//===--- CodeGenTypes.cpp - Type translation for LLVM CodeGen -------------===//
//
//                     The LLVM Compiler Infrastructure
//
// This file is distributed under the University of Illinois Open Source
// License. See LICENSE.TXT for details.
//
//===----------------------------------------------------------------------===//
//
// This is the code that handles AST -> LLVM type lowering.
//
//===----------------------------------------------------------------------===//

#include "CodeGenTypes.h"
#include "CGCall.h"
#include "CGCXXABI.h"
#include "CGRecordLayout.h"
#include "clang/AST/ASTContext.h"
#include "clang/AST/DeclObjC.h"
#include "clang/AST/DeclCXX.h"
#include "clang/AST/Expr.h"
#include "clang/AST/RecordLayout.h"
#include "llvm/DerivedTypes.h"
#include "llvm/Module.h"
#include "llvm/Target/TargetData.h"
using namespace clang;
using namespace CodeGen;

CodeGenTypes::CodeGenTypes(ASTContext &Ctx, llvm::Module& M,
                           const llvm::TargetData &TD, const ABIInfo &Info,
                           CGCXXABI &CXXABI, const CodeGenOptions &CGO)
  : Context(Ctx), Target(Ctx.getTargetInfo()), TheModule(M), TheTargetData(TD),
    TheABIInfo(Info), TheCXXABI(CXXABI), CodeGenOpts(CGO) {
  SkippedLayout = false;
}

CodeGenTypes::~CodeGenTypes() {
  for (llvm::DenseMap<const Type *, CGRecordLayout *>::iterator
         I = CGRecordLayouts.begin(), E = CGRecordLayouts.end();
      I != E; ++I)
    delete I->second;

  for (llvm::FoldingSet<CGFunctionInfo>::iterator
       I = FunctionInfos.begin(), E = FunctionInfos.end(); I != E; )
    delete &*I++;
}

void CodeGenTypes::addRecordTypeName(const RecordDecl *RD,
                                     llvm::StructType *Ty,
                                     StringRef suffix) {
  llvm::SmallString<256> TypeName;
  llvm::raw_svector_ostream OS(TypeName);
  OS << RD->getKindName() << '.';
  
  // Name the codegen type after the typedef name
  // if there is no tag type name available
  if (RD->getIdentifier()) {
    // FIXME: We should not have to check for a null decl context here.
    // Right now we do it because the implicit Obj-C decls don't have one.
    if (RD->getDeclContext())
      OS << RD->getQualifiedNameAsString();
    else
      RD->printName(OS);
  } else if (const TypedefNameDecl *TDD = RD->getTypedefNameForAnonDecl()) {
    // FIXME: We should not have to check for a null decl context here.
    // Right now we do it because the implicit Obj-C decls don't have one.
    if (TDD->getDeclContext())
      OS << TDD->getQualifiedNameAsString();
    else
      TDD->printName(OS);
  } else
    OS << "anon";

  if (!suffix.empty())
    OS << suffix;

  Ty->setName(OS.str());
}

/// ConvertTypeForMem - Convert type T into a llvm::Type.  This differs from
/// ConvertType in that it is used to convert to the memory representation for
/// a type.  For example, the scalar representation for _Bool is i1, but the
/// memory representation is usually i8 or i32, depending on the target.
llvm::Type *CodeGenTypes::ConvertTypeForMem(QualType T){
  llvm::Type *R = ConvertType(T);

  // If this is a non-bool type, don't map it.
  if (!R->isIntegerTy(1))
    return R;

  // Otherwise, return an integer of the target-specified size.
  return llvm::IntegerType::get(getLLVMContext(),
                                (unsigned)Context.getTypeSize(T));
}


