# English (British)
# Copyright (C) 1999 Free Software Foundation, Inc.
# Robert Brady <rwb197@ecs.soton.ac.uk>, 1999.
#
msgid ""
msgstr ""
"Project-Id-Version: gnome-games CVS\n"
"POT-Creation-Date: 2003-09-09 07:09+0000\n"
"PO-Revision-Date: 2003-01-07 17:24+0000\n"
"Last-Translator: Telsa Gwynne <hobbit@aloss.ukuu.org.uk>\n"
"Language-Team: British English\n"
"MIME-Version: 1.0\n"
"Content-Type: text/plain; charset=UTF-8\n"
"Content-Transfer-Encoding: 8bit\n"

#: aisleriot/agnes.scm.h:1 aisleriot/canfield.scm.h:1
#: aisleriot/chessboard.scm.h:1 aisleriot/eagle_wing.scm.h:1
#: aisleriot/glenwood.scm.h:1 aisleriot/kansas.scm.h:1
msgid "Base Card: "
msgstr ""

#: aisleriot/agnes.scm.h:2 aisleriot/canfield.scm.h:2
#: aisleriot/chessboard.scm.h:2 aisleriot/eagle_wing.scm.h:2
#: aisleriot/glenwood.scm.h:2 aisleriot/kansas.scm.h:2
#: aisleriot/lady_jane.scm.h:2 aisleriot/royal_east.scm.h:2
msgid "Base Card: Ace"
msgstr ""

#: aisleriot/agnes.scm.h:3 aisleriot/canfield.scm.h:3
#: aisleriot/chessboard.scm.h:3 aisleriot/eagle_wing.scm.h:3
#: aisleriot/glenwood.scm.h:3 aisleriot/kansas.scm.h:3
#: aisleriot/lady_jane.scm.h:3 aisleriot/royal_east.scm.h:3
msgid "Base Card: Jack"
msgstr ""

#: aisleriot/agnes.scm.h:4 aisleriot/canfield.scm.h:4
#: aisleriot/chessboard.scm.h:4 aisleriot/eagle_wing.scm.h:4
#: aisleriot/glenwood.scm.h:4 aisleriot/kansas.scm.h:4
#: aisleriot/lady_jane.scm.h:4 aisleriot/royal_east.scm.h:4
msgid "Base Card: King"
msgstr ""

#: aisleriot/agnes.scm.h:5 aisleriot/canfield.scm.h:5
#: aisleriot/chessboard.scm.h:5 aisleriot/eagle_wing.scm.h:5
#: aisleriot/glenwood.scm.h:5 aisleriot/kansas.scm.h:5
#: aisleriot/lady_jane.scm.h:5 aisleriot/royal_east.scm.h:5
msgid "Base Card: Queen"
msgstr ""

#: aisleriot/agnes.scm.h:6 aisleriot/easthaven.scm.h:1
#: aisleriot/labyrinth.scm.h:1 aisleriot/monte_carlo.scm.h:1
#: aisleriot/spiderette.scm.h:1 aisleriot/valentine.scm.h:1
#: aisleriot/will_o_the_wisp.scm.h:1
msgid "Deal more cards"
msgstr ""

#: aisleriot/agnes.scm.h:7 aisleriot/auld_lang_syne.scm.h:2
#: aisleriot/block_ten.scm.h:1 aisleriot/bristol.scm.h:2
#: aisleriot/camelot.scm.h:2 aisleriot/canfield.scm.h:10
#: aisleriot/cover.scm.h:1 aisleriot/doublets.scm.h:2
#: aisleriot/eagle_wing.scm.h:11 aisleriot/easthaven.scm.h:3
#: aisleriot/elevator.scm.h:2 aisleriot/escalator.scm.h:2
#: aisleriot/first_law.scm.h:17 aisleriot/fortunes.scm.h:4
#: aisleriot/glenwood.scm.h:11 aisleriot/golf.scm.h:2 aisleriot/gypsy.scm.h:3
#: aisleriot/helsinki.scm.h:1 aisleriot/hopscotch.scm.h:3
#: aisleriot/jamestown.scm.h:1 aisleriot/jumbo.scm.h:4
#: aisleriot/kansas.scm.h:8 aisleriot/klondike.scm.h:4
#: aisleriot/labyrinth.scm.h:2 aisleriot/lady_jane.scm.h:7
#: aisleriot/monte_carlo.scm.h:2 aisleriot/neighbor.scm.h:1
#: aisleriot/osmosis.scm.h:3 aisleriot/peek.scm.h:3 aisleriot/quatorze.scm.h:1
#: aisleriot/royal_east.scm.h:7 aisleriot/scuffle.scm.h:4
#: aisleriot/sir_tommy.scm.h:3 aisleriot/spider.scm.h:4
#: aisleriot/spiderette.scm.h:3 aisleriot/straight_up.scm.h:5
#: aisleriot/thieves.scm.h:2 aisleriot/thirteen.scm.h:2
#: aisleriot/thumb_and_pouch.scm.h:4 aisleriot/treize.scm.h:2
#: aisleriot/union_square.scm.h:2 aisleriot/westhaven.scm.h:2
#: aisleriot/whitehead.scm.h:3 aisleriot/will_o_the_wisp.scm.h:3
#: aisleriot/yield.scm.h:2 aisleriot/zebra.scm.h:4
msgid "Stock left:"
msgstr ""

#: aisleriot/agnes.scm.h:8 aisleriot/lady_jane.scm.h:8
msgid "Stock left: 0"
msgstr ""

#: aisleriot/agnes.scm.h:9 aisleriot/bakers_dozen.scm.h:1
#: aisleriot/beleaguered_castle.scm.h:1 aisleriot/canfield.scm.h:11
#: aisleriot/jumbo.scm.h:5 aisleriot/king_albert.scm.h:1
#: aisleriot/lady_jane.scm.h:9 aisleriot/streets_and_alleys.scm.h:1
msgid "Try rearranging the cards"
msgstr ""

#: aisleriot/agnes.scm.h:10
msgid "an empty foundation pile"
msgstr ""

#: aisleriot/aisleriot.schemas.in.h:1 blackjack/data/blackjack.schemas.in.h:1
msgid ""
"A string containing a list of files to use to describe the cards. The format "
"is obscure and defined by the gdk-card-image library"
msgstr ""

#: aisleriot/aisleriot.schemas.in.h:2
msgid "The game file to use"
msgstr ""

#: aisleriot/aisleriot.schemas.in.h:3
msgid "The name of the scheme file containing the solitaire game to play."
msgstr ""

#: aisleriot/aisleriot.schemas.in.h:4 blackjack/data/blackjack.schemas.in.h:10
msgid "What card style to use"
msgstr ""

#: aisleriot/aisleriot.schemas.in.h:5 blackjack/data/blackjack.schemas.in.h:11
msgid "Whether or not to show the toolbar"
msgstr ""

#: aisleriot/aisleriot.schemas.in.h:6 blackjack/data/blackjack.schemas.in.h:12
msgid "Whether or not to show the toolbar."
msgstr ""

#: aisleriot/auld_lang_syne.scm.h:1 aisleriot/bristol.scm.h:1
#: aisleriot/first_law.scm.h:1 aisleriot/fortunes.scm.h:2
#: aisleriot/lady_jane.scm.h:6 aisleriot/scuffle.scm.h:1
#: aisleriot/spider.scm.h:1 aisleriot/thumb_and_pouch.scm.h:1
#: aisleriot/zebra.scm.h:1
msgid "Deal another round"
msgstr ""

#: aisleriot/bakers_dozen.scm.h:2 aisleriot/jumbo.scm.h:6
#: aisleriot/king_albert.scm.h:2
msgid "an empty foundation"
msgstr ""

#: aisleriot/bakers_game.scm.h:1 aisleriot/eight_off.scm.h:1
#: aisleriot/seahaven.scm.h:1
msgid "Move something on to an empty reserve"
msgstr ""

#: aisleriot/bakers_game.scm.h:2 aisleriot/chessboard.scm.h:8
#: aisleriot/easthaven.scm.h:4 aisleriot/eight_off.scm.h:2
#: aisleriot/fortress.scm.h:2 aisleriot/gypsy.scm.h:4 aisleriot/kansas.scm.h:9
#: aisleriot/seahaven.scm.h:2 aisleriot/streets_and_alleys.scm.h:2
#: aisleriot/westhaven.scm.h:3 aisleriot/whitehead.scm.h:4
#: aisleriot/yukon.scm.h:1
msgid "an empty Foundation"
msgstr ""

#: aisleriot/bakers_game.scm.h:3 aisleriot/eight_off.scm.h:3
#: aisleriot/seahaven.scm.h:3
msgid "an empty Tableau"
msgstr ""

#: aisleriot/bristol.scm.h:3 aisleriot/lady_jane.scm.h:10
#: aisleriot/royal_east.scm.h:8 aisleriot/thumb_and_pouch.scm.h:5
msgid "an empty Foundation pile"
msgstr ""

#: aisleriot/camelot.scm.h:1 aisleriot/canfield.scm.h:6
#: aisleriot/glenwood.scm.h:6 aisleriot/klondike.scm.h:1
#: aisleriot/osmosis.scm.h:1 aisleriot/peek.scm.h:1 aisleriot/plait.scm.h:1
#: aisleriot/straight_up.scm.h:1
msgid "Deal a new card from the deck"
msgstr ""

#: aisleriot/camelot.scm.h:3
msgid "an empty bottom slot"
msgstr ""

#: aisleriot/camelot.scm.h:4
msgid "an empty corner slot"
msgstr ""

#: aisleriot/camelot.scm.h:5
msgid "an empty left slot"
msgstr ""

#: aisleriot/camelot.scm.h:6
msgid "an empty right slot"
msgstr ""

#: aisleriot/camelot.scm.h:7 aisleriot/diamond_mine.scm.h:1
#: aisleriot/klondike.scm.h:7 aisleriot/odessa.scm.h:1
#: aisleriot/osmosis.scm.h:4 aisleriot/peek.scm.h:4 aisleriot/pileon.scm.h:1
#: aisleriot/scorpion.scm.h:2 aisleriot/ten_across.scm.h:4
#: aisleriot/union_square.scm.h:3 aisleriot/yukon.scm.h:2
msgid "an empty slot"
msgstr ""

#: aisleriot/camelot.scm.h:8
msgid "an empty top slot"
msgstr ""

#: aisleriot/camelot.scm.h:9 aisleriot/helsinki.scm.h:2
#: aisleriot/neighbor.scm.h:2 aisleriot/thirteen.scm.h:3
#: aisleriot/treize.scm.h:3 aisleriot/yield.scm.h:3
msgid "itself"
msgstr ""

#: aisleriot/canfield.scm.h:7 aisleriot/eagle_wing.scm.h:7
#: aisleriot/glenwood.scm.h:8 aisleriot/plait.scm.h:2
#: aisleriot/straight_up.scm.h:2 aisleriot/thumb_and_pouch.scm.h:2
#: aisleriot/zebra.scm.h:2
msgid "Move waste back to stock"
msgstr ""

#: aisleriot/canfield.scm.h:8 aisleriot/doublets.scm.h:1
#: aisleriot/eagle_wing.scm.h:9 aisleriot/glenwood.scm.h:9
#: aisleriot/jumbo.scm.h:3 aisleriot/klondike.scm.h:3
#: aisleriot/osmosis.scm.h:2 aisleriot/peek.scm.h:2 aisleriot/scuffle.scm.h:2
#: aisleriot/straight_up.scm.h:3 aisleriot/thumb_and_pouch.scm.h:3
#: aisleriot/zebra.scm.h:3
msgid "Redeals left:"
msgstr ""

#: aisleriot/canfield.scm.h:9 aisleriot/eagle_wing.scm.h:10
#: aisleriot/kansas.scm.h:7 aisleriot/straight_up.scm.h:4
msgid "Reserve left:"
msgstr ""

#: aisleriot/canfield.scm.h:12 aisleriot/glenwood.scm.h:12
msgid "empty slot on foundation"
msgstr ""

#: aisleriot/canfield.scm.h:13
msgid "empty space on tableau"
msgstr ""

#: aisleriot/chessboard.scm.h:6
msgid "Move a card to the Foundation"
msgstr ""

#: aisleriot/chessboard.scm.h:7 aisleriot/fortress.scm.h:1
msgid "Move something into the empty Tableau slot"
msgstr ""

#: aisleriot/clock.scm.h:1
msgid "Consistency is key"
msgstr ""

#: aisleriot/clock.scm.h:2
msgid "Fishing wire makes bad dental floss"
msgstr ""

#: aisleriot/clock.scm.h:3
msgid "Have you read the help file?"
msgstr ""

#: aisleriot/clock.scm.h:4
msgid "I could sure use a backrub right about now..."
msgstr ""

#: aisleriot/clock.scm.h:5
msgid "If you're ever lost and alone in the woods, hug a tree"
msgstr ""

#: aisleriot/clock.scm.h:6
msgid ""
"Just because a crosswalk looks like a hopscotch board doesn't mean it is one"
msgstr ""

#: aisleriot/clock.scm.h:7
msgid "Look both ways before you cross the street"
msgstr ""

#: aisleriot/clock.scm.h:8
msgid "Monitors won't give you Vitamin D -- but sunlight will..."
msgstr ""

#: aisleriot/clock.scm.h:9
msgid "Never blow in a dog's ear"
msgstr ""

#: aisleriot/clock.scm.h:10
msgid "Odessa is a better game.  Really."
msgstr ""

#: aisleriot/clock.scm.h:11
msgid "Tourniquets are not recommended unless in the direst emergency"
msgstr ""

#: aisleriot/clock.scm.h:12
msgid "When without a stapler, a staple and a ruler will work"
msgstr ""

#: aisleriot/dialog.c:44
msgid "Congratulations."
msgstr ""

#: aisleriot/dialog.c:45
msgid "You won!!!"
msgstr ""

#: aisleriot/dialog.c:47
msgid "Game over."
msgstr ""

#: aisleriot/dialog.c:59
msgid "New Game"
msgstr ""

#: aisleriot/dialog.c:134 mahjongg/mahjongg.c:1580
msgid "Select Game"
msgstr ""

#: aisleriot/dialog.c:143
msgid "Seed"
msgstr ""

#: aisleriot/dialog.c:161
msgid "Rules"
msgstr ""

#: aisleriot/dialog.c:247
msgid ""
"The game is over.\n"
"No hints are available"
msgstr ""

#: aisleriot/dialog.c:253
msgid "This game does not have hint support yet."
msgstr ""

#: aisleriot/dialog.c:265 aisleriot/dialog.c:273
#, c-format
msgid "Move %s onto %s."
msgstr ""

#: aisleriot/dialog.c:281
#, c-format
msgid "Move %s %s."
msgstr ""

#: aisleriot/dialog.c:284
msgid ""
"This game uses a deprecated hint method (case 3).\n"
"Please file a bug at http://bugzilla.gnome.org including this message and\n"
"the name of the game you where playing (look in the title bar if you \n"
"aren't sure)."
msgstr ""

