# Japanese translation for clutter.
# Copyright (C) 2012 clutter's COPYRIGHT HOLDER
# This file is distributed under the same license as the clutter package.
# Jiro Matsuzawa <jmatsuzawa@gnome.org>, 2012.
# Nishio Futoshi <fut_nis@d3.dion.ne.jp>, 2012.
#
msgid ""
msgstr ""
"Project-Id-Version: clutter master\n"
"Report-Msgid-Bugs-To: http://bugzilla.gnome.org/enter_bug.cgi?"
"product=clutter\n"
"POT-Creation-Date: 2014-01-24 22:30+0000\n"
"PO-Revision-Date: 2012-10-16 20:54+0900\n"
"Last-Translator: OKANO Takayoshi <kano@na.rim.or.jp>\n"
"Language-Team: Japanese <gnome-translation@gnome.gr.jp>\n"
"Language: ja\n"
"MIME-Version: 1.0\n"
"Content-Type: text/plain; charset=UTF-8\n"
"Content-Transfer-Encoding: 8bit\n"
"Plural-Forms: nplurals=1; plural=0;\n"

# axis じゃないのか
#: clutter/clutter-actor.c:6203
msgid "X coordinate"
msgstr "X座標"

#: clutter/clutter-actor.c:6204
msgid "X coordinate of the actor"
msgstr "アクターのX座標"

#: clutter/clutter-actor.c:6222
msgid "Y coordinate"
msgstr "Y座標"

#: clutter/clutter-actor.c:6223
msgid "Y coordinate of the actor"
msgstr "アクターのY座標"

#: clutter/clutter-actor.c:6245
msgid "Position"
msgstr "位置"

# origin を本来のとした。clutter では位置指定後にアフィン変換等ができるため、このような表現が必要だと思われる。
#: clutter/clutter-actor.c:6246
msgid "The position of the origin of the actor"
msgstr "アクターの本来の位置"

#: clutter/clutter-actor.c:6263 clutter/clutter-canvas.c:224
#: clutter/clutter-grid-layout.c:1239
#: clutter/deprecated/clutter-behaviour-ellipse.c:474
msgid "Width"
msgstr "幅"

#: clutter/clutter-actor.c:6264
msgid "Width of the actor"
msgstr "アクターの幅"

#: clutter/clutter-actor.c:6282 clutter/clutter-canvas.c:240
#: clutter/clutter-grid-layout.c:1246
#: clutter/deprecated/clutter-behaviour-ellipse.c:490
msgid "Height"
msgstr "高さ"

#: clutter/clutter-actor.c:6283
msgid "Height of the actor"
msgstr "アクターの高さ"

#: clutter/clutter-actor.c:6304
msgid "Size"
msgstr "大きさ"

#: clutter/clutter-actor.c:6305
msgid "The size of the actor"
msgstr "アクターの大きさ"

# Xの値を固定することだと思われる
#: clutter/clutter-actor.c:6323
msgid "Fixed X"
msgstr "固定されたX"

#: clutter/clutter-actor.c:6324
msgid "Forced X position of the actor"
msgstr "アクターの固定されたX軸の位置"

#: clutter/clutter-actor.c:6341
msgid "Fixed Y"
msgstr "固定されたY"

#: clutter/clutter-actor.c:6342
msgid "Forced Y position of the actor"
msgstr "アクターの固定されたY軸の位置"

#: clutter/clutter-actor.c:6357
msgid "Fixed position set"
msgstr "固定された位置セット"

#: clutter/clutter-actor.c:6358
msgid "Whether to use fixed positioning for the actor"
msgstr "アクターを固定した位置で使用するかどうか"

#: clutter/clutter-actor.c:6376
msgid "Min Width"
msgstr "最小幅"

#: clutter/clutter-actor.c:6377
msgid "Forced minimum width request for the actor"
msgstr "アクターが要求する固定した最小幅"

#: clutter/clutter-actor.c:6395
msgid "Min Height"
msgstr "最小高さ"

#: clutter/clutter-actor.c:6396
msgid "Forced minimum height request for the actor"
msgstr "アクターが要求する固定した最小高さ"

#: clutter/clutter-actor.c:6414
msgid "Natural Width"
msgstr "通常の幅"

#: clutter/clutter-actor.c:6415
msgid "Forced natural width request for the actor"
msgstr "アクターが要求する固定した通常の幅"

#: clutter/clutter-actor.c:6433
msgid "Natural Height"
msgstr "通常の高さ"

#: clutter/clutter-actor.c:6434
msgid "Forced natural height request for the actor"
msgstr "アクターが要求する固定した通常の高さ"

#: clutter/clutter-actor.c:6449
msgid "Minimum width set"
msgstr "最小幅のセット"

#: clutter/clutter-actor.c:6450
msgid "Whether to use the min-width property"
msgstr "最小幅プロパティを使用するかどうか"

#: clutter/clutter-actor.c:6464
msgid "Minimum height set"
msgstr "最小高さのセット"

#: clutter/clutter-actor.c:6465
msgid "Whether to use the min-height property"
msgstr "最小高さのプロパティを使用するかどうか"

#: clutter/clutter-actor.c:6479
msgid "Natural width set"
msgstr "通常の幅のセット"

#: clutter/clutter-actor.c:6480
msgid "Whether to use the natural-width property"
msgstr "通常の幅のプロパティを使用するかどうか"

#: clutter/clutter-actor.c:6494
msgid "Natural height set"
msgstr "通常の高さのセット"

#: clutter/clutter-actor.c:6495
msgid "Whether to use the natural-height property"
msgstr "通常の高さのプロパティを使用するかどうか"

# Allocation を"領域"と訳す
#: clutter/clutter-actor.c:6511
msgid "Allocation"
msgstr "領域"

#: clutter/clutter-actor.c:6512
msgid "The actor's allocation"
msgstr "アクターの領域"

#: clutter/clutter-actor.c:6569
msgid "Request Mode"
msgstr "要求されたモード"

#: clutter/clutter-actor.c:6570
msgid "The actor's request mode"
msgstr "アクターが要求するモード"

#: clutter/clutter-actor.c:6594
msgid "Depth"
msgstr "深さ"

#: clutter/clutter-actor.c:6595
msgid "Position on the Z axis"
msgstr "Z軸の位置"

#: clutter/clutter-actor.c:6622
msgid "Z Position"
msgstr "Z軸の位置"

#: clutter/clutter-actor.c:6623
msgid "The actor's position on the Z axis"
msgstr "Z軸上の アクターの位置"

#: clutter/clutter-actor.c:6640
msgid "Opacity"
msgstr "不透明度"

#: clutter/clutter-actor.c:6641
msgid "Opacity of an actor"
msgstr "アクターの不透明度"

#: clutter/clutter-actor.c:6661
msgid "Offscreen redirect"
msgstr "オフスクリーンリダイレクト"

#: clutter/clutter-actor.c:6662
msgid "Flags controlling when to flatten the actor into a single image"
msgstr "単一イメージに アクターを配置した時の制御フラグ"

#: clutter/clutter-actor.c:6676
msgid "Visible"
msgstr "表示"

#: clutter/clutter-actor.c:6677
msgid "Whether the actor is visible or not"
msgstr "アクターを表示するかどうか"

#: clutter/clutter-actor.c:6691
msgid "Mapped"
msgstr "配置"

#: clutter/clutter-actor.c:6692
msgid "Whether the actor will be painted"
msgstr "アクターを描画するかどうか"

# Realize を"実体化する"と訳した
#: clutter/clutter-actor.c:6705
msgid "Realized"
msgstr "実体化"

#: clutter/clutter-actor.c:6706
msgid "Whether the actor has been realized"
msgstr "アクターが実体化されているかどうか"

#: clutter/clutter-actor.c:6721
msgid "Reactive"
msgstr "イベントへの反応"

#: clutter/clutter-actor.c:6722
msgid "Whether the actor is reactive to events"
msgstr "アクターをイベントに反応させるかどうか"

# Clip を"切り取り"と訳した。実際には、星型など特異形状の Actor を作成するためのクリッピングマスク。
#: clutter/clutter-actor.c:6733
msgid "Has Clip"
msgstr "クリッピングマスクあり"

#: clutter/clutter-actor.c:6734
msgid "Whether the actor has a clip set"
msgstr "アクターにクリッピングマスクがあるかどうか"

#: clutter/clutter-actor.c:6747
msgid "Clip"
msgstr "クリッピングマスク"

#: clutter/clutter-actor.c:6748
msgid "The clip region for the actor"
msgstr "アクターのクリッピング領域"

#: clutter/clutter-actor.c:6767
msgid "Clip Rectangle"
msgstr "クリッピングする長方形"

#: clutter/clutter-actor.c:6768
msgid "The visible region of the actor"
msgstr "アクターの可視化領域"

#: clutter/clutter-actor.c:6782 clutter/clutter-actor-meta.c:205
#: clutter/clutter-binding-pool.c:319 clutter/clutter-input-device.c:260
msgid "Name"
msgstr "名前"

#: clutter/clutter-actor.c:6783
msgid "Name of the actor"
msgstr "アクターの名前"

#: clutter/clutter-actor.c:6804
msgid "Pivot Point"
msgstr "回転の中心"

#: clutter/clutter-actor.c:6805
msgid "The point around which the scaling and rotation occur"
msgstr "拡大縮小と回転の起点"

#: clutter/clutter-actor.c:6823
msgid "Pivot Point Z"
msgstr "Z軸の回転の中心"

#: clutter/clutter-actor.c:6824
msgid "Z component of the pivot point"
msgstr "回転の中心のZ成分"

#: clutter/clutter-actor.c:6842
msgid "Scale X"
msgstr "X軸の拡大縮小"

#: clutter/clutter-actor.c:6843
msgid "Scale factor on the X axis"
msgstr "X軸の拡大縮小係数"

#: clutter/clutter-actor.c:6861
msgid "Scale Y"
msgstr "Y軸の拡大縮小"

#: clutter/clutter-actor.c:6862
msgid "Scale factor on the Y axis"
msgstr "Y軸の拡大縮小係数"

#: clutter/clutter-actor.c:6880
msgid "Scale Z"
msgstr "Z軸の拡大縮小"

#: clutter/clutter-actor.c:6881
msgid "Scale factor on the Z axis"
msgstr "Z軸の拡大縮小係数"

#: clutter/clutter-actor.c:6899
msgid "Scale Center X"
msgstr "X軸の拡大縮小の中心"

#: clutter/clutter-actor.c:6900
msgid "Horizontal scale center"
msgstr "水平方向の拡大縮小の中心"

#: clutter/clutter-actor.c:6918
msgid "Scale Center Y"
msgstr "Y軸の拡大縮小の中心"

#: clutter/clutter-actor.c:6919
msgid "Vertical scale center"
msgstr "垂直方向の拡大縮小の中心"

#: clutter/clutter-actor.c:6937
msgid "Scale Gravity"
msgstr "重力方向の拡大縮小"

#: clutter/clutter-actor.c:6938
msgid "The center of scaling"
msgstr "拡大縮小の中心"

#: clutter/clutter-actor.c:6956
msgid "Rotation Angle X"
msgstr "X軸の回転角度"

#: clutter/clutter-actor.c:6957
msgid "The rotation angle on the X axis"
msgstr "X軸の回転角度"

#: clutter/clutter-actor.c:6975
msgid "Rotation Angle Y"
msgstr "Y軸の回転角度"

#: clutter/clutter-actor.c:6976
msgid "The rotation angle on the Y axis"
msgstr "Y軸の回転角度"

#: clutter/clutter-actor.c:6994
msgid "Rotation Angle Z"
msgstr "Z軸の回転角度"