/// isRecordLayoutComplete - Return true if the specified type is already
/// completely laid out.
bool CodeGenTypes::isRecordLayoutComplete(const Type *Ty) const {
  llvm::DenseMap<const Type*, llvm::StructType *>::const_iterator I = 
  RecordDeclTypes.find(Ty);
  return I != RecordDeclTypes.end() && !I->second->isOpaque();
}

static bool
isSafeToConvert(QualType T, CodeGenTypes &CGT,
                llvm::SmallPtrSet<const RecordDecl*, 16> &AlreadyChecked);


/// isSafeToConvert - Return true if it is safe to convert the specified record
/// decl to IR and lay it out, false if doing so would cause us to get into a
/// recursive compilation mess.
static bool 
isSafeToConvert(const RecordDecl *RD, CodeGenTypes &CGT,
                llvm::SmallPtrSet<const RecordDecl*, 16> &AlreadyChecked) {
  // If we have already checked this type (maybe the same type is used by-value
  // multiple times in multiple structure fields, don't check again.
  if (!AlreadyChecked.insert(RD)) return true;
  
  const Type *Key = CGT.getContext().getTagDeclType(RD).getTypePtr();
  
  // If this type is already laid out, converting it is a noop.
  if (CGT.isRecordLayoutComplete(Key)) return true;
  
  // If this type is currently being laid out, we can't recursively compile it.
  if (CGT.isRecordBeingLaidOut(Key))
    return false;
  
  // If this type would require laying out bases that are currently being laid
  // out, don't do it.  This includes virtual base classes which get laid out
  // when a class is translated, even though they aren't embedded by-value into
  // the class.
  if (const CXXRecordDecl *CRD = dyn_cast<CXXRecordDecl>(RD)) {
    for (CXXRecordDecl::base_class_const_iterator I = CRD->bases_begin(),
         E = CRD->bases_end(); I != E; ++I)
      if (!isSafeToConvert(I->getType()->getAs<RecordType>()->getDecl(),
                           CGT, AlreadyChecked))
        return false;
  }
  
  // If this type would require laying out members that are currently being laid
  // out, don't do it.
  for (RecordDecl::field_iterator I = RD->field_begin(),
       E = RD->field_end(); I != E; ++I)
    if (!isSafeToConvert(I->getType(), CGT, AlreadyChecked))
      return false;
  
  // If there are no problems, lets do it.
  return true;
}

/// isSafeToConvert - Return true if it is safe to convert this field type,
/// which requires the structure elements contained by-value to all be
/// recursively safe to convert.
static bool
isSafeToConvert(QualType T, CodeGenTypes &CGT,
                llvm::SmallPtrSet<const RecordDecl*, 16> &AlreadyChecked) {
  T = T.getCanonicalType();
  
  // If this is a record, check it.
  if (const RecordType *RT = dyn_cast<RecordType>(T))
    return isSafeToConvert(RT->getDecl(), CGT, AlreadyChecked);
  
  // If this is an array, check the elements, which are embedded inline.
  if (const ArrayType *AT = dyn_cast<ArrayType>(T))
    return isSafeToConvert(AT->getElementType(), CGT, AlreadyChecked);

  // Otherwise, there is no concern about transforming this.  We only care about
  // things that are contained by-value in a structure that can have another 
  // structure as a member.
  return true;
}


/// isSafeToConvert - Return true if it is safe to convert the specified record
/// decl to IR and lay it out, false if doing so would cause us to get into a
/// recursive compilation mess.
static bool isSafeToConvert(const RecordDecl *RD, CodeGenTypes &CGT) {
  // If no structs are being laid out, we can certainly do this one.
  if (CGT.noRecordsBeingLaidOut()) return true;
  
  llvm::SmallPtrSet<const RecordDecl*, 16> AlreadyChecked;
  return isSafeToConvert(RD, CGT, AlreadyChecked);
}


