# translation of gnome-games.HEAD.es.po to Spanish
# gnome-games Spanish translation
# Copyright © 1999-2001 Free Software Foundation, Inc.
# Pablo Saratxaga <pablo@mandrakesoft.com>, 1999-2000
# Germán Poo Caamaño <gpoo@ubiobio.cl>, 2002 (Revisor)
# Lucas 'Basurero' Vieites <basurero@jazzfree.com>, 2002, 2003
# Francisco Javier F. Serrador <serrador@arrakis.es>, 2003
#
msgid ""
msgstr ""
"Project-Id-Version: gnome-games.HEAD.es\n"
"POT-Creation-Date: 2003-09-09 07:09+0000\n"
"PO-Revision-Date: 2003-08-08 20:34+0200\n"
"Last-Translator: Francisco Javier F. Serrador <serrador@arrakis.es>\n"
"Language-Team: Spanish <traductores@es.gnome.org>\n"
"MIME-Version: 1.0\n"
"Content-Type: text/plain; charset=UTF-8\n"
"Content-Transfer-Encoding: 8bit\n"
"Report-Msgid-Bugs-To: \n"
"Plural-Forms: nplurals=2; plural= (n==1);\n"
"X-Generator: KBabel 1.0.1\n"

# aisleriot/SCHEME_GAMES.h:14
#: aisleriot/agnes.scm.h:1 aisleriot/canfield.scm.h:1
#: aisleriot/chessboard.scm.h:1 aisleriot/eagle_wing.scm.h:1
#: aisleriot/glenwood.scm.h:1 aisleriot/kansas.scm.h:1
msgid "Base Card: "
msgstr "Carta de base: "

# aisleriot/SCHEME_GAMES.h:15
#: aisleriot/agnes.scm.h:2 aisleriot/canfield.scm.h:2
#: aisleriot/chessboard.scm.h:2 aisleriot/eagle_wing.scm.h:2
#: aisleriot/glenwood.scm.h:2 aisleriot/kansas.scm.h:2
#: aisleriot/lady_jane.scm.h:2 aisleriot/royal_east.scm.h:2
msgid "Base Card: Ace"
msgstr "Carta de base: As"

# aisleriot/SCHEME_GAMES.h:16
#: aisleriot/agnes.scm.h:3 aisleriot/canfield.scm.h:3
#: aisleriot/chessboard.scm.h:3 aisleriot/eagle_wing.scm.h:3
#: aisleriot/glenwood.scm.h:3 aisleriot/kansas.scm.h:3
#: aisleriot/lady_jane.scm.h:3 aisleriot/royal_east.scm.h:3
msgid "Base Card: Jack"
msgstr "Carta de base: Jota"

# aisleriot/SCHEME_GAMES.h:17
#: aisleriot/agnes.scm.h:4 aisleriot/canfield.scm.h:4
#: aisleriot/chessboard.scm.h:4 aisleriot/eagle_wing.scm.h:4
#: aisleriot/glenwood.scm.h:4 aisleriot/kansas.scm.h:4
#: aisleriot/lady_jane.scm.h:4 aisleriot/royal_east.scm.h:4
msgid "Base Card: King"
msgstr "Carta de base: Rey"

# aisleriot/SCHEME_GAMES.h:18
#: aisleriot/agnes.scm.h:5 aisleriot/canfield.scm.h:5
#: aisleriot/chessboard.scm.h:5 aisleriot/eagle_wing.scm.h:5
#: aisleriot/glenwood.scm.h:5 aisleriot/kansas.scm.h:5
#: aisleriot/lady_jane.scm.h:5 aisleriot/royal_east.scm.h:5
msgid "Base Card: Queen"
msgstr "Carta de base: Reina"

# aisleriot/SCHEME_GAMES.h:26
#: aisleriot/agnes.scm.h:6 aisleriot/easthaven.scm.h:1
#: aisleriot/labyrinth.scm.h:1 aisleriot/monte_carlo.scm.h:1
#: aisleriot/spiderette.scm.h:1 aisleriot/valentine.scm.h:1
#: aisleriot/will_o_the_wisp.scm.h:1
msgid "Deal more cards"
msgstr "Dar más cartas"

# aisleriot/SCHEME_GAMES.h:44
#: aisleriot/agnes.scm.h:7 aisleriot/auld_lang_syne.scm.h:2
#: aisleriot/block_ten.scm.h:1 aisleriot/bristol.scm.h:2
#: aisleriot/camelot.scm.h:2 aisleriot/canfield.scm.h:10
#: aisleriot/cover.scm.h:1 aisleriot/doublets.scm.h:2
#: aisleriot/eagle_wing.scm.h:11 aisleriot/easthaven.scm.h:3
#: aisleriot/elevator.scm.h:2 aisleriot/escalator.scm.h:2
#: aisleriot/first_law.scm.h:17 aisleriot/fortunes.scm.h:4
#: aisleriot/glenwood.scm.h:11 aisleriot/golf.scm.h:2 aisleriot/gypsy.scm.h:3
#: aisleriot/helsinki.scm.h:1 aisleriot/hopscotch.scm.h:3
#: aisleriot/jamestown.scm.h:1 aisleriot/jumbo.scm.h:4
#: aisleriot/kansas.scm.h:8 aisleriot/klondike.scm.h:4
#: aisleriot/labyrinth.scm.h:2 aisleriot/lady_jane.scm.h:7
#: aisleriot/monte_carlo.scm.h:2 aisleriot/neighbor.scm.h:1
#: aisleriot/osmosis.scm.h:3 aisleriot/peek.scm.h:3 aisleriot/quatorze.scm.h:1
#: aisleriot/royal_east.scm.h:7 aisleriot/scuffle.scm.h:4
#: aisleriot/sir_tommy.scm.h:3 aisleriot/spider.scm.h:4
#: aisleriot/spiderette.scm.h:3 aisleriot/straight_up.scm.h:5
#: aisleriot/thieves.scm.h:2 aisleriot/thirteen.scm.h:2
#: aisleriot/thumb_and_pouch.scm.h:4 aisleriot/treize.scm.h:2
#: aisleriot/union_square.scm.h:2 aisleriot/westhaven.scm.h:2
#: aisleriot/whitehead.scm.h:3 aisleriot/will_o_the_wisp.scm.h:3
#: aisleriot/yield.scm.h:2 aisleriot/zebra.scm.h:4
msgid "Stock left:"
msgstr "Montón restante: "

# aisleriot/SCHEME_GAMES.h:45
#: aisleriot/agnes.scm.h:8 aisleriot/lady_jane.scm.h:8
msgid "Stock left: 0"
msgstr "Montón restante: 0"

# aisleriot/SCHEME_GAMES.h:49
#: aisleriot/agnes.scm.h:9 aisleriot/bakers_dozen.scm.h:1
#: aisleriot/beleaguered_castle.scm.h:1 aisleriot/canfield.scm.h:11
#: aisleriot/jumbo.scm.h:5 aisleriot/king_albert.scm.h:1
#: aisleriot/lady_jane.scm.h:9 aisleriot/streets_and_alleys.scm.h:1
msgid "Try rearranging the cards"
msgstr "Inténtelo reorganizando las cartas."

# aisleriot/SCHEME_GAMES.h:57
#: aisleriot/agnes.scm.h:10
msgid "an empty foundation pile"
msgstr "una pila de fundación vacía"

#: aisleriot/aisleriot.schemas.in.h:1 blackjack/data/blackjack.schemas.in.h:1
msgid ""
"A string containing a list of files to use to describe the cards. The format "
"is obscure and defined by the gdk-card-image library"
msgstr ""
"Una cadena que contiene una lista de archivos que se usarán para describir "
"las cartas. El formato es intrincado y definido por la biblioteca gdk-card-"
"image."

#: aisleriot/aisleriot.schemas.in.h:2
msgid "The game file to use"
msgstr "Nombre del archivo del juego"

#: aisleriot/aisleriot.schemas.in.h:3
msgid "The name of the scheme file containing the solitaire game to play."
msgstr ""
"El nombre del archivo de esquema que contiene el juego de solitario que se "
"jugará."

#: aisleriot/aisleriot.schemas.in.h:4 blackjack/data/blackjack.schemas.in.h:10
msgid "What card style to use"
msgstr "Qué estilo de carta se usará"

#: aisleriot/aisleriot.schemas.in.h:5 blackjack/data/blackjack.schemas.in.h:11
msgid "Whether or not to show the toolbar"
msgstr "Mostrar u ocultar la barra de herramientas"

#: aisleriot/aisleriot.schemas.in.h:6 blackjack/data/blackjack.schemas.in.h:12
msgid "Whether or not to show the toolbar."
msgstr "Mostrar u ocultar la barra de herramientas."

# aisleriot/SCHEME_GAMES.h:25
#: aisleriot/auld_lang_syne.scm.h:1 aisleriot/bristol.scm.h:1
#: aisleriot/first_law.scm.h:1 aisleriot/fortunes.scm.h:2
#: aisleriot/lady_jane.scm.h:6 aisleriot/scuffle.scm.h:1
#: aisleriot/spider.scm.h:1 aisleriot/thumb_and_pouch.scm.h:1
#: aisleriot/zebra.scm.h:1
msgid "Deal another round"
msgstr "Dar otra ronda"

# aisleriot/SCHEME_GAMES.h:56
#: aisleriot/bakers_dozen.scm.h:2 aisleriot/jumbo.scm.h:6
#: aisleriot/king_albert.scm.h:2
msgid "an empty foundation"
msgstr "una fundación vacía"

# aisleriot/SCHEME_GAMES.h:38
#: aisleriot/bakers_game.scm.h:1 aisleriot/eight_off.scm.h:1
#: aisleriot/seahaven.scm.h:1
msgid "Move something on to an empty reserve"
msgstr "Mueva algo a una reserva vacía"

# aisleriot/SCHEME_GAMES.h:56
#: aisleriot/bakers_game.scm.h:2 aisleriot/chessboard.scm.h:8
#: aisleriot/easthaven.scm.h:4 aisleriot/eight_off.scm.h:2
#: aisleriot/fortress.scm.h:2 aisleriot/gypsy.scm.h:4 aisleriot/kansas.scm.h:9
#: aisleriot/seahaven.scm.h:2 aisleriot/streets_and_alleys.scm.h:2
#: aisleriot/westhaven.scm.h:3 aisleriot/whitehead.scm.h:4
#: aisleriot/yukon.scm.h:1
msgid "an empty Foundation"
msgstr "una fundación vacía"

# aisleriot/SCHEME_GAMES.h:58
#: aisleriot/bakers_game.scm.h:3 aisleriot/eight_off.scm.h:3
#: aisleriot/seahaven.scm.h:3
msgid "an empty Tableau"
msgstr "un tablero vacío"

# aisleriot/SCHEME_GAMES.h:57
#: aisleriot/bristol.scm.h:3 aisleriot/lady_jane.scm.h:10
#: aisleriot/royal_east.scm.h:8 aisleriot/thumb_and_pouch.scm.h:5
msgid "an empty Foundation pile"
msgstr "una pila de fundación vacía"

# aisleriot/SCHEME_GAMES.h:23
#: aisleriot/camelot.scm.h:1 aisleriot/canfield.scm.h:6
#: aisleriot/glenwood.scm.h:6 aisleriot/klondike.scm.h:1
#: aisleriot/osmosis.scm.h:1 aisleriot/peek.scm.h:1 aisleriot/plait.scm.h:1
#: aisleriot/straight_up.scm.h:1
msgid "Deal a new card from the deck"
msgstr "Dar una nueva carta de la mesa"

# aisleriot/SCHEME_GAMES.h:60
#: aisleriot/camelot.scm.h:3
msgid "an empty bottom slot"
msgstr "un hueco inferior vacío"

# aisleriot/SCHEME_GAMES.h:61
#: aisleriot/camelot.scm.h:4
msgid "an empty corner slot"
msgstr "un hueco de esquina vacío"

# aisleriot/SCHEME_GAMES.h:62
#: aisleriot/camelot.scm.h:5
msgid "an empty left slot"
msgstr "un hueco de la izquierda vacío"

# aisleriot/SCHEME_GAMES.h:63
#: aisleriot/camelot.scm.h:6
msgid "an empty right slot"
msgstr "un hueco de la derecha vacío"

# aisleriot/SCHEME_GAMES.h:64
#: aisleriot/camelot.scm.h:7 aisleriot/diamond_mine.scm.h:1
#: aisleriot/klondike.scm.h:7 aisleriot/odessa.scm.h:1
#: aisleriot/osmosis.scm.h:4 aisleriot/peek.scm.h:4 aisleriot/pileon.scm.h:1
#: aisleriot/scorpion.scm.h:2 aisleriot/ten_across.scm.h:4
#: aisleriot/union_square.scm.h:3 aisleriot/yukon.scm.h:2
msgid "an empty slot"
msgstr "un hueco vacío"

# aisleriot/SCHEME_GAMES.h:66
#: aisleriot/camelot.scm.h:8
msgid "an empty top slot"
msgstr "un hueco superior vacío"

# aisleriot/SCHEME_GAMES.h:79
#: aisleriot/camelot.scm.h:9 aisleriot/helsinki.scm.h:2
#: aisleriot/neighbor.scm.h:2 aisleriot/thirteen.scm.h:3
#: aisleriot/treize.scm.h:3 aisleriot/yield.scm.h:3
msgid "itself"
msgstr "si mismo"

# aisleriot/SCHEME_GAMES.h:35
#: aisleriot/canfield.scm.h:7 aisleriot/eagle_wing.scm.h:7
#: aisleriot/glenwood.scm.h:8 aisleriot/plait.scm.h:2
#: aisleriot/straight_up.scm.h:2 aisleriot/thumb_and_pouch.scm.h:2
#: aisleriot/zebra.scm.h:2
msgid "Move waste back to stock"
msgstr "Mover la basura al montón"

# aisleriot/SCHEME_GAMES.h:40
#: aisleriot/canfield.scm.h:8 aisleriot/doublets.scm.h:1
#: aisleriot/eagle_wing.scm.h:9 aisleriot/glenwood.scm.h:9
#: aisleriot/jumbo.scm.h:3 aisleriot/klondike.scm.h:3
#: aisleriot/osmosis.scm.h:2 aisleriot/peek.scm.h:2 aisleriot/scuffle.scm.h:2
#: aisleriot/straight_up.scm.h:3 aisleriot/thumb_and_pouch.scm.h:3
#: aisleriot/zebra.scm.h:3
msgid "Redeals left:"
msgstr "Repartos restantes:"

# aisleriot/SCHEME_GAMES.h:42
#: aisleriot/canfield.scm.h:9 aisleriot/eagle_wing.scm.h:10
#: aisleriot/kansas.scm.h:7 aisleriot/straight_up.scm.h:4
msgid "Reserve left:"
msgstr "Queda en reserva:"

# aisleriot/SCHEME_GAMES.h:74
#: aisleriot/canfield.scm.h:12 aisleriot/glenwood.scm.h:12
msgid "empty slot on foundation"
msgstr "hueco vacío en fundación"

# aisleriot/SCHEME_GAMES.h:75
#: aisleriot/canfield.scm.h:13
msgid "empty space on tableau"
msgstr "hueco vacío en tablero"

# aisleriot/SCHEME_GAMES.h:48
#: aisleriot/chessboard.scm.h:6
msgid "Move a card to the Foundation"
msgstr "Mueva una carta a la fundación."

# aisleriot/SCHEME_GAMES.h:38
#: aisleriot/chessboard.scm.h:7 aisleriot/fortress.scm.h:1
msgid "Move something into the empty Tableau slot"
msgstr "Ponga algo en el hueco vacío del tablero"

# aisleriot/SCHEME_GAMES.h:20
#: aisleriot/clock.scm.h:1
msgid "Consistency is key"
msgstr "La consistencia es la clave"

# aisleriot/SCHEME_GAMES.h:27
#: aisleriot/clock.scm.h:2
msgid "Fishing wire makes bad dental floss"
msgstr "El sedal de pesca no es buen hilo dental."

# aisleriot/SCHEME_GAMES.h:28
#: aisleriot/clock.scm.h:3
msgid "Have you read the help file?"
msgstr "¿Ha leído el archivo de ayuda?"

# aisleriot/SCHEME_GAMES.h:29
#: aisleriot/clock.scm.h:4
msgid "I could sure use a backrub right about now..."
msgstr "Me sentaría muy bien un masaje en la espalda..."

# aisleriot/SCHEME_GAMES.h:30
#: aisleriot/clock.scm.h:5
msgid "If you're ever lost and alone in the woods, hug a tree"
msgstr "Si alguna vez está perdido y solo en el bosque, abrace un árbol."

# aisleriot/SCHEME_GAMES.h:31
#: aisleriot/clock.scm.h:6
msgid ""
"Just because a crosswalk looks like a hopscotch board doesn't mean it is one"
msgstr ""
"Solo porque un paso de peatones se parece al juego de la rayuela, no quiere "
"decir que lo sea."

# aisleriot/SCHEME_GAMES.h:32
#: aisleriot/clock.scm.h:7
msgid "Look both ways before you cross the street"
msgstr "Mire a ambos lados antes de cruzar la calle."

# aisleriot/SCHEME_GAMES.h:33
#: aisleriot/clock.scm.h:8
msgid "Monitors won't give you Vitamin D -- but sunlight will..."
msgstr "Los monitores no te darán vitamina D -- pero la luz solar sí..."

# aisleriot/SCHEME_GAMES.h:36
#: aisleriot/clock.scm.h:9
msgid "Never blow in a dog's ear"
msgstr "Nunca soples en la oreja de un perro."

# aisleriot/SCHEME_GAMES.h:37
#: aisleriot/clock.scm.h:10
msgid "Odessa is a better game.  Really."
msgstr "Odessa es un juego mejor. De verdad."

# aisleriot/SCHEME_GAMES.h:47
#: aisleriot/clock.scm.h:11
msgid "Tourniquets are not recommended unless in the direst emergency"
msgstr "Los torniquetes no se recomiendan a no ser que sea una urgencia grave."

# aisleriot/SCHEME_GAMES.h:53
#: aisleriot/clock.scm.h:12
msgid "When without a stapler, a staple and a ruler will work"
msgstr "Cuando no tenga grapadora, una grapa y una regla valdrán"

# aisleriot/dialog.c:38
#: aisleriot/dialog.c:44
msgid "Congratulations."
msgstr "Enhorabuena."

#: aisleriot/dialog.c:45
msgid "You won!!!"
msgstr "Usted gana."

# aisleriot/dialog.c:40
#: aisleriot/dialog.c:47
msgid "Game over."
msgstr "Fin del juego"

# aisleriot/dialog.c:46
# xbill/UI.cc:117
#: aisleriot/dialog.c:59
msgid "New Game"
msgstr "Nuevo juego"

# aisleriot/dialog.c:94
# mahjongg/mahjongg.c:1667
#: aisleriot/dialog.c:134 mahjongg/mahjongg.c:1580
msgid "Select Game"
msgstr "Elegir un juego"

# aisleriot/dialog.c:107
# freecell/src/io-gtk.c:419
# freecell/src/menu.c:96
#: aisleriot/dialog.c:143
msgid "Seed"
msgstr "Parámetro"

# aisleriot/dialog.c:131
# xbill/UI.cc:129
# xbill/x11-gtk.cc:34
#: aisleriot/dialog.c:161
msgid "Rules"
msgstr "Reglas"

# aisleriot/dialog.c:194
#: aisleriot/dialog.c:247
msgid ""
"The game is over.\n"
"No hints are available"
msgstr ""
"El juego ha terminado.\n"
"No hay sugerencias disponibles."

# aisleriot/dialog.c:200
#: aisleriot/dialog.c:253
msgid "This game does not have hint support yet."
msgstr "Las sugerencias aún no han sido implementadas en este juego."

# aisleriot/dialog.c:221
#: aisleriot/dialog.c:265 aisleriot/dialog.c:273
#, c-format
msgid "Move %s onto %s."
msgstr "Mover %s en %s."

