# Dutch Translation for Gnome Games
# Copyright (C) 1999 Free Software Foundation, Inc.
# Hein-Jan Leliveld <h.j.leliveld@student.tn.tudelft.nl>
# Almer S. Tigelaar <almer1@dds.nl>, 2000.
# Taco Witte <T.C.Witte@phys.uu.nl>, 2002.
# Erik Kruijswijk <e.kruijswijk@ictro.drp.minjus.nl>, 2002.
# Tino Meinen <a.t.meinen@chello.nl>, 2002
# ----------------------------------------
# Nog te doen:
# De Blackjack-terminologie controleren.
# ---------------------------------------
#
# pile		stapel
# tableau	tafel
# slot		vak/stapel
# foundation	basis     beter woord?
# stock		voorraad
# clubs		klaver
# hearts	harten
# diamonds	ruiten
# spades	schoppen
# king		heer
# queen		vrouw
# jack		boer
# ace		aas
#
# Square	vak
# block		blok
# Tile		Tegel/spelvak
#
msgid ""
msgstr ""
"Project-Id-Version: gnome-games CVS\n"
"POT-Creation-Date: 2003-09-09 07:09+0000\n"
"PO-Revision-Date: 2003-08-06 02:45+0200\n"
"Last-Translator: Tino Meinen <a.t.meinen@chello.nl>\n"
"Language-Team: nl <vertaling@nl.linux.org>\n"
"MIME-Version: 1.0\n"
"Content-Type: text/plain; charset=UTF-8\n"
"Content-Transfer-Encoding: 8bit\n"
"Report-Msgid-Bugs-To: \n"
"Plural-Forms: nplurals=2; plural=(n != 1);\n"

#: aisleriot/agnes.scm.h:1 aisleriot/canfield.scm.h:1
#: aisleriot/chessboard.scm.h:1 aisleriot/eagle_wing.scm.h:1
#: aisleriot/glenwood.scm.h:1 aisleriot/kansas.scm.h:1
msgid "Base Card: "
msgstr "Basiskaart: "

#: aisleriot/agnes.scm.h:2 aisleriot/canfield.scm.h:2
#: aisleriot/chessboard.scm.h:2 aisleriot/eagle_wing.scm.h:2
#: aisleriot/glenwood.scm.h:2 aisleriot/kansas.scm.h:2
#: aisleriot/lady_jane.scm.h:2 aisleriot/royal_east.scm.h:2
msgid "Base Card: Ace"
msgstr "Basiskaart: Aas"

#: aisleriot/agnes.scm.h:3 aisleriot/canfield.scm.h:3
#: aisleriot/chessboard.scm.h:3 aisleriot/eagle_wing.scm.h:3
#: aisleriot/glenwood.scm.h:3 aisleriot/kansas.scm.h:3
#: aisleriot/lady_jane.scm.h:3 aisleriot/royal_east.scm.h:3
msgid "Base Card: Jack"
msgstr "Basiskaart: Boer"

#: aisleriot/agnes.scm.h:4 aisleriot/canfield.scm.h:4
#: aisleriot/chessboard.scm.h:4 aisleriot/eagle_wing.scm.h:4
#: aisleriot/glenwood.scm.h:4 aisleriot/kansas.scm.h:4
#: aisleriot/lady_jane.scm.h:4 aisleriot/royal_east.scm.h:4
msgid "Base Card: King"
msgstr "Basiskaart: Heer"

#: aisleriot/agnes.scm.h:5 aisleriot/canfield.scm.h:5
#: aisleriot/chessboard.scm.h:5 aisleriot/eagle_wing.scm.h:5
#: aisleriot/glenwood.scm.h:5 aisleriot/kansas.scm.h:5
#: aisleriot/lady_jane.scm.h:5 aisleriot/royal_east.scm.h:5
msgid "Base Card: Queen"
msgstr "Basiskaart: Vrouw"

#: aisleriot/agnes.scm.h:6 aisleriot/easthaven.scm.h:1
#: aisleriot/labyrinth.scm.h:1 aisleriot/monte_carlo.scm.h:1
#: aisleriot/spiderette.scm.h:1 aisleriot/valentine.scm.h:1
#: aisleriot/will_o_the_wisp.scm.h:1
msgid "Deal more cards"
msgstr "Geef nomaals"

#: aisleriot/agnes.scm.h:7 aisleriot/auld_lang_syne.scm.h:2
#: aisleriot/block_ten.scm.h:1 aisleriot/bristol.scm.h:2
#: aisleriot/camelot.scm.h:2 aisleriot/canfield.scm.h:10
#: aisleriot/cover.scm.h:1 aisleriot/doublets.scm.h:2
#: aisleriot/eagle_wing.scm.h:11 aisleriot/easthaven.scm.h:3
#: aisleriot/elevator.scm.h:2 aisleriot/escalator.scm.h:2
#: aisleriot/first_law.scm.h:17 aisleriot/fortunes.scm.h:4
#: aisleriot/glenwood.scm.h:11 aisleriot/golf.scm.h:2 aisleriot/gypsy.scm.h:3
#: aisleriot/helsinki.scm.h:1 aisleriot/hopscotch.scm.h:3
#: aisleriot/jamestown.scm.h:1 aisleriot/jumbo.scm.h:4
#: aisleriot/kansas.scm.h:8 aisleriot/klondike.scm.h:4
#: aisleriot/labyrinth.scm.h:2 aisleriot/lady_jane.scm.h:7
#: aisleriot/monte_carlo.scm.h:2 aisleriot/neighbor.scm.h:1
#: aisleriot/osmosis.scm.h:3 aisleriot/peek.scm.h:3 aisleriot/quatorze.scm.h:1
#: aisleriot/royal_east.scm.h:7 aisleriot/scuffle.scm.h:4
#: aisleriot/sir_tommy.scm.h:3 aisleriot/spider.scm.h:4
#: aisleriot/spiderette.scm.h:3 aisleriot/straight_up.scm.h:5
#: aisleriot/thieves.scm.h:2 aisleriot/thirteen.scm.h:2
#: aisleriot/thumb_and_pouch.scm.h:4 aisleriot/treize.scm.h:2
#: aisleriot/union_square.scm.h:2 aisleriot/westhaven.scm.h:2
#: aisleriot/whitehead.scm.h:3 aisleriot/will_o_the_wisp.scm.h:3
#: aisleriot/yield.scm.h:2 aisleriot/zebra.scm.h:4
msgid "Stock left:"
msgstr "Kaarten over:"

#: aisleriot/agnes.scm.h:8 aisleriot/lady_jane.scm.h:8
msgid "Stock left: 0"
msgstr "Kaarten over: 0"

#: aisleriot/agnes.scm.h:9 aisleriot/bakers_dozen.scm.h:1
#: aisleriot/beleaguered_castle.scm.h:1 aisleriot/canfield.scm.h:11
#: aisleriot/jumbo.scm.h:5 aisleriot/king_albert.scm.h:1
#: aisleriot/lady_jane.scm.h:9 aisleriot/streets_and_alleys.scm.h:1
msgid "Try rearranging the cards"
msgstr "Probeer te kaarten te herschikken"

#: aisleriot/agnes.scm.h:10
msgid "an empty foundation pile"
msgstr "een lege basisplaats"

# obsure = vaag, onbekend, onduidelijk, afwijkend, slecht gedocumenteerd.
#: aisleriot/aisleriot.schemas.in.h:1 blackjack/data/blackjack.schemas.in.h:1
msgid ""
"A string containing a list of files to use to describe the cards. The format "
"is obscure and defined by the gdk-card-image library"
msgstr ""
"Een tekenreeks die een lijst bevat van bestanden die gebruikt worden om de "
"kaarten te beschrijven. Het formaat is vrij onbekend en gedefinieerd door de "
"gdk-kaartafbeelding bibliotheek"

#: aisleriot/aisleriot.schemas.in.h:2
msgid "The game file to use"
msgstr "Naam van het spel-bestand"

#: aisleriot/aisleriot.schemas.in.h:3
msgid "The name of the scheme file containing the solitaire game to play."
msgstr ""
"De naam van het scheme-bestand dat het betreffende solitaire-spel bevat."

#: aisleriot/aisleriot.schemas.in.h:4 blackjack/data/blackjack.schemas.in.h:10
msgid "What card style to use"
msgstr "Welke kaartstijl moet worden gebruikt"

#: aisleriot/aisleriot.schemas.in.h:5 blackjack/data/blackjack.schemas.in.h:11
msgid "Whether or not to show the toolbar"
msgstr "Of de werkbalk moet worden getoond of niet"

# BUG: Twee keer dezelfde zin, een keer met een punt een een keer zonder.
#: aisleriot/aisleriot.schemas.in.h:6 blackjack/data/blackjack.schemas.in.h:12
msgid "Whether or not to show the toolbar."
msgstr "Of de werkbalk moet worden getoond of niet."

#: aisleriot/auld_lang_syne.scm.h:1 aisleriot/bristol.scm.h:1
#: aisleriot/first_law.scm.h:1 aisleriot/fortunes.scm.h:2
#: aisleriot/lady_jane.scm.h:6 aisleriot/scuffle.scm.h:1
#: aisleriot/spider.scm.h:1 aisleriot/thumb_and_pouch.scm.h:1
#: aisleriot/zebra.scm.h:1
msgid "Deal another round"
msgstr "Geef nog een keer"

#: aisleriot/bakers_dozen.scm.h:2 aisleriot/jumbo.scm.h:6
#: aisleriot/king_albert.scm.h:2
msgid "an empty foundation"
msgstr "een lege basis"

#: aisleriot/bakers_game.scm.h:1 aisleriot/eight_off.scm.h:1
#: aisleriot/seahaven.scm.h:1
msgid "Move something on to an empty reserve"
msgstr "Plaats een kaart op een leeg reserve-vak"

#: aisleriot/bakers_game.scm.h:2 aisleriot/chessboard.scm.h:8
#: aisleriot/easthaven.scm.h:4 aisleriot/eight_off.scm.h:2
#: aisleriot/fortress.scm.h:2 aisleriot/gypsy.scm.h:4 aisleriot/kansas.scm.h:9
#: aisleriot/seahaven.scm.h:2 aisleriot/streets_and_alleys.scm.h:2
#: aisleriot/westhaven.scm.h:3 aisleriot/whitehead.scm.h:4
#: aisleriot/yukon.scm.h:1
msgid "an empty Foundation"
msgstr "een lege Basis"

#: aisleriot/bakers_game.scm.h:3 aisleriot/eight_off.scm.h:3
#: aisleriot/seahaven.scm.h:3
msgid "an empty Tableau"
msgstr "een lege Tafelplaats"

#: aisleriot/bristol.scm.h:3 aisleriot/lady_jane.scm.h:10
#: aisleriot/royal_east.scm.h:8 aisleriot/thumb_and_pouch.scm.h:5
msgid "an empty Foundation pile"
msgstr "een lege Basisplaats"

#: aisleriot/camelot.scm.h:1 aisleriot/canfield.scm.h:6
#: aisleriot/glenwood.scm.h:6 aisleriot/klondike.scm.h:1
#: aisleriot/osmosis.scm.h:1 aisleriot/peek.scm.h:1 aisleriot/plait.scm.h:1
#: aisleriot/straight_up.scm.h:1
msgid "Deal a new card from the deck"
msgstr "Geef een nieuwe kaart van de stapel"

#: aisleriot/camelot.scm.h:3
msgid "an empty bottom slot"
msgstr "een leeg ondervak"

#: aisleriot/camelot.scm.h:4
msgid "an empty corner slot"
msgstr "een leeg hoekvak"

#: aisleriot/camelot.scm.h:5
msgid "an empty left slot"
msgstr "een leeg linkervak"

#: aisleriot/camelot.scm.h:6
msgid "an empty right slot"
msgstr "een leeg rechtervak"

#: aisleriot/camelot.scm.h:7 aisleriot/diamond_mine.scm.h:1
#: aisleriot/klondike.scm.h:7 aisleriot/odessa.scm.h:1
#: aisleriot/osmosis.scm.h:4 aisleriot/peek.scm.h:4 aisleriot/pileon.scm.h:1
#: aisleriot/scorpion.scm.h:2 aisleriot/ten_across.scm.h:4
#: aisleriot/union_square.scm.h:3 aisleriot/yukon.scm.h:2
msgid "an empty slot"
msgstr "een leeg vak"

#: aisleriot/camelot.scm.h:8
msgid "an empty top slot"
msgstr "een leeg bovenvak"

#: aisleriot/camelot.scm.h:9 aisleriot/helsinki.scm.h:2
#: aisleriot/neighbor.scm.h:2 aisleriot/thirteen.scm.h:3
#: aisleriot/treize.scm.h:3 aisleriot/yield.scm.h:3
msgid "itself"
msgstr "zichzelf"

#: aisleriot/canfield.scm.h:7 aisleriot/eagle_wing.scm.h:7
#: aisleriot/glenwood.scm.h:8 aisleriot/plait.scm.h:2
#: aisleriot/straight_up.scm.h:2 aisleriot/thumb_and_pouch.scm.h:2
#: aisleriot/zebra.scm.h:2
msgid "Move waste back to stock"
msgstr "Haal een gebruikte kaart terug naar de voorraad"

#: aisleriot/canfield.scm.h:8 aisleriot/doublets.scm.h:1
#: aisleriot/eagle_wing.scm.h:9 aisleriot/glenwood.scm.h:9
#: aisleriot/jumbo.scm.h:3 aisleriot/klondike.scm.h:3
#: aisleriot/osmosis.scm.h:2 aisleriot/peek.scm.h:2 aisleriot/scuffle.scm.h:2
#: aisleriot/straight_up.scm.h:3 aisleriot/thumb_and_pouch.scm.h:3
#: aisleriot/zebra.scm.h:3
msgid "Redeals left:"
msgstr "Ronde(n) over:"

#: aisleriot/canfield.scm.h:9 aisleriot/eagle_wing.scm.h:10
#: aisleriot/kansas.scm.h:7 aisleriot/straight_up.scm.h:4
msgid "Reserve left:"
msgstr "Reserve over:"

#: aisleriot/canfield.scm.h:12 aisleriot/glenwood.scm.h:12
msgid "empty slot on foundation"
msgstr "leeg basisvak"

#: aisleriot/canfield.scm.h:13
msgid "empty space on tableau"
msgstr "lege plaats op tafel"

#: aisleriot/chessboard.scm.h:6
msgid "Move a card to the Foundation"
msgstr "Verplaats een kaart naar de Basis"

#: aisleriot/chessboard.scm.h:7 aisleriot/fortress.scm.h:1
msgid "Move something into the empty Tableau slot"
msgstr "Verplaats iets naar een leeg Tafelvak"

#: aisleriot/clock.scm.h:1
msgid "Consistency is key"
msgstr "Consistentie is de sleutel"

#: aisleriot/clock.scm.h:2
msgid "Fishing wire makes bad dental floss"
msgstr "Visdraad is slecht om mee te flossen"

#: aisleriot/clock.scm.h:3
msgid "Have you read the help file?"
msgstr "Heeft u de hulp gelezen?"

#: aisleriot/clock.scm.h:4
msgid "I could sure use a backrub right about now..."
msgstr "Hmmm... Ik kan nu wel een massage gebruiken..."

#: aisleriot/clock.scm.h:5
msgid "If you're ever lost and alone in the woods, hug a tree"
msgstr "Als u ooit verdwaald bent in een bos, knuffel een boom"

#: aisleriot/clock.scm.h:6
msgid ""
"Just because a crosswalk looks like a hopscotch board doesn't mean it is one"
msgstr "Het moet niet gekker worden!"

#: aisleriot/clock.scm.h:7
msgid "Look both ways before you cross the street"
msgstr "Kijk goed uit bij het oversteken"

#: aisleriot/clock.scm.h:8
msgid "Monitors won't give you Vitamin D -- but sunlight will..."
msgstr "Beeldschermen geven geen vitamine D -- zonlicht wel..."

#: aisleriot/clock.scm.h:9
msgid "Never blow in a dog's ear"
msgstr "Blaas een hond nooit in zijn oor!"

#: aisleriot/clock.scm.h:10
msgid "Odessa is a better game.  Really."
msgstr "Odessa is een veel leuker spel. Echt waar."

#: aisleriot/clock.scm.h:11
msgid "Tourniquets are not recommended unless in the direst emergency"
msgstr "Als iedereen tegelijk springt, vallen de mussen uit de bomen"

#: aisleriot/clock.scm.h:12
msgid "When without a stapler, a staple and a ruler will work"
msgstr ""
"Als er geen nietmachine is, moet een nietje en een meetlat ook werken. Ofzo."

#: aisleriot/dialog.c:44
msgid "Congratulations."
msgstr "Gefeliciteerd."

#: aisleriot/dialog.c:45
msgid "You won!!!"
msgstr "U heeft gewonnen!"

# Einde spel?
#: aisleriot/dialog.c:47
msgid "Game over."
msgstr "Spel voorbij."

#: aisleriot/dialog.c:59
msgid "New Game"
msgstr "Nieuw Spel"

#: aisleriot/dialog.c:134 mahjongg/mahjongg.c:1580
msgid "Select Game"
msgstr "Spel kiezen"

#: aisleriot/dialog.c:143
msgid "Seed"
msgstr "Nummer"

#: aisleriot/dialog.c:161
msgid "Rules"
msgstr "Regels"

#: aisleriot/dialog.c:247
msgid ""
"The game is over.\n"
"No hints are available"
msgstr ""
"Het spel is voorbij.\n"
"Geen hints meer beschikbaar"

#: aisleriot/dialog.c:253
msgid "This game does not have hint support yet."
msgstr "Dit spel heeft nog geen hints"

#: aisleriot/dialog.c:265 aisleriot/dialog.c:273
#, c-format
msgid "Move %s onto %s."
msgstr "Verplaats de %s naar de %s"

#: aisleriot/dialog.c:281
#, c-format
msgid "Move %s %s."
msgstr "Verplaats de %s %s"

#: aisleriot/dialog.c:284
msgid ""
"This game uses a deprecated hint method (case 3).\n"
"Please file a bug at http://bugzilla.gnome.org including this message and\n"
"the name of the game you where playing (look in the title bar if you \n"
"aren't sure)."
msgstr ""
"Dit spel gebruikt een verouderde methode voor hinten (casus 3).\n"
"Maak a.u.b. een bugrapport op http://bugzilla.gnome.org inclusief dit\n"
"bericht en de naam van het spel dat u aan het spelen was\n"
"(kijk naar de venstertitel als u dit niet weet)."

