<?xml version='1.0' encoding='UTF-8'?>
<!DOCTYPE FixtureDefinition>
<FixtureDefinition xmlns="http://www.qlcplus.org/FixtureDefinition">
 <Creator>
  <Name>Q Light Controller Plus</Name>
  <Version>4.10.2 GIT</Version>
  <Author>Robert Box</Author>
 </Creator>
 <Manufacturer>Pro-Lights</Manufacturer>
 <Model>Moonstone</Model>
 <Type>Moving Head</Type>
 <Channel Name="Pan" Preset="PositionPan"/>
 <Channel Name="Pan Fine" Preset="PositionPanFine"/>
 <Channel Name="Tilt" Preset="PositionTilt"/>
 <Channel Name="Tilt Fine" Preset="PositionTiltFine"/>
 <Channel Name="Movement Speed" Preset="SpeedPanTiltFastSlow"/>
 <Channel Name="Movement Function">
  <Group Byte="0">Maintenance</Group>
  <Capability Min="0" Max="15">Normal</Capability>
  <Capability Min="16" Max="31">Movement with backout</Capability>
  <Capability Min="32" Max="255">TBD</Capability>
 </Channel>
 <Channel Name="Shutter Function">
  <Group Byte="0">Maintenance</Group>
  <Capability Min="0" Max="15">Normal shutter functions</Capability>
  <Capability Min="16" Max="31">Pulse effect forward</Capability>
  <Capability Min="32" Max="47">Pulse effect reverse</Capability>
  <Capability Min="48" Max="63">Random strobe</Capability>
  <Capability Min="64" Max="255">TBD</Capability>
 </Channel>
 <Channel Name="Shutter (14/16 channel)">
  <Group Byte="0">Shutter</Group>
  <Capability Min="0" Max="31">Closed</Capability>
  <Capability Min="32" Max="63">No function (shutter open)</Capability>
  <Capability Min="64" Max="95">Strobe effect (slow to fast)</Capability>
  <Capability Min="96" Max="127">No function (shutter open)</Capability>
  <Capability Min="128" Max="159">Pulse effect in sequences</Capability>
  <Capability Min="160" Max="191">No function (shutter open)</Capability>
  <Capability Min="192" Max="223">Random strobe effect (slow to fast)</Capability>
  <Capability Min="224" Max="255">No function (shutter open)</Capability>
 </Channel>
 <Channel Name="Shutter (21/24 Channel)">
  <Group Byte="0">Shutter</Group>
  <Capability Min="0" Max="31">Closed</Capability>
  <Capability Min="32" Max="223">Strobe rate (slow to fast)</Capability>
  <Capability Min="224" Max="255">Open</Capability>
 </Channel>
 <Channel Name="Dimmer" Preset="IntensityDimmer"/>
 <Channel Name="Color Function">
  <Group Byte="0">Effect</Group>
  <Capability Min="0" Max="15">Indexed</Capability>
  <Capability Min="16" Max="31">Indexed with backout</Capability>
  <Capability Min="32" Max="47">Forward spin</Capability>
  <Capability Min="48" Max="63">Reverse spin</Capability>
  <Capability Min="64" Max="79">Continuous</Capability>
  <Capability Min="80" Max="111">Color bounce</Capability>
  <Capability Min="112" Max="255">TBD</Capability>
 </Channel>
 <Channel Name="Color (14/16 Channel)">
  <Group Byte="0">Colour</Group>
  <Capability Min="0" Max="2" Res="Others/open.svg">Position 1 (open) - indexed</Capability>
  <Capability Min="3" Max="5" Color="#ffffff" Color2="#ff0000">Position 2 (half open plus half red) - indexed</Capability>
  <Capability Min="6" Max="8" Color="#ff0000">Position 3 (red) - indexed</Capability>
  <Capability Min="9" Max="11" Color="#ff0000" Color2="#0000ff">Position 4 (half red plus half blue) - indexed</Capability>
  <Capability Min="12" Max="14" Color="#0000ff">Position 5 (blue) - indexed</Capability>
  <Capability Min="15" Max="17" Color="#0000ff" Color2="#00ff00">Position 6 (half blue plus half green) - indexed</Capability>