# aisleriot/dialog.c:229
#: aisleriot/dialog.c:281
#, c-format
msgid "Move %s %s."
msgstr "Mueva %s %s."

#: aisleriot/dialog.c:284
msgid ""
"This game uses a deprecated hint method (case 3).\n"
"Please file a bug at http://bugzilla.gnome.org including this message and\n"
"the name of the game you where playing (look in the title bar if you \n"
"aren't sure)."
msgstr ""
"Este juego utiliza un sistema de sugerencias anticuado (caso 3).\n"
"Introduzca un informe de error en http://bugzilla.gnome.org incluyendo este "
"mensaje y\n"
"el nombre del juego que estaba jugando (mire en la barra de títulos si\n"
"no está seguro)."

# aisleriot/dialog.c:236
#: aisleriot/dialog.c:289
#, c-format
msgid "You are searching for a %s."
msgstr "Está buscando un %s."

# aisleriot/dialog.c:241
#: aisleriot/dialog.c:294
msgid "This game is unable to provide a hint."
msgstr "Este juego no puede hacer sugerencias."

#: aisleriot/dialog.c:347
msgid "AisleRiot Preferences"
msgstr "Preferencias de Aisleriot"

#: aisleriot/dialog.c:352
msgid "Card Style"
msgstr "Estilo de carta"

# aisleriot/SCHEME_GAMES.h:57
#: aisleriot/diamond_mine.scm.h:2
msgid "the foundation pile"
msgstr "la pila de fundación"

# aisleriot/SCHEME_GAMES.h:21
#: aisleriot/eagle_wing.scm.h:6 aisleriot/elevator.scm.h:1
#: aisleriot/escalator.scm.h:1 aisleriot/royal_east.scm.h:6
#: aisleriot/thirteen.scm.h:1 aisleriot/treize.scm.h:1
#: aisleriot/union_square.scm.h:1 aisleriot/westhaven.scm.h:1
#: aisleriot/yield.scm.h:1
msgid "Deal a card"
msgstr "Dar una carta"

# aisleriot/SCHEME_GAMES.h:95
#: aisleriot/eagle_wing.scm.h:8
msgid "Move ~a to an empty foundation"
msgstr "Mueva ~a a una fundación vacía"

# aisleriot/SCHEME_GAMES.h:65
#: aisleriot/eagle_wing.scm.h:12
msgid "an empty slot on tableau"
msgstr "un hueco vacío en el tablero"

# aisleriot/SCHEME_GAMES.h:59
#: aisleriot/easthaven.scm.h:2
msgid "Move a King on to the empty Tableau slot"
msgstr "Mueva un rey al hueco vacío del tablero"

#: aisleriot/first_law.scm.h:2
msgid "I'm not sure"
msgstr "No estoy seguro."

# aisleriot/SCHEME_GAMES.h:41
#: aisleriot/first_law.scm.h:3
msgid "Remove the aces"
msgstr "Elimine los ases"

# aisleriot/SCHEME_GAMES.h:41
#: aisleriot/first_law.scm.h:4
msgid "Remove the eights"
msgstr "Elimine los ochos"

# aisleriot/SCHEME_GAMES.h:41
#: aisleriot/first_law.scm.h:5
msgid "Remove the fives"
msgstr "Elimine los cincos"

# aisleriot/SCHEME_GAMES.h:41
#: aisleriot/first_law.scm.h:6
msgid "Remove the fours"
msgstr "Elimine los cuatros"

# aisleriot/SCHEME_GAMES.h:41
#: aisleriot/first_law.scm.h:7
msgid "Remove the jacks"
msgstr "Elimine las jotas"

# aisleriot/SCHEME_GAMES.h:41
#: aisleriot/first_law.scm.h:8
msgid "Remove the kings"
msgstr "Elimine los reyes"

# aisleriot/SCHEME_GAMES.h:41
#: aisleriot/first_law.scm.h:9
msgid "Remove the nines"
msgstr "Elimine los nueves"

# aisleriot/SCHEME_GAMES.h:41
#: aisleriot/first_law.scm.h:10
msgid "Remove the queens"
msgstr "Elimine las reinas"

# aisleriot/SCHEME_GAMES.h:41
#: aisleriot/first_law.scm.h:11
msgid "Remove the sevens"
msgstr "Elimine los sietes"

# aisleriot/SCHEME_GAMES.h:41
#: aisleriot/first_law.scm.h:12
msgid "Remove the sixes"
msgstr "Elimine los seises"

# aisleriot/SCHEME_GAMES.h:41
#: aisleriot/first_law.scm.h:13
msgid "Remove the tens"
msgstr "Elimine los dieces"

# aisleriot/SCHEME_GAMES.h:41
#: aisleriot/first_law.scm.h:14
msgid "Remove the threes"
msgstr "Elimine los treses"

# aisleriot/SCHEME_GAMES.h:41
#: aisleriot/first_law.scm.h:15
msgid "Remove the twos"
msgstr "Elimine los doses"

# aisleriot/SCHEME_GAMES.h:43
#: aisleriot/first_law.scm.h:16
msgid "Return cards to Stock"
msgstr "Devolver cartas al montón"

# aisleriot/SCHEME_GAMES.h:19
#: aisleriot/fortunes.scm.h:1
msgid "Consider moving something into an empty slot"
msgstr "Piense en mover algo hacia un lugar vacío"

# aisleriot/SCHEME_GAMES.h:85
#: aisleriot/fortunes.scm.h:3
msgid "Move ~a off the board"
msgstr "Mueva ~a fuera del tablero"

#: aisleriot/freecell.desktop.in.h:1
msgid "FreeCell Solitaire"
msgstr "Solitario FreeCell"

#: aisleriot/freecell.desktop.in.h:2
msgid "Play the popular FreeCell card game"
msgstr "Juegue al popular juego de cartas FreeCell"

#: aisleriot/glenwood.scm.h:7
msgid "Move a card from the reserve on to the empty tableau slot"
msgstr "Mueva una carta de la reserva al hueco vacío del tablero."

#: aisleriot/glenwood.scm.h:10
msgid "Select a card from the reserve for first foundation pile"
msgstr "Seleccione una carta de la reserva para el primero montón."

# aisleriot/SCHEME_GAMES.h:59
#: aisleriot/glenwood.scm.h:13
msgid "on to the empty tableau slot"
msgstr "al hueco vacío del tablero"

# aisleriot/SCHEME_GAMES.h:24
#: aisleriot/golf.scm.h:1 aisleriot/hopscotch.scm.h:1 aisleriot/jumbo.scm.h:1
#: aisleriot/kansas.scm.h:6 aisleriot/sir_tommy.scm.h:1
#: aisleriot/whitehead.scm.h:1
msgid "Deal another card"
msgstr "Dar otra carta"

#: aisleriot/golf.scm.h:3
msgid "bdc\n"
msgstr "bdc\n"

# aisleriot/SCHEME_GAMES.h:24
#: aisleriot/gypsy.scm.h:1
msgid "Deal another hand"
msgstr "Dar otra mano"

#: aisleriot/gypsy.scm.h:2
msgid "Move a card or build of cards on to the empty slot"
msgstr "Mueva una carta o un juego de cartas al hueco vacío."

# aisleriot/SCHEME_GAMES.h:34
#: aisleriot/hopscotch.scm.h:2
msgid "Move card from Waste"
msgstr "Mover carta desde el basurero"

# aisleriot/SCHEME_GAMES.h:35
#: aisleriot/jumbo.scm.h:2
msgid "Move waste to stock"
msgstr "Mover la basura al almacén"

# aisleriot/SCHEME_GAMES.h:59
#: aisleriot/jumbo.scm.h:7 aisleriot/king_albert.scm.h:3
msgid "an empty tableau slot"
msgstr "un hueco de tablero vacío"

# aisleriot/SCHEME_GAMES.h:59
#: aisleriot/kansas.scm.h:10 aisleriot/lady_jane.scm.h:11
#: aisleriot/straight_up.scm.h:6
msgid "an empty Tableau slot"
msgstr "un hueco de tablero vacío"

#: aisleriot/klondike.scm.h:2
msgid "No hint available right now"
msgstr "No hay sugerencias disponibles en este momento."

# aisleriot/SCHEME_GAMES.h:46
#: aisleriot/klondike.scm.h:5
msgid "Three card deals"
msgstr "Reparto de 3 cartas"

# aisleriot/SCHEME_GAMES.h:48
#: aisleriot/klondike.scm.h:6
msgid "Try moving cards down from the foundation"
msgstr "Intente bajar cartas de la fundación."

# aisleriot/SCHEME_GAMES.h:14
#: aisleriot/lady_jane.scm.h:1 aisleriot/royal_east.scm.h:1
msgid "Base Card:"
msgstr "Carta de base:"

#: aisleriot/maze.scm.h:1
msgid ""
"Aim to place the suits in the order which fits the current layout most "
"naturally."
msgstr ""
"Intente colocar los palos en el orden que más se ajuste a la disposición "
"actual."

#: aisleriot/menu.c:72 blackjack/src/menu.cpp:73 gnome-stones/main.c:1074
#: gnomine/gnomine.c:334 mahjongg/mahjongg.c:1325
msgid "Main game:"
msgstr "Juego principal"

# aisleriot/SCHEME_GAMES.h:16
#: aisleriot/menu.c:77
msgid "Card games:"
msgstr "Juegos de cartas:"

#. Translator credits
#: aisleriot/menu.c:92 gataxx/gataxx.c:398 glines/glines.c:809
#: gnect/src/dialog.c:63 gnibbles/main.c:167 gnobots2/menu.c:193
#: gnome-stones/main.c:1085 gnometris/tetris.cpp:1096 gnomine/gnomine.c:347
#: gnotravex/gnotravex.c:1460 gnotski/gnotski.c:1137 gtali/gyahtzee.c:372
#: iagno/gnothello.c:369 mahjongg/mahjongg.c:1341 same-gnome/same-gnome.c:713
msgid "translator_credits"
msgstr ""
"Lucas 'Basurero' Vieites <basurero@jazzfree.com>, 2002-2003\n"
"Germán Poo Caamaño <gpoo@ubiobio.cl>\n"
"Pablo Saratxaga <pablo@mandrakesoft.com>"

# aisleriot/menu.c:99
# aisleriot/splash.c:85
#: aisleriot/menu.c:113 aisleriot/splash.c:91
msgid "AisleRiot"
msgstr "AisleRiot"

# aisleriot/menu.c:104
#: aisleriot/menu.c:116
msgid ""
"AisleRiot provides a rule-based solitaire card engine that allows many "
"different games to be played."
msgstr ""
"AisleRiot proporciona un motor de juegos cartas basado en reglas que permite "
"jugar a muchos juegos diferentes."

# aisleriot/menu.c:126
#: aisleriot/menu.c:181
msgid "Game _options..."
msgstr "_Opciones de juego..."

# aisleriot/menu.c:127
#: aisleriot/menu.c:182
msgid "Modify the options for this game"
msgstr "Modificar las opciones de este juego."

#: aisleriot/menu.c:188 blackjack/src/menu.cpp:148 gnect/src/gui.c:76
#: mahjongg/mahjongg.c:375
msgid "_Toolbar"
msgstr "Barra de herramien_tas"

#: aisleriot/menu.c:188 blackjack/src/menu.cpp:149 gnect/src/gui.c:76
#: mahjongg/mahjongg.c:376
msgid "Show or hide the toolbar"
msgstr "Mostrar u ocultar la barra de herramientas."

# aisleriot/menu.c:153
#: aisleriot/menu.c:210
msgid "_Select..."
msgstr "_Seleccionar..."

# aisleriot/menu.c:193
# freecell/src/menu.c:90
#: aisleriot/menu.c:210 aisleriot/menu.c:255
msgid "Select a different game"
msgstr "Seleccionar un juego distinto"

# aisleriot/menu.c:193
# freecell/src/menu.c:90
# mahjongg/mahjongg.c:407
#: aisleriot/menu.c:249 blackjack/src/menu.cpp:196 gnect/src/gui.c:99
#: mahjongg/mahjongg.c:405
msgid "New"
msgstr "Nuevo"

# aisleriot/menu.c:193
# freecell/src/menu.c:90
#: aisleriot/menu.c:249 gnect/src/gui.c:99
msgid "Start a new game"
msgstr "Iniciar un nuevo juego."

# aisleriot/SCHEME_GAMES.h:78
#: aisleriot/menu.c:252 blackjack/src/menu.cpp:199 mahjongg/mahjongg.c:409
msgid "Restart"
msgstr "Reiniciar"

# aisleriot/SCHEME_GAMES.h:78
#: aisleriot/menu.c:252
msgid "Restart the game"
msgstr "Reiniciar el juego"

# aisleriot/menu.c:153
#: aisleriot/menu.c:255
msgid "Select"
msgstr "Seleccionar"

#: aisleriot/menu.c:260 gnect/src/gui.c:100 mahjongg/mahjongg.c:421
msgid "Undo"
msgstr "Deshacer"

#: aisleriot/menu.c:260 gnect/src/gui.c:100
msgid "Undo the last move"
msgstr "Anular el último movimiento."

#: aisleriot/menu.c:263 mahjongg/mahjongg.c:425
msgid "Redo"
msgstr "Rehacer"

#: aisleriot/menu.c:263
msgid "Redo the undone move"
msgstr "Rehacer el movimiento deshecho"

#: aisleriot/menu.c:266 blackjack/src/menu.cpp:203 gnect/src/gui.c:101
#: mahjongg/mahjongg.c:427
msgid "Hint"
msgstr "Sugerencia"

#: aisleriot/menu.c:266 gnect/src/gui.c:101
msgid "Get a hint for your next move"
msgstr "Obtener una pista para siguiente movimiento"

# aisleriot/SCHEME_GAMES.h:90
#: aisleriot/pileon.scm.h:2
msgid "something"
msgstr "algo"

#: aisleriot/plait.scm.h:3
msgid "Move ~a to an empty field"
msgstr "Mueva ~a a un campo vacío."

# aisleriot/menu.c:193
# freecell/src/menu.c:90
#: aisleriot/plait.scm.h:4
msgid "Try a new game"
msgstr "Intentar un nuevo juego."

#: aisleriot/poker.scm.h:1
msgid "Place cards on to the Tableau to form poker hands"
msgstr "Coloque las cartas en el tablero para formar manos de póquer."

# aisleriot/SCHEME_GAMES.h:58
#: aisleriot/royal_east.scm.h:9 aisleriot/thumb_and_pouch.scm.h:6
#: aisleriot/westhaven.scm.h:4
msgid "an empty Tableau pile"
msgstr "una pila de tablero vacía"

# aisleriot/SCHEME_GAMES.h:26
#: aisleriot/scorpion.scm.h:1
msgid "Deal the cards"
msgstr "Dar las cartas"

# aisleriot/SCHEME_GAMES.h:26
#: aisleriot/scuffle.scm.h:3
msgid "Reshuffle cards"
msgstr "Barajar las cartas"

# aisleriot/SCHEME_GAMES.h:35
#: aisleriot/sir_tommy.scm.h:2
msgid "Move waste on to a reserve slot"
msgstr "Mover la basura a la reserva"

# aisleriot/SCHEME_GAMES.h:56
#: aisleriot/sir_tommy.scm.h:4
msgid "empty foundation"
msgstr "fundación vacía"

# aisleriot/menu.c:99
# aisleriot/splash.c:85
#: aisleriot/sol.c:131
#, c-format
msgid "AisleRiot: %s (%d)"
msgstr "AisleRiot: %s (%d)"

#: aisleriot/sol.c:158
#, c-format
msgid ""
"Aisleriot can't load the file: \n"
"%s\n"
"\n"
"Please check your Aisleriot installation"
msgstr ""
"Aisleriot no puede cargar el archivo: \n"
"%s\n"
"\n"
"Por favor revise su instalación de Aisleriot."

#: aisleriot/sol.c:211 aisleriot/sol.c:230
msgid "Help"
msgstr "Ayuda"

# aisleriot/menu.c:99
# aisleriot/splash.c:85
#: aisleriot/sol.c:230 aisleriot/sol.c:378
msgid "Aisleriot"
msgstr "Aisleriot"

#: aisleriot/sol.c:417
msgid "Loading images..."
msgstr "Cargando imágenes..."

# aisleriot/menu.c:193
# freecell/src/menu.c:90
#: aisleriot/sol.c:423
msgid "Dealing game..."
msgstr "Barajando..."

#: aisleriot/sol.c:429 gnobots2/statusbar.c:65 gnome-stones/status.c:71
#: gnometris/scoreframe.cpp:58 gnomine/gnomine.c:340
#: same-gnome/same-gnome.c:963
msgid "Score:"
msgstr "Puntuación:"

#: aisleriot/sol.c:433 gnomine/gnomine.c:901 gnotravex/gnotravex.c:993
#: mahjongg/mahjongg.c:2045
msgid "Time:"
msgstr "Tiempo:"

#: aisleriot/sol.c:500 blackjack/src/blackjack.cpp:588
msgid "Variation on game rules"
msgstr "Variación de las reglas de juego"

#: aisleriot/sol.c:501 blackjack/src/blackjack.cpp:589 gnobots2/gnobots.c:60
#: gnobots2/gnobots.c:62 same-gnome/same-gnome.c:893
msgid "NAME"
msgstr "NOMBRE"

#: aisleriot/sol.c:521
msgid "Initializing scheme..."
msgstr "Inicializando scheme..."

