/*  GSnull
 *  Copyright (C) 2004-2009 PCSX2 Team
 *
 *  This program is free software; you can redistribute it and/or modify
 *  it under the terms of the GNU General Public License as published by
 *  the Free Software Foundation; either version 2 of the License, or
 *  (at your option) any later version.
 *
 *  This program is distributed in the hope that it will be useful,
 *  but WITHOUT ANY WARRANTY; without even the implied warranty of
*  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 *  GNU General Public License for more details.
 *
 *  You should have received a copy of the GNU General Public License
 *  along with this program; if not, write to the Free Software
 *  Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA
 */


#ifndef __REGISTERS_H__
#define __REGISTERS_H__

#ifdef __cplusplus
extern "C"
{
#endif
#define GSdefs
#include "PS2Edefs.h"
#include "PS2Etypes.h"
#ifdef __cplusplus
}
#endif

#include "emmintrin.h"

#pragma pack(push, 1)


enum GIF_REG
{
	GIF_REG_PRIM	= 0x00,
	GIF_REG_RGBA	= 0x01,
	GIF_REG_STQ		= 0x02,
	GIF_REG_UV		= 0x03,
	GIF_REG_XYZF2	= 0x04,
	GIF_REG_XYZ2	= 0x05,
	GIF_REG_TEX0_1	= 0x06,
	GIF_REG_TEX0_2	= 0x07,
	GIF_REG_CLAMP_1	= 0x08,
	GIF_REG_CLAMP_2	= 0x09,
	GIF_REG_FOG		= 0x0a,
	GIF_REG_XYZF3	= 0x0c,
	GIF_REG_XYZ3	= 0x0d,
	GIF_REG_A_D		= 0x0e,
	GIF_REG_NOP		= 0x0f,
};

enum GIF_A_D_REG
{
	GIF_A_D_REG_PRIM		= 0x00,
	GIF_A_D_REG_RGBAQ		= 0x01,
	GIF_A_D_REG_ST			= 0x02,
	GIF_A_D_REG_UV			= 0x03,
	GIF_A_D_REG_XYZF2		= 0x04,
	GIF_A_D_REG_XYZ2		= 0x05,
	GIF_A_D_REG_TEX0_1		= 0x06,
	GIF_A_D_REG_TEX0_2		= 0x07,
	GIF_A_D_REG_CLAMP_1		= 0x08,
	GIF_A_D_REG_CLAMP_2		= 0x09,
	GIF_A_D_REG_FOG			= 0x0a,
	GIF_A_D_REG_XYZF3		= 0x0c,
	GIF_A_D_REG_XYZ3		= 0x0d,
	GIF_A_D_REG_NOP			= 0x0f,
	GIF_A_D_REG_TEX1_1		= 0x14,
	GIF_A_D_REG_TEX1_2		= 0x15,
	GIF_A_D_REG_TEX2_1		= 0x16,
	GIF_A_D_REG_TEX2_2		= 0x17,
	GIF_A_D_REG_XYOFFSET_1	= 0x18,
	GIF_A_D_REG_XYOFFSET_2	= 0x19,
	GIF_A_D_REG_PRMODECONT	= 0x1a,
	GIF_A_D_REG_PRMODE		= 0x1b,
	GIF_A_D_REG_TEXCLUT		= 0x1c,
	GIF_A_D_REG_SCANMSK		= 0x22,
	GIF_A_D_REG_MIPTBP1_1	= 0x34,
	GIF_A_D_REG_MIPTBP1_2	= 0x35,
	GIF_A_D_REG_MIPTBP2_1	= 0x36,
	GIF_A_D_REG_MIPTBP2_2	= 0x37,
	GIF_A_D_REG_TEXA		= 0x3b,
	GIF_A_D_REG_FOGCOL		= 0x3d,
	GIF_A_D_REG_TEXFLUSH	= 0x3f,
	GIF_A_D_REG_SCISSOR_1	= 0x40,
	GIF_A_D_REG_SCISSOR_2	= 0x41,
	GIF_A_D_REG_ALPHA_1		= 0x42,
	GIF_A_D_REG_ALPHA_2		= 0x43,
	GIF_A_D_REG_DIMX		= 0x44,
	GIF_A_D_REG_DTHE		= 0x45,
	GIF_A_D_REG_COLCLAMP	= 0x46,
	GIF_A_D_REG_TEST_1		= 0x47,
	GIF_A_D_REG_TEST_2		= 0x48,
	GIF_A_D_REG_PABE		= 0x49,
	GIF_A_D_REG_FBA_1		= 0x4a,
	GIF_A_D_REG_FBA_2		= 0x4b,
	GIF_A_D_REG_FRAME_1		= 0x4c,
	GIF_A_D_REG_FRAME_2		= 0x4d,
	GIF_A_D_REG_ZBUF_1		= 0x4e,
	GIF_A_D_REG_ZBUF_2		= 0x4f,
	GIF_A_D_REG_BITBLTBUF	= 0x50,
	GIF_A_D_REG_TRXPOS		= 0x51,
	GIF_A_D_REG_TRXREG		= 0x52,
	GIF_A_D_REG_TRXDIR		= 0x53,
	GIF_A_D_REG_HWREG		= 0x54,
	GIF_A_D_REG_SIGNAL		= 0x60,
	GIF_A_D_REG_FINISH		= 0x61,
	GIF_A_D_REG_LABEL		= 0x62,
};