#: aisleriot/dialog.c:289
#, c-format
msgid "You are searching for a %s."
msgstr ""

#: aisleriot/dialog.c:294
msgid "This game is unable to provide a hint."
msgstr ""

#: aisleriot/dialog.c:347
msgid "AisleRiot Preferences"
msgstr ""

#: aisleriot/dialog.c:352
msgid "Card Style"
msgstr ""

#: aisleriot/diamond_mine.scm.h:2
msgid "the foundation pile"
msgstr ""

#: aisleriot/eagle_wing.scm.h:6 aisleriot/elevator.scm.h:1
#: aisleriot/escalator.scm.h:1 aisleriot/royal_east.scm.h:6
#: aisleriot/thirteen.scm.h:1 aisleriot/treize.scm.h:1
#: aisleriot/union_square.scm.h:1 aisleriot/westhaven.scm.h:1
#: aisleriot/yield.scm.h:1
msgid "Deal a card"
msgstr ""

#: aisleriot/eagle_wing.scm.h:8
msgid "Move ~a to an empty foundation"
msgstr ""

#: aisleriot/eagle_wing.scm.h:12
msgid "an empty slot on tableau"
msgstr ""

#: aisleriot/easthaven.scm.h:2
msgid "Move a King on to the empty Tableau slot"
msgstr ""

#: aisleriot/first_law.scm.h:2
msgid "I'm not sure"
msgstr ""

#: aisleriot/first_law.scm.h:3
msgid "Remove the aces"
msgstr ""

#: aisleriot/first_law.scm.h:4
msgid "Remove the eights"
msgstr ""

#: aisleriot/first_law.scm.h:5
msgid "Remove the fives"
msgstr ""

#: aisleriot/first_law.scm.h:6
msgid "Remove the fours"
msgstr ""

#: aisleriot/first_law.scm.h:7
msgid "Remove the jacks"
msgstr ""

#: aisleriot/first_law.scm.h:8
msgid "Remove the kings"
msgstr ""

#: aisleriot/first_law.scm.h:9
msgid "Remove the nines"
msgstr ""

#: aisleriot/first_law.scm.h:10
msgid "Remove the queens"
msgstr ""

#: aisleriot/first_law.scm.h:11
msgid "Remove the sevens"
msgstr ""

#: aisleriot/first_law.scm.h:12
msgid "Remove the sixes"
msgstr ""

#: aisleriot/first_law.scm.h:13
msgid "Remove the tens"
msgstr ""

#: aisleriot/first_law.scm.h:14
msgid "Remove the threes"
msgstr ""

#: aisleriot/first_law.scm.h:15
msgid "Remove the twos"
msgstr ""

#: aisleriot/first_law.scm.h:16
msgid "Return cards to Stock"
msgstr ""

#: aisleriot/fortunes.scm.h:1
msgid "Consider moving something into an empty slot"
msgstr ""

#: aisleriot/fortunes.scm.h:3
msgid "Move ~a off the board"
msgstr ""

#: aisleriot/freecell.desktop.in.h:1
msgid "FreeCell Solitaire"
msgstr ""

#: aisleriot/freecell.desktop.in.h:2
msgid "Play the popular FreeCell card game"
msgstr ""

#: aisleriot/glenwood.scm.h:7
msgid "Move a card from the reserve on to the empty tableau slot"
msgstr ""

#: aisleriot/glenwood.scm.h:10
msgid "Select a card from the reserve for first foundation pile"
msgstr ""

#: aisleriot/glenwood.scm.h:13
msgid "on to the empty tableau slot"
msgstr ""

#: aisleriot/golf.scm.h:1 aisleriot/hopscotch.scm.h:1 aisleriot/jumbo.scm.h:1
#: aisleriot/kansas.scm.h:6 aisleriot/sir_tommy.scm.h:1
#: aisleriot/whitehead.scm.h:1
msgid "Deal another card"
msgstr ""

#: aisleriot/golf.scm.h:3
msgid "bdc\n"
msgstr ""

#: aisleriot/gypsy.scm.h:1
msgid "Deal another hand"
msgstr ""

#: aisleriot/gypsy.scm.h:2
msgid "Move a card or build of cards on to the empty slot"
msgstr ""

#: aisleriot/hopscotch.scm.h:2
msgid "Move card from Waste"
msgstr ""

#: aisleriot/jumbo.scm.h:2
msgid "Move waste to stock"
msgstr ""

#: aisleriot/jumbo.scm.h:7 aisleriot/king_albert.scm.h:3
msgid "an empty tableau slot"
msgstr ""

#: aisleriot/kansas.scm.h:10 aisleriot/lady_jane.scm.h:11
#: aisleriot/straight_up.scm.h:6
msgid "an empty Tableau slot"
msgstr ""

#: aisleriot/klondike.scm.h:2
msgid "No hint available right now"
msgstr ""

#: aisleriot/klondike.scm.h:5
msgid "Three card deals"
msgstr ""

#: aisleriot/klondike.scm.h:6
msgid "Try moving cards down from the foundation"
msgstr ""

#: aisleriot/lady_jane.scm.h:1 aisleriot/royal_east.scm.h:1
msgid "Base Card:"
msgstr ""

#: aisleriot/maze.scm.h:1
msgid ""
"Aim to place the suits in the order which fits the current layout most "
"naturally."
msgstr ""

#: aisleriot/menu.c:72 blackjack/src/menu.cpp:73 gnome-stones/main.c:1074
#: gnomine/gnomine.c:334 mahjongg/mahjongg.c:1325
msgid "Main game:"
msgstr ""

#: aisleriot/menu.c:77
msgid "Card games:"
msgstr ""

#. Translator credits
#: aisleriot/menu.c:92 gataxx/gataxx.c:398 glines/glines.c:809
#: gnect/src/dialog.c:63 gnibbles/main.c:167 gnobots2/menu.c:193
#: gnome-stones/main.c:1085 gnometris/tetris.cpp:1096 gnomine/gnomine.c:347
#: gnotravex/gnotravex.c:1460 gnotski/gnotski.c:1137 gtali/gyahtzee.c:372
#: iagno/gnothello.c:369 mahjongg/mahjongg.c:1341 same-gnome/same-gnome.c:713
msgid "translator_credits"
msgstr ""

#: aisleriot/menu.c:113 aisleriot/splash.c:91
msgid "AisleRiot"
msgstr ""

#: aisleriot/menu.c:116
#, fuzzy
msgid ""
"AisleRiot provides a rule-based solitaire card engine that allows many "
"different games to be played."
msgstr ""
"AisleRiot provides a rule-based patience card engine that allows many "
"different games to be played"

#: aisleriot/menu.c:181
msgid "Game _options..."
msgstr ""

#: aisleriot/menu.c:182
msgid "Modify the options for this game"
msgstr ""

#: aisleriot/menu.c:188 blackjack/src/menu.cpp:148 gnect/src/gui.c:76
#: mahjongg/mahjongg.c:375
msgid "_Toolbar"
msgstr ""

#: aisleriot/menu.c:188 blackjack/src/menu.cpp:149 gnect/src/gui.c:76
#: mahjongg/mahjongg.c:376
msgid "Show or hide the toolbar"
msgstr ""

#: aisleriot/menu.c:210
msgid "_Select..."
msgstr ""

#: aisleriot/menu.c:210 aisleriot/menu.c:255
msgid "Select a different game"
msgstr ""

#: aisleriot/menu.c:249 blackjack/src/menu.cpp:196 gnect/src/gui.c:99
#: mahjongg/mahjongg.c:405
msgid "New"
msgstr ""

#: aisleriot/menu.c:249 gnect/src/gui.c:99
msgid "Start a new game"
msgstr ""

#: aisleriot/menu.c:252 blackjack/src/menu.cpp:199 mahjongg/mahjongg.c:409
msgid "Restart"
msgstr ""

#: aisleriot/menu.c:252
msgid "Restart the game"
msgstr ""

#: aisleriot/menu.c:255
msgid "Select"
msgstr ""

#: aisleriot/menu.c:260 gnect/src/gui.c:100 mahjongg/mahjongg.c:421
msgid "Undo"
msgstr ""

#: aisleriot/menu.c:260 gnect/src/gui.c:100
msgid "Undo the last move"
msgstr ""

#: aisleriot/menu.c:263 mahjongg/mahjongg.c:425
msgid "Redo"
msgstr ""

#: aisleriot/menu.c:263
msgid "Redo the undone move"
msgstr ""

#: aisleriot/menu.c:266 blackjack/src/menu.cpp:203 gnect/src/gui.c:101
#: mahjongg/mahjongg.c:427
msgid "Hint"
msgstr ""

#: aisleriot/menu.c:266 gnect/src/gui.c:101
msgid "Get a hint for your next move"
msgstr ""

#: aisleriot/pileon.scm.h:2
msgid "something"
msgstr ""

#: aisleriot/plait.scm.h:3
msgid "Move ~a to an empty field"
msgstr ""

#: aisleriot/plait.scm.h:4
msgid "Try a new game"
msgstr ""

#: aisleriot/poker.scm.h:1
msgid "Place cards on to the Tableau to form poker hands"
msgstr ""

#: aisleriot/royal_east.scm.h:9 aisleriot/thumb_and_pouch.scm.h:6
#: aisleriot/westhaven.scm.h:4
msgid "an empty Tableau pile"
msgstr ""

#: aisleriot/scorpion.scm.h:1
msgid "Deal the cards"
msgstr ""

#: aisleriot/scuffle.scm.h:3
msgid "Reshuffle cards"
msgstr ""

#: aisleriot/sir_tommy.scm.h:2
msgid "Move waste on to a reserve slot"
msgstr ""

#: aisleriot/sir_tommy.scm.h:4
msgid "empty foundation"
msgstr ""

#: aisleriot/sol.c:131
#, c-format
msgid "AisleRiot: %s (%d)"
msgstr ""

#: aisleriot/sol.c:158
#, c-format
msgid ""
"Aisleriot can't load the file: \n"
"%s\n"
"\n"
"Please check your Aisleriot installation"
msgstr ""

#: aisleriot/sol.c:211 aisleriot/sol.c:230
msgid "Help"
msgstr ""

#: aisleriot/sol.c:230 aisleriot/sol.c:378
msgid "Aisleriot"
msgstr ""

#: aisleriot/sol.c:417
msgid "Loading images..."
msgstr ""

#: aisleriot/sol.c:423
msgid "Dealing game..."
msgstr ""

#: aisleriot/sol.c:429 gnobots2/statusbar.c:65 gnome-stones/status.c:71
#: gnometris/scoreframe.cpp:58 gnomine/gnomine.c:340
#: same-gnome/same-gnome.c:963
msgid "Score:"
msgstr ""

#: aisleriot/sol.c:433 gnomine/gnomine.c:901 gnotravex/gnotravex.c:993
#: mahjongg/mahjongg.c:2045
msgid "Time:"
msgstr ""

#: aisleriot/sol.c:500 blackjack/src/blackjack.cpp:588
msgid "Variation on game rules"
msgstr ""

#: aisleriot/sol.c:501 blackjack/src/blackjack.cpp:589 gnobots2/gnobots.c:60
#: gnobots2/gnobots.c:62 same-gnome/same-gnome.c:893
msgid "NAME"
msgstr ""

#: aisleriot/sol.c:521
msgid "Initializing scheme..."
msgstr "Initialising scheme..."

#: aisleriot/sol.desktop.in.h:1
msgid "AisleRiot Solitaire"
msgstr ""

#: aisleriot/sol.desktop.in.h:2
msgid "Play many different solitaire games"
msgstr ""

#: aisleriot/sol.scm.h:1
msgid "Unknown color"
msgstr "Unknown colour"

#: aisleriot/sol.scm.h:2
msgid "Unknown suit"
msgstr ""

#: aisleriot/sol.scm.h:3
msgid "Unknown value"
msgstr ""

#: aisleriot/sol.scm.h:4
msgid "ace"
msgstr ""

#: aisleriot/sol.scm.h:5
msgid "black joker"
msgstr ""

#: aisleriot/sol.scm.h:6
msgid "clubs"
msgstr ""

#: aisleriot/sol.scm.h:7
msgid "diamonds"
msgstr ""

#: aisleriot/sol.scm.h:8
msgid "eight"
msgstr ""

#: aisleriot/sol.scm.h:9
msgid "five"
msgstr ""

#: aisleriot/sol.scm.h:10
msgid "four"
msgstr ""

#: aisleriot/sol.scm.h:11
msgid "hearts"
msgstr ""

#: aisleriot/sol.scm.h:12
msgid "jack"
msgstr ""

#: aisleriot/sol.scm.h:13
msgid "king"
msgstr ""

#: aisleriot/sol.scm.h:14
msgid "nine"
msgstr ""

#: aisleriot/sol.scm.h:15
msgid "queen"
msgstr ""

#: aisleriot/sol.scm.h:16
msgid "red joker"
msgstr ""

#: aisleriot/sol.scm.h:17
msgid "seven"
msgstr ""

#: aisleriot/sol.scm.h:18
msgid "six"
msgstr ""

#: aisleriot/sol.scm.h:19
msgid "spades"
msgstr ""

#: aisleriot/sol.scm.h:20
msgid "ten"
msgstr ""

#: aisleriot/sol.scm.h:21
msgid "the ace of clubs"
msgstr ""

#: aisleriot/sol.scm.h:22
msgid "the ace of diamonds"
msgstr ""

#: aisleriot/sol.scm.h:23
msgid "the ace of hearts"
msgstr ""

#: aisleriot/sol.scm.h:24
msgid "the ace of spades"
msgstr ""

#: aisleriot/sol.scm.h:25
msgid "the eight of clubs"
msgstr ""

#: aisleriot/sol.scm.h:26
msgid "the eight of diamonds"
msgstr ""

#: aisleriot/sol.scm.h:27
msgid "the eight of hearts"
msgstr ""

#: aisleriot/sol.scm.h:28
msgid "the eight of spades"
msgstr ""

#: aisleriot/sol.scm.h:29
msgid "the five of clubs"
msgstr ""

#: aisleriot/sol.scm.h:30
msgid "the five of diamonds"
msgstr ""

#: aisleriot/sol.scm.h:31
msgid "the five of hearts"
msgstr ""

#: aisleriot/sol.scm.h:32
msgid "the five of spades"
msgstr ""

#: aisleriot/sol.scm.h:33
msgid "the four of clubs"
msgstr ""

#: aisleriot/sol.scm.h:34
msgid "the four of diamonds"
msgstr ""

#: aisleriot/sol.scm.h:35
msgid "the four of hearts"
msgstr ""

#: aisleriot/sol.scm.h:36
msgid "the four of spades"
msgstr ""

#: aisleriot/sol.scm.h:37
msgid "the jack of clubs"
msgstr ""

#: aisleriot/sol.scm.h:38
msgid "the jack of diamonds"
msgstr ""

#: aisleriot/sol.scm.h:39
msgid "the jack of hearts"
msgstr ""