# aisleriot/menu.c:99
# aisleriot/splash.c:85
#: aisleriot/sol.desktop.in.h:1
msgid "AisleRiot Solitaire"
msgstr "Solitario AisleRiot"

# aisleriot/menu.c:193
# freecell/src/menu.c:90
#: aisleriot/sol.desktop.in.h:2
msgid "Play many different solitaire games"
msgstr "Juegue a diferentes solitarios"

# aisleriot/SCHEME_GAMES.h:50
#: aisleriot/sol.scm.h:1
msgid "Unknown color"
msgstr "Color desconocido"

# aisleriot/SCHEME_GAMES.h:51
#: aisleriot/sol.scm.h:2
msgid "Unknown suit"
msgstr "Palo desconocido"

# aisleriot/SCHEME_GAMES.h:52
#: aisleriot/sol.scm.h:3
msgid "Unknown value"
msgstr "Valor desconocido"

# aisleriot/SCHEME_GAMES.h:54
#: aisleriot/sol.scm.h:4
msgid "ace"
msgstr "as"

# aisleriot/SCHEME_GAMES.h:68
#: aisleriot/sol.scm.h:5
msgid "black joker"
msgstr "comodín negro"

# aisleriot/SCHEME_GAMES.h:71
#: aisleriot/sol.scm.h:6
msgid "clubs"
msgstr "bastos"

# aisleriot/SCHEME_GAMES.h:72
#: aisleriot/sol.scm.h:7
msgid "diamonds"
msgstr "diamantes"

# aisleriot/SCHEME_GAMES.h:73
#: aisleriot/sol.scm.h:8
msgid "eight"
msgstr "ocho"

# aisleriot/SCHEME_GAMES.h:76
#: aisleriot/sol.scm.h:9
msgid "five"
msgstr "cinco"

# aisleriot/SCHEME_GAMES.h:77
#: aisleriot/sol.scm.h:10
msgid "four"
msgstr "cuatro"

# aisleriot/SCHEME_GAMES.h:78
#: aisleriot/sol.scm.h:11
msgid "hearts"
msgstr "corazones"

# aisleriot/SCHEME_GAMES.h:80
#: aisleriot/sol.scm.h:12
msgid "jack"
msgstr "jota"

# aisleriot/SCHEME_GAMES.h:82
#: aisleriot/sol.scm.h:13
msgid "king"
msgstr "rey"

# aisleriot/SCHEME_GAMES.h:84
#: aisleriot/sol.scm.h:14
msgid "nine"
msgstr "nueve"

# aisleriot/SCHEME_GAMES.h:86
#: aisleriot/sol.scm.h:15
msgid "queen"
msgstr "reina"

# aisleriot/SCHEME_GAMES.h:68
#: aisleriot/sol.scm.h:16
msgid "red joker"
msgstr "comodín rojo"

# aisleriot/SCHEME_GAMES.h:88
#: aisleriot/sol.scm.h:17
msgid "seven"
msgstr "siete"

# aisleriot/SCHEME_GAMES.h:89
#: aisleriot/sol.scm.h:18
msgid "six"
msgstr "seis"

# aisleriot/SCHEME_GAMES.h:91
#: aisleriot/sol.scm.h:19
msgid "spades"
msgstr "espadas"

# aisleriot/SCHEME_GAMES.h:92
#: aisleriot/sol.scm.h:20
msgid "ten"
msgstr "diez"

#: aisleriot/sol.scm.h:21
msgid "the ace of clubs"
msgstr "el ase de tréboles"

#: aisleriot/sol.scm.h:22
msgid "the ace of diamonds"
msgstr "el as de diamantes"

#: aisleriot/sol.scm.h:23
msgid "the ace of hearts"
msgstr "el as de corazones"

#: aisleriot/sol.scm.h:24
msgid "the ace of spades"
msgstr "el as de picas"

#: aisleriot/sol.scm.h:25
msgid "the eight of clubs"
msgstr "el ocho de tréboles"

#: aisleriot/sol.scm.h:26
msgid "the eight of diamonds"
msgstr "el ocho de diamantes"

#: aisleriot/sol.scm.h:27
msgid "the eight of hearts"
msgstr "el ocho de corazones"

#: aisleriot/sol.scm.h:28
msgid "the eight of spades"
msgstr "el ocho de picas"

#: aisleriot/sol.scm.h:29
msgid "the five of clubs"
msgstr "el cinco de tréboles"

#: aisleriot/sol.scm.h:30
msgid "the five of diamonds"
msgstr "el cinco de diamantes"

#: aisleriot/sol.scm.h:31
msgid "the five of hearts"
msgstr "el cinco de corazones"

#: aisleriot/sol.scm.h:32
msgid "the five of spades"
msgstr "el cinco de picas"

#: aisleriot/sol.scm.h:33
msgid "the four of clubs"
msgstr "el cuatro de tréboles"

#: aisleriot/sol.scm.h:34
msgid "the four of diamonds"
msgstr "el cuatro de diamantes"

#: aisleriot/sol.scm.h:35
msgid "the four of hearts"
msgstr "el cuatro de corazones"

#: aisleriot/sol.scm.h:36
msgid "the four of spades"
msgstr "el cuatro de picas"

#: aisleriot/sol.scm.h:37
msgid "the jack of clubs"
msgstr "la jota de tréboles"

#: aisleriot/sol.scm.h:38
msgid "the jack of diamonds"
msgstr "la jota de diamentes"

#: aisleriot/sol.scm.h:39
msgid "the jack of hearts"
msgstr "la jota de corazones"

#: aisleriot/sol.scm.h:40
msgid "the jack of spades"
msgstr "la jota de picas"

#: aisleriot/sol.scm.h:41
msgid "the king of clubs"
msgstr "el rey de tréboles"

#: aisleriot/sol.scm.h:42
msgid "the king of diamonds"
msgstr "el rey de diamantes"

#: aisleriot/sol.scm.h:43
msgid "the king of hearts"
msgstr "el rey de corazones"

#: aisleriot/sol.scm.h:44
msgid "the king of spades"
msgstr "el rey de picas"

#: aisleriot/sol.scm.h:45
msgid "the nine of clubs"
msgstr "el nueve de tréboles"

#: aisleriot/sol.scm.h:46
msgid "the nine of diamonds"
msgstr "el nueve de diamantes"

#: aisleriot/sol.scm.h:47
msgid "the nine of hearts"
msgstr "el nueve de corazones"

#: aisleriot/sol.scm.h:48
msgid "the nine of spades"
msgstr "el nueve de picas"

#: aisleriot/sol.scm.h:49
msgid "the queen of clubs"
msgstr "la reina de tréboles"

#: aisleriot/sol.scm.h:50
msgid "the queen of diamonds"
msgstr "la reina de diamantes"

#: aisleriot/sol.scm.h:51
msgid "the queen of hearts"
msgstr "la reina de corazones"

#: aisleriot/sol.scm.h:52
msgid "the queen of spades"
msgstr "la reina de picas"

#: aisleriot/sol.scm.h:53
msgid "the seven of clubs"
msgstr "el siete de tréboles"

#: aisleriot/sol.scm.h:54
msgid "the seven of diamonds"
msgstr "el siete de diamantes"

#: aisleriot/sol.scm.h:55
msgid "the seven of hearts"
msgstr "el siete de corazones"

#: aisleriot/sol.scm.h:56
msgid "the seven of spades"
msgstr "el siete de picas"

#: aisleriot/sol.scm.h:57
msgid "the six of clubs"
msgstr "el seis de tréboles"

#: aisleriot/sol.scm.h:58
msgid "the six of diamonds"
msgstr "el seis de diamantes"

#: aisleriot/sol.scm.h:59
msgid "the six of hearts"
msgstr "el seis de corazones"

#: aisleriot/sol.scm.h:60
msgid "the six of spades"
msgstr "el seis de picas"

#: aisleriot/sol.scm.h:61
msgid "the ten of clubs"
msgstr "el diez de tréboles"

#: aisleriot/sol.scm.h:62
msgid "the ten of diamonds"
msgstr "el diez de diamantes"

#: aisleriot/sol.scm.h:63
msgid "the ten of hearts"
msgstr "el diez de corazones"

#: aisleriot/sol.scm.h:64
msgid "the ten of spades"
msgstr "el diez de picas"

#: aisleriot/sol.scm.h:65
msgid "the three of clubs"
msgstr "el tres de tréboles"

#: aisleriot/sol.scm.h:66
msgid "the three of diamonds"
msgstr "el tres de diamantes"

#: aisleriot/sol.scm.h:67
msgid "the three of hearts"
msgstr "el tres de corazones"

#: aisleriot/sol.scm.h:68
msgid "the three of spades"
msgstr "el tres de picas"

#: aisleriot/sol.scm.h:69
msgid "the two of clubs"
msgstr "el dos de tréboles"

#: aisleriot/sol.scm.h:70
msgid "the two of diamonds"
msgstr "el dos de diamantes"

#: aisleriot/sol.scm.h:71
msgid "the two of hearts"
msgstr "el dos de corazones"

#: aisleriot/sol.scm.h:72
msgid "the two of spades"
msgstr "el dos de picas"

# aisleriot/SCHEME_GAMES.h:50
#: aisleriot/sol.scm.h:73
msgid "the unknown card"
msgstr "la carta desconocida"

# aisleriot/SCHEME_GAMES.h:94
#: aisleriot/sol.scm.h:74
msgid "three"
msgstr "tres"

# aisleriot/SCHEME_GAMES.h:96
#: aisleriot/sol.scm.h:75
msgid "two"
msgstr "dos"

# aisleriot/SCHEME_GAMES.h:38
#: aisleriot/spider.scm.h:2
msgid "Place something on empty slot"
msgstr "Ponga algo en el espacio vacío"

# aisleriot/SCHEME_GAMES.h:39
#: aisleriot/spider.scm.h:3
msgid "Please fill in empty pile first."
msgstr "Llene una pila vacía primero."

# aisleriot/SCHEME_GAMES.h:48
#: aisleriot/spider.scm.h:5
msgid "Try moving card piles around"
msgstr "Intente mover montones de cartas de un lado a otro."

# aisleriot/SCHEME_GAMES.h:38
#: aisleriot/spiderette.scm.h:2 aisleriot/will_o_the_wisp.scm.h:2
msgid "Place something on to the empty Tableau slot"
msgstr "Ponga algo en el hueco vacío del tablero"

#: aisleriot/ten_across.scm.h:1
msgid "Allow temporary spots use"
msgstr "Permitir el uso de huecos temporales"

#: aisleriot/ten_across.scm.h:2
msgid "Move a card to an empty temporary slot"
msgstr "Mueva una carta a un hueco temporal vacío."

#: aisleriot/ten_across.scm.h:3
msgid "No hint available"
msgstr "No hay una sugerencia disponible."

#: aisleriot/ten_across.scm.h:5
msgid "and all cards below it"
msgstr "y todas las cartas de debajo"

# aisleriot/SCHEME_GAMES.h:64
#: aisleriot/ten_across.scm.h:6
msgid "empty slot(s)"
msgstr "hueco(s) vacío(s)"

# aisleriot/SCHEME_GAMES.h:22
#: aisleriot/thieves.scm.h:1
msgid "Deal a card from the deck"
msgstr "Dar una carta de la mesa"

#.
#. * Translatable strings file generated by get_titles.pl.
#. * Add this file to your project's POTFILES.in.
#. * DO NOT compile it as part of your application.
#.
#: aisleriot/translatable_game_names.h:7
msgid "Agnes"
msgstr "Agnes"

#: aisleriot/translatable_game_names.h:8
msgid "Auld lang syne"
msgstr "Auld lang syne"

#: aisleriot/translatable_game_names.h:9
msgid "Bakers dozen"
msgstr "Docena de panaderos"

#: aisleriot/translatable_game_names.h:10
msgid "Bakers game"
msgstr "Juego de panaderos"

#: aisleriot/translatable_game_names.h:11
msgid "Beleaguered castle"
msgstr "Castillo sitiado"

#: aisleriot/translatable_game_names.h:12
msgid "Block ten"
msgstr "Bloque diez"

#: aisleriot/translatable_game_names.h:13
msgid "Bristol"
msgstr "Bristol"

#: aisleriot/translatable_game_names.h:14
msgid "Camelot"
msgstr "Camelot"

#: aisleriot/translatable_game_names.h:15
msgid "Canfield"
msgstr "Canfield"

# aisleriot/SCHEME_GAMES.h:85
#: aisleriot/translatable_game_names.h:16
msgid "Chessboard"
msgstr "Tablero de ajedrez"

#: aisleriot/translatable_game_names.h:17
msgid "Clock"
msgstr "Reloj"

#: aisleriot/translatable_game_names.h:18
msgid "Cover"
msgstr "Cubrir"

# aisleriot/SCHEME_GAMES.h:72
#: aisleriot/translatable_game_names.h:19
msgid "Diamond mine"
msgstr "Mina de diamantes"

# aisleriot/dialog.c:131
# xbill/UI.cc:129
# xbill/x11-gtk.cc:34
#: aisleriot/translatable_game_names.h:20
msgid "Doublets"
msgstr "Dobletes"

#: aisleriot/translatable_game_names.h:21
msgid "Eagle wing"
msgstr "Ala de águila"

#: aisleriot/translatable_game_names.h:22
msgid "Easthaven"
msgstr "Puerto Este"

#: aisleriot/translatable_game_names.h:23
msgid "Eight off"
msgstr "Ocho fuera"

#: aisleriot/translatable_game_names.h:24
msgid "Elevator"
msgstr "Elevador"

#: aisleriot/translatable_game_names.h:25
msgid "Escalator"
msgstr "Escalador"

#: aisleriot/translatable_game_names.h:26
msgid "First law"
msgstr "Primera ley"

#: aisleriot/translatable_game_names.h:27
msgid "Fortress"
msgstr "Fortaleza"

#: aisleriot/translatable_game_names.h:28
msgid "Fortunes"
msgstr "Fortunas"

# aisleriot/SCHEME_GAMES.h:86
#: aisleriot/translatable_game_names.h:29
msgid "Fourteen"
msgstr "Catorce"

#: aisleriot/translatable_game_names.h:30
msgid "Freecell"
msgstr "Freecell"

#: aisleriot/translatable_game_names.h:31
msgid "Gay gordons"
msgstr "Gay gordons"

#: aisleriot/translatable_game_names.h:32
msgid "Glenwood"
msgstr "Glenwood"

#: aisleriot/translatable_game_names.h:33
msgid "Golf"
msgstr "Golf"

#: aisleriot/translatable_game_names.h:34
msgid "Gypsy"
msgstr "Gitano"

#: aisleriot/translatable_game_names.h:35
msgid "Helsinki"
msgstr "Helsinki"

#: aisleriot/translatable_game_names.h:36
msgid "Hopscotch"
msgstr "Rayuela"

#: aisleriot/translatable_game_names.h:37
msgid "Isabel"
msgstr "Isabel"

#: aisleriot/translatable_game_names.h:38
msgid "Jamestown"
msgstr "Jamestown"

#: aisleriot/translatable_game_names.h:39
msgid "Jumbo"
msgstr "Jumbo"

#: aisleriot/translatable_game_names.h:40
msgid "Kansas"
msgstr "Kansas"

#: aisleriot/translatable_game_names.h:41
msgid "King albert"
msgstr "Rey Alberto"

#: aisleriot/translatable_game_names.h:42
msgid "Klondike"
msgstr "Klondike"

#: aisleriot/translatable_game_names.h:43
msgid "Labyrinth"
msgstr "Laberinto"

#: aisleriot/translatable_game_names.h:44
msgid "Lady jane"
msgstr "Dama Jane"

#: aisleriot/translatable_game_names.h:45
msgid "Maze"
msgstr "Malla"

#: aisleriot/translatable_game_names.h:46
msgid "Monte carlo"
msgstr "Monte carlo"

# aisleriot/SCHEME_GAMES.h:73
#: aisleriot/translatable_game_names.h:47
msgid "Neighbor"
msgstr "Vecino"

#: aisleriot/translatable_game_names.h:48
msgid "Odessa"
msgstr "Odessa"

#: aisleriot/translatable_game_names.h:49
msgid "Osmosis"
msgstr "Osmosis"

#: aisleriot/translatable_game_names.h:50
msgid "Peek"
msgstr "Vistazo"

#: aisleriot/translatable_game_names.h:51
msgid "Pileon"
msgstr "Pileon"

#: aisleriot/translatable_game_names.h:52
msgid "Plait"
msgstr "Trenza"

#: aisleriot/translatable_game_names.h:53
msgid "Poker"
msgstr "Póker"

#: aisleriot/translatable_game_names.h:54
msgid "Quatorze"
msgstr "Quatorze"

#: aisleriot/translatable_game_names.h:55
msgid "Royal east"
msgstr "Este real"

#: aisleriot/translatable_game_names.h:56
msgid "Scorpion"
msgstr "Escorpión"

#: aisleriot/translatable_game_names.h:57
msgid "Scuffle"
msgstr "Reyerta"

# aisleriot/SCHEME_GAMES.h:88
#: aisleriot/translatable_game_names.h:58
msgid "Seahaven"
msgstr "Puerto de Mar"

#: aisleriot/translatable_game_names.h:59
msgid "Sir tommy"
msgstr "Sir Tommy"

#: aisleriot/translatable_game_names.h:60
msgid "Sol"
msgstr "Sol"

#: aisleriot/translatable_game_names.h:61
msgid "Spiderette"
msgstr "Spiderette"

#: aisleriot/translatable_game_names.h:62
msgid "Spider"
msgstr "Araña"

#: aisleriot/translatable_game_names.h:63
msgid "Straight up"
msgstr "Secuencia completa"

#: aisleriot/translatable_game_names.h:64
msgid "Streets and alleys"
msgstr "Calles y callejones"

#: aisleriot/translatable_game_names.h:65
msgid "Template"
msgstr "Plantilla"

#: aisleriot/translatable_game_names.h:66
msgid "Ten across"
msgstr "Diez a través"

#: aisleriot/translatable_game_names.h:67
msgid "Thieves"
msgstr "Ladrones"

# aisleriot/SCHEME_GAMES.h:94
#: aisleriot/translatable_game_names.h:68
msgid "Thirteen"
msgstr "Trece"

#: aisleriot/translatable_game_names.h:69
msgid "Thumb and pouch"
msgstr "Thumb and pouch"

#: aisleriot/translatable_game_names.h:70
msgid "Treize"
msgstr "Trece"

#: aisleriot/translatable_game_names.h:71
msgid "Union square"
msgstr "Union square"

# aisleriot/SCHEME_GAMES.h:84
#: aisleriot/translatable_game_names.h:72
msgid "Valentine"
msgstr "Valentine"

#: aisleriot/translatable_game_names.h:73
msgid "Westhaven"
msgstr "Puerto Oeste"

#: aisleriot/translatable_game_names.h:74
msgid "Whitehead"
msgstr "Whitehead"

#: aisleriot/translatable_game_names.h:75
msgid "Will o the wisp"
msgstr "Will o the wisp"

#: aisleriot/translatable_game_names.h:76
msgid "Yield"
msgstr "Yield"

#: aisleriot/translatable_game_names.h:77
msgid "Yukon"
msgstr "Yukon"

#: aisleriot/translatable_game_names.h:78
msgid "Zebra"
msgstr "Zebra"

# aisleriot/SCHEME_GAMES.h:67
#: aisleriot/union_square.scm.h:4
msgid "appropriate Foundation pile"
msgstr "pila de fundación apropiada"

#: aisleriot/whitehead.scm.h:2
msgid "Move a build of cards on to the empty Tableau slot"
msgstr "Mueva un juego de cartas al hueco vacío del tablero."

# aisleriot/SCHEME_GAMES.h:93
#: aisleriot/zebra.scm.h:5
msgid "the appropriate Foundation pile"
msgstr "la pila de fundación apropiada"

# aisleriot/SCHEME_GAMES.h:80
#: blackjack/data/blackjack.desktop.in.h:1 blackjack/src/blackjack.cpp:235
#: blackjack/src/menu.cpp:103 blackjack/src/player.cpp:456
#: blackjack/src/splash.cpp:96
msgid "Blackjack"
msgstr "Blackjack"

#: blackjack/data/blackjack.desktop.in.h:2
msgid "Play the casino card game Blackjack"
msgstr "Juegue al juego de cartas de casino Blackjack"

#: blackjack/data/blackjack.schemas.in.h:2
msgid "Display probabilities"
msgstr "Mostrar probabilidades"

#: blackjack/data/blackjack.schemas.in.h:3
msgid ""
"Display the probabilities of each dealer hand outcome and the expected value "
"of your hand."
msgstr "Mostrar las probabilidades de cada"

#: blackjack/data/blackjack.schemas.in.h:4
msgid "The amount of money in your bank"
msgstr "La cantidad de dinero en su banco"

#: blackjack/data/blackjack.schemas.in.h:5
msgid "The amount of money in your bank."
msgstr "La cantidad de dinero en la banca."

#: blackjack/data/blackjack.schemas.in.h:6
msgid ""
"The name of the rules file containing the variation of the rules to play."
msgstr ""
"El nombre del archivo de reglas que contiene la variante de las reglas para "
"jugar."

#: blackjack/data/blackjack.schemas.in.h:7
msgid "The variation of the rules file to use"
msgstr "La variante de las reglas que se usará"

#: blackjack/data/blackjack.schemas.in.h:8
msgid "Use a quick deal"
msgstr "Usar reparto rápido"

#: blackjack/data/blackjack.schemas.in.h:9
msgid "Use a quick deal with no delay between each card."
msgstr "Usar reparto rápido sin retardo entre cada carta."

#: blackjack/src/blackjack.cpp:98
#, c-format
msgid "Blackjack: %s (%d)"
msgstr "Blackjack: %s (%d)"

#: blackjack/src/blackjack.cpp:313
msgid "Place your wager or deal a hand"
msgstr "Deposite su apuesta o reparta cartas."

#: blackjack/src/blackjack.cpp:316
msgid "Cards left:"
msgstr "Cartas restantes:"

#: blackjack/src/blackjack.cpp:324
msgid "Wager:"
msgstr "Apuesta:"

# aisleriot/SCHEME_GAMES.h:80
#: blackjack/src/blackjack.cpp:336
msgid "Balance:"
msgstr "Balance:"

#: blackjack/src/dialog.cpp:50
msgid "Would you like insurance?"
msgstr "¿Quiere un seguro?"