#: aisleriot/dialog.c:289
#, c-format
msgid "You are searching for a %s."
msgstr "U zoekt naar %s"

#: aisleriot/dialog.c:294
msgid "This game is unable to provide a hint."
msgstr "Dit spel kan geen hint geven"

#: aisleriot/dialog.c:347
msgid "AisleRiot Preferences"
msgstr "AisleRiot voorkeuren"

#: aisleriot/dialog.c:352
msgid "Card Style"
msgstr "Kaartstijl"

# stapel
#: aisleriot/diamond_mine.scm.h:2
msgid "the foundation pile"
msgstr "de basisplaats"

#: aisleriot/eagle_wing.scm.h:6 aisleriot/elevator.scm.h:1
#: aisleriot/escalator.scm.h:1 aisleriot/royal_east.scm.h:6
#: aisleriot/thirteen.scm.h:1 aisleriot/treize.scm.h:1
#: aisleriot/union_square.scm.h:1 aisleriot/westhaven.scm.h:1
#: aisleriot/yield.scm.h:1
msgid "Deal a card"
msgstr "Geef een kaart"

#: aisleriot/eagle_wing.scm.h:8
msgid "Move ~a to an empty foundation"
msgstr "Verplaats ~a naar een lege basis"

#: aisleriot/eagle_wing.scm.h:12
msgid "an empty slot on tableau"
msgstr "een leeg vak op de tafel"

#: aisleriot/easthaven.scm.h:2
msgid "Move a King on to the empty Tableau slot"
msgstr "Verplaats een heer naar een leeg Tafelvak"

#: aisleriot/first_law.scm.h:2
msgid "I'm not sure"
msgstr "Ik twijfel"

#: aisleriot/first_law.scm.h:3
msgid "Remove the aces"
msgstr "Verwijder de azen"

#: aisleriot/first_law.scm.h:4
msgid "Remove the eights"
msgstr "Verwijder de achten"

#: aisleriot/first_law.scm.h:5
msgid "Remove the fives"
msgstr "Verwijder de vijfen"

#: aisleriot/first_law.scm.h:6
msgid "Remove the fours"
msgstr "Verwijder de vieren"

#: aisleriot/first_law.scm.h:7
msgid "Remove the jacks"
msgstr "Verwijder de boeren"

#: aisleriot/first_law.scm.h:8
msgid "Remove the kings"
msgstr "Verwijder de heren"

#: aisleriot/first_law.scm.h:9
msgid "Remove the nines"
msgstr "Verwijder de negens"

#: aisleriot/first_law.scm.h:10
msgid "Remove the queens"
msgstr "Verwijder de vrouwen"

#: aisleriot/first_law.scm.h:11
msgid "Remove the sevens"
msgstr "Verwijder de zevens"

#: aisleriot/first_law.scm.h:12
msgid "Remove the sixes"
msgstr "Verwijder de zessen"

#: aisleriot/first_law.scm.h:13
msgid "Remove the tens"
msgstr "Verwijder de tienen"

#: aisleriot/first_law.scm.h:14
msgid "Remove the threes"
msgstr "Verwijder de drieën"

#: aisleriot/first_law.scm.h:15
msgid "Remove the twos"
msgstr "Verwijder de tweeën"

#: aisleriot/first_law.scm.h:16
msgid "Return cards to Stock"
msgstr "Haal de kaarten naar de voorraad"

#: aisleriot/fortunes.scm.h:1
msgid "Consider moving something into an empty slot"
msgstr "Probeer iets in een leeg vak te leggen"

#: aisleriot/fortunes.scm.h:3
msgid "Move ~a off the board"
msgstr "~a van het bord halen"

#: aisleriot/freecell.desktop.in.h:1
msgid "FreeCell Solitaire"
msgstr "FreeCell Solitaire"

#: aisleriot/freecell.desktop.in.h:2
msgid "Play the popular FreeCell card game"
msgstr "Het populaire FreeCell kaartspel"

#: aisleriot/glenwood.scm.h:7
msgid "Move a card from the reserve on to the empty tableau slot"
msgstr "Verplaats een kaart van de reserve naar het lege tafelvak"

#: aisleriot/glenwood.scm.h:10
msgid "Select a card from the reserve for first foundation pile"
msgstr "Kies een kaart van de reserve voor de eerste basis-stapel"

#: aisleriot/glenwood.scm.h:13
msgid "on to the empty tableau slot"
msgstr "naar het lege Tafelvak"

#: aisleriot/golf.scm.h:1 aisleriot/hopscotch.scm.h:1 aisleriot/jumbo.scm.h:1
#: aisleriot/kansas.scm.h:6 aisleriot/sir_tommy.scm.h:1
#: aisleriot/whitehead.scm.h:1
msgid "Deal another card"
msgstr "Geef nog een kaart"

#: aisleriot/golf.scm.h:3
msgid "bdc\n"
msgstr "bdc\n"

#: aisleriot/gypsy.scm.h:1
msgid "Deal another hand"
msgstr "Geef nog een keer"

#: aisleriot/gypsy.scm.h:2
msgid "Move a card or build of cards on to the empty slot"
msgstr "Verplaats een kaart of stapel naar het lege vak"

#: aisleriot/hopscotch.scm.h:2
msgid "Move card from Waste"
msgstr "Haal een kaart van de gebruikte stapel"

#: aisleriot/jumbo.scm.h:2
msgid "Move waste to stock"
msgstr "Verplaats gebruikte kaarten naar de voorraad"

#: aisleriot/jumbo.scm.h:7 aisleriot/king_albert.scm.h:3
msgid "an empty tableau slot"
msgstr "een leeg tafelvak"

#: aisleriot/kansas.scm.h:10 aisleriot/lady_jane.scm.h:11
#: aisleriot/straight_up.scm.h:6
msgid "an empty Tableau slot"
msgstr "een leeg Tafelvak"

#: aisleriot/klondike.scm.h:2
msgid "No hint available right now"
msgstr "Momenteel geen hint beschikbaar"

#: aisleriot/klondike.scm.h:5
msgid "Three card deals"
msgstr "Deel drie kaarten"

#: aisleriot/klondike.scm.h:6
msgid "Try moving cards down from the foundation"
msgstr "Probeer de kaarten weg te leggen"

#: aisleriot/lady_jane.scm.h:1 aisleriot/royal_east.scm.h:1
msgid "Base Card:"
msgstr "Basiskaart:"

#: aisleriot/maze.scm.h:1
msgid ""
"Aim to place the suits in the order which fits the current layout most "
"naturally."
msgstr ""
"Probeer de series te plaatsen in de volgorde die het beste bij de huidige "
"layout past"

#: aisleriot/menu.c:72 blackjack/src/menu.cpp:73 gnome-stones/main.c:1074
#: gnomine/gnomine.c:334 mahjongg/mahjongg.c:1325
msgid "Main game:"
msgstr "Hoofdspel:"

#: aisleriot/menu.c:77
msgid "Card games:"
msgstr "Kaartspellen:"

#. Translator credits
#: aisleriot/menu.c:92 gataxx/gataxx.c:398 glines/glines.c:809
#: gnect/src/dialog.c:63 gnibbles/main.c:167 gnobots2/menu.c:193
#: gnome-stones/main.c:1085 gnometris/tetris.cpp:1096 gnomine/gnomine.c:347
#: gnotravex/gnotravex.c:1460 gnotski/gnotski.c:1137 gtali/gyahtzee.c:372
#: iagno/gnothello.c:369 mahjongg/mahjongg.c:1341 same-gnome/same-gnome.c:713
msgid "translator_credits"
msgstr ""
"Hein-Jan Leliveld <h.j.leliveld@student.tn.tudelft.nl>\n"
"Almer S. Tigelaar <almer1@dds.nl>\n"
"Taco Witte <T.C.Witte@phys.uu.nl>\n"
"Erik Kruijswijk <e.kruijswijk@ictro.drp.minjus.nl>\n"
"Tino Meinen <a.t.meinen@chello.nl>"

#: aisleriot/menu.c:113 aisleriot/splash.c:91
msgid "AisleRiot"
msgstr "AisleRiot"

# wat moet een gebruiker nou met de term rule-based solitaire card engine?
#: aisleriot/menu.c:116
msgid ""
"AisleRiot provides a rule-based solitaire card engine that allows many "
"different games to be played."
msgstr "Met AisleRiot kunt u veel verschillende soorten solitaire spelen."

#: aisleriot/menu.c:181
msgid "Game _options..."
msgstr "Spel_opties..."

#: aisleriot/menu.c:182
msgid "Modify the options for this game"
msgstr "Verander de opties voor dit spel"

#: aisleriot/menu.c:188 blackjack/src/menu.cpp:148 gnect/src/gui.c:76
#: mahjongg/mahjongg.c:375
msgid "_Toolbar"
msgstr "_Werkbalk"

#: aisleriot/menu.c:188 blackjack/src/menu.cpp:149 gnect/src/gui.c:76
#: mahjongg/mahjongg.c:376
msgid "Show or hide the toolbar"
msgstr "De werkbalk tonen of verbergen"

#: aisleriot/menu.c:210
msgid "_Select..."
msgstr "_Selecteren..."

#: aisleriot/menu.c:210 aisleriot/menu.c:255
msgid "Select a different game"
msgstr "Een ander spel selecteren"

#: aisleriot/menu.c:249 blackjack/src/menu.cpp:196 gnect/src/gui.c:99
#: mahjongg/mahjongg.c:405
msgid "New"
msgstr "Nieuw"

#: aisleriot/menu.c:249 gnect/src/gui.c:99
msgid "Start a new game"
msgstr "Een nieuw spel beginnen"

#: aisleriot/menu.c:252 blackjack/src/menu.cpp:199 mahjongg/mahjongg.c:409
msgid "Restart"
msgstr "Herstarten"

#: aisleriot/menu.c:252
msgid "Restart the game"
msgstr "Het spel opnieuw spelen"

#: aisleriot/menu.c:255
msgid "Select"
msgstr "Selecteren"

#: aisleriot/menu.c:260 gnect/src/gui.c:100 mahjongg/mahjongg.c:421
msgid "Undo"
msgstr "Ongedaan maken"

#: aisleriot/menu.c:260 gnect/src/gui.c:100
msgid "Undo the last move"
msgstr "De laatste zet ongedaan maken"

#: aisleriot/menu.c:263 mahjongg/mahjongg.c:425
msgid "Redo"
msgstr "Opnieuw"

# hoe je het ook vertaald, het blijft altijd een beetje dubbelzinnig.
# maar zo, op z'n simpelst is het voor iedereen toch wel duidelijk
#: aisleriot/menu.c:263
msgid "Redo the undone move"
msgstr "De laatste zet herhalen"

#: aisleriot/menu.c:266 blackjack/src/menu.cpp:203 gnect/src/gui.c:101
#: mahjongg/mahjongg.c:427
msgid "Hint"
msgstr "Hint"

#: aisleriot/menu.c:266 gnect/src/gui.c:101
msgid "Get a hint for your next move"
msgstr "Vraag een hint voor uw volgende zet"

#: aisleriot/pileon.scm.h:2
msgid "something"
msgstr "iets"

# ~a word gevuld met een kaartnaam
#: aisleriot/plait.scm.h:3
msgid "Move ~a to an empty field"
msgstr "~a verplaatsen naar een lege plaats"

#: aisleriot/plait.scm.h:4
msgid "Try a new game"
msgstr "Een nieuw spel beginnen"

#: aisleriot/poker.scm.h:1
msgid "Place cards on to the Tableau to form poker hands"
msgstr "Plaats kaarten op het Tafelvak om een poker te vormen"

#: aisleriot/royal_east.scm.h:9 aisleriot/thumb_and_pouch.scm.h:6
#: aisleriot/westhaven.scm.h:4
msgid "an empty Tableau pile"
msgstr "een lege Tafelplaats"

#: aisleriot/scorpion.scm.h:1
msgid "Deal the cards"
msgstr "Geef de kaarten"

#: aisleriot/scuffle.scm.h:3
msgid "Reshuffle cards"
msgstr "Kaarten schudden"

#: aisleriot/sir_tommy.scm.h:2
msgid "Move waste on to a reserve slot"
msgstr "Verplaats gebruikte kaarten naar een reserve-vak"

#: aisleriot/sir_tommy.scm.h:4
msgid "empty foundation"
msgstr "lege Basis"

#: aisleriot/sol.c:131
#, c-format
msgid "AisleRiot: %s (%d)"
msgstr "AisleRiot: %s (%d)"

#: aisleriot/sol.c:158
#, c-format
msgid ""
"Aisleriot can't load the file: \n"
"%s\n"
"\n"
"Please check your Aisleriot installation"
msgstr ""
"Aisleriot kan het volgende bestand niet laden: \n"
"%s\n"
"\n"
"Controleer uw Aisleriot installatie"

#: aisleriot/sol.c:211 aisleriot/sol.c:230
msgid "Help"
msgstr "Hulp"

#: aisleriot/sol.c:230 aisleriot/sol.c:378
msgid "Aisleriot"
msgstr "AisleRiot"

#: aisleriot/sol.c:417
msgid "Loading images..."
msgstr "Figuren aan het laden..."

#: aisleriot/sol.c:423
msgid "Dealing game..."
msgstr "Spel geven..."

#: aisleriot/sol.c:429 gnobots2/statusbar.c:65 gnome-stones/status.c:71
#: gnometris/scoreframe.cpp:58 gnomine/gnomine.c:340
#: same-gnome/same-gnome.c:963
msgid "Score:"
msgstr "Score:"

#: aisleriot/sol.c:433 gnomine/gnomine.c:901 gnotravex/gnotravex.c:993
#: mahjongg/mahjongg.c:2045
msgid "Time:"
msgstr "Tijd:"

#: aisleriot/sol.c:500 blackjack/src/blackjack.cpp:588
msgid "Variation on game rules"
msgstr "Variatie op spelregels"

#: aisleriot/sol.c:501 blackjack/src/blackjack.cpp:589 gnobots2/gnobots.c:60
#: gnobots2/gnobots.c:62 same-gnome/same-gnome.c:893
msgid "NAME"
msgstr "NAAM"

#: aisleriot/sol.c:521
msgid "Initializing scheme..."
msgstr "Schema initialiseren..."

#: aisleriot/sol.desktop.in.h:1
msgid "AisleRiot Solitaire"
msgstr "AisleRiot Solitaire"

#: aisleriot/sol.desktop.in.h:2
msgid "Play many different solitaire games"
msgstr "Heel veel verschillende vormen van solitaire"

#: aisleriot/sol.scm.h:1
msgid "Unknown color"
msgstr "Onbekende kleur"

#: aisleriot/sol.scm.h:2
msgid "Unknown suit"
msgstr "Onbekende kleur"

#: aisleriot/sol.scm.h:3
msgid "Unknown value"
msgstr "Onbekende waarde"

#: aisleriot/sol.scm.h:4
msgid "ace"
msgstr "aas"

#: aisleriot/sol.scm.h:5
msgid "black joker"
msgstr "zwarte joker"

#: aisleriot/sol.scm.h:6
msgid "clubs"
msgstr "klaveren"

#: aisleriot/sol.scm.h:7
msgid "diamonds"
msgstr "ruiten"

#: aisleriot/sol.scm.h:8
msgid "eight"
msgstr "acht"

#: aisleriot/sol.scm.h:9
msgid "five"
msgstr "vijf"

#: aisleriot/sol.scm.h:10
msgid "four"
msgstr "vier"

#: aisleriot/sol.scm.h:11
msgid "hearts"
msgstr "harten"

#: aisleriot/sol.scm.h:12
msgid "jack"
msgstr "boer"

#: aisleriot/sol.scm.h:13
msgid "king"
msgstr "heer"

#: aisleriot/sol.scm.h:14
msgid "nine"
msgstr "negen"

#: aisleriot/sol.scm.h:15
msgid "queen"
msgstr "vrouw"

#: aisleriot/sol.scm.h:16
msgid "red joker"
msgstr "rode joker"

#: aisleriot/sol.scm.h:17
msgid "seven"
msgstr "zeven"

#: aisleriot/sol.scm.h:18
msgid "six"
msgstr "zes"

#: aisleriot/sol.scm.h:19
msgid "spades"
msgstr "schoppen"

#: aisleriot/sol.scm.h:20
msgid "ten"
msgstr "tien"

#: aisleriot/sol.scm.h:21
msgid "the ace of clubs"
msgstr "klaver aas"

#: aisleriot/sol.scm.h:22
msgid "the ace of diamonds"
msgstr "ruiten aas"

#: aisleriot/sol.scm.h:23
msgid "the ace of hearts"
msgstr "harten aas"

#: aisleriot/sol.scm.h:24
msgid "the ace of spades"
msgstr "schoppen aas"

#: aisleriot/sol.scm.h:25
msgid "the eight of clubs"
msgstr "klaver acht"

#: aisleriot/sol.scm.h:26
msgid "the eight of diamonds"
msgstr "ruiten acht"

#: aisleriot/sol.scm.h:27
msgid "the eight of hearts"
msgstr "harten acht"

#: aisleriot/sol.scm.h:28
msgid "the eight of spades"
msgstr "schoppen acht"

#: aisleriot/sol.scm.h:29
msgid "the five of clubs"
msgstr "klaver vijf"

#: aisleriot/sol.scm.h:30
msgid "the five of diamonds"
msgstr "ruiten vijf"

#: aisleriot/sol.scm.h:31
msgid "the five of hearts"
msgstr "harten vijf"

#: aisleriot/sol.scm.h:32
msgid "the five of spades"
msgstr "schoppen vijf"

#: aisleriot/sol.scm.h:33
msgid "the four of clubs"
msgstr "schoppen vier"

#: aisleriot/sol.scm.h:34
msgid "the four of diamonds"
msgstr "ruiten vier"

#: aisleriot/sol.scm.h:35
msgid "the four of hearts"
msgstr "harten vier"

#: aisleriot/sol.scm.h:36
msgid "the four of spades"
msgstr "schoppen vier"

#: aisleriot/sol.scm.h:37
msgid "the jack of clubs"
msgstr "klaver boer"

#: aisleriot/sol.scm.h:38
msgid "the jack of diamonds"
msgstr "ruiten boer"

#: aisleriot/sol.scm.h:39
msgid "the jack of hearts"
msgstr "harten boer"

#: aisleriot/sol.scm.h:40
msgid "the jack of spades"
msgstr "schoppen boer"

#: aisleriot/sol.scm.h:41
msgid "the king of clubs"
msgstr "klaver heer"

#: aisleriot/sol.scm.h:42
msgid "the king of diamonds"
msgstr "ruiten heer"

#: aisleriot/sol.scm.h:43
msgid "the king of hearts"
msgstr "harten heer"

#: aisleriot/sol.scm.h:44
msgid "the king of spades"
msgstr "schoppen heer"

#: aisleriot/sol.scm.h:45
msgid "the nine of clubs"
msgstr "klaver negen"

#: aisleriot/sol.scm.h:46
msgid "the nine of diamonds"
msgstr "ruiten negen"

#: aisleriot/sol.scm.h:47
msgid "the nine of hearts"
msgstr "harten negen"

#: aisleriot/sol.scm.h:48
msgid "the nine of spades"
msgstr "schoppen negen"

#: aisleriot/sol.scm.h:49
msgid "the queen of clubs"
msgstr "klaver vrouw"

#: aisleriot/sol.scm.h:50
msgid "the queen of diamonds"
msgstr "ruiten vrouw"

#: aisleriot/sol.scm.h:51
msgid "the queen of hearts"
msgstr "harten vrouw"

#: aisleriot/sol.scm.h:52
msgid "the queen of spades"
msgstr "schoppen vrouw"

#: aisleriot/sol.scm.h:53
msgid "the seven of clubs"
msgstr "klaver zeven"

#: aisleriot/sol.scm.h:54
msgid "the seven of diamonds"
msgstr "ruiten zeven"

#: aisleriot/sol.scm.h:55
msgid "the seven of hearts"
msgstr "harten zeven"

#: aisleriot/sol.scm.h:56
msgid "the seven of spades"
msgstr "schoppen zeven"

#: aisleriot/sol.scm.h:57
msgid "the six of clubs"
msgstr "klaver zes"

#: aisleriot/sol.scm.h:58
msgid "the six of diamonds"
msgstr "ruiten zes"

#: aisleriot/sol.scm.h:59
msgid "the six of hearts"
msgstr "harten zes"

#: aisleriot/sol.scm.h:60
msgid "the six of spades"
msgstr "schoppen zes"

#: aisleriot/sol.scm.h:61
msgid "the ten of clubs"
msgstr "klaver tien"

#: aisleriot/sol.scm.h:62
msgid "the ten of diamonds"
msgstr "ruiten tien"

#: aisleriot/sol.scm.h:63
msgid "the ten of hearts"
msgstr "harten tien"

#: aisleriot/sol.scm.h:64
msgid "the ten of spades"
msgstr "schoppen tien"

#: aisleriot/sol.scm.h:65
msgid "the three of clubs"
msgstr "klaver drie"

#: aisleriot/sol.scm.h:66
msgid "the three of diamonds"
msgstr "ruiten drie"

#: aisleriot/sol.scm.h:67
msgid "the three of hearts"
msgstr "harten drie"

#: aisleriot/sol.scm.h:68
msgid "the three of spades"
msgstr "schoppen drie"

#: aisleriot/sol.scm.h:69
msgid "the two of clubs"
msgstr "klaver twee"

#: aisleriot/sol.scm.h:70
msgid "the two of diamonds"
msgstr "ruiten twee"

#: aisleriot/sol.scm.h:71
msgid "the two of hearts"
msgstr "harten twee"

#: aisleriot/sol.scm.h:72
msgid "the two of spades"
msgstr "schoppen twee"

#: aisleriot/sol.scm.h:73
msgid "the unknown card"
msgstr "de onbekende kaart"

#: aisleriot/sol.scm.h:74
msgid "three"
msgstr "drie"

#: aisleriot/sol.scm.h:75
msgid "two"
msgstr "twee"

#: aisleriot/spider.scm.h:2
msgid "Place something on empty slot"
msgstr "Plaats een kaart in een leeg vak"

#: aisleriot/spider.scm.h:3
msgid "Please fill in empty pile first."
msgstr "Vul eerst een lege plaats."

