// Copyright 2010 Simon Edwards <simon@simonzone.com>

//                 Generated by twine2

// This program is free software; you can redistribute it and/or modify
// it under the terms of the GNU Library General Public License as
// published by the Free Software Foundation; either version 2, or
// (at your option) any later version.

// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
// GNU General Public License for more details

// You should have received a copy of the GNU Library General Public
// License along with this program; if not, write to the
// Free Software Foundation, Inc.,
// 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA.

namespace Akonadi
{
class AgentActionManager : QObject
{
%TypeHeaderCode
#include <akonadi/agentactionmanager.h>
%End

public:
    enum Type
    {
        CreateAgentInstance,
        DeleteAgentInstance,
        ConfigureAgentInstance,
        LastType
    };
    enum TextContext
    {
        DialogTitle,
        DialogText,
        MessageBoxTitle,
        MessageBoxText,
        MessageBoxAlternativeText,
        ErrorMessageTitle,
        ErrorMessageText
    };
    explicit                AgentActionManager (KActionCollection* actionCollection, QWidget* parent /TransferThis/ = 0);
    ~AgentActionManager ();
    void                    setSelectionModel (QItemSelectionModel* model);
    void                    setMimeTypeFilter (const QStringList& mimeTypes);
    void                    setCapabilityFilter (const QStringList& capabilities);
    KAction*                createAction (Akonadi::AgentActionManager::Type type);
    void                    createAllActions ();
    KAction*                action (Akonadi::AgentActionManager::Type type) const;
    void                    interceptAction (Akonadi::AgentActionManager::Type type, bool intercept = 1);
    Akonadi::AgentInstance::List  selectedAgentInstances () const;
    void                    setContextText (Akonadi::AgentActionManager::Type type, Akonadi::AgentActionManager::TextContext context, const QString& text);
signals:
    void                    actionStateUpdated ();
public:
    void                    setContextText (Akonadi::AgentActionManager::Type type, Akonadi::AgentActionManager::TextContext context, const KLocalizedString& text);
};
};