#: clutter/clutter-actor.c:6995
msgid "The rotation angle on the Z axis"
msgstr "Z軸の回転角度"

#: clutter/clutter-actor.c:7013
msgid "Rotation Center X"
msgstr "X軸の回転の中心"

#: clutter/clutter-actor.c:7014
msgid "The rotation center on the X axis"
msgstr "X軸の回転の中心"

#: clutter/clutter-actor.c:7031
msgid "Rotation Center Y"
msgstr "Y軸の回転の中心"

#: clutter/clutter-actor.c:7032
msgid "The rotation center on the Y axis"
msgstr "Y軸の回転の中心"

#: clutter/clutter-actor.c:7049
msgid "Rotation Center Z"
msgstr "Z軸の回転の中心"

#: clutter/clutter-actor.c:7050
msgid "The rotation center on the Z axis"
msgstr "Z軸の回転の中心"

# Gravity は訳語から外した
#: clutter/clutter-actor.c:7067
msgid "Rotation Center Z Gravity"
msgstr "Z軸の回転の中心"

#: clutter/clutter-actor.c:7068
msgid "Center point for rotation around the Z axis"
msgstr "Z軸の回転の中心点"

#: clutter/clutter-actor.c:7096
msgid "Anchor X"
msgstr "X軸のアンカー"

#: clutter/clutter-actor.c:7097
msgid "X coordinate of the anchor point"
msgstr "X軸のアンカー点"

#: clutter/clutter-actor.c:7125
msgid "Anchor Y"
msgstr "Y軸のアンカー"

#: clutter/clutter-actor.c:7126
msgid "Y coordinate of the anchor point"
msgstr "Y軸のアンカー点"

#: clutter/clutter-actor.c:7153
msgid "Anchor Gravity"
msgstr "重力方向のアンカー"

#: clutter/clutter-actor.c:7154
msgid "The anchor point as a ClutterGravity"
msgstr "Clutter の重力のアンカー点"

#: clutter/clutter-actor.c:7173
msgid "Translation X"
msgstr "X軸移動"

#: clutter/clutter-actor.c:7174
msgid "Translation along the X axis"
msgstr "X軸方向の移動"

#: clutter/clutter-actor.c:7193
msgid "Translation Y"
msgstr "Y軸移動"

#: clutter/clutter-actor.c:7194
msgid "Translation along the Y axis"
msgstr "Y軸方向の移動"

#: clutter/clutter-actor.c:7213
msgid "Translation Z"
msgstr "Z軸移動"

#: clutter/clutter-actor.c:7214
msgid "Translation along the Z axis"
msgstr "Z軸方向の移動"

#: clutter/clutter-actor.c:7244
msgid "Transform"
msgstr "変形"

#: clutter/clutter-actor.c:7245
msgid "Transformation matrix"
msgstr "変形行列"

#: clutter/clutter-actor.c:7260
msgid "Transform Set"
msgstr "変形セット"

#: clutter/clutter-actor.c:7261
msgid "Whether the transform property is set"
msgstr "変形プロパティを設定するかどうか"

#: clutter/clutter-actor.c:7282
msgid "Child Transform"
msgstr "子オブジェクトの変形"

#: clutter/clutter-actor.c:7283
msgid "Children transformation matrix"
msgstr "子オブジェクトの変形行列"

#: clutter/clutter-actor.c:7298
msgid "Child Transform Set"
msgstr "子オブジェクトの変形の設定"

#: clutter/clutter-actor.c:7299
msgid "Whether the child-transform property is set"
msgstr "子オブジェクトの変形プロパティを設定するかどうか"

#: clutter/clutter-actor.c:7316
msgid "Show on set parent"
msgstr "設定された親オブジェクトを表示するかどうか"

#: clutter/clutter-actor.c:7317
msgid "Whether the actor is shown when parented"
msgstr "親オブジェクトになった アクターを表示するかどうか"

#: clutter/clutter-actor.c:7334
msgid "Clip to Allocation"
msgstr "領域のクリップ"

#: clutter/clutter-actor.c:7335
msgid "Sets the clip region to track the actor's allocation"
msgstr "アクターの領域をトレースし、クリップ領域を設定する"

#: clutter/clutter-actor.c:7348
msgid "Text Direction"
msgstr "文字の方向"

#: clutter/clutter-actor.c:7349
msgid "Direction of the text"
msgstr "文字の方向"

#: clutter/clutter-actor.c:7364
msgid "Has Pointer"
msgstr "ポインターあり"

#: clutter/clutter-actor.c:7365
msgid "Whether the actor contains the pointer of an input device"
msgstr "入力デバイスのポインターが アクターに含まれているかどうか"

#: clutter/clutter-actor.c:7378
msgid "Actions"
msgstr "動作"

#: clutter/clutter-actor.c:7379
msgid "Adds an action to the actor"
msgstr "アクターに動作を追加する"

#: clutter/clutter-actor.c:7392
msgid "Constraints"
msgstr "制約条件"

#: clutter/clutter-actor.c:7393
msgid "Adds a constraint to the actor"
msgstr "アクターに制約条件を追加する"

#: clutter/clutter-actor.c:7406
msgid "Effect"
msgstr "効果"

#: clutter/clutter-actor.c:7407
msgid "Add an effect to be applied on the actor"
msgstr "アクターに適用する効果を追加する"

#: clutter/clutter-actor.c:7421
msgid "Layout Manager"
msgstr "レイアウトマネジャー"

#: clutter/clutter-actor.c:7422
msgid "The object controlling the layout of an actor's children"
msgstr "アクターの子オブジェクトのレイアウトを制御するオブジェクト"

#: clutter/clutter-actor.c:7436
msgid "X Expand"
msgstr "X軸拡張"

#: clutter/clutter-actor.c:7437
msgid "Whether extra horizontal space should be assigned to the actor"
msgstr "アクターの水平方向に追加の間隔を割り当てるかどうか"

#: clutter/clutter-actor.c:7452
msgid "Y Expand"
msgstr "Y軸拡張"

#: clutter/clutter-actor.c:7453
msgid "Whether extra vertical space should be assigned to the actor"
msgstr "アクターの垂直方向に追加の間隔を割り当てるかどうか"

#: clutter/clutter-actor.c:7469
msgid "X Alignment"
msgstr "X軸の整列"

#: clutter/clutter-actor.c:7470
msgid "The alignment of the actor on the X axis within its allocation"
msgstr "アクターの領域をX軸に整列する"

#: clutter/clutter-actor.c:7485
msgid "Y Alignment"
msgstr "Y軸の整列"

#: clutter/clutter-actor.c:7486
msgid "The alignment of the actor on the Y axis within its allocation"
msgstr "アクターの領域をX軸に整列する"

#: clutter/clutter-actor.c:7505
msgid "Margin Top"
msgstr "上余白"

#: clutter/clutter-actor.c:7506
msgid "Extra space at the top"
msgstr "上の追加の余白"

#: clutter/clutter-actor.c:7527
msgid "Margin Bottom"
msgstr "下余白"

#: clutter/clutter-actor.c:7528
msgid "Extra space at the bottom"
msgstr "下の追加の余白"

#: clutter/clutter-actor.c:7549
msgid "Margin Left"
msgstr "左余白"

#: clutter/clutter-actor.c:7550
msgid "Extra space at the left"
msgstr "左の追加の余白"

#: clutter/clutter-actor.c:7571
msgid "Margin Right"
msgstr "右余白"

#: clutter/clutter-actor.c:7572
msgid "Extra space at the right"
msgstr "右の追加の余白"

#: clutter/clutter-actor.c:7588
msgid "Background Color Set"
msgstr "背景色の設定"

#: clutter/clutter-actor.c:7589 clutter/deprecated/clutter-box.c:271
msgid "Whether the background color is set"
msgstr "背景色が設定されているかどうか"

#: clutter/clutter-actor.c:7605
msgid "Background color"
msgstr "背景色"

#: clutter/clutter-actor.c:7606
msgid "The actor's background color"
msgstr "アクターの背景色"

#: clutter/clutter-actor.c:7621
msgid "First Child"
msgstr "最初の子オブジェクト"

#: clutter/clutter-actor.c:7622
msgid "The actor's first child"
msgstr "アクターの最初の子オブジェクト"

#: clutter/clutter-actor.c:7635
msgid "Last Child"
msgstr "最後の子オブジェクト"

#: clutter/clutter-actor.c:7636
msgid "The actor's last child"
msgstr "アクターの最後の子オブジェクト"

#: clutter/clutter-actor.c:7650
msgid "Content"
msgstr "中身"

#: clutter/clutter-actor.c:7651
msgid "Delegate object for painting the actor's content"
msgstr "アクターの中身描画をオブジェクトに移譲する"

#: clutter/clutter-actor.c:7676
msgid "Content Gravity"
msgstr "中身の重力"

#: clutter/clutter-actor.c:7677
msgid "Alignment of the actor's content"
msgstr "アクターの中身の整列"

#: clutter/clutter-actor.c:7697
msgid "Content Box"
msgstr "コンテンツボックス"

#: clutter/clutter-actor.c:7698
msgid "The bounding box of the actor's content"
msgstr "アクターの中身の境界を示す立方体"

#: clutter/clutter-actor.c:7706
msgid "Minification Filter"
msgstr "縮小フィルター"

#: clutter/clutter-actor.c:7707
msgid "The filter used when reducing the size of the content"
msgstr "中身の大きさを小さくした時に使用するフィルター"

#: clutter/clutter-actor.c:7714
msgid "Magnification Filter"
msgstr "拡大フィルター"

#: clutter/clutter-actor.c:7715
msgid "The filter used when increasing the size of the content"
msgstr "中身の大きさを大きくした時に使用するフィルター"

#: clutter/clutter-actor.c:7729
msgid "Content Repeat"
msgstr "中身の繰り返し"

#: clutter/clutter-actor.c:7730
msgid "The repeat policy for the actor's content"
msgstr "アクターの中身の繰り返し方法"

#: clutter/clutter-actor-meta.c:191 clutter/clutter-child-meta.c:142
msgid "Actor"
msgstr "Actor"

#: clutter/clutter-actor-meta.c:192
msgid "The actor attached to the meta"
msgstr "アクターに適用するメタ情報"

#: clutter/clutter-actor-meta.c:206
msgid "The name of the meta"
msgstr "メタ情報の名前"

#: clutter/clutter-actor-meta.c:219 clutter/clutter-input-device.c:339
#: clutter/deprecated/clutter-shader.c:309
msgid "Enabled"
msgstr "利用可能"

#: clutter/clutter-actor-meta.c:220
msgid "Whether the meta is enabled"
msgstr "メタ情報を利用可能にするかどうか"

#: clutter/clutter-align-constraint.c:279
#: clutter/clutter-bind-constraint.c:358 clutter/clutter-clone.c:341
#: clutter/clutter-snap-constraint.c:321
msgid "Source"
msgstr "原点"

#: clutter/clutter-align-constraint.c:280
msgid "The source of the alignment"
msgstr "整列の原点"

#: clutter/clutter-align-constraint.c:293
msgid "Align Axis"
msgstr "整列の軸"

#: clutter/clutter-align-constraint.c:294
msgid "The axis to align the position to"
msgstr "位置を整列させる軸"

#: clutter/clutter-align-constraint.c:313
#: clutter/clutter-desaturate-effect.c:270
msgid "Factor"
msgstr "係数"

#: clutter/clutter-align-constraint.c:314
msgid "The alignment factor, between 0.0 and 1.0"
msgstr "整列の係数。0.0から1.0まで"