#: blackjack/src/dialog.cpp:93
msgid "Set your wager and click in the white outline to deal a new hand."
msgstr ""
"Deposite su apuesta y haga clic en la línea blanca para repartir cartas."

#: blackjack/src/dialog.cpp:96
msgid "Set your wager or click on the cards to deal a new hand."
msgstr "Deposite su apuesta y haga clic en las cartas para repartir."

#: blackjack/src/dialog.cpp:220
msgid "Blackjack Preferences"
msgstr "Preferencias de Blackjack"

# aisleriot/dialog.c:46
# xbill/UI.cc:117
#: blackjack/src/dialog.cpp:235 gnibbles/preferences.c:358
#: gnobots2/properties.c:892 gnome-stones/preferences.c:738
msgid "_Game"
msgstr "_Juego"

#: blackjack/src/dialog.cpp:242
msgid "Display hand probabilities"
msgstr "Mostrar probabilidades de la mano"

#: blackjack/src/dialog.cpp:253
msgid "Quick deals (no delay between each card)"
msgstr "Reparto rápido (sin retardo entre cada carta)"

# aisleriot/dialog.c:131
# xbill/UI.cc:129
# xbill/x11-gtk.cc:34
#: blackjack/src/dialog.cpp:265
msgid "_Rules"
msgstr "_Reglas"

# aisleriot/dialog.c:46
# xbill/UI.cc:117
#: blackjack/src/dialog.cpp:289
msgid "Name"
msgstr "Nombre"

#: blackjack/src/dialog.cpp:294
msgid "Decks"
msgstr "Barajas"

#: blackjack/src/dialog.cpp:299
msgid "Hit Soft 17"
msgstr "Repartir 17 blando"

#: blackjack/src/dialog.cpp:304
msgid "Double Any Total"
msgstr "Doblar cualquier total"

# aisleriot/dialog.c:131
# xbill/UI.cc:129
# xbill/x11-gtk.cc:34
#: blackjack/src/dialog.cpp:309
msgid "Double 9"
msgstr "Doble 9"

# aisleriot/dialog.c:131
# xbill/UI.cc:129
# xbill/x11-gtk.cc:34
#: blackjack/src/dialog.cpp:314
msgid "Double Soft"
msgstr "Doblar blando"

#: blackjack/src/dialog.cpp:319
msgid "Double After Hit"
msgstr "Doblar después de pedir"

#: blackjack/src/dialog.cpp:324
msgid "Double After Split"
msgstr "Doblar depués de dividir"

# aisleriot/dialog.c:131
# xbill/UI.cc:129
# xbill/x11-gtk.cc:34
#: blackjack/src/dialog.cpp:329
msgid "Resplit"
msgstr "Dividir consecutivamente"

# aisleriot/dialog.c:131
# xbill/UI.cc:129
# xbill/x11-gtk.cc:34
#: blackjack/src/dialog.cpp:334
msgid "Resplit Aces"
msgstr "Dividir ases consecutivamente"

#: blackjack/src/dialog.cpp:339 blackjack/src/player.cpp:319
msgid "Surrender"
msgstr "Rendirse"

#: blackjack/src/dialog.cpp:344
msgid "Dealer Speed"
msgstr "Velocidad del tallador"

# aisleriot/SCHEME_GAMES.h:16
#: blackjack/src/dialog.cpp:408
msgid "Card _Deck"
msgstr "Baraja _de cartas:"

#: blackjack/src/events.cpp:493
msgid "Click to deal another card; drag card to split pair"
msgstr "Pulse para dar otra carta, arrastre para dividir."

# aisleriot/SCHEME_GAMES.h:24
#: blackjack/src/events.cpp:495
msgid "Click to deal another card"
msgstr "Pulse para repartir otra carta"

#: blackjack/src/events.cpp:497
msgid "Click to finish adding cards to your hand"
msgstr "Pulse para terminar de añadir cartas a su mano."

#: blackjack/src/events.cpp:500
msgid "Click to deal a new hand"
msgstr "Pulse para repartir una nueva mano."

#: blackjack/src/events.cpp:516
msgid "Click to double your wager"
msgstr "Pulse para doblar la apuesta."

#: blackjack/src/events.cpp:522
#, c-format
msgid "Double click to increase your wager by %.2f"
msgstr "Doble clic para incrementar su apuesta en %.2f"

#: blackjack/src/events.cpp:536
#, c-format
msgid "Double click to decrease your wager by %.2f"
msgstr "Doble clic para disminuir su apuesta en %.2f"

#: blackjack/src/game.cpp:363
msgid "Blackjack can't load the requested file"
msgstr "Blackjack no puede cargar el archivo pedido"

#: blackjack/src/game.cpp:365
msgid "Please check your Blackjack installation"
msgstr "Revise su instalación de Blackjack."

#: blackjack/src/hand.cpp:84
msgid "The best option is to stand"
msgstr "La mejor opción es plantar."

#: blackjack/src/hand.cpp:86
msgid "The best option is to hit"
msgstr "La mejor opción es pedir."

#: blackjack/src/hand.cpp:88
msgid "The best option is to double down"
msgstr "La mejor opción es doblar."

#: blackjack/src/hand.cpp:90
msgid "The best option is to split"
msgstr "La mejor opción es dividir."

#: blackjack/src/hand.cpp:92
msgid "The best option is to surrender"
msgstr "La mejor opción es rendirse."

#: blackjack/src/menu.cpp:108
msgid "Blackjack provides a casino-style blackjack card game."
msgstr "Blackjack es un juego de blackjack al estilo casino."

# aisleriot/menu.c:193
# freecell/src/menu.c:90
#: blackjack/src/menu.cpp:196
msgid "Deal a new game"
msgstr "Barajar de nuevo"

#: blackjack/src/menu.cpp:199
msgid "Start this game over"
msgstr "Empezar este juego otra vez."

#: blackjack/src/menu.cpp:203
msgid "Suggest a move"
msgstr "Sugerir un movimiento."

#: blackjack/src/player.cpp:64
msgid "Computing basic strategy..."
msgstr "Calculando estrategia básica.."

#: blackjack/src/player.cpp:187 blackjack/src/player.cpp:448
msgid "Bust"
msgstr "Pasarse"

# aisleriot/SCHEME_GAMES.h:80
#: blackjack/src/player.cpp:191
msgid "Blackjack!"
msgstr "Blackjack!"

#: blackjack/src/player.cpp:196
msgid "Soft"
msgstr "Blando"

#: blackjack/src/player.cpp:204
msgid "Win"
msgstr "Ganar"

#: blackjack/src/player.cpp:205
msgid "Push"
msgstr "Empate"

#: blackjack/src/player.cpp:206
msgid "Lose"
msgstr "Perder"

#: blackjack/src/player.cpp:270
msgid "Stand"
msgstr "Plantarse"

#: blackjack/src/player.cpp:279
msgid "Hit"
msgstr "Pedir"

# aisleriot/dialog.c:131
# xbill/UI.cc:129
# xbill/x11-gtk.cc:34
#: blackjack/src/player.cpp:291
msgid "Double"
msgstr "Doblar"

#: blackjack/src/player.cpp:306
msgid "Split"
msgstr "Dividir"

#: gataxx/ataxx.c:150 gataxx/gataxx.c:306 gataxx/gataxx.c:734
#: iagno/gnothello.c:288 iagno/gnothello.c:699 iagno/othello.c:220
msgid "Dark's move"
msgstr "Juegan las negras"

#: gataxx/ataxx.c:158 gataxx/gataxx.c:304 iagno/gnothello.c:286
#: iagno/othello.c:228
msgid "Light's move"
msgstr "Juegan las blancas"

#: gataxx/ataxx.c:610 iagno/othello.c:632
msgid "Light player wins!"
msgstr "Ganan las blancas."

#: gataxx/ataxx.c:612 iagno/othello.c:634
msgid "Dark player wins!"
msgstr "Ganan las negras."

#: gataxx/ataxx.c:614 iagno/othello.c:636
msgid "The game was a draw."
msgstr "Empate."

#: gataxx/ataxx.c:623 iagno/othello.c:647
msgid "Light must pass, Dark's move"
msgstr "Blancas pasan turno, mueven las negras."

#: gataxx/ataxx.c:635 iagno/othello.c:659
msgid "Dark must pass, Light's move"
msgstr "Negras pasan turno, mueven las blancas."

#: gataxx/gataxx.c:418 gataxx/gataxx.soundlist.in.h:3
msgid "gataxx"
msgstr "gataxx"

#: gataxx/gataxx.c:420
msgid ""
"gataxx is a GNOME port of the old game ataxx. It is derived from Ian Peters' "
"iagno code."
msgstr ""
"gataxx es la adaptación a GNOME del antiguo juego ataxx. Deriva del código "
"de iagno de Ian Peters."

#: gataxx/gataxx.c:613
#, c-format
msgid "Could not find '%s' pixmap file for gataxx\n"
msgstr "No se pudo encontrar el archivo pixmap '%s' para gataxx.\n"

#: gataxx/gataxx.c:758 gataxx/gataxx.desktop.in.h:1
msgid "Ataxx"
msgstr "Ataxx"

#: gataxx/gataxx.c:789 iagno/gnothello.c:757
msgid "Dark:"
msgstr "Negras:"

# aisleriot/SCHEME_GAMES.h:73
#: gataxx/gataxx.c:795 iagno/gnothello.c:767
msgid "Light:"
msgstr "Blancas:"

#: gataxx/gataxx.c:811
msgid "Welcome to gataxx!"
msgstr "Bienvenido a gataxx."

#: gataxx/gataxx.c:819 gataxx/gataxx.c:821 iagno/gnothello.c:798
#: iagno/gnothello.c:800
#, c-format
msgid "%.2d"
msgstr "%.2d"

#: gataxx/gataxx.desktop.in.h:2
msgid "Compete to dominate the board in a Reversi-like game"
msgstr "Compita para dominar el tablero en un juego parecido a Reversi"

#: gataxx/gataxx.schemas.in.h:1 gnect/data/gnect.schemas.in.h:1
msgid "Animate"
msgstr "Animar"

#: gataxx/gataxx.schemas.in.h:2 gataxx/properties.c:515 iagno/properties.c:706
msgid "Flip final results"
msgstr "Invertir resultado final"

#: gataxx/gataxx.schemas.in.h:3
msgid "Level of black player"
msgstr "Nivel del jugador negro"

#: gataxx/gataxx.schemas.in.h:4
msgid "Level of white player"
msgstr "Nivel del jugador blanco"

#: gataxx/gataxx.schemas.in.h:5
msgid "Quick moves"
msgstr "Movimientos rápidos"

#: gataxx/gataxx.schemas.in.h:6
msgid "Tileset"
msgstr "Juego de fichas"

#: gataxx/gataxx.schemas.in.h:7
msgid "Tileset to use."
msgstr "Juego de fichas."

#: gataxx/gataxx.schemas.in.h:8
msgid "Whether or not to flip final results."
msgstr "Invertir resultado final"

#: gataxx/gataxx.schemas.in.h:9
msgid "Whether or not to use quick moves."
msgstr "Usar movimientos rápidos."

#: gataxx/gataxx.schemas.in.h:10
msgid ""
"Zero corresponds to no animations, one is partial animations, two is "
"complete animations."
msgstr ""
"Cero indica sin animación, uno es animación parcial, dos es animación "
"completa."

#: gataxx/gataxx.schemas.in.h:11
msgid ""
"Zero is human; one through three correspond to the level of the computer "
"player."
msgstr ""
"Cero es humano, del uno al tres corresponde al nivel del jugador automático."

# aisleriot/dialog.c:40
#: gataxx/gataxx.soundlist.in.h:1 iagno/iagno.soundlist.in.h:1
msgid "Game over"
msgstr "Fin del juego"

#: gataxx/gataxx.soundlist.in.h:2 iagno/iagno.soundlist.in.h:3
msgid "Piece flipping"
msgstr "Cambio de las piezas"

#: gataxx/properties.c:337
msgid "Gataxx Preferences"
msgstr "Preferencias de Gataxx"

#. Players tab
#: gataxx/properties.c:356
msgid "_Players"
msgstr "_Jugadores"

#: gataxx/properties.c:368
msgid "Quick Moves (cut computer delay in half)"
msgstr "Movimientos rápidos (disminuye a la mitad el retardo)"

#: gataxx/properties.c:376 gnect/src/theme.c:386 iagno/properties.c:551
msgid "Dark"
msgstr "Negras"

#: gataxx/properties.c:381 gataxx/properties.c:429 gnect/src/prefs.c:738
#: gtali/yahtzee.c:63 iagno/properties.c:557 iagno/properties.c:604
msgid "Human"
msgstr "Humano"

#: gataxx/properties.c:391 gataxx/properties.c:437 iagno/properties.c:567
#: iagno/properties.c:614
msgid "Level one"
msgstr "Nivel 1"

#: gataxx/properties.c:400 gataxx/properties.c:445 iagno/properties.c:577
#: iagno/properties.c:624
msgid "Level two"
msgstr "Nivel 2"

# aisleriot/SCHEME_GAMES.h:41
#: gataxx/properties.c:409 gataxx/properties.c:453 iagno/properties.c:587
#: iagno/properties.c:635
msgid "Level three"
msgstr "Nivel 3"

# aisleriot/SCHEME_GAMES.h:73
#: gataxx/properties.c:424 gnect/src/theme.c:383 iagno/properties.c:598
msgid "Light"
msgstr "Blancas"

#. Appearance tab
#: gataxx/properties.c:469 gnibbles/preferences.c:507
#: gnobots2/properties.c:934
msgid "_Appearance"
msgstr "_Aspecto"

#: gataxx/properties.c:479 iagno/properties.c:657
msgid "None"
msgstr "Ninguna"

#: gataxx/properties.c:489 iagno/properties.c:666
msgid "Partial"
msgstr "Parcial"

#: gataxx/properties.c:498 iagno/properties.c:675
msgid "Complete"
msgstr "Completa"

#. Options
#: gataxx/properties.c:510 gnibbles/preferences.c:418
#: gnibbles/preferences.c:675 gnobots2/properties.c:853 iagno/properties.c:687
msgid "Options"
msgstr "Opciones"

#: gataxx/properties.c:524 iagno/properties.c:716
msgid "Tile set:"
msgstr "Juego de fichas:"

# aisleriot/SCHEME_GAMES.h:16
#: gdk-card-image/gdk-card-image.c:109
msgid "Card back:"
msgstr "Dorso de las cartas:"

#: gdk-card-image/gdk-card-image.c:110
msgid "Honor pictures:"
msgstr "Fotos de honor:"

#: gdk-card-image/gdk-card-image.c:111
msgid "Joker icon:"
msgstr "Icono del comodín:"

#: gdk-card-image/gdk-card-image.c:112
msgid "Rank font:"
msgstr "Fuente:"

#: gdk-card-image/gdk-card-image.c:113
msgid "Suit font (small):"
msgstr "Símbolos (pequeños):"

#: gdk-card-image/gdk-card-image.c:114
msgid "Suit font (medium):"
msgstr "Símbolos (medianos):"

#: gdk-card-image/gdk-card-image.c:115
msgid "Suit font (large):"
msgstr "Símbolos (grandes):"

#: glines/glines.c:106
#, c-format
msgid ""
"Glines couldn't find image file:\n"
"%s\n"
"\n"
"Please check your Glines installation"
msgstr ""
"Glines no pudo encontrar el archivo de imagen:\n"
"%s\n"
"\n"
"Por favor revise su instalación de Glines."

#: glines/glines.c:190
msgid "Match five balls of the same color in a row to score!"
msgstr "Para puntuar alinee cinco bolas del mismo color."

# aisleriot/SCHEME_GAMES.h:84
#: glines/glines.c:232 glines/glines.c:828
msgid "Glines"
msgstr "Glines"

# aisleriot/dialog.c:40
#: glines/glines.c:261
msgid "Game Over!"
msgstr "Juego terminado"

#. Can't move there!
#: glines/glines.c:423
msgid "Can't move there!"
msgstr "No puede desplazarse hacia ese lugar."

#: glines/glines.c:831
msgid "GNOME port of the once-popular Color Lines game"
msgstr "Adaptación a GNOME del popular juego de líneas de colores."

#: glines/glines.c:1001
msgid "Glines Preferences"
msgstr "Preferencias de Glines"

# aisleriot/SCHEME_GAMES.h:94
#: glines/glines.c:1013
msgid "Themes"
msgstr "Temas"

#: glines/glines.c:1022
msgid "Ball image"
msgstr "Imagen de la bola"

#: glines/glines.c:1033 glines/glines.schemas.in.h:1
#: gnobots2/gnobots2.schemas.in.h:1
msgid "Background color"
msgstr "Color de fondo"

#: glines/glines.c:1050
msgid "General"
msgstr "General"

#: glines/glines.c:1058
msgid "Use fast moves"
msgstr "Usar movimientos rápidos"

#: glines/glines.c:1379 glines/glines.desktop.in.h:1
msgid "Lines"
msgstr "Líneas"

#: glines/glines.c:1391
msgid "Welcome to Glines!"
msgstr "Bienvenido a Glines."

#: glines/glines.c:1402
msgid "Next Balls"
msgstr "Siguientes bolas"

#: glines/glines.c:1418
msgid "Score"
msgstr "Puntuación"

#: glines/glines.desktop.in.h:2
msgid "Remove colored balls from the board by forming lines"
msgstr "Elimine bolas de colores del tablero formando líneas"

#: glines/glines.schemas.in.h:2 gnobots2/gnobots2.schemas.in.h:2
msgid "Background color. The hex specification of the background color."
msgstr "Color de fondo. El valor hexadecimal del color de fondo."

#: glines/glines.schemas.in.h:3
msgid "Ball style"
msgstr "Estilo de bola"

#: glines/glines.schemas.in.h:4
msgid "Ball style. The filename of the images to use for the balls."
msgstr "Estilo de bola. El nombre de archivo de las imágenes de las bolas."

#: glines/glines.schemas.in.h:5
msgid "Game field"
msgstr "Campo de juego"

#: glines/glines.schemas.in.h:6
msgid "Game field from last saved session."
msgstr "Campo de juego de la última sesión guardada."

# aisleriot/dialog.c:40
#: glines/glines.schemas.in.h:7
msgid "Game preview"
msgstr "Previsualización del juego"

#: glines/glines.schemas.in.h:8
msgid "Game preview from last saved session."
msgstr "Previsualización de la última sesión guardada."

# aisleriot/dialog.c:40
#: glines/glines.schemas.in.h:9
msgid "Game score"
msgstr "Puntuación"

#: glines/glines.schemas.in.h:10
msgid "Game score from last saved session."
msgstr "Puntuación de la útlima sesión guardada."

#: glines/glines.schemas.in.h:11
msgid "Time between moves"
msgstr "Demora entre movimientos"

#: glines/glines.schemas.in.h:12
msgid "Time between moves in milliseconds."
msgstr "Tiempo entre jugadas en milisegundos."

#: gnect/data/gnect.desktop.in.h:1
msgid "Compete to make lines of the same color"
msgstr "Compita para crear líneas del mismo color"

#: gnect/data/gnect.desktop.in.h:2
msgid "Four-in-a-row"
msgstr "Cuatro en raya"

#: gnect/data/gnect.schemas.in.h:2
msgid "Draw grid"
msgstr "Mostrar rejilla"

#: gnect/data/gnect.schemas.in.h:3
msgid "Drop marble"
msgstr "Soltar canica"

#: gnect/data/gnect.schemas.in.h:4
msgid "Key press to drop a marble."
msgstr "Tecla para soltar canica."

#: gnect/data/gnect.schemas.in.h:5
msgid "Key press to move left."
msgstr "Tecla para izquierda."

#: gnect/data/gnect.schemas.in.h:6
msgid "Key press to move right."
msgstr "Tecla para derecha."

