Description: Fix typos and minor issues in README
Author: Uwe Hermann <uh1763@hermann-uwe.de>

--- bb-1.3rc1.orig/README
+++ bb-1.3rc1/README
@@ -1,36 +1,36 @@
-What does this software do then ?
-=================================
+What does this software do then?
+================================
 
-	BB is an high quality audio-visual demonstration for your text
-terminal. It is portable demo, so you can run it on plenty of operating 
-systems and DOS. 
+BB is a high quality audio-visual demonstration for your text terminal. It is
+a portable demo, so you can run it on plenty of operating systems and DOS.
 
 Supports: dos (VGA + MDA), stdio, curses, slang, X11, gpm, linux-console
-Sound:  OSS, Sun audio, SGI, DEC Aplha, AIX, HP-UX, DOS (GUS CLASSIC, GUS
-        CLASSIC, GUS MAX, GUS ACE, GUS PNP, SB, ESS, PC-buzzer 
+Sound: OSS, Sun audio, SGI, DEC Aplha, AIX, HP-UX, DOS (GUS CLASSIC, GUS
+       CLASSIC, GUS MAX, GUS ACE, GUS PNP, SB, ESS, PC-buzzer .
+
 
 How this all started
 ====================
 
-   Once upon a time we've (my friend Kamil and I) bought two old
-Herculeses as secondary monitors. We didn't know for that time that our
+Once upon a time we've (my friend Kamil and I) bought two old
+Herculeses as secondary monitors. We didn't know (at that time) that our
 Diamond Stealths 64 cards would become obsolete soon. The next day we
 downloaded the logo of Linux Texas Users Group - nice silly penguin
-looking like a cowboy! It was so exciting logo ... we decided that we
+looking like a cowboy! It was so exciting a logo... we decided that we
 couldn't live without it and we wanted to see it at boot time as a logo
 on our secondary monitors. There was a small problem - Hercules doesn't
 support color graphics. So we decided to convert the penguin image to
-ascii art using netpbm tools.
+ASCII art using netpbm tools.
 
-   The output was very ugly because the converting algorithm was
-absolutly stupid.  During the night I designed a new convertor that
-used a font bitmap to creat an aproximation table. The output wasn't
+The output was very ugly because the converting algorithm was
+absolutly stupid. During the night I designed a new converter that
+used a font bitmap to create an approximation table. The output wasn't
 very good since the algorithm wasn't tuned so well. Many months this
 small piece of code was waiting on my disc for the day "D". Meanwhile I
 started a new project XaoS (a fractal zoomer) with my friend Thomas.
-And then I got an idea: Ascii Art Mandelbrots!  I was really impressed
+And then I got an idea: ASCII Art Mandelbrots! I was really impressed
 by the result! XaoS was faster, portable and looking much better than
-ever before. I found a new way to go ...
+ever before. I found a new way to go...
 
 
 AA-Project
@@ -43,36 +43,39 @@
                            dT    8  8    Tb
                           dT     8  8     Tb
    
-Three goals of AA-Project:
+The Three goals of the AA-Project:
 
   1. Port all important software (like Doom, Second Reality, X windows
      etc..) on AA-lib.
 
-  2. Port AA-lib on all available platforms (mainly ZX-Spectrum and
+  2. Port AA-lib to all available platforms (mainly ZX-Spectrum and
      Sharp).
 
   3. Force IBM to start manufacturing MDA cards again.
 
-   AA-project was started by Jan Hubicka. In that times just a few
-people knew about it. Then a new demo named BB has been relased to show
+AA-project was started by Jan Hubicka. Back then just a few
+people knew about it. Then a new demo named BB had been relased to show
 the power of AA-lib technology. Now the project is freely available and
 anyone can help.
 
+
 Where to find BB
 ================
 
-   All programs covered under AA-project can be obtained at
-`http://aa-project.sourceforge.net'.
+All AA-project related programs can be obtained at
+'http://aa-project.sourceforge.net'.
 
-Support us:
-===========
 
-   We decided to distribute all of our aa-related programs freely (see
-COPYING for details). If you want to help us more (so we could develop 
-more such software) send a small amount (or big one ;-) to AA/BB team.
+Support us
+==========
+
+We decided to distribute all of our AA-project related programs freely (see
+COPYING for details). If you want to help us (so we could develop more such
+software) send a small amount (or a big one ;-) to the AA/BB team.
 In that case, write us for further instructions...
 
 kupsaf@feld.cvut.cz (Filip Kupsa)
 hubicka@freesoft.cz (Jan Hubicka)
 titania@horac.ta.jcu.cz (Mojmir Svoboda)
 toman@atrax.karlin.mff.cuni.cz (Kamil Toman)
+