#: aisleriot/sol.scm.h:40
msgid "the jack of spades"
msgstr ""

#: aisleriot/sol.scm.h:41
msgid "the king of clubs"
msgstr ""

#: aisleriot/sol.scm.h:42
msgid "the king of diamonds"
msgstr ""

#: aisleriot/sol.scm.h:43
msgid "the king of hearts"
msgstr ""

#: aisleriot/sol.scm.h:44
msgid "the king of spades"
msgstr ""

#: aisleriot/sol.scm.h:45
msgid "the nine of clubs"
msgstr ""

#: aisleriot/sol.scm.h:46
msgid "the nine of diamonds"
msgstr ""

#: aisleriot/sol.scm.h:47
msgid "the nine of hearts"
msgstr ""

#: aisleriot/sol.scm.h:48
msgid "the nine of spades"
msgstr ""

#: aisleriot/sol.scm.h:49
msgid "the queen of clubs"
msgstr ""

#: aisleriot/sol.scm.h:50
msgid "the queen of diamonds"
msgstr ""

#: aisleriot/sol.scm.h:51
msgid "the queen of hearts"
msgstr ""

#: aisleriot/sol.scm.h:52
msgid "the queen of spades"
msgstr ""

#: aisleriot/sol.scm.h:53
msgid "the seven of clubs"
msgstr ""

#: aisleriot/sol.scm.h:54
msgid "the seven of diamonds"
msgstr ""

#: aisleriot/sol.scm.h:55
msgid "the seven of hearts"
msgstr ""

#: aisleriot/sol.scm.h:56
msgid "the seven of spades"
msgstr ""

#: aisleriot/sol.scm.h:57
msgid "the six of clubs"
msgstr ""

#: aisleriot/sol.scm.h:58
msgid "the six of diamonds"
msgstr ""

#: aisleriot/sol.scm.h:59
msgid "the six of hearts"
msgstr ""

#: aisleriot/sol.scm.h:60
msgid "the six of spades"
msgstr ""

#: aisleriot/sol.scm.h:61
msgid "the ten of clubs"
msgstr ""

#: aisleriot/sol.scm.h:62
msgid "the ten of diamonds"
msgstr ""

#: aisleriot/sol.scm.h:63
msgid "the ten of hearts"
msgstr ""

#: aisleriot/sol.scm.h:64
msgid "the ten of spades"
msgstr ""

#: aisleriot/sol.scm.h:65
msgid "the three of clubs"
msgstr ""

#: aisleriot/sol.scm.h:66
msgid "the three of diamonds"
msgstr ""

#: aisleriot/sol.scm.h:67
msgid "the three of hearts"
msgstr ""

#: aisleriot/sol.scm.h:68
msgid "the three of spades"
msgstr ""

#: aisleriot/sol.scm.h:69
msgid "the two of clubs"
msgstr ""

#: aisleriot/sol.scm.h:70
msgid "the two of diamonds"
msgstr ""

#: aisleriot/sol.scm.h:71
msgid "the two of hearts"
msgstr ""

#: aisleriot/sol.scm.h:72
msgid "the two of spades"
msgstr ""

#: aisleriot/sol.scm.h:73
#, fuzzy
msgid "the unknown card"
msgstr "Unknown colour"

#: aisleriot/sol.scm.h:74
msgid "three"
msgstr ""

#: aisleriot/sol.scm.h:75
msgid "two"
msgstr ""

#: aisleriot/spider.scm.h:2
msgid "Place something on empty slot"
msgstr ""

#: aisleriot/spider.scm.h:3
msgid "Please fill in empty pile first."
msgstr ""

#: aisleriot/spider.scm.h:5
msgid "Try moving card piles around"
msgstr ""

#: aisleriot/spiderette.scm.h:2 aisleriot/will_o_the_wisp.scm.h:2
msgid "Place something on to the empty Tableau slot"
msgstr ""

#: aisleriot/ten_across.scm.h:1
msgid "Allow temporary spots use"
msgstr ""

#: aisleriot/ten_across.scm.h:2
msgid "Move a card to an empty temporary slot"
msgstr ""

#: aisleriot/ten_across.scm.h:3
msgid "No hint available"
msgstr ""

#: aisleriot/ten_across.scm.h:5
msgid "and all cards below it"
msgstr ""

#: aisleriot/ten_across.scm.h:6
msgid "empty slot(s)"
msgstr ""

#: aisleriot/thieves.scm.h:1
msgid "Deal a card from the deck"
msgstr ""

#.
#. * Translatable strings file generated by get_titles.pl.
#. * Add this file to your project's POTFILES.in.
#. * DO NOT compile it as part of your application.
#.
#: aisleriot/translatable_game_names.h:7
msgid "Agnes"
msgstr ""

#: aisleriot/translatable_game_names.h:8
msgid "Auld lang syne"
msgstr ""

#: aisleriot/translatable_game_names.h:9
msgid "Bakers dozen"
msgstr ""

#: aisleriot/translatable_game_names.h:10
msgid "Bakers game"
msgstr ""

#: aisleriot/translatable_game_names.h:11
msgid "Beleaguered castle"
msgstr ""

#: aisleriot/translatable_game_names.h:12
msgid "Block ten"
msgstr ""

#: aisleriot/translatable_game_names.h:13
msgid "Bristol"
msgstr ""

#: aisleriot/translatable_game_names.h:14
msgid "Camelot"
msgstr ""

#: aisleriot/translatable_game_names.h:15
msgid "Canfield"
msgstr ""

#: aisleriot/translatable_game_names.h:16
msgid "Chessboard"
msgstr ""

#: aisleriot/translatable_game_names.h:17
msgid "Clock"
msgstr ""

#: aisleriot/translatable_game_names.h:18
msgid "Cover"
msgstr ""

#: aisleriot/translatable_game_names.h:19
msgid "Diamond mine"
msgstr ""

#: aisleriot/translatable_game_names.h:20
msgid "Doublets"
msgstr ""

#: aisleriot/translatable_game_names.h:21
msgid "Eagle wing"
msgstr ""

#: aisleriot/translatable_game_names.h:22
msgid "Easthaven"
msgstr ""

#: aisleriot/translatable_game_names.h:23
msgid "Eight off"
msgstr ""

#: aisleriot/translatable_game_names.h:24
msgid "Elevator"
msgstr ""

#: aisleriot/translatable_game_names.h:25
msgid "Escalator"
msgstr ""

#: aisleriot/translatable_game_names.h:26
msgid "First law"
msgstr ""

#: aisleriot/translatable_game_names.h:27
msgid "Fortress"
msgstr ""

#: aisleriot/translatable_game_names.h:28
msgid "Fortunes"
msgstr ""

#: aisleriot/translatable_game_names.h:29
msgid "Fourteen"
msgstr ""

#: aisleriot/translatable_game_names.h:30
msgid "Freecell"
msgstr ""

#: aisleriot/translatable_game_names.h:31
msgid "Gay gordons"
msgstr ""

#: aisleriot/translatable_game_names.h:32
msgid "Glenwood"
msgstr ""

#: aisleriot/translatable_game_names.h:33
msgid "Golf"
msgstr ""

#: aisleriot/translatable_game_names.h:34
msgid "Gypsy"
msgstr ""

#: aisleriot/translatable_game_names.h:35
msgid "Helsinki"
msgstr ""

#: aisleriot/translatable_game_names.h:36
msgid "Hopscotch"
msgstr ""

#: aisleriot/translatable_game_names.h:37
msgid "Isabel"
msgstr ""

#: aisleriot/translatable_game_names.h:38
msgid "Jamestown"
msgstr ""

#: aisleriot/translatable_game_names.h:39
msgid "Jumbo"
msgstr ""

#: aisleriot/translatable_game_names.h:40
msgid "Kansas"
msgstr ""

#: aisleriot/translatable_game_names.h:41
msgid "King albert"
msgstr ""

#: aisleriot/translatable_game_names.h:42
msgid "Klondike"
msgstr ""

#: aisleriot/translatable_game_names.h:43
msgid "Labyrinth"
msgstr ""

#: aisleriot/translatable_game_names.h:44
msgid "Lady jane"
msgstr ""

#: aisleriot/translatable_game_names.h:45
msgid "Maze"
msgstr ""

#: aisleriot/translatable_game_names.h:46
msgid "Monte carlo"
msgstr ""

#: aisleriot/translatable_game_names.h:47
msgid "Neighbor"
msgstr ""

#: aisleriot/translatable_game_names.h:48
msgid "Odessa"
msgstr ""

#: aisleriot/translatable_game_names.h:49
msgid "Osmosis"
msgstr ""

#: aisleriot/translatable_game_names.h:50
msgid "Peek"
msgstr ""

#: aisleriot/translatable_game_names.h:51
msgid "Pileon"
msgstr ""

#: aisleriot/translatable_game_names.h:52
msgid "Plait"
msgstr ""

#: aisleriot/translatable_game_names.h:53
msgid "Poker"
msgstr ""

#: aisleriot/translatable_game_names.h:54
msgid "Quatorze"
msgstr ""

#: aisleriot/translatable_game_names.h:55
msgid "Royal east"
msgstr ""

#: aisleriot/translatable_game_names.h:56
msgid "Scorpion"
msgstr ""

#: aisleriot/translatable_game_names.h:57
msgid "Scuffle"
msgstr ""

#: aisleriot/translatable_game_names.h:58
msgid "Seahaven"
msgstr ""

#: aisleriot/translatable_game_names.h:59
msgid "Sir tommy"
msgstr ""

#: aisleriot/translatable_game_names.h:60
msgid "Sol"
msgstr ""

#: aisleriot/translatable_game_names.h:61
msgid "Spiderette"
msgstr ""

#: aisleriot/translatable_game_names.h:62
msgid "Spider"
msgstr ""

#: aisleriot/translatable_game_names.h:63
msgid "Straight up"
msgstr ""

#: aisleriot/translatable_game_names.h:64
msgid "Streets and alleys"
msgstr ""

#: aisleriot/translatable_game_names.h:65
msgid "Template"
msgstr ""

#: aisleriot/translatable_game_names.h:66
msgid "Ten across"
msgstr ""

#: aisleriot/translatable_game_names.h:67
msgid "Thieves"
msgstr ""

#: aisleriot/translatable_game_names.h:68
msgid "Thirteen"
msgstr ""

#: aisleriot/translatable_game_names.h:69
msgid "Thumb and pouch"
msgstr ""

#: aisleriot/translatable_game_names.h:70
msgid "Treize"
msgstr ""

#: aisleriot/translatable_game_names.h:71
msgid "Union square"
msgstr ""

#: aisleriot/translatable_game_names.h:72
msgid "Valentine"
msgstr ""

#: aisleriot/translatable_game_names.h:73
msgid "Westhaven"
msgstr ""

#: aisleriot/translatable_game_names.h:74
msgid "Whitehead"
msgstr ""

#: aisleriot/translatable_game_names.h:75
msgid "Will o the wisp"
msgstr ""

#: aisleriot/translatable_game_names.h:76
msgid "Yield"
msgstr ""

#: aisleriot/translatable_game_names.h:77
msgid "Yukon"
msgstr ""

#: aisleriot/translatable_game_names.h:78
msgid "Zebra"
msgstr ""

#: aisleriot/union_square.scm.h:4
msgid "appropriate Foundation pile"
msgstr ""

#: aisleriot/whitehead.scm.h:2
msgid "Move a build of cards on to the empty Tableau slot"
msgstr ""

#: aisleriot/zebra.scm.h:5
msgid "the appropriate Foundation pile"
msgstr ""

#: blackjack/data/blackjack.desktop.in.h:1 blackjack/src/blackjack.cpp:235
#: blackjack/src/menu.cpp:103 blackjack/src/player.cpp:456
#: blackjack/src/splash.cpp:96
msgid "Blackjack"
msgstr ""

#: blackjack/data/blackjack.desktop.in.h:2
msgid "Play the casino card game Blackjack"
msgstr ""

#: blackjack/data/blackjack.schemas.in.h:2
msgid "Display probabilities"
msgstr ""

#: blackjack/data/blackjack.schemas.in.h:3
msgid ""
"Display the probabilities of each dealer hand outcome and the expected value "
"of your hand."
msgstr ""

#: blackjack/data/blackjack.schemas.in.h:4
msgid "The amount of money in your bank"
msgstr ""

#: blackjack/data/blackjack.schemas.in.h:5
msgid "The amount of money in your bank."
msgstr ""

#: blackjack/data/blackjack.schemas.in.h:6
msgid ""
"The name of the rules file containing the variation of the rules to play."
msgstr ""

#: blackjack/data/blackjack.schemas.in.h:7
msgid "The variation of the rules file to use"
msgstr ""

#: blackjack/data/blackjack.schemas.in.h:8
msgid "Use a quick deal"
msgstr ""

#: blackjack/data/blackjack.schemas.in.h:9
msgid "Use a quick deal with no delay between each card."
msgstr ""

#: blackjack/src/blackjack.cpp:98
#, c-format
msgid "Blackjack: %s (%d)"
msgstr ""

#: blackjack/src/blackjack.cpp:313
msgid "Place your wager or deal a hand"
msgstr ""

#: blackjack/src/blackjack.cpp:316
msgid "Cards left:"
msgstr ""

#: blackjack/src/blackjack.cpp:324
msgid "Wager:"
msgstr ""

#: blackjack/src/blackjack.cpp:336
msgid "Balance:"
msgstr ""

#: blackjack/src/dialog.cpp:50
msgid "Would you like insurance?"
msgstr ""

#: blackjack/src/dialog.cpp:93
msgid "Set your wager and click in the white outline to deal a new hand."
msgstr ""

#: blackjack/src/dialog.cpp:96
msgid "Set your wager or click on the cards to deal a new hand."
msgstr ""

#: blackjack/src/dialog.cpp:220
msgid "Blackjack Preferences"
msgstr ""

#: blackjack/src/dialog.cpp:235 gnibbles/preferences.c:358
#: gnobots2/properties.c:892 gnome-stones/preferences.c:738
msgid "_Game"
msgstr ""

#: blackjack/src/dialog.cpp:242
msgid "Display hand probabilities"
msgstr ""

#: blackjack/src/dialog.cpp:253
msgid "Quick deals (no delay between each card)"
msgstr ""

#: blackjack/src/dialog.cpp:265
msgid "_Rules"
msgstr ""

#: blackjack/src/dialog.cpp:289
msgid "Name"
msgstr ""

#: blackjack/src/dialog.cpp:294
msgid "Decks"
msgstr ""

#: blackjack/src/dialog.cpp:299
msgid "Hit Soft 17"
msgstr ""

#: blackjack/src/dialog.cpp:304
msgid "Double Any Total"
msgstr ""

#: blackjack/src/dialog.cpp:309
msgid "Double 9"
msgstr ""

#: blackjack/src/dialog.cpp:314
msgid "Double Soft"
msgstr ""

#: blackjack/src/dialog.cpp:319
msgid "Double After Hit"
msgstr ""

