/***************************************************************************
 *   Copyright (C) 2003-2004 by David Saxton                               *
 *   david@bluehaze.org                                                    *
 *                                                                         *
 *   This program is free software; you can redistribute it and/or modify  *
 *   it under the terms of the GNU General Public License as published by  *
 *   the Free Software Foundation; either version 2 of the License, or     *
 *   (at your option) any later version.                                   *
 ***************************************************************************/

#ifndef NODEGROUP_H
#define NODEGROUP_H

#include <QPointer>
#include <QObject>
#include <QList>
#include <QBitArray>

class ICNDocument;
class Connector;
class ConRouter;
class Node;
class NodeGroup;

class QTimer;

typedef QList<int> IntList;
typedef QList<NodeGroup*> NodeGroupList;
typedef QList<QPointer<Node> > NodeList;

/**
Controls a group of nodes who are not attached to any CNItems (poor things!)
along with their associated connectors.
@author David Saxton
*/
class NodeGroup : public QObject
{
Q_OBJECT
public:
	NodeGroup( ICNDocument *icnDocument, const char *name = nullptr);
	~NodeGroup() override;
	/**
	 * Adds a node to the group (this checks to make sure that the node is not
	 * a child node). If checkSurrouding is true, then surrounding nodes will be
	 * checked to see if they are valid for inclusion - and if so, include them.
	 */
	void addNode( Node *node, bool checkSurrouding );
	/**
	 * Returns the list of internal nodes
	 */
	NodeList internalNodeList() const { return m_nodeList; }
	/**
	 * Returns the list of external nodes
	 */
	NodeList externalNodeList() const { return m_extNodeList; }
	/**
	 * Returns the list of connectors
	 */
	ConnectorList connectorList() const { return m_conList; }
	/**
	 * Translates the routes by the given amount
	 */
	void translate( int dx, int dy );
	void init();
	/**
	 * @returns true if node is an internal node to this group
	 */
	bool contains( Node *node ) const { return m_nodeList.contains(node); }
	/**
	 * Reroute the NodeGroup. This function should only ever be called by
	 * ICNDocument::rerouteInvalidatedConnectors(), as it is important that
	 * there is only ever one entity controlling the routing of connectors.
	 */
	void updateRoutes();
	/**
	 * Sets the visibility of all nodes in the group.
	 */
	void setVisible( bool visible );
	
public slots:
	/**
	 * Called when an internal or external node is deleted
	 */
	void nodeRemoved( Node *node );
	/**
	 * Called when a connector is removed
	 */
	void connectorRemoved( Connector *connector );
	
	
protected:
	void clearConList();
	/**
	 * Finds the common connector between two nodes
	 */
	Connector* findCommonConnector( Node *n1, Node *n2 );
	/**
	 * Find the best pair of nodes in the given list to route between. These
	 * will be nodes that give a ncie path (e.g. if they're aligned horizontally
	 * or vertically), or otherwise the closest such pair. The two nodes will be
	 * returned in n1 and n2.
	 */
	void findBestPair( NodeList *list, Node **n1, Node **n2 );
	/**
	 * Finds the nodes along the route with the given start and end nodes (which
	 * will be unique). The end nodes are not included in the returned list.
	 */
	NodeList findRoute( Node *startNode, Node *endNode );
	
	ConnectorList m_conList;
	NodeList m_nodeList;
	NodeList m_extNodeList;
	ICNDocument *p_icnDocument;
	QBitArray b_routedMap; // Routes between different nodes
	bool b_visible;
	
private:
	IntList findRoute( IntList used, int currentNode, int endNode, bool *success = nullptr );
	void resetRoutedMap();
	/**
	 * Looks at b_routedMap as well as the connectors coming out of nodes, and
	 * removes the nodes from the given list that have all of their connectors
	 * routed.
	 */
	void removeRoutedNodes( NodeList *nodes, Node *n1, Node *n2 );
	void addExtNode( Node *node );
	/**
	 * Looks at b_mappedRoute to see if there is a completely unrouted set of
	 * connectors between the two given nodes;
	 */
	bool canRoute( Node *n1, Node *n2 );
	void getReachable( IntList *reachable, int node );
	/**
	 * Either: position of node in m_nodeList,
	 * or: (position of node in m_extNodeList) + m_nodeList.size()
	 * or: -1
	 */
	int getNodePos( Node *n );
	/**
	 * Essentially the inverse of getNodePos
	 */
	Node* getNodePtr( int n );
};

#endif
