[page:Material] →

# [name]

A material that maps the normal vectors to RGB colors.

## Constructor

### [name]( [page:Object parameters] )

parameters is an object with one or more properties defining the material's appearance.
wireframe -- Render geometry as wireframe. Default is false (i.e. render as smooth shaded).
wireframeLinewidth -- Controls wireframe thickness. Default is 1.
morphTargets -- Define whether the material uses morphTargets. Default is false.

## Properties

See the base [page:Material] class for common properties.

### [property:boolean wireframe]

Render geometry as wireframe. Default is false (i.e. render as smooth shaded).

### [property:number wireframeLinewidth]

Controls wireframe thickness. Default is 1.
Due to limitations in the ANGLE layer, on Windows platforms linewidth will always be 1 regardless of the set value.

### [property:boolean morphTargets]

Define whether the material uses morphTargets. Default is false.

## Methods

## Source

[link:https://github.com/mrdoob/three.js/blob/master/src/[path].js src/[path].js]