#: blackjack/src/dialog.cpp:324
msgid "Double After Split"
msgstr ""

#: blackjack/src/dialog.cpp:329
msgid "Resplit"
msgstr ""

#: blackjack/src/dialog.cpp:334
msgid "Resplit Aces"
msgstr ""

#: blackjack/src/dialog.cpp:339 blackjack/src/player.cpp:319
msgid "Surrender"
msgstr ""

#: blackjack/src/dialog.cpp:344
msgid "Dealer Speed"
msgstr ""

#: blackjack/src/dialog.cpp:408
msgid "Card _Deck"
msgstr ""

#: blackjack/src/events.cpp:493
msgid "Click to deal another card; drag card to split pair"
msgstr ""

#: blackjack/src/events.cpp:495
msgid "Click to deal another card"
msgstr ""

#: blackjack/src/events.cpp:497
msgid "Click to finish adding cards to your hand"
msgstr ""

#: blackjack/src/events.cpp:500
msgid "Click to deal a new hand"
msgstr ""

#: blackjack/src/events.cpp:516
msgid "Click to double your wager"
msgstr ""

#: blackjack/src/events.cpp:522
#, c-format
msgid "Double click to increase your wager by %.2f"
msgstr ""

#: blackjack/src/events.cpp:536
#, c-format
msgid "Double click to decrease your wager by %.2f"
msgstr ""

#: blackjack/src/game.cpp:363
msgid "Blackjack can't load the requested file"
msgstr ""

#: blackjack/src/game.cpp:365
msgid "Please check your Blackjack installation"
msgstr ""

#: blackjack/src/hand.cpp:84
msgid "The best option is to stand"
msgstr ""

#: blackjack/src/hand.cpp:86
msgid "The best option is to hit"
msgstr ""

#: blackjack/src/hand.cpp:88
msgid "The best option is to double down"
msgstr ""

#: blackjack/src/hand.cpp:90
msgid "The best option is to split"
msgstr ""

#: blackjack/src/hand.cpp:92
msgid "The best option is to surrender"
msgstr ""

#: blackjack/src/menu.cpp:108
msgid "Blackjack provides a casino-style blackjack card game."
msgstr ""

#: blackjack/src/menu.cpp:196
msgid "Deal a new game"
msgstr ""

#: blackjack/src/menu.cpp:199
msgid "Start this game over"
msgstr ""

#: blackjack/src/menu.cpp:203
msgid "Suggest a move"
msgstr ""

#: blackjack/src/player.cpp:64
msgid "Computing basic strategy..."
msgstr ""

#: blackjack/src/player.cpp:187 blackjack/src/player.cpp:448
msgid "Bust"
msgstr ""

#: blackjack/src/player.cpp:191
msgid "Blackjack!"
msgstr ""

#: blackjack/src/player.cpp:196
msgid "Soft"
msgstr ""

#: blackjack/src/player.cpp:204
msgid "Win"
msgstr ""

#: blackjack/src/player.cpp:205
msgid "Push"
msgstr ""

#: blackjack/src/player.cpp:206
msgid "Lose"
msgstr ""

#: blackjack/src/player.cpp:270
msgid "Stand"
msgstr ""

#: blackjack/src/player.cpp:279
msgid "Hit"
msgstr ""

#: blackjack/src/player.cpp:291
msgid "Double"
msgstr ""

#: blackjack/src/player.cpp:306
msgid "Split"
msgstr ""

#: gataxx/ataxx.c:150 gataxx/gataxx.c:306 gataxx/gataxx.c:734
#: iagno/gnothello.c:288 iagno/gnothello.c:699 iagno/othello.c:220
msgid "Dark's move"
msgstr ""

#: gataxx/ataxx.c:158 gataxx/gataxx.c:304 iagno/gnothello.c:286
#: iagno/othello.c:228
msgid "Light's move"
msgstr ""

#: gataxx/ataxx.c:610 iagno/othello.c:632
msgid "Light player wins!"
msgstr ""

#: gataxx/ataxx.c:612 iagno/othello.c:634
msgid "Dark player wins!"
msgstr ""

#: gataxx/ataxx.c:614 iagno/othello.c:636
msgid "The game was a draw."
msgstr ""

#: gataxx/ataxx.c:623 iagno/othello.c:647
msgid "Light must pass, Dark's move"
msgstr ""

#: gataxx/ataxx.c:635 iagno/othello.c:659
msgid "Dark must pass, Light's move"
msgstr ""

#: gataxx/gataxx.c:418 gataxx/gataxx.soundlist.in.h:3
msgid "gataxx"
msgstr ""

#: gataxx/gataxx.c:420
msgid ""
"gataxx is a GNOME port of the old game ataxx. It is derived from Ian Peters' "
"iagno code."
msgstr ""

#: gataxx/gataxx.c:613
#, c-format
msgid "Could not find '%s' pixmap file for gataxx\n"
msgstr ""

#: gataxx/gataxx.c:758 gataxx/gataxx.desktop.in.h:1
msgid "Ataxx"
msgstr ""

#: gataxx/gataxx.c:789 iagno/gnothello.c:757
msgid "Dark:"
msgstr ""

#: gataxx/gataxx.c:795 iagno/gnothello.c:767
msgid "Light:"
msgstr ""

#: gataxx/gataxx.c:811
msgid "Welcome to gataxx!"
msgstr ""

#: gataxx/gataxx.c:819 gataxx/gataxx.c:821 iagno/gnothello.c:798
#: iagno/gnothello.c:800
#, c-format
msgid "%.2d"
msgstr ""

#: gataxx/gataxx.desktop.in.h:2
msgid "Compete to dominate the board in a Reversi-like game"
msgstr ""

#: gataxx/gataxx.schemas.in.h:1 gnect/data/gnect.schemas.in.h:1
msgid "Animate"
msgstr ""

#: gataxx/gataxx.schemas.in.h:2 gataxx/properties.c:515 iagno/properties.c:706
msgid "Flip final results"
msgstr ""

#: gataxx/gataxx.schemas.in.h:3
msgid "Level of black player"
msgstr ""

#: gataxx/gataxx.schemas.in.h:4
msgid "Level of white player"
msgstr ""

#: gataxx/gataxx.schemas.in.h:5
msgid "Quick moves"
msgstr ""

#: gataxx/gataxx.schemas.in.h:6
msgid "Tileset"
msgstr ""

#: gataxx/gataxx.schemas.in.h:7
msgid "Tileset to use."
msgstr ""

#: gataxx/gataxx.schemas.in.h:8
msgid "Whether or not to flip final results."
msgstr ""

#: gataxx/gataxx.schemas.in.h:9
msgid "Whether or not to use quick moves."
msgstr ""

#: gataxx/gataxx.schemas.in.h:10
msgid ""
"Zero corresponds to no animations, one is partial animations, two is "
"complete animations."
msgstr ""

#: gataxx/gataxx.schemas.in.h:11
msgid ""
"Zero is human; one through three correspond to the level of the computer "
"player."
msgstr ""

#: gataxx/gataxx.soundlist.in.h:1 iagno/iagno.soundlist.in.h:1
msgid "Game over"
msgstr ""

#: gataxx/gataxx.soundlist.in.h:2 iagno/iagno.soundlist.in.h:3
msgid "Piece flipping"
msgstr ""

#: gataxx/properties.c:337
msgid "Gataxx Preferences"
msgstr ""

#. Players tab
#: gataxx/properties.c:356
msgid "_Players"
msgstr ""

#: gataxx/properties.c:368
msgid "Quick Moves (cut computer delay in half)"
msgstr ""

#: gataxx/properties.c:376 gnect/src/theme.c:386 iagno/properties.c:551
msgid "Dark"
msgstr ""

#: gataxx/properties.c:381 gataxx/properties.c:429 gnect/src/prefs.c:738
#: gtali/yahtzee.c:63 iagno/properties.c:557 iagno/properties.c:604
msgid "Human"
msgstr ""

#: gataxx/properties.c:391 gataxx/properties.c:437 iagno/properties.c:567
#: iagno/properties.c:614
msgid "Level one"
msgstr ""

#: gataxx/properties.c:400 gataxx/properties.c:445 iagno/properties.c:577
#: iagno/properties.c:624
msgid "Level two"
msgstr ""

#: gataxx/properties.c:409 gataxx/properties.c:453 iagno/properties.c:587
#: iagno/properties.c:635
msgid "Level three"
msgstr ""

#: gataxx/properties.c:424 gnect/src/theme.c:383 iagno/properties.c:598
msgid "Light"
msgstr ""

#. Appearance tab
#: gataxx/properties.c:469 gnibbles/preferences.c:507
#: gnobots2/properties.c:934
msgid "_Appearance"
msgstr ""

#: gataxx/properties.c:479 iagno/properties.c:657
msgid "None"
msgstr ""

#: gataxx/properties.c:489 iagno/properties.c:666
msgid "Partial"
msgstr ""

#: gataxx/properties.c:498 iagno/properties.c:675
msgid "Complete"
msgstr ""

#. Options
#: gataxx/properties.c:510 gnibbles/preferences.c:418
#: gnibbles/preferences.c:675 gnobots2/properties.c:853 iagno/properties.c:687
msgid "Options"
msgstr ""

#: gataxx/properties.c:524 iagno/properties.c:716
msgid "Tile set:"
msgstr ""

#: gdk-card-image/gdk-card-image.c:109
msgid "Card back:"
msgstr ""

#: gdk-card-image/gdk-card-image.c:110
msgid "Honor pictures:"
msgstr "Honour pictures:"

#: gdk-card-image/gdk-card-image.c:111
msgid "Joker icon:"
msgstr ""

#: gdk-card-image/gdk-card-image.c:112
msgid "Rank font:"
msgstr ""

#: gdk-card-image/gdk-card-image.c:113
msgid "Suit font (small):"
msgstr ""

#: gdk-card-image/gdk-card-image.c:114
msgid "Suit font (medium):"
msgstr ""

#: gdk-card-image/gdk-card-image.c:115
msgid "Suit font (large):"
msgstr ""

#: glines/glines.c:106
#, c-format
msgid ""
"Glines couldn't find image file:\n"
"%s\n"
"\n"
"Please check your Glines installation"
msgstr ""

#: glines/glines.c:190
msgid "Match five balls of the same color in a row to score!"
msgstr "Match five balls of the same colour in a row to score!"

#: glines/glines.c:232 glines/glines.c:828
msgid "Glines"
msgstr ""

#: glines/glines.c:261
msgid "Game Over!"
msgstr ""

#. Can't move there!
#: glines/glines.c:423
msgid "Can't move there!"
msgstr ""

#: glines/glines.c:831
#, fuzzy
msgid "GNOME port of the once-popular Color Lines game"
msgstr "GNOME port of the once-popular Colour Lines game"

#: glines/glines.c:1001
msgid "Glines Preferences"
msgstr ""

#: glines/glines.c:1013
msgid "Themes"
msgstr ""

#: glines/glines.c:1022
msgid "Ball image"
msgstr ""

#: glines/glines.c:1033 glines/glines.schemas.in.h:1
#: gnobots2/gnobots2.schemas.in.h:1
#, fuzzy
msgid "Background color"
msgstr "Unknown colour"

#: glines/glines.c:1050
msgid "General"
msgstr ""

#: glines/glines.c:1058
msgid "Use fast moves"
msgstr ""

#: glines/glines.c:1379 glines/glines.desktop.in.h:1
msgid "Lines"
msgstr ""

#: glines/glines.c:1391
msgid "Welcome to Glines!"
msgstr ""

#: glines/glines.c:1402
msgid "Next Balls"
msgstr ""

#: glines/glines.c:1418
msgid "Score"
msgstr ""

#: glines/glines.desktop.in.h:2
msgid "Remove colored balls from the board by forming lines"
msgstr ""

#: glines/glines.schemas.in.h:2 gnobots2/gnobots2.schemas.in.h:2
msgid "Background color. The hex specification of the background color."
msgstr ""

#: glines/glines.schemas.in.h:3
msgid "Ball style"
msgstr ""

#: glines/glines.schemas.in.h:4
msgid "Ball style. The filename of the images to use for the balls."
msgstr ""

#: glines/glines.schemas.in.h:5
msgid "Game field"
msgstr ""

#: glines/glines.schemas.in.h:6
msgid "Game field from last saved session."
msgstr ""

#: glines/glines.schemas.in.h:7
msgid "Game preview"
msgstr ""

#: glines/glines.schemas.in.h:8
msgid "Game preview from last saved session."
msgstr ""

#: glines/glines.schemas.in.h:9
msgid "Game score"
msgstr ""

#: glines/glines.schemas.in.h:10
msgid "Game score from last saved session."
msgstr ""

#: glines/glines.schemas.in.h:11
msgid "Time between moves"
msgstr ""

#: glines/glines.schemas.in.h:12
msgid "Time between moves in milliseconds."
msgstr ""

#: gnect/data/gnect.desktop.in.h:1
msgid "Compete to make lines of the same color"
msgstr ""

#: gnect/data/gnect.desktop.in.h:2
msgid "Four-in-a-row"
msgstr ""

#: gnect/data/gnect.schemas.in.h:2
msgid "Draw grid"
msgstr ""

#: gnect/data/gnect.schemas.in.h:3
msgid "Drop marble"
msgstr ""

#: gnect/data/gnect.schemas.in.h:4
msgid "Key press to drop a marble."
msgstr ""

#: gnect/data/gnect.schemas.in.h:5
msgid "Key press to move left."
msgstr ""

#: gnect/data/gnect.schemas.in.h:6
msgid "Key press to move right."
msgstr ""

#: gnect/data/gnect.schemas.in.h:7
msgid "Level of Player One"
msgstr ""

#: gnect/data/gnect.schemas.in.h:8
msgid "Level of Player Two"
msgstr ""

#: gnect/data/gnect.schemas.in.h:9 gnect/src/prefs.c:939
msgid "Move left"
msgstr ""

#: gnect/data/gnect.schemas.in.h:10 gnect/src/prefs.c:945
msgid "Move right"
msgstr ""

#: gnect/data/gnect.schemas.in.h:11
msgid "Name of the theme file to use."
msgstr ""

#: gnect/data/gnect.schemas.in.h:12
msgid "One corresponds to speaker beeps, two to audio files."
msgstr ""

#: gnect/data/gnect.schemas.in.h:13
msgid "Show tool bar"
msgstr ""

#: gnect/data/gnect.schemas.in.h:14 gnome-stones/preferences.c:853
#: mahjongg/mahjongg.c:436
msgid "Sound"
msgstr ""

#: gnect/data/gnect.schemas.in.h:15
msgid "Sound type"
msgstr ""

#: gnect/data/gnect.schemas.in.h:16
msgid "Theme file"
msgstr ""

#: gnect/data/gnect.schemas.in.h:17
msgid "Whether or not to display grid lines on the game board."
msgstr ""

#: gnect/data/gnect.schemas.in.h:18
msgid "Whether or not to play event sounds."
msgstr ""