/// isFuncTypeArgumentConvertible - Return true if the specified type in a 
/// function argument or result position can be converted to an IR type at this
/// point.  This boils down to being whether it is complete, as well as whether
/// we've temporarily deferred expanding the type because we're in a recursive
/// context.
bool CodeGenTypes::isFuncTypeArgumentConvertible(QualType Ty) {
  // If this isn't a tagged type, we can convert it!
  const TagType *TT = Ty->getAs<TagType>();
  if (TT == 0) return true;
  
  
  // If it's a tagged type used by-value, but is just a forward decl, we can't
  // convert it.  Note that getDefinition()==0 is not the same as !isDefinition.
  if (TT->getDecl()->getDefinition() == 0)
    return false;
  
  // If this is an enum, then it is always safe to convert.
  const RecordType *RT = dyn_cast<RecordType>(TT);
  if (RT == 0) return true;

  // Otherwise, we have to be careful.  If it is a struct that we're in the
  // process of expanding, then we can't convert the function type.  That's ok
  // though because we must be in a pointer context under the struct, so we can
  // just convert it to a dummy type.
  //
  // We decide this by checking whether ConvertRecordDeclType returns us an
  // opaque type for a struct that we know is defined.
  return isSafeToConvert(RT->getDecl(), *this);
}


/// Code to verify a given function type is complete, i.e. the return type
/// and all of the argument types are complete.  Also check to see if we are in
/// a RS_StructPointer context, and if so whether any struct types have been
/// pended.  If so, we don't want to ask the ABI lowering code to handle a type
/// that cannot be converted to an IR type.
bool CodeGenTypes::isFuncTypeConvertible(const FunctionType *FT) {
  if (!isFuncTypeArgumentConvertible(FT->getResultType()))
    return false;
  
  if (const FunctionProtoType *FPT = dyn_cast<FunctionProtoType>(FT))
    for (unsigned i = 0, e = FPT->getNumArgs(); i != e; i++)
      if (!isFuncTypeArgumentConvertible(FPT->getArgType(i)))
        return false;

  return true;
}

/// UpdateCompletedType - When we find the full definition for a TagDecl,
/// replace the 'opaque' type we previously made for it if applicable.
void CodeGenTypes::UpdateCompletedType(const TagDecl *TD) {
  // If this is an enum being completed, then we flush all non-struct types from
  // the cache.  This allows function types and other things that may be derived
  // from the enum to be recomputed.
  if (const EnumDecl *ED = dyn_cast<EnumDecl>(TD)) {
    // Only flush the cache if we've actually already converted this type.
    if (TypeCache.count(ED->getTypeForDecl())) {
      // Okay, we formed some types based on this.  We speculated that the enum
      // would be lowered to i32, so we only need to flush the cache if this
      // didn't happen.
      if (!ConvertType(ED->getIntegerType())->isIntegerTy(32))
        TypeCache.clear();
    }
    return;
  }
  
  // If we completed a RecordDecl that we previously used and converted to an
  // anonymous type, then go ahead and complete it now.
  const RecordDecl *RD = cast<RecordDecl>(TD);
  if (RD->isDependentType()) return;

  // Only complete it if we converted it already.  If we haven't converted it
  // yet, we'll just do it lazily.
  if (RecordDeclTypes.count(Context.getTagDeclType(RD).getTypePtr()))
    ConvertRecordDeclType(RD);
}

static llvm::Type *getTypeForFormat(llvm::LLVMContext &VMContext,
                                    const llvm::fltSemantics &format) {
  if (&format == &llvm::APFloat::IEEEhalf)
    return llvm::Type::getInt16Ty(VMContext);
  if (&format == &llvm::APFloat::IEEEsingle)
    return llvm::Type::getFloatTy(VMContext);
  if (&format == &llvm::APFloat::IEEEdouble)
    return llvm::Type::getDoubleTy(VMContext);
  if (&format == &llvm::APFloat::IEEEquad)
    return llvm::Type::getFP128Ty(VMContext);
  if (&format == &llvm::APFloat::PPCDoubleDouble)
    return llvm::Type::getPPC_FP128Ty(VMContext);
  if (&format == &llvm::APFloat::x87DoubleExtended)
    return llvm::Type::getX86_FP80Ty(VMContext);
  llvm_unreachable("Unknown float format!");
}

