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if exist ..\..\..\clutter\clutter-marshal.h goto DONE_CLUTTER_MARSHAL_H&#x0D;&#x0A;
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$(GlibGenMarshalPath)\bin\glib-genmarshal --prefix=_clutter_marshal --header clutter-marshal.list &gt; clutter-marshal.h&#x0D;&#x0A;
cd ..\build\win32\vs9&#x0D;&#x0A;
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if exist ..\..\..\clutter\clutter-marshal.c goto DONE_CLUTTER_MARSHAL_C&#x0D;&#x0A;
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echo #include &quot;clutter-marshal.h&quot; &gt; clutter-marshal.c&#x0D;&#x0A;
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:DONE_CLUTTER_MARSHAL_C&#x0D;&#x0A;

cd ..&#x0D;&#x0A;
gen-enums.bat $(GlibMkEnumsPath)&#x0D;&#x0A;
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mkdir $(OutDir)&#x0D;&#x0A;
mkdir $(OutDir)\bin&#x0D;&#x0A;
mkdir $(OutDir)\share\clutter-$(ClutterApiVersion)\data&#x0D;&#x0A;
copy $(SolutionDir)$(ConfigurationName)\$(PlatformName)\bin\*.dll $(OutDir)\bin&#x0D;&#x0A;

copy $(SolutionDir)$(ConfigurationName)\$(PlatformName)\bin\*.exe $(OutDir)\bin&#x0D;&#x0A;
copy ..\*.bat $(OutDir)\bin&#x0D;&#x0A;
copy ..\..\..\tests\data\*.png $(OutDir)\share\clutter-$(ClutterApiVersion)\data&#x0D;&#x0A;
copy ..\..\..\tests\data\clutter-1.0.suppressions $(OutDir)\share\clutter-$(ClutterApiVersion)\data&#x0D;&#x0A;
copy ..\..\..\tests\data\*.json $(OutDir)\share\clutter-$(ClutterApiVersion)\data&#x0D;&#x0A;

mkdir $(OutDir)\lib&#x0D;&#x0A;
copy $(SolutionDir)$(ConfigurationName)\$(PlatformName)\bin\*-$(ClutterApiVersion).lib $(OutDir)\lib&#x0D;&#x0A;

mkdir $(OutDir)\include\clutter-$(ClutterApiVersion)\clutter\win32&#x0D;&#x0A;

copy ..\..\..\clutter\clutter.h $(OutDir)\include\clutter-$(ClutterApiVersion)\clutter&#x0D;&#x0A;
copy ..\..\..\clutter\clutter-action.h $(OutDir)\include\clutter-$(ClutterApiVersion)\clutter&#x0D;&#x0A;
copy ..\..\..\clutter\clutter-actor-meta.h $(OutDir)\include\clutter-$(ClutterApiVersion)\clutter&#x0D;&#x0A;
copy ..\..\..\clutter\clutter-actor.h $(OutDir)\include\clutter-$(ClutterApiVersion)\clutter&#x0D;&#x0A;
copy ..\..\..\clutter\clutter-align-constraint.h $(OutDir)\include\clutter-$(ClutterApiVersion)\clutter&#x0D;&#x0A;
copy ..\..\..\clutter\clutter-alpha.h $(OutDir)\include\clutter-$(ClutterApiVersion)\clutter&#x0D;&#x0A;
copy ..\..\..\clutter\clutter-animatable.h $(OutDir)\include\clutter-$(ClutterApiVersion)\clutter&#x0D;&#x0A;
copy ..\..\..\clutter\clutter-animation.h $(OutDir)\include\clutter-$(ClutterApiVersion)\clutter&#x0D;&#x0A;
copy ..\..\..\clutter\clutter-animator.h $(OutDir)\include\clutter-$(ClutterApiVersion)\clutter&#x0D;&#x0A;
copy ..\..\..\clutter\clutter-backend.h $(OutDir)\include\clutter-$(ClutterApiVersion)\clutter&#x0D;&#x0A;
copy ..\..\..\clutter\clutter-bind-constraint.h $(OutDir)\include\clutter-$(ClutterApiVersion)\clutter&#x0D;&#x0A;