// In case we want to change to/from __fastcall for GIF register handlers:
#define __gifCall __fastcall

typedef void __gifCall FnType_GIFRegHandler(const u32* data);
typedef FnType_GIFRegHandler* GIFRegHandler;

extern FnType_GIFRegHandler GIFPackedRegHandlerNull;
extern FnType_GIFRegHandler GIFPackedRegHandlerRGBA;
extern FnType_GIFRegHandler GIFPackedRegHandlerSTQ;
extern FnType_GIFRegHandler GIFPackedRegHandlerUV;
extern FnType_GIFRegHandler GIFPackedRegHandlerXYZF2;
extern FnType_GIFRegHandler GIFPackedRegHandlerXYZ2;
extern FnType_GIFRegHandler GIFPackedRegHandlerFOG;
extern FnType_GIFRegHandler GIFPackedRegHandlerA_D;
extern FnType_GIFRegHandler GIFPackedRegHandlerNOP;

// These are unimplemented, and fall back on the non-packed versions.
extern FnType_GIFRegHandler GIFPackedRegHandlerPRIM;

template<u32 i>
extern FnType_GIFRegHandler GIFPackedRegHandlerTEX0;

template<u32 i>
extern FnType_GIFRegHandler GIFPackedRegHandlerCLAMP;

extern FnType_GIFRegHandler GIFPackedRegHandlerXYZF3;
extern FnType_GIFRegHandler GIFPackedRegHandlerXYZ3;

extern FnType_GIFRegHandler GIFRegHandlerNull;
extern FnType_GIFRegHandler GIFRegHandlerPRIM;
extern FnType_GIFRegHandler GIFRegHandlerRGBAQ;
extern FnType_GIFRegHandler GIFRegHandlerST;
extern FnType_GIFRegHandler GIFRegHandlerUV;
extern FnType_GIFRegHandler GIFRegHandlerXYZF2;
extern FnType_GIFRegHandler GIFRegHandlerXYZ2;

template<u32 i>
extern FnType_GIFRegHandler GIFRegHandlerTEX0;

template<u32 i>
extern FnType_GIFRegHandler GIFRegHandlerCLAMP;

extern FnType_GIFRegHandler GIFRegHandlerFOG;
extern FnType_GIFRegHandler GIFRegHandlerXYZF3;
extern FnType_GIFRegHandler GIFRegHandlerXYZ3;
extern FnType_GIFRegHandler GIFRegHandlerNOP;

template <u32 i>
extern FnType_GIFRegHandler GIFRegHandlerTEX1;

template <u32 i>
extern FnType_GIFRegHandler GIFRegHandlerTEX2;

template <u32 i>
extern FnType_GIFRegHandler GIFRegHandlerXYOFFSET;

extern FnType_GIFRegHandler GIFRegHandlerPRMODECONT;
extern FnType_GIFRegHandler GIFRegHandlerPRMODE;
extern FnType_GIFRegHandler GIFRegHandlerTEXCLUT;
extern FnType_GIFRegHandler GIFRegHandlerSCANMSK;
template <u32 i>
extern FnType_GIFRegHandler GIFRegHandlerMIPTBP1;
template <u32 i>
extern FnType_GIFRegHandler GIFRegHandlerMIPTBP2;
extern FnType_GIFRegHandler GIFRegHandlerTEXA;
extern FnType_GIFRegHandler GIFRegHandlerFOGCOL;
extern FnType_GIFRegHandler GIFRegHandlerTEXFLUSH;

template <u32 i>
extern FnType_GIFRegHandler GIFRegHandlerSCISSOR;
template <u32 i>
extern FnType_GIFRegHandler GIFRegHandlerALPHA;

extern FnType_GIFRegHandler GIFRegHandlerDIMX;
extern FnType_GIFRegHandler GIFRegHandlerDTHE;
extern FnType_GIFRegHandler GIFRegHandlerCOLCLAMP;
template <u32 i>
extern FnType_GIFRegHandler GIFRegHandlerTEST;
extern FnType_GIFRegHandler GIFRegHandlerPABE;
template <u32 i>
extern FnType_GIFRegHandler GIFRegHandlerFBA;
template <u32 i>
extern FnType_GIFRegHandler GIFRegHandlerFRAME;
template <u32 i>
extern FnType_GIFRegHandler GIFRegHandlerZBUF;
extern FnType_GIFRegHandler GIFRegHandlerBITBLTBUF;
extern FnType_GIFRegHandler GIFRegHandlerTRXPOS;
extern FnType_GIFRegHandler GIFRegHandlerTRXREG;
extern FnType_GIFRegHandler GIFRegHandlerTRXDIR;
extern FnType_GIFRegHandler GIFRegHandlerHWREG;
extern FnType_GIFRegHandler GIFRegHandlerSIGNAL;
extern FnType_GIFRegHandler GIFRegHandlerFINISH;
extern FnType_GIFRegHandler GIFRegHandlerLABEL;

