/*-- ShiverPeak --*/

// A peak formed mountain, with lots of materials.
map ShiverPeak
{
	overlay {
		algo=poly; mask=1;
		point { x=18%; y=100%; };
		point { x=82%; y=100%; };
		point { x=74%; y=41%; };
		point { x=50%; y=0%; };
		point { x=26%; y=41%; };
		overlay {
			algo=border; mat=Ice; invert=1; a=7; b=7; turbulence=100;
			overlay {algo=rndchecker; turbulence=100; mat=Earth; tex=earth_root;};
			overlay { algo=rndchecker; a=5; zoomX=-30; zoomY=-30; turbulence=100; mat=Ore; };
			overlay { algo=rndchecker; a=2; zoomX=30; zoomY=30; turbulence=100; mat=Granite; };
			overlay { algo=rndchecker; a=19; zoomX=-30; zoomY=-30; turbulence=100; mat=Gold; };
			overlay {
				algo=rndchecker; turbulence=190; a=2; invert=1; mask=1;
				overlay {algo=rndchecker; mat=Rock; a=2; turbulence=100;};
				overlay {
					algo=border; a=10; b=10; invert=1; turbulence=100; mask=1;
					overlay { algo=rndchecker; a=3; zoomX=-50; zoomY=-50; turbulence=100; mat=Granite; };
					overlay { algo=rndchecker; a=6; zoomX=-20; zoomY=-20; turbulence=100; mat=Gold; }
					| overlay { algo=rndchecker; a=8; zoomX=10; zoomY=10; turbulence=100; mat=Gold; };
           			 overlay { algo=rndchecker; a=4; zoomX=-40; zoomY=-40; turbulence=100; mat=Firestone; }
					| overlay { algo=rndchecker; a=4; zoomX=-40; zoomY=-40; turbulence=100; mat=Firestone; };
					overlay { algo=rndchecker; a=3; zoomX=30; zoomY=30; turbulence=100; mat=Earth; tex=earth_spongy;};
					overlay {
						algo=rndchecker; a=2; zoomX=50; zoomY=50; turbulence=100; mat=Tunnel;
						overlay {algo=border; b=1; mat=Rock; turbulence=2;};
					}
   					| overlay {
						algo=rndchecker; a=1; zoomX=50; zoomY=50; turbulence=100; mat=Tunnel;
						overlay {algo=border; b=1; mat=Rock; turbulence=2;};
					};
				};
				overlay {algo=border; invert=1; turbulence=80; a=4; b=4;}
				& overlay {
					algo=lines; a=22; b=24; rotate = 90; mask=1;
					overlay { 
						algo=border; invert=1; a=2; b=2; turbulence=20; mask=1;
						overlay {
							algo=solid; mask=1;
							overlay {
								algo=solid; wdt=45; hgt=90; mask=1;
								overlay {algo=border; mat=Tunnel; invert=1; a=2; b=1; turbulence=60; };
							};
							overlay {
								algo=solid; x=55; hgt=90; mask=1;
								overlay {algo=border; mat=Tunnel; invert=1; a=2; b=1; turbulence=60;};
							};
						}; 
					};
				};
			};
			overlay {
				x=37; wdt=26; y=86; hgt=12; mask=1; 
				overlay {algo=border; invert=1; a=2; b=2; turbulence=100; mat=Tunnel;};
			};
		};
	};
};
