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 * in the documentation and/or other materials provided with the
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#ifndef SpeechInput_h
#define SpeechInput_h

#if ENABLE(INPUT_SPEECH)

#include "SpeechInputListener.h"
#include <wtf/Forward.h>
#include <wtf/HashMap.h>

namespace WebCore {

class IntRect;
class SecurityOrigin;
class SpeechInputClient;
class SpeechInputListener;

// This class connects the input elements requiring speech input with the platform specific
// speech recognition engine. It provides methods for the input elements to activate speech
// recognition and methods for the speech recognition engine to return back the results.
class SpeechInput : public SpeechInputListener {
    WTF_MAKE_NONCOPYABLE(SpeechInput);
public:
    virtual ~SpeechInput();

    static PassOwnPtr<SpeechInput> create(SpeechInputClient*);

    // Generates a unique ID for the given listener to be used for speech requests.
    // This should be the first call made by listeners before anything else.
    int registerListener(SpeechInputListener*);

    // Invoked when the listener is done with recording or getting destroyed.
    // Failure to unregister may result in crashes if there were any pending speech events.
    void unregisterListener(int);

    // Methods invoked by the input elements.
    bool startRecognition(int listenerId, const IntRect& elementRect, const AtomicString& language, const String& grammar, SecurityOrigin*);
    void stopRecording(int);
    void cancelRecognition(int);

    // SpeechInputListener methods.
    virtual void didCompleteRecording(int);
    virtual void didCompleteRecognition(int);
    virtual void setRecognitionResult(int, const SpeechInputResultArray&);

private:
    SpeechInput(SpeechInputClient*);

    SpeechInputClient* m_client;
    HashMap<int, SpeechInputListener*> m_listeners;
    int m_nextListenerId;
};

} // namespace WebCore

#endif // ENABLE(INPUT_SPEECH)

#endif // SpeechInput_h