#: gnect/data/gnect.schemas.in.h:19
msgid "Whether or not to show the tool bar."
msgstr ""

#: gnect/data/gnect.schemas.in.h:20
msgid "Whether or not to use animation."
msgstr ""

#: gnect/data/gnect.schemas.in.h:21
msgid "Who starts"
msgstr ""

#: gnect/data/gnect.schemas.in.h:22
msgid ""
"Zero is Player One, one is Player Two and two corresponds to players taking "
"turns."
msgstr ""

#: gnect/data/gnect.schemas.in.h:23
msgid ""
"Zero is human; one through four correspond to the level of the computer "
"player."
msgstr ""

#: gnect/data/gnect.soundlist.in.h:1
msgid "A counter drops"
msgstr ""

#: gnect/data/gnect.soundlist.in.h:2
msgid "Drawn game!"
msgstr ""

#: gnect/data/gnect.soundlist.in.h:3
msgid "Gnect"
msgstr ""

#: gnect/data/gnect.soundlist.in.h:4 gnect/src/gui.c:442
msgid "I win!"
msgstr ""

#: gnect/data/gnect.soundlist.in.h:5
msgid "Player wins!"
msgstr ""

#: gnect/data/gnect.soundlist.in.h:6 gnect/src/gnect.c:533
msgid "Sorry, full column"
msgstr ""

#: gnect/data/gnect.soundlist.in.h:7 gnect/src/gui.c:438
msgid "You win!"
msgstr ""

#: gnect/src/dialog.c:78
msgid ""
"\"Four in a row\" for GNOME, with a computer player driven by Giuliano "
"Bertoletti's Velena Engine."
msgstr ""

#: gnect/src/dialog.c:113 gnect/src/dialog.c:118
msgid "You"
msgstr ""

#: gnect/src/dialog.c:114 gnect/src/dialog.c:117
msgid "Me"
msgstr ""

#: gnect/src/dialog.c:162
msgid "Gnect Scores"
msgstr ""

#. drawn games
#: gnect/src/dialog.c:215
msgid "Drawn"
msgstr ""

#. Velena Engine
#: gnect/src/gnect.c:291 gnect/src/gnect.c:550
msgid "Thinking..."
msgstr ""

#: gnect/src/gnect.c:554
#, c-format
msgid "Hint: Column %d"
msgstr ""

#: gnect/src/gui.c:77
msgid "Enable _sound"
msgstr ""

#: gnect/src/gui.c:77
msgid "Enable or disable sound"
msgstr ""

#: gnect/src/gui.c:78
msgid "Draw _grid"
msgstr ""

#: gnect/src/gui.c:78
msgid "Show or hide the grid"
msgstr ""

#: gnect/src/gui.c:427
msgid "It's a draw!"
msgstr ""

#: gnect/src/gui.c:453 gnect/src/gui.c:454
#, c-format
msgid "%s wins!"
msgstr ""

#: gnect/src/gui.c:483
msgid "Your move..."
msgstr ""

#: gnect/src/gui.c:508
msgid "Select \"New game\" from the \"Game\" menu to begin."
msgstr ""

#: gnect/src/gui.c:642
msgid "Welcome to Gnect!"
msgstr ""

#: gnect/src/main.c:50
msgid "Initial window placement"
msgstr ""

#: gnect/src/main.c:51
msgid "GEOMETRY"
msgstr ""

#: gnect/src/main.c:57
msgid "Random number seed"
msgstr ""

#: gnect/src/main.c:58
msgid "SEED"
msgstr ""

#: gnect/src/main.c:64
msgid "Initial theme file (excluding path)"
msgstr ""

#: gnect/src/main.c:65 gnome-stones/main.c:74
msgid "FILENAME"
msgstr ""

#: gnect/src/main.c:71
msgid "Debugging level (4 for random seed)"
msgstr ""

#: gnect/src/main.c:105
#, c-format
msgid "%s: no themes available\n"
msgstr ""

#: gnect/src/prefs.c:326
#, c-format
msgid "Player 1: %s"
msgstr ""

#: gnect/src/prefs.c:327
#, c-format
msgid "Player 2: %s"
msgstr ""

#: gnect/src/prefs.c:350
msgid ""
"Applying this change to Player Selection\n"
"will end the current game"
msgstr ""

#: gnect/src/prefs.c:581
msgid "Error loading theme"
msgstr ""

#: gnect/src/prefs.c:741
msgid "Non-Velena / Simple"
msgstr ""

#: gnect/src/prefs.c:744
msgid "Velena / Weak"
msgstr ""

#: gnect/src/prefs.c:747
msgid "Velena / Medium"
msgstr ""

#: gnect/src/prefs.c:750
msgid "Velena / Strong"
msgstr ""

#: gnect/src/prefs.c:763
msgid "Always Player 1"
msgstr ""

#: gnect/src/prefs.c:766
msgid "Always Player 2"
msgstr ""

#: gnect/src/prefs.c:769
msgid "Take turns"
msgstr ""

#: gnect/src/prefs.c:794
msgid "Four-in-a-row Preferences"
msgstr ""

#: gnect/src/prefs.c:811
msgid "_Player Selection"
msgstr ""

#. who starts?
#: gnect/src/prefs.c:850
msgid "Who starts?"
msgstr ""

#. theme
#: gnect/src/prefs.c:864
msgid "Appearance and Behaviour"
msgstr ""

#: gnect/src/prefs.c:871 gnometris/tetris.cpp:742 same-gnome/same-gnome.c:636
#: same-gnome/same-gnome.c:689
msgid "Theme"
msgstr ""

#: gnect/src/prefs.c:881
msgid "Theme Selection:"
msgstr ""

#. animation
#: gnect/src/prefs.c:894 iagno/properties.c:653
msgid "Animation"
msgstr ""

#: gnect/src/prefs.c:901
msgid "Enable animation"
msgstr ""

#. sound
#: gnect/src/prefs.c:906
msgid "Sound Type"
msgstr ""

#: gnect/src/prefs.c:911
msgid "Speaker beep"
msgstr ""

#: gnect/src/prefs.c:915
msgid "GNOME sound"
msgstr ""

#: gnect/src/prefs.c:917
msgid "This can be set up using the GNOME Control Center"
msgstr ""

#. keyboard
#: gnect/src/prefs.c:922
msgid "Controls"
msgstr ""

#: gnect/src/prefs.c:926
msgid "Keyboard Control"
msgstr ""

#: gnect/src/prefs.c:952
msgid "Drop counter"
msgstr ""

#: gnect/src/theme.c:389
msgid "Black"
msgstr ""

#: gnect/src/theme.c:392
msgid "White"
msgstr ""

#: gnect/src/theme.c:395
msgid "Grey"
msgstr ""

#: gnect/src/theme.c:398 gnibbles/preferences.c:709
msgid "Yellow"
msgstr ""

#: gnect/src/theme.c:401 gnibbles/preferences.c:694
msgid "Red"
msgstr ""

#: gnect/src/theme.c:404 gnibbles/preferences.c:704
msgid "Blue"
msgstr ""

#: gnect/src/theme.c:407 gnibbles/preferences.c:699
msgid "Green"
msgstr ""

#: gnect/src/theme.c:410
msgid "Orange"
msgstr ""

#: gnect/src/theme.c:413 gnibbles/preferences.c:719
msgid "Purple"
msgstr ""

#: gnect/src/theme.c:416
msgid "Pink"
msgstr ""

#: gnect/src/theme.c:419
msgid "Violet"
msgstr ""

#: gnect/src/theme.c:422
msgid "Brown"
msgstr ""

#: gnibbles/gnibbles.c:123
#, c-format
msgid ""
"Gnibbles couldn't find pixmap file:\n"
"%s\n"
"\n"
"Please check your Gnibbles installation"
msgstr ""

#: gnibbles/gnibbles.c:147
#, c-format
msgid ""
"Gnibbles Couldn't find pixmap file:\n"
"%s\n"
"\n"
"Please check your Gnibbles instalation"
msgstr ""

#: gnibbles/gnibbles.c:183
#, c-format
msgid ""
"Gnibbles couldn't load level file:\n"
"%s\n"
"\n"
"Please check your Gnibbles installation"
msgstr ""

#: gnibbles/gnibbles.desktop.in.h:1
msgid "Guide a worm around a maze"
msgstr ""

#: gnibbles/gnibbles.desktop.in.h:2
msgid "Nibbles"
msgstr ""

#: gnibbles/gnibbles.schemas.in.h:1
msgid "Color to use for worm"
msgstr ""

#: gnibbles/gnibbles.schemas.in.h:2
msgid "Color to use for worm."
msgstr ""

#: gnibbles/gnibbles.schemas.in.h:3 gnibbles/preferences.c:436
msgid "Enable fake bonuses"
msgstr ""

#: gnibbles/gnibbles.schemas.in.h:4
msgid "Enable fake bonuses."
msgstr ""

#: gnibbles/gnibbles.schemas.in.h:5 gnibbles/preferences.c:447
#: gnobots2/properties.c:875
msgid "Enable sounds"
msgstr ""

#: gnibbles/gnibbles.schemas.in.h:6
msgid "Enable sounds."
msgstr ""

#: gnibbles/gnibbles.schemas.in.h:7
msgid "Game level to start on"
msgstr ""

#: gnibbles/gnibbles.schemas.in.h:8
msgid "Game level to start on."
msgstr ""

#: gnibbles/gnibbles.schemas.in.h:9
msgid "Game speed"
msgstr ""

#: gnibbles/gnibbles.schemas.in.h:10
msgid "Game speed (1=fast, 4=slow)."
msgstr ""

#: gnibbles/gnibbles.schemas.in.h:11
msgid "Key to use for motion down"
msgstr ""

#: gnibbles/gnibbles.schemas.in.h:12
msgid "Key to use for motion down."
msgstr ""

#: gnibbles/gnibbles.schemas.in.h:13
msgid "Key to use for motion left"
msgstr ""

#: gnibbles/gnibbles.schemas.in.h:14
msgid "Key to use for motion left."
msgstr ""

#: gnibbles/gnibbles.schemas.in.h:15
msgid "Key to use for motion right"
msgstr ""

#: gnibbles/gnibbles.schemas.in.h:16
msgid "Key to use for motion right."
msgstr ""

#: gnibbles/gnibbles.schemas.in.h:17
msgid "Key to use for motion up"
msgstr ""

#: gnibbles/gnibbles.schemas.in.h:18
msgid "Key to use for motion up."
msgstr ""

#: gnibbles/gnibbles.schemas.in.h:19
msgid "Number of players"
msgstr ""

#: gnibbles/gnibbles.schemas.in.h:20
msgid "Number of players."
msgstr ""

#: gnibbles/gnibbles.schemas.in.h:21 gnibbles/preferences.c:425
msgid "Play levels in random order"
msgstr ""

#: gnibbles/gnibbles.schemas.in.h:22
msgid "Play levels in random order."
msgstr ""

#: gnibbles/gnibbles.schemas.in.h:23
msgid "Size of game tiles"
msgstr ""

#: gnibbles/gnibbles.schemas.in.h:24
msgid "Size of game tiles."
msgstr ""

#: gnibbles/gnibbles.schemas.in.h:25 gnibbles/preferences.c:682
msgid "Use relative movement"
msgstr ""

#: gnibbles/gnibbles.schemas.in.h:26
msgid "Use relative movement (ie. left or right only)."
msgstr ""

#: gnibbles/gnibbles.soundlist.in.h:1
msgid "Bonus"
msgstr ""

#: gnibbles/gnibbles.soundlist.in.h:2
msgid "Bonus Appears"
msgstr ""

#: gnibbles/gnibbles.soundlist.in.h:3
msgid "Eat Bonus"
msgstr ""

#: gnibbles/gnibbles.soundlist.in.h:4
msgid "Extra Life"
msgstr ""

#: gnibbles/gnibbles.soundlist.in.h:5 gnometris/tetris.cpp:209
msgid "Game Over"
msgstr ""

#: gnibbles/gnibbles.soundlist.in.h:6 gnibbles/main.c:187
msgid "Gnibbles"
msgstr ""

#: gnibbles/gnibbles.soundlist.in.h:7
msgid "Worm Death"
msgstr ""

#: gnibbles/gnibbles.soundlist.in.h:8
msgid "Worm Reverse"
msgstr ""

#: gnibbles/gnibbles.soundlist.in.h:9
msgid "Worm Teleport"
msgstr ""

#: gnibbles/main.c:190
msgid "A worm game for GNOME."
msgstr ""

#: gnibbles/preferences.c:349
msgid "Gnibbles Preferences"
msgstr ""

#: gnibbles/preferences.c:366
msgid "Speed"
msgstr ""

#: gnibbles/preferences.c:376
msgid "Nibbles newbie"
msgstr ""

#: gnibbles/preferences.c:386
msgid "My second day"
msgstr ""

#: gnibbles/preferences.c:396
msgid "Not too shabby"
msgstr ""

#: gnibbles/preferences.c:407
msgid "Finger-twitching good"
msgstr ""

#: gnibbles/preferences.c:460
msgid "Starting level:"
msgstr ""

#: gnibbles/preferences.c:487 gtali/setup.c:267
msgid "Number of players:"
msgstr ""

#: gnibbles/preferences.c:512
msgid "Board size"
msgstr ""

#: gnibbles/preferences.c:517
msgid "Tiny  (184 x 132)"
msgstr ""

#: gnibbles/preferences.c:527
msgid "Small  (368 x 264)"
msgstr ""

#: gnibbles/preferences.c:536
msgid "Medium  (460 x 330)"
msgstr ""

#: gnibbles/preferences.c:545
msgid "Large  (736 x 528)"
msgstr ""

#: gnibbles/preferences.c:554
msgid "Extra large  (920 x 660)"
msgstr ""

#: gnibbles/preferences.c:563
msgid "Huge  (1840 x 1320)"
msgstr ""

#: gnibbles/preferences.c:579
msgid "Worm"
msgstr ""

#: gnibbles/preferences.c:588
msgid "Keyboard controls"
msgstr ""

#: gnibbles/preferences.c:599
msgid "Up"
msgstr ""

#: gnibbles/preferences.c:619
msgid "Down"
msgstr ""

#: gnibbles/preferences.c:639
msgid "Left"
msgstr ""

#: gnibbles/preferences.c:658
msgid "Right"
msgstr ""

#: gnibbles/preferences.c:688
msgid "Worm color:"
msgstr ""

#: gnibbles/preferences.c:714
msgid "Cyan"
msgstr ""

#: gnibbles/preferences.c:724
msgid "Gray"
msgstr ""

#: gnibbles/scoreboard.c:45
#, c-format
msgid "Worm %d:"
msgstr ""

#: gnobots2/game.c:141
#, c-format
msgid "'%s' with super-safe moves"
msgstr ""

#: gnobots2/game.c:144
#, c-format
msgid "'%s' with safe moves"
msgstr ""

#: gnobots2/game.c:320 gnobots2/game.c:335
msgid ""
"Congratulations, You Have Defeated the Robots!! \n"
"But Can You do it Again?"
msgstr ""