#: aisleriot/spider.scm.h:5
msgid "Try moving card piles around"
msgstr "Probeer kaarten te verplaatsen"

#: aisleriot/spiderette.scm.h:2 aisleriot/will_o_the_wisp.scm.h:2
msgid "Place something on to the empty Tableau slot"
msgstr "Plaats iets in het lege Tafelvak"

#: aisleriot/ten_across.scm.h:1
msgid "Allow temporary spots use"
msgstr "Tijdelijke plaatsgebruik toestaan"

#: aisleriot/ten_across.scm.h:2
msgid "Move a card to an empty temporary slot"
msgstr "Verplaats een kaart naar een leeg tijdelijk vak"

#: aisleriot/ten_across.scm.h:3
msgid "No hint available"
msgstr "Geen hint beschikbaar"

#: aisleriot/ten_across.scm.h:5
msgid "and all cards below it"
msgstr "en alle kaarten daaronder"

#: aisleriot/ten_across.scm.h:6
msgid "empty slot(s)"
msgstr "een leeg vak(ken)"

#: aisleriot/thieves.scm.h:1
msgid "Deal a card from the deck"
msgstr "Geef een kaart van de stapel"

#.
#. * Translatable strings file generated by get_titles.pl.
#. * Add this file to your project's POTFILES.in.
#. * DO NOT compile it as part of your application.
#.
#: aisleriot/translatable_game_names.h:7
msgid "Agnes"
msgstr "Agnes"

#: aisleriot/translatable_game_names.h:8
msgid "Auld lang syne"
msgstr "Auld lang syne"

#: aisleriot/translatable_game_names.h:9
msgid "Bakers dozen"
msgstr "Bakers dozen"

#: aisleriot/translatable_game_names.h:10
msgid "Bakers game"
msgstr "Bakers game"

#: aisleriot/translatable_game_names.h:11
msgid "Beleaguered castle"
msgstr "Belegerd kasteel"

#: aisleriot/translatable_game_names.h:12
msgid "Block ten"
msgstr "Blok tien"

#: aisleriot/translatable_game_names.h:13
msgid "Bristol"
msgstr "Bristol"

#: aisleriot/translatable_game_names.h:14
msgid "Camelot"
msgstr "Camelot"

#: aisleriot/translatable_game_names.h:15
msgid "Canfield"
msgstr "Canfield"

#: aisleriot/translatable_game_names.h:16
msgid "Chessboard"
msgstr "Schaakbord"

#: aisleriot/translatable_game_names.h:17
msgid "Clock"
msgstr "Klok"

#: aisleriot/translatable_game_names.h:18
msgid "Cover"
msgstr "Verschuil"

#: aisleriot/translatable_game_names.h:19
msgid "Diamond mine"
msgstr "Diamantmijn"

#: aisleriot/translatable_game_names.h:20
msgid "Doublets"
msgstr "Dubbelen"

#: aisleriot/translatable_game_names.h:21
msgid "Eagle wing"
msgstr "Adelaars vleugel"

#: aisleriot/translatable_game_names.h:22
msgid "Easthaven"
msgstr "Oosthaven"

#: aisleriot/translatable_game_names.h:23
msgid "Eight off"
msgstr "Acht van"

#: aisleriot/translatable_game_names.h:24
msgid "Elevator"
msgstr "Lift"

#: aisleriot/translatable_game_names.h:25
msgid "Escalator"
msgstr "Trappenhuis"

#: aisleriot/translatable_game_names.h:26
msgid "First law"
msgstr "Eerste wet"

#: aisleriot/translatable_game_names.h:27
msgid "Fortress"
msgstr "Vesting"

#: aisleriot/translatable_game_names.h:28
msgid "Fortunes"
msgstr "Fortuinen"

#: aisleriot/translatable_game_names.h:29
msgid "Fourteen"
msgstr "Veertien"

#: aisleriot/translatable_game_names.h:30
msgid "Freecell"
msgstr "Freecell"

#: aisleriot/translatable_game_names.h:31
msgid "Gay gordons"
msgstr "Gay gordons"

#: aisleriot/translatable_game_names.h:32
msgid "Glenwood"
msgstr "Glenwood"

#: aisleriot/translatable_game_names.h:33
msgid "Golf"
msgstr "Golf"

#: aisleriot/translatable_game_names.h:34
msgid "Gypsy"
msgstr "Zigeuner"

#: aisleriot/translatable_game_names.h:35
msgid "Helsinki"
msgstr "Helsinki"

#: aisleriot/translatable_game_names.h:36
msgid "Hopscotch"
msgstr "Hopscotch"

#: aisleriot/translatable_game_names.h:37
msgid "Isabel"
msgstr "Isabel"

#: aisleriot/translatable_game_names.h:38
msgid "Jamestown"
msgstr "Jamestown"

#: aisleriot/translatable_game_names.h:39
msgid "Jumbo"
msgstr "Jumbo"

#: aisleriot/translatable_game_names.h:40
msgid "Kansas"
msgstr "Kansas"

#: aisleriot/translatable_game_names.h:41
msgid "King albert"
msgstr "Konig Albert"

#: aisleriot/translatable_game_names.h:42
msgid "Klondike"
msgstr "Klondike"

#: aisleriot/translatable_game_names.h:43
msgid "Labyrinth"
msgstr "Labyrint"

#: aisleriot/translatable_game_names.h:44
msgid "Lady jane"
msgstr "Vrouwe Jane"

#: aisleriot/translatable_game_names.h:45
msgid "Maze"
msgstr "Doolhof"

#: aisleriot/translatable_game_names.h:46
msgid "Monte carlo"
msgstr "Monte Carlo"

#: aisleriot/translatable_game_names.h:47
msgid "Neighbor"
msgstr "Buren"

#: aisleriot/translatable_game_names.h:48
msgid "Odessa"
msgstr "Odessa"

#: aisleriot/translatable_game_names.h:49
msgid "Osmosis"
msgstr "Osmosis"

#: aisleriot/translatable_game_names.h:50
msgid "Peek"
msgstr "Peek"

#: aisleriot/translatable_game_names.h:51
msgid "Pileon"
msgstr "Pileon"

#: aisleriot/translatable_game_names.h:52
msgid "Plait"
msgstr "Plat"

#: aisleriot/translatable_game_names.h:53
msgid "Poker"
msgstr "Poker"

#: aisleriot/translatable_game_names.h:54
msgid "Quatorze"
msgstr "Quatorze"

#: aisleriot/translatable_game_names.h:55
msgid "Royal east"
msgstr "Royal east"

#: aisleriot/translatable_game_names.h:56
msgid "Scorpion"
msgstr "Scorpioen"

#: aisleriot/translatable_game_names.h:57
msgid "Scuffle"
msgstr "Schudden"

#: aisleriot/translatable_game_names.h:58
msgid "Seahaven"
msgstr "Zeehaven"

#: aisleriot/translatable_game_names.h:59
msgid "Sir tommy"
msgstr "Her Tommy"

#: aisleriot/translatable_game_names.h:60
msgid "Sol"
msgstr "Zonnegod"

#: aisleriot/translatable_game_names.h:61
msgid "Spiderette"
msgstr "Spinnetje"

#: aisleriot/translatable_game_names.h:62
msgid "Spider"
msgstr "Spin"

#: aisleriot/translatable_game_names.h:63
msgid "Straight up"
msgstr "Recht toe recht aan"

#: aisleriot/translatable_game_names.h:64
msgid "Streets and alleys"
msgstr "Straten en steegjes"

#: aisleriot/translatable_game_names.h:65
msgid "Template"
msgstr "Sjabloon"

#: aisleriot/translatable_game_names.h:66
msgid "Ten across"
msgstr "Tien over"

#: aisleriot/translatable_game_names.h:67
msgid "Thieves"
msgstr "Dieven"

#: aisleriot/translatable_game_names.h:68
msgid "Thirteen"
msgstr "Dertien"

#: aisleriot/translatable_game_names.h:69
msgid "Thumb and pouch"
msgstr "Duim in het zakje"

#: aisleriot/translatable_game_names.h:70
msgid "Treize"
msgstr "Treize"

#: aisleriot/translatable_game_names.h:71
msgid "Union square"
msgstr "Union Square"

#: aisleriot/translatable_game_names.h:72
msgid "Valentine"
msgstr "Valentijn"

#: aisleriot/translatable_game_names.h:73
msgid "Westhaven"
msgstr "Westhaven"

#: aisleriot/translatable_game_names.h:74
msgid "Whitehead"
msgstr "Withoofd"

#: aisleriot/translatable_game_names.h:75
msgid "Will o the wisp"
msgstr "Dwaallicht"

#: aisleriot/translatable_game_names.h:76
msgid "Yield"
msgstr "Yield"

#: aisleriot/translatable_game_names.h:77
msgid "Yukon"
msgstr "Yukon"

#: aisleriot/translatable_game_names.h:78
msgid "Zebra"
msgstr "Zebra"

#: aisleriot/union_square.scm.h:4
msgid "appropriate Foundation pile"
msgstr "de goede Basis plaats"

#: aisleriot/whitehead.scm.h:2
msgid "Move a build of cards on to the empty Tableau slot"
msgstr "Verplaats een stapel kaarten naar het lege Tafelvak"

#: aisleriot/zebra.scm.h:5
msgid "the appropriate Foundation pile"
msgstr "de passende Basisstapel"

#: blackjack/data/blackjack.desktop.in.h:1 blackjack/src/blackjack.cpp:235
#: blackjack/src/menu.cpp:103 blackjack/src/player.cpp:456
#: blackjack/src/splash.cpp:96
msgid "Blackjack"
msgstr "Blackjack"

#: blackjack/data/blackjack.desktop.in.h:2
msgid "Play the casino card game Blackjack"
msgstr "Het casino-kaartspel Blackjack"

#: blackjack/data/blackjack.schemas.in.h:2
msgid "Display probabilities"
msgstr "Kansen tonen"

#: blackjack/data/blackjack.schemas.in.h:3
msgid ""
"Display the probabilities of each dealer hand outcome and the expected value "
"of your hand."
msgstr ""
"Toon de kansen van elke eindresultaat en de verwachte waarde van uw kaarten."

#: blackjack/data/blackjack.schemas.in.h:4
msgid "The amount of money in your bank"
msgstr "De hoeveelheid geld in uw bank"

# BUG, twee keer dezelfde zin, een keer met, een keer zonder punt.
#: blackjack/data/blackjack.schemas.in.h:5
msgid "The amount of money in your bank."
msgstr "De hoeveelhied geld in uw bank."

#: blackjack/data/blackjack.schemas.in.h:6
msgid ""
"The name of the rules file containing the variation of the rules to play."
msgstr ""
"De naam van het spelregel-bestand waarin de variatie op de spelregels staan "
"beschreven."

#: blackjack/data/blackjack.schemas.in.h:7
msgid "The variation of the rules file to use"
msgstr "Naam van het 'variatie-op-de-spelregels'-bestand"

#: blackjack/data/blackjack.schemas.in.h:8
msgid "Use a quick deal"
msgstr "Een snelle deal gebruiken"

#: blackjack/data/blackjack.schemas.in.h:9
msgid "Use a quick deal with no delay between each card."
msgstr "Gebruik een snelle deal zonder pauze tussen elke kaart."

#: blackjack/src/blackjack.cpp:98
#, c-format
msgid "Blackjack: %s (%d)"
msgstr "Blackjack: %s (%d)"

# hand - kaart?
# gok ipv bod? weddenschap?
#: blackjack/src/blackjack.cpp:313
msgid "Place your wager or deal a hand"
msgstr "Maak uw bod of geef kaarten"

#: blackjack/src/blackjack.cpp:316
msgid "Cards left:"
msgstr "Kaarten over:"

# Weddenschap, Gok
#: blackjack/src/blackjack.cpp:324
msgid "Wager:"
msgstr "Bod:"

#: blackjack/src/blackjack.cpp:336
msgid "Balance:"
msgstr "Balans:"

#: blackjack/src/dialog.cpp:50
msgid "Would you like insurance?"
msgstr "Wilt u verzekering?"

# Deal a hand: kaarten delen of geven?
#: blackjack/src/dialog.cpp:93
msgid "Set your wager and click in the white outline to deal a new hand."
msgstr "Maar uw bod en klik op de witte rand om opnieuw te delen."

#: blackjack/src/dialog.cpp:96
msgid "Set your wager or click on the cards to deal a new hand."
msgstr "Maak uw bod of klik op de kaarten om opnieuw te delen"

#: blackjack/src/dialog.cpp:220
msgid "Blackjack Preferences"
msgstr "Blackjack voorkeuren"

#: blackjack/src/dialog.cpp:235 gnibbles/preferences.c:358
#: gnobots2/properties.c:892 gnome-stones/preferences.c:738
msgid "_Game"
msgstr "_Spel"

#: blackjack/src/dialog.cpp:242
msgid "Display hand probabilities"
msgstr "Hand-kansen tonen"

#: blackjack/src/dialog.cpp:253
msgid "Quick deals (no delay between each card)"
msgstr "Snel delen (geen pauze tussen elke afzonderlijke kaart)"

#: blackjack/src/dialog.cpp:265
msgid "_Rules"
msgstr "_Regels"

#: blackjack/src/dialog.cpp:289
msgid "Name"
msgstr "Naam"

#: blackjack/src/dialog.cpp:294
msgid "Decks"
msgstr "Dekken"

# vertalen of niet?
#: blackjack/src/dialog.cpp:299
msgid "Hit Soft 17"
msgstr "Hit Soft 17"

#: blackjack/src/dialog.cpp:304
msgid "Double Any Total"
msgstr "Elk totaal dubbelen"

#: blackjack/src/dialog.cpp:309
msgid "Double 9"
msgstr "Dubbel 9"

# Moet dit vertaald worden?
#: blackjack/src/dialog.cpp:314
msgid "Double Soft"
msgstr "Dubbel zacht"

#: blackjack/src/dialog.cpp:319
msgid "Double After Hit"
msgstr "Dubbelen na slaan"

#: blackjack/src/dialog.cpp:324
msgid "Double After Split"
msgstr "Dubbelen na splitsen"

# is dit goed?
#: blackjack/src/dialog.cpp:329
msgid "Resplit"
msgstr "Hersplitsen"

# Is dit goed?
#: blackjack/src/dialog.cpp:334
msgid "Resplit Aces"
msgstr "Azen hersplitsen"

#: blackjack/src/dialog.cpp:339 blackjack/src/player.cpp:319
msgid "Surrender"
msgstr "Overgeven"

#: blackjack/src/dialog.cpp:344
msgid "Dealer Speed"
msgstr "Snelheid van delen"

#: blackjack/src/dialog.cpp:408
msgid "Card _Deck"
msgstr "Kaart-_dek"

#: blackjack/src/events.cpp:493
msgid "Click to deal another card; drag card to split pair"
msgstr "Klikken om nog een kaart te delen, kaart slepen om paar te splitsen"

#: blackjack/src/events.cpp:495
msgid "Click to deal another card"
msgstr "Klikken om nog een kaart te delen"

#: blackjack/src/events.cpp:497
msgid "Click to finish adding cards to your hand"
msgstr "Klikken om geen kaarten meer aan uw hand toe te voegen."

#: blackjack/src/events.cpp:500
msgid "Click to deal a new hand"
msgstr "Klikken om opnieuw te delen"

#: blackjack/src/events.cpp:516
msgid "Click to double your wager"
msgstr "Klikken om uw bod te verdubbelen"

#: blackjack/src/events.cpp:522
#, c-format
msgid "Double click to increase your wager by %.2f"
msgstr "Dubbelklikken om uw bod met %.2f te vermeerderen"

#: blackjack/src/events.cpp:536
#, c-format
msgid "Double click to decrease your wager by %.2f"
msgstr "Dubbelklikken om uw bod met %.2f te verminderen"

# ook mooi: het betreffende bestand
#: blackjack/src/game.cpp:363
msgid "Blackjack can't load the requested file"
msgstr "Blackjack kan het gevraagde bestand niet laden"

#: blackjack/src/game.cpp:365
msgid "Please check your Blackjack installation"
msgstr "Controleer uw installatie van Blackjack"

#: blackjack/src/hand.cpp:84
msgid "The best option is to stand"
msgstr "De beste optie is een \"stand\""

#: blackjack/src/hand.cpp:86
msgid "The best option is to hit"
msgstr "De beste optie is een \"hit\""

#: blackjack/src/hand.cpp:88
msgid "The best option is to double down"
msgstr "De beste optie is een \"double down\""

#: blackjack/src/hand.cpp:90
msgid "The best option is to split"
msgstr "De beste optie is een \"split\""

#: blackjack/src/hand.cpp:92
msgid "The best option is to surrender"
msgstr "De beste optie is op te geven"

#: blackjack/src/menu.cpp:108
msgid "Blackjack provides a casino-style blackjack card game."
msgstr "Blackjack is het blackjack kaartspel in casino-stijl."

#: blackjack/src/menu.cpp:196
msgid "Deal a new game"
msgstr "Een nieuw spel geven"

#: blackjack/src/menu.cpp:199
msgid "Start this game over"
msgstr "Dit spel opnieuw doen"

#: blackjack/src/menu.cpp:203
msgid "Suggest a move"
msgstr "Stel een zet voor"

# bepalen hier mooier dan berekenen
#: blackjack/src/player.cpp:64
msgid "Computing basic strategy..."
msgstr "Basisstrategie wordt nu bepaald..."

# De bank is leeg?
#: blackjack/src/player.cpp:187 blackjack/src/player.cpp:448
msgid "Bust"
msgstr "Kapot"

#: blackjack/src/player.cpp:191
msgid "Blackjack!"
msgstr "Blackjack!"

#: blackjack/src/player.cpp:196
msgid "Soft"
msgstr "Zacht"

#: blackjack/src/player.cpp:204
msgid "Win"
msgstr "Winnen"

#: blackjack/src/player.cpp:205
msgid "Push"
msgstr "Push"

#: blackjack/src/player.cpp:206
msgid "Lose"
msgstr "Verliezen"

#: blackjack/src/player.cpp:270
msgid "Stand"
msgstr "Stand"

#: blackjack/src/player.cpp:279
msgid "Hit"
msgstr "Hit"

#: blackjack/src/player.cpp:291
msgid "Double"
msgstr "Double"

#: blackjack/src/player.cpp:306
msgid "Split"
msgstr "Split"

#: gataxx/ataxx.c:150 gataxx/gataxx.c:306 gataxx/gataxx.c:734
#: iagno/gnothello.c:288 iagno/gnothello.c:699 iagno/othello.c:220
msgid "Dark's move"
msgstr "Zwart is aan zet"

#: gataxx/ataxx.c:158 gataxx/gataxx.c:304 iagno/gnothello.c:286
#: iagno/othello.c:228
msgid "Light's move"
msgstr "Wit is aan zet"

#: gataxx/ataxx.c:610 iagno/othello.c:632
msgid "Light player wins!"
msgstr "Wit heeft gewonnen!"

#: gataxx/ataxx.c:612 iagno/othello.c:634
msgid "Dark player wins!"
msgstr "Zwart heeft gewonnen!"

#: gataxx/ataxx.c:614 iagno/othello.c:636
msgid "The game was a draw."
msgstr "Het is gelijkspel"

#: gataxx/ataxx.c:623 iagno/othello.c:647
msgid "Light must pass, Dark's move"
msgstr "Wit moet passen, Zwart is aan zet"

#: gataxx/ataxx.c:635 iagno/othello.c:659
msgid "Dark must pass, Light's move"
msgstr "Zwart moet passen, Wit is aan zet"

#: gataxx/gataxx.c:418 gataxx/gataxx.soundlist.in.h:3
msgid "gataxx"
msgstr "gataxx"

#: gataxx/gataxx.c:420
msgid ""
"gataxx is a GNOME port of the old game ataxx. It is derived from Ian Peters' "
"iagno code."
msgstr ""
"gataxx is een GNOME-versie van het oude ataxx-spel. Het is afgeleid van de "
"iagno-code van Ian Peters."

#: gataxx/gataxx.c:613
#, c-format
msgid "Could not find '%s' pixmap file for gataxx\n"
msgstr "Kan het '%s' bestand voor gataxx niet vinden\n"

#: gataxx/gataxx.c:758 gataxx/gataxx.desktop.in.h:1
msgid "Ataxx"
msgstr "Ataxx"

#: gataxx/gataxx.c:789 iagno/gnothello.c:757
msgid "Dark:"
msgstr "Zwart:"

#: gataxx/gataxx.c:795 iagno/gnothello.c:767
msgid "Light:"
msgstr "Wit:"

#: gataxx/gataxx.c:811
msgid "Welcome to gataxx!"
msgstr "Welkom bij gataxx!"