copy ..\..\..\clutter\clutter-binding-pool.h $(OutDir)\include\clutter-$(ClutterApiVersion)\clutter&#x0D;&#x0A;
copy ..\..\..\clutter\clutter-bin-layout.h $(OutDir)\include\clutter-$(ClutterApiVersion)\clutter&#x0D;&#x0A;
copy ..\..\..\clutter\clutter-blur-effect.h $(OutDir)\include\clutter-$(ClutterApiVersion)\clutter&#x0D;&#x0A;
copy ..\..\..\clutter\clutter-box-layout.h $(OutDir)\include\clutter-$(ClutterApiVersion)\clutter&#x0D;&#x0A;
copy ..\..\..\clutter\clutter-brightness-contrast-effect.h $(OutDir)\include\clutter-$(ClutterApiVersion)\clutter&#x0D;&#x0A;
copy ..\..\..\clutter\clutter-cairo-texture.h $(OutDir)\include\clutter-$(ClutterApiVersion)\clutter&#x0D;&#x0A;
copy ..\..\..\clutter\clutter-canvas.h $(OutDir)\include\clutter-$(ClutterApiVersion)\clutter&#x0D;&#x0A;
copy ..\..\..\clutter\clutter-child-meta.h $(OutDir)\include\clutter-$(ClutterApiVersion)\clutter&#x0D;&#x0A;
copy ..\..\..\clutter\clutter-click-action.h $(OutDir)\include\clutter-$(ClutterApiVersion)\clutter&#x0D;&#x0A;
copy ..\..\..\clutter\clutter-clone.h $(OutDir)\include\clutter-$(ClutterApiVersion)\clutter&#x0D;&#x0A;
copy ..\..\..\clutter\clutter-cogl-compat.h $(OutDir)\include\clutter-$(ClutterApiVersion)\clutter&#x0D;&#x0A;
copy ..\..\..\clutter\clutter-color-static.h $(OutDir)\include\clutter-$(ClutterApiVersion)\clutter&#x0D;&#x0A;
copy ..\..\..\clutter\clutter-color.h $(OutDir)\include\clutter-$(ClutterApiVersion)\clutter&#x0D;&#x0A;
copy ..\..\..\clutter\clutter-colorize-effect.h $(OutDir)\include\clutter-$(ClutterApiVersion)\clutter&#x0D;&#x0A;
copy ..\..\..\clutter\clutter-config.h $(OutDir)\include\clutter-$(ClutterApiVersion)\clutter&#x0D;&#x0A;
copy ..\..\..\clutter\clutter-constraint.h $(OutDir)\include\clutter-$(ClutterApiVersion)\clutter&#x0D;&#x0A;
copy ..\..\..\clutter\clutter-content.h $(OutDir)\include\clutter-$(ClutterApiVersion)\clutter&#x0D;&#x0A;
copy ..\..\..\clutter\clutter-container.h $(OutDir)\include\clutter-$(ClutterApiVersion)\clutter&#x0D;&#x0A;
copy ..\..\..\clutter\clutter-deform-effect.h $(OutDir)\include\clutter-$(ClutterApiVersion)\clutter&#x0D;&#x0A;
copy ..\..\..\clutter\clutter-deprecated.h $(OutDir)\include\clutter-$(ClutterApiVersion)\clutter&#x0D;&#x0A;
copy ..\..\..\clutter\clutter-desaturate-effect.h $(OutDir)\include\clutter-$(ClutterApiVersion)\clutter&#x0D;&#x0A;
copy ..\..\..\clutter\clutter-device-manager.h $(OutDir)\include\clutter-$(ClutterApiVersion)\clutter&#x0D;&#x0A;
copy ..\..\..\clutter\clutter-drag-action.h $(OutDir)\include\clutter-$(ClutterApiVersion)\clutter&#x0D;&#x0A;
copy ..\..\..\clutter\clutter-drop-action.h $(OutDir)\include\clutter-$(ClutterApiVersion)\clutter&#x0D;&#x0A;
copy ..\..\..\clutter\clutter-effect.h $(OutDir)\include\clutter-$(ClutterApiVersion)\clutter&#x0D;&#x0A;
copy ..\..\..\clutter\clutter-enums.h $(OutDir)\include\clutter-$(ClutterApiVersion)\clutter&#x0D;&#x0A;
copy ..\..\..\clutter\clutter-enum-types.h $(OutDir)\include\clutter-$(ClutterApiVersion)\clutter&#x0D;&#x0A;
