<?xml version="1.0" ?>
<k3dml>
	<mesh_arrays>
		<point_attributes/>
		<primitives>
			<primitive type="blobby">
				<structure>
					<table type="float">
						<array name="floats" type="k3d::double_t">1 0 0 0 0 1 0 0 0 0 1 0 0 0 0 1</array>
					</table>
					<table type="operand">
						<array name="operands" type="k3d::uint_t"/>
					</table>
					<table type="operator">
						<array name="operator_first_operands" type="k3d::uint_t"/>
						<array name="operator_operand_counts" type="k3d::uint_t"/>
						<array name="operators" type="k3d::int32_t"/>
					</table>
					<table type="surface">
						<array name="first_operators" type="k3d::uint_t">0</array>
						<array name="first_primitives" type="k3d::uint_t">0</array>
						<array name="materials" type="k3d::imaterial*">0</array>
						<array name="operator_counts" type="k3d::uint_t">0</array>
						<array name="primitive_counts" type="k3d::uint_t">1</array>
					</table>
					<table type="vertex">
						<array name="primitive_first_floats" type="k3d::uint_t">0</array>
						<array name="primitive_float_counts" type="k3d::uint_t">16</array>
						<array name="primitives" type="k3d::int32_t">1001</array>
					</table>
				</structure>
				<attributes>
					<table type="constant"/>
					<table type="parameter">
						<array name="Cs" type="k3d::color">1 1 1</array>
					</table>
					<table type="surface"/>
					<table type="vertex"/>
				</attributes>
			</primitive>
		</primitives>
	</mesh_arrays>
</k3dml>