#: gnect/data/gnect.schemas.in.h:7
msgid "Level of Player One"
msgstr "Nivel del jugador Uno"

#: gnect/data/gnect.schemas.in.h:8
msgid "Level of Player Two"
msgstr "Nivel del jugador Dos"

#: gnect/data/gnect.schemas.in.h:9 gnect/src/prefs.c:939
msgid "Move left"
msgstr "Mover izquierda"

# aisleriot/SCHEME_GAMES.h:73
#: gnect/data/gnect.schemas.in.h:10 gnect/src/prefs.c:945
msgid "Move right"
msgstr "Mover derecha"

#: gnect/data/gnect.schemas.in.h:11
msgid "Name of the theme file to use."
msgstr "Nombre del archivo de tema."

#: gnect/data/gnect.schemas.in.h:12
msgid "One corresponds to speaker beeps, two to audio files."
msgstr "Uno es pitido del altavoz interno, dos es archivos de audio."

#: gnect/data/gnect.schemas.in.h:13
msgid "Show tool bar"
msgstr "Mostrar la barra de herramientas"

#: gnect/data/gnect.schemas.in.h:14 gnome-stones/preferences.c:853
#: mahjongg/mahjongg.c:436
msgid "Sound"
msgstr "Sonido"

#: gnect/data/gnect.schemas.in.h:15
msgid "Sound type"
msgstr "Tipo de sonido"

# aisleriot/SCHEME_GAMES.h:94
#: gnect/data/gnect.schemas.in.h:16
msgid "Theme file"
msgstr "Archivo de tema"

#: gnect/data/gnect.schemas.in.h:17
msgid "Whether or not to display grid lines on the game board."
msgstr "Mostrar líneas de rejilla en el tablero."

#: gnect/data/gnect.schemas.in.h:18
msgid "Whether or not to play event sounds."
msgstr "Reproducir sonidos de evento."

#: gnect/data/gnect.schemas.in.h:19
msgid "Whether or not to show the tool bar."
msgstr "Mostrar u ocultar la barra de herramientas."

#: gnect/data/gnect.schemas.in.h:20
msgid "Whether or not to use animation."
msgstr "Usar animación."

#: gnect/data/gnect.schemas.in.h:21
msgid "Who starts"
msgstr "Quién empieza"

#: gnect/data/gnect.schemas.in.h:22
msgid ""
"Zero is Player One, one is Player Two and two corresponds to players taking "
"turns."
msgstr ""
"Cero es jugador Uno, uno es jugador Dos y dos son los jugadores que se "
"turnan."

#: gnect/data/gnect.schemas.in.h:23
msgid ""
"Zero is human; one through four correspond to the level of the computer "
"player."
msgstr "Cero es humano, del uno al cuatro es el nivel del jugador automático."

#: gnect/data/gnect.soundlist.in.h:1
msgid "A counter drops"
msgstr "Cae una cuenta"

# aisleriot/menu.c:193
# freecell/src/menu.c:90
#: gnect/data/gnect.soundlist.in.h:2
msgid "Drawn game!"
msgstr "Juego empatado."

#: gnect/data/gnect.soundlist.in.h:3
msgid "Gnect"
msgstr "Gnect"

#: gnect/data/gnect.soundlist.in.h:4 gnect/src/gui.c:442
msgid "I win!"
msgstr "Gano yo."

#: gnect/data/gnect.soundlist.in.h:5
msgid "Player wins!"
msgstr "Gana el jugador."

#: gnect/data/gnect.soundlist.in.h:6 gnect/src/gnect.c:533
msgid "Sorry, full column"
msgstr "Lo siento, columna llena."

#: gnect/data/gnect.soundlist.in.h:7 gnect/src/gui.c:438
msgid "You win!"
msgstr "Usted gana."

#: gnect/src/dialog.c:78
msgid ""
"\"Four in a row\" for GNOME, with a computer player driven by Giuliano "
"Bertoletti's Velena Engine."
msgstr ""
"«Cuatro en raya» para GNOME, con un jugador automático impulsado por el "
"motor Velena de Giuliano Bertoletti."

#: gnect/src/dialog.c:113 gnect/src/dialog.c:118
msgid "You"
msgstr "Usted"

#: gnect/src/dialog.c:114 gnect/src/dialog.c:117
msgid "Me"
msgstr "Yo"

#: gnect/src/dialog.c:162
msgid "Gnect Scores"
msgstr "Puntuación Gnect"

#. drawn games
#: gnect/src/dialog.c:215
msgid "Drawn"
msgstr "Repartido"

#. Velena Engine
#: gnect/src/gnect.c:291 gnect/src/gnect.c:550
msgid "Thinking..."
msgstr "Pensando..."

#: gnect/src/gnect.c:554
#, c-format
msgid "Hint: Column %d"
msgstr "Pista: Columna %d"

#: gnect/src/gui.c:77
msgid "Enable _sound"
msgstr "Activar _sonido"

#: gnect/src/gui.c:77
msgid "Enable or disable sound"
msgstr "Activar o desactivar sonido"

#: gnect/src/gui.c:78
msgid "Draw _grid"
msgstr "Mostrar re_jilla"

#: gnect/src/gui.c:78
msgid "Show or hide the grid"
msgstr "Mostrar u ocultar la rejilla"

#: gnect/src/gui.c:427
msgid "It's a draw!"
msgstr "Es un empate."

#: gnect/src/gui.c:453 gnect/src/gui.c:454
#, c-format
msgid "%s wins!"
msgstr "Gana %s."

#: gnect/src/gui.c:483
msgid "Your move..."
msgstr "Su turno..."

#: gnect/src/gui.c:508
msgid "Select \"New game\" from the \"Game\" menu to begin."
msgstr "Para empezar seleccione «Juego nuevo» del menú «Juego»."

#: gnect/src/gui.c:642
msgid "Welcome to Gnect!"
msgstr "Bienvenido a Gnect."

#: gnect/src/main.c:50
msgid "Initial window placement"
msgstr "Posición inicial de la ventana"

#: gnect/src/main.c:51
msgid "GEOMETRY"
msgstr "GEOMETRIA"

#: gnect/src/main.c:57
msgid "Random number seed"
msgstr "Semilla de número aleatorio"

#: gnect/src/main.c:58
msgid "SEED"
msgstr "SEMILLA"

#: gnect/src/main.c:64
msgid "Initial theme file (excluding path)"
msgstr "Archivo de tema inicial (sin ruta)"

#: gnect/src/main.c:65 gnome-stones/main.c:74
msgid "FILENAME"
msgstr "NOMBRE ARCHIVO"

#: gnect/src/main.c:71
msgid "Debugging level (4 for random seed)"
msgstr "Nivel de depuración (4 para semilla aleatoria)"

#: gnect/src/main.c:105
#, c-format
msgid "%s: no themes available\n"
msgstr "%s: no hay temas disponibles.\n"

#: gnect/src/prefs.c:326
#, c-format
msgid "Player 1: %s"
msgstr "Jugador 1: %s"

#: gnect/src/prefs.c:327
#, c-format
msgid "Player 2: %s"
msgstr "Jugador 2: %s"

#: gnect/src/prefs.c:350
msgid ""
"Applying this change to Player Selection\n"
"will end the current game"
msgstr ""
"Al aplicar estos cambios a Selección de jugadores\n"
"se terminará el juego en curso"

#: gnect/src/prefs.c:581
msgid "Error loading theme"
msgstr "Error al cargar tema."

#: gnect/src/prefs.c:741
msgid "Non-Velena / Simple"
msgstr "Sin Velena/simple"

#: gnect/src/prefs.c:744
msgid "Velena / Weak"
msgstr "Velena/débil"

#: gnect/src/prefs.c:747
msgid "Velena / Medium"
msgstr "Velena/medio"

#: gnect/src/prefs.c:750
msgid "Velena / Strong"
msgstr "Velena/fuerte"

#: gnect/src/prefs.c:763
msgid "Always Player 1"
msgstr "Siempre jugador 1"

#: gnect/src/prefs.c:766
msgid "Always Player 2"
msgstr "Siempre jugador 2"

#: gnect/src/prefs.c:769
msgid "Take turns"
msgstr "Por turnos"

#: gnect/src/prefs.c:794
msgid "Four-in-a-row Preferences"
msgstr "Preferencias de uatro en raya"

#: gnect/src/prefs.c:811
msgid "_Player Selection"
msgstr "Selección de _jugador"

#. who starts?
#: gnect/src/prefs.c:850
msgid "Who starts?"
msgstr "¿Quién empieza?"

#. theme
#: gnect/src/prefs.c:864
msgid "Appearance and Behaviour"
msgstr "Apariencia y comportamiento"

# aisleriot/SCHEME_GAMES.h:94
#: gnect/src/prefs.c:871 gnometris/tetris.cpp:742 same-gnome/same-gnome.c:636
#: same-gnome/same-gnome.c:689
msgid "Theme"
msgstr "Tema"

#: gnect/src/prefs.c:881
msgid "Theme Selection:"
msgstr "Selección de tema:"

#. animation
#: gnect/src/prefs.c:894 iagno/properties.c:653
msgid "Animation"
msgstr "Animación"

#: gnect/src/prefs.c:901
msgid "Enable animation"
msgstr "Activar animación"

#. sound
#: gnect/src/prefs.c:906
msgid "Sound Type"
msgstr "Tipo de sonido"

#: gnect/src/prefs.c:911
msgid "Speaker beep"
msgstr "Pitido de altavoz"

#: gnect/src/prefs.c:915
msgid "GNOME sound"
msgstr "Sonido GNOME"

#: gnect/src/prefs.c:917
msgid "This can be set up using the GNOME Control Center"
msgstr "Esto se puede configurar en el Centro de control de GNOME."

#. keyboard
#: gnect/src/prefs.c:922
msgid "Controls"
msgstr "Controles"

#: gnect/src/prefs.c:926
msgid "Keyboard Control"
msgstr "Control de teclado"

#: gnect/src/prefs.c:952
msgid "Drop counter"
msgstr "Parar contador"

# aisleriot/SCHEME_GAMES.h:80
#: gnect/src/theme.c:389
msgid "Black"
msgstr "Negro"

#: gnect/src/theme.c:392
msgid "White"
msgstr "Blanco"

#: gnect/src/theme.c:395
msgid "Grey"
msgstr "Gris"

#: gnect/src/theme.c:398 gnibbles/preferences.c:709
msgid "Yellow"
msgstr "Amarillo"

#: gnect/src/theme.c:401 gnibbles/preferences.c:694
msgid "Red"
msgstr "Rojo"

#: gnect/src/theme.c:404 gnibbles/preferences.c:704
msgid "Blue"
msgstr "Azul"

# aisleriot/SCHEME_GAMES.h:94
#: gnect/src/theme.c:407 gnibbles/preferences.c:699
msgid "Green"
msgstr "Verde"

#: gnect/src/theme.c:410
msgid "Orange"
msgstr "Naranja"

#: gnect/src/theme.c:413 gnibbles/preferences.c:719
msgid "Purple"
msgstr "Púrpura"

#: gnect/src/theme.c:416
msgid "Pink"
msgstr "Rosa"

#: gnect/src/theme.c:419
msgid "Violet"
msgstr "Violeta"

#: gnect/src/theme.c:422
msgid "Brown"
msgstr "Castaño"

#: gnibbles/gnibbles.c:123
#, c-format
msgid ""
"Gnibbles couldn't find pixmap file:\n"
"%s\n"
"\n"
"Please check your Gnibbles installation"
msgstr ""
"Gnibbles no pudo encontrar el archivo de mapa de bits:\n"
"%s\n"
"\n"
"Por favor revise su instalación de Gnibbles."

#: gnibbles/gnibbles.c:147
#, c-format
msgid ""
"Gnibbles Couldn't find pixmap file:\n"
"%s\n"
"\n"
"Please check your Gnibbles instalation"
msgstr ""
"Gnibbles no pudo encontrar el archivo de mapa de bits:\n"
"%s\n"
"\n"
"Por favor revise su instalación de Gnibbles."

#: gnibbles/gnibbles.c:183
#, c-format
msgid ""
"Gnibbles couldn't load level file:\n"
"%s\n"
"\n"
"Please check your Gnibbles installation"
msgstr ""
"Gnibbles no pudo cargar el archivo de niveles:\n"
"%s\n"
"\n"
"Por favor revise su instalación de Gnibbles."

#: gnibbles/gnibbles.desktop.in.h:1
msgid "Guide a worm around a maze"
msgstr "Guíe a un gusano por un labirinto"

#: gnibbles/gnibbles.desktop.in.h:2
msgid "Nibbles"
msgstr "Nibbles"

#: gnibbles/gnibbles.schemas.in.h:1
msgid "Color to use for worm"
msgstr "El color del gusano."

#: gnibbles/gnibbles.schemas.in.h:2
msgid "Color to use for worm."
msgstr "El color del gusano."

#: gnibbles/gnibbles.schemas.in.h:3 gnibbles/preferences.c:436
msgid "Enable fake bonuses"
msgstr "Activar bonificaciones falsas"

#: gnibbles/gnibbles.schemas.in.h:4
msgid "Enable fake bonuses."
msgstr "Activar bonificaciones falsas"

#: gnibbles/gnibbles.schemas.in.h:5 gnibbles/preferences.c:447
#: gnobots2/properties.c:875
msgid "Enable sounds"
msgstr "Activar sonidos"

#: gnibbles/gnibbles.schemas.in.h:6
msgid "Enable sounds."
msgstr "Activar sonidos"

#: gnibbles/gnibbles.schemas.in.h:7
msgid "Game level to start on"
msgstr "Nivel con el que se empezará"

#: gnibbles/gnibbles.schemas.in.h:8
msgid "Game level to start on."
msgstr "Nivel de inicio."

#: gnibbles/gnibbles.schemas.in.h:9
msgid "Game speed"
msgstr "Velocidad del juego"

#: gnibbles/gnibbles.schemas.in.h:10
msgid "Game speed (1=fast, 4=slow)."
msgstr "Velocidad del juego (1=rápido, 4=lento)."

#: gnibbles/gnibbles.schemas.in.h:11
msgid "Key to use for motion down"
msgstr "Tecla para mover abajo"

#: gnibbles/gnibbles.schemas.in.h:12
msgid "Key to use for motion down."
msgstr "Tecla para mover abajo."

#: gnibbles/gnibbles.schemas.in.h:13
msgid "Key to use for motion left"
msgstr "Tecla para izquierda"

#: gnibbles/gnibbles.schemas.in.h:14
msgid "Key to use for motion left."
msgstr "Tecla para izquierda."

#: gnibbles/gnibbles.schemas.in.h:15
msgid "Key to use for motion right"
msgstr "Tecla para derecha"

#: gnibbles/gnibbles.schemas.in.h:16
msgid "Key to use for motion right."
msgstr "Tecla para derecha."

#: gnibbles/gnibbles.schemas.in.h:17
msgid "Key to use for motion up"
msgstr "Tecla para mover arriba"

#: gnibbles/gnibbles.schemas.in.h:18
msgid "Key to use for motion up."
msgstr "Tecla para mover arriba."

#: gnibbles/gnibbles.schemas.in.h:19
msgid "Number of players"
msgstr "Número de jugadores"

#: gnibbles/gnibbles.schemas.in.h:20
msgid "Number of players."
msgstr "Cantidad de jugadores."

#: gnibbles/gnibbles.schemas.in.h:21 gnibbles/preferences.c:425
msgid "Play levels in random order"
msgstr "Jugar niveles en orden aleatorio"

#: gnibbles/gnibbles.schemas.in.h:22
msgid "Play levels in random order."
msgstr "Jugar niveles en orden aleatorio."

#: gnibbles/gnibbles.schemas.in.h:23
msgid "Size of game tiles"
msgstr "Tamaño de las fichas"

#: gnibbles/gnibbles.schemas.in.h:24
msgid "Size of game tiles."
msgstr "Tamaño de las fichas."

#: gnibbles/gnibbles.schemas.in.h:25 gnibbles/preferences.c:682
msgid "Use relative movement"
msgstr "Usar movimiento relativo"

#: gnibbles/gnibbles.schemas.in.h:26
msgid "Use relative movement (ie. left or right only)."
msgstr "Usar movimiento relativo (p.ej. solamente derecha o izquierda)."

#: gnibbles/gnibbles.soundlist.in.h:1
msgid "Bonus"
msgstr "Bonificación"

#: gnibbles/gnibbles.soundlist.in.h:2
msgid "Bonus Appears"
msgstr "Aparición de bonificación"

#: gnibbles/gnibbles.soundlist.in.h:3
msgid "Eat Bonus"
msgstr "Comer bonificación"

#: gnibbles/gnibbles.soundlist.in.h:4
msgid "Extra Life"
msgstr "Vida extra"

# aisleriot/dialog.c:40
#: gnibbles/gnibbles.soundlist.in.h:5 gnometris/tetris.cpp:209
msgid "Game Over"
msgstr "Juego terminado"

#: gnibbles/gnibbles.soundlist.in.h:6 gnibbles/main.c:187
msgid "Gnibbles"
msgstr "Gnibbles"

#: gnibbles/gnibbles.soundlist.in.h:7
msgid "Worm Death"
msgstr "Muerte del gusano"

#: gnibbles/gnibbles.soundlist.in.h:8
msgid "Worm Reverse"
msgstr "Vuelta del gusano"

#: gnibbles/gnibbles.soundlist.in.h:9
msgid "Worm Teleport"
msgstr "Teleportación del gusano"

#: gnibbles/main.c:190
msgid "A worm game for GNOME."
msgstr "Un juego de gusanos para GNOME."

#: gnibbles/preferences.c:349
msgid "Gnibbles Preferences"
msgstr "Preferencias de Gnibbles"

# aisleriot/dialog.c:107
# freecell/src/io-gtk.c:419
# freecell/src/menu.c:96
#: gnibbles/preferences.c:366
msgid "Speed"
msgstr "Velocidad"

#: gnibbles/preferences.c:376
msgid "Nibbles newbie"
msgstr "Novato de Nibbles"

#: gnibbles/preferences.c:386
msgid "My second day"
msgstr "Mi segundo día"

#: gnibbles/preferences.c:396
msgid "Not too shabby"
msgstr "No demasiado malo"

#: gnibbles/preferences.c:407
msgid "Finger-twitching good"
msgstr "Prestidigitador"

#: gnibbles/preferences.c:460
msgid "Starting level:"
msgstr "Nivel inicial:"

#: gnibbles/preferences.c:487 gtali/setup.c:267
msgid "Number of players:"
msgstr "Número de jugadores:"

#: gnibbles/preferences.c:512
msgid "Board size"
msgstr "Tamaño del tablero"

#: gnibbles/preferences.c:517
msgid "Tiny  (184 x 132)"
msgstr "Diminuto (184x132)"

#: gnibbles/preferences.c:527
msgid "Small  (368 x 264)"
msgstr "Pequeño (368x264)"

#: gnibbles/preferences.c:536
msgid "Medium  (460 x 330)"
msgstr "Mediano (460x330)"

#: gnibbles/preferences.c:545
msgid "Large  (736 x 528)"
msgstr "Grande (736x528)"

#: gnibbles/preferences.c:554
msgid "Extra large  (920 x 660)"
msgstr "Extra grande (920x660)"

#: gnibbles/preferences.c:563
msgid "Huge  (1840 x 1320)"
msgstr "Enorme (1840x1320)"

#: gnibbles/preferences.c:579
msgid "Worm"
msgstr "Gusano"

#: gnibbles/preferences.c:588
msgid "Keyboard controls"
msgstr "Control de teclado"

#: gnibbles/preferences.c:599
msgid "Up"
msgstr "Arriba"

#: gnibbles/preferences.c:619
msgid "Down"
msgstr "Abajo"

#: gnibbles/preferences.c:639
msgid "Left"
msgstr "Izquierda"

# aisleriot/SCHEME_GAMES.h:73
#: gnibbles/preferences.c:658
msgid "Right"
msgstr "Derecha"

#: gnibbles/preferences.c:688
msgid "Worm color:"
msgstr "Color del gusano:"

#: gnibbles/preferences.c:714
msgid "Cyan"
msgstr "Cian"

#: gnibbles/preferences.c:724
msgid "Gray"
msgstr "Gris"

#: gnibbles/scoreboard.c:45
#, c-format
msgid "Worm %d:"
msgstr "Gusano %d:"

#: gnobots2/game.c:141
#, c-format
msgid "'%s' with super-safe moves"
msgstr "'%s' con movimientos ultra seguros"

#: gnobots2/game.c:144
#, c-format
msgid "'%s' with safe moves"
msgstr "'%s' con movimientos seguros"

#: gnobots2/game.c:320 gnobots2/game.c:335
msgid ""
"Congratulations, You Have Defeated the Robots!! \n"
"But Can You do it Again?"
msgstr ""
"Enhorabuena, ha vencido a los robots.\n"
"¿Pero, podría hacerlo otra vez?"