  <Capability Min="18" Max="20" Color="#00ff00">Position 7 (green) - indexed</Capability>
  <Capability Min="21" Max="23" Color="#00ff00" Color2="#ffff00">Position 8 (half green plus half yellow) - indexed</Capability>
  <Capability Min="24" Max="26">Position 9 (yellow) - indexed</Capability>
  <Capability Min="27" Max="29" Color="#ffff00" Color2="#ffaaff">Position 10 (half yellow plus half pink) - indexed</Capability>
  <Capability Min="30" Max="32" Color="#ffaaff">Position 11 (pink) - indexed</Capability>
  <Capability Min="33" Max="35" Color="#ffaaff" Color2="#87ceeb">Position 12 (half pink plus half sky blue) - indexed</Capability>
  <Capability Min="36" Max="38" Color="#87ceeb">Position 13 (sky blue) - indexed</Capability>
  <Capability Min="39" Max="41" Color="#87ceeb" Color2="#ff8000">Position 14 (half sky blue plus half orange) - indexed</Capability>
  <Capability Min="42" Max="44" Color="#ff8000">Position 15 (orange) - indexed</Capability>
  <Capability Min="45" Max="47" Color="#ff8000" Color2="#ff00ff">Position 16 (half orange plus half magenta) - indexed</Capability>
  <Capability Min="48" Max="50" Color="#ff00ff">Position 17 (magenta) - indexed</Capability>
  <Capability Min="51" Max="53" Color="#ff00ff" Color2="#ffffff">Position 18 (half magenta plus half open) - indexed</Capability>
  <Capability Min="54" Max="56" Res="Others/open.svg">Position 1 (Open) - indexed with backout</Capability>
  <Capability Min="57" Max="59" Color="#ffffff" Color2="#ff0000">Position 2 (half open plus half red) - indexed with backout</Capability>
  <Capability Min="60" Max="62" Color="#ff0000">Position 3 (red) - indexed with backout</Capability>
  <Capability Min="63" Max="65" Color="#ff0000" Color2="#0000ff">Position 4 (half red plus half blue) - indexed with backout</Capability>
  <Capability Min="66" Max="68" Color="#0000ff">Position 5 (blue) - indexed with backout</Capability>
  <Capability Min="69" Max="71" Color="#0000ff" Color2="#00ff00">Position 6 (half blue plus half green) - indexed with backout</Capability>
  <Capability Min="72" Max="74" Color="#00ff00">Position 7 (green) - indexed with backout</Capability>
  <Capability Min="75" Max="77" Color="#00ff00" Color2="#ffff00">Position 8 (half green plus half yellow) - indexed with backout</Capability>
  <Capability Min="78" Max="80" Color="#ffff00">Position 9 (yellow) - indexed with backout</Capability>
  <Capability Min="81" Max="83" Color="#ffff00" Color2="#ffaaff">Position 10 (half yellow plus half pink) - indexed with backout</Capability>
  <Capability Min="84" Max="86" Color="#ffaaff">Position 11 (pink) - indexed with backout</Capability>
  <Capability Min="87" Max="89" Color="#ffaaff" Color2="#87ceeb">Position 12 (half pink plus half sky blue) - indexed with backout</Capability>
  <Capability Min="90" Max="92" Color="#87ceeb">Position 13 (sky blue) - indexed with backout</Capability>
  <Capability Min="93" Max="95" Color="#87ceeb" Color2="#ff8000">Position 14 (half sky blue plus half orange) - indexed with backout</Capability>
  <Capability Min="96" Max="98" Color="#ff8000">Position 15 (orange) - indexed with backout</Capability>
  <Capability Min="99" Max="101" Color="#ff8000" Color2="#ff00ff">Position 16 (half orange plus half magenta) - indexed with backout</Capability>
  <Capability Min="102" Max="104" Color="#ff00ff">Position 17 (magenta) - indexed with backout</Capability>
