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 * file, You can obtain one at http://mozilla.org/MPL/2.0/.
 *
 * This file incorporates work covered by the following license notice:
 *
 *   Licensed to the Apache Software Foundation (ASF) under one or more
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#ifndef INCLUDED_SD_SOURCE_UI_FRAMEWORK_FACTORIES_FULLSCREENPANE_HXX
#define INCLUDED_SD_SOURCE_UI_FRAMEWORK_FACTORIES_FULLSCREENPANE_HXX

#include "FrameWindowPane.hxx"
#include <com/sun/star/uno/XComponentContext.hpp>
#include <vcl/vclevent.hxx>
#include <vcl/window.hxx>
#include <memory>

class WorkWindow;

namespace sd { class ViewShellBase; }

namespace sd { namespace framework {

/** The full screen pane creates a pane that covers the complete application
    window, i.e. that hides menu bar, tool bars, status bars.
*/
class FullScreenPane
    : public FrameWindowPane
{
public:
    /** Create a new full screen pane.
        @param rxComponentContext
            Used for creating a new canvas.
        @param rxPaneId
            The resource id of the new pane.
        @param pViewShellWindow
            The top-level parent of this window is used to obtain title and
            icon for the new top-level window.
    */
    FullScreenPane (
        const css::uno::Reference<css::uno::XComponentContext>& rxComponentContext,
        const css::uno::Reference<css::drawing::framework::XResourceId>& rxPaneId,
        const vcl::Window* pViewShellWindow);
    virtual ~FullScreenPane() throw() override;

    virtual void SAL_CALL disposing() override;

    //----- XPane -------------------------------------------------------------

    virtual sal_Bool SAL_CALL isVisible() override;

    virtual void SAL_CALL setVisible (sal_Bool bIsVisible) override;

    virtual css::uno::Reference<css::accessibility::XAccessible> SAL_CALL getAccessible() override;

    virtual void SAL_CALL setAccessible (
        const css::uno::Reference<css::accessibility::XAccessible>& rxAccessible) override;

    DECL_LINK(WindowEventHandler, VclWindowEvent&, void);

protected:
    virtual css::uno::Reference<css::rendering::XCanvas>
        CreateCanvas() override;

private:
    css::uno::Reference<css::uno::XComponentContext> mxComponentContext;
    VclPtr<WorkWindow> mpWorkWindow;

    static void ExtractArguments (
        const css::uno::Reference<css::drawing::framework::XResourceId>& rxPaneId,
        sal_Int32& rnScreenNumberReturnValue);
};

} } // end of namespace sd::framework

#endif

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