#: gnobots2/game.c:1149
msgid "There are no teleport locations left!!"
msgstr "No quedan teletransportes."

#: gnobots2/game.c:1218
msgid "There are no safe locations to teleport to!!"
msgstr "No hay ningún lugar seguro hacia el cual teletransportarse."

#: gnobots2/gnobots.c:60 same-gnome/same-gnome.c:893
msgid "Set game scenario"
msgstr "Seleccione un escenario"

#: gnobots2/gnobots.c:62
msgid "Set game configuration"
msgstr "Ajustar la configuración del juego"

#: gnobots2/gnobots.c:63 gnomine/gnomine.c:722 gnomine/gnomine.c:726
msgid "X"
msgstr "X"

#: gnobots2/gnobots.c:64 gnomine/gnomine.c:723 gnomine/gnomine.c:727
msgid "Y"
msgstr "Y"

#: gnobots2/gnobots.c:199 gnobots2/menu.c:212
msgid "GNOME Robots"
msgstr "Robots GNOME"

#: gnobots2/gnobots.c:230
msgid "No game data could be found."
msgstr "No se pudo encontrar datos del juego."

#: gnobots2/gnobots.c:231
msgid ""
"The program GNOME Robots was unable to find any valid game configuration "
"files. Please check that the program is installed correctly."
msgstr ""
"El programa GNOME Robots ha sido incapaz de encontrar algún archivo de "
"configuración del juego válido. Compruebe que el programa está instalado "
"correctamente. "

#. ********************************************************************
#: gnobots2/gnobots2.desktop.in.h:1
msgid "Avoid the robots and make them crash into each other"
msgstr "Esquive los robots y haga que choquen entre ellos."

#: gnobots2/gnobots2.desktop.in.h:2
msgid "Robots"
msgstr "Robots"

#: gnobots2/gnobots2.schemas.in.h:3
msgid "Enable game sounds"
msgstr "Activar sonidos del juego"

#: gnobots2/gnobots2.schemas.in.h:4
msgid "Enable game sounds. Play sounds for various events throughout the game."
msgstr ""
"Activar sonidos del juego. Reproduce sonidos para distintos eventos durante "
"el juego."

#: gnobots2/gnobots2.schemas.in.h:5 gnobots2/properties.c:881
msgid "Enable splats"
msgstr "Activar aplastes"

#: gnobots2/gnobots2.schemas.in.h:6
msgid "Enable splats. Play a sound and show a \"Splat!\" on the screen."
msgstr ""
"Activar splats. Reproduce un sonido y muestra un «¡Splat!» en la pantalla."

#: gnobots2/gnobots2.schemas.in.h:7
msgid "Game type"
msgstr "Tipo de juego"

#: gnobots2/gnobots2.schemas.in.h:8
msgid "Game type. The name of the game variation to use."
msgstr "Tipo de juego. El nombre de archivo de la variante del juego."

# aisleriot/dialog.c:94
# mahjongg/mahjongg.c:1667
#: gnobots2/gnobots2.schemas.in.h:9
msgid "Robot image theme"
msgstr "Tema de imagen del robot"

#: gnobots2/gnobots2.schemas.in.h:10
msgid "Robot image theme. The theme of the images to use for the robots."
msgstr ""
"Tema de imagen del robot. El tema de las imágenes que se usarán para los "
"robots."

#: gnobots2/gnobots2.schemas.in.h:11 gnobots2/properties.c:863
msgid "Use safe moves"
msgstr "Usar movimientos seguros"

#: gnobots2/gnobots2.schemas.in.h:12
msgid ""
"Use safe moves. The safe moves option will help you to avoid being killed "
"due to a mistake. If you try to make a move that would lead to your death "
"when there is a safe move available you will not be allowed to proceed."
msgstr ""
"Usar movimientos seguros. La opción de movimientos seguros le ayudará a "
"evitar morir por error. Si intenta realizar un movimiento que llevará a su "
"muerte cuando hay un movimiento seguro disponible, no se le permitirá seguir."

#: gnobots2/gnobots2.schemas.in.h:13 gnobots2/properties.c:869
msgid "Use super safe moves"
msgstr "Usar movimientos ultra seguros"

#: gnobots2/gnobots2.schemas.in.h:14
msgid ""
"Use super safe moves. The player is alerted when there is no safe move and "
"the only option is to teleport out."
msgstr ""
"Usar movimientos superseguros. Se avisa al jugador cuando no hay movimientos "
"seguros y la única opción es el teletransporte."

#: gnobots2/gnobots2.soundlist.in.h:1
msgid "Bad Move"
msgstr "Jugada mala"

#: gnobots2/gnobots2.soundlist.in.h:2
msgid "GNOME Robots II"
msgstr "GNOME Robots II"

#: gnobots2/gnobots2.soundlist.in.h:3
msgid "Level Complete"
msgstr "Nivel completado"

#: gnobots2/gnobots2.soundlist.in.h:4
msgid "Player Dead"
msgstr "Jugador muerto"

#: gnobots2/gnobots2.soundlist.in.h:5
msgid "Player Teleport"
msgstr "Jugador teletransportado"

#: gnobots2/gnobots2.soundlist.in.h:6
msgid "Robot has been Splatted!"
msgstr "Se aplastado a un robot."

#: gnobots2/gnobots2.soundlist.in.h:7
msgid "Victory!!"
msgstr "¡Victoria!"

#: gnobots2/graphics.c:104
#, c-format
msgid "Could not find '%s' image file for GNOME Robots\n"
msgstr "No se pudo encontrar el archivo de imagen '%s' para Robots GNOME.\n"

#: gnobots2/menu.c:214
msgid "GNOME Robots Game"
msgstr "Juego GNOME Robots"

#: gnobots2/properties.c:222
msgid "Initial Number of Type 1 Robots"
msgstr "Número inicial de Robots de tipo 1"

#: gnobots2/properties.c:224
msgid "Initial Number of Robots"
msgstr "Número inicial de robots"

#: gnobots2/properties.c:238
msgid "Initial Number of Type 2 Robots"
msgstr "Número inicial de robots de tipo 2"

#: gnobots2/properties.c:251
msgid "Increasing Number of Type 1 Robots per Level"
msgstr "Aumento de robots de tipo 1 por nivel"

#: gnobots2/properties.c:253
msgid "Increasing Number of Robots per Level"
msgstr "Aumento de robots por nivel"

#: gnobots2/properties.c:266
msgid "Increasing Number of Type 2 Robots per Level"
msgstr "Aumento de robots de tipo 2 por nivel"

#: gnobots2/properties.c:279
msgid "Maximum Number of Type 1 Robots"
msgstr "Número máximo de robots de tipo 1"

#: gnobots2/properties.c:281
msgid "Maximum Number of Robots"
msgstr "Número máximo de robots"

#: gnobots2/properties.c:284 gnobots2/properties.c:300
msgid "Fill Screen"
msgstr "Rellenar la pantalla"

#: gnobots2/properties.c:298
msgid "Maximum Number of Type 2 Robots"
msgstr "Número máximo de robots de tipo 2"

#: gnobots2/properties.c:315
msgid "Type 1 Robot Score"
msgstr "Puntuación robots de tipo 1"

#: gnobots2/properties.c:317
msgid "Robot Score"
msgstr "Puntuación de robot"

#: gnobots2/properties.c:330
msgid "Type 2 Robot Score"
msgstr "Puntuación robots de tipo 2"

#: gnobots2/properties.c:343
msgid "Type 1 Robot Score When Waiting"
msgstr "Puntuación robots de tipo 1 mientras espera"

#: gnobots2/properties.c:345
msgid "Robot Score When Waiting"
msgstr "Puntuación de los robots mientras espera"

#: gnobots2/properties.c:358
msgid "Type 2 Robot Score When Waiting"
msgstr "Puntuación robots de tipo 2 mientras espera"

#: gnobots2/properties.c:371
msgid "Type 1 Robot Score When Splatted"
msgstr "Puntuación robots de tipo 1 cuando se aplastan"

#: gnobots2/properties.c:373
msgid "Robot Score When Splatted"
msgstr "Puntuación robots cuando se aplastan"

#: gnobots2/properties.c:386
msgid "Type 2 Robot Score When Splatted"
msgstr "Puntuación robots de tipo 2 cuando se aplastan"

#: gnobots2/properties.c:398
msgid "Initial Number of Safe Teleports"
msgstr "Número inicial de teletransportes seguros"

#: gnobots2/properties.c:409
msgid "Number of Free Safe Teleports per Level"
msgstr "Número de teletransportes seguros suplementarios por nivel"

#: gnobots2/properties.c:420
msgid "Kills Required While Waiting to Get A Safe Teleport"
msgstr "Muertes necesarias al esperar por un teletransporte seguro"

#: gnobots2/properties.c:431
msgid "Score Required To Get A Safe Teleport"
msgstr "Puntuación necesaria para ganar un teletransporte seguro"

#: gnobots2/properties.c:442
msgid "Maximum Number of Safe Teleports"
msgstr "Número máximo de teletransportes seguros"

#: gnobots2/properties.c:453
msgid "Moveable Junkheaps"
msgstr "Bultos desplazables"

#: gnobots2/properties.c:455
msgid "Yes"
msgstr "Sí"

#: gnobots2/properties.c:457
msgid "No"
msgstr "Ninguna"

#: gnobots2/properties.c:650
msgid "classic robots"
msgstr "robots clásicos"

#: gnobots2/properties.c:651
msgid "robots2"
msgstr "robots2"

#: gnobots2/properties.c:652
msgid "robots2 easy"
msgstr "robots2 fácil"

#: gnobots2/properties.c:653
msgid "robots with safe teleport"
msgstr "robots con teletransportes seguros"

#: gnobots2/properties.c:654
msgid "nightmare"
msgstr "pesadilla"

#: gnobots2/properties.c:688
msgid "robots"
msgstr "robots"

#: gnobots2/properties.c:689
msgid "cows"
msgstr "vacas"

#: gnobots2/properties.c:690
msgid "eggs"
msgstr "huevos"

#: gnobots2/properties.c:691
msgid "gnomes"
msgstr "gnomos"

#: gnobots2/properties.c:692
msgid "mice"
msgstr "ratones"

#: gnobots2/properties.c:693
msgid "windows"
msgstr "ventanas"

#: gnobots2/properties.c:773
msgid "GNOME Robots Preferences"
msgstr "Preferencias de Robots GNOME"

#: gnobots2/properties.c:790
msgid "Game Type"
msgstr "Tipo de juego"

#: gnobots2/properties.c:815
msgid "Property"
msgstr "Propiedad"

#: gnobots2/properties.c:822
msgid "Value"
msgstr "Valor"

#: gnobots2/properties.c:888
msgid "You Cannot Change the Game Type When Playing"
msgstr "No se puede cambiar el tipo de juego durante una partida"

#: gnobots2/properties.c:900
msgid "Graphics Theme"
msgstr "Tema gráfico"

# aisleriot/dialog.c:94
# mahjongg/mahjongg.c:1667
#: gnobots2/properties.c:909
msgid "Image theme:"
msgstr "Tema de imagen:"

#: gnobots2/properties.c:919
msgid "Background Color:"
msgstr "Color de fondo:"

#: gnobots2/properties.c:941
msgid "Keyboard Controls"
msgstr "Control de teclado"

#: gnobots2/properties.c:975
msgid "Teleport"
msgstr "Teletransportación"

#: gnobots2/properties.c:989
msgid "Random Teleport"
msgstr "Teletransportación al azar"

#: gnobots2/properties.c:1003
msgid "Wait"
msgstr "Esperar"

#: gnobots2/properties.c:1022
msgid "Use Standard Robots Keys"
msgstr "Teclas estándar de robot"

#: gnobots2/properties.c:1027
msgid "Use Left Hand Keys"
msgstr "Usar teclas para zurdos"

#: gnobots2/properties.c:1032
msgid "Use the Keypad"
msgstr "Usar el teclado numérico"

# aisleriot/SCHEME_GAMES.h:85
#: gnobots2/properties.c:1037
msgid "_Keyboard"
msgstr "Te_clado"

#: gnobots2/statusbar.c:75
msgid "Safe Teleports:"
msgstr "Teletransportaciones seguras:"

#: gnobots2/statusbar.c:85 gnometris/scoreframe.cpp:66
msgid "Level:"
msgstr "Nivel:"

#: gnobots2/statusbar.c:95
msgid "Remaining:"
msgstr "Quedan:"

#. ********************************************************************
#: gnome-stones/atari.caves.in.h:1 gnome-stones/default.caves.in.h:1
msgid "Collect all diamonds and find exit"
msgstr "Recolecte todos los diamantes y encuentre la salida"

# aisleriot/dialog.c:38
#: gnome-stones/atari.caves.in.h:2
msgid "Congratulations!!! You have won!"
msgstr "Felicidades, ha ganado."

#: gnome-stones/atari.caves.in.h:3
msgid "Original Atari caves"
msgstr "Cuevas originales de Atari"

#: gnome-stones/atari.caves.in.h:4 gnome-stones/default.caves.in.h:3
#: gnome-stones/tutorial.caves.in.h:2
msgid "gnome-stones:empty"
msgstr "gnome-stones:empty"

# aisleriot/SCHEME_GAMES.h:26
#: gnome-stones/default.caves.in.h:2
msgid "Default caves"
msgstr "Cuevas predeterminadas"

#: gnome-stones/gnome-stones.desktop.in.h:1
msgid "Collect diamonds while avoiding falling boulders"
msgstr "Recolecte todos los diamantes mientras evita las rocas"

#: gnome-stones/gnome-stones.desktop.in.h:2
msgid "Stones"
msgstr "Piedras"

#: gnome-stones/gnome-stones.schemas.in.h:1
msgid "Cave number to start"
msgstr "Número de cueva de inicio"

#: gnome-stones/gnome-stones.schemas.in.h:2
msgid "Cave number to start."
msgstr "Número de cueva de inicio."

#: gnome-stones/gnome-stones.schemas.in.h:3
msgid "Device to use for joystick control."
msgstr "Dispositovo de control de joystick."

#: gnome-stones/gnome-stones.schemas.in.h:4
msgid "Enable sound support"
msgstr "Activar soporte para sonidos"

#: gnome-stones/gnome-stones.schemas.in.h:5
msgid "Enable sound support."
msgstr "Activar soporte para sonidos."

#: gnome-stones/gnome-stones.schemas.in.h:6
msgid "Game name"
msgstr "Nombre del juego"

#: gnome-stones/gnome-stones.schemas.in.h:7
msgid "Joystick device"
msgstr "Dispositivo joystick"

#: gnome-stones/gnome-stones.schemas.in.h:8
msgid "Joystick switch level"
msgstr "Nivel de cambio de joystick"

#: gnome-stones/gnome-stones.schemas.in.h:9 gnome-stones/preferences.c:895
msgid "Scroll method"
msgstr "Método de desplazamiento"

#: gnome-stones/gnome-stones.schemas.in.h:10
msgid "The full path and filename of game to load."
msgstr "El nombre y ruta completos del juego que quiere cargar."

#: gnome-stones/gnome-stones.schemas.in.h:11
msgid ""
"The level an analog joystick must reach to be considered \"on\" when "
"emulating a digital joystick. This takes a value between 0.0 and 1.0."
msgstr ""
"El nivel que debe alcanzar un joystick analógico para que se considere "
"«encendido» cuando se emula un joystick digital. El valor debe estar entre "
"0.0 y 1.0."

#: gnome-stones/gnome-stones.schemas.in.h:12
msgid ""
"The scroll method, valid values are \"atari_scroll\", \"smooth_scroll\" and "
"\"center_scroll\"."
msgstr ""
"El método de desplazamiento. Los valores válidos son: «atari_scroll», "
"«smooth_scroll» y «center_scroll»."

#: gnome-stones/gnomekoban.caves.in.h:1
msgid "Gnomekoban"
msgstr "Gnomekoban"

#: gnome-stones/gnomekoban.caves.in.h:2
msgid "gnomekoban:empty,0"
msgstr "gnomekoban:empty,0"

#. This cave is to big to be played with gnome-stones.
#: gnome-stones/io.c:338
msgid "The cave you are trying to load it to big for this game."
msgstr "La cueva que intenta cargar es demasiado grande para este juego."

#: gnome-stones/io.c:355
#, c-format
msgid "The cave is corrupted: %s is missing."
msgstr "La cueva está corrompida: falta %s."

#. An object was requested in this cave, that was not
#. declared in the game file's Object section.
#: gnome-stones/io.c:381
msgid ""
"The cave you are trying to load includes an object, that wasn't declared."
msgstr "La cueva que intenta cargar incluye un objeto que no fue declarado."

#. **************************************************************************
#. Some constants.
#. This message will be printed in the statusline, if no message was
#. specified in a game file.
#: gnome-stones/main.c:64
msgid "This is GNOME Stones"
msgstr "Esto es Piedras GNOME"

#: gnome-stones/main.c:74
msgid "Game to play"
msgstr "Título del juego"

#: gnome-stones/main.c:124
#, c-format
msgid ""
"An error occured while loading the image file \"%s\".\n"
"Please make sure, that GNOME Stones is correctly installed!"
msgstr ""
"Ha ocurrido un error al cargar el archivo de imagen \"%s\".\n"
"Compruebe que GNOME Stones está correctamente instalado."

#. That's what a gnome application needs:
#: gnome-stones/main.c:190 gnome-stones/main.c:980 gnome-stones/main.c:1103
#: gnome-stones/main.c:1343
msgid "GNOME Stones"
msgstr "Piedras GNOME"

#: gnome-stones/main.c:279 gnome-stones/preferences.c:676
msgid "Game title"
msgstr "Título del juego"

#: gnome-stones/main.c:280
msgid "Start cave"
msgstr "Cueva de inicio:"

#. If you change the place for this button, change the index in
#. the definition of PAUSE_BUTTON below
#: gnome-stones/main.c:423 gnome-stones/main.c:1031 mahjongg/mahjongg.c:415
msgid "Pause"
msgstr "Pausa"

# aisleriot/dialog.c:38
#: gnome-stones/main.c:675
msgid "Congratulations, you win!"
msgstr "Felicidades, ha ganado."

# aisleriot/dialog.c:40
#: gnome-stones/main.c:863 gtali/gyahtzee.c:130
msgid "Game over!"
msgstr "Juego terminado"

#: gnome-stones/main.c:1077
msgid "Sokoban levels:"
msgstr "Niveles de Sokoban:"

#: gnome-stones/main.c:1105
msgid "Mine through dirt and collect gems."
msgstr "Excava por la tierra y recolecta gemas."

# aisleriot/SCHEME_GAMES.h:78
#: gnome-stones/main.c:1128
msgid "_Restart level"
msgstr "_Reiniciar el nivel"

#: gnome-stones/main.c:1128
msgid "Restart the current level"
msgstr "Reiniciar el nivel actual"

#: gnome-stones/main.c:1233
msgid "Scanning private object directory..."
msgstr "Examinando directorio de objetos privados..."

#: gnome-stones/main.c:1237
msgid "Scanning public object directory..."
msgstr "Examinando directorio de objetos públicos..."