  <Capability Min="105" Max="106" Color="#ff00ff" Color2="#ffffff">Position 18 (half magenta plus half open) - indexed with backout</Capability>
  <Capability Min="107" Max="119" Res="Others/open.svg">Position 1 (open) - indexed with bounce</Capability>
  <Capability Min="120" Max="132" Color="#ff0000">Position 2 (red) - indexed with bounce</Capability>
  <Capability Min="133" Max="145" Color="#0000ff">Position 3 (blue) - indexed with bounce</Capability>
  <Capability Min="146" Max="158" Color="#00ff00">Position 4 (green) - indexed with bounce</Capability>
  <Capability Min="159" Max="171" Color="#ffff00">Position 5 (yellow) - indexed with bounce</Capability>
  <Capability Min="172" Max="184" Color="#ffaaff">Position 6 (pink) - indexed with bounce</Capability>
  <Capability Min="185" Max="197" Color="#87ceeb">Position 7 (sky blue) - indexed with bounce</Capability>
  <Capability Min="198" Max="210" Color="#ff8000">Position 8 (orange) - indexed with bounce</Capability>
  <Capability Min="211" Max="223" Color="#ff00ff">Position 9 (magenta) - indexed with bounce</Capability>
  <Capability Min="224" Max="239">Forward wheel spin (stop to fastest)</Capability>
  <Capability Min="240" Max="255">Reverse wheel spin (stop to fastest)</Capability>
 </Channel>
 <Channel Name="Rotating Gobo Function">
  <Group Byte="0">Gobo</Group>
  <Capability Min="0" Max="15">Indexed</Capability>
  <Capability Min="16" Max="31">Indexed with backout</Capability>
  <Capability Min="32" Max="47">Forward spin</Capability>
  <Capability Min="48" Max="63">Reverse spin</Capability>
  <Capability Min="64" Max="79">Continuous</Capability>
  <Capability Min="80" Max="95">Shake</Capability>
  <Capability Min="96" Max="255">TBD</Capability>
 </Channel>
 <Channel Name="Rotating Gobo/Stop to Fastest Spin/Continuous Position (21/24 Channel)">
  <Group Byte="0">Gobo</Group>
  <Capability Min="0" Max="31" Res="Others/open.svg">Position 1 (open)</Capability>
  <Capability Min="32" Max="63" Res="Others/gobo00003.png">Position 2</Capability>
  <Capability Min="64" Max="95" Res="SGM-Color/gobo00373.png">Position 3</Capability>
  <Capability Min="96" Max="127" Res="SGM/gobo00026.png">Position 4</Capability>
  <Capability Min="128" Max="159" Res="SGM/gobo00033.png">Position 5</Capability>
  <Capability Min="160" Max="191" Res="Others/gobo00045.svg">Position 6</Capability>
  <Capability Min="192" Max="223" Res="Others/gobo00072.svg">Position 7</Capability>
  <Capability Min="224" Max="255" Res="Others/gobo00006.svg">Position 8</Capability>
 </Channel>
 <Channel Name="Rotating Gobo/Stop to Fastest Spin/Continuous Position (14/16 Channel)">
  <Group Byte="0">Gobo</Group>
  <Capability Min="0" Max="5" Res="Others/open.svg">Position 1 (open) - indexed</Capability>
  <Capability Min="6" Max="11" Res="Others/gobo00003.png">Position 2 - indexed</Capability>
  <Capability Min="12" Max="17" Res="SGM-Color/gobo00373.png">Position 3 - indexed</Capability>
  <Capability Min="18" Max="23" Res="SGM/gobo00026.png">Position 4 - indexed</Capability>
  <Capability Min="24" Max="29" Res="SGM/gobo00033.png">Position 5 - indexed</Capability>
  <Capability Min="30" Max="35" Res="Others/gobo00045.svg">Position 6 - indexed</Capability>
  <Capability Min="36" Max="41" Res="Others/gobo00072.svg">Position 7 - indexed</Capability>
  <Capability Min="42" Max="47" Res="Others/gobo00006.svg">Position 8 - indexed</Capability>
  <Capability Min="48" Max="53" Res="Others/open.svg">Position 1 (open) - indexed with backout</Capability>