#: gataxx/gataxx.c:819 gataxx/gataxx.c:821 iagno/gnothello.c:798
#: iagno/gnothello.c:800
#, c-format
msgid "%.2d"
msgstr "%.2d"

#: gataxx/gataxx.desktop.in.h:2
msgid "Compete to dominate the board in a Reversi-like game"
msgstr "Probeer het bord te domineren in dit Reversi-achtige spel"

#: gataxx/gataxx.schemas.in.h:1 gnect/data/gnect.schemas.in.h:1
msgid "Animate"
msgstr "Animatie"

#: gataxx/gataxx.schemas.in.h:2 gataxx/properties.c:515 iagno/properties.c:706
msgid "Flip final results"
msgstr "Eindresultaat omdraaien"

#: gataxx/gataxx.schemas.in.h:3
msgid "Level of black player"
msgstr "Niveau van de zwarte speler"

#: gataxx/gataxx.schemas.in.h:4
msgid "Level of white player"
msgstr "Niveau van de witte speler"

#: gataxx/gataxx.schemas.in.h:5
msgid "Quick moves"
msgstr "Snelle zetten"

#: gataxx/gataxx.schemas.in.h:6
msgid "Tileset"
msgstr "Soort stenen"

#: gataxx/gataxx.schemas.in.h:7
msgid "Tileset to use."
msgstr "Het te gebruiken soort stenen "

#: gataxx/gataxx.schemas.in.h:8
msgid "Whether or not to flip final results."
msgstr "Of het eindresultaat moet worden getoond"

#: gataxx/gataxx.schemas.in.h:9
msgid "Whether or not to use quick moves."
msgstr "Of er snelle zetten moet worden gebruikt"

#: gataxx/gataxx.schemas.in.h:10
msgid ""
"Zero corresponds to no animations, one is partial animations, two is "
"complete animations."
msgstr ""
"Nul correspondeert met geen animatie, een is gedeeltelijke animatie, twee is "
"volledige annimatie"

#: gataxx/gataxx.schemas.in.h:11
msgid ""
"Zero is human; one through three correspond to the level of the computer "
"player."
msgstr ""
"Nul is menselijk; een tot drie correspondeert met het niveau van de "
"computeropponent"

#: gataxx/gataxx.soundlist.in.h:1 iagno/iagno.soundlist.in.h:1
msgid "Game over"
msgstr "Spel voorbij"

#: gataxx/gataxx.soundlist.in.h:2 iagno/iagno.soundlist.in.h:3
msgid "Piece flipping"
msgstr "Piece flipping"

#: gataxx/properties.c:337
msgid "Gataxx Preferences"
msgstr "Gataxx voorkeuren"

#. Players tab
#: gataxx/properties.c:356
msgid "_Players"
msgstr "_Spelers"

#: gataxx/properties.c:368
msgid "Quick Moves (cut computer delay in half)"
msgstr "Snelle Zetten (halfveer computer vertraging)"

#: gataxx/properties.c:376 gnect/src/theme.c:386 iagno/properties.c:551
msgid "Dark"
msgstr "Zwart"

#: gataxx/properties.c:381 gataxx/properties.c:429 gnect/src/prefs.c:738
#: gtali/yahtzee.c:63 iagno/properties.c:557 iagno/properties.c:604
msgid "Human"
msgstr "Mens"

#: gataxx/properties.c:391 gataxx/properties.c:437 iagno/properties.c:567
#: iagno/properties.c:614
msgid "Level one"
msgstr "Level een"

#: gataxx/properties.c:400 gataxx/properties.c:445 iagno/properties.c:577
#: iagno/properties.c:624
msgid "Level two"
msgstr "Level twee"

#: gataxx/properties.c:409 gataxx/properties.c:453 iagno/properties.c:587
#: iagno/properties.c:635
msgid "Level three"
msgstr "Level drie"

#: gataxx/properties.c:424 gnect/src/theme.c:383 iagno/properties.c:598
msgid "Light"
msgstr "Wit"

#. Appearance tab
#: gataxx/properties.c:469 gnibbles/preferences.c:507
#: gnobots2/properties.c:934
msgid "_Appearance"
msgstr "_Beeld"

#: gataxx/properties.c:479 iagno/properties.c:657
msgid "None"
msgstr "Geen"

#: gataxx/properties.c:489 iagno/properties.c:666
msgid "Partial"
msgstr "Gedeeltelijk"

#: gataxx/properties.c:498 iagno/properties.c:675
msgid "Complete"
msgstr "Compleet"

#. Options
#: gataxx/properties.c:510 gnibbles/preferences.c:418
#: gnibbles/preferences.c:675 gnobots2/properties.c:853 iagno/properties.c:687
msgid "Options"
msgstr "Opties"

#: gataxx/properties.c:524 iagno/properties.c:716
msgid "Tile set:"
msgstr "Stenen set:"

#: gdk-card-image/gdk-card-image.c:109
msgid "Card back:"
msgstr "Achterkant kaart:"

#: gdk-card-image/gdk-card-image.c:110
msgid "Honor pictures:"
msgstr "Erefiguren:"

#: gdk-card-image/gdk-card-image.c:111
msgid "Joker icon:"
msgstr "Joker pictogram:"

#: gdk-card-image/gdk-card-image.c:112
msgid "Rank font:"
msgstr "Rang font:"

#: gdk-card-image/gdk-card-image.c:113
msgid "Suit font (small):"
msgstr "Kaart lettertype (klein):"

#: gdk-card-image/gdk-card-image.c:114
msgid "Suit font (medium):"
msgstr "Kaart lettertype (middel):"

#: gdk-card-image/gdk-card-image.c:115
msgid "Suit font (large):"
msgstr "Kaart lettertype (groot):"

#: glines/glines.c:106
#, c-format
msgid ""
"Glines couldn't find image file:\n"
"%s\n"
"\n"
"Please check your Glines installation"
msgstr ""
"Glines kon het afbeeldingsbestand niet vinden:\n"
"%s\n"
"\n"
"Controleer uw Glines installatie"

#: glines/glines.c:190
msgid "Match five balls of the same color in a row to score!"
msgstr "Plaats vijf ballen van dezelfde kleur in een rij om te scoren!"

#: glines/glines.c:232 glines/glines.c:828
msgid "Glines"
msgstr "GLines"

#: glines/glines.c:261
msgid "Game Over!"
msgstr "Spel Voorbij!"

#. Can't move there!
#: glines/glines.c:423
msgid "Can't move there!"
msgstr "Kan daar niet zetten!"

#: glines/glines.c:831
msgid "GNOME port of the once-popular Color Lines game"
msgstr "GNOME-versie van het eens zo populaire spel: Kleurlijnen"

#: glines/glines.c:1001
msgid "Glines Preferences"
msgstr "Gnect Voorkeuren"

#: glines/glines.c:1013
msgid "Themes"
msgstr "Thema's"

#: glines/glines.c:1022
msgid "Ball image"
msgstr "Knikker-afbeelding"

#: glines/glines.c:1033 glines/glines.schemas.in.h:1
#: gnobots2/gnobots2.schemas.in.h:1
msgid "Background color"
msgstr "Achtergrondkleur"

#: glines/glines.c:1050
msgid "General"
msgstr "Algemeen"

#: glines/glines.c:1058
msgid "Use fast moves"
msgstr "Snelle zetten gebruiken"

#: glines/glines.c:1379 glines/glines.desktop.in.h:1
msgid "Lines"
msgstr "Lijnen"

#: glines/glines.c:1391
msgid "Welcome to Glines!"
msgstr "Welkom bij Glines!"

#: glines/glines.c:1402
msgid "Next Balls"
msgstr "Volgende knikkers"

#: glines/glines.c:1418
msgid "Score"
msgstr "Score"

#: glines/glines.desktop.in.h:2
msgid "Remove colored balls from the board by forming lines"
msgstr "Gekleurde ballen van het bord verwijderen door lijnen te vormen"

#: glines/glines.schemas.in.h:2 gnobots2/gnobots2.schemas.in.h:2
msgid "Background color. The hex specification of the background color."
msgstr "Achtergrondkleur. De hexadecimale opgave van de achtergrondkleur."

#: glines/glines.schemas.in.h:3
msgid "Ball style"
msgstr "Knikkerstijl"

#: glines/glines.schemas.in.h:4
msgid "Ball style. The filename of the images to use for the balls."
msgstr "Knikkerstijl. De bestandsnaam van de plaatjes van de knikkers."

#: glines/glines.schemas.in.h:5
msgid "Game field"
msgstr "Spelveld"

#: glines/glines.schemas.in.h:6
msgid "Game field from last saved session."
msgstr "Spelveld van de laatstbewaarde sessie."

#: glines/glines.schemas.in.h:7
msgid "Game preview"
msgstr "Spelvoorbeeld"

#: glines/glines.schemas.in.h:8
msgid "Game preview from last saved session."
msgstr "Spelvoorbeeld van de laatst bewaarde sessie."

#: glines/glines.schemas.in.h:9
msgid "Game score"
msgstr "Score"

#: glines/glines.schemas.in.h:10
msgid "Game score from last saved session."
msgstr "Score van de laatst bewaarde sessie."

#: glines/glines.schemas.in.h:11
msgid "Time between moves"
msgstr "Tijd tussen zetten"

#: glines/glines.schemas.in.h:12
msgid "Time between moves in milliseconds."
msgstr "De tijd tussen zetten in miliseconden."

#: gnect/data/gnect.desktop.in.h:1
msgid "Compete to make lines of the same color"
msgstr "Probeer lijnen van dezelfde kleur te maken"

#: gnect/data/gnect.desktop.in.h:2
msgid "Four-in-a-row"
msgstr "Vier-op-een-rij"

#: gnect/data/gnect.schemas.in.h:2
msgid "Draw grid"
msgstr "Raster tonen"

#: gnect/data/gnect.schemas.in.h:3
msgid "Drop marble"
msgstr "Knikker loslaten"

#: gnect/data/gnect.schemas.in.h:4
msgid "Key press to drop a marble."
msgstr "Toetsaanslag om een knikker te laten vallen"

#: gnect/data/gnect.schemas.in.h:5
msgid "Key press to move left."
msgstr "Toetsaanslag om naar links te gaan"

#: gnect/data/gnect.schemas.in.h:6
msgid "Key press to move right."
msgstr "Toetsaanslag om naar rechts te gaan"

#: gnect/data/gnect.schemas.in.h:7
msgid "Level of Player One"
msgstr "Niveau van de eerste speler"

#: gnect/data/gnect.schemas.in.h:8
msgid "Level of Player Two"
msgstr "Niveau van de tweede speler"

#: gnect/data/gnect.schemas.in.h:9 gnect/src/prefs.c:939
msgid "Move left"
msgstr "Naar links"

#: gnect/data/gnect.schemas.in.h:10 gnect/src/prefs.c:945
msgid "Move right"
msgstr "Naar rechts"

#: gnect/data/gnect.schemas.in.h:11
msgid "Name of the theme file to use."
msgstr "Naam van het thema-bestand"

#: gnect/data/gnect.schemas.in.h:12
msgid "One corresponds to speaker beeps, two to audio files."
msgstr ""
"Een correspondeert met piepjes uit de speaker, twee met geluidsbestanden"

#: gnect/data/gnect.schemas.in.h:13
msgid "Show tool bar"
msgstr "Werkbalk tonen"

#: gnect/data/gnect.schemas.in.h:14 gnome-stones/preferences.c:853
#: mahjongg/mahjongg.c:436
msgid "Sound"
msgstr "Geluid"

#: gnect/data/gnect.schemas.in.h:15
msgid "Sound type"
msgstr "Geluidstype:"

#: gnect/data/gnect.schemas.in.h:16
msgid "Theme file"
msgstr "Thema-bestand"

#: gnect/data/gnect.schemas.in.h:17
msgid "Whether or not to display grid lines on the game board."
msgstr "Of er een raster op het bord wordt getoond"

#: gnect/data/gnect.schemas.in.h:18
msgid "Whether or not to play event sounds."
msgstr "Of er geluid wordt afgespeeld bij gebeurtenissen"

#: gnect/data/gnect.schemas.in.h:19
msgid "Whether or not to show the tool bar."
msgstr "Of de werkbalk wordt getoond of niet"

#: gnect/data/gnect.schemas.in.h:20
msgid "Whether or not to use animation."
msgstr "Of er animatie wordt gebruikt"

#: gnect/data/gnect.schemas.in.h:21
msgid "Who starts"
msgstr "Wie er begint"

#: gnect/data/gnect.schemas.in.h:22
msgid ""
"Zero is Player One, one is Player Two and two corresponds to players taking "
"turns."
msgstr ""
"Nul is Speler Een, een is Speler Twee en twee correspondeert met twee "
"spelers die afwisselend hun beurt hebben"

#: gnect/data/gnect.schemas.in.h:23
msgid ""
"Zero is human; one through four correspond to the level of the computer "
"player."
msgstr ""
"Nul is menselijk; een tot vier correspondeert met het niveau van de "
"computeropponent"

#: gnect/data/gnect.soundlist.in.h:1
msgid "A counter drops"
msgstr "Een teller valt"

#: gnect/data/gnect.soundlist.in.h:2
msgid "Drawn game!"
msgstr "Gelijkspel!"

#: gnect/data/gnect.soundlist.in.h:3
msgid "Gnect"
msgstr "Gnect"

#: gnect/data/gnect.soundlist.in.h:4 gnect/src/gui.c:442
msgid "I win!"
msgstr "Ik heb gewonnen!"

#: gnect/data/gnect.soundlist.in.h:5
msgid "Player wins!"
msgstr "Speler heeft gewonnen!"

#: gnect/data/gnect.soundlist.in.h:6 gnect/src/gnect.c:533
msgid "Sorry, full column"
msgstr "Sorry, kolom is vol"

#: gnect/data/gnect.soundlist.in.h:7 gnect/src/gui.c:438
msgid "You win!"
msgstr "U heeft gewonnen!"

#: gnect/src/dialog.c:78
msgid ""
"\"Four in a row\" for GNOME, with a computer player driven by Giuliano "
"Bertoletti's Velena Engine."
msgstr ""
"\"Vier op een rij\" voor GNOME, met als computerspeler de Velena-methonde "
"van Giuliano Beroletti."

#: gnect/src/dialog.c:113 gnect/src/dialog.c:118
msgid "You"
msgstr "U"

#: gnect/src/dialog.c:114 gnect/src/dialog.c:117
msgid "Me"
msgstr "Ik"

#: gnect/src/dialog.c:162
msgid "Gnect Scores"
msgstr "Gnect scores"

#. drawn games
#: gnect/src/dialog.c:215
msgid "Drawn"
msgstr "Onbeslist"

#. Velena Engine
#: gnect/src/gnect.c:291 gnect/src/gnect.c:550
msgid "Thinking..."
msgstr "Aan het denken..."

#: gnect/src/gnect.c:554
#, c-format
msgid "Hint: Column %d"
msgstr "Hint: Kolom %d"

#: gnect/src/gui.c:77
msgid "Enable _sound"
msgstr "Geluid aanzetten"

#: gnect/src/gui.c:77
msgid "Enable or disable sound"
msgstr "Geluid aan of uitzetten"

#: gnect/src/gui.c:78
msgid "Draw _grid"
msgstr "Toon _raster"

#: gnect/src/gui.c:78
msgid "Show or hide the grid"
msgstr "Toon of verberg het raster"

#: gnect/src/gui.c:427
msgid "It's a draw!"
msgstr "Het is gelijkspel!"

#: gnect/src/gui.c:453 gnect/src/gui.c:454
#, c-format
msgid "%s wins!"
msgstr "%s heeft gewonnen!"

#: gnect/src/gui.c:483
msgid "Your move..."
msgstr "U bent aan zet..."

#: gnect/src/gui.c:508
msgid "Select \"New game\" from the \"Game\" menu to begin."
msgstr "\"Nieuw spel\" selecteren uit het menu \"Spel\" om te beginnen."

#: gnect/src/gui.c:642
msgid "Welcome to Gnect!"
msgstr "Welkom bij Gnect!"

#: gnect/src/main.c:50
msgid "Initial window placement"
msgstr "Beginposiste venster"

#: gnect/src/main.c:51
msgid "GEOMETRY"
msgstr "GEOMETRIE"

#: gnect/src/main.c:57
msgid "Random number seed"
msgstr "Willekeurig getal"

#: gnect/src/main.c:58
msgid "SEED"
msgstr "NUMMER"

#: gnect/src/main.c:64
msgid "Initial theme file (excluding path)"
msgstr "Beginthema-bestand (zonder pad)"

#: gnect/src/main.c:65 gnome-stones/main.c:74
msgid "FILENAME"
msgstr "BESTANDSNAAM"

#: gnect/src/main.c:71
msgid "Debugging level (4 for random seed)"
msgstr "Debug level (4 voor willekeurig getal)"

#: gnect/src/main.c:105
#, c-format
msgid "%s: no themes available\n"
msgstr "%s: geen themas beschikbaar\n"

#: gnect/src/prefs.c:326
#, c-format
msgid "Player 1: %s"
msgstr "Speler 1: %s"

#: gnect/src/prefs.c:327
#, c-format
msgid "Player 2: %s"
msgstr "Speler 2: %s"

#: gnect/src/prefs.c:350
msgid ""
"Applying this change to Player Selection\n"
"will end the current game"
msgstr ""
"Deze aanpassing aan de Spelerselectie\n"
"zal het huidige spel beëindigen"

#: gnect/src/prefs.c:581
msgid "Error loading theme"
msgstr "Fout bij laden thema"

#: gnect/src/prefs.c:741
msgid "Non-Velena / Simple"
msgstr "Niet-Velena / Simpel"

#: gnect/src/prefs.c:744
msgid "Velena / Weak"
msgstr "Velena / Zwak"

#: gnect/src/prefs.c:747
msgid "Velena / Medium"
msgstr "Velena / Medium"

#: gnect/src/prefs.c:750
msgid "Velena / Strong"
msgstr "Velena / Sterk"

#: gnect/src/prefs.c:763
msgid "Always Player 1"
msgstr "Altijd Speler 1"

#: gnect/src/prefs.c:766
msgid "Always Player 2"
msgstr "Altijd Speler 2"

#: gnect/src/prefs.c:769
msgid "Take turns"
msgstr "Ombeurten aan zet"

#: gnect/src/prefs.c:794
msgid "Four-in-a-row Preferences"
msgstr "Vier-op-een-rij voorkeuren"

#: gnect/src/prefs.c:811
msgid "_Player Selection"
msgstr "_Spelerselectie"

#. who starts?
#: gnect/src/prefs.c:850
msgid "Who starts?"
msgstr "Wie begint?"

#. theme
#: gnect/src/prefs.c:864
msgid "Appearance and Behaviour"
msgstr "Weergave en gedrag"

#: gnect/src/prefs.c:871 gnometris/tetris.cpp:742 same-gnome/same-gnome.c:636
#: same-gnome/same-gnome.c:689
msgid "Theme"
msgstr "Thema"

#: gnect/src/prefs.c:881
msgid "Theme Selection:"
msgstr "Themaselectie:"

#. animation
#: gnect/src/prefs.c:894 iagno/properties.c:653
msgid "Animation"
msgstr "Animatie"

#: gnect/src/prefs.c:901
msgid "Enable animation"
msgstr "Animatie gebruiken"

#. sound
#: gnect/src/prefs.c:906
msgid "Sound Type"
msgstr "Geluidstype"

#: gnect/src/prefs.c:911
msgid "Speaker beep"
msgstr "Speakerpiepje"

#: gnect/src/prefs.c:915
msgid "GNOME sound"
msgstr "GNOME geluid"

#: gnect/src/prefs.c:917
msgid "This can be set up using the GNOME Control Center"
msgstr "Dit kan ingesteld worden in het GNOME Controlecentrum"

#. keyboard
#: gnect/src/prefs.c:922
msgid "Controls"
msgstr "Elementen"

#: gnect/src/prefs.c:926
msgid "Keyboard Control"
msgstr "Bedieningstoetsen"

#: gnect/src/prefs.c:952
msgid "Drop counter"
msgstr "Geen teller"

#: gnect/src/theme.c:389
msgid "Black"
msgstr "Zwart"

#: gnect/src/theme.c:392
msgid "White"
msgstr "Wit"

#: gnect/src/theme.c:395
msgid "Grey"
msgstr "Grijs"

#: gnect/src/theme.c:398 gnibbles/preferences.c:709
msgid "Yellow"
msgstr "Geel"

#: gnect/src/theme.c:401 gnibbles/preferences.c:694
msgid "Red"
msgstr "Rood"

#: gnect/src/theme.c:404 gnibbles/preferences.c:704
msgid "Blue"
msgstr "Blauw"

#: gnect/src/theme.c:407 gnibbles/preferences.c:699
msgid "Green"
msgstr "Groen"

#: gnect/src/theme.c:410
msgid "Orange"
msgstr "Oranje"

#: gnect/src/theme.c:413 gnibbles/preferences.c:719
msgid "Purple"
msgstr "Paars"

#: gnect/src/theme.c:416
msgid "Pink"
msgstr "Roze"

#: gnect/src/theme.c:419
msgid "Violet"
msgstr "Violet"

#: gnect/src/theme.c:422
msgid "Brown"
msgstr "Bruin"

#: gnibbles/gnibbles.c:123
#, c-format
msgid ""
"Gnibbles couldn't find pixmap file:\n"
"%s\n"
"\n"
"Please check your Gnibbles installation"
msgstr ""
"Gnibbles kon het volgende bitmap bestand niet vinden:\n"
"%s\n"
"\n"
"Controleer uw Gnibbles installatie"

#: gnibbles/gnibbles.c:147
#, c-format
msgid ""
"Gnibbles Couldn't find pixmap file:\n"
"%s\n"
"\n"
"Please check your Gnibbles instalation"
msgstr ""
"Gnibbles kon het volgende bitmap bestand niet vinden:\n"
"%s\n"
"Controleer uw Gnibbles installatie"

#: gnibbles/gnibbles.c:183
#, c-format
msgid ""
"Gnibbles couldn't load level file:\n"
"%s\n"
"\n"
"Please check your Gnibbles installation"
msgstr ""
"Gnibbles kon het volgende level niet laden:\n"
"%s\n"
"Controleer uw Gnibbles installatie"

#: gnibbles/gnibbles.desktop.in.h:1
msgid "Guide a worm around a maze"
msgstr "Een worm door een doolhof leiden"

#: gnibbles/gnibbles.desktop.in.h:2
msgid "Nibbles"
msgstr "Nibbles"

# BUG
#: gnibbles/gnibbles.schemas.in.h:1
msgid "Color to use for worm"
msgstr "De kleur voor de slang"

#: gnibbles/gnibbles.schemas.in.h:2
msgid "Color to use for worm."
msgstr "De kleur voor de slang"

# BUG
#: gnibbles/gnibbles.schemas.in.h:3 gnibbles/preferences.c:436
msgid "Enable fake bonuses"
msgstr "Nepbonussen gebruiken"

#: gnibbles/gnibbles.schemas.in.h:4
msgid "Enable fake bonuses."
msgstr "Nepbonussen gebruiken"

# BUG
#: gnibbles/gnibbles.schemas.in.h:5 gnibbles/preferences.c:447
#: gnobots2/properties.c:875
msgid "Enable sounds"
msgstr "Geluid aanzetten"

#: gnibbles/gnibbles.schemas.in.h:6
msgid "Enable sounds."
msgstr "Geluid aanzetten"

# BUG
#: gnibbles/gnibbles.schemas.in.h:7
msgid "Game level to start on"
msgstr "Begin-level"

#: gnibbles/gnibbles.schemas.in.h:8
msgid "Game level to start on."
msgstr "Begin-level"

#: gnibbles/gnibbles.schemas.in.h:9
msgid "Game speed"
msgstr "Spelsnelheid"

#: gnibbles/gnibbles.schemas.in.h:10
msgid "Game speed (1=fast, 4=slow)."
msgstr "Spelsnelheid (1=snel, 4=langzaam)"

# BUG
#: gnibbles/gnibbles.schemas.in.h:11
msgid "Key to use for motion down"
msgstr "Toets voor beweging naar beneden"

#: gnibbles/gnibbles.schemas.in.h:12
msgid "Key to use for motion down."
msgstr "Toets voor beweging naar beneden"

