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#ifndef INCLUDED_SVX_INC_SDR_PRIMITIVE2D_SDRPATHPRIMITIVE2D_HXX
#define INCLUDED_SVX_INC_SDR_PRIMITIVE2D_SDRPATHPRIMITIVE2D_HXX

#include <drawinglayer/primitive2d/baseprimitive2d.hxx>
#include <basegfx/matrix/b2dhommatrix.hxx>
#include <sdr/attribute/sdrlinefilleffectstextattribute.hxx>
#include <basegfx/polygon/b2dpolypolygon.hxx>


// predefines


namespace drawinglayer
{
    namespace primitive2d
    {
        class SdrPathPrimitive2D final : public BufferedDecompositionPrimitive2D
        {
        private:
            basegfx::B2DHomMatrix                       maTransform;
            attribute::SdrLineFillEffectsTextAttribute   maSdrLFSTAttribute;
            basegfx::B2DPolyPolygon                     maUnitPolyPolygon;

            // OperationSmiley: Added to be able to define a FillGeometry different from local
            // geometry. It is ignored when empty and/or equal to UnitPolyPolygon.
            // If used and there is a fill, the object's geometry (maUnitPolyPolygon) will be filled,
            // but UnitDefinitionPolyPolygon will be used to define the FillStyle. Thus when
            // using the 'same' UnitDefinitionPolyPolygon for multiple definitions,
            // all filled stuff using it will fit seamlessly together.
            // 'same' is in quotes since it is a UnitPolygon, so being relative to the
            // unit polygon of the local geometry (UnitPolyPolygon). The definition is complete
            // when applying the also given transformation (maTransform)
            basegfx::B2DPolyPolygon                     maUnitDefinitionPolyPolygon;

            // local decomposition.
            virtual void create2DDecomposition(Primitive2DContainer& rContainer, const geometry::ViewInformation2D& aViewInformation) const override;

        public:
            // OperationSmiley: Extended to UnitDefinitionPolyPolygon, but when needed
            // a 2nd version without can be defined that just does not set the
            // maUnitDefinitionPolyPolygon or set equal to UnitPolyPolygon
            SdrPathPrimitive2D(
                const basegfx::B2DHomMatrix& rTransform,
                const attribute::SdrLineFillEffectsTextAttribute& rSdrLFSTAttribute,
                const basegfx::B2DPolyPolygon& rUnitPolyPolygon,
                const basegfx::B2DPolyPolygon& rUnitDefinitionPolyPolygon);

            // data access
            const basegfx::B2DHomMatrix& getTransform() const { return maTransform; }
            const attribute::SdrLineFillEffectsTextAttribute& getSdrLFSTAttribute() const { return maSdrLFSTAttribute; }
            const basegfx::B2DPolyPolygon& getUnitPolyPolygon() const { return maUnitPolyPolygon; }
            const basegfx::B2DPolyPolygon& getUnitDefinitionPolyPolygon() const { return maUnitDefinitionPolyPolygon; }

            // compare operator
            virtual bool operator==(const BasePrimitive2D& rPrimitive) const override;

            // provide unique ID
            virtual sal_uInt32 getPrimitive2DID() const override;
        };
    } // end of namespace primitive2d
} // end of namespace drawinglayer


#endif // INCLUDED_SVX_INC_SDR_PRIMITIVE2D_SDRPATHPRIMITIVE2D_HXX

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