  <Capability Min="54" Max="59" Res="Others/gobo00003.png">Position 2 - indexed with backout</Capability>
  <Capability Min="60" Max="65" Res="SGM-Color/gobo00373.png">Position 3 - indexed with backout</Capability>
  <Capability Min="66" Max="71" Res="SGM/gobo00026.png">Position 4 - indexed with backout</Capability>
  <Capability Min="72" Max="77" Res="SGM/gobo00033.png">Position 5 - indexed with backout</Capability>
  <Capability Min="78" Max="83" Res="Others/gobo00045.svg">Position 6 - indexed with backout</Capability>
  <Capability Min="84" Max="89" Res="Others/gobo00072.svg">Position 7 - indexed with backout</Capability>
  <Capability Min="90" Max="97" Res="Others/gobo00006.svg">Position 8 - indexed with backout</Capability>
  <Capability Min="98" Max="115" Res="Others/gobo00003.png">Position 2 - indexed with shake</Capability>
  <Capability Min="116" Max="133" Res="SGM-Color/gobo00373.png">Position 3 - indexed with shake</Capability>
  <Capability Min="134" Max="151" Res="SGM/gobo00026.png">Position 4 - indexed with shake</Capability>
  <Capability Min="152" Max="169" Res="SGM/gobo00033.png">Position 5 - indexed with shake</Capability>
  <Capability Min="170" Max="187" Res="Others/gobo00045.svg">Position 6 - indexed with shake</Capability>
  <Capability Min="188" Max="205" Res="Others/gobo00072.svg">Position 7 - indexed with shake</Capability>
  <Capability Min="206" Max="223" Res="Others/gobo00006.svg">Position 8 - indexed with shake</Capability>
  <Capability Min="224" Max="239">Forward wheel spin (stop to fastest)</Capability>
  <Capability Min="240" Max="255">Reverse wheel spin (stop to fastest)</Capability>
 </Channel>
 <Channel Name="Gobo Rotating Function">
  <Group Byte="0">Gobo</Group>
  <Capability Min="0" Max="15">Continuous</Capability>
  <Capability Min="16" Max="31">Forward spin</Capability>
  <Capability Min="32" Max="47">Reverse spin</Capability>
  <Capability Min="48" Max="63">Forward animate rotate</Capability>
  <Capability Min="64" Max="79">Forward animate rotate with backout</Capability>
  <Capability Min="80" Max="95">Reverse animate rotate</Capability>
  <Capability Min="96" Max="111">Reverse animate rotate with backout</Capability>
  <Capability Min="112" Max="255">TBD</Capability>
 </Channel>
 <Channel Name="Gobo Rotating - Continuous/Forward/Reverse Spin/Forward/Reverse Animate Rotate with Backout">
  <Group Byte="0">Gobo</Group>
  <Capability Min="0" Max="255">0-360°/Stop to fastest</Capability>
 </Channel>
 <Channel Name="Fixed Gobo (14/16 Channel)">
  <Group Byte="0">Gobo</Group>
  <Capability Min="0" Max="5" Res="Others/open.svg">Position 1 (open) - indexed</Capability>
  <Capability Min="6" Max="11" Res="Chauvet/gobo00018.svg">Position 2 - indexed</Capability>
  <Capability Min="12" Max="17" Res="Robe/gobo00039.png">Position 3 - indexed</Capability>
  <Capability Min="18" Max="23" Res="SGM/gobo00002.svg">Position 4 - indexed</Capability>
  <Capability Min="24" Max="29" Res="Robe/gobo00044.png">Position 5 - indexed</Capability>
  <Capability Min="30" Max="35" Res="Robe/gobo00040.png">Position 6 - indexed</Capability>
  <Capability Min="36" Max="41" Res="SGM/gobo00012.png">Position 7 - indexed</Capability>
  <Capability Min="42" Max="47" Res="Chauvet/gobo00034.svg">Position 8 - indexed</Capability>
  <Capability Min="48" Max="53" Res="Others/open.svg">Position 1 (open) - indexed with backout</Capability>