#: gnobots2/game.c:1149
msgid "There are no teleport locations left!!"
msgstr ""

#: gnobots2/game.c:1218
msgid "There are no safe locations to teleport to!!"
msgstr ""

#: gnobots2/gnobots.c:60 same-gnome/same-gnome.c:893
msgid "Set game scenario"
msgstr ""

#: gnobots2/gnobots.c:62
msgid "Set game configuration"
msgstr ""

#: gnobots2/gnobots.c:63 gnomine/gnomine.c:722 gnomine/gnomine.c:726
msgid "X"
msgstr ""

#: gnobots2/gnobots.c:64 gnomine/gnomine.c:723 gnomine/gnomine.c:727
msgid "Y"
msgstr ""

#: gnobots2/gnobots.c:199 gnobots2/menu.c:212
msgid "GNOME Robots"
msgstr ""

#: gnobots2/gnobots.c:230
msgid "No game data could be found."
msgstr ""

#: gnobots2/gnobots.c:231
msgid ""
"The program GNOME Robots was unable to find any valid game configuration "
"files. Please check that the program is installed correctly."
msgstr ""

#. ********************************************************************
#: gnobots2/gnobots2.desktop.in.h:1
msgid "Avoid the robots and make them crash into each other"
msgstr ""

#: gnobots2/gnobots2.desktop.in.h:2
msgid "Robots"
msgstr ""

#: gnobots2/gnobots2.schemas.in.h:3
msgid "Enable game sounds"
msgstr ""

#: gnobots2/gnobots2.schemas.in.h:4
msgid "Enable game sounds. Play sounds for various events throughout the game."
msgstr ""

#: gnobots2/gnobots2.schemas.in.h:5 gnobots2/properties.c:881
msgid "Enable splats"
msgstr ""

#: gnobots2/gnobots2.schemas.in.h:6
msgid "Enable splats. Play a sound and show a \"Splat!\" on the screen."
msgstr ""

#: gnobots2/gnobots2.schemas.in.h:7
msgid "Game type"
msgstr ""

#: gnobots2/gnobots2.schemas.in.h:8
msgid "Game type. The name of the game variation to use."
msgstr ""

#: gnobots2/gnobots2.schemas.in.h:9
msgid "Robot image theme"
msgstr ""

#: gnobots2/gnobots2.schemas.in.h:10
msgid "Robot image theme. The theme of the images to use for the robots."
msgstr ""

#: gnobots2/gnobots2.schemas.in.h:11 gnobots2/properties.c:863
msgid "Use safe moves"
msgstr ""

#: gnobots2/gnobots2.schemas.in.h:12
msgid ""
"Use safe moves. The safe moves option will help you to avoid being killed "
"due to a mistake. If you try to make a move that would lead to your death "
"when there is a safe move available you will not be allowed to proceed."
msgstr ""

#: gnobots2/gnobots2.schemas.in.h:13 gnobots2/properties.c:869
msgid "Use super safe moves"
msgstr ""

#: gnobots2/gnobots2.schemas.in.h:14
msgid ""
"Use super safe moves. The player is alerted when there is no safe move and "
"the only option is to teleport out."
msgstr ""

#: gnobots2/gnobots2.soundlist.in.h:1
msgid "Bad Move"
msgstr ""

#: gnobots2/gnobots2.soundlist.in.h:2
msgid "GNOME Robots II"
msgstr ""

#: gnobots2/gnobots2.soundlist.in.h:3
msgid "Level Complete"
msgstr ""

#: gnobots2/gnobots2.soundlist.in.h:4
msgid "Player Dead"
msgstr ""

#: gnobots2/gnobots2.soundlist.in.h:5
msgid "Player Teleport"
msgstr ""

#: gnobots2/gnobots2.soundlist.in.h:6
msgid "Robot has been Splatted!"
msgstr ""

#: gnobots2/gnobots2.soundlist.in.h:7
msgid "Victory!!"
msgstr ""

#: gnobots2/graphics.c:104
#, c-format
msgid "Could not find '%s' image file for GNOME Robots\n"
msgstr ""

#: gnobots2/menu.c:214
msgid "GNOME Robots Game"
msgstr ""

#: gnobots2/properties.c:222
msgid "Initial Number of Type 1 Robots"
msgstr ""

#: gnobots2/properties.c:224
msgid "Initial Number of Robots"
msgstr ""

#: gnobots2/properties.c:238
msgid "Initial Number of Type 2 Robots"
msgstr ""

#: gnobots2/properties.c:251
msgid "Increasing Number of Type 1 Robots per Level"
msgstr ""

#: gnobots2/properties.c:253
msgid "Increasing Number of Robots per Level"
msgstr ""

#: gnobots2/properties.c:266
msgid "Increasing Number of Type 2 Robots per Level"
msgstr ""

#: gnobots2/properties.c:279
msgid "Maximum Number of Type 1 Robots"
msgstr ""

#: gnobots2/properties.c:281
msgid "Maximum Number of Robots"
msgstr ""

#: gnobots2/properties.c:284 gnobots2/properties.c:300
msgid "Fill Screen"
msgstr ""

#: gnobots2/properties.c:298
msgid "Maximum Number of Type 2 Robots"
msgstr ""

#: gnobots2/properties.c:315
msgid "Type 1 Robot Score"
msgstr ""

#: gnobots2/properties.c:317
msgid "Robot Score"
msgstr ""

#: gnobots2/properties.c:330
msgid "Type 2 Robot Score"
msgstr ""

#: gnobots2/properties.c:343
msgid "Type 1 Robot Score When Waiting"
msgstr ""

#: gnobots2/properties.c:345
msgid "Robot Score When Waiting"
msgstr ""

#: gnobots2/properties.c:358
msgid "Type 2 Robot Score When Waiting"
msgstr ""

#: gnobots2/properties.c:371
msgid "Type 1 Robot Score When Splatted"
msgstr ""

#: gnobots2/properties.c:373
msgid "Robot Score When Splatted"
msgstr ""

#: gnobots2/properties.c:386
msgid "Type 2 Robot Score When Splatted"
msgstr ""

#: gnobots2/properties.c:398
msgid "Initial Number of Safe Teleports"
msgstr ""

#: gnobots2/properties.c:409
msgid "Number of Free Safe Teleports per Level"
msgstr ""

#: gnobots2/properties.c:420
msgid "Kills Required While Waiting to Get A Safe Teleport"
msgstr ""

#: gnobots2/properties.c:431
msgid "Score Required To Get A Safe Teleport"
msgstr ""

#: gnobots2/properties.c:442
msgid "Maximum Number of Safe Teleports"
msgstr ""

#: gnobots2/properties.c:453
msgid "Moveable Junkheaps"
msgstr ""

#: gnobots2/properties.c:455
msgid "Yes"
msgstr ""

#: gnobots2/properties.c:457
msgid "No"
msgstr ""

#: gnobots2/properties.c:650
msgid "classic robots"
msgstr ""

#: gnobots2/properties.c:651
msgid "robots2"
msgstr ""

#: gnobots2/properties.c:652
msgid "robots2 easy"
msgstr ""

#: gnobots2/properties.c:653
msgid "robots with safe teleport"
msgstr ""

#: gnobots2/properties.c:654
msgid "nightmare"
msgstr ""

#: gnobots2/properties.c:688
msgid "robots"
msgstr ""

#: gnobots2/properties.c:689
msgid "cows"
msgstr ""

#: gnobots2/properties.c:690
msgid "eggs"
msgstr ""

#: gnobots2/properties.c:691
msgid "gnomes"
msgstr ""

#: gnobots2/properties.c:692
msgid "mice"
msgstr ""

#: gnobots2/properties.c:693
msgid "windows"
msgstr ""

#: gnobots2/properties.c:773
msgid "GNOME Robots Preferences"
msgstr ""

#: gnobots2/properties.c:790
msgid "Game Type"
msgstr ""

#: gnobots2/properties.c:815
msgid "Property"
msgstr ""

#: gnobots2/properties.c:822
msgid "Value"
msgstr ""

#: gnobots2/properties.c:888
msgid "You Cannot Change the Game Type When Playing"
msgstr ""

#: gnobots2/properties.c:900
msgid "Graphics Theme"
msgstr ""

#: gnobots2/properties.c:909
msgid "Image theme:"
msgstr ""

#: gnobots2/properties.c:919
msgid "Background Color:"
msgstr ""

#: gnobots2/properties.c:941
msgid "Keyboard Controls"
msgstr ""

#: gnobots2/properties.c:975
msgid "Teleport"
msgstr ""

#: gnobots2/properties.c:989
msgid "Random Teleport"
msgstr ""

#: gnobots2/properties.c:1003
msgid "Wait"
msgstr ""

#: gnobots2/properties.c:1022
msgid "Use Standard Robots Keys"
msgstr ""

#: gnobots2/properties.c:1027
msgid "Use Left Hand Keys"
msgstr ""

#: gnobots2/properties.c:1032
msgid "Use the Keypad"
msgstr ""

#: gnobots2/properties.c:1037
msgid "_Keyboard"
msgstr ""

#: gnobots2/statusbar.c:75
msgid "Safe Teleports:"
msgstr ""

#: gnobots2/statusbar.c:85 gnometris/scoreframe.cpp:66
msgid "Level:"
msgstr ""

#: gnobots2/statusbar.c:95
msgid "Remaining:"
msgstr ""

#. ********************************************************************
#: gnome-stones/atari.caves.in.h:1 gnome-stones/default.caves.in.h:1
msgid "Collect all diamonds and find exit"
msgstr ""

#: gnome-stones/atari.caves.in.h:2
msgid "Congratulations!!! You have won!"
msgstr ""

#: gnome-stones/atari.caves.in.h:3
msgid "Original Atari caves"
msgstr ""

#: gnome-stones/atari.caves.in.h:4 gnome-stones/default.caves.in.h:3
#: gnome-stones/tutorial.caves.in.h:2
msgid "gnome-stones:empty"
msgstr ""

#: gnome-stones/default.caves.in.h:2
msgid "Default caves"
msgstr ""

#: gnome-stones/gnome-stones.desktop.in.h:1
msgid "Collect diamonds while avoiding falling boulders"
msgstr ""

#: gnome-stones/gnome-stones.desktop.in.h:2
msgid "Stones"
msgstr ""

#: gnome-stones/gnome-stones.schemas.in.h:1
msgid "Cave number to start"
msgstr ""

#: gnome-stones/gnome-stones.schemas.in.h:2
msgid "Cave number to start."
msgstr ""

#: gnome-stones/gnome-stones.schemas.in.h:3
msgid "Device to use for joystick control."
msgstr ""

#: gnome-stones/gnome-stones.schemas.in.h:4
msgid "Enable sound support"
msgstr ""

#: gnome-stones/gnome-stones.schemas.in.h:5
msgid "Enable sound support."
msgstr ""

#: gnome-stones/gnome-stones.schemas.in.h:6
msgid "Game name"
msgstr ""

#: gnome-stones/gnome-stones.schemas.in.h:7
msgid "Joystick device"
msgstr ""

#: gnome-stones/gnome-stones.schemas.in.h:8
msgid "Joystick switch level"
msgstr ""

#: gnome-stones/gnome-stones.schemas.in.h:9 gnome-stones/preferences.c:895
msgid "Scroll method"
msgstr ""

#: gnome-stones/gnome-stones.schemas.in.h:10
msgid "The full path and filename of game to load."
msgstr ""

#: gnome-stones/gnome-stones.schemas.in.h:11
msgid ""
"The level an analog joystick must reach to be considered \"on\" when "
"emulating a digital joystick. This takes a value between 0.0 and 1.0."
msgstr ""

#: gnome-stones/gnome-stones.schemas.in.h:12
msgid ""
"The scroll method, valid values are \"atari_scroll\", \"smooth_scroll\" and "
"\"center_scroll\"."
msgstr ""

#: gnome-stones/gnomekoban.caves.in.h:1
msgid "Gnomekoban"
msgstr ""

#: gnome-stones/gnomekoban.caves.in.h:2
msgid "gnomekoban:empty,0"
msgstr ""

#. This cave is to big to be played with gnome-stones.
#: gnome-stones/io.c:338
msgid "The cave you are trying to load it to big for this game."
msgstr ""

#: gnome-stones/io.c:355
#, c-format
msgid "The cave is corrupted: %s is missing."
msgstr ""

#. An object was requested in this cave, that was not
#. declared in the game file's Object section.
#: gnome-stones/io.c:381
msgid ""
"The cave you are trying to load includes an object, that wasn't declared."
msgstr ""

#. **************************************************************************
#. Some constants.
#. This message will be printed in the statusline, if no message was
#. specified in a game file.
#: gnome-stones/main.c:64
msgid "This is GNOME Stones"
msgstr ""

#: gnome-stones/main.c:74
msgid "Game to play"
msgstr ""

#: gnome-stones/main.c:124
#, c-format
msgid ""
"An error occured while loading the image file \"%s\".\n"
"Please make sure, that GNOME Stones is correctly installed!"
msgstr ""

#. That's what a gnome application needs:
#: gnome-stones/main.c:190 gnome-stones/main.c:980 gnome-stones/main.c:1103
#: gnome-stones/main.c:1343
msgid "GNOME Stones"
msgstr ""

#: gnome-stones/main.c:279 gnome-stones/preferences.c:676
msgid "Game title"
msgstr ""

#: gnome-stones/main.c:280
msgid "Start cave"
msgstr ""

#. If you change the place for this button, change the index in
#. the definition of PAUSE_BUTTON below
#: gnome-stones/main.c:423 gnome-stones/main.c:1031 mahjongg/mahjongg.c:415
msgid "Pause"
msgstr ""

#: gnome-stones/main.c:675
msgid "Congratulations, you win!"
msgstr ""

#: gnome-stones/main.c:863 gtali/gyahtzee.c:130
msgid "Game over!"
msgstr ""

#: gnome-stones/main.c:1077
msgid "Sokoban levels:"
msgstr ""

#: gnome-stones/main.c:1105
msgid "Mine through dirt and collect gems."
msgstr ""

#: gnome-stones/main.c:1128
msgid "_Restart level"
msgstr ""

#: gnome-stones/main.c:1128
msgid "Restart the current level"
msgstr ""

#: gnome-stones/main.c:1233
msgid "Scanning private object directory..."
msgstr ""

#: gnome-stones/main.c:1237
msgid "Scanning public object directory..."
msgstr ""

#: gnome-stones/main.c:1242
msgid "Filling game widget..."
msgstr ""

#: gnome-stones/main.c:1247
msgid "Scanning private game directory..."
msgstr ""

#: gnome-stones/main.c:1251
msgid "Scanning public game directory..."
msgstr ""

#: gnome-stones/main.c:1255
msgid "Restoring preferences..."
msgstr ""

#: gnome-stones/player.c:77
msgid "You gained an extra life!"
msgstr ""

