/*
	SuperCollider real time audio synthesis system
    Copyright (c) 2002 James McCartney. All rights reserved.
	http://www.audiosynth.com

    This program is free software; you can redistribute it and/or modify
    it under the terms of the GNU General Public License as published by
    the Free Software Foundation; either version 2 of the License, or
    (at your option) any later version.

    This program is distributed in the hope that it will be useful,
    but WITHOUT ANY WARRANTY; without even the implied warranty of
    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
    GNU General Public License for more details.

    You should have received a copy of the GNU General Public License
    along with this program; if not, write to the Free Software
    Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301  USA
*/
/*

AdvancingAllocPool implements a simple advancing pointer allocation scheme.
There is no Free(). All objects in the pool are freed at once with FreeAll().
Thus it is very fast.

*/

#pragma once

#include <stdexcept>
#include <stdlib.h>

class AllocPool;

struct AdvancingAllocPoolChunk;

typedef int int32;

inline void FailNil(void *ptr) {
	if (!ptr) throw std::runtime_error("alloc failed");
}

struct AdvancingAllocPoolChunkHdr {
	AdvancingAllocPoolChunk *mNext;
	size_t mSize;
	int32 mPad1, mPad2;
};

struct AdvancingAllocPoolChunk {
	AdvancingAllocPoolChunk *mNext;
	size_t mSize;
	int32 mPad1, mPad2;
	char mSpace[16];
};

class AdvancingAllocPool
{
public:
	AdvancingAllocPool();
	~AdvancingAllocPool() { FreeAll(); }

	void Init(AllocPool *inAllocPool, size_t initSize, size_t growSize, size_t tooBigSize);

	void *Alloc(size_t inBytes);
	void FreeAll();

	bool SanityCheck();

private:
	void AddChunk(size_t inSize);

	AllocPool* mAllocPool;
	size_t mInitSize;
	size_t mGrowSize;
	size_t mCurSize;
	size_t mTooBig;
	AdvancingAllocPoolChunk *mChunks;
	AdvancingAllocPoolChunk *mFatties;
};