  <Capability Min="54" Max="59" Res="Chauvet/gobo00018.svg">Position 2 - indexed with backout</Capability>
  <Capability Min="60" Max="65" Res="Robe/gobo00039.png">Position 3 - indexed with backout</Capability>
  <Capability Min="66" Max="71" Res="SGM/gobo00002.svg">Position 4 - indexed with backout</Capability>
  <Capability Min="72" Max="77" Res="Robe/gobo00044.png">Position 5 - indexed with backout</Capability>
  <Capability Min="78" Max="83" Res="Robe/gobo00040.png">Position 6 - indexed with backout</Capability>
  <Capability Min="84" Max="89" Res="SGM/gobo00012.png">Position 7 - indexed with backout</Capability>
  <Capability Min="90" Max="97" Res="Chauvet/gobo00034.svg">Position 8 - indexed with backout</Capability>
  <Capability Min="98" Max="115" Res="Chauvet/gobo00018.svg">Position 2 - indexed with shake</Capability>
  <Capability Min="116" Max="133" Res="Robe/gobo00039.png">Position 3 - indexed with shake</Capability>
  <Capability Min="134" Max="151" Res="SGM/gobo00002.svg">Position 4 - indexed with shake</Capability>
  <Capability Min="152" Max="169" Res="Robe/gobo00044.png">Position 5 - indexed with shake</Capability>
  <Capability Min="170" Max="187" Res="Robe/gobo00040.png">Position 6 - indexed with shake</Capability>
  <Capability Min="188" Max="205" Res="SGM/gobo00012.png">Position 7 - indexed with shake</Capability>
  <Capability Min="206" Max="223" Res="Chauvet/gobo00034.svg">Position 8 - indexed with shake</Capability>
  <Capability Min="224" Max="239">Forward wheel spin - stop to fastest</Capability>
  <Capability Min="240" Max="255">Reverse wheel spin - stop to fastest</Capability>
 </Channel>
 <Channel Name="Prism">
  <Group Byte="0">Prism</Group>
  <Capability Min="0" Max="63">Position 1 (open)</Capability>
  <Capability Min="64" Max="127">3 facet prism</Capability>
  <Capability Min="128" Max="191">8 facet prism</Capability>
  <Capability Min="192" Max="255">Frost</Capability>
 </Channel>
 <Channel Name="Control">
  <Group Byte="0">Maintenance</Group>
  <Capability Min="0" Max="7">Normal</Capability>
  <Capability Min="8" Max="15">Reset all</Capability>
  <Capability Min="16" Max="23">Pan &amp; tilt reset</Capability>
  <Capability Min="24" Max="31">Color reset</Capability>
  <Capability Min="32" Max="39">Gobo reset</Capability>
  <Capability Min="40" Max="47">TBD</Capability>
  <Capability Min="48" Max="55">Other reset</Capability>
  <Capability Min="56" Max="63">Display off</Capability>
  <Capability Min="64" Max="71">Display on</Capability>
  <Capability Min="72" Max="79">TBD</Capability>
  <Capability Min="80" Max="87">TBD</Capability>
  <Capability Min="88" Max="95">Hibernation</Capability>
  <Capability Min="96" Max="255">TBD</Capability>
 </Channel>
 <Channel Name="Iris">
  <Group Byte="0">Beam</Group>
  <Capability Min="0" Max="191">Indexed</Capability>
  <Capability Min="192" Max="207">Pulse opening with forward backout</Capability>
  <Capability Min="208" Max="223">Pulse opening with reverse backout</Capability>
  <Capability Min="224" Max="239">Pulse closing with forward backout</Capability>
  <Capability Min="240" Max="255">Pulse closing with reverse backout</Capability>
 </Channel>
 <Channel Name="Iris - Indexed/Pulse Opening with Reverse Backout">
  <Group Byte="0">Beam</Group>
  <Capability Min="0" Max="255">Max. to min. diameter/Slow to fast</Capability>
 </Channel>
 <Channel Name="Iris Function">
  <Group Byte="0">Beam</Group>