#: clutter/clutter-backend.c:380
msgid "Unable to initialize the Clutter backend"
msgstr "Clutter のバックエンドを初期化できません"

#: clutter/clutter-backend.c:454
#, c-format
msgid "The backend of type '%s' does not support creating multiple stages"
msgstr ""
"バックエンドの形式 '%s' は作成している複数のステージでサポートされていません"

#: clutter/clutter-bind-constraint.c:359
msgid "The source of the binding"
msgstr "拘束する原点"

#: clutter/clutter-bind-constraint.c:372
msgid "Coordinate"
msgstr "座標"

#: clutter/clutter-bind-constraint.c:373
msgid "The coordinate to bind"
msgstr "拘束される座標"

#: clutter/clutter-bind-constraint.c:387 clutter/clutter-path-constraint.c:226
#: clutter/clutter-snap-constraint.c:366
msgid "Offset"
msgstr "オフセット"

#: clutter/clutter-bind-constraint.c:388
msgid "The offset in pixels to apply to the binding"
msgstr "拘束を適用するピクセル単位のオフセット"

#: clutter/clutter-binding-pool.c:320
msgid "The unique name of the binding pool"
msgstr "拘束する予備領域の固有名"

#: clutter/clutter-bin-layout.c:238 clutter/clutter-bin-layout.c:651
#: clutter/clutter-box-layout.c:388 clutter/clutter-table-layout.c:604
msgid "Horizontal Alignment"
msgstr "水平方向の整列"

#: clutter/clutter-bin-layout.c:239
msgid "Horizontal alignment for the actor inside the layout manager"
msgstr "レイアウトマネジャー内のアクターの水平方向の整列"

#: clutter/clutter-bin-layout.c:247 clutter/clutter-bin-layout.c:671
#: clutter/clutter-box-layout.c:397 clutter/clutter-table-layout.c:619
msgid "Vertical Alignment"
msgstr "垂直方向の整列"

#: clutter/clutter-bin-layout.c:248
msgid "Vertical alignment for the actor inside the layout manager"
msgstr "レイアウトマネジャー内のアクターの垂直方向の整列"

#: clutter/clutter-bin-layout.c:652
msgid "Default horizontal alignment for the actors inside the layout manager"
msgstr "レイアウトマネジャー内のアクターの水平方向の整列のデフォルト"

#: clutter/clutter-bin-layout.c:672
msgid "Default vertical alignment for the actors inside the layout manager"
msgstr "レイアウトマネジャー内のアクターの水平方向の整列のデフォルト"

#: clutter/clutter-box-layout.c:363
msgid "Expand"
msgstr "展張"

#: clutter/clutter-box-layout.c:364
msgid "Allocate extra space for the child"
msgstr "子オブジェクトの追加領域"

#: clutter/clutter-box-layout.c:370 clutter/clutter-table-layout.c:583
msgid "Horizontal Fill"
msgstr "水平方向に展張"

#: clutter/clutter-box-layout.c:371 clutter/clutter-table-layout.c:584
msgid ""
"Whether the child should receive priority when the container is allocating "
"spare space on the horizontal axis"
msgstr ""
"コンテナーの水平軸に割り当てられている追加領域を子オブジェクトに割り当てるか"
"どうか"

#: clutter/clutter-box-layout.c:379 clutter/clutter-table-layout.c:590
msgid "Vertical Fill"
msgstr "垂直方向に展張"

#: clutter/clutter-box-layout.c:380 clutter/clutter-table-layout.c:591
msgid ""
"Whether the child should receive priority when the container is allocating "
"spare space on the vertical axis"
msgstr ""
"コンテナーの垂直軸に割り当てられている追加領域を子オブジェクトに割り当てるか"
"どうか"

#: clutter/clutter-box-layout.c:389 clutter/clutter-table-layout.c:605
msgid "Horizontal alignment of the actor within the cell"
msgstr "セル内のアクターの水平整列"

#: clutter/clutter-box-layout.c:398 clutter/clutter-table-layout.c:620
msgid "Vertical alignment of the actor within the cell"
msgstr "セル内のアクターの垂直整列"

#: clutter/clutter-box-layout.c:1359
msgid "Vertical"
msgstr "垂直方向"

#: clutter/clutter-box-layout.c:1360
msgid "Whether the layout should be vertical, rather than horizontal"
msgstr "レイアウトの優先順位を水平方向ではなく垂直方向にするかどうか"

#: clutter/clutter-box-layout.c:1377 clutter/clutter-flow-layout.c:942
#: clutter/clutter-grid-layout.c:1549
msgid "Orientation"
msgstr "向き"

#: clutter/clutter-box-layout.c:1378 clutter/clutter-flow-layout.c:943
#: clutter/clutter-grid-layout.c:1550
msgid "The orientation of the layout"
msgstr "レイアウトの向き"

#: clutter/clutter-box-layout.c:1394 clutter/clutter-flow-layout.c:958
msgid "Homogeneous"
msgstr "均等配置"

#: clutter/clutter-box-layout.c:1395
msgid ""
"Whether the layout should be homogeneous, i.e. all childs get the same size"
msgstr ""
"レイアウトを均等配置にするかどうか。たとえば子オブジェクトをすべて同じ大きさ"
"にする"

#: clutter/clutter-box-layout.c:1410
msgid "Pack Start"
msgstr "パックの開始"

#: clutter/clutter-box-layout.c:1411
msgid "Whether to pack items at the start of the box"
msgstr "ボックスの開始時にアイテムをパックするかどうか"

#: clutter/clutter-box-layout.c:1424
msgid "Spacing"
msgstr "間隔"

#: clutter/clutter-box-layout.c:1425
msgid "Spacing between children"
msgstr "子オブジェクト間の間隔"

#: clutter/clutter-box-layout.c:1442 clutter/clutter-table-layout.c:1667
msgid "Use Animations"
msgstr "アニメーションを使用する"

#: clutter/clutter-box-layout.c:1443 clutter/clutter-table-layout.c:1668
msgid "Whether layout changes should be animated"
msgstr "レイアウトの変更をアニメーション化するかどうか"

# Easing とは Tween の変化曲線を意味する。Tween は減少なので、暫減モードとでも訳したほうが良いかもしれない。
#: clutter/clutter-box-layout.c:1467 clutter/clutter-table-layout.c:1692
msgid "Easing Mode"
msgstr "イージングモード"

#: clutter/clutter-box-layout.c:1468 clutter/clutter-table-layout.c:1693
msgid "The easing mode of the animations"
msgstr "アニメーションのイージングモード"

#: clutter/clutter-box-layout.c:1488 clutter/clutter-table-layout.c:1713
msgid "Easing Duration"
msgstr "イージング継続時間"

#: clutter/clutter-box-layout.c:1489 clutter/clutter-table-layout.c:1714
msgid "The duration of the animations"
msgstr "アニメーションの継続時間"

#: clutter/clutter-brightness-contrast-effect.c:321
msgid "Brightness"
msgstr "明るさ"

#: clutter/clutter-brightness-contrast-effect.c:322
msgid "The brightness change to apply"
msgstr "明るさの変化を適用する"

#: clutter/clutter-brightness-contrast-effect.c:341
msgid "Contrast"
msgstr "コントラスト"

#: clutter/clutter-brightness-contrast-effect.c:342
msgid "The contrast change to apply"
msgstr "コントラストの変化を適用する"

#: clutter/clutter-canvas.c:225
msgid "The width of the canvas"
msgstr "カンバスの幅"

#: clutter/clutter-canvas.c:241
msgid "The height of the canvas"
msgstr "カンバスの高さ"

#: clutter/clutter-child-meta.c:127
msgid "Container"
msgstr "コンテナー"

#: clutter/clutter-child-meta.c:128
msgid "The container that created this data"
msgstr "このデータで作成されるコンテナー"

#: clutter/clutter-child-meta.c:143
msgid "The actor wrapped by this data"
msgstr "このデータでラップされるアクター"

#: clutter/clutter-click-action.c:586
msgid "Pressed"
msgstr "押下"

#: clutter/clutter-click-action.c:587
msgid "Whether the clickable should be in pressed state"
msgstr "クリック可能なものの押下状態にするかどうか"

#: clutter/clutter-click-action.c:600
msgid "Held"
msgstr "保留"

#: clutter/clutter-click-action.c:601
msgid "Whether the clickable has a grab"
msgstr "クリック可能なものの状態を保持するかどうか"

#: clutter/clutter-click-action.c:618 clutter/clutter-settings.c:607
msgid "Long Press Duration"
msgstr "長い押下時間"

#: clutter/clutter-click-action.c:619
msgid "The minimum duration of a long press to recognize the gesture"
msgstr "ジェスチャーで長い押下として認識される最小の押下時間"

#: clutter/clutter-click-action.c:637
msgid "Long Press Threshold"
msgstr "長い押下のしきい値"

#: clutter/clutter-click-action.c:638
msgid "The maximum threshold before a long press is cancelled"
msgstr "長い押下ではないと認識されるまでの最大しきい値"

#: clutter/clutter-clone.c:342
msgid "Specifies the actor to be cloned"
msgstr "複製されるアクターの指定"

#: clutter/clutter-colorize-effect.c:251
msgid "Tint"
msgstr "色合い"

#: clutter/clutter-colorize-effect.c:252
msgid "The tint to apply"
msgstr "適用する色合い"

#: clutter/clutter-deform-effect.c:592
msgid "Horizontal Tiles"
msgstr "水平タイル"

#: clutter/clutter-deform-effect.c:593
msgid "The number of horizontal tiles"
msgstr "水平タイルの数"

#: clutter/clutter-deform-effect.c:608
msgid "Vertical Tiles"
msgstr "垂直タイル"

#: clutter/clutter-deform-effect.c:609
msgid "The number of vertical tiles"
msgstr "垂直タイルの数"

#: clutter/clutter-deform-effect.c:626
msgid "Back Material"
msgstr "背景の質感"

#: clutter/clutter-deform-effect.c:627
msgid "The material to be used when painting the back of the actor"
msgstr "アクターの背景描画時の質感"

#: clutter/clutter-desaturate-effect.c:271
msgid "The desaturation factor"
msgstr "脱飽和係数"

#: clutter/clutter-device-manager.c:127 clutter/clutter-input-device.c:368
#: clutter/x11/clutter-keymap-x11.c:321
msgid "Backend"
msgstr "バックエンド"

#: clutter/clutter-device-manager.c:128
msgid "The ClutterBackend of the device manager"
msgstr "デバイスマネジャーのClutterBackend"

#: clutter/clutter-drag-action.c:741
msgid "Horizontal Drag Threshold"
msgstr "水平ドラッグのしきい値"

#: clutter/clutter-drag-action.c:742
msgid "The horizontal amount of pixels required to start dragging"
msgstr "ドラッグ開始で必要となるピクセル単位の最小水平移動量"

#: clutter/clutter-drag-action.c:769
msgid "Vertical Drag Threshold"
msgstr "垂直ドラッグのしきい値"

#: clutter/clutter-drag-action.c:770
msgid "The vertical amount of pixels required to start dragging"
msgstr "ドラッグ開始で必要となるピクセル単位の最小垂直移動量"

#: clutter/clutter-drag-action.c:791
msgid "Drag Handle"
msgstr "ドラッグ処理"

#: clutter/clutter-drag-action.c:792
msgid "The actor that is being dragged"
msgstr "ドラッグされているアクター"

#: clutter/clutter-drag-action.c:805
msgid "Drag Axis"
msgstr "ドラッグ方向"

#: clutter/clutter-drag-action.c:806
msgid "Constraints the dragging to an axis"
msgstr "ドラッグが制限される軸"