copy ..\..\..\clutter\clutter-event.h $(OutDir)\include\clutter-$(ClutterApiVersion)\clutter&#x0D;&#x0A;
copy ..\..\..\clutter\clutter-feature.h $(OutDir)\include\clutter-$(ClutterApiVersion)\clutter&#x0D;&#x0A;
copy ..\..\..\clutter\clutter-fixed-layout.h $(OutDir)\include\clutter-$(ClutterApiVersion)\clutter&#x0D;&#x0A;
copy ..\..\..\clutter\clutter-flow-layout.h $(OutDir)\include\clutter-$(ClutterApiVersion)\clutter&#x0D;&#x0A;
copy ..\..\..\clutter\clutter-gesture-action.h $(OutDir)\include\clutter-$(ClutterApiVersion)\clutter&#x0D;&#x0A;
copy ..\..\..\clutter\clutter-group.h $(OutDir)\include\clutter-$(ClutterApiVersion)\clutter&#x0D;&#x0A;
copy ..\..\..\clutter\clutter-image.h $(OutDir)\include\clutter-$(ClutterApiVersion)\clutter&#x0D;&#x0A;
copy ..\..\..\clutter\clutter-input-device.h $(OutDir)\include\clutter-$(ClutterApiVersion)\clutter&#x0D;&#x0A;
copy ..\..\..\clutter\clutter-interval.h $(OutDir)\include\clutter-$(ClutterApiVersion)\clutter&#x0D;&#x0A;
copy ..\..\..\clutter\clutter-layout-manager.h $(OutDir)\include\clutter-$(ClutterApiVersion)\clutter&#x0D;&#x0A;
copy ..\..\..\clutter\clutter-layout-meta.h $(OutDir)\include\clutter-$(ClutterApiVersion)\clutter&#x0D;&#x0A;
copy ..\..\..\clutter\clutter-list-model.h $(OutDir)\include\clutter-$(ClutterApiVersion)\clutter&#x0D;&#x0A;
copy ..\..\..\clutter\clutter-keysyms.h $(OutDir)\include\clutter-$(ClutterApiVersion)\clutter&#x0D;&#x0A;
copy ..\..\..\clutter\clutter-macros.h $(OutDir)\include\clutter-$(ClutterApiVersion)\clutter&#x0D;&#x0A;
copy ..\..\..\clutter\clutter-main.h $(OutDir)\include\clutter-$(ClutterApiVersion)\clutter&#x0D;&#x0A;
copy ..\..\..\clutter\clutter-marshal.h $(OutDir)\include\clutter-$(ClutterApiVersion)\clutter&#x0D;&#x0A;
copy ..\..\..\clutter\clutter-media.h $(OutDir)\include\clutter-$(ClutterApiVersion)\clutter&#x0D;&#x0A;
copy ..\..\..\clutter\clutter-model.h $(OutDir)\include\clutter-$(ClutterApiVersion)\clutter&#x0D;&#x0A;
copy ..\..\..\clutter\clutter-offscreen-effect.h $(OutDir)\include\clutter-$(ClutterApiVersion)\clutter&#x0D;&#x0A;
copy ..\..\..\clutter\clutter-page-turn-effect.h $(OutDir)\include\clutter-$(ClutterApiVersion)\clutter&#x0D;&#x0A;
copy ..\..\..\clutter\clutter-paint-node.h $(OutDir)\include\clutter-$(ClutterApiVersion)\clutter&#x0D;&#x0A;
copy ..\..\..\clutter\clutter-paint-nodes.h $(OutDir)\include\clutter-$(ClutterApiVersion)\clutter&#x0D;&#x0A;
copy ..\..\..\clutter\clutter-path-constraint.h $(OutDir)\include\clutter-$(ClutterApiVersion)\clutter&#x0D;&#x0A;
copy ..\..\..\clutter\clutter-path.h $(OutDir)\include\clutter-$(ClutterApiVersion)\clutter&#x0D;&#x0A;
copy ..\..\..\clutter\clutter-property-transition.h $(OutDir)\include\clutter-$(ClutterApiVersion)\clutter&#x0D;&#x0A;
copy ..\..\..\clutter\clutter-script.h $(OutDir)\include\clutter-$(ClutterApiVersion)\clutter&#x0D;&#x0A;