  <Capability Min="0" Max="15">Indexed</Capability>
  <Capability Min="16" Max="31">Pulse opening with forward backout</Capability>
  <Capability Min="32" Max="47">Pulse opening with reverse backout</Capability>
  <Capability Min="48" Max="63">Pulse closing with forward backout</Capability>
  <Capability Min="64" Max="95">Pulse closing with reverse backout</Capability>
  <Capability Min="96" Max="255">TBD</Capability>
 </Channel>
 <Channel Name="Focus - Continuous/Autofocus">
  <Group Byte="0">Beam</Group>
  <Capability Min="0" Max="255">In to out/In to out fine</Capability>
 </Channel>
 <Channel Name="Focus Function">
  <Group Byte="0">Beam</Group>
  <Capability Min="0" Max="15">Continuous</Capability>
  <Capability Min="16" Max="31">5m autofocus</Capability>
  <Capability Min="32" Max="47">7.5m autofocus</Capability>
  <Capability Min="48" Max="63">10m autofocus</Capability>
  <Capability Min="64" Max="95">15m autofocus</Capability>
  <Capability Min="96" Max="127">&gt;20m autofocus</Capability>
  <Capability Min="128" Max="255">TBD</Capability>
 </Channel>
 <Channel Name="Prism Rotation">
  <Group Byte="0">Prism</Group>
  <Capability Min="0" Max="3">Stop</Capability>
  <Capability Min="4" Max="127">Forward slow to fastest</Capability>
  <Capability Min="128" Max="131">Stop</Capability>
  <Capability Min="132" Max="255">Backward slow to fastest</Capability>
 </Channel>
 <Channel Name="Fixed Gobo (21/24 Channel) - Indexed/Forward/Reverse/Continuous Position">
  <Group Byte="0">Gobo</Group>
  <Capability Min="0" Max="31">Position 1 (open)/Stop to fastest/Stop to fastest/0-360 degrees</Capability>
  <Capability Min="32" Max="63">Position 2/Stop to fastest/Stop to fastest/0-360 degrees</Capability>
  <Capability Min="64" Max="95">Position 3/Stop to fastest/Stop to fastest/0-360 degrees</Capability>
  <Capability Min="96" Max="127">Position 4/Stop to fastest/Stop to fastest/0-360 degrees</Capability>
  <Capability Min="128" Max="159">Position 5/Stop to fastest/Stop to fastest/0-360 degrees</Capability>
  <Capability Min="160" Max="191">Position 6/Stop to fastest/Stop to fastest/0-360 degrees</Capability>
  <Capability Min="192" Max="223">Position 7/Stop to fastest/Stop to fastest/0-360 degrees</Capability>
  <Capability Min="224" Max="255">Position 8/Stop to fastest/Stop to fastest/0-360 degrees</Capability>
 </Channel>
 <Channel Name="Color (21/24 Channel)/Forward/Reverse Spin - Stop to Fastest">
  <Group Byte="0">Colour</Group>
  <Capability Min="0" Max="13" Res="Others/open.svg">Position 1 (open) - indexed, indexed with backout and bounce</Capability>
  <Capability Min="14" Max="27" Color="#ffffff" Color2="#ff0000">Position 2 (half open plus half red) - indexed, indexed with backout and bounce</Capability>
  <Capability Min="28" Max="41" Color="#ff0000">Position 3 (red) - indexed, indexed with backout and bounce</Capability>
  <Capability Min="42" Max="55" Color="#ff0000" Color2="#0000ff">Position 4 (half red plus half blue) - indexed, indexed with backout and bounce</Capability>
  <Capability Min="56" Max="69" Color="#0000ff">Position 5 (blue) - indexed, indexed with backout and bounce</Capability>
  <Capability Min="70" Max="83" Color="#0000ff" Color2="#00ff00">Position 6 (half blue plus half green) - indexed, indexed with backout and bounce</Capability>
  <Capability Min="84" Max="97" Color="#00ff00">Position 7 (green) - indexed, indexed with backout and bounce</Capability>