enum GS_PRIM
{
	GS_POINTLIST		= 0,
	GS_LINELIST			= 1,
	GS_LINESTRIP		= 2,
	GS_TRIANGLELIST		= 3,
	GS_TRIANGLESTRIP	= 4,
	GS_TRIANGLEFAN		= 5,
	GS_SPRITE			= 6,
	GS_INVALID			= 7,
};

enum GS_PRIM_CLASS
{
	GS_POINT_CLASS		= 0,
	GS_LINE_CLASS		= 1,
	GS_TRIANGLE_CLASS	= 2,
	GS_SPRITE_CLASS		= 3,
	GS_INVALID_CLASS	= 7,
};

enum GS_PSM
{
	PSM_PSMCT32		= 0,  // 0000-0000
	PSM_PSMCT24		= 1,  // 0000-0001
	PSM_PSMCT16		= 2,  // 0000-0010
	PSM_PSMCT16S	= 10, // 0000-1010
	PSM_PSMT8		= 19, // 0001-0011
	PSM_PSMT4		= 20, // 0001-0100
	PSM_PSMT8H		= 27, // 0001-1011
	PSM_PSMT4HL		= 36, // 0010-0100
	PSM_PSMT4HH		= 44, // 0010-1100
	PSM_PSMZ32		= 48, // 0011-0000
	PSM_PSMZ24		= 49, // 0011-0001
	PSM_PSMZ16		= 50, // 0011-0010
	PSM_PSMZ16S		= 58, // 0011-1010
};

enum GS_TFX
{
	TFX_MODULATE	= 0,
	TFX_DECAL		= 1,
	TFX_HIGHLIGHT	= 2,
	TFX_HIGHLIGHT2	= 3,
	TFX_NONE		= 4,
};

enum GS_CLAMP
{
	CLAMP_REPEAT		= 0,
	CLAMP_CLAMP			= 1,
	CLAMP_REGION_CLAMP	= 2,
	CLAMP_REGION_REPEAT	= 3,
};

enum GS_ZTST
{
	ZTST_NEVER		= 0,
	ZTST_ALWAYS		= 1,
	ZTST_GEQUAL		= 2,
	ZTST_GREATER	= 3,
};

enum GS_ATST
{
	ATST_NEVER		= 0,
	ATST_ALWAYS		= 1,
	ATST_LESS		= 2,
	ATST_LEQUAL		= 3,
	ATST_EQUAL		= 4,
	ATST_GEQUAL		= 5,
	ATST_GREATER	= 6,
	ATST_NOTEQUAL	= 7,
};

enum GS_AFAIL
{
	AFAIL_KEEP		= 0,
	AFAIL_FB_ONLY	= 1,
	AFAIL_ZB_ONLY	= 2,
	AFAIL_RGB_ONLY	= 3,
};

#define REG32(name) \
union name			\
{					\
	u32 _u32;	\
	struct {		\

#define REG64(name) \
union name			\
{					\
	u64 _u64;		\
	u32 _u32[2];	\
	/*void operator = (const GSVector4i& v) {GSVector4i::storel(this, v);} \
	bool operator == (const union name& r) const {return ((GSVector4i)r).eq(*this);} \
	bool operator != (const union name& r) const {return !((GSVector4i)r).eq(*this);} \
	operator GSVector4i() const {return GSVector4i::loadl(this);}*/ \
	struct {		\

#define REG128(name)\
union name			\
{					\
	u64 _u64[2];	\
	u32 _u32[4];	\
	struct {		\

#define REG32_(prefix, name) REG32(prefix##name)
#define REG64_(prefix, name) REG64(prefix##name)
#define REG128_(prefix, name) REG128(prefix##name)

#define REG_END }; };
#define REG_END2 };

#define REG32_SET(name) \
struct name			\
{					\

#define REG64_SET(name) \
struct name			\
{					\

#define REG128_SET(name)\
struct name			\
{					\

#define REG_SET_END };

REG64_(GSReg, BGCOLOR)
	u32 R:8;
	u32 G:8;
	u32 B:8;
	u32 _PAD1:8;
	u32 _PAD2:32;
REG_END

