<Type Name="DeviceCommand" FullName="Banshee.Hardware.DeviceCommand">
  <TypeSignature Language="C#" Value="public sealed class DeviceCommand : EventArgs" />
  <TypeSignature Language="ILAsm" Value=".class public auto ansi sealed beforefieldinit DeviceCommand extends System.EventArgs" />
  <AssemblyInfo>
    <AssemblyName>Banshee.Services</AssemblyName>
    <AssemblyVersion>2.4.0.0</AssemblyVersion>
  </AssemblyInfo>
  <Base>
    <BaseTypeName>System.EventArgs</BaseTypeName>
  </Base>
  <Interfaces />
  <Docs>
    <summary>To be added.</summary>
    <remarks>To be added.</remarks>
  </Docs>
  <Members>
    <Member MemberName="Action">
      <MemberSignature Language="C#" Value="public Banshee.Hardware.DeviceCommandAction Action { get; }" />
      <MemberSignature Language="ILAsm" Value=".property instance valuetype Banshee.Hardware.DeviceCommandAction Action" />
      <MemberType>Property</MemberType>
      <AssemblyInfo>
        <AssemblyVersion>2.4.0.0</AssemblyVersion>
      </AssemblyInfo>
      <ReturnValue>
        <ReturnType>Banshee.Hardware.DeviceCommandAction</ReturnType>
      </ReturnValue>
      <Docs>
        <summary>To be added.</summary>
        <value>To be added.</value>
        <remarks>To be added.</remarks>
      </Docs>
    </Member>
    <Member MemberName="DeviceId">
      <MemberSignature Language="C#" Value="public string DeviceId { get; }" />
      <MemberSignature Language="ILAsm" Value=".property instance string DeviceId" />
      <MemberType>Property</MemberType>
      <AssemblyInfo>
        <AssemblyVersion>2.4.0.0</AssemblyVersion>
      </AssemblyInfo>
      <ReturnValue>
        <ReturnType>System.String</ReturnType>
      </ReturnValue>
      <Docs>
        <summary>To be added.</summary>
        <value>To be added.</value>
        <remarks>To be added.</remarks>
      </Docs>
    </Member>
  </Members>
</Type>