# BUG
#: gnibbles/gnibbles.schemas.in.h:13
msgid "Key to use for motion left"
msgstr "Toets voor beweging naar links"

#: gnibbles/gnibbles.schemas.in.h:14
msgid "Key to use for motion left."
msgstr "Toets voor beweging naar links"

# BUG
#: gnibbles/gnibbles.schemas.in.h:15
msgid "Key to use for motion right"
msgstr "Toets voor beweging naar rechts"

#: gnibbles/gnibbles.schemas.in.h:16
msgid "Key to use for motion right."
msgstr "Toets voor beweging naar rechts"

# BUG
#: gnibbles/gnibbles.schemas.in.h:17
msgid "Key to use for motion up"
msgstr "Toets voor beweging naar boven"

#: gnibbles/gnibbles.schemas.in.h:18
msgid "Key to use for motion up."
msgstr "Toets voor beweging naar boven"

# BUG
#: gnibbles/gnibbles.schemas.in.h:19
msgid "Number of players"
msgstr "Aantal spelers"

#: gnibbles/gnibbles.schemas.in.h:20
msgid "Number of players."
msgstr "Aantal spelers"

# BUG
#: gnibbles/gnibbles.schemas.in.h:21 gnibbles/preferences.c:425
msgid "Play levels in random order"
msgstr "Levels in willekeurige volgorde"

#: gnibbles/gnibbles.schemas.in.h:22
msgid "Play levels in random order."
msgstr "Levels in willekeurige volgorde"

# BUG
#: gnibbles/gnibbles.schemas.in.h:23
msgid "Size of game tiles"
msgstr "Grootte van de tegels"

#: gnibbles/gnibbles.schemas.in.h:24
msgid "Size of game tiles."
msgstr "Grootte van de tegels"

#: gnibbles/gnibbles.schemas.in.h:25 gnibbles/preferences.c:682
msgid "Use relative movement"
msgstr "Relatieve beweging gebruiken"

#: gnibbles/gnibbles.schemas.in.h:26
msgid "Use relative movement (ie. left or right only)."
msgstr "Relatieve bewegingen gebruiken (dus alleen links of rechts)"

#: gnibbles/gnibbles.soundlist.in.h:1
msgid "Bonus"
msgstr "Bonus"

#: gnibbles/gnibbles.soundlist.in.h:2
msgid "Bonus Appears"
msgstr "Bonus verschijnt"

#: gnibbles/gnibbles.soundlist.in.h:3
msgid "Eat Bonus"
msgstr "Eet Bonus"

#: gnibbles/gnibbles.soundlist.in.h:4
msgid "Extra Life"
msgstr "Extra Leven"

#: gnibbles/gnibbles.soundlist.in.h:5 gnometris/tetris.cpp:209
msgid "Game Over"
msgstr "Spel voorbij"

#: gnibbles/gnibbles.soundlist.in.h:6 gnibbles/main.c:187
msgid "Gnibbles"
msgstr "Gnibbles"

#: gnibbles/gnibbles.soundlist.in.h:7
msgid "Worm Death"
msgstr "Slang dood"

#: gnibbles/gnibbles.soundlist.in.h:8
msgid "Worm Reverse"
msgstr "Slang Omdraaien"

#: gnibbles/gnibbles.soundlist.in.h:9
msgid "Worm Teleport"
msgstr "Willekeurige Teleport"

#: gnibbles/main.c:190
msgid "A worm game for GNOME."
msgstr "Een slang-spel voor GNOME"

#: gnibbles/preferences.c:349
msgid "Gnibbles Preferences"
msgstr "Gnibbles Voorkeuren"

#: gnibbles/preferences.c:366
msgid "Speed"
msgstr "Snelheid"

#: gnibbles/preferences.c:376
msgid "Nibbles newbie"
msgstr "Nibbles beginneling"

#: gnibbles/preferences.c:386
msgid "My second day"
msgstr "Mijn tweede dag"

#: gnibbles/preferences.c:396
msgid "Not too shabby"
msgstr "Best wel pittig"

#: gnibbles/preferences.c:407
msgid "Finger-twitching good"
msgstr "Vingers in de knoop"

#: gnibbles/preferences.c:460
msgid "Starting level:"
msgstr "Begin-level:"

#: gnibbles/preferences.c:487 gtali/setup.c:267
msgid "Number of players:"
msgstr "Aantal spelers:"

#: gnibbles/preferences.c:512
msgid "Board size"
msgstr "Bordgrootte"

#: gnibbles/preferences.c:517
msgid "Tiny  (184 x 132)"
msgstr "Miniatuur (184 x 132)"

#: gnibbles/preferences.c:527
msgid "Small  (368 x 264)"
msgstr "Klein (368 x 264)"

#: gnibbles/preferences.c:536
msgid "Medium  (460 x 330)"
msgstr "Middel (460 x 330)"

#: gnibbles/preferences.c:545
msgid "Large  (736 x 528)"
msgstr "Groot (736 x 528)"

#: gnibbles/preferences.c:554
msgid "Extra large  (920 x 660)"
msgstr "Extra groot (920 x 660)"

#: gnibbles/preferences.c:563
msgid "Huge  (1840 x 1320)"
msgstr "Enorm (1840 x 1320)"

#: gnibbles/preferences.c:579
msgid "Worm"
msgstr "Slang"

#: gnibbles/preferences.c:588
msgid "Keyboard controls"
msgstr "Bedieningstoetsen"

#: gnibbles/preferences.c:599
msgid "Up"
msgstr "Omhoog"

#: gnibbles/preferences.c:619
msgid "Down"
msgstr "Omlaag"

#: gnibbles/preferences.c:639
msgid "Left"
msgstr "Links"

#: gnibbles/preferences.c:658
msgid "Right"
msgstr "Rechts"

#: gnibbles/preferences.c:688
msgid "Worm color:"
msgstr "Slangkleur:"

#: gnibbles/preferences.c:714
msgid "Cyan"
msgstr "Lichtblauw"

#: gnibbles/preferences.c:724
msgid "Gray"
msgstr "Grijs"

#: gnibbles/scoreboard.c:45
#, c-format
msgid "Worm %d:"
msgstr "Slang %d:"

#: gnobots2/game.c:141
#, c-format
msgid "'%s' with super-safe moves"
msgstr "'%s' met super-veilige zetten"

#: gnobots2/game.c:144
#, c-format
msgid "'%s' with safe moves"
msgstr "'%s' met veilige zetten"

#: gnobots2/game.c:320 gnobots2/game.c:335
msgid ""
"Congratulations, You Have Defeated the Robots!! \n"
"But Can You do it Again?"
msgstr ""
"Gefeliciteerd, u heeft de robots verslagen!! \n"
"Maar zal het nog een keer lukken?"

#: gnobots2/game.c:1149
msgid "There are no teleport locations left!!"
msgstr "Er zijn geen teleport plaatsen over!!"

#: gnobots2/game.c:1218
msgid "There are no safe locations to teleport to!!"
msgstr "Er zijn geen veilige locaties om naar te teleporten!!"

#: gnobots2/gnobots.c:60 same-gnome/same-gnome.c:893
msgid "Set game scenario"
msgstr "Spelscenario instellen"

#: gnobots2/gnobots.c:62
msgid "Set game configuration"
msgstr "Spelconfiguratie instellen"

#: gnobots2/gnobots.c:63 gnomine/gnomine.c:722 gnomine/gnomine.c:726
msgid "X"
msgstr "X"

#: gnobots2/gnobots.c:64 gnomine/gnomine.c:723 gnomine/gnomine.c:727
msgid "Y"
msgstr "Y"

#: gnobots2/gnobots.c:199 gnobots2/menu.c:212
msgid "GNOME Robots"
msgstr "GNOME Robots"

#: gnobots2/gnobots.c:230
msgid "No game data could be found."
msgstr "Er zijn geen spelgegevens gevonden."

#: gnobots2/gnobots.c:231
msgid ""
"The program GNOME Robots was unable to find any valid game configuration "
"files. Please check that the program is installed correctly."
msgstr ""
"Het programma GNOME Robots kon geen geldige spelconfiguratiebestanden "
"vinden. Controleer of het programma goed is geïnstalleerd."

#. ********************************************************************
#: gnobots2/gnobots2.desktop.in.h:1
msgid "Avoid the robots and make them crash into each other"
msgstr "Vermijd de robots en laat ze op elkaar botsen"

#: gnobots2/gnobots2.desktop.in.h:2
msgid "Robots"
msgstr "Robots"

#: gnobots2/gnobots2.schemas.in.h:3
msgid "Enable game sounds"
msgstr "Geluid aanzetten"

#: gnobots2/gnobots2.schemas.in.h:4
msgid "Enable game sounds. Play sounds for various events throughout the game."
msgstr ""
"Geluid aanzetten. Laat geluiden horen voor de verschillende gebeurtenissen "
"in het spel."

#: gnobots2/gnobots2.schemas.in.h:5 gnobots2/properties.c:881
msgid "Enable splats"
msgstr "Splets gebruiken"

#: gnobots2/gnobots2.schemas.in.h:6
msgid "Enable splats. Play a sound and show a \"Splat!\" on the screen."
msgstr ""
"Splets gebruiken. Laat een geluid horen en toon \"Splat\" op het scherm."

#: gnobots2/gnobots2.schemas.in.h:7
msgid "Game type"
msgstr "Speltype"

#: gnobots2/gnobots2.schemas.in.h:8
msgid "Game type. The name of the game variation to use."
msgstr "Speltype. De naam van de gewenste spelvariatie."

#: gnobots2/gnobots2.schemas.in.h:9
msgid "Robot image theme"
msgstr "Robotafbeelding-thema"

#: gnobots2/gnobots2.schemas.in.h:10
msgid "Robot image theme. The theme of the images to use for the robots."
msgstr "Robotafbeelding-thema. Het thema voor de afbeeldingen van de robots."

#: gnobots2/gnobots2.schemas.in.h:11 gnobots2/properties.c:863
msgid "Use safe moves"
msgstr "Veilige zetten gebruiken"

#: gnobots2/gnobots2.schemas.in.h:12
msgid ""
"Use safe moves. The safe moves option will help you to avoid being killed "
"due to a mistake. If you try to make a move that would lead to your death "
"when there is a safe move available you will not be allowed to proceed."
msgstr ""
"Veilige zetten gebruiken. Deze optie helpt u te voorkomen dat u per ongeluk "
"wordt gedood. Als u een zet wilt doen die dodelijk zou zijn, terwijl er een "
"veilige zet beschikbaar is, zult u die zet niet kunnen maken."

#: gnobots2/gnobots2.schemas.in.h:13 gnobots2/properties.c:869
msgid "Use super safe moves"
msgstr "Superveilige zetten gebruiken"

#: gnobots2/gnobots2.schemas.in.h:14
msgid ""
"Use super safe moves. The player is alerted when there is no safe move and "
"the only option is to teleport out."
msgstr ""
"Superveilige zetten gebruiken. De speler wordt geattendeerd als er geen "
"veilige zet is en de enige optie is om weg te springen"

#: gnobots2/gnobots2.soundlist.in.h:1
msgid "Bad Move"
msgstr "Verkeerde zet"

#: gnobots2/gnobots2.soundlist.in.h:2
msgid "GNOME Robots II"
msgstr "GNOME Robots II"

#: gnobots2/gnobots2.soundlist.in.h:3
msgid "Level Complete"
msgstr "Level Compleet"

#: gnobots2/gnobots2.soundlist.in.h:4
msgid "Player Dead"
msgstr "Speler dood"

#: gnobots2/gnobots2.soundlist.in.h:5
msgid "Player Teleport"
msgstr "Speler Teleport"

#: gnobots2/gnobots2.soundlist.in.h:6
msgid "Robot has been Splatted!"
msgstr "Robots zijn geplet"

#: gnobots2/gnobots2.soundlist.in.h:7
msgid "Victory!!"
msgstr "Overwinning!!"

#: gnobots2/graphics.c:104
#, c-format
msgid "Could not find '%s' image file for GNOME Robots\n"
msgstr "Kon het afbeeldingbestand '%s' voor GNOME Robots niet vinden\n"

#: gnobots2/menu.c:214
msgid "GNOME Robots Game"
msgstr "GNOME Robots"

#: gnobots2/properties.c:222
msgid "Initial Number of Type 1 Robots"
msgstr "Begin-aantal van Type 1 Robots"

#: gnobots2/properties.c:224
msgid "Initial Number of Robots"
msgstr "Begin-aantal Robots"

#: gnobots2/properties.c:238
msgid "Initial Number of Type 2 Robots"
msgstr "Begin-aantal van Type 2 Robots"

#: gnobots2/properties.c:251
msgid "Increasing Number of Type 1 Robots per Level"
msgstr "Toename van aantal Type 1 Robots per Level"

#: gnobots2/properties.c:253
msgid "Increasing Number of Robots per Level"
msgstr "Toename van aantal Robots per Level"

#: gnobots2/properties.c:266
msgid "Increasing Number of Type 2 Robots per Level"
msgstr "Toename van aantal Type 2 Robots per Level"

#: gnobots2/properties.c:279
msgid "Maximum Number of Type 1 Robots"
msgstr "Maximum aantal Type 1 Robots"

#: gnobots2/properties.c:281
msgid "Maximum Number of Robots"
msgstr "Maximum aantal Robots"

#: gnobots2/properties.c:284 gnobots2/properties.c:300
msgid "Fill Screen"
msgstr "Schermvullend"

#: gnobots2/properties.c:298
msgid "Maximum Number of Type 2 Robots"
msgstr "Maximum aantal Type 2 Robots"

#: gnobots2/properties.c:315
msgid "Type 1 Robot Score"
msgstr "Type 1 Robot Score"

#: gnobots2/properties.c:317
msgid "Robot Score"
msgstr "Robot Score"

#: gnobots2/properties.c:330
msgid "Type 2 Robot Score"
msgstr "Type 2 Robot Score"

#: gnobots2/properties.c:343
msgid "Type 1 Robot Score When Waiting"
msgstr "Type 1 Robot Score tijdens wachten"

#: gnobots2/properties.c:345
msgid "Robot Score When Waiting"
msgstr "Robot Score tijdens wachten"

#: gnobots2/properties.c:358
msgid "Type 2 Robot Score When Waiting"
msgstr "Type 2 Robot Score tijdens wachten"

#: gnobots2/properties.c:371
msgid "Type 1 Robot Score When Splatted"
msgstr "Type 1 Robot Score tijdens wachten"

#: gnobots2/properties.c:373
msgid "Robot Score When Splatted"
msgstr "Robot Score tijdens pletten"

#: gnobots2/properties.c:386
msgid "Type 2 Robot Score When Splatted"
msgstr "Type 2 Robot Score tijdens pletten"

#: gnobots2/properties.c:398
msgid "Initial Number of Safe Teleports"
msgstr "Begin Aantal veilige Teleports"

#: gnobots2/properties.c:409
msgid "Number of Free Safe Teleports per Level"
msgstr "Toename veilige Teleports per Level"

#: gnobots2/properties.c:420
msgid "Kills Required While Waiting to Get A Safe Teleport"
msgstr "Aantal doden benodigd tijdens wachten om veilige Teleport te krijgen"

#: gnobots2/properties.c:431
msgid "Score Required To Get A Safe Teleport"
msgstr "Score benodigd om een veilige Teleport te krijgen"

#: gnobots2/properties.c:442
msgid "Maximum Number of Safe Teleports"
msgstr "Maximum aantal veilige Teleports"

#: gnobots2/properties.c:453
msgid "Moveable Junkheaps"
msgstr "Beweegbaar Schroot"

#: gnobots2/properties.c:455
msgid "Yes"
msgstr "Ja"

#: gnobots2/properties.c:457
msgid "No"
msgstr "Nee"

#: gnobots2/properties.c:650
msgid "classic robots"
msgstr "klassieke robots"

#: gnobots2/properties.c:651
msgid "robots2"
msgstr "robots2"

#: gnobots2/properties.c:652
msgid "robots2 easy"
msgstr "robots2 makkelijk"

#: gnobots2/properties.c:653
msgid "robots with safe teleport"
msgstr "robots met veilige teleport"

#: gnobots2/properties.c:654
msgid "nightmare"
msgstr "nachtmerrie"

#: gnobots2/properties.c:688
msgid "robots"
msgstr "robots"

#: gnobots2/properties.c:689
msgid "cows"
msgstr "koeien"

#: gnobots2/properties.c:690
msgid "eggs"
msgstr "eieren"

#: gnobots2/properties.c:691
msgid "gnomes"
msgstr "trollen"

#: gnobots2/properties.c:692
msgid "mice"
msgstr "muizen"

#: gnobots2/properties.c:693
msgid "windows"
msgstr "windows"

#: gnobots2/properties.c:773
msgid "GNOME Robots Preferences"
msgstr "GNOME Robots Voorkeuren"

#: gnobots2/properties.c:790
msgid "Game Type"
msgstr "Speltype"

#: gnobots2/properties.c:815
msgid "Property"
msgstr "Eigenschap"

#: gnobots2/properties.c:822
msgid "Value"
msgstr "Waarde"

#: gnobots2/properties.c:888
msgid "You Cannot Change the Game Type When Playing"
msgstr "Het speltype is niet te wijzigen tijdens het spelen"

#: gnobots2/properties.c:900
msgid "Graphics Theme"
msgstr "Graphics-thema"

#: gnobots2/properties.c:909
msgid "Image theme:"
msgstr "Afbeelding-thema:"

#: gnobots2/properties.c:919
msgid "Background Color:"
msgstr "Achtergrondkleur:"

#: gnobots2/properties.c:941
msgid "Keyboard Controls"
msgstr "Bedieningstoetsen"

#: gnobots2/properties.c:975
msgid "Teleport"
msgstr "Teleport"

#: gnobots2/properties.c:989
msgid "Random Teleport"
msgstr "Willekeurige Teleport"

#: gnobots2/properties.c:1003
msgid "Wait"
msgstr "Wachten"

#: gnobots2/properties.c:1022
msgid "Use Standard Robots Keys"
msgstr "Standaard Robot-toetsen gebruiken"

#: gnobots2/properties.c:1027
msgid "Use Left Hand Keys"
msgstr "Linkerhand-toetsen gebruiken"

# Hebben we hier een woord voor?
#: gnobots2/properties.c:1032
msgid "Use the Keypad"
msgstr "Het keypad gebruiken"

#: gnobots2/properties.c:1037
msgid "_Keyboard"
msgstr "_Toetsenbord"

#: gnobots2/statusbar.c:75
msgid "Safe Teleports:"
msgstr "Veilige Teleports:"

#: gnobots2/statusbar.c:85 gnometris/scoreframe.cpp:66
msgid "Level:"
msgstr "Level:"

#: gnobots2/statusbar.c:95
msgid "Remaining:"
msgstr "Overgebleven:"

#. ********************************************************************
#: gnome-stones/atari.caves.in.h:1 gnome-stones/default.caves.in.h:1
msgid "Collect all diamonds and find exit"
msgstr "Verzamel alle diamanten en zoek de uitgang"

#: gnome-stones/atari.caves.in.h:2
msgid "Congratulations!!! You have won!"
msgstr "Gefeliciteerd, u heeft gewonnen!"

#: gnome-stones/atari.caves.in.h:3
msgid "Original Atari caves"
msgstr "Originele Atari-grotten"

#: gnome-stones/atari.caves.in.h:4 gnome-stones/default.caves.in.h:3
#: gnome-stones/tutorial.caves.in.h:2
msgid "gnome-stones:empty"
msgstr "Gnome-Stones:leeg"

#: gnome-stones/default.caves.in.h:2
msgid "Default caves"
msgstr "Standaardgrotten"

#: gnome-stones/gnome-stones.desktop.in.h:1
msgid "Collect diamonds while avoiding falling boulders"
msgstr "Verzamel de diamanten maar kijk uit voor vallend gesteente"

#: gnome-stones/gnome-stones.desktop.in.h:2
msgid "Stones"
msgstr "Stenen"

# BUG
#: gnome-stones/gnome-stones.schemas.in.h:1
msgid "Cave number to start"
msgstr "Begin-grot"

#: gnome-stones/gnome-stones.schemas.in.h:2
msgid "Cave number to start."
msgstr "Begin-grot"

#: gnome-stones/gnome-stones.schemas.in.h:3
msgid "Device to use for joystick control."
msgstr "Apparaat voor joystick-bediening"

# BUG
#: gnome-stones/gnome-stones.schemas.in.h:4
msgid "Enable sound support"
msgstr "Geluid aanzetten"

#: gnome-stones/gnome-stones.schemas.in.h:5
msgid "Enable sound support."
msgstr "Geluid aanzetten"

#: gnome-stones/gnome-stones.schemas.in.h:6
msgid "Game name"
msgstr "Spelnaam"

#: gnome-stones/gnome-stones.schemas.in.h:7
msgid "Joystick device"
msgstr "Joystick-apparaat"

#: gnome-stones/gnome-stones.schemas.in.h:8
msgid "Joystick switch level"
msgstr "Joystick wisselniveau"

#: gnome-stones/gnome-stones.schemas.in.h:9 gnome-stones/preferences.c:895
msgid "Scroll method"
msgstr "Schuifmethode"

#: gnome-stones/gnome-stones.schemas.in.h:10
msgid "The full path and filename of game to load."
msgstr "Het volledige pad en de bestandsnaam van het betreffende spel."

