FREXP(3)

NAME
frexp, frexpf, frexpl - convert floating-point number to fractional and integral components

SYNOPSIS
#include <math.h>

double frexp(double x, int *exp);
float frexpf(float x, int *exp);
long double frexpl(long double x, int *exp);

Link with -lm.

Feature Test Macro Requirements for glibc (see feature_test_macros(7)):

frexpf(), frexpl():
    _BSD_SOURCE || _SVID_SOURCE || _XOPEN_SOURCE >= 600 || _ISOC99_SOURCE || _POSIX_C_SOURCE >= 200112L;
    or cc -std=c99

DESCRIPTION
These functions are used to split the number x into a normalized fraction and an exponent which is stored in exp.

RETURN VALUE
These functions return the normalized fraction. If the argument x is not zero, the normalized fraction is x times a power of two, and its absolute value is always in the range 1/2 (inclusive) to 1 (exclusive), that is, [0.5,1). If x is zero, then the normalized fraction is zero and zero is stored in exp. If x is a NaN, a NaN is returned, and the value of *exp is unspecified. If x is positive infinity (negative infinity), positive infinity (negative infinity) is returned, and the value of *exp is unspecified.

ERRORS
No errors occur.

ATTRIBUTES
For an explanation of the terms used in this section, see attributes(7).
Interface | Attribute | Value
 | Thread safety | MT-Safe

CONFORMING TO
C99, POSIX.1-2001, POSIX.1-2008. The variant returning double also conforms to SVr4, 4.3BSD, C89.

EXAMPLE
The program below produces results such as the following:

$ ./a.out 2560
frexp(2560, &e) = 0.625: 0.625 * 2^12 = 2560
$ ./a.out -4
frexp(-4, &e) = -0.5: -0.5 * 2^3 = -4

  Program source
#include <math.h>
#include <float.h>
#include <stdio.h>
#include <stdlib.h>
int
main(int argc, char *argv[])
{
    double x, r;
    int exp;
    x = strtod(argv[1], NULL);
    r = frexp(x, &exp);
    printf("frexp(%g, &e) = %g: %g * %d^%d = %g\n",
           x, r, r, FLT_RADIX, exp, x);
    exit(EXIT_SUCCESS);
}

SEE ALSO
ldexp(3), modf(3)

COLOPHON
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