REG64_(GSReg, BUSDIR)
	u32 DIR:1;
	u32 _PAD1:31;
	u32 _PAD2:32;
REG_END

REG64_(GSReg, CSR)
	u32 rSIGNAL:1;
	u32 rFINISH:1;
	u32 rHSINT:1;
	u32 rVSINT:1;
	u32 rEDWINT:1;
	u32 rZERO1:1;
	u32 rZERO2:1;
	u32 r_PAD1:1;
	u32 rFLUSH:1;
	u32 rRESET:1;
	u32 r_PAD2:2;
	u32 rNFIELD:1;
	u32 rFIELD:1;
	u32 rFIFO:2;
	u32 rREV:8;
	u32 rID:8;
	u32 wSIGNAL:1;
	u32 wFINISH:1;
	u32 wHSINT:1;
	u32 wVSINT:1;
	u32 wEDWINT:1;
	u32 wZERO1:1;
	u32 wZERO2:1;
	u32 w_PAD1:1;
	u32 wFLUSH:1;
	u32 wRESET:1;
	u32 w_PAD2:2;
	u32 wNFIELD:1;
	u32 wFIELD:1;
	u32 wFIFO:2;
	u32 wREV:8;
	u32 wID:8;
REG_END

REG64_(GSReg, DISPFB) // (-1/2)
	u32 FBP:9;
	u32 FBW:6;
	u32 PSM:5;
	u32 _PAD:12;
	u32 DBX:11;
	u32 DBY:11;
	u32 _PAD2:10;
REG_END2
	u32 Block() const {return FBP << 5;}
REG_END2

REG64_(GSReg, DISPLAY) // (-1/2)
	u32 DX:12;
	u32 DY:11;
	u32 MAGH:4;
	u32 MAGV:2;
	u32 _PAD:3;
	u32 DW:12;
	u32 DH:11;
	u32 _PAD2:9;
REG_END

REG64_(GSReg, EXTBUF)
	u32 EXBP:14;
	u32 EXBW:6;
	u32 FBIN:2;
	u32 WFFMD:1;
	u32 EMODA:2;
	u32 EMODC:2;
	u32 _PAD1:5;
	u32 WDX:11;
	u32 WDY:11;
	u32 _PAD2:10;
REG_END

REG64_(GSReg, EXTDATA)
	u32 SX:12;
	u32 SY:11;
	u32 SMPH:4;
	u32 SMPV:2;
	u32 _PAD1:3;
	u32 WW:12;
	u32 WH:11;
	u32 _PAD2:9;
REG_END

REG64_(GSReg, EXTWRITE)
	u32 WRITE:1;
	u32 _PAD1:31;
	u32 _PAD2:32;
REG_END

REG64_(GSReg, IMR)
	u32 _PAD1:8;
	u32 SIGMSK:1;
	u32 FINISHMSK:1;
	u32 HSMSK:1;
	u32 VSMSK:1;
	u32 EDWMSK:1;
	u32 _PAD2:19;
	u32 _PAD3:32;
REG_END

REG64_(GSReg, PMODE)
union
{
	struct
	{
		u32 EN1:1;
		u32 EN2:1;
		u32 CRTMD:3;
		u32 MMOD:1;
		u32 AMOD:1;
		u32 SLBG:1;
		u32 ALP:8;
		u32 _PAD:16;
		u32 _PAD1:32;
	};

	struct
	{
		u32 EN:2;
		u32 _PAD2:30;
		u32 _PAD3:32;
	};
};
REG_END

REG64_(GSReg, SIGLBLID)
	u32 SIGID:32;
	u32 LBLID:32;
REG_END

REG64_(GSReg, SMODE1)
	u32 RC:3;
	u32 LC:7;
	u32 T1248:2;
	u32 SLCK:1;
	u32 CMOD:2;
	u32 EX:1;
	u32 PRST:1;
	u32 SINT:1;
	u32 XPCK:1;
	u32 PCK2:2;
	u32 SPML:4;
	u32 GCONT:1; // YCrCb
	u32 PHS:1;
	u32 PVS:1;
	u32 PEHS:1;
	u32 PEVS:1;
	u32 CLKSEL:2;
	u32 NVCK:1;
	u32 SLCK2:1;
	u32 VCKSEL:2;
	u32 VHP:1;
	u32 _PAD1:27;
REG_END

/*

// pal

CLKSEL=1 CMOD=3 EX=0 GCONT=0 LC=32 NVCK=1 PCK2=0 PEHS=0 PEVS=0 PHS=0 PRST=1 PVS=0 RC=4 SINT=0 SLCK=0 SLCK2=1 SPML=4 T1248=1 VCKSEL=1 VHP=0 XPCK=0

// ntsc

CLKSEL=1 CMOD=2 EX=0 GCONT=0 LC=32 NVCK=1 PCK2=0 PEHS=0 PEVS=0 PHS=0 PRST=1 PVS=0 RC=4 SINT=0 SLCK=0 SLCK2=1 SPML=4 T1248=1 VCKSEL=1 VHP=0 XPCK=0

// ntsc progressive (SoTC)

CLKSEL=1 CMOD=0 EX=0 GCONT=0 LC=32 NVCK=1 PCK2=0 PEHS=0 PEVS=0 PHS=0 PRST=1 PVS=0 RC=4 SINT=0 SLCK=0 SLCK2=1 SPML=2 T1248=1 VCKSEL=1 VHP=1 XPCK=0

