Gsk.GLRenderer
Description: Reference for Gsk.GLRenderer

### Class

# GskGLRenderer

#### Description

    final class Gsk.GLRenderer : Gsk.Renderer {
      /* No available fields */
    }

No description available.

#### Ancestors

- GskRenderer
- GObject

#### Constructors

###### gsk_gl_renderer_new

Creates a new `GskRenderer` using the new OpenGL renderer.

Available since: 4.2

#### Instance methods

##### Methods inherited from GskRenderer (6)

###### gsk_renderer_get_surface

Retrieves the `GdkSurface` set using gsk_enderer_realize().

###### gsk_renderer_is_realized

Checks whether the `renderer` is realized or not.

###### gsk_renderer_realize

Creates the resources needed by the `renderer` to render the scene graph.

###### gsk_renderer_render

Renders the scene graph, described by a tree of `GskRenderNode` instances to the renderer’s surface, ensuring that the given `region` gets redrawn.

###### gsk_renderer_render_texture

Renders the scene graph, described by a tree of `GskRenderNode` instances, to a `GdkTexture`.

###### gsk_renderer_unrealize

Releases all the resources created by gsk_renderer_realize().

##### Methods inherited from GObject (43)

#### Properties

##### Properties inherited from GskRenderer (2)

###### Gsk.Renderer:realized

Whether the renderer has been associated with a surface or draw context.

###### Gsk.Renderer:surface

The surface associated with renderer.

#### Signals

##### Signals inherited from GObject (1)

###### GObject.Object::notify

The notify signal is emitted on an object when one of its properties has its value set through g_object_set_property(), g_object_set(), et al.

#### Class structure

    struct GskGLRendererClass {
      /* no available fields */
    }