/// ConvertType - Convert the specified type to its LLVM form.
llvm::Type *CodeGenTypes::ConvertType(QualType T) {
  T = Context.getCanonicalType(T);

  const Type *Ty = T.getTypePtr();

  // RecordTypes are cached and processed specially.
  if (const RecordType *RT = dyn_cast<RecordType>(Ty))
    return ConvertRecordDeclType(RT->getDecl());
  
  // See if type is already cached.
  llvm::DenseMap<const Type *, llvm::Type *>::iterator TCI = TypeCache.find(Ty);
  // If type is found in map then use it. Otherwise, convert type T.
  if (TCI != TypeCache.end())
    return TCI->second;

  // If we don't have it in the cache, convert it now.
  llvm::Type *ResultType = 0;
  switch (Ty->getTypeClass()) {
  case Type::Record: // Handled above.
#define TYPE(Class, Base)
#define ABSTRACT_TYPE(Class, Base)
#define NON_CANONICAL_TYPE(Class, Base) case Type::Class:
#define DEPENDENT_TYPE(Class, Base) case Type::Class:
#define NON_CANONICAL_UNLESS_DEPENDENT_TYPE(Class, Base) case Type::Class:
#include "clang/AST/TypeNodes.def"
    llvm_unreachable("Non-canonical or dependent types aren't possible.");
    break;

  case Type::Builtin: {
    switch (cast<BuiltinType>(Ty)->getKind()) {
    case BuiltinType::Void:
    case BuiltinType::ObjCId:
    case BuiltinType::ObjCClass:
    case BuiltinType::ObjCSel:
      // LLVM void type can only be used as the result of a function call.  Just
      // map to the same as char.
      ResultType = llvm::Type::getInt8Ty(getLLVMContext());
      break;

    case BuiltinType::Bool:
      // Note that we always return bool as i1 for use as a scalar type.
      ResultType = llvm::Type::getInt1Ty(getLLVMContext());
      break;

    case BuiltinType::Char_S:
    case BuiltinType::Char_U:
    case BuiltinType::SChar:
    case BuiltinType::UChar:
    case BuiltinType::Short:
    case BuiltinType::UShort:
    case BuiltinType::Int:
    case BuiltinType::UInt:
    case BuiltinType::Long:
    case BuiltinType::ULong:
    case BuiltinType::LongLong:
    case BuiltinType::ULongLong:
    case BuiltinType::WChar_S:
    case BuiltinType::WChar_U:
    case BuiltinType::Char16:
    case BuiltinType::Char32:
      ResultType = llvm::IntegerType::get(getLLVMContext(),
                                 static_cast<unsigned>(Context.getTypeSize(T)));
      break;

    case BuiltinType::Half:
      // Half is special: it might be lowered to i16 (and will be storage-only
      // type),. or can be represented as a set of native operations.

      // FIXME: Ask target which kind of half FP it prefers (storage only vs
      // native).
      ResultType = llvm::Type::getInt16Ty(getLLVMContext());
      break;
    case BuiltinType::Float:
    case BuiltinType::Double:
    case BuiltinType::LongDouble:
      ResultType = getTypeForFormat(getLLVMContext(),
                                    Context.getFloatTypeSemantics(T));
      break;

    case BuiltinType::NullPtr:
      // Model std::nullptr_t as i8*
      ResultType = llvm::Type::getInt8PtrTy(getLLVMContext());
      break;
        
    case BuiltinType::UInt128:
    case BuiltinType::Int128:
      ResultType = llvm::IntegerType::get(getLLVMContext(), 128);
      break;
    