#: gnome-stones/gnome-stones.schemas.in.h:11
msgid ""
"The level an analog joystick must reach to be considered \"on\" when "
"emulating a digital joystick. This takes a value between 0.0 and 1.0."
msgstr ""
"Het niveau dat een analoge joystick moet bereiken voordat hij als \"aan\" "
"wordt beschouwd, bij het emuleren van een digitale joystick. Dit neemt een "
"waarde aan tussen 0.0 en 1.0."

# Moeten de methodes vertaald worden?
#: gnome-stones/gnome-stones.schemas.in.h:12
msgid ""
"The scroll method, valid values are \"atari_scroll\", \"smooth_scroll\" and "
"\"center_scroll\"."
msgstr ""
"De schuif-methode, geldige waarden zijn \"atari_scroll\", \"smooth_scroll\" "
"en \"center_scroll\"."

#: gnome-stones/gnomekoban.caves.in.h:1
msgid "Gnomekoban"
msgstr "Gnomekoban"

#: gnome-stones/gnomekoban.caves.in.h:2
msgid "gnomekoban:empty,0"
msgstr "gnomekoban:leeg,0"

#. This cave is to big to be played with gnome-stones.
#: gnome-stones/io.c:338
msgid "The cave you are trying to load it to big for this game."
msgstr "De grot die geprobeerd wordt te laden is te groot voor dit spel"

#: gnome-stones/io.c:355
#, c-format
msgid "The cave is corrupted: %s is missing."
msgstr "De grot is niet in orde: %s ontbreekt."

#. An object was requested in this cave, that was not
#. declared in the game file's Object section.
#: gnome-stones/io.c:381
msgid ""
"The cave you are trying to load includes an object, that wasn't declared."
msgstr ""
"De grot die geprobeerd wordt te laden bevat een object dat niet gedefinieerd "
"is."

#. **************************************************************************
#. Some constants.
#. This message will be printed in the statusline, if no message was
#. specified in a game file.
#: gnome-stones/main.c:64
msgid "This is GNOME Stones"
msgstr "Dit is GNOME Stones"

#: gnome-stones/main.c:74
msgid "Game to play"
msgstr "Spel om te spelen"

#: gnome-stones/main.c:124
#, c-format
msgid ""
"An error occured while loading the image file \"%s\".\n"
"Please make sure, that GNOME Stones is correctly installed!"
msgstr ""
"Er is een fout opgetreden bij het laden van het afbeeldingsbestand \"%s\".\n"
"Controleer of GNOME-Stones goed geïnstalleerd is!"

#. That's what a gnome application needs:
#: gnome-stones/main.c:190 gnome-stones/main.c:980 gnome-stones/main.c:1103
#: gnome-stones/main.c:1343
msgid "GNOME Stones"
msgstr "GNOME Stones"

#: gnome-stones/main.c:279 gnome-stones/preferences.c:676
msgid "Game title"
msgstr "Speltitel"

# 'grot starten' of begin-grot?
#: gnome-stones/main.c:280
msgid "Start cave"
msgstr "Begin-grot"

#. If you change the place for this button, change the index in
#. the definition of PAUSE_BUTTON below
#: gnome-stones/main.c:423 gnome-stones/main.c:1031 mahjongg/mahjongg.c:415
msgid "Pause"
msgstr "Pauzeren"

#: gnome-stones/main.c:675
msgid "Congratulations, you win!"
msgstr "Gefeliciteerd, u heeft gewonnen!"

#: gnome-stones/main.c:863 gtali/gyahtzee.c:130
msgid "Game over!"
msgstr "Spel voorbij!"

#: gnome-stones/main.c:1077
msgid "Sokoban levels:"
msgstr "Sobokan levels:"

#: gnome-stones/main.c:1105
msgid "Mine through dirt and collect gems."
msgstr "In de aarde graven en diamanten verzamelen."

#: gnome-stones/main.c:1128
msgid "_Restart level"
msgstr "Level _herstarten"

#: gnome-stones/main.c:1128
msgid "Restart the current level"
msgstr "Het huidige level opnieuw doen"

#: gnome-stones/main.c:1233
msgid "Scanning private object directory..."
msgstr "Prive objectmap wordt nu gescanned..."

#: gnome-stones/main.c:1237
msgid "Scanning public object directory..."
msgstr "Publieke objectmap wordt nu gescanned..."

#: gnome-stones/main.c:1242
msgid "Filling game widget..."
msgstr "Spel-widget aan het vullen..."

#: gnome-stones/main.c:1247
msgid "Scanning private game directory..."
msgstr "Prive spelmap wordt nu gescanned..."

#: gnome-stones/main.c:1251
msgid "Scanning public game directory..."
msgstr "Publieke spelmap wordt nu gescanned..."

#: gnome-stones/main.c:1255
msgid "Restoring preferences..."
msgstr "Instellingen aan het herstellen..."

#: gnome-stones/player.c:77
msgid "You gained an extra life!"
msgstr "U heeft een extra leven verdiend!"

#: gnome-stones/player.c:121
#, c-format
msgid "Seconds left: %d"
msgstr "Seconden over: %d"

#: gnome-stones/preferences.c:460
msgid "Neither your chosen game nor the default game could be loaded."
msgstr "Noch uw gekozen spel, noch het standaard spel kon worden geladen."

#: gnome-stones/preferences.c:461
msgid "Please make sure that GNOME Stones is correctly installed."
msgstr "Controleer of GNOME-Stones correct is geïnstalleerd."

#: gnome-stones/preferences.c:462
msgid "You may be able to select a different game from the preferences dialog."
msgstr "U kunt een ander spel kiezen vanuit het voorkeuren-dialoogvenster."

#: gnome-stones/preferences.c:626
msgid "GNOME Stones Preferences"
msgstr "GNOME-Stones voorkeuren"

#: gnome-stones/preferences.c:683
msgid "Caves"
msgstr "Grotten"

#: gnome-stones/preferences.c:762
msgid "Device"
msgstr "Apparaat"

#: gnome-stones/preferences.c:771
msgid "Joystick device:"
msgstr "Joystick-apparaat:"

#. We definatly have a "disable" entry.
#: gnome-stones/preferences.c:777
msgid "disabled"
msgstr "uitgeschakeld"

#: gnome-stones/preferences.c:811
msgid "Digital joystick emulation"
msgstr "Digitale joystick emulatie"

#: gnome-stones/preferences.c:820
msgid "Switch level:"
msgstr "Verander level:"

#: gnome-stones/preferences.c:843
msgid "_Joystick"
msgstr "_Joystick"

#: gnome-stones/preferences.c:861
msgid "Enable sound"
msgstr "Geluid aanzetten"

#: gnome-stones/preferences.c:873 mahjongg/mahjongg.c:382
msgid "_Sound"
msgstr "_Geluid"

#: gnome-stones/preferences.c:914
msgid "Atari like scrolling"
msgstr "Op Atari-wijze schuiven"

#: gnome-stones/preferences.c:927
msgid "Smooth scrolling"
msgstr "Vloeiend schuiven"

#: gnome-stones/preferences.c:938
msgid "Always in the center"
msgstr "Altijd in het midden"

#: gnome-stones/preferences.c:953
msgid "_Misc."
msgstr "_Overig"

#: gnome-stones/status.c:81
msgid "Diamonds:"
msgstr "Diamanten:"

#: gnome-stones/status.c:95
msgid "Cave:"
msgstr "Grot:"

#: gnome-stones/status.c:105
msgid "Lives:"
msgstr "Levens:"

#. Local Variables:
#. mode:c
#. eval:(load-library "time-stamp")
#. eval:(make-local-variable 'write-file-hooks)
#. eval:(add-hook 'write-file-hooks 'time-stamp)
#. eval:(setq time-stamp-format '(time-stamp-yyyy/mm/dd time-stamp-hh:mm:ss user-login-name))
#. End:
#: gnome-stones/tutorial.caves.in.h:1
msgid "Tutorial caves"
msgstr "Tutorial caves"

#: gnometris/gnometris.desktop.in.h:1
msgid "Fit falling blocks together"
msgstr "De vallende blokken goed op elkaar stapelen"

#: gnometris/gnometris.desktop.in.h:2 gnometris/tetris.cpp:92
msgid "Gnometris"
msgstr "Gnometris"

# BUG
#: gnometris/gnometris.schemas.in.h:1
msgid "Image to use as background"
msgstr "Achtergrondafbeelding"

#: gnometris/gnometris.schemas.in.h:2
msgid "Image to use as background."
msgstr "Achtergrondafbeelding"

# BUG
#: gnometris/gnometris.schemas.in.h:3
msgid "Image to use for drawing blocks"
msgstr "Afbeelding voor de blokken"

#: gnometris/gnometris.schemas.in.h:4
msgid "Image to use for drawing blocks."
msgstr "Afbeelding voor de blokken"

# BUG
#: gnometris/gnometris.schemas.in.h:5
msgid "Level to start with"
msgstr "Begin-level"

#: gnometris/gnometris.schemas.in.h:6
msgid "Level to start with."
msgstr "Begin-level"

#: gnometris/gnometris.schemas.in.h:7
msgid ""
"The density of blocks in rows filled at the start of the game. The value is "
"between 0 (for no blocks) and 10 (for a completely filled row)."
msgstr ""
"De dichtheid van blokken in voorgevulde rijen aan het begin van het spel. De "
"waarde ligt tussen 0 (voor geen blokken) en 10 (voor een compleet gevulde "
"rij)."

#: gnometris/gnometris.schemas.in.h:8
msgid "The density of filled rows"
msgstr "De dichtheid van voorgevulde rijen"

#: gnometris/gnometris.schemas.in.h:9
msgid ""
"The number of rows that are filled with random blocks at the start of the "
"game."
msgstr ""
"Het aantal rijen aan het begin van het spel die met willekeurige blokken "
"zijn voorgevuld."

#: gnometris/gnometris.schemas.in.h:10
msgid "The number of rows to fill"
msgstr "Het aantal te vullen rijen"

# BUG
#: gnometris/gnometris.schemas.in.h:11
msgid "Whether to give blocks random colors"
msgstr "Of de blokken een willekeurig kleur krijgen"

#: gnometris/gnometris.schemas.in.h:12
msgid "Whether to give blocks random colors."
msgstr "Of de blokken een willekeurige kleur krijgen"

# BUG
#: gnometris/gnometris.schemas.in.h:13
msgid "Whether to preview the next block"
msgstr "Of het volgende blok moet worden getoond"

#: gnometris/gnometris.schemas.in.h:14
msgid "Whether to preview the next block."
msgstr "Of het volgende blok moet worden getoond"

# BUG
#: gnometris/gnometris.schemas.in.h:15
msgid "Whether to rotate counter clock wise"
msgstr "Of tegen de klok in mag worden gedraaid"

#: gnometris/gnometris.schemas.in.h:16
msgid "Whether to rotate counter clock wise."
msgstr "Of tegen de klok in mag worden gedraaid"

#: gnometris/main.cpp:38
msgid "Set starting level (1-10)"
msgstr "Begin-level instellen (1-10)"

#: gnometris/main.cpp:38
msgid "LEVEL"
msgstr "LEVEL"

#: gnometris/scoreframe.cpp:55
msgid "Game Status"
msgstr "Spel-status"

#: gnometris/scoreframe.cpp:62
msgid "Lines:"
msgstr "Lijnen:"

#: gnometris/tetris.cpp:197
msgid "Paused"
msgstr "Gepauzeerd"

#: gnometris/tetris.cpp:289
#, c-format
msgid ""
"Could not find the theme: \n"
"%s\n"
"\n"
"Please check your gnome-games installation"
msgstr ""
"Kon het thema niet vinden: \n"
"%s\n"
"\n"
"Controleer uw gnome-games installatie"

#: gnometris/tetris.cpp:305
#, c-format
msgid ""
"Can't load the image: \n"
"%s\n"
"\n"
"Please check your gnome-games installation"
msgstr ""
"Kon de afbeelding niet laden: \n"
"%s\n"
"\n"
"Controleer uw gnome-games installatie"

#: gnometris/tetris.cpp:637
msgid "Gnometris preferences"
msgstr "Gnometris voorkeuren"

#: gnometris/tetris.cpp:649
msgid "Setup"
msgstr "Instellen"

#. pre-filled rows
#: gnometris/tetris.cpp:656
msgid "Number of pre-filled rows:"
msgstr "Aantal voorgevulde rijen:"

#. pre-filled rows density
#: gnometris/tetris.cpp:671
msgid "Density of blocks in a pre-filled row:"
msgstr "Dichtheid van blokken in een voorgevulde rij:"

#. starting level
#: gnometris/tetris.cpp:686
msgid "Starting Level:"
msgstr "Begin-level:"

# Operatie
#: gnometris/tetris.cpp:703
msgid "Operation"
msgstr "Bewerking"

#: gnometris/tetris.cpp:709
msgid "Preview next block"
msgstr "volgend blok tonen"

#: gnometris/tetris.cpp:718
msgid "Use random block colors"
msgstr "Willekeurige blokkleuren gebruiken"

#: gnometris/tetris.cpp:729
msgid "Rotate blocks counterclockwise"
msgstr "Blokken tegen de klok in draaien"

#. Block pixmap
#: gnometris/tetris.cpp:749
msgid "Block image:"
msgstr "Blok-afbeelding:"

#. background pixmap
#: gnometris/tetris.cpp:762
msgid "Background image:"
msgstr "Achtergrondafbeelding:"

#: gnometris/tetris.cpp:1119
msgid ""
"Written for my wife, Matylda\n"
"Send comments and bug reports to: janusz.gorycki@intel.com"
msgstr ""
"Geschreven voor mijn vrouw, Matylda\n"
"Stuur commentaar en bug-rapportages naar: janusz.gorycki@intel.com"

#: gnomine/gnomine.c:69 gnomine/gnomine.c:524
msgid "Small"
msgstr "Klein"

#: gnomine/gnomine.c:70 gnomine/gnomine.c:534
msgid "Medium"
msgstr "Middel"

#: gnomine/gnomine.c:71 gnomine/gnomine.c:544
msgid "Large"
msgstr "Groot"

#: gnomine/gnomine.c:72 gnomine/gnomine.c:554
msgid "Custom"
msgstr "Aangepast"

#: gnomine/gnomine.c:157 gnomine/gnomine.c:371 gnomine/gnomine.c:809
msgid "GNOME Mines"
msgstr "GNOME Mijnenveger"

#: gnomine/gnomine.c:337
msgid "Faces:"
msgstr "Gezichten:"

#: gnomine/gnomine.c:374
msgid "A Minesweeper clone."
msgstr "Een Mijnenvegerkloon"

#: gnomine/gnomine.c:519
msgid "Field size"
msgstr "Veldgrootte"

#: gnomine/gnomine.c:567
msgid "Custom size"
msgstr "Aangepaste grootte"

#: gnomine/gnomine.c:574
msgid "Number of mines:"
msgstr "Aantal mijnen:"

#: gnomine/gnomine.c:586
msgid "Horizontal:"
msgstr "Horizontaal:"

#: gnomine/gnomine.c:598
msgid "Vertical:"
msgstr "Vertikaal:"

#: gnomine/gnomine.c:615
msgid "Use \"I'm not sure\" flags."
msgstr "\"Ik twijfel\"-vlaggen gebruiken"

#: gnomine/gnomine.c:624
msgid "GNOME Mines Preferences"
msgstr "GNOME Mijnenveger voorkeuren"

#: gnomine/gnomine.c:722
msgid "Width of grid"
msgstr "Breedte van raster"

#: gnomine/gnomine.c:723
msgid "Height of grid"
msgstr "Hoogte van raster"

#: gnomine/gnomine.c:724
msgid "Number of mines"
msgstr "Aantal mijnen"

#: gnomine/gnomine.c:724 gtali/setup.c:85 gtali/setup.c:86
msgid "NUMBER"
msgstr "NUMMER"

#: gnomine/gnomine.c:893
msgid "Flags:"
msgstr "Vlaggen:"

#: gnomine/gnomine.desktop.in.h:1
msgid "Clear mines from a minefield"
msgstr "Zoek de mijnen in het mijnenveld"

# Mijnenjager?
#: gnomine/gnomine.desktop.in.h:2
msgid "Mines"
msgstr "Mijnenveger"

#: gnomine/gnomine.schemas.in.h:1
msgid "Set to true to be able to mark squares as unknown."
msgstr "Op waar zetten om vakken als onbekend te kunnen markeren."

#: gnomine/gnomine.schemas.in.h:2
msgid "Use the unknown flag"
msgstr "De onbekende vlag gebruiken"

#: gnotravex/gnotravex.c:166
msgid "Sol_ve"
msgstr "_Oplossen"

#: gnotravex/gnotravex.c:166
msgid "Solve the game"
msgstr "Los het spel op"

#: gnotravex/gnotravex.c:182
msgid "_2x2"
msgstr "_2x2"

#: gnotravex/gnotravex.c:182
msgid "Play on a 2x2 board"
msgstr "Speel op een 2x2 bord"

#: gnotravex/gnotravex.c:185
msgid "_3x3"
msgstr "_3x3"

#: gnotravex/gnotravex.c:185
msgid "Play on a 3x3 board"
msgstr "Speel op een 3x3 bord"

#: gnotravex/gnotravex.c:188
msgid "_4x4"
msgstr "_4x4"

#: gnotravex/gnotravex.c:188
msgid "Play on a 4x4 board"
msgstr "Speel op een 4x4 bord"

#: gnotravex/gnotravex.c:191
msgid "_5x5"
msgstr "_5x5"

#: gnotravex/gnotravex.c:191
msgid "Play on a 5x5 board"
msgstr "Speel op een 5x5 bord"

#: gnotravex/gnotravex.c:194
msgid "_6x6"
msgstr "_6x6"

#: gnotravex/gnotravex.c:194
msgid "Play on a 6x6 board"
msgstr "Speel op een 6x6 bord"

#: gnotravex/gnotravex.c:201
msgid "_Up"
msgstr "_Omhoog"

#: gnotravex/gnotravex.c:201
msgid "Move the pieces up"
msgstr "Beweeg de stukken omhoog"

#: gnotravex/gnotravex.c:204
msgid "_Left"
msgstr "_Links"

#: gnotravex/gnotravex.c:204
msgid "Move the pieces left"
msgstr "Beweeg de stukken naar links"

#: gnotravex/gnotravex.c:207
msgid "_Right"
msgstr "_Rechts"

#: gnotravex/gnotravex.c:207
msgid "Move the pieces right"
msgstr "Beweeg de stukken naar rechts"

#: gnotravex/gnotravex.c:210
msgid "_Down"
msgstr "_Omlaag"

#: gnotravex/gnotravex.c:210
msgid "Move the pieces down"
msgstr "Beweeg de stukken omlaag"

#: gnotravex/gnotravex.c:229
msgid "_Move"
msgstr "_Verplaatsen"

#: gnotravex/gnotravex.c:239
msgid "Size of board (2-6)"
msgstr "Grootte van het bord (2-6)"

#: gnotravex/gnotravex.c:240
msgid "SIZE"
msgstr "GROOTTE"

#: gnotravex/gnotravex.c:713
msgid "Puzzle solved! Well done!"
msgstr "Puzzel opgelost! Goed gedaan!"

#: gnotravex/gnotravex.c:716
msgid "Puzzle solved!"
msgstr "Puzzel opgelost!"

#: gnotravex/gnotravex.c:1113
msgid "Game paused"
msgstr "Spel gepauseerd"

#: gnotravex/gnotravex.c:1235
#, c-format
msgid "Playing %dx%d board"
msgstr "%dx%d bord"

#: gnotravex/gnotravex.c:1482
msgid "A Tetravex clone."
msgstr "Een Tetravex-kloon."

#: gnotravex/gnotravex.desktop.in.h:1
msgid "Play a puzzle game matching tiles together"
msgstr "Een puzzel waarbij de tegels aan elkaar moeten passen"

#: gnotravex/gnotravex.desktop.in.h:2
msgid "Tetravex"
msgstr "Tetravex"

#: gnotravex/gnotravex.schemas.in.h:1
msgid ""
"The height of the playing window in pixels. At minimum it should be 240."
msgstr "De hoogte van het speelveld in beeldpunten. Minimaal 240."

#: gnotravex/gnotravex.schemas.in.h:2
msgid "The height of the window"
msgstr "De hoogte van het venster"

#: gnotravex/gnotravex.schemas.in.h:3
msgid "The size of the playing grid"
msgstr "De afmeting van het speelrooster"

#: gnotravex/gnotravex.schemas.in.h:4
msgid ""
"The value of this key is used to decide the size of the playing grid. The "
"valid values are 2 to 8, anything else gets set to 3."
msgstr ""
"De waarde van deze sleutel wordt gebruikt om de afmeting van het raster te "
"bepalen. Geldige waarden liggen tussen 2 en 8. Elke andere waarde wordt 3."

#: gnotravex/gnotravex.schemas.in.h:5
msgid "The width of the playing window in pixels. At minimum it should be 320."
msgstr "De breedte van het speelveld in beeldpunten. Minimaal 320."