  <Capability Min="98" Max="111" Color="#00ff00" Color2="#ffff00">Position 8 (half green plus half yellow) - indexed, indexed with backout and bounce</Capability>
  <Capability Min="112" Max="125">Position 9 (yellow) - indexed, indexed with backout and bounce</Capability>
  <Capability Min="126" Max="139" Color="#ffff00" Color2="#ffaaff">Position 10 (half yellow plus half pink) - indexed, indexed with backout and bounce</Capability>
  <Capability Min="140" Max="153" Color="#ffaaff">Position 11 (pink) - indexed, indexed with backout and bounce</Capability>
  <Capability Min="154" Max="167" Color="#ffaaff" Color2="#87ceeb">Position 12 (half pink plus half sky blue) - indexed, indexed with backout and bounce</Capability>
  <Capability Min="168" Max="181" Color="#87ceeb">Position 13 (sky blue) - indexed, indexed with backout and bounce</Capability>
  <Capability Min="182" Max="195" Color="#87ceeb" Color2="#ff8000">Position 14 (half sky blue plus half orange) - indexed, indexed with backout and bounce</Capability>
  <Capability Min="196" Max="209" Color="#ff8000">Position 15 (orange) - indexed, indexed with backout and bounce</Capability>
  <Capability Min="210" Max="223" Color="#ff8000" Color2="#ff00ff">Position 16 (half orange plus half magenta) - indexed, indexed with backout and bounce</Capability>
  <Capability Min="224" Max="237" Color="#ff00ff">Position 17 (magenta) - indexed, indexed with backout and bounce</Capability>
  <Capability Min="238" Max="255" Color="#ff00ff" Color2="#ffffff">Position 18 (half magenta plus half open) - indexed, indexed with backout and bounce</Capability>
 </Channel>
 <Channel Name="Fixed Gobo Function">
  <Group Byte="0">Gobo</Group>
  <Capability Min="0" Max="15">Indexed</Capability>
  <Capability Min="16" Max="31">Indexed with backout</Capability>
  <Capability Min="32" Max="47">Forward spin</Capability>
  <Capability Min="48" Max="63">Reverse spin</Capability>
  <Capability Min="64" Max="79">Continuous</Capability>
  <Capability Min="80" Max="95">Shake</Capability>
  <Capability Min="96" Max="255">TBD</Capability>
 </Channel>
 <Mode Name="14 Channel">
  <Channel Number="0">Pan</Channel>
  <Channel Number="1">Tilt</Channel>
  <Channel Number="2">Movement Speed</Channel>
  <Channel Number="3">Shutter (14/16 channel)</Channel>
  <Channel Number="4">Dimmer</Channel>
  <Channel Number="5">Color (14/16 Channel)</Channel>
  <Channel Number="6">Rotating Gobo/Stop to Fastest Spin/Continuous Position (14/16 Channel)</Channel>
  <Channel Number="7">Gobo Rotating - Continuous/Forward/Reverse Spin/Forward/Reverse Animate Rotate with Backout</Channel>
  <Channel Number="8">Fixed Gobo (14/16 Channel)</Channel>
  <Channel Number="9">Prism</Channel>
  <Channel Number="10">Prism Rotation</Channel>
  <Channel Number="11">Focus - Continuous/Autofocus</Channel>
  <Channel Number="12">Iris</Channel>
  <Channel Number="13">Control</Channel>
 </Mode>
 <Mode Name="16 Channel">
  <Channel Number="0">Pan</Channel>
  <Channel Number="1">Pan Fine</Channel>
  <Channel Number="2">Tilt</Channel>
  <Channel Number="3">Tilt Fine</Channel>
  <Channel Number="4">Movement Speed</Channel>
  <Channel Number="5">Shutter (14/16 channel)</Channel>
  <Channel Number="6">Dimmer</Channel>
  <Channel Number="7">Color (14/16 Channel)</Channel>
  <Channel Number="8">Rotating Gobo/Stop to Fastest Spin/Continuous Position (14/16 Channel)</Channel>
