Title.E text="Terre + herbe"
Resume.E text="Terre + herbe"
Instructions name="pmetal.txt"
HelpFile     name="cbot.txt"

AmbientColor   air=0.400;0.400;0.400;0.400 water=0.078;0.078;0.078;0.078  // grey
BackColor      air=240;228;202;0     water=67;80;100;0  // magenta
FogColor       air=0.690;0.682;0.765;0.000     water=0.263;0.314;0.392;0.000  // magenta
VehicleColor   color=0.784;0.784;0.588;0.000  // light grey
InsectColor    color=0.686;0.424;0.027;0.000  // braun
DeepView       air=125.00 water=25.00 
FogStart       air=0.8 water=0.5
SecondTexture  rank=1
//BackgroundName image="back24.png"
BackgroundName up=0.369;0.376;0.635;0.000 down=0.941;0.894;0.792;
ForegroundName  image="lens1.png"

TerrainGenerate     vision=250.00 depth=1
TerrainRelief       image="relief07.png" factor=1.0
TerrainResource     image="res00.png"
TerrainWater        image="water07.png" level=18.75 moveX=1.0 moveY=0.3
//TerrainInitTextures image="moon" dx=1 dy=1 table=101

TerrainMaterial id=1 image="ground1" u=0.00 v=0.00 up=1 down=1 left=1 right=1 hard=0.2
TerrainMaterial      image="ground1" u=0.25 v=0.00 up=2 down=1 left=1 right=1 hard=0.5
TerrainMaterial      image="ground1" u=0.50 v=0.00 up=1 down=1 left=1 right=2 hard=0.5
TerrainMaterial      image="ground1" u=0.75 v=0.00 up=2 down=1 left=1 right=2 hard=0.5
TerrainMaterial      image="ground1" u=0.00 v=0.25 up=1 down=2 left=1 right=1 hard=0.5
TerrainMaterial      image="ground1" u=0.25 v=0.25 up=2 down=2 left=1 right=1 hard=0.5
TerrainMaterial      image="ground1" u=0.50 v=0.25 up=1 down=2 left=1 right=2 hard=0.5
TerrainMaterial      image="ground1" u=0.75 v=0.25 up=2 down=2 left=1 right=2 hard=0.5
TerrainMaterial      image="ground1" u=0.00 v=0.50 up=1 down=1 left=2 right=1 hard=0.5
TerrainMaterial      image="ground1" u=0.25 v=0.50 up=2 down=1 left=2 right=1 hard=0.5
TerrainMaterial      image="ground1" u=0.50 v=0.50 up=1 down=1 left=2 right=2 hard=0.5
TerrainMaterial      image="ground1" u=0.75 v=0.50 up=2 down=1 left=2 right=2 hard=0.5
TerrainMaterial      image="ground1" u=0.00 v=0.75 up=1 down=2 left=2 right=1 hard=0.5
TerrainMaterial      image="ground1" u=0.25 v=0.75 up=2 down=2 left=2 right=1 hard=0.5
TerrainMaterial      image="ground1" u=0.50 v=0.75 up=1 down=2 left=2 right=2 hard=0.5
TerrainMaterial id=2 image="ground1" u=0.75 v=0.75 up=2 down=2 left=2 right=2 hard=0.8

TerrainMaterial id=3 image="ground2" u=0.00 v=0.00 up=1 down=1 left=1 right=1 hard=0.2
TerrainMaterial      image="ground2" u=0.25 v=0.00 up=3 down=1 left=1 right=1 hard=0.3
TerrainMaterial      image="ground2" u=0.50 v=0.00 up=1 down=1 left=1 right=3 hard=0.3
TerrainMaterial      image="ground2" u=0.75 v=0.00 up=3 down=1 left=1 right=3 hard=0.3
TerrainMaterial      image="ground2" u=0.00 v=0.25 up=1 down=3 left=1 right=1 hard=0.3
TerrainMaterial      image="ground2" u=0.25 v=0.25 up=3 down=3 left=1 right=1 hard=0.3
TerrainMaterial      image="ground2" u=0.50 v=0.25 up=1 down=3 left=1 right=3 hard=0.3
TerrainMaterial      image="ground2" u=0.75 v=0.25 up=3 down=3 left=1 right=3 hard=0.3
TerrainMaterial      image="ground2" u=0.00 v=0.50 up=1 down=1 left=3 right=1 hard=0.3
TerrainMaterial      image="ground2" u=0.25 v=0.50 up=3 down=1 left=3 right=1 hard=0.3
TerrainMaterial      image="ground2" u=0.50 v=0.50 up=1 down=1 left=3 right=3 hard=0.3
TerrainMaterial      image="ground2" u=0.75 v=0.50 up=3 down=1 left=3 right=3 hard=0.3
TerrainMaterial      image="ground2" u=0.00 v=0.75 up=1 down=3 left=3 right=1 hard=0.3
TerrainMaterial      image="ground2" u=0.25 v=0.75 up=3 down=3 left=3 right=1 hard=0.3
TerrainMaterial      image="ground2" u=0.50 v=0.75 up=1 down=3 left=3 right=3 hard=0.3
TerrainMaterial id=4 image="ground2" u=0.75 v=0.75 up=3 down=3 left=3 right=3 hard=0.4