#: clutter/clutter-drag-action.c:822
msgid "Drag Area"
msgstr "ドラッグ領域"

#: clutter/clutter-drag-action.c:823
msgid "Constrains the dragging to a rectangle"
msgstr "ドラッグ可能な長方形の制限"

#: clutter/clutter-drag-action.c:836
msgid "Drag Area Set"
msgstr "ドラッグ領域を設定"

#: clutter/clutter-drag-action.c:837
msgid "Whether the drag area is set"
msgstr "ドラッグ領域を設定するかどうか"

#: clutter/clutter-flow-layout.c:959
msgid "Whether each item should receive the same allocation"
msgstr "別の要素が同じ領域を占めるかどうか"

#: clutter/clutter-flow-layout.c:974 clutter/clutter-table-layout.c:1629
msgid "Column Spacing"
msgstr "列の間隔"

#: clutter/clutter-flow-layout.c:975
msgid "The spacing between columns"
msgstr "列の間隔"

#: clutter/clutter-flow-layout.c:991 clutter/clutter-table-layout.c:1643
msgid "Row Spacing"
msgstr "行の間隔"

#: clutter/clutter-flow-layout.c:992
msgid "The spacing between rows"
msgstr "行の間隔"

#: clutter/clutter-flow-layout.c:1006
msgid "Minimum Column Width"
msgstr "列の最小幅"

#: clutter/clutter-flow-layout.c:1007
msgid "Minimum width for each column"
msgstr "それぞれの列の最小幅"

#: clutter/clutter-flow-layout.c:1022
msgid "Maximum Column Width"
msgstr "列の最大幅"

#: clutter/clutter-flow-layout.c:1023
msgid "Maximum width for each column"
msgstr "それぞれの列の最大幅"

#: clutter/clutter-flow-layout.c:1037
msgid "Minimum Row Height"
msgstr "行の最小高さ"

#: clutter/clutter-flow-layout.c:1038
msgid "Minimum height for each row"
msgstr "それぞれの行の最小高さ"

#: clutter/clutter-flow-layout.c:1053
msgid "Maximum Row Height"
msgstr "行の最大高さ"

#: clutter/clutter-flow-layout.c:1054
msgid "Maximum height for each row"
msgstr "それぞれの行の最大高さ"

#: clutter/clutter-flow-layout.c:1069 clutter/clutter-flow-layout.c:1070
msgid "Snap to grid"
msgstr ""

#: clutter/clutter-gesture-action.c:650
#, fuzzy
msgid "Number touch points"
msgstr "軸の数"

#: clutter/clutter-gesture-action.c:651
#, fuzzy
msgid "Number of touch points"
msgstr "軸の数"

#: clutter/clutter-grid-layout.c:1223
msgid "Left attachment"
msgstr "左アタッチ"

#: clutter/clutter-grid-layout.c:1224
msgid "The column number to attach the left side of the child to"
msgstr "子オブジェクトの左側にアタッチする列番号"

#: clutter/clutter-grid-layout.c:1231
msgid "Top attachment"
msgstr "上アタッチ"

#: clutter/clutter-grid-layout.c:1232
msgid "The row number to attach the top side of a child widget to"
msgstr "子オブジェクトの上側にアタッチする行番号"

#: clutter/clutter-grid-layout.c:1240
msgid "The number of columns that a child spans"
msgstr "子オブジェクトを展開する列数"

#: clutter/clutter-grid-layout.c:1247
msgid "The number of rows that a child spans"
msgstr "子オブジェクトを展開する行数"

#: clutter/clutter-grid-layout.c:1564
msgid "Row spacing"
msgstr "行の展開"

#: clutter/clutter-grid-layout.c:1565
msgid "The amount of space between two consecutive rows"
msgstr "隣接する2行間の間隔"

#: clutter/clutter-grid-layout.c:1578
msgid "Column spacing"
msgstr "列の展開"

#: clutter/clutter-grid-layout.c:1579
msgid "The amount of space between two consecutive columns"
msgstr "隣接する2列間の間隔"

#: clutter/clutter-grid-layout.c:1593
msgid "Row Homogeneous"
msgstr "行の均等配置"

#: clutter/clutter-grid-layout.c:1594
msgid "If TRUE, the rows are all the same height"
msgstr "真の場合、全行を同じ高さにする"

#: clutter/clutter-grid-layout.c:1607
msgid "Column Homogeneous"
msgstr "列の均等配置"

#: clutter/clutter-grid-layout.c:1608
msgid "If TRUE, the columns are all the same width"
msgstr "真の場合、全列を同じ高さにする"

#: clutter/clutter-image.c:249 clutter/clutter-image.c:312
#: clutter/clutter-image.c:400
msgid "Unable to load image data"
msgstr "画像データを読み込めません"

#: clutter/clutter-input-device.c:244
msgid "Id"
msgstr "ID"

#: clutter/clutter-input-device.c:245
msgid "Unique identifier of the device"
msgstr "デバイスの固有識別子"

#: clutter/clutter-input-device.c:261
msgid "The name of the device"
msgstr "デバイス名"

#: clutter/clutter-input-device.c:275
msgid "Device Type"
msgstr "デバイスの形式"

#: clutter/clutter-input-device.c:276
msgid "The type of the device"
msgstr "デバイスの形式"

#: clutter/clutter-input-device.c:291
msgid "Device Manager"
msgstr "デバイスマネジャー"

#: clutter/clutter-input-device.c:292
msgid "The device manager instance"
msgstr "デバイスマネジャーのインスタンス"

#: clutter/clutter-input-device.c:305
msgid "Device Mode"
msgstr "デバイスモード"

#: clutter/clutter-input-device.c:306
msgid "The mode of the device"
msgstr "デバイスのモード"

#: clutter/clutter-input-device.c:320
msgid "Has Cursor"
msgstr "カーソルの有無"

#: clutter/clutter-input-device.c:321
msgid "Whether the device has a cursor"
msgstr "デバイスにカーソルがあるかどうか"

#: clutter/clutter-input-device.c:340
msgid "Whether the device is enabled"
msgstr "デバイスが利用可能かどうか"

#: clutter/clutter-input-device.c:353
msgid "Number of Axes"
msgstr "軸の数"

#: clutter/clutter-input-device.c:354
msgid "The number of axes on the device"
msgstr "デバイスの軸の数"

#: clutter/clutter-input-device.c:369
msgid "The backend instance"
msgstr "バックエンドのインスタンス"

#: clutter/clutter-interval.c:553
msgid "Value Type"
msgstr "値の形式"

#: clutter/clutter-interval.c:554
msgid "The type of the values in the interval"
msgstr "インターバルの値の形式"

#: clutter/clutter-interval.c:569
msgid "Initial Value"
msgstr "初期値"

#: clutter/clutter-interval.c:570
msgid "Initial value of the interval"
msgstr "インターバルの初期値"

#: clutter/clutter-interval.c:584
msgid "Final Value"
msgstr "終了値"

#: clutter/clutter-interval.c:585
msgid "Final value of the interval"
msgstr "インターバルの終了値"

#: clutter/clutter-layout-meta.c:117
msgid "Manager"
msgstr "マネジャー"

#: clutter/clutter-layout-meta.c:118
msgid "The manager that created this data"
msgstr "このデータで作成されるマネジャー"

# 翻訳せずに英文のまま残してください。
# Whoever translated default:LTR did so wrongly.
# というエラーになります。
#: clutter/clutter-main.c:795
msgid "default:LTR"
msgstr "default:LTR"

#: clutter/clutter-main.c:1622
msgid "Show frames per second"
msgstr "1秒に表示されるフレーム数"

#: clutter/clutter-main.c:1624
msgid "Default frame rate"
msgstr "デフォルトのフレームレート"

#: clutter/clutter-main.c:1626
msgid "Make all warnings fatal"
msgstr "すべての警告を致命的として扱う"

#: clutter/clutter-main.c:1629
msgid "Direction for the text"
msgstr "文字の方向"

#: clutter/clutter-main.c:1632
msgid "Disable mipmapping on text"
msgstr "テキストのミップマッピングを利用不可にする"

#: clutter/clutter-main.c:1635
msgid "Use 'fuzzy' picking"
msgstr "fuzzy 選択を使用"

#: clutter/clutter-main.c:1638
msgid "Clutter debugging flags to set"
msgstr "Clutter のデバッグフラグを設定する"

#: clutter/clutter-main.c:1640
msgid "Clutter debugging flags to unset"
msgstr "Clutter のデバッグフラグを解除する"

#: clutter/clutter-main.c:1644
msgid "Clutter profiling flags to set"
msgstr "Clutter のプロファイルフラグを設定する"

#: clutter/clutter-main.c:1646
msgid "Clutter profiling flags to unset"
msgstr "Clutter のプロファイルフラグを解除する"

#: clutter/clutter-main.c:1649
msgid "Enable accessibility"
msgstr "アクセシビリティを利用可能にする"

#: clutter/clutter-main.c:1841
msgid "Clutter Options"
msgstr "Clutter のオプション"

#: clutter/clutter-main.c:1842
msgid "Show Clutter Options"
msgstr "Clutter のオプションを表示する"

#: clutter/clutter-pan-action.c:445
msgid "Pan Axis"
msgstr "パン方向"

#: clutter/clutter-pan-action.c:446
msgid "Constraints the panning to an axis"
msgstr "パンする軸を制限する"

#: clutter/clutter-pan-action.c:460
msgid "Interpolate"
msgstr "補完"

#: clutter/clutter-pan-action.c:461
msgid "Whether interpolated events emission is enabled."
msgstr "補完イベントの発生を利用するかどうか"

#: clutter/clutter-pan-action.c:477
msgid "Deceleration"
msgstr "減速"

#: clutter/clutter-pan-action.c:478
msgid "Rate at which the interpolated panning will decelerate in"
msgstr "パンの補完比率を減速する"

#: clutter/clutter-pan-action.c:495
msgid "Initial acceleration factor"
msgstr "内部加速係数"

#: clutter/clutter-pan-action.c:496
msgid "Factor applied to the momentum when starting the interpolated phase"
msgstr "補完フェーズ開始時の運動量の係数"

#: clutter/clutter-path-constraint.c:212
#: clutter/deprecated/clutter-behaviour-path.c:221
msgid "Path"
msgstr "パス"

#: clutter/clutter-path-constraint.c:213
msgid "The path used to constrain an actor"
msgstr "アクターの移動を制限するパス"

#: clutter/clutter-path-constraint.c:227
msgid "The offset along the path, between -1.0 and 2.0"
msgstr "パスのオフセット、-1.0から2.0まで"

#: clutter/clutter-property-transition.c:269
msgid "Property Name"
msgstr "プロパティ名"

#: clutter/clutter-property-transition.c:270
msgid "The name of the property to animate"
msgstr "アニメーションのプロパティ名"

#: clutter/clutter-script.c:464
msgid "Filename Set"
msgstr "ファイル名の設定"

#: clutter/clutter-script.c:465
msgid "Whether the :filename property is set"
msgstr "ファイル名プロパティが設定されているかどうか"

#: clutter/clutter-script.c:479 clutter/deprecated/clutter-texture.c:1080
msgid "Filename"
msgstr "ファイル名"

#: clutter/clutter-script.c:480
msgid "The path of the currently parsed file"
msgstr "現在解析しているファイルのパス"

#: clutter/clutter-script.c:497
msgid "Translation Domain"
msgstr "翻訳のドメイン"

#: clutter/clutter-script.c:498
msgid "The translation domain used to localize string"
msgstr "ローカライズされた文字の翻訳ドメイン"

#: clutter/clutter-scroll-actor.c:189
msgid "Scroll Mode"
msgstr "スクロールモード"