*/

REG64_(GSReg, SMODE2)
	u32 INT:1;
	u32 FFMD:1;
	u32 DPMS:2;
	u32 _PAD2:28;
	u32 _PAD3:32;
REG_END

REG64_(GSReg, SRFSH)
	u32 _DUMMY;
	// TODO
REG_END

REG64_(GSReg, SYNCH1)
	u32 _DUMMY;
	// TODO
REG_END

REG64_(GSReg, SYNCH2)
	u32 _DUMMY;
	// TODO
REG_END

REG64_(GSReg, SYNCV)
	u64 _DUMMY;
	// TODO
REG_END

REG64_SET(GSReg)
	GSRegBGCOLOR	BGCOLOR;
	GSRegBUSDIR		BUSDIR;
	GSRegCSR		CSR;
	GSRegDISPFB		DISPFB;
	GSRegDISPLAY	DISPLAY;
	GSRegEXTBUF		EXTBUF;
	GSRegEXTDATA	EXTDATA;
	GSRegEXTWRITE	EXTWRITE;
	GSRegIMR		IMR;
	GSRegPMODE		PMODE;
	GSRegSIGLBLID	SIGLBLID;
	GSRegSMODE1		SMODE1;
	GSRegSMODE2		SMODE2;
REG_SET_END

//
// GIFTag

/*REG128(GIFTag)
	u32 NLOOP:15;
	u32 EOP:1;
	u32 _PAD1:16;
	u32 _PAD2:14;
	u32 PRE:1;
	u32 PRIM:11;
	u32 FLG:2; // enum GIF_FLG
	u32 NREG:4;
	u64 REGS:64;
REG_END*/

// GIFReg

REG64_(GIFReg, ALPHA)
	u32 A:2;
	u32 B:2;
	u32 C:2;
	u32 D:2;
	u32 _PAD1:24;
	u32 FIX:8;
	u32 _PAD2:24;
REG_END2
	// opaque => output will be Cs/As
	//__forceinline bool IsOpaque() const {return (A == B || C == 2 && FIX == 0) && D == 0 || (A == 0 && B == D && C == 2 && FIX == 0x80);}
	//__forceinline bool IsOpaque(int amin, int amax) const {return (A == B || amax == 0) && D == 0 || A == 0 && B == D && amin == 0x80 && amax == 0x80;}
REG_END2

REG64_(GIFReg, BITBLTBUF)
	u32 SBP:14;
	u32 _PAD1:2;
	u32 SBW:6;
	u32 _PAD2:2;
	u32 SPSM:6;
	u32 _PAD3:2;
	u32 DBP:14;
	u32 _PAD4:2;
	u32 DBW:6;
	u32 _PAD5:2;
	u32 DPSM:6;
	u32 _PAD6:2;
REG_END

REG64_(GIFReg, CLAMP)
union
{
	struct
	{
		u32 WMS:2;
		u32 WMT:2;
		u32 MINU:10;
		u32 MAXU:10;
		u32 _PAD1:8;
		u32 _PAD2:2;
		u32 MAXV:10;
		u32 _PAD3:20;
	};

	struct
	{
		u64 _PAD4:24;
		u64 MINV:10;
		u64 _PAD5:30;
	};
};
REG_END

REG64_(GIFReg, COLCLAMP)
	u32 CLAMP:1;
	u32 _PAD1:31;
	u32 _PAD2:32;
REG_END

REG64_(GIFReg, DIMX)
	s32 DM00:3;
	s32 _PAD00:1;
	s32 DM01:3;
	s32 _PAD01:1;
	s32 DM02:3;
	s32 _PAD02:1;
	s32 DM03:3;
	s32 _PAD03:1;
	s32 DM10:3;
	s32 _PAD10:1;
	s32 DM11:3;
	s32 _PAD11:1;
	s32 DM12:3;
	s32 _PAD12:1;
	s32 DM13:3;
	s32 _PAD13:1;
	s32 DM20:3;
	s32 _PAD20:1;
	s32 DM21:3;
	s32 _PAD21:1;
	s32 DM22:3;
	s32 _PAD22:1;
	s32 DM23:3;
	s32 _PAD23:1;
	s32 DM30:3;
	s32 _PAD30:1;
	s32 DM31:3;
	s32 _PAD31:1;
	s32 DM32:3;
	s32 _PAD32:1;
	s32 DM33:3;
	s32 _PAD33:1;
REG_END

REG64_(GIFReg, DTHE)
	u32 DTHE:1;
	u32 _PAD1:31;
	u32 _PAD2:32;
REG_END

REG64_(GIFReg, FBA)
	u32 FBA:1;
	u32 _PAD1:31;
	u32 _PAD2:32;
REG_END

REG64_(GIFReg, FINISH)
	u32 _PAD1:32;
	u32 _PAD2:32;
REG_END

REG64_(GIFReg, FOG)
	u32 _PAD1:32;
	u32 _PAD2:24;
	u32 F:8;
REG_END

REG64_(GIFReg, FOGCOL)
	u32 FCR:8;
	u32 FCG:8;
	u32 FCB:8;
	u32 _PAD1:8;
	u32 _PAD2:32;
REG_END

REG64_(GIFReg, FRAME)
	u32 FBP:9;
	u32 _PAD1:7;
	u32 FBW:6;
	u32 _PAD2:2;
	u32 PSM:6;
	u32 _PAD3:2;
	u32 FBMSK:32;
REG_END2
	u32 Block() const {return FBP << 5;}
REG_END2