#: gnotravex/gnotravex.schemas.in.h:6
msgid "The width of the window"
msgstr "De breedte van het venster"

#: gnotski/gnotski.c:98 gnotski/gnotski.c:219 gnotski/gnotski.c:331
msgid "1"
msgstr "1"

#: gnotski/gnotski.c:113 gnotski/gnotski.c:233 gnotski/gnotski.c:354
msgid "2"
msgstr "2"

#. Tiles mismatch
#. { GNOME_APP_UI_ITEM, N_("X"), NULL, level_cb,
#. "14#20#12#"     "a     bbbbbb  cccccc"     "a     bbbbbb  cccccc"     "a   -##-#######     "     "    -AAAAABBCC#     "     "   d-   DEFGHI#     "     "    #   DEFGJI#     "     "  e #   KEFGLI#     "     "  e #   KEFG*I#     "     "    #   MM****#     "     "fff ###########     "     "fff  ggghhhiiiii  .j"     "kkkkkggg   iiiii....",
#. NULL, GNOME_APP_PIXMAP_DATA, NULL, 0, 0, NULL },
#.
#: gnotski/gnotski.c:128 gnotski/gnotski.c:247 gnotski/gnotski.c:386
msgid "3"
msgstr "3"

#: gnotski/gnotski.c:143 gnotski/gnotski.c:262 gnotski/gnotski.c:401
msgid "4"
msgstr "4"

#: gnotski/gnotski.c:158 gnotski/gnotski.c:273 gnotski/gnotski.c:416
msgid "5"
msgstr "5"

#: gnotski/gnotski.c:173 gnotski/gnotski.c:286 gnotski/gnotski.c:430
msgid "6"
msgstr "6"

#. Tiles mismatch
#. { GNOME_APP_UI_ITEM, N_("7"), NULL, level_cb,
#. "14#13#11#"     "         ... "     "          .  "     " ########    "     " #abcdde-    "     " #ffcddg-    "     " #hhijkl#    "     " #***jml#    "     " #n*op q#    "     " #nrr s #    "     " ########    "     "             ",
#. NULL, GNOME_APP_PIXMAP_DATA, NULL, 0, 0, NULL },
#: gnotski/gnotski.c:188 gnotski/gnotski.c:314
msgid "7"
msgstr "7"

#: gnotski/gnotski.c:450
msgid "_Novice"
msgstr "_Beginner"

#: gnotski/gnotski.c:453
msgid "_Medium"
msgstr "_Middel"

#: gnotski/gnotski.c:456
msgid "_Advanced"
msgstr "Ge_avanceerd"

#: gnotski/gnotski.c:608
msgid "Level completed. Well done."
msgstr "Level klaar. Goed gedaan!"

#: gnotski/gnotski.c:771
msgid "Moves:"
msgstr "Zetten:"

#: gnotski/gnotski.c:806
#, c-format
msgid "Could not find '%s' pixmap file\n"
msgstr "Kan het '%s' pixmap bestand niet vinden\n"

#: gnotski/gnotski.c:1021
msgid "Welcome to GNOME Klotski"
msgstr "Welkom bij GNOME Klotski"

#: gnotski/gnotski.c:1045
#, c-format
msgid "Playing level %s"
msgstr "Speelniveau %s"

#: gnotski/gnotski.c:1159
msgid "A Klotski clone"
msgstr "Een Klotski-kloon"

#: gnotski/gnotski.desktop.in.h:1
msgid "Klotski"
msgstr "Klotski"

#: gnotski/gnotski.desktop.in.h:2
msgid "Solve puzzles by sliding blocks"
msgstr "Puzzels oplossen door blokken te verschuiven"

#: gtali/clist.c:138
msgid "Already used! Where do you want to put that?"
msgstr "Al in gebruik! Waar moet het ingevuld worden?"

# play hier niet vertaald
#. Arrgh - lets all use the same tabs under emacs:
#. Local Variables:
#. tab-width: 8
#. c-basic-offset: 8
#. indent-tabs-mode: nil
#.
#: gtali/gtali.desktop.in.h:1
msgid "Play a poker-style dice game"
msgstr "Een dobbelspel in pokerstijl"

#: gtali/gtali.desktop.in.h:2
msgid "Tali"
msgstr "Tali"

#: gtali/gtali.schemas.in.h:1
msgid ""
"Choose whether or not to insert a delay between the computer's dice rolls so "
"the player can follow what it is doing."
msgstr ""
"Geef aan of er een vertraging moet zijn tussen de worpen van de computer "
"zodat de speler kan volgen wat de computer doet."

#. --- Button ---
#: gtali/gtali.schemas.in.h:2 gtali/setup.c:289
msgid "Delay between rolls"
msgstr "Vertraging tussen worpen"

#: gtali/gtali.schemas.in.h:3
msgid "Display the computer's thoughts"
msgstr "Gedachten van de computer tonen"

# lekker duidelijk :(
#: gtali/gtali.schemas.in.h:4
msgid ""
"If set to true, a dump of the AI's working will be done to standard output."
msgstr ""
"Indien waar, wordt een dump van de AI naar de 'standard output' geschreven."

#: gtali/gtali.schemas.in.h:5
msgid "[Human,Wilber,Bill,Monica,Kenneth,Janet]"
msgstr "[Menselijke,Henk,Rene,Nadia,Appie,Karin]"

#: gtali/gyahtzee.c:68
msgid "GNOME Tali"
msgstr "GNOME Tali"

#: gtali/gyahtzee.c:125
#, c-format
msgid "%s wins the game with %d point"
msgid_plural "%s wins the game with %d points"
msgstr[0] "%s wint het spel met %d punt!"
msgstr[1] "%s wint het spel met %d punten!"

#: gtali/gyahtzee.c:158
#, c-format
msgid "Computer playing for %s"
msgstr "Computer speelt voor %s"

#: gtali/gyahtzee.c:161
#, c-format
msgid "%s! -- You're up."
msgstr "%s! -- Uw beurt."

#: gtali/gyahtzee.c:298 gtali/gyahtzee.c:321 gtali/yahtzee.c:184
msgid "You're only allowed three rolls! Select a score box."
msgstr "Er mag maar drie keer gegooid worden! Selecteer een score plaats."

#: gtali/gyahtzee.c:364
msgid "Curses version (1992):"
msgstr "Curses-versie (1992):"

#: gtali/gyahtzee.c:394
msgid "A sort of poker with dice and less money."
msgstr "Een soort pokeren met dobbelstenen en minder geld."

#: gtali/gyahtzee.c:438
msgid "Cheater! Any high scores will not be recorded."
msgstr "Valsspeler! De scores zullen niet bewaard worden."

#: gtali/gyahtzee.c:558
msgid "Select dice to re-roll, press Roll!, or select score slot."
msgstr ""
"Selecteer dobbelstenen om nog een keer te gooien, of selecteer een score "
"plaats."

#: gtali/gyahtzee.c:599
msgid "Roll!"
msgstr "Gooien!"

#: gtali/setup.c:76
msgid "Calculate random die throws (debug)"
msgstr "Bereken willekeurige dobbelsteen worpen (debug)"

#: gtali/setup.c:82
msgid "Delay computer moves"
msgstr "Vertraag computer zetten"

#: gtali/setup.c:83
msgid "Show high scores and exit"
msgstr "Laat hoogste scores zien en sluit af"

#: gtali/setup.c:84
msgid "Display computer thoughts"
msgstr "Toon gedachten van de computer"

#: gtali/setup.c:85
msgid "Number of computer opponents"
msgstr "Aantal computer spelers"

#: gtali/setup.c:86
msgid "Number of human opponents"
msgstr "Aantal menselijke spelers"

#: gtali/setup.c:98
msgid "Current game will complete with original number of players."
msgstr "Huidig spel zal uitgespeeld worden met oorspronkelijke aantal spelers."

#: gtali/setup.c:232
msgid "GTali Preferences"
msgstr "GTali voorkeuren"

#: gtali/setup.c:256
msgid "Human Players"
msgstr "Menselijke Spelers"

#: gtali/setup.c:281
msgid "Computer Opponents"
msgstr "Computerspelers"

#: gtali/setup.c:299
msgid "Number of opponents:"
msgstr "Aantal tegenspelers:"

#. --- PLAYER NAMES FRAME ----
#: gtali/setup.c:314
msgid "Player Names"
msgstr "Namen Spelers"

#: gtali/yahtzee.c:71
msgid "1s [total of 1s]"
msgstr "1en [totaal van 1en]"

#: gtali/yahtzee.c:72
msgid "2s [total of 2s]"
msgstr "2en [totaal van 2en]"

#: gtali/yahtzee.c:73
msgid "3s [total of 3s]"
msgstr "3en [totaal van 3en]"

#: gtali/yahtzee.c:74
msgid "4s [total of 4s]"
msgstr "4en [totaal van 4en]"

#: gtali/yahtzee.c:75
msgid "5s [total of 5s]"
msgstr "5en [totaal van 5en]"

#: gtali/yahtzee.c:76
msgid "6s [total of 6s]"
msgstr "6en [totaal van 6en]"

# moet dit wel vertaald worden?
#. End of upper panel
#: gtali/yahtzee.c:78
msgid "3 of a Kind [total]"
msgstr "Drie dezelfde [totaal]"

#: gtali/yahtzee.c:79
msgid "4 of a Kind [total]"
msgstr "Vier dezelfde [totaal]"

#: gtali/yahtzee.c:80
msgid "Full House [25]"
msgstr "3+2 dezelfde [25]"

#: gtali/yahtzee.c:81
msgid "Small Straight [30]"
msgstr "Kleine Straat [30]"

#: gtali/yahtzee.c:82
msgid "Large Straight [40]"
msgstr "Grote Straat [40]"

#: gtali/yahtzee.c:83
msgid "Yahtzee [50]"
msgstr "Yahtzee [50]"

#: gtali/yahtzee.c:84
msgid "Chance [total]"
msgstr "Chance [totaal]"

#. End of lower panel
#: gtali/yahtzee.c:86
msgid "Lower Total"
msgstr "Onderste Totaal"

#: gtali/yahtzee.c:87
msgid "Grand Total"
msgstr "Groot Totaal"

#. Need to squish between upper and lower pannel
#: gtali/yahtzee.c:89
msgid "Upper total"
msgstr "Bovenste Totaal"

#: gtali/yahtzee.c:90
msgid "Bonus if >62"
msgstr "Bonus bij >62"

#: gtali/yahtzee.c:504
msgid "How many times do you wish to roll?"
msgstr "Hoe veel keer wilt u werpen?"

#: gtali/yahtzee.c:509
msgid "Generating"
msgstr "Aan het Genereren"

#: gtali/yahtzee.c:544
msgid "Results"
msgstr "Resultaten"

#: gtali/yahtzee.c:544
msgid "Num Rolls"
msgstr "Aantal Worpen"

#: gtali/yahtzee.c:544
msgid "Total"
msgstr "Totaal"

#: iagno/gnothello.c:112
msgid "Iagno server to use"
msgstr "lagno server te gebruiken"

#: iagno/gnothello.c:119
msgid "New net_work game"
msgstr "Nieuw net_werk-spel"

#: iagno/gnothello.c:390 iagno/gnothello.c:722 iagno/iagno.desktop.in.h:1
#: iagno/iagno.soundlist.in.h:2
msgid "Iagno"
msgstr "Iagno"

#: iagno/gnothello.c:392
msgid "GNOME version of the popular Othello disk flipping game."
msgstr "GNOME-versie van het populaire Othello spel."

#: iagno/gnothello.c:537
#, c-format
msgid "Could not find '%s' pixmap file for Iagno\n"
msgstr "Kan het '%s' bestand voor Iagno niet vinden\n"

#: iagno/gnothello.c:790
msgid "Welcome to Iagno!"
msgstr "Welkom bij Iagno!"

# play hier niet vertaald
#: iagno/iagno.desktop.in.h:2
msgid "Play a game of Reversi"
msgstr "Reversi"

#: iagno/network.c:74
msgid "Network initialization complete."
msgstr "Netwerk initialisatie compleet"

#: iagno/network.c:84
msgid "Network shutdown in progress."
msgstr "Bezig met stoppen van netwerk"

#. Shut down the connection, either it was broken or someone is messing with us
#: iagno/network.c:196
msgid "The remote player disconnected"
msgstr "De tegenstander heeft de verbinding verbroken"

#: iagno/network.c:214
msgid "Error occurred during connect attempt."
msgstr "Fout bij maken van verbinding"

#: iagno/network.c:216 iagno/network.c:365
msgid "Connection succeeded, waiting for opponent"
msgstr "Verbinding gemaakt, wacht op tegenstander"

#: iagno/network.c:226
msgid "Error occurred during write."
msgstr "Er is een fout opgetreden tijdens het schrijven."

#: iagno/network.c:252
msgid "Invalid move attempted"
msgstr "Er is een onmogelijke zet geprobeerd"

#: iagno/network.c:258
msgid "Invalid game data (set_peer)"
msgstr "Ongeldige spelgegevens (set_peer)"

#: iagno/network.c:266
msgid "Peer introduction complete"
msgstr "Peer-introductie compleet"

#: iagno/network.c:275
msgid "Invalid game data (move)"
msgstr "Onjuiste spelgegevens (verplaatsing)"

#: iagno/network.c:283
msgid "New game started"
msgstr "Nieuw spel is gestart"

#: iagno/network.c:344
msgid "Cleaning up connection"
msgstr "De verbinding wordt opgeschoond"

#: iagno/network.c:356
msgid "Connection in progress..."
msgstr "Bezig met verbinden"

#: iagno/network.c:360
msgid "Connection failed"
msgstr "Verbinding mislukt"

#: iagno/network.c:378
msgid "No game server defined"
msgstr "Geen spel-server ingesteld"

#: iagno/properties.c:521
msgid "Iagno Preferences"
msgstr "Iagno voorkeuren"

#: iagno/properties.c:528
msgid "Players"
msgstr "Spelers"

#: iagno/properties.c:542
msgid "Use quick moves"
msgstr "Snelle zetten gebruiken"

#: iagno/properties.c:648
msgid "Appearance"
msgstr "Uiterlijk"

#: iagno/properties.c:690
msgid "Stagger flips"
msgstr "Stagger keren"

#: iagno/properties.c:698
msgid "Show grid"
msgstr "Toon raster"

#: libgames-support/games-gconf.c:66
#, c-format
msgid "There was an error accessing GConf: %s"
msgstr "Er was een fout bij het verkrijgen van toegang tot Gconf: %s"

#: libgames-support/games-gconf.c:79
msgid "The default configuration values could not be retrieved correctly."
msgstr "De standaard configuratiewaarden konden niet juist worden verkregen."

#: libgames-support/games-gconf.c:80
msgid ""
"Please check your GConf configuration, specifically that the schemas have "
"been installed correctly."
msgstr ""
"Controleer uw GConf-configuratie, in het bijzonder of de schemas juist zijn "
"geïnstalleerd"

#: mahjongg/mahjongg.c:344
msgid "New game with _seed..."
msgstr "Nieuw spel met _nummer..."

#: mahjongg/mahjongg.c:345
msgid "Start a new game giving a seed number..."
msgstr "Start een nieuw spel met nummer..."

#: mahjongg/mahjongg.c:360
msgid "Shu_ffle tiles"
msgstr "_Schud stenen"

#: mahjongg/mahjongg.c:360 mahjongg/mahjongg.c:431
msgid "Shuffle tiles"
msgstr "Schud stenen"

#: mahjongg/mahjongg.c:405
msgid "New game"
msgstr "Nieuw spel"

#: mahjongg/mahjongg.c:409
msgid "Restart game"
msgstr "Spel opnieuw spelen"

#: mahjongg/mahjongg.c:415
msgid "Pause game"
msgstr "Spel pauzeren"

#: mahjongg/mahjongg.c:421
msgid "Undo previous move"
msgstr "Laatste zet ongedaan maken"

#: mahjongg/mahjongg.c:427
msgid "Get a hint"
msgstr "Vraag een hint"

#: mahjongg/mahjongg.c:431
msgid "Shuffle"
msgstr "Schudden"

#: mahjongg/mahjongg.c:436
msgid "Toggle sound"
msgstr "Geluid schakelen"

#: mahjongg/mahjongg.c:677
msgid ""
"This new mapset will take effect when you start a new game, or when Mahjongg "
"is restarted."
msgstr ""
"Deze nieuwe verzameling treedt in werking als u een nieuw spel opstart, of "
"als Mahjongg wordt herstart."

#: mahjongg/mahjongg.c:1025 mahjongg/mahjongg.c:1031
msgid "These tiles don't match."
msgstr "Deze stenen passen niet bij elkaar."

#: mahjongg/mahjongg.c:1063
msgid "There are no more moves."
msgstr "Er zijn geen geldige zetten meer."

#: mahjongg/mahjongg.c:1121
msgid "Preferences"
msgstr "Voorkeuren"

#: mahjongg/mahjongg.c:1140
msgid "Tiles"
msgstr "Stenen"

#: mahjongg/mahjongg.c:1148
msgid "Tile Set"
msgstr "Stenenverzameling:"

#: mahjongg/mahjongg.c:1159
msgid "Tile Background"
msgstr "Stenen, achtergrond"

# na bugreport van Jeroen vd Vegt veranderd in Stapelwijze.
# Het frame-label: "Maps" behandeld de manier waarop de stenen
# op elkaar worden gelegd.
#: mahjongg/mahjongg.c:1172
msgid "Maps"
msgstr "Stapelwijze"

# hoort bij frame "Maps"
# Je moet kiezen voor een stapelwijze.
# Je kunt hierna kiezen voor moeilijk of eenvoudig, dus het
# geeft een moeilijkheidsgraad aan.
#: mahjongg/mahjongg.c:1180
msgid "Select Map"
msgstr "Moeilijkheidsgraad"

#: mahjongg/mahjongg.c:1193
msgid "Colors"
msgstr "Kleuren"

#: mahjongg/mahjongg.c:1201
msgid "Background Color"
msgstr "Achtergrondkleur"

#: mahjongg/mahjongg.c:1220
msgid "Warnings"
msgstr "Waarschuwingen"

#: mahjongg/mahjongg.c:1226
msgid "Warn when tiles don't match"
msgstr "Waarschuw als stenen niet bij elkaar passen"

#: mahjongg/mahjongg.c:1332
msgid "Tiles:"
msgstr "Stenen:"

#: mahjongg/mahjongg.c:1361
msgid "GNOME Mahjongg"
msgstr "GNOME Mahjongg"

#: mahjongg/mahjongg.c:1364
msgid "GNOME version of the Eastern tile game, Mahjongg."
msgstr "GNOME-versie van het Oosterse spel: Mahjongg."

#: mahjongg/mahjongg.c:1391
msgid "... Game paused ..."
msgstr "... Spel gepauseerd ..."

#: mahjongg/mahjongg.c:1596
msgid "Game Number:"
msgstr "Spel Nummer:"

#: mahjongg/mahjongg.c:1777 mahjongg/mahjongg.c:1792
#, c-format
msgid "Could not find file %s"
msgstr "Kan het bestand %s niet vinden"

#: mahjongg/mahjongg.c:1832 mahjongg/mahjongg.desktop.in.h:2
msgid "Mahjongg"
msgstr "Mahjongg"

#: mahjongg/mahjongg.c:1962
msgid "Sorry, I was unable to find a playable configuration."
msgstr "Sorry, kan geen speelbare configuratie vinden."

#: mahjongg/mahjongg.c:2027
msgid "Tiles Left:"
msgstr "Stenen over:"

#: mahjongg/mahjongg.c:2036
msgid "Moves Left:"
msgstr "Zetten over:"

#: mahjongg/mahjongg.c:2097
msgid "Welcome to GNOME Mahjongg!"
msgstr "Welkom bij Gnome Mahjongg"

#: mahjongg/mahjongg.desktop.in.h:1
msgid "Disassemble a pile of tiles by removing matching pairs"
msgstr "Een stapel stenen verwijderen door ze paarsgewijs weg te halen"

#: same-gnome/same-gnome.c:203
#, c-format
msgid "%d stone selected"
msgid_plural "%d stones selected"
msgstr[0] "%d steen geselecteerd"
msgstr[1] "%d stenen geselecteerd"

#: same-gnome/same-gnome.c:208
msgid "No stones selected"
msgstr "Geen stenen geselecteerd"

#: same-gnome/same-gnome.c:286
msgid "The Same GNOME"
msgstr "Same GNOME"

#: same-gnome/same-gnome.c:439
#, c-format
msgid ""
"Could not find the theme:\n"
"%s\n"
"\n"
"Please check your Same GNOME installation."
msgstr ""
"Kan het volgende thema niet vinden:\n"
"%s\n"
"\n"
"Controleer uw Same GNOME installatie"

#: same-gnome/same-gnome.c:470
#, c-format
msgid ""
"Same GNOME can't load the image file:\n"
"%s\n"
"\n"
"Please check your Same GNOME installation"
msgstr ""
"Same GNOME kan het volgende bestand niet laden:\n"
"%s\n"
"\n"
"Controleer uw Same GNOME installatie"

#: same-gnome/same-gnome.c:620
msgid "Same GNOME Preferences"
msgstr "Same GNOME voorkeuren"

#: same-gnome/same-gnome.c:733 same-gnome/same-gnome.c:932
#: same-gnome/same-gnome.desktop.in.h:2
msgid "Same GNOME"
msgstr "Same GNOME"

#: same-gnome/same-gnome.c:736
msgid "Original idea from KDE's same game program."
msgstr "Oorspronkelijk idee van het same game programma van KDE"

#: same-gnome/same-gnome.c:942
msgid "Welcome to Same GNOME!"
msgstr "Welkom bij Same GNOME!"