TerrainInit     id=3  // ground
TerrainLevel    id=4 min=0.0 max=99.0 slope=3.0 freq=100.0  // grass

TerrainCreate

BeginObject
CreateObject pos=0.00;0.00 dir=0.0 type=SpaceShip run=1
CreateObject pos=0.00;-3.25 dir=1.5 type=Me
CreateObject pos=3.25;-3.25 dir=1.5 type=WheeledGrabber script1="charge.txt"
CreateObject pos=-3.13;3.13 dir=0.0 type=Titanium
CreateObject pos=0.00;3.13 dir=0.0 type=PowerCell
CreateObject pos=3.13;3.13 dir=0.0 type=PowerCell
CreateObject pos=-28.25;-116.75 dir=0.9 type=TitaniumOre
CreateObject pos=-30.50;-120.75 dir=0.4 type=TitaniumOre
CreateObject pos=80.00;-58.75 dir=0.4 type=TitaniumOre
CreateObject pos=81.00;-57.00 dir=0.0 type=TitaniumOre
CreateObject pos=83.00;-56.50 dir=0.9 type=TitaniumOre
CreateObject pos=83.25;-58.50 dir=0.1 type=TitaniumOre
CreateObject pos=83.75;-61.50 dir=0.2 type=TitaniumOre
CreateObject pos=84.75;-56.75 dir=0.6 type=TitaniumOre
CreateObject pos=85.00;-59.00 dir=0.4 type=TitaniumOre
CreateObject pos=85.50;-64.50 dir=0.8 type=TitaniumOre
CreateObject pos=86.25;-61.50 dir=0.1 type=TitaniumOre
CreateObject pos=87.50;-57.25 dir=0.2 type=TitaniumOre
CreateObject pos=87.75;-58.50 dir=0.5 type=TitaniumOre
CreateObject pos=88.00;-59.25 dir=0.4 type=TitaniumOre
CreateObject pos=32.50;-90.00 dir=0.5 type=TitaniumOre
CreateObject pos=-145.00;-10.00 dir=0.5 type=AlienNest

CreateObject pos=-9.25;-87.75 dir=0.0 type=MegaStalk0 h=0.0
CreateObject pos=32.75;-94.50 dir=0.0 type=MegaStalk4 h=0.0

CreateObject pos=-63.50;-34.50 dir=0.0 type=MegaStalk1 h=0.0
CreateObject pos=-69.00;-1.00 dir=0.0 type=MegaStalk2 h=0.0
CreateObject pos=-70.50;12.00 dir=0.0 type=MegaStalk3 h=0.0
CreateObject pos=-69.25;25.00 dir=0.0 type=MegaStalk4 h=0.0
CreateObject pos=-54.50;48.75 dir=0.0 type=MegaStalk2 h=0.0
CreateObject pos=-30.25;69.75 dir=0.0 type=MegaStalk3 h=0.0
CreateObject pos=-1.25;76.75 dir=0.0 type=MegaStalk0 h=0.0
CreateObject pos=43.00;68.00 dir=0.0 type=MegaStalk1 h=0.0
CreateObject pos=73.50;5.00 dir=0.0 type=MegaStalk4 h=0.0

CreateLight dir= 0.0;-1.0; 0.0 color= 0.63; 0.63; 0.63 type=Terrain
CreateLight dir= 1.0; 0.0;-1.0 color=-0.70;-0.70;-0.70 type=Terrain
CreateLight dir=-1.0; 0.0; 1.0 color= 1.40; 1.40; 1.40 type=Terrain
CreateLight dir=-1.0;-1.0; 1.0 color= 0.56; 0.56; 0.56 type=Object
CreateLight dir= 1.0;-1.0; 1.0 color= 0.32; 0.32; 0.32 type=Object
CreateLight dir=-1.0;-1.0;-1.0 color= 0.32; 0.32; 0.32 type=Object
CreateLight dir= 1.0;-1.0;-1.0 color= 0.16; 0.16; 0.16 type=Object
WaterColor color=-0.6;-0.1;-0.1

MapColor floor=0.647;0.557;0.420 water=0.604;0.922;1.000

EnableBuild type=CONVERT
DoneResearch type=WINGER

EndMissionTake pos=12.50;-75.00 type=Titanium min=4

Camera pos=12.50;-250.00 h=2.50 