REG64_(GIFReg, HWREG)
	u32 DATA_LOWER:32;
	u32 DATA_UPPER:32;
REG_END

REG64_(GIFReg, LABEL)
	u32 ID:32;
	u32 IDMSK:32;
REG_END

REG64_(GIFReg, MIPTBP1)
	u64 TBP1:14;
	u64 TBW1:6;
	u64 TBP2:14;
	u64 TBW2:6;
	u64 TBP3:14;
	u64 TBW3:6;
	u64 _PAD:4;
REG_END

REG64_(GIFReg, MIPTBP2)
	u64 TBP4:14;
	u64 TBW4:6;
	u64 TBP5:14;
	u64 TBW5:6;
	u64 TBP6:14;
	u64 TBW6:6;
	u64 _PAD:4;
REG_END

REG64_(GIFReg, NOP)
	u32 _PAD1:32;
	u32 _PAD2:32;
REG_END

REG64_(GIFReg, PABE)
	u32 PABE:1;
	u32 _PAD1:31;
	u32 _PAD2:32;
REG_END

REG64_(GIFReg, PRIM)
	u32 PRIM:3;
	u32 IIP:1;
	u32 TME:1;
	u32 FGE:1;
	u32 ABE:1;
	u32 AA1:1;
	u32 FST:1;
	u32 CTXT:1;
	u32 FIX:1;
	u32 _PAD1:21;
	u32 _PAD2:32;
REG_END

REG64_(GIFReg, PRMODE)
	u32 _PRIM:3;
	u32 IIP:1;
	u32 TME:1;
	u32 FGE:1;
	u32 ABE:1;
	u32 AA1:1;
	u32 FST:1;
	u32 CTXT:1;
	u32 FIX:1;
	u32 _PAD2:21;
	u32 _PAD3:32;
REG_END

REG64_(GIFReg, PRMODECONT)
	u32 AC:1;
	u32 _PAD1:31;
	u32 _PAD2:32;
REG_END

REG64_(GIFReg, RGBAQ)
	u32 R:8;
	u32 G:8;
	u32 B:8;
	u32 A:8;
	float Q;
REG_END

REG64_(GIFReg, SCANMSK)
	u32 MSK:2;
	u32 _PAD1:30;
	u32 _PAD2:32;
REG_END

REG64_(GIFReg, SCISSOR)
	u32 SCAX0:11;
	u32 _PAD1:5;
	u32 SCAX1:11;
	u32 _PAD2:5;
	u32 SCAY0:11;
	u32 _PAD3:5;
	u32 SCAY1:11;
	u32 _PAD4:5;
REG_END

REG64_(GIFReg, SIGNAL)
	u32 ID:32;
	u32 IDMSK:32;
REG_END

REG64_(GIFReg, ST)
	float S;
	float T;
REG_END

REG64_(GIFReg, TEST)
	u32 ATE:1;
	u32 ATST:3;
	u32 AREF:8;
	u32 AFAIL:2;
	u32 DATE:1;
	u32 DATM:1;
	u32 ZTE:1;
	u32 ZTST:2;
	u32 _PAD1:13;
	u32 _PAD2:32;
REG_END2
	__forceinline bool DoFirstPass() {return !ATE || ATST != ATST_NEVER;} // not all pixels fail automatically
	__forceinline bool DoSecondPass() {return ATE && ATST != ATST_ALWAYS && AFAIL != AFAIL_KEEP;} // pixels may fail, write fb/z
	__forceinline bool NoSecondPass() {return ATE && ATST != ATST_ALWAYS && AFAIL == AFAIL_KEEP;} // pixels may fail, no output
REG_END2

REG64_(GIFReg, TEX0)
union
{
	struct
	{
		u32 TBP0:14;
		u32 TBW:6;
		u32 PSM:6;
		u32 TW:4;
		u32 _PAD1:2;
		u32 _PAD2:2;
		u32 TCC:1;
		u32 TFX:2;
		u32 CBP:14;
		u32 CPSM:4;
		u32 CSM:1;
		u32 CSA:5;
		u32 CLD:3;
	};

	struct
	{
		u64 _PAD3:30;
		u64 TH:4;
		u64 _PAD4:30;
	};
};
REG_END2
	//__forceinline bool IsRepeating() {return ((u32)1 << TW) > (TBW << 6);}
REG_END2

REG64_(GIFReg, TEX1)
	u32 LCM:1;
	u32 _PAD1:1;
	u32 MXL:3;
	u32 MMAG:1;
	u32 MMIN:3;
	u32 MTBA:1;
	u32 _PAD2:9;
	u32 L:2;
	u32 _PAD3:11;
	s32  K:12; // 1:7:4
	u32 _PAD4:20;
REG_END2
	bool IsMinLinear() const {return (MMIN == 1) || (MMIN & 4);}
	bool IsMagLinear() const {return MMAG;}
REG_END2