    case BuiltinType::Overload:
    case BuiltinType::Dependent:
    case BuiltinType::BoundMember:
    case BuiltinType::UnknownAny:
      llvm_unreachable("Unexpected placeholder builtin type!");
      break;
    }
    break;
  }
  case Type::Complex: {
    llvm::Type *EltTy = ConvertType(cast<ComplexType>(Ty)->getElementType());
    ResultType = llvm::StructType::get(EltTy, EltTy, NULL);
    break;
  }
  case Type::LValueReference:
  case Type::RValueReference: {
    const ReferenceType *RTy = cast<ReferenceType>(Ty);
    QualType ETy = RTy->getPointeeType();
    llvm::Type *PointeeType = ConvertTypeForMem(ETy);
    unsigned AS = Context.getTargetAddressSpace(ETy);
    ResultType = llvm::PointerType::get(PointeeType, AS);
    break;
  }
  case Type::Pointer: {
    const PointerType *PTy = cast<PointerType>(Ty);
    QualType ETy = PTy->getPointeeType();
    llvm::Type *PointeeType = ConvertTypeForMem(ETy);
    if (PointeeType->isVoidTy())
      PointeeType = llvm::Type::getInt8Ty(getLLVMContext());
    unsigned AS = Context.getTargetAddressSpace(ETy);
    ResultType = llvm::PointerType::get(PointeeType, AS);
    break;
  }

  case Type::VariableArray: {
    const VariableArrayType *A = cast<VariableArrayType>(Ty);
    assert(A->getIndexTypeCVRQualifiers() == 0 &&
           "FIXME: We only handle trivial array types so far!");
    // VLAs resolve to the innermost element type; this matches
    // the return of alloca, and there isn't any obviously better choice.
    ResultType = ConvertTypeForMem(A->getElementType());
    break;
  }
  case Type::IncompleteArray: {
    const IncompleteArrayType *A = cast<IncompleteArrayType>(Ty);
    assert(A->getIndexTypeCVRQualifiers() == 0 &&
           "FIXME: We only handle trivial array types so far!");
    // int X[] -> [0 x int], unless the element type is not sized.  If it is
    // unsized (e.g. an incomplete struct) just use [0 x i8].
    ResultType = ConvertTypeForMem(A->getElementType());
    if (!ResultType->isSized()) {
      SkippedLayout = true;
      ResultType = llvm::Type::getInt8Ty(getLLVMContext());
    }
    ResultType = llvm::ArrayType::get(ResultType, 0);
    break;
  }
  case Type::ConstantArray: {
    const ConstantArrayType *A = cast<ConstantArrayType>(Ty);
    llvm::Type *EltTy = ConvertTypeForMem(A->getElementType());
    
    // Lower arrays of undefined struct type to arrays of i8 just to have a 
    // concrete type.
    if (!EltTy->isSized()) {
      SkippedLayout = true;
      EltTy = llvm::Type::getInt8Ty(getLLVMContext());
    }

    ResultType = llvm::ArrayType::get(EltTy, A->getSize().getZExtValue());
    break;
  }
  case Type::ExtVector:
  case Type::Vector: {
    const VectorType *VT = cast<VectorType>(Ty);
    ResultType = llvm::VectorType::get(ConvertType(VT->getElementType()),
                                       VT->getNumElements());
    break;
  }
  case Type::FunctionNoProto:
  case Type::FunctionProto: {
    const FunctionType *FT = cast<FunctionType>(Ty);
    // First, check whether we can build the full function type.  If the
    // function type depends on an incomplete type (e.g. a struct or enum), we
    // cannot lower the function type.
    if (!isFuncTypeConvertible(FT)) {
      // This function's type depends on an incomplete tag type.
      // Return a placeholder type.
      ResultType = llvm::StructType::get(getLLVMContext());
      
      SkippedLayout = true;
      break;
    }

    // While we're converting the argument types for a function, we don't want
    // to recursively convert any pointed-to structs.  Converting directly-used
    // structs is ok though.
    if (!RecordsBeingLaidOut.insert(Ty)) {
      ResultType = llvm::StructType::get(getLLVMContext());
      
