import { TempNode } from '../core/TempNode';
import { NodeBuilder } from '../core/NodeBuilder';
import { FloatNode } from '../inputs/FloatNode';
import { StructNode } from '../core/StructNode';
import { FunctionNode } from '../core/FunctionNode';
import { Node } from '../core/Node';

export class TextureCubeUVNode extends TempNode {

	constructor( uv: Node, textureSize: FloatNode );

	uv: Node;
	textureSize: FloatNode;
	nodeType: string;

	generate( builder: NodeBuilder, output: string ): string;

	static Nodes: {
		TextureCubeUVData: StructNode;
		textureCubeUV: FunctionNode;
	}

}