REG64_(GIFReg, TEX2)
	u32 _PAD1:20;
	u32 PSM:6;
	u32 _PAD2:6;
	u32 _PAD3:5;
	u32 CBP:14;
	u32 CPSM:4;
	u32 CSM:1;
	u32 CSA:5;
	u32 CLD:3;
REG_END

REG64_(GIFReg, TEXA)
	u32 TA0:8;
	u32 _PAD1:7;
	u32 AEM:1;
	u32 _PAD2:16;
	u32 TA1:8;
	u32 _PAD3:24;
REG_END

REG64_(GIFReg, TEXCLUT)
	u32 CBW:6;
	u32 COU:6;
	u32 COV:10;
	u32 _PAD1:10;
	u32 _PAD2:32;
REG_END

REG64_(GIFReg, TEXFLUSH)
	u32 _PAD1:32;
	u32 _PAD2:32;
REG_END

REG64_(GIFReg, TRXDIR)
	u32 XDIR:2;
	u32 _PAD1:30;
	u32 _PAD2:32;
REG_END

REG64_(GIFReg, TRXPOS)
	u32 SSAX:11;
	u32 _PAD1:5;
	u32 SSAY:11;
	u32 _PAD2:5;
	u32 DSAX:11;
	u32 _PAD3:5;
	u32 DSAY:11;
	u32 DIRY:1;
	u32 DIRX:1;
	u32 _PAD4:3;
REG_END

REG64_(GIFReg, TRXREG)
	u32 RRW:12;
	u32 _PAD1:20;
	u32 RRH:12;
	u32 _PAD2:20;
REG_END

// GSState::GIFPackedRegHandlerUV and GSState::GIFRegHandlerUV will make sure that the _PAD1/2 bits are set to zero

REG64_(GIFReg, UV)
	u32 U:16;
//	u32 _PAD1:2;
	u32 V:16;
//	u32 _PAD2:2;
	u32 _PAD3:32;
REG_END

// GSState::GIFRegHandlerXYOFFSET will make sure that the _PAD1/2 bits are set to zero

REG64_(GIFReg, XYOFFSET)
	u32 OFX; // :16; u32 _PAD1:16;
	u32 OFY; // :16; u32 _PAD2:16;
REG_END

REG64_(GIFReg, XYZ)
	u32 X:16;
	u32 Y:16;
	u32 Z:32;
REG_END

REG64_(GIFReg, XYZF)
	u32 X:16;
	u32 Y:16;
	u32 Z:24;
	u32 F:8;
REG_END

REG64_(GIFReg, ZBUF)
	u32 ZBP:9;
	u32 _PAD1:15;
	// u32 PSM:4;
	// u32 _PAD2:4;
	u32 PSM:6;
	u32 _PAD2:2;
	u32 ZMSK:1;
	u32 _PAD3:31;
REG_END2
	u32 Block() const {return ZBP << 5;}
REG_END2

REG64_SET(GIFReg)
	GIFRegALPHA			ALPHA;
	GIFRegBITBLTBUF		BITBLTBUF;
	GIFRegCLAMP			CLAMP;
	GIFRegCOLCLAMP		COLCLAMP;
	GIFRegDIMX			DIMX;
	GIFRegDTHE			DTHE;
	GIFRegFBA			FBA;
	GIFRegFINISH		FINISH;
	GIFRegFOG			FOG;
	GIFRegFOGCOL		FOGCOL;
	GIFRegFRAME			FRAME;
	GIFRegHWREG			HWREG;
	GIFRegLABEL			LABEL;
	GIFRegMIPTBP1		MIPTBP1;
	GIFRegMIPTBP2		MIPTBP2;
	GIFRegNOP			NOP;
	GIFRegPABE			PABE;
	GIFRegPRIM			PRIM;
	GIFRegPRMODE		PRMODE;
	GIFRegPRMODECONT	PRMODECONT;
	GIFRegRGBAQ			RGBAQ;
	GIFRegSCANMSK		SCANMSK;
	GIFRegSCISSOR		SCISSOR;
	GIFRegSIGNAL		SIGNAL;
	GIFRegST			ST;
	GIFRegTEST			TEST;
	GIFRegTEX0			TEX0;
	GIFRegTEX1			TEX1;
	GIFRegTEX2			TEX2;
	GIFRegTEXA			TEXA;
	GIFRegTEXCLUT		TEXCLUT;
	GIFRegTEXFLUSH		TEXFLUSH;
	GIFRegTRXDIR		TRXDIR;
	GIFRegTRXPOS		TRXPOS;
	GIFRegTRXREG		TRXREG;
	GIFRegUV			UV;
	GIFRegXYOFFSET		XYOFFSET;
	GIFRegXYZ			XYZ;
	GIFRegXYZF			XYZF;
	GIFRegZBUF			ZBUF;
REG_SET_END