      SkippedLayout = true;
      break;
    }
    
    // The function type can be built; call the appropriate routines to
    // build it.
    const CGFunctionInfo *FI;
    bool isVariadic;
    if (const FunctionProtoType *FPT = dyn_cast<FunctionProtoType>(FT)) {
      FI = &getFunctionInfo(
                   CanQual<FunctionProtoType>::CreateUnsafe(QualType(FPT, 0)));
      isVariadic = FPT->isVariadic();
    } else {
      const FunctionNoProtoType *FNPT = cast<FunctionNoProtoType>(FT);
      FI = &getFunctionInfo(
                CanQual<FunctionNoProtoType>::CreateUnsafe(QualType(FNPT, 0)));
      isVariadic = true;
    }
    
    // If there is something higher level prodding our CGFunctionInfo, then
    // don't recurse into it again.
    if (FunctionsBeingProcessed.count(FI)) {

      ResultType = llvm::StructType::get(getLLVMContext());
      SkippedLayout = true;
    } else {

      // Otherwise, we're good to go, go ahead and convert it.
      ResultType = GetFunctionType(*FI, isVariadic);
    }

    RecordsBeingLaidOut.erase(Ty);

    if (SkippedLayout)
      TypeCache.clear();
    
    if (RecordsBeingLaidOut.empty())
      while (!DeferredRecords.empty())
        ConvertRecordDeclType(DeferredRecords.pop_back_val());
    break;
  }

  case Type::ObjCObject:
    ResultType = ConvertType(cast<ObjCObjectType>(Ty)->getBaseType());
    break;

  case Type::ObjCInterface: {
    // Objective-C interfaces are always opaque (outside of the
    // runtime, which can do whatever it likes); we never refine
    // these.
    llvm::Type *&T = InterfaceTypes[cast<ObjCInterfaceType>(Ty)];
    if (!T)
      T = llvm::StructType::create(getLLVMContext());
    ResultType = T;
    break;
  }

  case Type::ObjCObjectPointer: {
    // Protocol qualifications do not influence the LLVM type, we just return a
    // pointer to the underlying interface type. We don't need to worry about
    // recursive conversion.
    llvm::Type *T =
      ConvertTypeForMem(cast<ObjCObjectPointerType>(Ty)->getPointeeType());
    ResultType = T->getPointerTo();
    break;
  }

  case Type::Enum: {
    const EnumDecl *ED = cast<EnumType>(Ty)->getDecl();
    if (ED->isCompleteDefinition() || ED->isFixed())
      return ConvertType(ED->getIntegerType());
    // Return a placeholder 'i32' type.  This can be changed later when the
    // type is defined (see UpdateCompletedType), but is likely to be the
    // "right" answer.
    ResultType = llvm::Type::getInt32Ty(getLLVMContext());
    break;
  }

  case Type::BlockPointer: {
    const QualType FTy = cast<BlockPointerType>(Ty)->getPointeeType();
    llvm::Type *PointeeType = ConvertTypeForMem(FTy);
    unsigned AS = Context.getTargetAddressSpace(FTy);
    ResultType = llvm::PointerType::get(PointeeType, AS);
    break;
  }

  case Type::MemberPointer: {
    ResultType = 
      getCXXABI().ConvertMemberPointerType(cast<MemberPointerType>(Ty));
    break;
  }

  case Type::Atomic: {
    ResultType = ConvertTypeForMem(cast<AtomicType>(Ty)->getValueType());
    break;
  }
  }
  
  assert(ResultType && "Didn't convert a type?");
  
  TypeCache[Ty] = ResultType;
  return ResultType;
}

/// ConvertRecordDeclType - Lay out a tagged decl type like struct or union.
llvm::StructType *CodeGenTypes::ConvertRecordDeclType(const RecordDecl *RD) {
  // TagDecl's are not necessarily unique, instead use the (clang)
  // type connected to the decl.
  const Type *Key = Context.getTagDeclType(RD).getTypePtr();

  llvm::StructType *&Entry = RecordDeclTypes[Key];

