<Type Name="MusicLibrarySource" FullName="Banshee.Library.MusicLibrarySource">
  <TypeSignature Language="C#" Value="public class MusicLibrarySource : Banshee.Library.LibrarySource" />
  <TypeSignature Language="ILAsm" Value=".class public auto ansi MusicLibrarySource extends Banshee.Library.LibrarySource" />
  <AssemblyInfo>
    <AssemblyName>Banshee.Services</AssemblyName>
    <AssemblyVersion>1.3.1.0</AssemblyVersion>
    <AssemblyVersion>1.4.0.0</AssemblyVersion>
    <AssemblyVersion>2.4.0.0</AssemblyVersion>
  </AssemblyInfo>
  <Base>
    <BaseTypeName>Banshee.Library.LibrarySource</BaseTypeName>
  </Base>
  <Interfaces />
  <Docs>
    <summary>To be added.</summary>
    <remarks>To be added.</remarks>
  </Docs>
  <Members>
    <Member MemberName=".ctor">
      <MemberSignature Language="C#" Value="public MusicLibrarySource ();" />
      <MemberSignature Language="ILAsm" Value=".method public hidebysig specialname rtspecialname instance void .ctor() cil managed" />
      <MemberType>Constructor</MemberType>
      <AssemblyInfo>
        <AssemblyVersion>1.3.1.0</AssemblyVersion>
        <AssemblyVersion>1.4.0.0</AssemblyVersion>
        <AssemblyVersion>2.4.0.0</AssemblyVersion>
      </AssemblyInfo>
      <Parameters />
      <Docs>
        <summary>To be added.</summary>
        <remarks>To be added.</remarks>
      </Docs>
    </Member>
    <Member MemberName="DefaultBaseDirectory">
      <MemberSignature Language="C#" Value="public override string DefaultBaseDirectory { get; }" />
      <MemberSignature Language="ILAsm" Value=".property instance string DefaultBaseDirectory" />
      <MemberType>Property</MemberType>
      <AssemblyInfo>
        <AssemblyVersion>2.4.0.0</AssemblyVersion>
      </AssemblyInfo>
      <ReturnValue>
        <ReturnType>System.String</ReturnType>
      </ReturnValue>
      <Docs>
        <summary>To be added.</summary>
        <value>To be added.</value>
        <remarks>To be added.</remarks>
      </Docs>
    </Member>
    <Member MemberName="DefaultSmartPlaylists">
      <MemberSignature Language="C#" Value="public override System.Collections.Generic.IEnumerable&lt;Banshee.SmartPlaylist.SmartPlaylistDefinition&gt; DefaultSmartPlaylists { get; }" />
      <MemberSignature Language="ILAsm" Value=".property instance class System.Collections.Generic.IEnumerable`1&lt;class Banshee.SmartPlaylist.SmartPlaylistDefinition&gt; DefaultSmartPlaylists" />
      <MemberType>Property</MemberType>
      <AssemblyInfo>
        <AssemblyVersion>2.4.0.0</AssemblyVersion>
      </AssemblyInfo>
      <ReturnValue>
        <ReturnType>System.Collections.Generic.IEnumerable&lt;Banshee.SmartPlaylist.SmartPlaylistDefinition&gt;</ReturnType>
      </ReturnValue>
      <Docs>
        <summary>To be added.</summary>
        <value>To be added.</value>
        <remarks>To be added.</remarks>
      </Docs>
    </Member>
    <Member MemberName="GetDefaultBaseDirectory">
      <MemberSignature Language="C#" Value="public static string GetDefaultBaseDirectory ();" />
      <MemberSignature Language="ILAsm" Value=".method public static hidebysig string GetDefaultBaseDirectory() cil managed" />
      <MemberType>Method</MemberType>
      <AssemblyInfo>
        <AssemblyVersion>2.4.0.0</AssemblyVersion>
      </AssemblyInfo>
      <ReturnValue>
        <ReturnType>System.String</ReturnType>
      </ReturnValue>
      <Parameters />
      <Docs>
        <summary>To be added.</summary>
        <returns>To be added.</returns>
        <remarks>To be added.</remarks>
      </Docs>
    </Member>
    <Member MemberName="GetPluralItemCountString">
      <MemberSignature Language="C#" Value="public override string GetPluralItemCountString (int count);" />
      <MemberSignature Language="ILAsm" Value=".method public hidebysig virtual instance string GetPluralItemCountString(int32 count) cil managed" />
      <MemberType>Method</MemberType>
      <AssemblyInfo>
        <AssemblyVersion>2.4.0.0</AssemblyVersion>
      </AssemblyInfo>
      <ReturnValue>
        <ReturnType>System.String</ReturnType>
      </ReturnValue>
      <Parameters>
        <Parameter Name="count" Type="System.Int32" />
      </Parameters>
      <Docs>
        <param name="count">To be added.</param>
        <summary>To be added.</summary>
        <returns>To be added.</returns>
        <remarks>To be added.</remarks>
      </Docs>
    </Member>
    <Member MemberName="MusicFileNamePattern">
      <MemberSignature Language="C#" Value="public static Banshee.Base.PathPattern MusicFileNamePattern { get; }" />
      <MemberSignature Language="ILAsm" Value=".property class Banshee.Base.PathPattern MusicFileNamePattern" />
      <MemberType>Property</MemberType>
      <AssemblyInfo>
        <AssemblyVersion>2.4.0.0</AssemblyVersion>
      </AssemblyInfo>
      <ReturnValue>
        <ReturnType>Banshee.Base.PathPattern</ReturnType>
      </ReturnValue>
      <Docs>
        <summary>To be added.</summary>
        <value>To be added.</value>
        <remarks>To be added.</remarks>
      </Docs>
    </Member>
    <Member MemberName="NonDefaultSmartPlaylists">
      <MemberSignature Language="C#" Value="public override System.Collections.Generic.IEnumerable&lt;Banshee.SmartPlaylist.SmartPlaylistDefinition&gt; NonDefaultSmartPlaylists { get; }" />
      <MemberSignature Language="ILAsm" Value=".property instance class System.Collections.Generic.IEnumerable`1&lt;class Banshee.SmartPlaylist.SmartPlaylistDefinition&gt; NonDefaultSmartPlaylists" />
      <MemberType>Property</MemberType>
      <AssemblyInfo>
        <AssemblyVersion>2.4.0.0</AssemblyVersion>
      </AssemblyInfo>
      <ReturnValue>
        <ReturnType>System.Collections.Generic.IEnumerable&lt;Banshee.SmartPlaylist.SmartPlaylistDefinition&gt;</ReturnType>
      </ReturnValue>
      <Docs>
        <summary>To be added.</summary>
        <value>To be added.</value>
        <remarks>To be added.</remarks>
      </Docs>
    </Member>
    <Member MemberName="SectionName">
      <MemberSignature Language="C#" Value="protected override string SectionName { get; }" />
      <MemberSignature Language="ILAsm" Value=".property instance string SectionName" />
      <MemberType>Property</MemberType>
      <AssemblyInfo>
        <AssemblyVersion>2.4.0.0</AssemblyVersion>
      </AssemblyInfo>
      <ReturnValue>
        <ReturnType>System.String</ReturnType>
      </ReturnValue>
      <Docs>
        <summary>To be added.</summary>
        <value>To be added.</value>
        <remarks>To be added.</remarks>
      </Docs>
    </Member>
  </Members>
</Type>