REG64_SET(GIFCTXTReg)
	GIFRegTEX0			TEX0;
	GIFRegCLAMP			CLAMP;
	GIFRegTEX1			TEX1;
	GIFRegTEX2			TEX2;
	GIFRegXYOFFSET		XYOFFSET;
	GIFRegMIPTBP1		MIPTBP1;
	GIFRegMIPTBP2		MIPTBP2;
	GIFRegSCISSOR		SCISSOR;
	GIFRegALPHA			ALPHA;
	GIFRegTEST			TEST;
	GIFRegFBA			FBA;
	GIFRegFRAME			FRAME;
	GIFRegZBUF			ZBUF;
REG_SET_END

// GIFPacked

REG128_(GIFPacked, PRIM)
	u32 PRIM:11;
	u32 _PAD1:21;
	u32 _PAD2:32;
	u32 _PAD3:32;
	u32 _PAD4:32;
REG_END

REG128_(GIFPacked, RGBA)
	u32 R:8;
	u32 _PAD1:24;
	u32 G:8;
	u32 _PAD2:24;
	u32 B:8;
	u32 _PAD3:24;
	u32 A:8;
	u32 _PAD4:24;
REG_END

REG128_(GIFPacked, STQ)
	float S;
	float T;
	float Q;
	u32 _PAD1:32;
REG_END

REG128_(GIFPacked, UV)
	u32 U:14;
	u32 _PAD1:18;
	u32 V:14;
	u32 _PAD2:18;
	u32 _PAD3:32;
	u32 _PAD4:32;
REG_END

REG128_(GIFPacked, XYZF2)
	u32 X:16;
	u32 _PAD1:16;
	u32 Y:16;
	u32 _PAD2:16;
	u32 _PAD3:4;
	u32 Z:24;
	u32 _PAD4:4;
	u32 _PAD5:4;
	u32 F:8;
	u32 _PAD6:3;
	u32 ADC:1;
	u32 _PAD7:16;
REG_END

REG128_(GIFPacked, XYZ2)
	u32 X:16;
	u32 _PAD1:16;
	u32 Y:16;
	u32 _PAD2:16;
	u32 Z:32;
	u32 _PAD3:15;
	u32 ADC:1;
	u32 _PAD4:16;
REG_END

REG128_(GIFPacked, FOG)
	u32 _PAD1:32;
	u32 _PAD2:32;
	u32 _PAD3:32;
	u32 _PAD4:4;
	u32 F:8;
	u32 _PAD5:20;
REG_END

REG128_(GIFPacked, A_D)
	u64 DATA:64;
	u32 ADDR:8; // enum GIF_A_D_REG
	u32 _PAD1:24;
	u32 _PAD2:32;
REG_END

REG128_(GIFPacked, NOP)
	u32 _PAD1:32;
	u32 _PAD2:32;
	u32 _PAD3:32;
	u32 _PAD4:32;
REG_END

REG128_SET(GIFPackedReg)
	GIFReg			r;
	GIFPackedPRIM	PRIM;
	GIFPackedRGBA	RGBA;
	GIFPackedSTQ	STQ;
	GIFPackedUV		UV;
	GIFPackedXYZF2	XYZF2;
	GIFPackedXYZ2	XYZ2;
	GIFPackedFOG	FOG;
	GIFPackedA_D	A_D;
	GIFPackedNOP	NOP;
REG_SET_END

struct GSPrivRegSet
{
	union
	{
		struct
		{
			GSRegPMODE		PMODE;
			u64			_pad1;
			GSRegSMODE1		SMODE1;
			u64			_pad2;
			GSRegSMODE2		SMODE2;
			u64			_pad3;
			GSRegSRFSH		SRFSH;
			u64			_pad4;
			GSRegSYNCH1		SYNCH1;
			u64			_pad5;
			GSRegSYNCH2		SYNCH2;
			u64			_pad6;
			GSRegSYNCV		SYNCV;
			u64			_pad7;
			struct {
			GSRegDISPFB		DISPFB;
			u64			_pad1;
			GSRegDISPLAY	DISPLAY;
			u64			_pad2;
			} DISP[2];
			GSRegEXTBUF		EXTBUF;
			u64			_pad8;
			GSRegEXTDATA	EXTDATA;
			u64			_pad9;
			GSRegEXTWRITE	EXTWRITE;
			u64			_pad10;
			GSRegBGCOLOR	BGCOLOR;
			u64			_pad11;
		};

		u8 _pad12[0x1000];
	};

	union
	{
		struct
		{
			GSRegCSR		CSR;
			u64			_pad13;
			GSRegIMR		IMR;
			u64			_pad14;
			u64			_unk1[4];
			GSRegBUSDIR		BUSDIR;
			u64			_pad15;
			u64			_unk2[6];
			GSRegSIGLBLID	SIGLBLID;
			u64			_pad16;
		};

		u8 _pad17[0x1000];
	};
};

#pragma pack(pop)
#endif