#: gnome-stones/main.c:1242
msgid "Filling game widget..."
msgstr "Rellenando widget del juego..."

#: gnome-stones/main.c:1247
msgid "Scanning private game directory..."
msgstr "Examinando directorio de juegos privado..."

#: gnome-stones/main.c:1251
msgid "Scanning public game directory..."
msgstr "Examinando directorio de juegos público..."

#: gnome-stones/main.c:1255
msgid "Restoring preferences..."
msgstr "Restaurando preferencias..."

#: gnome-stones/player.c:77
msgid "You gained an extra life!"
msgstr "Ha ganado una vida extra."

# aisleriot/SCHEME_GAMES.h:40
#: gnome-stones/player.c:121
#, c-format
msgid "Seconds left: %d"
msgstr "Segundos restantes: %d."

#: gnome-stones/preferences.c:460
msgid "Neither your chosen game nor the default game could be loaded."
msgstr "No se pudo cargar ni el juego seleccionado ni el predeterminado."

#: gnome-stones/preferences.c:461
msgid "Please make sure that GNOME Stones is correctly installed."
msgstr "Compruebe que GNOME Stones está correctamente instalado."

#: gnome-stones/preferences.c:462
msgid "You may be able to select a different game from the preferences dialog."
msgstr "Puede seleccionar un juego diferente desde el diálogo de preferencias."

#: gnome-stones/preferences.c:626
msgid "GNOME Stones Preferences"
msgstr "Preferencias de Piedras GNOME"

# aisleriot/SCHEME_GAMES.h:55
#: gnome-stones/preferences.c:683
msgid "Caves"
msgstr "Cuevas"

#: gnome-stones/preferences.c:762
msgid "Device"
msgstr "Dispositivo"

#: gnome-stones/preferences.c:771
msgid "Joystick device:"
msgstr "Dispositivo joystick:"

#. We definatly have a "disable" entry.
#: gnome-stones/preferences.c:777
msgid "disabled"
msgstr "desactivado"

#: gnome-stones/preferences.c:811
msgid "Digital joystick emulation"
msgstr "Emulación de joystick digital"

#: gnome-stones/preferences.c:820
msgid "Switch level:"
msgstr "Nivel de cambio:"

#: gnome-stones/preferences.c:843
msgid "_Joystick"
msgstr "_Joystick"

#: gnome-stones/preferences.c:861
msgid "Enable sound"
msgstr "Activar sonido"

#: gnome-stones/preferences.c:873 mahjongg/mahjongg.c:382
msgid "_Sound"
msgstr "_Sonido"

#: gnome-stones/preferences.c:914
msgid "Atari like scrolling"
msgstr "Desplazamiento tipo Atari"

#: gnome-stones/preferences.c:927
msgid "Smooth scrolling"
msgstr "Desplazamiento suave"

#: gnome-stones/preferences.c:938
msgid "Always in the center"
msgstr "Siempre en el centro"

#: gnome-stones/preferences.c:953
msgid "_Misc."
msgstr "_Varios"

# aisleriot/SCHEME_GAMES.h:72
#: gnome-stones/status.c:81
msgid "Diamonds:"
msgstr "Diamantes:"

#: gnome-stones/status.c:95
msgid "Cave:"
msgstr "Cueva:"

# aisleriot/SCHEME_GAMES.h:76
#: gnome-stones/status.c:105
msgid "Lives:"
msgstr "Vidas:"

#. Local Variables:
#. mode:c
#. eval:(load-library "time-stamp")
#. eval:(make-local-variable 'write-file-hooks)
#. eval:(add-hook 'write-file-hooks 'time-stamp)
#. eval:(setq time-stamp-format '(time-stamp-yyyy/mm/dd time-stamp-hh:mm:ss user-login-name))
#. End:
#: gnome-stones/tutorial.caves.in.h:1
msgid "Tutorial caves"
msgstr "Tutorial de Cuevas"

#: gnometris/gnometris.desktop.in.h:1
msgid "Fit falling blocks together"
msgstr "Encaje los bloques que se caen"

#: gnometris/gnometris.desktop.in.h:2 gnometris/tetris.cpp:92
msgid "Gnometris"
msgstr "Gnometris"

#: gnometris/gnometris.schemas.in.h:1
msgid "Image to use as background"
msgstr "Imagen para utilizar como fondo"

#: gnometris/gnometris.schemas.in.h:2
msgid "Image to use as background."
msgstr "Imagen para utilizar como fondo."

#: gnometris/gnometris.schemas.in.h:3
msgid "Image to use for drawing blocks"
msgstr "Imagen para los bloques"

#: gnometris/gnometris.schemas.in.h:4
msgid "Image to use for drawing blocks."
msgstr "Imagen para los bloques."

#: gnometris/gnometris.schemas.in.h:5
msgid "Level to start with"
msgstr "Nivel de inicio"

#: gnometris/gnometris.schemas.in.h:6
msgid "Level to start with."
msgstr "Nivel de inicio."

#: gnometris/gnometris.schemas.in.h:7
msgid ""
"The density of blocks in rows filled at the start of the game. The value is "
"between 0 (for no blocks) and 10 (for a completely filled row)."
msgstr ""
"La densidad de los bloques de las líneas rellenas al inicio del juego. El "
"valor debe estar entre 0 (sin bloques) y 10 (línea completamente llena)."

#: gnometris/gnometris.schemas.in.h:8
msgid "The density of filled rows"
msgstr "Densidad en una línea rellenada"

#: gnometris/gnometris.schemas.in.h:9
msgid ""
"The number of rows that are filled with random blocks at the start of the "
"game."
msgstr ""
"La cantidad de líneas que están rellenas de bloques al azar al inicio del "
"juego."

#: gnometris/gnometris.schemas.in.h:10
msgid "The number of rows to fill"
msgstr "La cantidad de líneas que se rellenarán"

#: gnometris/gnometris.schemas.in.h:11
msgid "Whether to give blocks random colors"
msgstr "Colores de bloques al azar."

#: gnometris/gnometris.schemas.in.h:12
msgid "Whether to give blocks random colors."
msgstr "Colores de bloques al azar."

#: gnometris/gnometris.schemas.in.h:13
msgid "Whether to preview the next block"
msgstr "Ver próximo bloque"

#: gnometris/gnometris.schemas.in.h:14
msgid "Whether to preview the next block."
msgstr "Ver próximo bloque"

#: gnometris/gnometris.schemas.in.h:15
msgid "Whether to rotate counter clock wise"
msgstr "Rotar en sentido contrario al reloj"

#: gnometris/gnometris.schemas.in.h:16
msgid "Whether to rotate counter clock wise."
msgstr "Rotar en sentido contrario al reloj"

#: gnometris/main.cpp:38
msgid "Set starting level (1-10)"
msgstr "Definir nivel inicial (1-10)"

#: gnometris/main.cpp:38
msgid "LEVEL"
msgstr "NIVEL"

#: gnometris/scoreframe.cpp:55
msgid "Game Status"
msgstr "Estado del juego"

#: gnometris/scoreframe.cpp:62
msgid "Lines:"
msgstr "Líneas: "

#: gnometris/tetris.cpp:197
msgid "Paused"
msgstr "Detenido"

#: gnometris/tetris.cpp:289
#, c-format
msgid ""
"Could not find the theme: \n"
"%s\n"
"\n"
"Please check your gnome-games installation"
msgstr ""
"No se pudo encontrar el tema:\n"
"%s\n"
"\n"
"Revise su instalación de gnome-games."

#: gnometris/tetris.cpp:305
#, c-format
msgid ""
"Can't load the image: \n"
"%s\n"
"\n"
"Please check your gnome-games installation"
msgstr ""
"No se pudo cargar la imagen:\n"
"%s\n"
"\n"
"Revise su instalación de gnome-games."

#: gnometris/tetris.cpp:637
msgid "Gnometris preferences"
msgstr "Preferencias de Gnometris"

#: gnometris/tetris.cpp:649
msgid "Setup"
msgstr "Ajustes"

#. pre-filled rows
#: gnometris/tetris.cpp:656
msgid "Number of pre-filled rows:"
msgstr "Número de líneas pre-rellenadas:"

#. pre-filled rows density
#: gnometris/tetris.cpp:671
msgid "Density of blocks in a pre-filled row:"
msgstr "Densidad de bloques en una línea pre-rellenada:"

#. starting level
#: gnometris/tetris.cpp:686
msgid "Starting Level:"
msgstr "Nivel inicial:"

#: gnometris/tetris.cpp:703
msgid "Operation"
msgstr "Operación"

#: gnometris/tetris.cpp:709
msgid "Preview next block"
msgstr "Ver próximo bloque"

#: gnometris/tetris.cpp:718
msgid "Use random block colors"
msgstr "Colores de bloques al azar"

#: gnometris/tetris.cpp:729
msgid "Rotate blocks counterclockwise"
msgstr "Rotar en sentido contrario al reloj"

#. Block pixmap
#: gnometris/tetris.cpp:749
msgid "Block image:"
msgstr "Imagen de bloque: "

#. background pixmap
#: gnometris/tetris.cpp:762
msgid "Background image:"
msgstr "Imagen de fondo: "

#: gnometris/tetris.cpp:1119
msgid ""
"Written for my wife, Matylda\n"
"Send comments and bug reports to: janusz.gorycki@intel.com"
msgstr ""
"Creado para mi esposa, Matylda\n"
"Envíe comentarios y reportes de fallos a: janusz.gorycki@intel.com"

#: gnomine/gnomine.c:69 gnomine/gnomine.c:524
msgid "Small"
msgstr "Pequeño"

#: gnomine/gnomine.c:70 gnomine/gnomine.c:534
msgid "Medium"
msgstr "Mediano"

#: gnomine/gnomine.c:71 gnomine/gnomine.c:544
msgid "Large"
msgstr "Grande"

#: gnomine/gnomine.c:72 gnomine/gnomine.c:554
msgid "Custom"
msgstr "Personalizado"

#: gnomine/gnomine.c:157 gnomine/gnomine.c:371 gnomine/gnomine.c:809
msgid "GNOME Mines"
msgstr "Minas de GNOME"

#: gnomine/gnomine.c:337
msgid "Faces:"
msgstr "Caras:"

#: gnomine/gnomine.c:374
msgid "A Minesweeper clone."
msgstr "Clónico de Buscaminas."

#: gnomine/gnomine.c:519
msgid "Field size"
msgstr "Tamaño del tablero"

#: gnomine/gnomine.c:567
msgid "Custom size"
msgstr "Tamaño personalizado"

#: gnomine/gnomine.c:574
msgid "Number of mines:"
msgstr "Cantidad de minas:"

#: gnomine/gnomine.c:586
msgid "Horizontal:"
msgstr "Horizontal:"

#: gnomine/gnomine.c:598
msgid "Vertical:"
msgstr "Vertical:"

#: gnomine/gnomine.c:615
msgid "Use \"I'm not sure\" flags."
msgstr "Usar banderas «No estoy seguro»."

#: gnomine/gnomine.c:624
msgid "GNOME Mines Preferences"
msgstr "Preferencias de Minas de GNOME"

#: gnomine/gnomine.c:722
msgid "Width of grid"
msgstr "Ancho del tablero"

#: gnomine/gnomine.c:723
msgid "Height of grid"
msgstr "Alto del tablero"

#: gnomine/gnomine.c:724
msgid "Number of mines"
msgstr "Cantidad de minas"

#: gnomine/gnomine.c:724 gtali/setup.c:85 gtali/setup.c:86
msgid "NUMBER"
msgstr "CANTIDAD"

#: gnomine/gnomine.c:893
msgid "Flags:"
msgstr "Banderas:"

#: gnomine/gnomine.desktop.in.h:1
msgid "Clear mines from a minefield"
msgstr "Retire las minas de un campo de minas"

# aisleriot/SCHEME_GAMES.h:84
#: gnomine/gnomine.desktop.in.h:2
msgid "Mines"
msgstr "Minas"

#: gnomine/gnomine.schemas.in.h:1
msgid "Set to true to be able to mark squares as unknown."
msgstr "Ponga el valor a «true» para poder marcar cuadros como desconocidos."

# aisleriot/SCHEME_GAMES.h:50
#: gnomine/gnomine.schemas.in.h:2
msgid "Use the unknown flag"
msgstr "Usar la bandera de «desconocido»"

#: gnotravex/gnotravex.c:166
msgid "Sol_ve"
msgstr "Resol_ver"

# aisleriot/SCHEME_GAMES.h:41
#: gnotravex/gnotravex.c:166
msgid "Solve the game"
msgstr "Resolver el juego"

#: gnotravex/gnotravex.c:182
msgid "_2x2"
msgstr "_2x2"

#: gnotravex/gnotravex.c:182
msgid "Play on a 2x2 board"
msgstr "Jugar con tablero de 2x2"

#: gnotravex/gnotravex.c:185
msgid "_3x3"
msgstr "_3x3"

#: gnotravex/gnotravex.c:185
msgid "Play on a 3x3 board"
msgstr "Jugar con tablero de 3x3"

#: gnotravex/gnotravex.c:188
msgid "_4x4"
msgstr "_4x4"

#: gnotravex/gnotravex.c:188
msgid "Play on a 4x4 board"
msgstr "Jugar con tablero de 4x4"

#: gnotravex/gnotravex.c:191
msgid "_5x5"
msgstr "_5x5"

#: gnotravex/gnotravex.c:191
msgid "Play on a 5x5 board"
msgstr "Jugar con tablero de 5x5"

#: gnotravex/gnotravex.c:194
msgid "_6x6"
msgstr "_6x6"

#: gnotravex/gnotravex.c:194
msgid "Play on a 6x6 board"
msgstr "Jugar con tablero de 6x6"

#: gnotravex/gnotravex.c:201
msgid "_Up"
msgstr "A_rriba"

#: gnotravex/gnotravex.c:201
msgid "Move the pieces up"
msgstr "Mover las piezas hacia arriba"

#: gnotravex/gnotravex.c:204
msgid "_Left"
msgstr "_Izquierda"

#: gnotravex/gnotravex.c:204
msgid "Move the pieces left"
msgstr "Mover las pieza hacia la izquierda"

# aisleriot/SCHEME_GAMES.h:73
#: gnotravex/gnotravex.c:207
msgid "_Right"
msgstr "De_recha"

#: gnotravex/gnotravex.c:207
msgid "Move the pieces right"
msgstr "Mover las piezas hacia la derecha"

#: gnotravex/gnotravex.c:210
msgid "_Down"
msgstr "Aba_jo"

#: gnotravex/gnotravex.c:210
msgid "Move the pieces down"
msgstr "Mover las piezas hacia abajo"

#: gnotravex/gnotravex.c:229
msgid "_Move"
msgstr "_Mover"

#: gnotravex/gnotravex.c:239
msgid "Size of board (2-6)"
msgstr "Tamaño del tablero (2-6)"

#: gnotravex/gnotravex.c:240
msgid "SIZE"
msgstr "TAMAÑO"

#: gnotravex/gnotravex.c:713
msgid "Puzzle solved! Well done!"
msgstr "Puzzle resuelto. Enhorabuena."

#: gnotravex/gnotravex.c:716
msgid "Puzzle solved!"
msgstr "Puzzle resuelto."

#: gnotravex/gnotravex.c:1113
msgid "Game paused"
msgstr "Juego suspendido"

#: gnotravex/gnotravex.c:1235
#, c-format
msgid "Playing %dx%d board"
msgstr "Jugando con tablero de %dx%d"

#: gnotravex/gnotravex.c:1482
msgid "A Tetravex clone."
msgstr "Un clónico de Tetravex"

#: gnotravex/gnotravex.desktop.in.h:1
msgid "Play a puzzle game matching tiles together"
msgstr "Monte un puzzle encajando piezas"

#: gnotravex/gnotravex.desktop.in.h:2
msgid "Tetravex"
msgstr "Tetravex"

#: gnotravex/gnotravex.schemas.in.h:1
msgid ""
"The height of the playing window in pixels. At minimum it should be 240."
msgstr "La altura de la ventana de juego en píxeeles. El mínimo debe ser 240."

#: gnotravex/gnotravex.schemas.in.h:2
msgid "The height of the window"
msgstr "La altura de la ventana"

#: gnotravex/gnotravex.schemas.in.h:3
msgid "The size of the playing grid"
msgstr "El tamaño de la rejilla de juego"

#: gnotravex/gnotravex.schemas.in.h:4
msgid ""
"The value of this key is used to decide the size of the playing grid. The "
"valid values are 2 to 8, anything else gets set to 3."
msgstr ""
"El valor de esta clave se utiliza para decidir el tamaño de la rejilla de "
"juego. Los valores válidos están entre 2 y 8, cualquier otro valor se "
"ajustará a 3."

#: gnotravex/gnotravex.schemas.in.h:5
msgid "The width of the playing window in pixels. At minimum it should be 320."
msgstr "El ancho de la ventana de juejo en píxeles. El mínimo debe ser 320."

#: gnotravex/gnotravex.schemas.in.h:6
msgid "The width of the window"
msgstr "La anchura de la ventana"

#: gnotski/gnotski.c:98 gnotski/gnotski.c:219 gnotski/gnotski.c:331
msgid "1"
msgstr "1"

#: gnotski/gnotski.c:113 gnotski/gnotski.c:233 gnotski/gnotski.c:354
msgid "2"
msgstr "2"

#. Tiles mismatch
#. { GNOME_APP_UI_ITEM, N_("X"), NULL, level_cb,
#. "14#20#12#"     "a     bbbbbb  cccccc"     "a     bbbbbb  cccccc"     "a   -##-#######     "     "    -AAAAABBCC#     "     "   d-   DEFGHI#     "     "    #   DEFGJI#     "     "  e #   KEFGLI#     "     "  e #   KEFG*I#     "     "    #   MM****#     "     "fff ###########     "     "fff  ggghhhiiiii  .j"     "kkkkkggg   iiiii....",
#. NULL, GNOME_APP_PIXMAP_DATA, NULL, 0, 0, NULL },
#.
#: gnotski/gnotski.c:128 gnotski/gnotski.c:247 gnotski/gnotski.c:386
msgid "3"
msgstr "3"

#: gnotski/gnotski.c:143 gnotski/gnotski.c:262 gnotski/gnotski.c:401
msgid "4"
msgstr "4"

#: gnotski/gnotski.c:158 gnotski/gnotski.c:273 gnotski/gnotski.c:416
msgid "5"
msgstr "5"

#: gnotski/gnotski.c:173 gnotski/gnotski.c:286 gnotski/gnotski.c:430
msgid "6"
msgstr "6"

#. Tiles mismatch
#. { GNOME_APP_UI_ITEM, N_("7"), NULL, level_cb,
#. "14#13#11#"     "         ... "     "          .  "     " ########    "     " #abcdde-    "     " #ffcddg-    "     " #hhijkl#    "     " #***jml#    "     " #n*op q#    "     " #nrr s #    "     " ########    "     "             ",
#. NULL, GNOME_APP_PIXMAP_DATA, NULL, 0, 0, NULL },
#: gnotski/gnotski.c:188 gnotski/gnotski.c:314
msgid "7"
msgstr "7"

#: gnotski/gnotski.c:450
msgid "_Novice"
msgstr "_Principiante"

#: gnotski/gnotski.c:453
msgid "_Medium"
msgstr "_Medio"

#: gnotski/gnotski.c:456
msgid "_Advanced"
msgstr "_Avanzado"

#: gnotski/gnotski.c:608
msgid "Level completed. Well done."
msgstr "Nivel completado. Bien hecho."

