Qt 4.8: Dialog.qml Example File (declarative/tutorials/samegame/samegame4/content/Dialog.qml)

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# Dialog.qml Example File

declarative/tutorials/samegame/samegame4/content/Dialog.qml

     /****************************************************************************
     **
     ** Copyright (C) 2013 Digia Plc and/or its subsidiary(-ies).
     ** Contact: http://www.qt-project.org/legal
     **
     ** This file is part of the examples of the Qt Toolkit.
     **
     ** $QT_BEGIN_LICENSE:BSD$
     ** You may use this file under the terms of the BSD license as follows:
     **
     ** "Redistribution and use in source and binary forms, with or without
     ** modification, are permitted provided that the following conditions are
     ** met:
     **   * Redistributions of source code must retain the above copyright
     **     notice, this list of conditions and the following disclaimer.
     **   * Redistributions in binary form must reproduce the above copyright
     **     notice, this list of conditions and the following disclaimer in
     **     the documentation and/or other materials provided with the
     **     distribution.
     **   * Neither the name of Digia Plc and its Subsidiary(-ies) nor the names
     **     of its contributors may be used to endorse or promote products derived
     **     from this software without specific prior written permission.
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     ** THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
     ** "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
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     import QtQuick 1.0

     Rectangle {
         id: container

         property string inputText: textInput.text
         signal closed

         function show(text) {
             dialogText.text = text;
             container.opacity = 1;
             textInput.opacity = 0;
         }

         function showWithInput(text) {
             show(text);
             textInput.opacity = 1;
             textInput.focus = true;
             textInput.text = ""
         }

         function hide() {
             textInput.focus = false;
             container.opacity = 0;
             container.closed();
         }

         width: dialogText.width + textInput.width + 20
         height: dialogText.height + 20
         opacity: 0
         visible: opacity > 0

         Text {
             id: dialogText
             anchors { verticalCenter: parent.verticalCenter; left: parent.left; leftMargin: 10 }
             text: ""
         }

         TextInput {
             id: textInput
             anchors { verticalCenter: parent.verticalCenter; left: dialogText.right }
             width: 80
             text: ""

             onAccepted: container.hide()    // close dialog when Enter is pressed
         }

         MouseArea {
             anchors.fill: parent

             onClicked:  {
                 if (textInput.text == "" && textInput.opacity > 0)
                     textInput.openSoftwareInputPanel();
                 else
                     hide();
             }
         }

     }