#: clutter/clutter-scroll-actor.c:190
msgid "The scrolling direction"
msgstr "スクロールの方向"

#: clutter/clutter-settings.c:448
msgid "Double Click Time"
msgstr "ダブルクリック時間"

#: clutter/clutter-settings.c:449
msgid "The time between clicks necessary to detect a multiple click"
msgstr "複数回クリックしたことを検出するのに必要なクリック間の時間"

# Distance は距離だけど、ここでは"移動量"と訳す
#: clutter/clutter-settings.c:464
msgid "Double Click Distance"
msgstr "ダブルクリックの移動量"

#: clutter/clutter-settings.c:465
msgid "The distance between clicks necessary to detect a multiple click"
msgstr "複数回クリックしたことを検出するのに必要なクリック間の移動量"

#: clutter/clutter-settings.c:480
msgid "Drag Threshold"
msgstr "ドラッグのしきい値"

#: clutter/clutter-settings.c:481
msgid "The distance the cursor should travel before starting to drag"
msgstr "ドラッグ開始からのカーソル移動量"

#: clutter/clutter-settings.c:496 clutter/clutter-text.c:3396
msgid "Font Name"
msgstr "フォント名"

#: clutter/clutter-settings.c:497
msgid ""
"The description of the default font, as one that could be parsed by Pango"
msgstr "Pango で解析可能な、デフォルトフォントの説明"

#: clutter/clutter-settings.c:512
msgid "Font Antialias"
msgstr "フォントのアンチエイリアス"

#: clutter/clutter-settings.c:513
msgid ""
"Whether to use antialiasing (1 to enable, 0 to disable, and -1 to use the "
"default)"
msgstr ""
"アンチエイリアスを使用するかどうか(1は使用、0は使用しない、-1はデフォルトを使"
"用)"

#: clutter/clutter-settings.c:529
msgid "Font DPI"
msgstr "フォントのDPI"

#: clutter/clutter-settings.c:530
msgid ""
"The resolution of the font, in 1024 * dots/inch, or -1 to use the default"
msgstr "フォントの解像度、1024 * dot/inch または デフォルトを使用する -1"

#: clutter/clutter-settings.c:546
msgid "Font Hinting"
msgstr "フォントのヒンティング"

#: clutter/clutter-settings.c:547
msgid ""
"Whether to use hinting (1 to enable, 0 to disable and -1 to use the default)"
msgstr ""
"フォントのヒンティングを使用するかどうか (1は使用、0は使用しない、-1はデフォ"
"ルトを使用する)"

#: clutter/clutter-settings.c:568
msgid "Font Hint Style"
msgstr "フォントのヒンティングスタイル"

#: clutter/clutter-settings.c:569
msgid "The style of hinting (hintnone, hintslight, hintmedium, hintfull)"
msgstr "ヒンティングのスタイル (hintnone, hintslight, hintmedium, hintfull)"

#: clutter/clutter-settings.c:590
msgid "Font Subpixel Order"
msgstr "フォントのサプピクセルオーダー"

#: clutter/clutter-settings.c:591
msgid "The type of subpixel antialiasing (none, rgb, bgr, vrgb, vbgr)"
msgstr "サブピクセルのアンチエイリアシングの形式 (none, rgb, bgr, vrgb, vbgr)"

#: clutter/clutter-settings.c:608
msgid "The minimum duration for a long press gesture to be recognized"
msgstr "長押しジェスチャーと認識される最小時間"

#: clutter/clutter-settings.c:615
msgid "Fontconfig configuration timestamp"
msgstr "Fontconfig で設定したタイムスタンプ"

#: clutter/clutter-settings.c:616
msgid "Timestamp of the current fontconfig configuration"
msgstr "現在使用している fontconfig 設定のタイムスタンプ"

#: clutter/clutter-settings.c:633
msgid "Password Hint Time"
msgstr "パスワードのヒントを表示する時間"

#: clutter/clutter-settings.c:634
msgid "How long to show the last input character in hidden entries"
msgstr "隠し文字入力で最後に入力した文字を表示する時間"

#: clutter/clutter-shader-effect.c:485
msgid "Shader Type"
msgstr "シェーダーの形式"

#: clutter/clutter-shader-effect.c:486
msgid "The type of shader used"
msgstr "使用しているシェーダーの形式"

#: clutter/clutter-snap-constraint.c:322
msgid "The source of the constraint"
msgstr "制限の原点"

#: clutter/clutter-snap-constraint.c:335
msgid "From Edge"
msgstr "エッジから"

#: clutter/clutter-snap-constraint.c:336
msgid "The edge of the actor that should be snapped"
msgstr "アクターをスナップするエッジ"

#: clutter/clutter-snap-constraint.c:350
msgid "To Edge"
msgstr "エッジまで"

#: clutter/clutter-snap-constraint.c:351
msgid "The edge of the source that should be snapped"
msgstr "スナップする原点のエッジ"

#: clutter/clutter-snap-constraint.c:367
msgid "The offset in pixels to apply to the constraint"
msgstr "制限で適用するピクセル単位のオフセット"

#: clutter/clutter-stage.c:1902
msgid "Fullscreen Set"
msgstr "フルスクリーン設定"

#: clutter/clutter-stage.c:1903
msgid "Whether the main stage is fullscreen"
msgstr "中心となるステージをフルスクリーン表示するかどうか"

#: clutter/clutter-stage.c:1917
msgid "Offscreen"
msgstr "オフスクリーン"

#: clutter/clutter-stage.c:1918
msgid "Whether the main stage should be rendered offscreen"
msgstr "中心となるステージをオフスクリーンでレンダリングするかどうか"

#: clutter/clutter-stage.c:1930 clutter/clutter-text.c:3510
msgid "Cursor Visible"
msgstr "カーソル表示"

#: clutter/clutter-stage.c:1931
msgid "Whether the mouse pointer is visible on the main stage"
msgstr "中心となるステージでマウスポインターを表示するかどうか"

#: clutter/clutter-stage.c:1945
msgid "User Resizable"
msgstr "ユーザーによるサイズの変更"

#: clutter/clutter-stage.c:1946
msgid "Whether the stage is able to be resized via user interaction"
msgstr "ステージをユーザーがサイズ変更できるかどうか"

#: clutter/clutter-stage.c:1961 clutter/deprecated/clutter-box.c:256
#: clutter/deprecated/clutter-rectangle.c:270
msgid "Color"
msgstr "色"

#: clutter/clutter-stage.c:1962
msgid "The color of the stage"
msgstr "ステージの色"

#: clutter/clutter-stage.c:1977
msgid "Perspective"
msgstr "遠近法"

#: clutter/clutter-stage.c:1978
msgid "Perspective projection parameters"
msgstr "遠近法の投影パラメーター"

#: clutter/clutter-stage.c:1993
msgid "Title"
msgstr "タイトル"

#: clutter/clutter-stage.c:1994
msgid "Stage Title"
msgstr "ステージのタイトル"

#: clutter/clutter-stage.c:2011
msgid "Use Fog"
msgstr "Fog(霞効果)を使用する"

#: clutter/clutter-stage.c:2012
msgid "Whether to enable depth cueing"
msgstr "頭出しの深さを利用可能にするかどうか"

#: clutter/clutter-stage.c:2028
msgid "Fog"
msgstr "Fog(霞効果)"

#: clutter/clutter-stage.c:2029
msgid "Settings for the depth cueing"
msgstr "深さの先頭の設定"

#: clutter/clutter-stage.c:2045
msgid "Use Alpha"
msgstr "アルファを使用する"

#: clutter/clutter-stage.c:2046
msgid "Whether to honour the alpha component of the stage color"
msgstr "ステージ色のアルファ値を尊重するかどうか"

#: clutter/clutter-stage.c:2062
msgid "Key Focus"
msgstr "キーフォーカス"

#: clutter/clutter-stage.c:2063
msgid "The currently key focused actor"
msgstr "現在キーフォーカスされているアクター"

#: clutter/clutter-stage.c:2079
msgid "No Clear Hint"
msgstr "不鮮明なヒンティング"

#: clutter/clutter-stage.c:2080
msgid "Whether the stage should clear its contents"
msgstr "ステージの中身を鮮明にするかどうか"

#: clutter/clutter-stage.c:2093
msgid "Accept Focus"
msgstr "フォーカスの許可"

#: clutter/clutter-stage.c:2094
msgid "Whether the stage should accept focus on show"
msgstr "ステージが表示時にフォーカスを許可するかどうか"

#: clutter/clutter-table-layout.c:537
msgid "Column Number"
msgstr "列番号"

#: clutter/clutter-table-layout.c:538
msgid "The column the widget resides in"
msgstr "ウィジェットに隣接する列番号"

#: clutter/clutter-table-layout.c:545
msgid "Row Number"
msgstr "行番号"

#: clutter/clutter-table-layout.c:546
msgid "The row the widget resides in"
msgstr "ウィジェットが隣接する行番号"

#: clutter/clutter-table-layout.c:553
msgid "Column Span"
msgstr "列の展張"

#: clutter/clutter-table-layout.c:554
msgid "The number of columns the widget should span"
msgstr "ウィジェットを展張する列数"

#: clutter/clutter-table-layout.c:561
msgid "Row Span"
msgstr "行の展張"

#: clutter/clutter-table-layout.c:562
msgid "The number of rows the widget should span"
msgstr "ウィジェットを展張する行数"

#: clutter/clutter-table-layout.c:569
msgid "Horizontal Expand"
msgstr "水平拡張"

#: clutter/clutter-table-layout.c:570
msgid "Allocate extra space for the child in horizontal axis"
msgstr "子オブジェクト用の水平方向の追加領域"

#: clutter/clutter-table-layout.c:576
msgid "Vertical Expand"
msgstr "垂直拡張"

#: clutter/clutter-table-layout.c:577
msgid "Allocate extra space for the child in vertical axis"
msgstr "子オブジェクト用の垂直方向の追加領域"

#: clutter/clutter-table-layout.c:1630
msgid "Spacing between columns"
msgstr "列の間隔"

#: clutter/clutter-table-layout.c:1644
msgid "Spacing between rows"
msgstr "行の間隔"

#: clutter/clutter-text-buffer.c:347 clutter/clutter-text.c:3431
msgid "Text"
msgstr "テキスト"

#: clutter/clutter-text-buffer.c:348
msgid "The contents of the buffer"
msgstr "バッファーの内容"

#: clutter/clutter-text-buffer.c:361
msgid "Text length"
msgstr "テキストの長さ"

#: clutter/clutter-text-buffer.c:362
msgid "Length of the text currently in the buffer"
msgstr "バッファー内の現在のテキストの長さ"

#: clutter/clutter-text-buffer.c:375
msgid "Maximum length"
msgstr "最大長"

#: clutter/clutter-text-buffer.c:376
msgid "Maximum number of characters for this entry. Zero if no maximum"
msgstr "この入力枠の最大文字数。最大値が無い場合は 0"

#: clutter/clutter-text.c:3378
msgid "Buffer"
msgstr "バッファー"

#: clutter/clutter-text.c:3379
msgid "The buffer for the text"
msgstr "テキストのバッファー"

#: clutter/clutter-text.c:3397
msgid "The font to be used by the text"
msgstr "テキストで使用するフォント"

# description を"項目"と訳出
#: clutter/clutter-text.c:3414
msgid "Font Description"
msgstr "フォントの項目"

#: clutter/clutter-text.c:3415
msgid "The font description to be used"
msgstr "使用するフォントの項目"

#: clutter/clutter-text.c:3432
msgid "The text to render"
msgstr "レンダリングするテキスト"