#: gnome-stones/player.c:121
#, c-format
msgid "Seconds left: %d"
msgstr ""

#: gnome-stones/preferences.c:460
msgid "Neither your chosen game nor the default game could be loaded."
msgstr ""

#: gnome-stones/preferences.c:461
msgid "Please make sure that GNOME Stones is correctly installed."
msgstr ""

#: gnome-stones/preferences.c:462
msgid "You may be able to select a different game from the preferences dialog."
msgstr ""

#: gnome-stones/preferences.c:626
msgid "GNOME Stones Preferences"
msgstr ""

#: gnome-stones/preferences.c:683
msgid "Caves"
msgstr ""

#: gnome-stones/preferences.c:762
msgid "Device"
msgstr ""

#: gnome-stones/preferences.c:771
msgid "Joystick device:"
msgstr ""

#. We definatly have a "disable" entry.
#: gnome-stones/preferences.c:777
msgid "disabled"
msgstr ""

#: gnome-stones/preferences.c:811
msgid "Digital joystick emulation"
msgstr ""

#: gnome-stones/preferences.c:820
msgid "Switch level:"
msgstr ""

#: gnome-stones/preferences.c:843
msgid "_Joystick"
msgstr ""

#: gnome-stones/preferences.c:861
msgid "Enable sound"
msgstr ""

#: gnome-stones/preferences.c:873 mahjongg/mahjongg.c:382
msgid "_Sound"
msgstr ""

#: gnome-stones/preferences.c:914
msgid "Atari like scrolling"
msgstr ""

#: gnome-stones/preferences.c:927
msgid "Smooth scrolling"
msgstr ""

#: gnome-stones/preferences.c:938
msgid "Always in the center"
msgstr ""

#: gnome-stones/preferences.c:953
msgid "_Misc."
msgstr ""

#: gnome-stones/status.c:81
msgid "Diamonds:"
msgstr ""

#: gnome-stones/status.c:95
msgid "Cave:"
msgstr ""

#: gnome-stones/status.c:105
msgid "Lives:"
msgstr ""

#. Local Variables:
#. mode:c
#. eval:(load-library "time-stamp")
#. eval:(make-local-variable 'write-file-hooks)
#. eval:(add-hook 'write-file-hooks 'time-stamp)
#. eval:(setq time-stamp-format '(time-stamp-yyyy/mm/dd time-stamp-hh:mm:ss user-login-name))
#. End:
#: gnome-stones/tutorial.caves.in.h:1
msgid "Tutorial caves"
msgstr ""

#: gnometris/gnometris.desktop.in.h:1
msgid "Fit falling blocks together"
msgstr ""

#: gnometris/gnometris.desktop.in.h:2 gnometris/tetris.cpp:92
msgid "Gnometris"
msgstr ""

#: gnometris/gnometris.schemas.in.h:1
msgid "Image to use as background"
msgstr ""

#: gnometris/gnometris.schemas.in.h:2
msgid "Image to use as background."
msgstr ""

#: gnometris/gnometris.schemas.in.h:3
msgid "Image to use for drawing blocks"
msgstr ""

#: gnometris/gnometris.schemas.in.h:4
msgid "Image to use for drawing blocks."
msgstr ""

#: gnometris/gnometris.schemas.in.h:5
msgid "Level to start with"
msgstr ""

#: gnometris/gnometris.schemas.in.h:6
msgid "Level to start with."
msgstr ""

#: gnometris/gnometris.schemas.in.h:7
msgid ""
"The density of blocks in rows filled at the start of the game. The value is "
"between 0 (for no blocks) and 10 (for a completely filled row)."
msgstr ""

#: gnometris/gnometris.schemas.in.h:8
msgid "The density of filled rows"
msgstr ""

#: gnometris/gnometris.schemas.in.h:9
msgid ""
"The number of rows that are filled with random blocks at the start of the "
"game."
msgstr ""

#: gnometris/gnometris.schemas.in.h:10
msgid "The number of rows to fill"
msgstr ""

#: gnometris/gnometris.schemas.in.h:11
msgid "Whether to give blocks random colors"
msgstr ""

#: gnometris/gnometris.schemas.in.h:12
msgid "Whether to give blocks random colors."
msgstr ""

#: gnometris/gnometris.schemas.in.h:13
msgid "Whether to preview the next block"
msgstr ""

#: gnometris/gnometris.schemas.in.h:14
msgid "Whether to preview the next block."
msgstr ""

#: gnometris/gnometris.schemas.in.h:15
msgid "Whether to rotate counter clock wise"
msgstr ""

#: gnometris/gnometris.schemas.in.h:16
msgid "Whether to rotate counter clock wise."
msgstr ""

#: gnometris/main.cpp:38
msgid "Set starting level (1-10)"
msgstr ""

#: gnometris/main.cpp:38
msgid "LEVEL"
msgstr ""

#: gnometris/scoreframe.cpp:55
msgid "Game Status"
msgstr ""

#: gnometris/scoreframe.cpp:62
msgid "Lines:"
msgstr ""

#: gnometris/tetris.cpp:197
msgid "Paused"
msgstr ""

#: gnometris/tetris.cpp:289
#, c-format
msgid ""
"Could not find the theme: \n"
"%s\n"
"\n"
"Please check your gnome-games installation"
msgstr ""

#: gnometris/tetris.cpp:305
#, c-format
msgid ""
"Can't load the image: \n"
"%s\n"
"\n"
"Please check your gnome-games installation"
msgstr ""

#: gnometris/tetris.cpp:637
msgid "Gnometris preferences"
msgstr ""

#: gnometris/tetris.cpp:649
msgid "Setup"
msgstr ""

#. pre-filled rows
#: gnometris/tetris.cpp:656
msgid "Number of pre-filled rows:"
msgstr ""

#. pre-filled rows density
#: gnometris/tetris.cpp:671
msgid "Density of blocks in a pre-filled row:"
msgstr ""

#. starting level
#: gnometris/tetris.cpp:686
msgid "Starting Level:"
msgstr ""

#: gnometris/tetris.cpp:703
msgid "Operation"
msgstr ""

#: gnometris/tetris.cpp:709
msgid "Preview next block"
msgstr ""

#: gnometris/tetris.cpp:718
#, fuzzy
msgid "Use random block colors"
msgstr "Random block colours"

#: gnometris/tetris.cpp:729
msgid "Rotate blocks counterclockwise"
msgstr ""

#. Block pixmap
#: gnometris/tetris.cpp:749
msgid "Block image:"
msgstr ""

#. background pixmap
#: gnometris/tetris.cpp:762
msgid "Background image:"
msgstr ""

#: gnometris/tetris.cpp:1119
msgid ""
"Written for my wife, Matylda\n"
"Send comments and bug reports to: janusz.gorycki@intel.com"
msgstr ""

#: gnomine/gnomine.c:69 gnomine/gnomine.c:524
msgid "Small"
msgstr ""

#: gnomine/gnomine.c:70 gnomine/gnomine.c:534
msgid "Medium"
msgstr ""

#: gnomine/gnomine.c:71 gnomine/gnomine.c:544
msgid "Large"
msgstr ""

#: gnomine/gnomine.c:72 gnomine/gnomine.c:554
msgid "Custom"
msgstr ""

#: gnomine/gnomine.c:157 gnomine/gnomine.c:371 gnomine/gnomine.c:809
msgid "GNOME Mines"
msgstr ""

#: gnomine/gnomine.c:337
msgid "Faces:"
msgstr ""

#: gnomine/gnomine.c:374
msgid "A Minesweeper clone."
msgstr ""

#: gnomine/gnomine.c:519
msgid "Field size"
msgstr ""

#: gnomine/gnomine.c:567
msgid "Custom size"
msgstr ""

#: gnomine/gnomine.c:574
msgid "Number of mines:"
msgstr ""

#: gnomine/gnomine.c:586
msgid "Horizontal:"
msgstr ""

#: gnomine/gnomine.c:598
msgid "Vertical:"
msgstr ""

#: gnomine/gnomine.c:615
msgid "Use \"I'm not sure\" flags."
msgstr ""

#: gnomine/gnomine.c:624
msgid "GNOME Mines Preferences"
msgstr ""

#: gnomine/gnomine.c:722
msgid "Width of grid"
msgstr ""

#: gnomine/gnomine.c:723
msgid "Height of grid"
msgstr ""

#: gnomine/gnomine.c:724
msgid "Number of mines"
msgstr ""

#: gnomine/gnomine.c:724 gtali/setup.c:85 gtali/setup.c:86
msgid "NUMBER"
msgstr ""

#: gnomine/gnomine.c:893
msgid "Flags:"
msgstr ""

#: gnomine/gnomine.desktop.in.h:1
msgid "Clear mines from a minefield"
msgstr ""

#: gnomine/gnomine.desktop.in.h:2
msgid "Mines"
msgstr ""

#: gnomine/gnomine.schemas.in.h:1
msgid "Set to true to be able to mark squares as unknown."
msgstr ""

#: gnomine/gnomine.schemas.in.h:2
msgid "Use the unknown flag"
msgstr ""

#: gnotravex/gnotravex.c:166
msgid "Sol_ve"
msgstr ""

#: gnotravex/gnotravex.c:166
msgid "Solve the game"
msgstr ""

#: gnotravex/gnotravex.c:182
msgid "_2x2"
msgstr ""

#: gnotravex/gnotravex.c:182
msgid "Play on a 2x2 board"
msgstr ""

#: gnotravex/gnotravex.c:185
msgid "_3x3"
msgstr ""

#: gnotravex/gnotravex.c:185
msgid "Play on a 3x3 board"
msgstr ""

#: gnotravex/gnotravex.c:188
msgid "_4x4"
msgstr ""

#: gnotravex/gnotravex.c:188
msgid "Play on a 4x4 board"
msgstr ""

#: gnotravex/gnotravex.c:191
msgid "_5x5"
msgstr ""

#: gnotravex/gnotravex.c:191
msgid "Play on a 5x5 board"
msgstr ""

#: gnotravex/gnotravex.c:194
msgid "_6x6"
msgstr ""

#: gnotravex/gnotravex.c:194
msgid "Play on a 6x6 board"
msgstr ""

#: gnotravex/gnotravex.c:201
msgid "_Up"
msgstr ""

#: gnotravex/gnotravex.c:201
msgid "Move the pieces up"
msgstr ""

#: gnotravex/gnotravex.c:204
msgid "_Left"
msgstr ""

#: gnotravex/gnotravex.c:204
msgid "Move the pieces left"
msgstr ""

#: gnotravex/gnotravex.c:207
msgid "_Right"
msgstr ""

#: gnotravex/gnotravex.c:207
msgid "Move the pieces right"
msgstr ""

#: gnotravex/gnotravex.c:210
msgid "_Down"
msgstr ""

#: gnotravex/gnotravex.c:210
msgid "Move the pieces down"
msgstr ""

#: gnotravex/gnotravex.c:229
msgid "_Move"
msgstr ""

#: gnotravex/gnotravex.c:239
msgid "Size of board (2-6)"
msgstr ""

#: gnotravex/gnotravex.c:240
msgid "SIZE"
msgstr ""

#: gnotravex/gnotravex.c:713
msgid "Puzzle solved! Well done!"
msgstr ""

#: gnotravex/gnotravex.c:716
msgid "Puzzle solved!"
msgstr ""

#: gnotravex/gnotravex.c:1113
msgid "Game paused"
msgstr ""

#: gnotravex/gnotravex.c:1235
#, c-format
msgid "Playing %dx%d board"
msgstr ""

#: gnotravex/gnotravex.c:1482
msgid "A Tetravex clone."
msgstr ""

#: gnotravex/gnotravex.desktop.in.h:1
msgid "Play a puzzle game matching tiles together"
msgstr ""

#: gnotravex/gnotravex.desktop.in.h:2
msgid "Tetravex"
msgstr ""

#: gnotravex/gnotravex.schemas.in.h:1
msgid ""
"The height of the playing window in pixels. At minimum it should be 240."
msgstr ""

#: gnotravex/gnotravex.schemas.in.h:2
msgid "The height of the window"
msgstr ""

#: gnotravex/gnotravex.schemas.in.h:3
msgid "The size of the playing grid"
msgstr ""

#: gnotravex/gnotravex.schemas.in.h:4
msgid ""
"The value of this key is used to decide the size of the playing grid. The "
"valid values are 2 to 8, anything else gets set to 3."
msgstr ""

#: gnotravex/gnotravex.schemas.in.h:5
msgid "The width of the playing window in pixels. At minimum it should be 320."
msgstr ""

#: gnotravex/gnotravex.schemas.in.h:6
msgid "The width of the window"
msgstr ""

#: gnotski/gnotski.c:98 gnotski/gnotski.c:219 gnotski/gnotski.c:331
msgid "1"
msgstr ""

#: gnotski/gnotski.c:113 gnotski/gnotski.c:233 gnotski/gnotski.c:354
msgid "2"
msgstr ""

#. Tiles mismatch
#. { GNOME_APP_UI_ITEM, N_("X"), NULL, level_cb,
#. "14#20#12#"     "a     bbbbbb  cccccc"     "a     bbbbbb  cccccc"     "a   -##-#######     "     "    -AAAAABBCC#     "     "   d-   DEFGHI#     "     "    #   DEFGJI#     "     "  e #   KEFGLI#     "     "  e #   KEFG*I#     "     "    #   MM****#     "     "fff ###########     "     "fff  ggghhhiiiii  .j"     "kkkkkggg   iiiii....",
#. NULL, GNOME_APP_PIXMAP_DATA, NULL, 0, 0, NULL },
#.
#: gnotski/gnotski.c:128 gnotski/gnotski.c:247 gnotski/gnotski.c:386
msgid "3"
msgstr ""

#: gnotski/gnotski.c:143 gnotski/gnotski.c:262 gnotski/gnotski.c:401
msgid "4"
msgstr ""

#: gnotski/gnotski.c:158 gnotski/gnotski.c:273 gnotski/gnotski.c:416
msgid "5"
msgstr ""

#: gnotski/gnotski.c:173 gnotski/gnotski.c:286 gnotski/gnotski.c:430
msgid "6"
msgstr ""

#. Tiles mismatch
#. { GNOME_APP_UI_ITEM, N_("7"), NULL, level_cb,
#. "14#13#11#"     "         ... "     "          .  "     " ########    "     " #abcdde-    "     " #ffcddg-    "     " #hhijkl#    "     " #***jml#    "     " #n*op q#    "     " #nrr s #    "     " ########    "     "             ",
#. NULL, GNOME_APP_PIXMAP_DATA, NULL, 0, 0, NULL },
#: gnotski/gnotski.c:188 gnotski/gnotski.c:314
msgid "7"
msgstr ""

#: gnotski/gnotski.c:450
msgid "_Novice"
msgstr ""

#: gnotski/gnotski.c:453
msgid "_Medium"
msgstr ""

#: gnotski/gnotski.c:456
msgid "_Advanced"
msgstr ""

#: gnotski/gnotski.c:608
msgid "Level completed. Well done."
msgstr ""

