/* ScummVM - Graphic Adventure Engine
 *
 * ScummVM is the legal property of its developers, whose names
 * are too numerous to list here. Please refer to the COPYRIGHT
 * file distributed with this source distribution.
 *
 * This program is free software; you can redistribute it and/or
 * modify it under the terms of the GNU General Public License
 * as published by the Free Software Foundation; either version 2
 * of the License, or (at your option) any later version.
 *
 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License
 * along with this program; if not, write to the Free Software
 * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
 *
 */

#ifndef CRUISE_STACK_H
#define CRUISE_STACK_H

namespace Cruise {

// TODO: Replace this with Common::Stack

#define SIZE_STACK 0x200

enum stackElementTypeEnum {
	STACK_SHORT,
	STACK_PTR
};

struct stackElementStruct {
	stackElementTypeEnum type;

	union {
		void *ptrVar;
		int16 shortVar;
	} data;
};

int16 popVar();
void pushVar(int16 var);

void pushPtr(void *ptr);
void *popPtr();

} // End of namespace Cruise

#endif