#: clutter/clutter-text.c:3446
msgid "Font Color"
msgstr "フォントの色"

#: clutter/clutter-text.c:3447
msgid "Color of the font used by the text"
msgstr "テキストで使用するフォントの色"

#: clutter/clutter-text.c:3462
msgid "Editable"
msgstr "編集可能"

#: clutter/clutter-text.c:3463
msgid "Whether the text is editable"
msgstr "テキストを編集可能にするかどうか"

#: clutter/clutter-text.c:3478
msgid "Selectable"
msgstr "選択可能"

#: clutter/clutter-text.c:3479
msgid "Whether the text is selectable"
msgstr "テキストを選択可能にするかどうか"

#: clutter/clutter-text.c:3493
msgid "Activatable"
msgstr "利用可能"

#: clutter/clutter-text.c:3494
msgid "Whether pressing return causes the activate signal to be emitted"
msgstr "リターンキーで activate シグナルを送信するかどうか"

#: clutter/clutter-text.c:3511
msgid "Whether the input cursor is visible"
msgstr "入力カーソルを表示するかどうか"

#: clutter/clutter-text.c:3525 clutter/clutter-text.c:3526
msgid "Cursor Color"
msgstr "カーソルの色"

#: clutter/clutter-text.c:3541
msgid "Cursor Color Set"
msgstr "カーソルの色の設定"

#: clutter/clutter-text.c:3542
msgid "Whether the cursor color has been set"
msgstr "カーソルの色が設定されているかどうか"

#: clutter/clutter-text.c:3557
msgid "Cursor Size"
msgstr "カーソルの大きさ"

#: clutter/clutter-text.c:3558
msgid "The width of the cursor, in pixels"
msgstr "ピクセル単位のカーソルの幅"

#: clutter/clutter-text.c:3574 clutter/clutter-text.c:3592
msgid "Cursor Position"
msgstr "カーソルの位置"

#: clutter/clutter-text.c:3575 clutter/clutter-text.c:3593
msgid "The cursor position"
msgstr "カーソルの位置"

#: clutter/clutter-text.c:3608
msgid "Selection-bound"
msgstr "選択の範囲"

#: clutter/clutter-text.c:3609
msgid "The cursor position of the other end of the selection"
msgstr "選択のもう一方のカーソルの位置"

#: clutter/clutter-text.c:3624 clutter/clutter-text.c:3625
msgid "Selection Color"
msgstr "選択色"

#: clutter/clutter-text.c:3640
msgid "Selection Color Set"
msgstr "選択色の設定"

#: clutter/clutter-text.c:3641
msgid "Whether the selection color has been set"
msgstr "選択色が設定されているかどうか"

#: clutter/clutter-text.c:3656
msgid "Attributes"
msgstr "属性"

#: clutter/clutter-text.c:3657
msgid "A list of style attributes to apply to the contents of the actor"
msgstr "アクターの中身に適用するスタイル属性の一覧"

#: clutter/clutter-text.c:3679
msgid "Use markup"
msgstr "マークアップ使用"

#: clutter/clutter-text.c:3680
msgid "Whether or not the text includes Pango markup"
msgstr "テキストを Pango マークアップに含めるかどうか"

#: clutter/clutter-text.c:3696
msgid "Line wrap"
msgstr "行の折り返し"

#: clutter/clutter-text.c:3697
msgid "If set, wrap the lines if the text becomes too wide"
msgstr "設定されている場合は、テキストが長くなりすぎると折り返す"

#: clutter/clutter-text.c:3712
msgid "Line wrap mode"
msgstr "行の折り返しモード"

#: clutter/clutter-text.c:3713
msgid "Control how line-wrapping is done"
msgstr "業の折り返し方法を制御"

#: clutter/clutter-text.c:3728
msgid "Ellipsize"
msgstr "省略記号"

#: clutter/clutter-text.c:3729
msgid "The preferred place to ellipsize the string"
msgstr "文字列の省略が望まれる場所"

#: clutter/clutter-text.c:3745
msgid "Line Alignment"
msgstr "行揃え"

#: clutter/clutter-text.c:3746
msgid "The preferred alignment for the string, for multi-line text"
msgstr "複数行のテキストで望まれる文字列の行揃え"

#: clutter/clutter-text.c:3762
msgid "Justify"
msgstr "両端揃え"

#: clutter/clutter-text.c:3763
msgid "Whether the text should be justified"
msgstr "テキストを両端揃えするかどうか"

#: clutter/clutter-text.c:3778
msgid "Password Character"
msgstr "パスワード文字"

#: clutter/clutter-text.c:3779
msgid "If non-zero, use this character to display the actor's contents"
msgstr "ゼロでない場合、アクターの中身をその文字を使って表示する"

#: clutter/clutter-text.c:3793
msgid "Max Length"
msgstr "最大長"

#: clutter/clutter-text.c:3794
msgid "Maximum length of the text inside the actor"
msgstr "アクター内のテキストの最大長"

#: clutter/clutter-text.c:3817
msgid "Single Line Mode"
msgstr "一行モード"

#: clutter/clutter-text.c:3818
msgid "Whether the text should be a single line"
msgstr "テキストを一行モードにするかどうか"

#: clutter/clutter-text.c:3832 clutter/clutter-text.c:3833
msgid "Selected Text Color"
msgstr "選択されたテキストの色"

#: clutter/clutter-text.c:3848
msgid "Selected Text Color Set"
msgstr "選択されたテキストの色を設定"

#: clutter/clutter-text.c:3849
msgid "Whether the selected text color has been set"
msgstr "選択されたテキストの色が設定されているかどうか"

#: clutter/clutter-timeline.c:593 clutter/deprecated/clutter-animation.c:557
msgid "Loop"
msgstr "ループ"

#
#: clutter/clutter-timeline.c:594
msgid "Should the timeline automatically restart"
msgstr "タイムラインを自動的に再開する"

#: clutter/clutter-timeline.c:608
msgid "Delay"
msgstr "遅延"

#: clutter/clutter-timeline.c:609
msgid "Delay before start"
msgstr "開始までの遅延"

#: clutter/clutter-timeline.c:624 clutter/deprecated/clutter-animation.c:541
#: clutter/deprecated/clutter-animator.c:1801
#: clutter/deprecated/clutter-media.c:224
#: clutter/deprecated/clutter-state.c:1517
msgid "Duration"
msgstr "継続時間"

#: clutter/clutter-timeline.c:625
msgid "Duration of the timeline in milliseconds"
msgstr "タイムラインのミリ秒単位の継続時間"

#: clutter/clutter-timeline.c:640
#: clutter/deprecated/clutter-behaviour-ellipse.c:521
#: clutter/deprecated/clutter-behaviour-rotate.c:330
msgid "Direction"
msgstr "方向"

#: clutter/clutter-timeline.c:641
msgid "Direction of the timeline"
msgstr "Timeline の方向"

#: clutter/clutter-timeline.c:656
msgid "Auto Reverse"
msgstr "自動反転"

#: clutter/clutter-timeline.c:657
msgid "Whether the direction should be reversed when reaching the end"
msgstr "終了時に方向を自動反転するかどうか"

#: clutter/clutter-timeline.c:675
msgid "Repeat Count"
msgstr "繰り返し回数"

#: clutter/clutter-timeline.c:676
msgid "How many times the timeline should repeat"
msgstr "Timeline の繰り返し回数"

#: clutter/clutter-timeline.c:690
msgid "Progress Mode"
msgstr "プログレスモード"

# tween の曲線のこと
#: clutter/clutter-timeline.c:691
msgid "How the timeline should compute the progress"
msgstr "Timeline のプログレスモード"

#: clutter/clutter-transition.c:244
msgid "Interval"
msgstr "間隔"

#: clutter/clutter-transition.c:245
msgid "The interval of values to transition"
msgstr "変換の時間間隔"

#: clutter/clutter-transition.c:259
msgid "Animatable"
msgstr "アニメーション化"

#: clutter/clutter-transition.c:260
msgid "The animatable object"
msgstr "オブジェクトをアニメーション化する"

#: clutter/clutter-transition.c:281
msgid "Remove on Complete"
msgstr "完了時に削除"

#: clutter/clutter-transition.c:282
msgid "Detach the transition when completed"
msgstr "完了時に変換を切り離す"

#: clutter/clutter-zoom-action.c:354
msgid "Zoom Axis"
msgstr "ズームの軸方向"

#: clutter/clutter-zoom-action.c:355
msgid "Constraints the zoom to an axis"
msgstr "ズームの軸方向を制限する"

#: clutter/deprecated/clutter-alpha.c:354
#: clutter/deprecated/clutter-animation.c:572
#: clutter/deprecated/clutter-animator.c:1818
msgid "Timeline"
msgstr "タイムライン"

#: clutter/deprecated/clutter-alpha.c:355
msgid "Timeline used by the alpha"
msgstr "アルファで使用するタイムライン"

#: clutter/deprecated/clutter-alpha.c:371
msgid "Alpha value"
msgstr "アルファ値"

#: clutter/deprecated/clutter-alpha.c:372
msgid "Alpha value as computed by the alpha"
msgstr "アルファとして計算するアルファ値"

#: clutter/deprecated/clutter-alpha.c:393
#: clutter/deprecated/clutter-animation.c:525
msgid "Mode"
msgstr "モード"

#: clutter/deprecated/clutter-alpha.c:394
msgid "Progress mode"
msgstr "プログレスモード"

#: clutter/deprecated/clutter-animation.c:508
msgid "Object"
msgstr "オブジェクト"

#: clutter/deprecated/clutter-animation.c:509
msgid "Object to which the animation applies"
msgstr "アニメーションを適用するオブジェクト"

#: clutter/deprecated/clutter-animation.c:526
msgid "The mode of the animation"
msgstr "アニメーションのモード"

#: clutter/deprecated/clutter-animation.c:542
msgid "Duration of the animation, in milliseconds"
msgstr "ミリ秒単位のアニメーションの継続時間"

#: clutter/deprecated/clutter-animation.c:558
msgid "Whether the animation should loop"
msgstr "アニメーションを繰り返すかどうか"

#: clutter/deprecated/clutter-animation.c:573
msgid "The timeline used by the animation"
msgstr "アニメーションで使用するタイムライン"

#: clutter/deprecated/clutter-animation.c:589
#: clutter/deprecated/clutter-behaviour.c:237
msgid "Alpha"
msgstr "アルファ"

#: clutter/deprecated/clutter-animation.c:590
msgid "The alpha used by the animation"
msgstr "アニメーションで使用するアルファ"

#: clutter/deprecated/clutter-animator.c:1802
msgid "The duration of the animation"
msgstr "アニメーションの継続時間"

#: clutter/deprecated/clutter-animator.c:1819
msgid "The timeline of the animation"
msgstr "アニメーションのタイムライン"

#: clutter/deprecated/clutter-behaviour.c:238
msgid "Alpha Object to drive the behaviour"
msgstr "動作を支持するアルファオブジェクト"

#: clutter/deprecated/clutter-behaviour-depth.c:180
msgid "Start Depth"
msgstr "深さの初期値"

#: clutter/deprecated/clutter-behaviour-depth.c:181
msgid "Initial depth to apply"
msgstr "適用する初期の深さ"

#: clutter/deprecated/clutter-behaviour-depth.c:196
msgid "End Depth"
msgstr "深さの最終値"

#: clutter/deprecated/clutter-behaviour-depth.c:197
msgid "Final depth to apply"
msgstr "適用する最終の深さ"

#: clutter/deprecated/clutter-behaviour-ellipse.c:394
msgid "Start Angle"
msgstr "開始角度"