copy ..\..\..\clutter\clutter-scriptable.h $(OutDir)\include\clutter-$(ClutterApiVersion)\clutter&#x0D;&#x0A;
copy ..\..\..\clutter\clutter-settings.h $(OutDir)\include\clutter-$(ClutterApiVersion)\clutter&#x0D;&#x0A;
copy ..\..\..\clutter\clutter-shader-effect.h $(OutDir)\include\clutter-$(ClutterApiVersion)\clutter&#x0D;&#x0A;
copy ..\..\..\clutter\clutter-shader-types.h $(OutDir)\include\clutter-$(ClutterApiVersion)\clutter&#x0D;&#x0A;
copy ..\..\..\clutter\clutter-snap-constraint.h $(OutDir)\include\clutter-$(ClutterApiVersion)\clutter&#x0D;&#x0A;
copy ..\..\..\clutter\clutter-stage.h $(OutDir)\include\clutter-$(ClutterApiVersion)\clutter&#x0D;&#x0A;
copy ..\..\..\clutter\clutter-stage-manager.h $(OutDir)\include\clutter-$(ClutterApiVersion)\clutter&#x0D;&#x0A;
copy ..\..\..\clutter\clutter-stage-window.h $(OutDir)\include\clutter-$(ClutterApiVersion)\clutter&#x0D;&#x0A;
copy ..\..\..\clutter\clutter-state.h $(OutDir)\include\clutter-$(ClutterApiVersion)\clutter&#x0D;&#x0A;
copy ..\..\..\clutter\clutter-swipe-action.h $(OutDir)\include\clutter-$(ClutterApiVersion)\clutter&#x0D;&#x0A;
copy ..\..\..\clutter\clutter-table-layout.h $(OutDir)\include\clutter-$(ClutterApiVersion)\clutter&#x0D;&#x0A;
copy ..\..\..\clutter\clutter-texture.h $(OutDir)\include\clutter-$(ClutterApiVersion)\clutter&#x0D;&#x0A;
copy ..\..\..\clutter\clutter-text.h $(OutDir)\include\clutter-$(ClutterApiVersion)\clutter&#x0D;&#x0A;
copy ..\..\..\clutter\clutter-text-buffer.h $(OutDir)\include\clutter-$(ClutterApiVersion)\clutter&#x0D;&#x0A;
copy ..\..\..\clutter\clutter-timeline.h $(OutDir)\include\clutter-$(ClutterApiVersion)\clutter&#x0D;&#x0A;
copy ..\..\..\clutter\clutter-transition.h $(OutDir)\include\clutter-$(ClutterApiVersion)\clutter&#x0D;&#x0A;
copy ..\..\..\clutter\clutter-types.h $(OutDir)\include\clutter-$(ClutterApiVersion)\clutter&#x0D;&#x0A;
copy ..\..\..\clutter\clutter-units.h $(OutDir)\include\clutter-$(ClutterApiVersion)\clutter&#x0D;&#x0A;
copy ..\..\..\clutter\clutter-version.h $(OutDir)\include\clutter-$(ClutterApiVersion)\clutter&#x0D;&#x0A;
copy ..\..\..\clutter\win32\clutter-win32.h $(OutDir)\include\clutter-$(ClutterApiVersion)\clutter\win32&#x0D;&#x0A;

mkdir $(OutDir)\include\clutter-$(ClutterApiVersion)\clutter\deprecated&#x0D;&#x0A;
copy ..\..\..\clutter\deprecated\clutter-actor.h $(OutDir)\include\clutter-$(ClutterApiVersion)\clutter\deprecated&#x0D;&#x0A;
copy ..\..\..\clutter\deprecated\clutter-animatable.h $(OutDir)\include\clutter-$(ClutterApiVersion)\clutter\deprecated&#x0D;&#x0A;
copy ..\..\..\clutter\deprecated\clutter-animation.h $(OutDir)\include\clutter-$(ClutterApiVersion)\clutter\deprecated&#x0D;&#x0A;
copy ..\..\..\clutter\deprecated\clutter-backend.h $(OutDir)\include\clutter-$(ClutterApiVersion)\clutter\deprecated&#x0D;&#x0A;
copy ..\..\..\clutter\deprecated\clutter-behaviour.h $(OutDir)\include\clutter-$(ClutterApiVersion)\clutter\deprecated&#x0D;&#x0A;
