<Type Name="DotNetNetworking" FullName="Banshee.Networking.DotNetNetworking">
  <TypeSignature Language="C#" Value="public class DotNetNetworking : Banshee.Networking.INetworkAvailabilityService" />
  <TypeSignature Language="ILAsm" Value=".class public auto ansi beforefieldinit DotNetNetworking extends System.Object implements class Banshee.Networking.INetworkAvailabilityService" />
  <AssemblyInfo>
    <AssemblyName>Banshee.Services</AssemblyName>
    <AssemblyVersion>2.4.0.0</AssemblyVersion>
  </AssemblyInfo>
  <Base>
    <BaseTypeName>System.Object</BaseTypeName>
  </Base>
  <Interfaces>
    <Interface>
      <InterfaceName>Banshee.Networking.INetworkAvailabilityService</InterfaceName>
    </Interface>
  </Interfaces>
  <Docs>
    <summary>To be added.</summary>
    <remarks>To be added.</remarks>
  </Docs>
  <Members>
    <Member MemberName=".ctor">
      <MemberSignature Language="C#" Value="public DotNetNetworking ();" />
      <MemberSignature Language="ILAsm" Value=".method public hidebysig specialname rtspecialname instance void .ctor() cil managed" />
      <MemberType>Constructor</MemberType>
      <AssemblyInfo>
        <AssemblyVersion>2.4.0.0</AssemblyVersion>
      </AssemblyInfo>
      <Parameters />
      <Docs>
        <summary>To be added.</summary>
        <remarks>To be added.</remarks>
      </Docs>
    </Member>
    <Member MemberName="ManagerPresent">
      <MemberSignature Language="C#" Value="public static bool ManagerPresent { get; }" />
      <MemberSignature Language="ILAsm" Value=".property bool ManagerPresent" />
      <MemberType>Property</MemberType>
      <AssemblyInfo>
        <AssemblyVersion>2.4.0.0</AssemblyVersion>
      </AssemblyInfo>
      <ReturnValue>
        <ReturnType>System.Boolean</ReturnType>
      </ReturnValue>
      <Docs>
        <summary>To be added.</summary>
        <value>To be added.</value>
        <remarks>To be added.</remarks>
      </Docs>
    </Member>
    <Member MemberName="State">
      <MemberSignature Language="C#" Value="public Banshee.Networking.State State { get; }" />
      <MemberSignature Language="ILAsm" Value=".property instance valuetype Banshee.Networking.State State" />
      <MemberType>Property</MemberType>
      <AssemblyInfo>
        <AssemblyVersion>2.4.0.0</AssemblyVersion>
      </AssemblyInfo>
      <ReturnValue>
        <ReturnType>Banshee.Networking.State</ReturnType>
      </ReturnValue>
      <Docs>
        <summary>To be added.</summary>
        <value>To be added.</value>
        <remarks>To be added.</remarks>
      </Docs>
    </Member>
    <Member MemberName="StateChange">
      <MemberSignature Language="C#" Value="public event Banshee.Networking.StateChangeHandler StateChange;" />
      <MemberSignature Language="ILAsm" Value=".event class Banshee.Networking.StateChangeHandler StateChange" />
      <MemberType>Event</MemberType>
      <AssemblyInfo>
        <AssemblyVersion>2.4.0.0</AssemblyVersion>
      </AssemblyInfo>
      <ReturnValue>
        <ReturnType>Banshee.Networking.StateChangeHandler</ReturnType>
      </ReturnValue>
      <Docs>
        <summary>To be added.</summary>
        <remarks>To be added.</remarks>
      </Docs>
    </Member>
  </Members>
</Type>