  // If we don't have a StructType at all yet, create the forward declaration.
  if (Entry == 0) {
    Entry = llvm::StructType::create(getLLVMContext());
    addRecordTypeName(RD, Entry, "");
  }
  llvm::StructType *Ty = Entry;

  // If this is still a forward declaration, or the LLVM type is already
  // complete, there's nothing more to do.
  RD = RD->getDefinition();
  if (RD == 0 || !RD->isCompleteDefinition() || !Ty->isOpaque())
    return Ty;
  
  // If converting this type would cause us to infinitely loop, don't do it!
  if (!isSafeToConvert(RD, *this)) {
    DeferredRecords.push_back(RD);
    return Ty;
  }

  // Okay, this is a definition of a type.  Compile the implementation now.
  bool InsertResult = RecordsBeingLaidOut.insert(Key); (void)InsertResult;
  assert(InsertResult && "Recursively compiling a struct?");
  
  // Force conversion of non-virtual base classes recursively.
  if (const CXXRecordDecl *CRD = dyn_cast<CXXRecordDecl>(RD)) {
    for (CXXRecordDecl::base_class_const_iterator i = CRD->bases_begin(),
         e = CRD->bases_end(); i != e; ++i) {
      if (i->isVirtual()) continue;
      
      ConvertRecordDeclType(i->getType()->getAs<RecordType>()->getDecl());
    }
  }

  // Layout fields.
  CGRecordLayout *Layout = ComputeRecordLayout(RD, Ty);
  CGRecordLayouts[Key] = Layout;

  // We're done laying out this struct.
  bool EraseResult = RecordsBeingLaidOut.erase(Key); (void)EraseResult;
  assert(EraseResult && "struct not in RecordsBeingLaidOut set?");
   
  // If this struct blocked a FunctionType conversion, then recompute whatever
  // was derived from that.
  // FIXME: This is hugely overconservative.
  if (SkippedLayout)
    TypeCache.clear();
    
  // If we're done converting the outer-most record, then convert any deferred
  // structs as well.
  if (RecordsBeingLaidOut.empty())
    while (!DeferredRecords.empty())
      ConvertRecordDeclType(DeferredRecords.pop_back_val());

  return Ty;
}

/// getCGRecordLayout - Return record layout info for the given record decl.
const CGRecordLayout &
CodeGenTypes::getCGRecordLayout(const RecordDecl *RD) {
  const Type *Key = Context.getTagDeclType(RD).getTypePtr();

  const CGRecordLayout *Layout = CGRecordLayouts.lookup(Key);
  if (!Layout) {
    // Compute the type information.
    ConvertRecordDeclType(RD);

    // Now try again.
    Layout = CGRecordLayouts.lookup(Key);
  }

  assert(Layout && "Unable to find record layout information for type");
  return *Layout;
}

bool CodeGenTypes::isZeroInitializable(QualType T) {
  // No need to check for member pointers when not compiling C++.
  if (!Context.getLangOptions().CPlusPlus)
    return true;
  
  T = Context.getBaseElementType(T);
  
  // Records are non-zero-initializable if they contain any
  // non-zero-initializable subobjects.
  if (const RecordType *RT = T->getAs<RecordType>()) {
    const CXXRecordDecl *RD = cast<CXXRecordDecl>(RT->getDecl());
    return isZeroInitializable(RD);
  }

  // We have to ask the ABI about member pointers.
  if (const MemberPointerType *MPT = T->getAs<MemberPointerType>())
    return getCXXABI().isZeroInitializable(MPT);
  
  // Everything else is okay.
  return true;
}

bool CodeGenTypes::isZeroInitializable(const CXXRecordDecl *RD) {
  return getCGRecordLayout(RD).isZeroInitializable();
}