copy ..\..\..\clutter\deprecated\clutter-behaviour-depth.h $(OutDir)\include\clutter-$(ClutterApiVersion)\clutter\deprecated&#x0D;&#x0A;
copy ..\..\..\clutter\deprecated\clutter-behaviour-ellipse.h $(OutDir)\include\clutter-$(ClutterApiVersion)\clutter\deprecated&#x0D;&#x0A;
copy ..\..\..\clutter\deprecated\clutter-behaviour-opacity.h $(OutDir)\include\clutter-$(ClutterApiVersion)\clutter\deprecated&#x0D;&#x0A;
copy ..\..\..\clutter\deprecated\clutter-behaviour-path.h $(OutDir)\include\clutter-$(ClutterApiVersion)\clutter\deprecated&#x0D;&#x0A;
copy ..\..\..\clutter\deprecated\clutter-behaviour-rotate.h $(OutDir)\include\clutter-$(ClutterApiVersion)\clutter\deprecated&#x0D;&#x0A;
copy ..\..\..\clutter\deprecated\clutter-behaviour-scale.h $(OutDir)\include\clutter-$(ClutterApiVersion)\clutter\deprecated&#x0D;&#x0A;
copy ..\..\..\clutter\deprecated\clutter-box.h $(OutDir)\include\clutter-$(ClutterApiVersion)\clutter\deprecated&#x0D;&#x0A;
copy ..\..\..\clutter\deprecated\clutter-cairo-texture.h $(OutDir)\include\clutter-$(ClutterApiVersion)\clutter\deprecated&#x0D;&#x0A;
copy ..\..\..\clutter\deprecated\clutter-container.h $(OutDir)\include\clutter-$(ClutterApiVersion)\clutter\deprecated&#x0D;&#x0A;
copy ..\..\..\clutter\deprecated\clutter-group.h $(OutDir)\include\clutter-$(ClutterApiVersion)\clutter\deprecated&#x0D;&#x0A;
copy ..\..\..\clutter\deprecated\clutter-fixed.h $(OutDir)\include\clutter-$(ClutterApiVersion)\clutter\deprecated&#x0D;&#x0A;
copy ..\..\..\clutter\deprecated\clutter-frame-source.h $(OutDir)\include\clutter-$(ClutterApiVersion)\clutter\deprecated&#x0D;&#x0A;
copy ..\..\..\clutter\deprecated\clutter-keysyms.h $(OutDir)\include\clutter-$(ClutterApiVersion)\clutter\deprecated&#x0D;&#x0A;
copy ..\..\..\clutter\deprecated\clutter-main.h $(OutDir)\include\clutter-$(ClutterApiVersion)\clutter\deprecated&#x0D;&#x0A;
copy ..\..\..\clutter\deprecated\clutter-rectangle.h $(OutDir)\include\clutter-$(ClutterApiVersion)\clutter\deprecated&#x0D;&#x0A;
copy ..\..\..\clutter\deprecated\clutter-score.h $(OutDir)\include\clutter-$(ClutterApiVersion)\clutter\deprecated&#x0D;&#x0A;
copy ..\..\..\clutter\deprecated\clutter-shader.h $(OutDir)\include\clutter-$(ClutterApiVersion)\clutter\deprecated&#x0D;&#x0A;
copy ..\..\..\clutter\deprecated\clutter-stage.h $(OutDir)\include\clutter-$(ClutterApiVersion)\clutter\deprecated&#x0D;&#x0A;
copy ..\..\..\clutter\deprecated\clutter-stage-manager.h $(OutDir)\include\clutter-$(ClutterApiVersion)\clutter\deprecated&#x0D;&#x0A;
copy ..\..\..\clutter\deprecated\clutter-texture.h $(OutDir)\include\clutter-$(ClutterApiVersion)\clutter\deprecated&#x0D;&#x0A;
copy ..\..\..\clutter\deprecated\clutter-timeline.h $(OutDir)\include\clutter-$(ClutterApiVersion)\clutter\deprecated&#x0D;&#x0A;
copy ..\..\..\clutter\deprecated\clutter-timeout-pool.h $(OutDir)\include\clutter-$(ClutterApiVersion)\clutter\deprecated&#x0D;&#x0A;