#: gnotski/gnotski.c:771
msgid "Moves:"
msgstr "Movimientos:"

#: gnotski/gnotski.c:806
#, c-format
msgid "Could not find '%s' pixmap file\n"
msgstr "No pude encontrar el archivo pixmap '%s'.\n"

#: gnotski/gnotski.c:1021
msgid "Welcome to GNOME Klotski"
msgstr "Bienvenido a GNOME Klotski"

#: gnotski/gnotski.c:1045
#, c-format
msgid "Playing level %s"
msgstr "Jugando nivel %s"

#: gnotski/gnotski.c:1159
msgid "A Klotski clone"
msgstr "Un clónico de Klotski"

#: gnotski/gnotski.desktop.in.h:1
msgid "Klotski"
msgstr "Klotski"

#: gnotski/gnotski.desktop.in.h:2
msgid "Solve puzzles by sliding blocks"
msgstr "Resuelva puzzles mediante bloques deslizantes"

#: gtali/clist.c:138
msgid "Already used! Where do you want to put that?"
msgstr "Ya está en uso. ¿Donde desea ponerlo?"

#. Arrgh - lets all use the same tabs under emacs:
#. Local Variables:
#. tab-width: 8
#. c-basic-offset: 8
#. indent-tabs-mode: nil
#.
#: gtali/gtali.desktop.in.h:1
msgid "Play a poker-style dice game"
msgstr "Juegue con los dados al estilo del póquer"

#  Arrgh - lets all use the same tabs under emacs:
#  Local Variables:
#  tab-width: 8
#  c-basic-offset: 8
#  indent-tabs-mode: nil
#: gtali/gtali.desktop.in.h:2
msgid "Tali"
msgstr "Tali"

#: gtali/gtali.schemas.in.h:1
msgid ""
"Choose whether or not to insert a delay between the computer's dice rolls so "
"the player can follow what it is doing."
msgstr ""
"Elija si debe o no introducir un retraso entre las tiradas de dados de la "
"computadora para que el jugador pueda seguir lo que está haciendo."

#. --- Button ---
#: gtali/gtali.schemas.in.h:2 gtali/setup.c:289
msgid "Delay between rolls"
msgstr "Demora entre lanzamientos"

#: gtali/gtali.schemas.in.h:3
msgid "Display the computer's thoughts"
msgstr "Mostrar el razonamiento de la computadora"

#: gtali/gtali.schemas.in.h:4
msgid ""
"If set to true, a dump of the AI's working will be done to standard output."
msgstr ""
"Si se establece a verdadero, se hará un volcado del funcionamiento de la IA "
"en la salida estándar."

#: gtali/gtali.schemas.in.h:5
msgid "[Human,Wilber,Bill,Monica,Kenneth,Janet]"
msgstr "[Humano,Wilber,Bill,Monica,Kenneth,Janet]"

#  Arrgh - lets all use the same tabs under emacs:
#  Local Variables:
#  tab-width: 8
#  c-basic-offset: 8
#  indent-tabs-mode: nil
#: gtali/gyahtzee.c:68
msgid "GNOME Tali"
msgstr "GNOME Tali"

#: gtali/gyahtzee.c:125
#, c-format
msgid "%s wins the game with %d point"
msgid_plural "%s wins the game with %d points"
msgstr[0] "%s gana el juego con %d punto"
msgstr[1] "%s gana el juego con %d puntos"

# aisleriot/dialog.c:236
#: gtali/gyahtzee.c:158
#, c-format
msgid "Computer playing for %s"
msgstr "Computador jugando para %s"

#: gtali/gyahtzee.c:161
#, c-format
msgid "%s! -- You're up."
msgstr "%s -- Está al tanto."

#: gtali/gyahtzee.c:298 gtali/gyahtzee.c:321 gtali/yahtzee.c:184
msgid "You're only allowed three rolls! Select a score box."
msgstr ""
"Solamente se permite lanzar tres veces. Seleccione una casilla de puntuación."

#: gtali/gyahtzee.c:364
msgid "Curses version (1992):"
msgstr "Versión Curses (1992):"

#: gtali/gyahtzee.c:394
msgid "A sort of poker with dice and less money."
msgstr "Un tipo de póquer con dados y menos dinero."

#: gtali/gyahtzee.c:438
msgid "Cheater! Any high scores will not be recorded."
msgstr "Tramposo. No se guardará la puntuación."

#: gtali/gyahtzee.c:558
msgid "Select dice to re-roll, press Roll!, or select score slot."
msgstr ""
"Seleccione los dados para relanzar, pulse Lanzar, o seleccione casilla de "
"puntuación."

#: gtali/gyahtzee.c:599
msgid "Roll!"
msgstr "Lanzar"

#: gtali/setup.c:76
msgid "Calculate random die throws (debug)"
msgstr "Calcular lanzamiento de dados aleatorio (depuración)"

#: gtali/setup.c:82
msgid "Delay computer moves"
msgstr "Retardar movimientos de la computadora"

#: gtali/setup.c:83
msgid "Show high scores and exit"
msgstr "Mostrar puntuación y salir"

#: gtali/setup.c:84
msgid "Display computer thoughts"
msgstr "Mostrar razonamiento de la computadora."

#: gtali/setup.c:85
msgid "Number of computer opponents"
msgstr "Cantidad de oponentes electrónicos"

#: gtali/setup.c:86
msgid "Number of human opponents"
msgstr "Cantidad de oponentes humanos"

#: gtali/setup.c:98
msgid "Current game will complete with original number of players."
msgstr ""
"El juego actual será terminado con la cantidad de jugadores originales."

#: gtali/setup.c:232
msgid "GTali Preferences"
msgstr "Preferencias de GTali"

#: gtali/setup.c:256
msgid "Human Players"
msgstr "Jugadores humanos"

#: gtali/setup.c:281
msgid "Computer Opponents"
msgstr "Oponentes electrónicos"

#: gtali/setup.c:299
msgid "Number of opponents:"
msgstr "Número de oponentes:"

#. --- PLAYER NAMES FRAME ----
#: gtali/setup.c:314
msgid "Player Names"
msgstr "Nombres de los jugadores"

#: gtali/yahtzee.c:71
msgid "1s [total of 1s]"
msgstr "1 [total de 1s]"

#: gtali/yahtzee.c:72
msgid "2s [total of 2s]"
msgstr "2 [total de 2s]"

#: gtali/yahtzee.c:73
msgid "3s [total of 3s]"
msgstr "3 [total de 3s]"

#: gtali/yahtzee.c:74
msgid "4s [total of 4s]"
msgstr "4 [total de 4s]"

#: gtali/yahtzee.c:75
msgid "5s [total of 5s]"
msgstr "5 [total de 5s]"

#: gtali/yahtzee.c:76
msgid "6s [total of 6s]"
msgstr "6 [total de 6s]"

#. End of upper panel
#: gtali/yahtzee.c:78
msgid "3 of a Kind [total]"
msgstr "3 del mismo tipo [total]"

#: gtali/yahtzee.c:79
msgid "4 of a Kind [total]"
msgstr "4 del mismo tipo [total]"

#: gtali/yahtzee.c:80
msgid "Full House [25]"
msgstr "Full House [25]"

#: gtali/yahtzee.c:81
msgid "Small Straight [30]"
msgstr "Secuencia corta [30]"

#: gtali/yahtzee.c:82
msgid "Large Straight [40]"
msgstr "Secuencia completa [40]"

#: gtali/yahtzee.c:83
msgid "Yahtzee [50]"
msgstr "Yahtzee [50]"

#: gtali/yahtzee.c:84
msgid "Chance [total]"
msgstr "Suerte [total]"

#. End of lower panel
#: gtali/yahtzee.c:86
msgid "Lower Total"
msgstr "Total inferior"

#: gtali/yahtzee.c:87
msgid "Grand Total"
msgstr "Gran total"

#. Need to squish between upper and lower pannel
#: gtali/yahtzee.c:89
msgid "Upper total"
msgstr "Total superior"

#: gtali/yahtzee.c:90
msgid "Bonus if >62"
msgstr "Bonificación si > 62"

#: gtali/yahtzee.c:504
msgid "How many times do you wish to roll?"
msgstr "¿Cuantas veces desea lanzar?"

#: gtali/yahtzee.c:509
msgid "Generating"
msgstr "Generando"

# aisleriot/dialog.c:131
# xbill/UI.cc:129
# xbill/x11-gtk.cc:34
#: gtali/yahtzee.c:544
msgid "Results"
msgstr "Resultados"

#: gtali/yahtzee.c:544
msgid "Num Rolls"
msgstr "Tiros"

#: gtali/yahtzee.c:544
msgid "Total"
msgstr "Total"

#: iagno/gnothello.c:112
msgid "Iagno server to use"
msgstr "Servidor Iagno a utilizar"

# aisleriot/menu.c:193
# freecell/src/menu.c:90
#: iagno/gnothello.c:119
msgid "New net_work game"
msgstr "Nuevo j_uego de red"

#: iagno/gnothello.c:390 iagno/gnothello.c:722 iagno/iagno.desktop.in.h:1
#: iagno/iagno.soundlist.in.h:2
msgid "Iagno"
msgstr "Iagno"

#: iagno/gnothello.c:392
msgid "GNOME version of the popular Othello disk flipping game."
msgstr "Adaptación a GNOME del popular juego Othello."

#: iagno/gnothello.c:537
#, c-format
msgid "Could not find '%s' pixmap file for Iagno\n"
msgstr "No se encuentra el archivo pixmap '%s' para Iagno\n"

#: iagno/gnothello.c:790
msgid "Welcome to Iagno!"
msgstr "Bienvenido a Iagno."

#: iagno/iagno.desktop.in.h:2
msgid "Play a game of Reversi"
msgstr "Juegue al Reversi"

#: iagno/network.c:74
msgid "Network initialization complete."
msgstr "Inicialización de red completada."

#: iagno/network.c:84
msgid "Network shutdown in progress."
msgstr "Cierre de red en progreso."

#. Shut down the connection, either it was broken or someone is messing with us
#: iagno/network.c:196
msgid "The remote player disconnected"
msgstr "El jugador remoto se ha desconectado."

#: iagno/network.c:214
msgid "Error occurred during connect attempt."
msgstr "Error en el intento de conexión."

#: iagno/network.c:216 iagno/network.c:365
msgid "Connection succeeded, waiting for opponent"
msgstr "Conexión satisfactoria, esperando oponente."

#: iagno/network.c:226
msgid "Error occurred during write."
msgstr "Error al escribir."

#: iagno/network.c:252
msgid "Invalid move attempted"
msgstr "Ese movimiento no es válido."

#: iagno/network.c:258
msgid "Invalid game data (set_peer)"
msgstr "Datos de juego no válidos (set_peer)"

#: iagno/network.c:266
msgid "Peer introduction complete"
msgstr "Inicialización de red completada."

#: iagno/network.c:275
msgid "Invalid game data (move)"
msgstr "Datos de juego no válidos (movimiento)"

#: iagno/network.c:283
msgid "New game started"
msgstr "Nuevo juego iniciado"

#: iagno/network.c:344
msgid "Cleaning up connection"
msgstr "Limpiando conexión."

#: iagno/network.c:356
msgid "Connection in progress..."
msgstr "Conexión en progreso..."

#: iagno/network.c:360
msgid "Connection failed"
msgstr "Fallo al conectar."

#: iagno/network.c:378
msgid "No game server defined"
msgstr "No se ha definido el servidor de juego."

#: iagno/properties.c:521
msgid "Iagno Preferences"
msgstr "Preferencias de Iagno"

#: iagno/properties.c:528
msgid "Players"
msgstr "Jugadores"

#: iagno/properties.c:542
msgid "Use quick moves"
msgstr "Usar movimientos rápidos"

#: iagno/properties.c:648
msgid "Appearance"
msgstr "Aspecto"

#: iagno/properties.c:690
msgid "Stagger flips"
msgstr "Tambalear"

#: iagno/properties.c:698
msgid "Show grid"
msgstr "Mostrar rejilla"

#: libgames-support/games-gconf.c:66
#, c-format
msgid "There was an error accessing GConf: %s"
msgstr "Hubo un error al acceder a GConf: %s."

#: libgames-support/games-gconf.c:79
msgid "The default configuration values could not be retrieved correctly."
msgstr ""
"No se han podido recuperar los valores de configuración predeterminados "
"correctamente."

#: libgames-support/games-gconf.c:80
msgid ""
"Please check your GConf configuration, specifically that the schemas have "
"been installed correctly."
msgstr ""
"Compruebe la configuración de GConf, especialmente que los esquemas se hayan "
"instalado correctamente."

# aisleriot/menu.c:149
#: mahjongg/mahjongg.c:344
msgid "New game with _seed..."
msgstr "Nuevo juego con un _parámetro..."

#: mahjongg/mahjongg.c:345
msgid "Start a new game giving a seed number..."
msgstr "Empezar un nuevo juego dando un parámetro..."

#: mahjongg/mahjongg.c:360
msgid "Shu_ffle tiles"
msgstr "_Revolver las piezas"

#: mahjongg/mahjongg.c:360 mahjongg/mahjongg.c:431
msgid "Shuffle tiles"
msgstr "Revolver las piezas"

# aisleriot/dialog.c:46
# xbill/UI.cc:117
#: mahjongg/mahjongg.c:405
msgid "New game"
msgstr "Nuevo juego"

# aisleriot/SCHEME_GAMES.h:78
#: mahjongg/mahjongg.c:409
msgid "Restart game"
msgstr "Reiniciar el juego"

# aisleriot/dialog.c:46
# xbill/UI.cc:117
#: mahjongg/mahjongg.c:415
msgid "Pause game"
msgstr "Detener el juego"

#: mahjongg/mahjongg.c:421
msgid "Undo previous move"
msgstr "Anular el último movimiento."

#: mahjongg/mahjongg.c:427
msgid "Get a hint"
msgstr "Obtener pista"

#: mahjongg/mahjongg.c:431
msgid "Shuffle"
msgstr "Revolver"

#: mahjongg/mahjongg.c:436
msgid "Toggle sound"
msgstr "Activar/desactivar sonido"

#: mahjongg/mahjongg.c:677
msgid ""
"This new mapset will take effect when you start a new game, or when Mahjongg "
"is restarted."
msgstr ""
"Este nuevo juego de mapas se activará cuando inicie un nuevo juego, o cuando "
"se reinicie Mahjongg."

#: mahjongg/mahjongg.c:1025 mahjongg/mahjongg.c:1031
msgid "These tiles don't match."
msgstr "Estas piezas no corresponden."

#: mahjongg/mahjongg.c:1063
msgid "There are no more moves."
msgstr "No hay más movimientos válidos."

#: mahjongg/mahjongg.c:1121
msgid "Preferences"
msgstr "Preferencias"

#: mahjongg/mahjongg.c:1140
msgid "Tiles"
msgstr "Fichas"

#: mahjongg/mahjongg.c:1148
msgid "Tile Set"
msgstr "Juego de fichas"

#: mahjongg/mahjongg.c:1159
msgid "Tile Background"
msgstr "Fondo de las fichas"

#: mahjongg/mahjongg.c:1172
msgid "Maps"
msgstr "Mapas"

# aisleriot/dialog.c:94
# mahjongg/mahjongg.c:1667
#: mahjongg/mahjongg.c:1180
msgid "Select Map"
msgstr "Seleccione mapa"

#  The colour
#: mahjongg/mahjongg.c:1193
msgid "Colors"
msgstr "Colores"

#: mahjongg/mahjongg.c:1201
msgid "Background Color"
msgstr "Color de fondo"

# aisleriot/SCHEME_GAMES.h:83
#: mahjongg/mahjongg.c:1220
msgid "Warnings"
msgstr "Avisos"

#: mahjongg/mahjongg.c:1226
msgid "Warn when tiles don't match"
msgstr "Avisar cuando las piezas no correspondan"

#: mahjongg/mahjongg.c:1332
msgid "Tiles:"
msgstr "Fichas:"

#: mahjongg/mahjongg.c:1361
msgid "GNOME Mahjongg"
msgstr "Mahjongg de GNOME"

#: mahjongg/mahjongg.c:1364
msgid "GNOME version of the Eastern tile game, Mahjongg."
msgstr "Versión de GNOME del juego oriental de fichas Mahjongg."

#: mahjongg/mahjongg.c:1391
msgid "... Game paused ..."
msgstr "... Juego suspendido ..."

#: mahjongg/mahjongg.c:1596
msgid "Game Number:"
msgstr "Número de juego:"

#: mahjongg/mahjongg.c:1777 mahjongg/mahjongg.c:1792
#, c-format
msgid "Could not find file %s"
msgstr "No se pudo encontrar el archivo '%s'."

#: mahjongg/mahjongg.c:1832 mahjongg/mahjongg.desktop.in.h:2
msgid "Mahjongg"
msgstr "Mahjongg"

#: mahjongg/mahjongg.c:1962
msgid "Sorry, I was unable to find a playable configuration."
msgstr "No se pudo encontrar una configuración jugable."

#: mahjongg/mahjongg.c:2027
msgid "Tiles Left:"
msgstr "Piezas restantes:"

#: mahjongg/mahjongg.c:2036
msgid "Moves Left:"
msgstr "Movimientos restantes:"

#: mahjongg/mahjongg.c:2097
msgid "Welcome to GNOME Mahjongg!"
msgstr "Bienvenido a GNOME Mahjonng."

#: mahjongg/mahjongg.desktop.in.h:1
msgid "Disassemble a pile of tiles by removing matching pairs"
msgstr "Desmonte un montón de fichas eliminando parejas coincidentes"

#: same-gnome/same-gnome.c:203
#, c-format
msgid "%d stone selected"
msgid_plural "%d stones selected"
msgstr[0] "%d piedra seleccionada"
msgstr[1] "%d piedras seleccionadas"

#: same-gnome/same-gnome.c:208
msgid "No stones selected"
msgstr "No se han seleccionado piedras"

#: same-gnome/same-gnome.c:286
msgid "The Same GNOME"
msgstr "El Same GNOME"

#: same-gnome/same-gnome.c:439
#, c-format
msgid ""
"Could not find the theme:\n"
"%s\n"
"\n"
"Please check your Same GNOME installation."
msgstr ""
"No se pudo encontrar el tema:\n"
"%s\n"
"\n"
"Compruebe su instalación de Same GNOME."

#: same-gnome/same-gnome.c:470
#, c-format
msgid ""
"Same GNOME can't load the image file:\n"
"%s\n"
"\n"
"Please check your Same GNOME installation"
msgstr ""
"Same GNOME no puede cargar el archivo de imagen:\n"
"%s\n"
"\n"
"Compruebe su instalación de Same GNOME."

#: same-gnome/same-gnome.c:620
msgid "Same GNOME Preferences"
msgstr "Preferencias de Same GNOME"

#: same-gnome/same-gnome.c:733 same-gnome/same-gnome.c:932
#: same-gnome/same-gnome.desktop.in.h:2
msgid "Same GNOME"
msgstr "Same GNOME"

#: same-gnome/same-gnome.c:736
msgid "Original idea from KDE's same game program."
msgstr "Idea original del programa Same Game de KDE."

#: same-gnome/same-gnome.c:942
msgid "Welcome to Same GNOME!"
msgstr "Bienvenido a Same GNOME."

#: same-gnome/same-gnome.desktop.in.h:1
msgid "Remove groups of balls to try and clear the screen"
msgstr "Elimine grupos de bolas para intentar limpar la pantalla"

#~ msgid ""
#~ "The side length of an individual game tile. The minimum is 40, the "
#~ "maximum is set depending on screen height. The correct way to set this is "
#~ "by resizing the window."
#~ msgstr ""
#~ "El tamaño del lado de una losa de juego. El mínimo es 40, el máximo se "
#~ "ajusta dependiendo de la altura de la pantalla. El modo correcto de "
#~ "ajustar este valor es cambiando el tamaño de la ventana."

# aisleriot/SCHEME_GAMES.h:94
#~ msgid "The size of a tile"
#~ msgstr "El tamaño de una ficha"

#~ msgid "Show thoughts during turn"
#~ msgstr "Mostrar razonamientos durante el turno"

#~ msgid "Optional Rules"
#~ msgstr "Reglas opcionales"

#~ msgid "Extra Yahtzee Bonus"
#~ msgstr "Puntuación Extra Yahtzee"

#~ msgid "Enforce Joker Rules"
#~ msgstr "Imponer reglas comodín"
