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 *   Licensed to the Apache Software Foundation (ASF) under one or more
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#ifndef INCLUDED_SVX_INC_SDR_CONTACT_VIEWOBJECTCONTACTOFGRAPHIC_HXX
#define INCLUDED_SVX_INC_SDR_CONTACT_VIEWOBJECTCONTACTOFGRAPHIC_HXX

#include <svx/sdr/contact/viewobjectcontactofsdrobj.hxx>
#include <memory>

class SdrGrafObj;

namespace sdr { namespace event {
    class AsynchGraphicLoadingEvent;
}}

namespace sdr
{
    namespace contact
    {
        class ViewObjectContactOfGraphic final : public ViewObjectContactOfSdrObj
        {
            // allow async loading event helper to call tooling methods
            friend class sdr::event::AsynchGraphicLoadingEvent;

            // Member which takes care for the asynch loading events which may be necessary
            // for asynch graphics loading.
            std::unique_ptr<sdr::event::AsynchGraphicLoadingEvent>  mpAsynchLoadEvent;

            // async graphics loading helpers. Only to be used internally or from the
            // event helper class (in .cxx file)
            void impPrepareGraphicWithAsynchroniousLoading();
            void impPrepareGraphicWithSynchroniousLoading();
            void doAsynchGraphicLoading();
            void forgetAsynchGraphicLoadingEvent(sdr::event::AsynchGraphicLoadingEvent const * pEvent);

            const SdrGrafObj& getSdrGrafObj() const;
            SdrGrafObj& getSdrGrafObj();

            // This method is responsible for creating the graphical visualisation data
            virtual drawinglayer::primitive2d::Primitive2DContainer createPrimitive2DSequence(const DisplayInfo& rDisplayInfo) const override;

        public:
            ViewObjectContactOfGraphic(ObjectContact& rObjectContact, ViewContact& rViewContact);
            virtual ~ViewObjectContactOfGraphic() override;
        };
    } // end of namespace contact
} // end of namespace sdr

#endif // INCLUDED_SVX_INC_SDR_CONTACT_VIEWOBJECTCONTACTOFGRAPHIC_HXX

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