copy ..\..\..\clutter\deprecated\clutter-util.h $(OutDir)\include\clutter-$(ClutterApiVersion)\clutter\deprecated&#x0D;&#x0A;

mkdir $(OutDir)\include\clutter-$(ClutterApiVersion)\cally&#x0D;&#x0A;
copy ..\..\..\clutter\cally\cally-actor.h $(OutDir)\include\clutter-$(ClutterApiVersion)\cally&#x0D;&#x0A;
copy ..\..\..\clutter\cally\cally-clone.h $(OutDir)\include\clutter-$(ClutterApiVersion)\cally&#x0D;&#x0A;
copy ..\..\..\clutter\cally\cally-factory.h $(OutDir)\include\clutter-$(ClutterApiVersion)\cally&#x0D;&#x0A;
copy ..\..\..\clutter\cally\cally-group.h $(OutDir)\include\clutter-$(ClutterApiVersion)\cally&#x0D;&#x0A;
copy ..\..\..\clutter\cally\cally.h $(OutDir)\include\clutter-$(ClutterApiVersion)\cally&#x0D;&#x0A;
copy ..\..\..\clutter\cally\cally-main.h $(OutDir)\include\clutter-$(ClutterApiVersion)\cally&#x0D;&#x0A;
copy ..\..\..\clutter\cally\cally-rectangle.h $(OutDir)\include\clutter-$(ClutterApiVersion)\cally&#x0D;&#x0A;
copy ..\..\..\clutter\cally\cally-root.h $(OutDir)\include\clutter-$(ClutterApiVersion)\cally&#x0D;&#x0A;
copy ..\..\..\clutter\cally\cally-stage.h $(OutDir)\include\clutter-$(ClutterApiVersion)\cally&#x0D;&#x0A;
copy ..\..\..\clutter\cally\cally-text.h $(OutDir)\include\clutter-$(ClutterApiVersion)\cally&#x0D;&#x0A;
copy ..\..\..\clutter\cally\cally-texture.h $(OutDir)\include\clutter-$(ClutterApiVersion)\cally&#x0D;&#x0A;
copy ..\..\..\clutter\cally\cally-util.h $(OutDir)\include\clutter-$(ClutterApiVersion)\cally&#x0D;&#x0A;

"
	/>
	<UserMacro
		Name="ClutterDoInstallGDK"
		Value="
mkdir $(OutDir)\include\clutter-$(ClutterApiVersion)\clutter\gdk&#x0D;&#x0A;

copy ..\..\..\clutter\gdk\clutter-gdk.h $(OutDir)\include\clutter-$(ClutterApiVersion)\clutter\gdk&#x0D;&#x0A;
			  "
	/>
	<UserMacro
		Name="GenerateClutterDef"
		Value="
		       echo EXPORTS &gt; ..\..\..\clutter\clutter.def&#x0D;&#x0A;
			   cl -EP -DHAVE_CAIRO -DCLUTTER_WINDOWING_WIN32 -DCLUTTER_ENABLE_EXPERIMENTAL_API ..\..\..\clutter\clutter.symbols &gt;&gt; ..\..\..\clutter\clutter.def&#x0D;&#x0A;
			  "
	/>
	<UserMacro
		Name="GenerateClutterGDKDef"
		Value="
		       echo EXPORTS &gt; ..\..\..\clutter\clutter.def&#x0D;&#x0A;
			   cl -EP -DHAVE_CAIRO -DCLUTTER_WINDOWING_WIN32 -DCLUTTER_WINDOWING_GDK -DCLUTTER_ENABLE_EXPERIMENTAL_API ..\..\..\clutter\clutter.symbols &gt;&gt; ..\..\..\clutter\clutter.def&#x0D;&#x0A;
			  "
	/>
	<UserMacro
		Name="ClutterLibtoolCompatibleDllPrefix"
		Value="lib"
	/>
	<UserMacro
		Name="ClutterLibtoolCompatibleDllSuffix"
		Value="-$(ClutterApiVersion)-0"
	/>
	<UserMacro
		Name="ClutterSeparateVS9DllPrefix"
		Value=""
	/>
	<UserMacro
		Name="ClutterSeparateVS9DllSuffix"
		Value="-1-vs9"
	/>
	<!-- Change these two to GlibLibtoolCompatibleDllPrefix and
	GlibLibtoolCompatibleDllSuffix if that is what you want -->
	<UserMacro
		Name="ClutterDllPrefix"
		Value="$(ClutterSeparateVS9DllPrefix)"
	/>
	<UserMacro
		Name="ClutterDllSuffix"
		Value="$(ClutterSeparateVS9DllSuffix)"
	/>
</VisualStudioPropertySheet>