  <Channel Number="9">Gobo Rotating - Continuous/Forward/Reverse Spin/Forward/Reverse Animate Rotate with Backout</Channel>
  <Channel Number="10">Fixed Gobo (14/16 Channel)</Channel>
  <Channel Number="11">Prism</Channel>
  <Channel Number="12">Prism Rotation</Channel>
  <Channel Number="13">Focus - Continuous/Autofocus</Channel>
  <Channel Number="14">Iris</Channel>
  <Channel Number="15">Control</Channel>
 </Mode>
 <Mode Name="21 Channel">
  <Channel Number="0">Pan</Channel>
  <Channel Number="1">Tilt</Channel>
  <Channel Number="2">Movement Speed</Channel>
  <Channel Number="3">Shutter Function</Channel>
  <Channel Number="4">Shutter (21/24 Channel)</Channel>
  <Channel Number="5">Dimmer</Channel>
  <Channel Number="6">Color Function</Channel>
  <Channel Number="7">Color (21/24 Channel)/Forward/Reverse Spin - Stop to Fastest</Channel>
  <Channel Number="8">Rotating Gobo Function</Channel>
  <Channel Number="9">Rotating Gobo/Stop to Fastest Spin/Continuous Position (21/24 Channel)</Channel>
  <Channel Number="10">Gobo Rotating Function</Channel>
  <Channel Number="11">Gobo Rotating - Continuous/Forward/Reverse Spin/Forward/Reverse Animate Rotate with Backout</Channel>
  <Channel Number="12">Fixed Gobo Function</Channel>
  <Channel Number="13">Fixed Gobo (21/24 Channel) - Indexed/Forward/Reverse/Continuous Position</Channel>
  <Channel Number="14">Prism</Channel>
  <Channel Number="15">Prism Rotation</Channel>
  <Channel Number="16">Focus Function</Channel>
  <Channel Number="17">Focus - Continuous/Autofocus</Channel>
  <Channel Number="18">Iris Function</Channel>
  <Channel Number="19">Iris - Indexed/Pulse Opening with Reverse Backout</Channel>
  <Channel Number="20">Control</Channel>
 </Mode>
 <Mode Name="24 Channel">
  <Channel Number="0">Pan</Channel>
  <Channel Number="1">Pan Fine</Channel>
  <Channel Number="2">Tilt</Channel>
  <Channel Number="3">Tilt Fine</Channel>
  <Channel Number="4">Movement Speed</Channel>
  <Channel Number="5">Movement Function</Channel>
  <Channel Number="6">Shutter Function</Channel>
  <Channel Number="7">Shutter (21/24 Channel)</Channel>
  <Channel Number="8">Dimmer</Channel>
  <Channel Number="9">Color Function</Channel>
  <Channel Number="10">Color (21/24 Channel)/Forward/Reverse Spin - Stop to Fastest</Channel>
  <Channel Number="11">Rotating Gobo Function</Channel>
  <Channel Number="12">Rotating Gobo/Stop to Fastest Spin/Continuous Position (21/24 Channel)</Channel>
  <Channel Number="13">Gobo Rotating Function</Channel>
  <Channel Number="14">Gobo Rotating - Continuous/Forward/Reverse Spin/Forward/Reverse Animate Rotate with Backout</Channel>
  <Channel Number="15">Fixed Gobo Function</Channel>
  <Channel Number="16">Fixed Gobo (21/24 Channel) - Indexed/Forward/Reverse/Continuous Position</Channel>
  <Channel Number="17">Prism</Channel>
  <Channel Number="18">Prism Rotation</Channel>
  <Channel Number="19">Focus Function</Channel>
  <Channel Number="20">Focus - Continuous/Autofocus</Channel>
  <Channel Number="21">Iris Function</Channel>
  <Channel Number="22">Iris</Channel>
  <Channel Number="23">Control</Channel>
 </Mode>
<Physical>
   <Bulb Type="LED" Lumens="5000" ColourTemperature="0"/>
   <Dimensions Weight="13" Width="338" Height="472" Depth="235"/>
   <Lens Name="Other" DegreesMin="12" DegreesMax="12"/>
   <Focus Type="Head" PanMax="630" TiltMax="265"/>
   <Technical PowerConsumption="210" DmxConnector="3-pin and 5-pin"/>
  </Physical>
</FixtureDefinition>