#: clutter/deprecated/clutter-behaviour-ellipse.c:395
#: clutter/deprecated/clutter-behaviour-rotate.c:277
msgid "Initial angle"
msgstr "初期角度"

#: clutter/deprecated/clutter-behaviour-ellipse.c:410
msgid "End Angle"
msgstr "終了角度"

#: clutter/deprecated/clutter-behaviour-ellipse.c:411
#: clutter/deprecated/clutter-behaviour-rotate.c:295
msgid "Final angle"
msgstr "最終角度"

#: clutter/deprecated/clutter-behaviour-ellipse.c:426
msgid "Angle x tilt"
msgstr "X軸の傾き角度"

#: clutter/deprecated/clutter-behaviour-ellipse.c:427
msgid "Tilt of the ellipse around x axis"
msgstr "X軸周りの楕円の傾き角"

#: clutter/deprecated/clutter-behaviour-ellipse.c:442
msgid "Angle y tilt"
msgstr "Y軸の傾き角度"

#: clutter/deprecated/clutter-behaviour-ellipse.c:443
msgid "Tilt of the ellipse around y axis"
msgstr "Y軸周りの楕円の傾き角"

#: clutter/deprecated/clutter-behaviour-ellipse.c:458
msgid "Angle z tilt"
msgstr "Z軸の傾き角度"

#: clutter/deprecated/clutter-behaviour-ellipse.c:459
msgid "Tilt of the ellipse around z axis"
msgstr "Z軸周りの楕円の傾き角"

#: clutter/deprecated/clutter-behaviour-ellipse.c:475
msgid "Width of the ellipse"
msgstr "楕円の幅"

#: clutter/deprecated/clutter-behaviour-ellipse.c:491
msgid "Height of ellipse"
msgstr "楕円の高さ"

#: clutter/deprecated/clutter-behaviour-ellipse.c:506
msgid "Center"
msgstr "中心"

#: clutter/deprecated/clutter-behaviour-ellipse.c:507
msgid "Center of ellipse"
msgstr "楕円の中心"

#: clutter/deprecated/clutter-behaviour-ellipse.c:522
#: clutter/deprecated/clutter-behaviour-rotate.c:331
msgid "Direction of rotation"
msgstr "回転方向"

#: clutter/deprecated/clutter-behaviour-opacity.c:177
msgid "Opacity Start"
msgstr "不透明度の開始値"

#: clutter/deprecated/clutter-behaviour-opacity.c:178
msgid "Initial opacity level"
msgstr "最初の不透明度レベル"

#: clutter/deprecated/clutter-behaviour-opacity.c:195
msgid "Opacity End"
msgstr "不透明度の終了値"

#: clutter/deprecated/clutter-behaviour-opacity.c:196
msgid "Final opacity level"
msgstr "最終の不透明度レベル"

#: clutter/deprecated/clutter-behaviour-path.c:222
msgid "The ClutterPath object representing the path to animate along"
msgstr "動きを表現するために添わせるパスとなる ClutterPath オブジェクト"

#: clutter/deprecated/clutter-behaviour-rotate.c:276
msgid "Angle Begin"
msgstr "開始角度"

#: clutter/deprecated/clutter-behaviour-rotate.c:294
msgid "Angle End"
msgstr "終了角度"

#: clutter/deprecated/clutter-behaviour-rotate.c:312
msgid "Axis"
msgstr "軸"

#: clutter/deprecated/clutter-behaviour-rotate.c:313
msgid "Axis of rotation"
msgstr "回転軸"

#: clutter/deprecated/clutter-behaviour-rotate.c:348
msgid "Center X"
msgstr "X軸の中心"

#: clutter/deprecated/clutter-behaviour-rotate.c:349
msgid "X coordinate of the center of rotation"
msgstr "回転の中心となるX座標"

#: clutter/deprecated/clutter-behaviour-rotate.c:366
msgid "Center Y"
msgstr "Y軸の中心"

#: clutter/deprecated/clutter-behaviour-rotate.c:367
msgid "Y coordinate of the center of rotation"
msgstr "回転の中心となるY座標"

#: clutter/deprecated/clutter-behaviour-rotate.c:384
msgid "Center Z"
msgstr "Z軸の中心"

#: clutter/deprecated/clutter-behaviour-rotate.c:385
msgid "Z coordinate of the center of rotation"
msgstr "回転の中心となるZ座標"

#: clutter/deprecated/clutter-behaviour-scale.c:222
msgid "X Start Scale"
msgstr "X軸の拡大縮小の起点"

#: clutter/deprecated/clutter-behaviour-scale.c:223
msgid "Initial scale on the X axis"
msgstr "X軸上の拡大縮小の初期拡大率"

#: clutter/deprecated/clutter-behaviour-scale.c:241
msgid "X End Scale"
msgstr "X軸の拡大縮小の終点"

#: clutter/deprecated/clutter-behaviour-scale.c:242
msgid "Final scale on the X axis"
msgstr "X軸上の拡大縮小の最終拡大率"

#: clutter/deprecated/clutter-behaviour-scale.c:260
msgid "Y Start Scale"
msgstr "Y軸の拡大縮小の起点"

#: clutter/deprecated/clutter-behaviour-scale.c:261
msgid "Initial scale on the Y axis"
msgstr "Y軸上の拡大縮小の初期拡大率"

#: clutter/deprecated/clutter-behaviour-scale.c:279
msgid "Y End Scale"
msgstr "Y軸の拡大縮小の終点"

#: clutter/deprecated/clutter-behaviour-scale.c:280
msgid "Final scale on the Y axis"
msgstr "Y軸上の拡大縮小の最終拡大率"

#: clutter/deprecated/clutter-box.c:257
msgid "The background color of the box"
msgstr "ボックスの背景色"

#: clutter/deprecated/clutter-box.c:270
msgid "Color Set"
msgstr "色の設定"

#: clutter/deprecated/clutter-cairo-texture.c:593
msgid "Surface Width"
msgstr "表面の幅"

#: clutter/deprecated/clutter-cairo-texture.c:594
msgid "The width of the Cairo surface"
msgstr "Cairo 表面の幅"

#: clutter/deprecated/clutter-cairo-texture.c:611
msgid "Surface Height"
msgstr "表面の高さ"

#: clutter/deprecated/clutter-cairo-texture.c:612
msgid "The height of the Cairo surface"
msgstr "Cairo 表面の高さ"

#: clutter/deprecated/clutter-cairo-texture.c:632
msgid "Auto Resize"
msgstr "自動リサイズ"

#: clutter/deprecated/clutter-cairo-texture.c:633
msgid "Whether the surface should match the allocation"
msgstr "表面が領域に一致するようにするかどうか"

# 訳出しない
#: clutter/deprecated/clutter-media.c:83
msgid "URI"
msgstr "URI"

#: clutter/deprecated/clutter-media.c:84
msgid "URI of a media file"
msgstr "メディアファイルの URI"

#: clutter/deprecated/clutter-media.c:100
msgid "Playing"
msgstr "再生中"

#: clutter/deprecated/clutter-media.c:101
msgid "Whether the actor is playing"
msgstr "アクターが再生中かどうか"

#: clutter/deprecated/clutter-media.c:118
msgid "Progress"
msgstr "進度"

#: clutter/deprecated/clutter-media.c:119
msgid "Current progress of the playback"
msgstr "プレイバックの現在の進み具合"

#: clutter/deprecated/clutter-media.c:135
msgid "Subtitle URI"
msgstr "サブタイトルの URI"

#: clutter/deprecated/clutter-media.c:136
msgid "URI of a subtitle file"
msgstr "サブタイトルの URI"

#: clutter/deprecated/clutter-media.c:154
msgid "Subtitle Font Name"
msgstr "サブタイトルのフォント名"

#: clutter/deprecated/clutter-media.c:155
msgid "The font used to display subtitles"
msgstr "サブタイトルの表示に使用するフォント"

#: clutter/deprecated/clutter-media.c:172
msgid "Audio Volume"
msgstr "オーディオの音量"

#: clutter/deprecated/clutter-media.c:173
msgid "The volume of the audio"
msgstr "オーディオの音量"

#: clutter/deprecated/clutter-media.c:189
msgid "Can Seek"
msgstr "シーク可能"

#: clutter/deprecated/clutter-media.c:190
msgid "Whether the current stream is seekable"
msgstr "現在の音源がシーク可能かどうか"

#: clutter/deprecated/clutter-media.c:207
msgid "Buffer Fill"
msgstr "バッファーの補充"

#: clutter/deprecated/clutter-media.c:208
msgid "The fill level of the buffer"
msgstr "バッファーの補充レベル"

#: clutter/deprecated/clutter-media.c:225
msgid "The duration of the stream, in seconds"
msgstr "ストリームの秒単位の演奏時間"

#: clutter/deprecated/clutter-rectangle.c:271
msgid "The color of the rectangle"
msgstr "長方形の色"

#: clutter/deprecated/clutter-rectangle.c:284
msgid "Border Color"
msgstr "境界の色"

#: clutter/deprecated/clutter-rectangle.c:285
msgid "The color of the border of the rectangle"
msgstr "長方形の境界の色"

#: clutter/deprecated/clutter-rectangle.c:300
msgid "Border Width"
msgstr "境界の幅"

#: clutter/deprecated/clutter-rectangle.c:301
msgid "The width of the border of the rectangle"
msgstr "長方形の境界の幅"

#: clutter/deprecated/clutter-rectangle.c:315
msgid "Has Border"
msgstr "境界あり"

#: clutter/deprecated/clutter-rectangle.c:316
msgid "Whether the rectangle should have a border"
msgstr "長方形に境界をもたせるかどうか"

# Vertex は"頂点"とした。ヴァーテックスシェーダーのことだが、頂点シェーダーという記載もあり。http://ja.wikipedia.org/wiki/%E3%83%90%E3%83%BC%E3%83%86%E3%83%83%E3%82%AF%E3%82%B9%E3%82%B7%E3%82%A7%E3%83%BC%E3%83%80
#: clutter/deprecated/clutter-shader.c:257
msgid "Vertex Source"
msgstr "頂点の原点"

#: clutter/deprecated/clutter-shader.c:258
msgid "Source of vertex shader"
msgstr "頂点のシェーダーの原点"

#: clutter/deprecated/clutter-shader.c:274
msgid "Fragment Source"
msgstr "フラグメントの原点"

#: clutter/deprecated/clutter-shader.c:275
msgid "Source of fragment shader"
msgstr "フラグメントシェーダーの原点"

#: clutter/deprecated/clutter-shader.c:292
msgid "Compiled"
msgstr "コンパイル済み"

#: clutter/deprecated/clutter-shader.c:293
msgid "Whether the shader is compiled and linked"
msgstr "シェーダーがコンパイルとリンクがなされているかどうか"

#: clutter/deprecated/clutter-shader.c:310
msgid "Whether the shader is enabled"
msgstr "シェーダーが利用可能かどうか"

#: clutter/deprecated/clutter-shader.c:521
#, c-format
msgid "%s compilation failed: %s"
msgstr "%s のコンパイルに失敗しました: %s"

#: clutter/deprecated/clutter-shader.c:522
msgid "Vertex shader"
msgstr "頂点シェーダー"

# DirectXではピクセルシェーダーと呼ばれている
#: clutter/deprecated/clutter-shader.c:523
msgid "Fragment shader"
msgstr "フラグメントシェーダー"

#: clutter/deprecated/clutter-state.c:1499
msgid "State"
msgstr "状態"

#: clutter/deprecated/clutter-state.c:1500
msgid "Currently set state, (transition to this state might not be complete)"
msgstr "現在の状態 (変換をこの状態にすると完了しない)"

