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A code block is a piece of Python program text that can be executed as a unit, such as a module, a class definition or a function body. Some code blocks (like modules) are normally executed only once, others (like function bodies) may be executed many times. Code blocks may textually contain other code blocks. Code blocks may invoke other code blocks (that may or may not be textually contained in them) as part of their execution, e.g. by invoking (calling) a function.
The following are code blocks: A module is a code block. A function body is a code block. A class definition is a code block. Each command typed interactively is a separate code block; a script file (a file given as standard input to the interpreter or specified on the interpreter command line the first argument) is a code block; a script command (a command specified on the interpreter command line with the `-c' option) is a code block. The string argument passed to the built-in function eval
and to the exec
statement are code blocks. The file read by the built-in function execfile is a code block. And finally, the expression read and evaluated by the built-in function input
is a code block. A code block is executed in an execution frame. An execution frame contains some administrative information (used for debugging), determines where and how execution continues after the code block's execution has completed, and (perhaps most importantly) defines two name spaces, the local and the global name space, that affect execution of the code block.
A name space is a mapping from names (identifiers) to objects. A particular name space may be referenced by more than one execution frame, and from other places as well. Adding a name to a name space is called binding a name (to an object); changing the mapping of a name is called rebinding; removing a name is unbinding. Name spaces are functionally equivalent to dictionaries (and often implemented as dictionaries).
The local name space of an execution frame determines the default place where names are defined and searched. The global name space determines the place where names listed in global
statements are defined and searched, and where names that are not bound anywhere in the current code block are searched.
Whether a name is local or global in a code block is determined by static inspection of the source text for the code block: in the absence of global
statements, a name that is bound anywhere in the code block is local in the entire code block; all other names are considered global. The global
statement forces global interpretation of specified names throughout the code block. The following constructs bind names: formal parameters to functions, import
statements, class and function definitions (these bind the class or function name in the defining block), and targets that are identifiers if occurring in an assignment, for
loop header, or in the second position of an except
clause header. Local names are searched only on the local name space; global names are searched only in the global and built-in namespace.(1)
A target occurring in a del
statement is also considered bound for this purpose (though the actual semantics are to "unbind" the name).
When a global name is not found in the global name space, it is searched in the built-in namespace. The built-in namespace associated with the execution of a code block is actually found by looking up the name __builtins__ is its global name space; this should be a dictionary or a module (in the latter case its dictionary is used). Normally, the __builtins__ namespace is the dictionary of the built-in module __builtin__ (note: no `s'); if it isn't, restricted execution mode is in effect, see [Ref:XXX]. When a name is not found at all, a NameError
exception is raised.
The following table lists the local and global name space used for all types of code blocks. The name space for a particular module is automatically created when the module is first imported. Note that in almost all cases, the global name space is the name space of the containing module scopes in Python do not nest! Notes:
Table 3: Name Spaces for Various Code Blocks
--------------------------------------------------------------------------------------------------- Code block type Global name space Local name space Notes --------------------------------------------------------------------------------------------------- Module n.s. for this module same as global Script (file or command) n.s. for__main__
same as global (1) Interactive command n.s. for__main__
same as global Class definition global n.s. of containing block new n.s. Function body global n.s. of containing block new n.s. String passed to global n.s. of containing block local n.s. of containing (2), (3)exec
statement block String passed toeval()
global n.s. of caller local n.s. of caller (2), (3) File read byexecfile()
global n.s. of caller local n.s. of caller (2), (3) Expression read byinput
global n.s. of caller local n.s. of caller ---------------------------------------------------------------------------------------------------
The built-in functions globals()
and locals()
returns a dictionary representing the current global and local name space, respectively. The effect of modifications to this dictionary on the name space are undefined.(2)
Exceptions are a means of breaking out of the normal flow of control of a code block in order to handle errors or other exceptional conditions. An exception is raised at the point where the error is detected; it may be handled by the surrounding code block or by any code block that directly or indirectly invoked the code block where the error occurred.
The Python interpreter raises an exception when it detects a run-time error (such as division by zero). A Python program can also explicitly raise an exception with the raise
statement. Exception handlers are specified with the try...except
statement. The try...finally statement specifies cleanup code which does not handle the exception, but is executed whether an exception occurred or not in the preceding code.
Python uses the "termination" model of error handling: an exception handler can find out what happened and continue execution at an outer level, but it cannot repair the cause of the error and retry the failing operation (except by re-entering the the offending piece of code from the top).
When an exception is not handled at all, the interpreter terminates execution of the program, or returns to its interactive main loop. In this case, the interpreter normally prints a stack backtrace.
Exceptions are identified by string objects or class instances. Selection of a matching except clause is based on object identity (i.e. two different string objects with the same value represent different exceptions). For string exceptions, the except clause must reference the same string object. For class exceptions, the except clause must reference the same class or a base class of it.
When an exception is raised, an object (maybe None
) is passed as the exception's "parameter" or ``value''; this object does not affect the selection of an exception handler, but is passed to the selected exception handler as additional information. For class exceptions, this object must be an instance of the exception class being raised.
See also the description of the try
and raise
statements in "Compound statements" on page45.