#: gnotski/gnotski.c:771
msgid "Moves:"
msgstr ""

#: gnotski/gnotski.c:806
#, c-format
msgid "Could not find '%s' pixmap file\n"
msgstr ""

#: gnotski/gnotski.c:1021
msgid "Welcome to GNOME Klotski"
msgstr ""

#: gnotski/gnotski.c:1045
#, c-format
msgid "Playing level %s"
msgstr ""

#: gnotski/gnotski.c:1159
msgid "A Klotski clone"
msgstr ""

#: gnotski/gnotski.desktop.in.h:1
msgid "Klotski"
msgstr ""

#: gnotski/gnotski.desktop.in.h:2
msgid "Solve puzzles by sliding blocks"
msgstr ""

#: gtali/clist.c:138
msgid "Already used! Where do you want to put that?"
msgstr ""

#. Arrgh - lets all use the same tabs under emacs:
#. Local Variables:
#. tab-width: 8
#. c-basic-offset: 8
#. indent-tabs-mode: nil
#.
#: gtali/gtali.desktop.in.h:1
msgid "Play a poker-style dice game"
msgstr ""

#: gtali/gtali.desktop.in.h:2
msgid "Tali"
msgstr ""

#: gtali/gtali.schemas.in.h:1
msgid ""
"Choose whether or not to insert a delay between the computer's dice rolls so "
"the player can follow what it is doing."
msgstr ""

#. --- Button ---
#: gtali/gtali.schemas.in.h:2 gtali/setup.c:289
msgid "Delay between rolls"
msgstr ""

#: gtali/gtali.schemas.in.h:3
msgid "Display the computer's thoughts"
msgstr ""

#: gtali/gtali.schemas.in.h:4
msgid ""
"If set to true, a dump of the AI's working will be done to standard output."
msgstr ""

#: gtali/gtali.schemas.in.h:5
msgid "[Human,Wilber,Bill,Monica,Kenneth,Janet]"
msgstr ""

#: gtali/gyahtzee.c:68
msgid "GNOME Tali"
msgstr ""

#: gtali/gyahtzee.c:125
#, c-format
msgid "%s wins the game with %d point"
msgid_plural "%s wins the game with %d points"
msgstr[0] ""
msgstr[1] ""

#: gtali/gyahtzee.c:158
#, c-format
msgid "Computer playing for %s"
msgstr ""

#: gtali/gyahtzee.c:161
#, c-format
msgid "%s! -- You're up."
msgstr ""

#: gtali/gyahtzee.c:298 gtali/gyahtzee.c:321 gtali/yahtzee.c:184
msgid "You're only allowed three rolls! Select a score box."
msgstr ""

#: gtali/gyahtzee.c:364
msgid "Curses version (1992):"
msgstr ""

#: gtali/gyahtzee.c:394
msgid "A sort of poker with dice and less money."
msgstr ""

#: gtali/gyahtzee.c:438
msgid "Cheater! Any high scores will not be recorded."
msgstr ""

#: gtali/gyahtzee.c:558
msgid "Select dice to re-roll, press Roll!, or select score slot."
msgstr ""

#: gtali/gyahtzee.c:599
msgid "Roll!"
msgstr ""

#: gtali/setup.c:76
msgid "Calculate random die throws (debug)"
msgstr ""

#: gtali/setup.c:82
msgid "Delay computer moves"
msgstr ""

#: gtali/setup.c:83
msgid "Show high scores and exit"
msgstr ""

#: gtali/setup.c:84
msgid "Display computer thoughts"
msgstr ""

#: gtali/setup.c:85
msgid "Number of computer opponents"
msgstr ""

#: gtali/setup.c:86
msgid "Number of human opponents"
msgstr ""

#: gtali/setup.c:98
msgid "Current game will complete with original number of players."
msgstr ""

#: gtali/setup.c:232
msgid "GTali Preferences"
msgstr ""

#: gtali/setup.c:256
msgid "Human Players"
msgstr ""

#: gtali/setup.c:281
msgid "Computer Opponents"
msgstr ""

#: gtali/setup.c:299
msgid "Number of opponents:"
msgstr ""

#. --- PLAYER NAMES FRAME ----
#: gtali/setup.c:314
msgid "Player Names"
msgstr ""

#: gtali/yahtzee.c:71
msgid "1s [total of 1s]"
msgstr ""

#: gtali/yahtzee.c:72
msgid "2s [total of 2s]"
msgstr ""

#: gtali/yahtzee.c:73
msgid "3s [total of 3s]"
msgstr ""

#: gtali/yahtzee.c:74
msgid "4s [total of 4s]"
msgstr ""

#: gtali/yahtzee.c:75
msgid "5s [total of 5s]"
msgstr ""

#: gtali/yahtzee.c:76
msgid "6s [total of 6s]"
msgstr ""

#. End of upper panel
#: gtali/yahtzee.c:78
msgid "3 of a Kind [total]"
msgstr ""

#: gtali/yahtzee.c:79
msgid "4 of a Kind [total]"
msgstr ""

#: gtali/yahtzee.c:80
msgid "Full House [25]"
msgstr ""

#: gtali/yahtzee.c:81
msgid "Small Straight [30]"
msgstr ""

#: gtali/yahtzee.c:82
msgid "Large Straight [40]"
msgstr ""

#: gtali/yahtzee.c:83
msgid "Yahtzee [50]"
msgstr ""

#: gtali/yahtzee.c:84
msgid "Chance [total]"
msgstr ""

#. End of lower panel
#: gtali/yahtzee.c:86
msgid "Lower Total"
msgstr ""

#: gtali/yahtzee.c:87
msgid "Grand Total"
msgstr ""

#. Need to squish between upper and lower pannel
#: gtali/yahtzee.c:89
msgid "Upper total"
msgstr ""

#: gtali/yahtzee.c:90
msgid "Bonus if >62"
msgstr ""

#: gtali/yahtzee.c:504
msgid "How many times do you wish to roll?"
msgstr ""

#: gtali/yahtzee.c:509
msgid "Generating"
msgstr ""

#: gtali/yahtzee.c:544
msgid "Results"
msgstr ""

#: gtali/yahtzee.c:544
msgid "Num Rolls"
msgstr ""

#: gtali/yahtzee.c:544
msgid "Total"
msgstr ""

#: iagno/gnothello.c:112
msgid "Iagno server to use"
msgstr ""

#: iagno/gnothello.c:119
msgid "New net_work game"
msgstr ""

#: iagno/gnothello.c:390 iagno/gnothello.c:722 iagno/iagno.desktop.in.h:1
#: iagno/iagno.soundlist.in.h:2
msgid "Iagno"
msgstr ""

#: iagno/gnothello.c:392
#, fuzzy
msgid "GNOME version of the popular Othello disk flipping game."
msgstr "GNOME port of the once-popular Colour Lines game"

#: iagno/gnothello.c:537
#, c-format
msgid "Could not find '%s' pixmap file for Iagno\n"
msgstr ""

#: iagno/gnothello.c:790
msgid "Welcome to Iagno!"
msgstr ""

#: iagno/iagno.desktop.in.h:2
msgid "Play a game of Reversi"
msgstr ""

#: iagno/network.c:74
msgid "Network initialization complete."
msgstr "Network initialisation complete."

#: iagno/network.c:84
msgid "Network shutdown in progress."
msgstr ""

#. Shut down the connection, either it was broken or someone is messing with us
#: iagno/network.c:196
msgid "The remote player disconnected"
msgstr ""

#: iagno/network.c:214
msgid "Error occurred during connect attempt."
msgstr ""

#: iagno/network.c:216 iagno/network.c:365
msgid "Connection succeeded, waiting for opponent"
msgstr ""

#: iagno/network.c:226
msgid "Error occurred during write."
msgstr ""

#: iagno/network.c:252
msgid "Invalid move attempted"
msgstr ""

#: iagno/network.c:258
msgid "Invalid game data (set_peer)"
msgstr ""

#: iagno/network.c:266
msgid "Peer introduction complete"
msgstr ""

#: iagno/network.c:275
msgid "Invalid game data (move)"
msgstr ""

#: iagno/network.c:283
msgid "New game started"
msgstr ""

#: iagno/network.c:344
msgid "Cleaning up connection"
msgstr ""

#: iagno/network.c:356
msgid "Connection in progress..."
msgstr ""

#: iagno/network.c:360
msgid "Connection failed"
msgstr ""

#: iagno/network.c:378
msgid "No game server defined"
msgstr ""

#: iagno/properties.c:521
msgid "Iagno Preferences"
msgstr ""

#: iagno/properties.c:528
msgid "Players"
msgstr ""

#: iagno/properties.c:542
msgid "Use quick moves"
msgstr ""

#: iagno/properties.c:648
msgid "Appearance"
msgstr ""

#: iagno/properties.c:690
msgid "Stagger flips"
msgstr ""

#: iagno/properties.c:698
msgid "Show grid"
msgstr ""

#: libgames-support/games-gconf.c:66
#, c-format
msgid "There was an error accessing GConf: %s"
msgstr ""

#: libgames-support/games-gconf.c:79
msgid "The default configuration values could not be retrieved correctly."
msgstr ""

#: libgames-support/games-gconf.c:80
msgid ""
"Please check your GConf configuration, specifically that the schemas have "
"been installed correctly."
msgstr ""

#: mahjongg/mahjongg.c:344
msgid "New game with _seed..."
msgstr ""

#: mahjongg/mahjongg.c:345
msgid "Start a new game giving a seed number..."
msgstr ""

#: mahjongg/mahjongg.c:360
msgid "Shu_ffle tiles"
msgstr ""

#: mahjongg/mahjongg.c:360 mahjongg/mahjongg.c:431
msgid "Shuffle tiles"
msgstr ""

#: mahjongg/mahjongg.c:405
msgid "New game"
msgstr ""

#: mahjongg/mahjongg.c:409
msgid "Restart game"
msgstr ""

#: mahjongg/mahjongg.c:415
msgid "Pause game"
msgstr ""

#: mahjongg/mahjongg.c:421
msgid "Undo previous move"
msgstr ""

#: mahjongg/mahjongg.c:427
msgid "Get a hint"
msgstr ""

#: mahjongg/mahjongg.c:431
msgid "Shuffle"
msgstr ""

#: mahjongg/mahjongg.c:436
msgid "Toggle sound"
msgstr ""

#: mahjongg/mahjongg.c:677
msgid ""
"This new mapset will take effect when you start a new game, or when Mahjongg "
"is restarted."
msgstr ""

#: mahjongg/mahjongg.c:1025 mahjongg/mahjongg.c:1031
msgid "These tiles don't match."
msgstr ""

#: mahjongg/mahjongg.c:1063
msgid "There are no more moves."
msgstr ""

#: mahjongg/mahjongg.c:1121
msgid "Preferences"
msgstr ""

#: mahjongg/mahjongg.c:1140
msgid "Tiles"
msgstr ""

#: mahjongg/mahjongg.c:1148
msgid "Tile Set"
msgstr ""

#: mahjongg/mahjongg.c:1159
msgid "Tile Background"
msgstr ""

#: mahjongg/mahjongg.c:1172
msgid "Maps"
msgstr ""

#: mahjongg/mahjongg.c:1180
msgid "Select Map"
msgstr ""

#: mahjongg/mahjongg.c:1193
#, fuzzy
msgid "Colors"
msgstr "Colour:"

#: mahjongg/mahjongg.c:1201
msgid "Background Color"
msgstr ""

#: mahjongg/mahjongg.c:1220
msgid "Warnings"
msgstr ""

#: mahjongg/mahjongg.c:1226
msgid "Warn when tiles don't match"
msgstr ""

#: mahjongg/mahjongg.c:1332
msgid "Tiles:"
msgstr ""

#: mahjongg/mahjongg.c:1361
msgid "GNOME Mahjongg"
msgstr ""

#: mahjongg/mahjongg.c:1364
msgid "GNOME version of the Eastern tile game, Mahjongg."
msgstr ""

#: mahjongg/mahjongg.c:1391
msgid "... Game paused ..."
msgstr ""

#: mahjongg/mahjongg.c:1596
msgid "Game Number:"
msgstr ""

#: mahjongg/mahjongg.c:1777 mahjongg/mahjongg.c:1792
#, c-format
msgid "Could not find file %s"
msgstr ""

#: mahjongg/mahjongg.c:1832 mahjongg/mahjongg.desktop.in.h:2
msgid "Mahjongg"
msgstr ""

#: mahjongg/mahjongg.c:1962
msgid "Sorry, I was unable to find a playable configuration."
msgstr ""

#: mahjongg/mahjongg.c:2027
msgid "Tiles Left:"
msgstr ""

#: mahjongg/mahjongg.c:2036
msgid "Moves Left:"
msgstr ""

#: mahjongg/mahjongg.c:2097
msgid "Welcome to GNOME Mahjongg!"
msgstr ""

#: mahjongg/mahjongg.desktop.in.h:1
msgid "Disassemble a pile of tiles by removing matching pairs"
msgstr ""

#: same-gnome/same-gnome.c:203
#, c-format
msgid "%d stone selected"
msgid_plural "%d stones selected"
msgstr[0] ""
msgstr[1] ""

#: same-gnome/same-gnome.c:208
msgid "No stones selected"
msgstr ""

#: same-gnome/same-gnome.c:286
msgid "The Same GNOME"
msgstr ""

#: same-gnome/same-gnome.c:439
#, c-format
msgid ""
"Could not find the theme:\n"
"%s\n"
"\n"
"Please check your Same GNOME installation."
msgstr ""

#: same-gnome/same-gnome.c:470
#, c-format
msgid ""
"Same GNOME can't load the image file:\n"
"%s\n"
"\n"
"Please check your Same GNOME installation"
msgstr ""

#: same-gnome/same-gnome.c:620
msgid "Same GNOME Preferences"
msgstr ""

#: same-gnome/same-gnome.c:733 same-gnome/same-gnome.c:932
#: same-gnome/same-gnome.desktop.in.h:2
msgid "Same GNOME"
msgstr ""

#: same-gnome/same-gnome.c:736
msgid "Original idea from KDE's same game program."
msgstr ""

#: same-gnome/same-gnome.c:942
msgid "Welcome to Same GNOME!"
msgstr ""

#: same-gnome/same-gnome.desktop.in.h:1
msgid "Remove groups of balls to try and clear the screen"
msgstr ""

#~ msgid "Choose a different variation of solitaire"
#~ msgstr "Choose a differet variation of patience"

#~ msgid "Card-based solitaire suite"
#~ msgstr "Card-based patience suite"

#~ msgid ""
#~ "Module xBill has caused a segmentation fault\n"
#~ "at memory address 097E:F1A0.  Core dumped.\n"
#~ "\n"
#~ "    We apologize for the inconvenience."
#~ msgstr ""
#~ "Module xBill has caused a segmentation fault\n"
#~ "at memory address 097E:F1A0.  Core dumped.\n"
#~ "\n"
#~ "    We apologise for the inconvenience."