#: clutter/deprecated/clutter-state.c:1518
msgid "Default transition duration"
msgstr "デフォルトの変換時間"

#: clutter/deprecated/clutter-texture.c:992
msgid "Sync size of actor"
msgstr "アクターの大きさの同期"

#: clutter/deprecated/clutter-texture.c:993
msgid "Auto sync size of actor to underlying pixbuf dimensions"
msgstr "根底となる pixbuf の次元に、自動的にアクターの大きさを同期する"

#: clutter/deprecated/clutter-texture.c:1000
msgid "Disable Slicing"
msgstr "スライシングの無効化"

#: clutter/deprecated/clutter-texture.c:1001
msgid ""
"Forces the underlying texture to be singular and not made of smaller space "
"saving individual textures"
msgstr ""
"単一かつ個別テクスチャとして保存される空間より小さい根底となるテクスチャに"
"フォーカスを与える"

#: clutter/deprecated/clutter-texture.c:1010
msgid "Tile Waste"
msgstr "余分なタイル"

#: clutter/deprecated/clutter-texture.c:1011
msgid "Maximum waste area of a sliced texture"
msgstr "分割されたテクスチャーの最大無駄領域"

#: clutter/deprecated/clutter-texture.c:1019
msgid "Horizontal repeat"
msgstr "水平方向の繰り返し"

#: clutter/deprecated/clutter-texture.c:1020
msgid "Repeat the contents rather than scaling them horizontally"
msgstr "水平方向に拡大せず、中身を繰り返す"

#: clutter/deprecated/clutter-texture.c:1027
msgid "Vertical repeat"
msgstr "垂直方向の繰り返し"

#: clutter/deprecated/clutter-texture.c:1028
msgid "Repeat the contents rather than scaling them vertically"
msgstr "垂直方向に拡大せず、中身を繰り返す"

#: clutter/deprecated/clutter-texture.c:1035
msgid "Filter Quality"
msgstr "フィルターの品質"

#: clutter/deprecated/clutter-texture.c:1036
msgid "Rendering quality used when drawing the texture"
msgstr "テクスチャーの描画時に使用するレンダリング品質"

#: clutter/deprecated/clutter-texture.c:1044
msgid "Pixel Format"
msgstr "ピクセルフォーマット"

#: clutter/deprecated/clutter-texture.c:1045
msgid "The Cogl pixel format to use"
msgstr "使用する Cogl ピクセルフォーマット"

#: clutter/deprecated/clutter-texture.c:1053
#: clutter/wayland/clutter-wayland-surface.c:445
msgid "Cogl Texture"
msgstr "Cogl テクスチャー"

#: clutter/deprecated/clutter-texture.c:1054
#: clutter/wayland/clutter-wayland-surface.c:446
msgid "The underlying Cogl texture handle used to draw this actor"
msgstr "このアクターを描画する際に使用する、根底となる Cogl テクスチャーの処理"

#: clutter/deprecated/clutter-texture.c:1061
msgid "Cogl Material"
msgstr "Cogl 質感"

#: clutter/deprecated/clutter-texture.c:1062
msgid "The underlying Cogl material handle used to draw this actor"
msgstr "このアクターを描画する際に使用する、根底となる Cogl 質感の処理"

#: clutter/deprecated/clutter-texture.c:1081
msgid "The path of the file containing the image data"
msgstr "画像データが含まれているファイルのパス"

#: clutter/deprecated/clutter-texture.c:1088
msgid "Keep Aspect Ratio"
msgstr "縦横比を維持する"

#: clutter/deprecated/clutter-texture.c:1089
msgid ""
"Keep the aspect ratio of the texture when requesting the preferred width or "
"height"
msgstr "幅と高さの要求時にテクスチャの縦横比を維持する"

#: clutter/deprecated/clutter-texture.c:1117
msgid "Load asynchronously"
msgstr "非同期にロードする"

#: clutter/deprecated/clutter-texture.c:1118
msgid ""
"Load files inside a thread to avoid blocking when loading images from disk"
msgstr ""
"画像をディスクからロードするとき、ブロッキングを避けるため内部スレッドでファ"
"イルをロードする"

#: clutter/deprecated/clutter-texture.c:1136
msgid "Load data asynchronously"
msgstr "データを非同期にロードする"

#: clutter/deprecated/clutter-texture.c:1137
msgid ""
"Decode image data files inside a thread to reduce blocking when loading "
"images from disk"
msgstr ""
"ディスクから画像をロードするとき、ブロッキングを低減するため内部スレッドで画"
"像データファイルをデコードする"

#: clutter/deprecated/clutter-texture.c:1163
msgid "Pick With Alpha"
msgstr "アルファで選択する"

#: clutter/deprecated/clutter-texture.c:1164
msgid "Shape actor with alpha channel when picking"
msgstr "選択時にアルファチャネルでアクターの形を作る"

#: clutter/deprecated/clutter-texture.c:1597
#: clutter/deprecated/clutter-texture.c:1992
#: clutter/deprecated/clutter-texture.c:2088
#: clutter/deprecated/clutter-texture.c:2386
msgid "Failed to load the image data"
msgstr "画像データのロードに失敗しました"

#: clutter/deprecated/clutter-texture.c:1756
msgid "YUV textures are not supported"
msgstr "YUV形式のテクスチャーはサポートしていません"

#: clutter/deprecated/clutter-texture.c:1765
msgid "YUV2 textues are not supported"
msgstr "YUV2形式のテクスチャーはサポートしていません"

#: clutter/evdev/clutter-input-device-evdev.c:154
msgid "sysfs Path"
msgstr "sysfsのパス"

#: clutter/evdev/clutter-input-device-evdev.c:155
msgid "Path of the device in sysfs"
msgstr "sysfsでデバイスのパス"

#: clutter/evdev/clutter-input-device-evdev.c:170
msgid "Device Path"
msgstr "デバイスのパス"

#: clutter/evdev/clutter-input-device-evdev.c:171
msgid "Path of the device node"
msgstr "デバイスノードのパス"

#: clutter/gdk/clutter-backend-gdk.c:289
#, c-format
msgid "Could not find a suitable CoglWinsys for a GdkDisplay of type %s"
msgstr "%s 形式の GdkDisplay に対して適切な CoglWinsys が見つかりません"

#: clutter/wayland/clutter-wayland-surface.c:419
msgid "Surface"
msgstr "表面"

#: clutter/wayland/clutter-wayland-surface.c:420
msgid "The underlying wayland surface"
msgstr "根底となる wayland の表面"

#: clutter/wayland/clutter-wayland-surface.c:427
msgid "Surface width"
msgstr "表面の幅"

#: clutter/wayland/clutter-wayland-surface.c:428
msgid "The width of the underlying wayland surface"
msgstr "根底となる wayland 表面の幅"

#: clutter/wayland/clutter-wayland-surface.c:436
msgid "Surface height"
msgstr "表面の高さ"

#: clutter/wayland/clutter-wayland-surface.c:437
msgid "The height of the underlying wayland surface"
msgstr "根底となる wayland 表面の高さ"

#: clutter/x11/clutter-backend-x11.c:488
msgid "X display to use"
msgstr "使用する X ディスプレイ"

#: clutter/x11/clutter-backend-x11.c:494
msgid "X screen to use"
msgstr "使用する X スクリーン"

#: clutter/x11/clutter-backend-x11.c:499
msgid "Make X calls synchronous"
msgstr "X の呼び出しを同期する"

#: clutter/x11/clutter-backend-x11.c:506
#, fuzzy
msgid "Disable XInput support"
msgstr "XInput サポートを利用可能にする"

#: clutter/x11/clutter-keymap-x11.c:322
msgid "The Clutter backend"
msgstr "Clutter バックエンド"

# 訳さない
#: clutter/x11/clutter-x11-texture-pixmap.c:534
msgid "Pixmap"
msgstr "Pixmap"

#: clutter/x11/clutter-x11-texture-pixmap.c:535
msgid "The X11 Pixmap to be bound"
msgstr "X11 Pixmap を結びつける"

#: clutter/x11/clutter-x11-texture-pixmap.c:543
msgid "Pixmap width"
msgstr "Pixmap の幅"

#: clutter/x11/clutter-x11-texture-pixmap.c:544
msgid "The width of the pixmap bound to this texture"
msgstr "このテクスチャーに結び付けられた Pixmap の幅"

#: clutter/x11/clutter-x11-texture-pixmap.c:552
msgid "Pixmap height"
msgstr "Pixmap の高さ"

#: clutter/x11/clutter-x11-texture-pixmap.c:553
msgid "The height of the pixmap bound to this texture"
msgstr "このテクスチャーに結び付けられている Pixmap の高さ"

#: clutter/x11/clutter-x11-texture-pixmap.c:561
msgid "Pixmap Depth"
msgstr "Pixmap の深さ"

#: clutter/x11/clutter-x11-texture-pixmap.c:562
msgid "The depth (in number of bits) of the pixmap bound to this texture"
msgstr "このテクスチャーに結び付けられている Pixmap の深さ(ビット数)"

#: clutter/x11/clutter-x11-texture-pixmap.c:570
msgid "Automatic Updates"
msgstr "自動更新"

#: clutter/x11/clutter-x11-texture-pixmap.c:571
msgid "If the texture should be kept in sync with any pixmap changes."
msgstr "Pixmap の変更にテクスチャーを同期させるかどうか"

#: clutter/x11/clutter-x11-texture-pixmap.c:579
msgid "Window"
msgstr "ウィンドウ"

#: clutter/x11/clutter-x11-texture-pixmap.c:580
msgid "The X11 Window to be bound"
msgstr "結び付けられている X11 ウィンドウ"

#: clutter/x11/clutter-x11-texture-pixmap.c:588
msgid "Window Redirect Automatic"
msgstr "ウィンドウの自動割り当て"

#: clutter/x11/clutter-x11-texture-pixmap.c:589
msgid "If composite window redirects are set to Automatic (or Manual if false)"
msgstr "コンポジットウィンドウを自動的に割り当てるかどうか(false の場合は手動)"

#: clutter/x11/clutter-x11-texture-pixmap.c:599
msgid "Window Mapped"
msgstr "ウィンドウのマップ"

#: clutter/x11/clutter-x11-texture-pixmap.c:600
msgid "If window is mapped"
msgstr "ウィンドウを配置するかどうか"

#: clutter/x11/clutter-x11-texture-pixmap.c:609
msgid "Destroyed"
msgstr "破棄された"

#: clutter/x11/clutter-x11-texture-pixmap.c:610
msgid "If window has been destroyed"
msgstr "ウィンドウが破棄されているかどうか"

#: clutter/x11/clutter-x11-texture-pixmap.c:618
msgid "Window X"
msgstr "ウィンドウのX位置"

#: clutter/x11/clutter-x11-texture-pixmap.c:619
msgid "X position of window on screen according to X11"
msgstr "X11のスクリーン領域上のウィンドウのXの位置"

#: clutter/x11/clutter-x11-texture-pixmap.c:627
msgid "Window Y"
msgstr "ウィンドウのY位置"

#: clutter/x11/clutter-x11-texture-pixmap.c:628
msgid "Y position of window on screen according to X11"
msgstr "X11のスクリーン領域上のウィンドウのYの位置"

#: clutter/x11/clutter-x11-texture-pixmap.c:635
msgid "Window Override Redirect"
msgstr "ウィンドウのオーバーライド割り当て"

#: clutter/x11/clutter-x11-texture-pixmap.c:636
msgid "If this is an override-redirect window"
msgstr "ウィンドウのオーバーライド割り当てを行うかどうか"
