<Type Name="EqualizerBandScale" FullName="Banshee.Equalizer.Gui.EqualizerBandScale">
  <TypeSignature Language="C#" Value="public class EqualizerBandScale : Gtk.HBox" />
  <AssemblyInfo>
    <AssemblyName>Banshee.ThickClient</AssemblyName>
    <AssemblyVersion>0.90.1.25406</AssemblyVersion>
    <AssemblyVersion>1.3.1.0</AssemblyVersion>
    <AssemblyVersion>1.4.0.0</AssemblyVersion>
  </AssemblyInfo>
  <Base>
    <BaseTypeName>Gtk.HBox</BaseTypeName>
  </Base>
  <Interfaces />
  <Docs>
    <summary>To be added.</summary>
    <remarks>To be added.</remarks>
  </Docs>
  <Members>
    
    
    
    
    <Member MemberName=".ctor">
      <MemberSignature Language="C#" Value="public EqualizerBandScale (uint band, int median, int min, int max, string labelText);" />
      <MemberType>Constructor</MemberType>
      <Parameters><Parameter Name="band" Type="System.UInt32" /><Parameter Name="median" Type="System.Int32" /><Parameter Name="min" Type="System.Int32" /><Parameter Name="max" Type="System.Int32" /><Parameter Name="labelText" Type="System.String" /></Parameters>
      <Docs><param name="band">To be added.</param><param name="median">To be added.</param><param name="min">To be added.</param><param name="max">To be added.</param><param name="labelText">To be added.</param><summary>To be added.</summary><remarks>To be added.</remarks></Docs>
    <AssemblyInfo><AssemblyVersion>1.3.1.0</AssemblyVersion><AssemblyVersion>1.4.0.0</AssemblyVersion></AssemblyInfo></Member><Member MemberName="Band">
      <MemberSignature Language="C#" Value="public uint Band { get; }" />
      <MemberType>Property</MemberType>
      <ReturnValue><ReturnType>System.UInt32</ReturnType></ReturnValue>
      <Docs><summary>To be added.</summary><value>To be added.</value><remarks>To be added.</remarks></Docs>
    <AssemblyInfo><AssemblyVersion>1.3.1.0</AssemblyVersion><AssemblyVersion>1.4.0.0</AssemblyVersion></AssemblyInfo></Member><Member MemberName="LabelVisible">
      <MemberSignature Language="C#" Value="public bool LabelVisible { set; get; }" />
      <MemberType>Property</MemberType>
      <ReturnValue><ReturnType>System.Boolean</ReturnType></ReturnValue>
      <Docs><summary>To be added.</summary><value>To be added.</value><remarks>To be added.</remarks></Docs>
    <AssemblyInfo><AssemblyVersion>1.3.1.0</AssemblyVersion><AssemblyVersion>1.4.0.0</AssemblyVersion></AssemblyInfo></Member><Member MemberName="Value">
      <MemberSignature Language="C#" Value="public int Value { set; get; }" />
      <MemberType>Property</MemberType>
      <ReturnValue><ReturnType>System.Int32</ReturnType></ReturnValue>
      <Docs><summary>To be added.</summary><value>To be added.</value><remarks>To be added.</remarks></Docs>
    <AssemblyInfo><AssemblyVersion>1.3.1.0</AssemblyVersion><AssemblyVersion>1.4.0.0</AssemblyVersion></AssemblyInfo></Member><Member MemberName="ValueChanged">
      <MemberSignature Language="C#" Value="public event EventHandler ValueChanged;" />
      <MemberType>Event</MemberType>
      <ReturnValue><ReturnType>System.EventHandler</ReturnType></ReturnValue>
      <Docs><summary>To be added.</summary><remarks>To be added.</remarks></Docs>
    <AssemblyInfo><AssemblyVersion>1.3.1.0</AssemblyVersion><AssemblyVersion>1.4.0.0</AssemblyVersion></AssemblyInfo></Member>
  </Members>
</Type>