#: same-gnome/same-gnome.desktop.in.h:1
msgid "Remove groups of balls to try and clear the screen"
msgstr "Groepen ballen verwijderen en proberen het scherm schoon te maken"

#~ msgid "Game"
#~ msgstr "Spel"

#~ msgid "NW"
#~ msgstr "NW"

#~ msgid "N"
#~ msgstr "N"

#~ msgid "NE"
#~ msgstr "NO"

#~ msgid "W"
#~ msgstr "W"

#~ msgid "E"
#~ msgstr "O"

#~ msgid "SW"
#~ msgstr "ZW"

#~ msgid "S"
#~ msgstr "Z"

#~ msgid "SE"
#~ msgstr "ZO"

#~ msgid "Predefined Set 1"
#~ msgstr "Voorgeprogrammeerde Set 1"

#~ msgid "Predefined Set 2"
#~ msgstr "Voorgeprogrameerde Set 2"

# het venster aanpassen is niet helemaal 1 op 1 maar wel duidelijk
#~ msgid ""
#~ "The side length of an individual game tile. The minimum is 40, the "
#~ "maximum is set depending on screen height. The correct way to set this is "
#~ "by resizing the window."
#~ msgstr ""
#~ "De zijlengte van een enkele spel-tegel. Het minimum is 40, het maximum is "
#~ "afhankelijk van de schermhoogte. De juiste manier om dit in te stellen is "
#~ "door het venster aan te passen."

#~ msgid "The size of a tile"
#~ msgstr "De grootte van een tegel"

#~ msgid "Show thoughts during turn"
#~ msgstr "Toon gedachten tijdens zet"

#~ msgid "Optional Rules"
#~ msgstr "Optionele Regels"

#~ msgid "Extra Yahtzee Bonus"
#~ msgstr "Extra Yathzee Bonus"

#~ msgid "Enforce Joker Rules"
#~ msgstr "Forceer Joker Regels"

#~ msgid "FreeCell"
#~ msgstr "FreeCell"

#~ msgid "Card-based solitaire suite"
#~ msgstr "Patience kaartspellen"

#~ msgid "Ataxx game"
#~ msgstr "Ataxx"

#~ msgid "Gataxx"
#~ msgstr "Gataxx"

#~ msgid "Color lines game"
#~ msgstr "Kleurlijnen"

#~ msgid "Gnect Preferences"
#~ msgstr "Gnect Instellingen"

#~ msgid "Nibbles game"
#~ msgstr "Nibbles Spel"

#~ msgid "Robots game"
#~ msgstr "Robots-spel"

#~ msgid "GNOME Stones game"
#~ msgstr "GNOME Stones"

#~ msgid "Tetris game"
#~ msgstr "Tetris"

#~ msgid "Mine size:"
#~ msgstr "Mijngrootte:"

#~ msgid "Size of mines"
#~ msgstr "Grootte van de mijnen"

#~ msgid "Mines game"
#~ msgstr "Mijnenveger"

#~ msgid "GNOME Tetravex"
#~ msgstr "GNOME Tetravex"

#~ msgid "Gnotski"
#~ msgstr "Gnotski"

#~ msgid "Dice game"
#~ msgstr "Dobbelstenen"

#~ msgid "Reversi game"
#~ msgstr "Reversi"

#~ msgid "Mahjongg game"
#~ msgstr "Mahjongg"

#~ msgid "GNOME SameGame"
#~ msgstr "GNOME SameGame"

#~ msgid ""
#~ "Congratulations\n"
#~ "\n"
#~ "You Won!!!"
#~ msgstr ""
#~ "Gefeliciteerd\n"
#~ "\n"
#~ "U heeft gewonnen!!!"

#~ msgid ""
#~ "\n"
#~ "Game Over.\n"
#~ msgstr ""
#~ "\n"
#~ "Spel Voorbij.\n"

#~ msgid "Main program:  Jonathan Blandford (jrb@redhat.com)"
#~ msgstr "Hoofdprogramma: Jonathan Blandford (jrb@redhat.com)"

#~ msgid "                      Felix Bellaby (felix@pooh.u-net.com)"
#~ msgstr "                      Felix Bellaby (felix@pooh.u-net.com)"

#~ msgid "                      Rosanna Yuen (zana@webwynk.net)"
#~ msgstr "                      Rosanna Yuen (zana@webwynk.net)"

#~ msgid "Card Games:    Jonathan Blandford (jrb@redhat.com)"
#~ msgstr "Kaartspellen:    Jonathan Blandford (jrb@redhat.com)"

#~ msgid "                      W. Borgert (debacle@debian.org)"
#~ msgstr "                      W. Borgert (debacle@debian.org)"

#~ msgid "                      Robert Brady (rwb197@ecs.soton.ac.uk)"
#~ msgstr "                      Robert Brady (rwb197@ecs.soton.ac.uk)"

#~ msgid "                      Nick Lamb (njl195@zepler.org.uk)"
#~ msgstr "                      Nick Lamb (njl195@zepler.org.uk)"

#~ msgid "                      Changwoo Ryu (cwryu@adam.kaist.ac.kr)"
#~ msgstr "                      Changwoo Ryu (cwryu@adam.kaist.ac.kr)"

#~ msgid "                      Matthew Wilcox (matthew@wil.cx)"
#~ msgstr "                      Matthew Wilcox (matthew@wil.cx)"

#~ msgid "(C) 1998 Jonathan Blandford (jrb@redhat.com)"
#~ msgstr "(©) 1998 Jonathan Blandford (jrb@redhat.com)"

#~ msgid "Choose a different variation of solitaire"
#~ msgstr "Een andere variatie van solitaire kiezen"

#~ msgid "melborp"
#~ msgstr "melborp"

#~ msgid "Are you sure you want to quit Aisleriot?"
#~ msgstr "Wilt u echt stoppen met Aisleriot?"

#~ msgid "Score: "
#~ msgstr "Score: "

#~ msgid "Time: "
#~ msgstr "Tijd: "

#~ msgid " for num "
#~ msgstr " voor nummer "

#~ msgid "Testing "
#~ msgstr "Testen"

#~ msgid "\n"
#~ msgstr "\n"

#~ msgid "dealing face-down to "
#~ msgstr "gesloten kaarten delen voor "

#~ msgid "dealing face-up to "
#~ msgstr "open kaarten delen voor "

#~ msgid "Are you sure you want to quit Gataxx?"
#~ msgstr "Wilt u echt stoppen met Gataxx?"

#~ msgid "Are you sure you want to start a new game?"
#~ msgstr "Wilt u echt met een nieuw spel beginnen?"

#~ msgid "Properties"
#~ msgstr "Eigenschappen"

#~ msgid "Robert Szokovacs <szo@appaloosacorp.hu>"
#~ msgstr "Robert Szokovacs <szo@appaloosacorp.hu>"

#~ msgid "Szabolcs Ban <shooby@gnome.hu>"
#~ msgstr "Szabolcs Ban <shooby@gnome.hu>"

#~ msgid "(C) 1997-2000 the Free Software Foundation"
#~ msgstr "(©) 1997-2000 the Free Software Foundation"

#~ msgid "Select background:"
#~ msgstr "Achtergrond bordspel:"

#~ msgid "Ask confirmation when quitting"
#~ msgstr "Vraag bevestiging alvorens te stoppen"

#~ msgid "Are you sure you want to quit Glines?"
#~ msgstr "Wilt u echt stoppen met Glines?"

#~ msgid "Verify"
#~ msgstr "Verifiëren"

#~ msgid "Whether or not to ask before quitting an unfinished game."
#~ msgstr ""
#~ "Of er om toestemming wordt gevraagd voordat een spel wordt beëindigd"

#~ msgid " Sorry, full column"
#~ msgstr "Sorry, kolom is vol"

#~ msgid "Are you sure you want to quit Gnect?"
#~ msgstr "Wilt u echt stoppen met Gnect?"

#~ msgid " You win!"
#~ msgstr "U heeft gewonnen!"

#~ msgid " I win!"
#~ msgstr "Ik heb gewonnen!"

#~ msgid " \"Game->New game\" to begin"
#~ msgstr "\"Spel->Nieuw spel\" om te starten"

#~ msgid "Animation:"
#~ msgstr "Animatie:"

#~ msgid "Yes please!"
#~ msgstr "Ja graag!"

#~ msgid "Sound type:"
#~ msgstr "Geluidtype:"

#~ msgid "If stopping an unfinished game:"
#~ msgstr "Als een niet uitgespeeld spel wordt afgesloten:"

#~ msgid "Ask me first"
#~ msgstr "Eerst vragen"

#~ msgid "Are you sure you want to quit Gnibbles?"
#~ msgstr "Wilt u echt stoppen met Gnibbles?"

#~ msgid "Send comments and bug reports to: sjm@acm.org, itp@gnu.org"
#~ msgstr ""
#~ "Opmerkingen en foutrapportages opsturen naar: sjm@acm.org of itp@gnu.org"

#~ msgid "Sounds"
#~ msgstr "Geluiden"

#~ msgid "Number of players: "
#~ msgstr "Aantal spelers: "

#~ msgid "Down:"
#~ msgstr "Omlaag:"

#~ msgid "Left:"
#~ msgstr "Links:"

#~ msgid "Right:"
#~ msgstr "Rechts:"

#~ msgid "Color:"
#~ msgstr "Kleur:"

#~ msgid "Are you sure you want to quit GNOME Robots?"
#~ msgstr "Wilt u echt stoppen met GNOME Robots?"

#~ msgid "Safe Moves"
#~ msgstr "Veilige zetten"

#~ msgid "Super Safe Moves"
#~ msgstr "Superveilige zetten"

#~ msgid "Configuration"
#~ msgstr "Configuratie"

#~ msgid "Graphics:"
#~ msgstr "Graphics:"

#~ msgid "GNOME-Stones (c) 1998 Carsten Schaar"
#~ msgstr "GNOME-Stones (©) 1998 Carsten Schaar"

#~ msgid "Game title:"
#~ msgstr "Speltitel:"

#~ msgid "GNOME-STONES"
#~ msgstr "GNOME-STONES"

#~ msgid "A game."
#~ msgstr "Een spel"

#~ msgid "Filename"
#~ msgstr "Bestandsnaam"

#~ msgid "Sound enable/disable. Not yet implemented!"
#~ msgstr "Geluid aan/uitzetten is nog niet geïmplementeerd!"

#~ msgid "Level: "
#~ msgstr "Level: "

#~ msgid "Code: Pista"
#~ msgstr "Code: Pista"

#~ msgid "Faces: tigert"
#~ msgstr "Gezichten: tigert"

#~ msgid "Score: HoraPe"
#~ msgstr "Score: HoraPe"

#~ msgid "(C) 1997-1999 the Free Software Foundation"
#~ msgstr "(©) 1997-1999 the Free Software Foundation"

#~ msgid "Time : "
#~ msgstr "Tijd :"

#~ msgid ""
#~ "Tetravex clone\n"
#~ "(Comments to: Lars.Rydlinge@HIG.SE)"
#~ msgstr ""
#~ "Tetravex kloon\n"
#~ "(Commentaar naar: Lars.Rydlinge@HIG.SE)"

#~ msgid ""
#~ "Klotski clone\n"
#~ "(Comments to: Lars.Rydlinge@HIG.SE)"
#~ msgstr ""
#~ "Klotski-kloon\n"
#~ "(Opmerkingen naar: Lars.Rydlinge@HIG.SE)"

#~ msgid "Scott Heavner"
#~ msgstr "Scott Heavner"

#~ msgid "(C) 1998 the Free Software Fundation"
#~ msgstr "(©) 1998 the Free Software Fundation"

#~ msgid "GTali setup"
#~ msgstr "GTali instellingen"

#~ msgid "Are you sure you want to quit Iagno?"
#~ msgstr "Wilt u echt stoppen met Iagno?"

#~ msgid "(C) 1998 Ian Peters"
#~ msgstr "(©) 1998 Ian Peters"

#~ msgid ""
#~ "Send comments and bug reports to: itp@gnu.org\n"
#~ "Tiles under the General Public License."
#~ msgstr ""
#~ "Stuur commentaar en bug-verslagen naar: itp@gnu.org\n"
#~ "Tegels onde de General Public License."

#~ msgid "Quick Moves"
#~ msgstr "Snelle Zetten"

#~ msgid "Toggle display of the toolbar"
#~ msgstr "Schakel zichtbaarheid van de menubalk"

#~ msgid "Show confirmation dialogs"
#~ msgstr "Laat bevestigings dialogen zien"

#~ msgid ""
#~ "Send comments and bug reports to:\n"
#~ "        pancho@nuclecu.unam.mx or\n"
#~ "        mmeeks@gnu.org\n"
#~ "\n"
#~ "Tiles under the General Public License."
#~ msgstr ""
#~ "Stuur commentaar en bug-verslagen naar:\n"
#~ "        pancho@nuclecu.unam.mx of\n"
#~ "        mmeeks@gnu.org\n"
#~ "\n"
#~ "Tegels onder de General Public License."

#~ msgid "Are you sure you want to restart this game?"
#~ msgstr "Wilt u echt dit spel echt overnieuw doen?"

#~ msgid "Are you sure you want to quit GNOME Mahjongg?"
#~ msgstr "Wilt u echt stoppen met GNOME Mahjongg?"

#~ msgid "Serious internal error"
#~ msgstr "Ernstige interne fout"

#~ msgid "Seed: "
#~ msgstr "Nummer:"

#~ msgid "Current streaks."
#~ msgstr "Huidige slagen"

#~ msgid "Inform users of invalid moves"
#~ msgstr "Waarschuwen bij ongeldige zetten"

#~ msgid "Inform users of invalid moves."
#~ msgstr "Waarschuwen bij ongeldige zetten"

#~ msgid "Lose number"
#~ msgstr "Verliesgetal"

#~ msgid "Lose number."
#~ msgstr "Verliesgetal"

#~ msgid "Move cards one at a time"
#~ msgstr "De kaarten één voor één verplaatsen"

#~ msgid "Move cards one at a time."
#~ msgstr "De kaarten één voor één verplaatsen"

#~ msgid "Win number"
#~ msgstr "Wingetal"

#~ msgid "Win number - streaks"
#~ msgstr "Wingestal - slagen"

#~ msgid "Win number - streaks."
#~ msgstr "Wingetal - slagen"

#~ msgid "Win number."
#~ msgstr "Wingetal"

#~ msgid "Freecell #%d"
#~ msgstr "Freecell #%d"

#~ msgid "Seed value:"
#~ msgstr "Nummer:"

#~ msgid "Sorry, this feature is not (yet) implemented."
#~ msgstr "Sorry, deze optie is (nog) niet geimplementeerd."

#~ msgid "Are you sure you want to quit Freecell?"
#~ msgstr "Wilt u echt stoppen met Freecell?"

#~ msgid "Changwoo Ryu."
#~ msgstr "Changwoo Ryu"

#~ msgid "That move is invalid."
#~ msgstr "Deze zet is ongeldig"

#~ msgid "Sorry, there are no more valid moves."
#~ msgstr "Sorry, er zijn geen geldige zetten meer"

#~ msgid ""
#~ "Congratulations.  You won.\n"
#~ "Do you want to play again?"
#~ msgstr ""
#~ "Gefeliciteerd! U heeft gewonnen.\n"
#~ "Wilt u nog een keer spelen?"

#~ msgid "New game with seed..."
#~ msgstr "Nieuw spel met nummer..."

#~ msgid "Start a new game with a different seed"
#~ msgstr "Start een nieuw spel met een ander nummer"

#~ msgid "Freecell Properties"
#~ msgstr "Freecell Instellingen"

#~ msgid "Warn on invalid moves"
#~ msgstr "Waarschuw bij ongeldige zetten"

#~ msgid "Move stacks one by one"
#~ msgstr "Verplaats de stapels een voor een"

#~ msgid "This session: %d%%"
#~ msgstr "Deze sessie: %d%%"

#~ msgid "won: %d, lost: %d"
#~ msgstr "gewonnen: %d, verloren: %d"

#~ msgid "Total: %d%%"
#~ msgstr "Totaal: %d%%"

#~ msgid "Streaks"
#~ msgstr "Streaks"

#~ msgid "wins: %d, losses: %d"
#~ msgstr "gewonnen: %d, verloren: %d"

#~ msgid "current: %d wins"
#~ msgstr "huidige: %d gewonnen"

#~ msgid "current: %d losses"
#~ msgstr "huidige: %d verloren"

#~ msgid "Not enough lines on the terminal"
#~ msgstr "Niet genoeg lijnen op de terminal"

#~ msgid "What dice to roll again (<RETURN> for none)? "
#~ msgstr "Welke dobbelsteen moet opniew gegooid worden (<RETURN> voor geen)? "

#~ msgid "Where do you want to put that? "
#~ msgstr "Waar moet het ingevuld worden? "

#~ msgid "No good! Where do you want to put that? "
#~ msgstr "Niet goed! Waar moet het ingevuld worden? "

#~ msgid "Rolling for %s"
#~ msgstr "Gooien voor %s"

#~ msgid "Tali top scores"
#~ msgstr "Tali top scores"

#~ msgid "Can't get at score file."
#~ msgstr "Kan niet bij score bestand."

#~ msgid "Hit Return"
#~ msgstr "Toets Return"

#~ msgid "obsolete function - delay turned off by default)"
#~ msgstr "overbodige functie - vertraging standaard uitgezet"

#~ msgid "Welcome to the game of Tali"
#~ msgstr "Welkom bij het spel Tali"

#~ msgid "How many wish to play (max of %d)? "
#~ msgstr "Hoeveel spelers (maximaal %d)?"

#~ msgid "What is the name of player #%d ? "
#~ msgstr "Wat is de naam van speler #%d ? "

#~ msgid "Boo hoo... I can't play...\n"
#~ msgstr "Gemeen... Ik kan niet spelen...\n"

#~ msgid "How many computers to play (max of %d) ? "
#~ msgstr "Hoeveel computer spelers (maximaal %d) ? "

#~ msgid ""
#~ "Well, why did you run this anyways???\n"
#~ "\n"
#~ msgstr ""
#~ "Tja, waarom heeft u dit eigenlijk opgestart???\n"
#~ "\n"

#~ msgid ""
#~ "Fantastic!  %.2f!\n"
#~ "You have reached #%d in the Top Ten.\n"
#~ "\n"
#~ "Another game?"
#~ msgstr ""
#~ "Fantastisch! %.2f!\n"
#~ "Je bent nummer #%d geworden in de Top Tien.\n"
#~ "\n"
#~ "Nog een spel?"

#~ msgid ""
#~ "Great!\n"
#~ "You made it in %.2f.\n"
#~ "\n"
#~ "Another game?"
#~ msgstr ""
#~ "Geweldig!\n"
#~ "Je hebt het gehaald tot %.2f.\n"
#~ "\n"
#~ "Nog een spel?"

#~ msgid "Select scenario:"
#~ msgstr "Selecteer scenario:"

#~ msgid "Are you sure you want to quit Same GNOME?"
#~ msgstr "Wilt u echt stoppen met Same GNOME?"

#~ msgid ""
#~ "             The Story:\n"
#~ "\n"
#~ "Yet again, the fate of the world rests\n"
#~ "in your hands!  An evil computer hacker,\n"
#~ "known only by his handle 'Bill', has\n"
#~ "created the ultimate computer virus.  A\n"
#~ "virus so powerful that it has the power\n"
#~ "to transmute an ordinary computer into\n"
#~ "a toaster oven.  (oooh!) 'Bill' has\n"
#~ "cloned himself into a billion-jillion\n"
#~ "micro-Bills.  Their sole purpose is to\n"
#~ "deliver the nefarious virus, which has\n"
#~ "been cleverly diguised as a popular\n"
#~ "operating system.\n"
#~ "\n"
#~ "As System Administrator/Exterminator,\n"
#~ "your job is to keep Bill from succeeding\n"
#~ "at his task."
#~ msgstr ""
#~ "             Het verhaal:\n"
#~ "\n"
#~ "Wederom ligt het lot van de wereld\n"
#~ "in jou handen! Een gemene computerkraker,\n"
#~ "alleen bekend onder, de naam \"Bill\",\n"
#~ "heeft het ultieme computervirus gemaakt.\n"
#~ "Een virus zo krachtig, dat het de kracht\n"
#~ "heeft om een gewone computer te\n"
#~ "transformeren in een electrische oven.\n"
#~ "  (oooh!) 'Bill' heeft zichzekf gekloond in\n"
#~ "miljarden micro-Bills. Met als enige doel,\n"
#~ "het verschrikkelijke virus af te leveren,\n"
#~ "welke op een slimme manier is\n"
#~ "verborgen in een populair besturingssysteem.\n"
#~ "\n"
#~ "Als systeembeheerder, is het jouw taak\n"
#~ "om Bill tegen te houden, zijn taak af te maken."

#~ msgid ""
#~ "             The Rules:\n"
#~ "\n"
#~ "xBill has been painstakingly designed and\n"
#~ "researched in order to make it as easy to use\n"
#~ "for the whole family as it is for little Sally.\n"
#~ "Years - nay - days of beta testing and \n"
#~ "consulting with the cheapest of human interface\n"
#~ "designers have resulted in a game that is easy\n"
#~ "to use, yet nothing at all like a Macintosh.\n"
#~ "\n"
#~ "I.   Whack the Bills (click)\n"
#~ "II.  Restart the computer (click)\n"
#~ "III. Pick up stolen OSes & return(drag)\n"
#~ "     them to their respective computers\n"
#~ "IV.  Drag the bucket to extinguish sparks\n"
#~ "V.   Scoring is based on total uptime,\n"
#~ "     with bonuses for killing Bills.\n"
#~ "\n"
#~ "As for the rest, you can probably figure\n"
#~ "it out.  We did, so it can't be too hard."
#~ msgstr ""
#~ "           De regels:\n"
#~ "\n"
#~ "xBill is ontworpen na veel nadenken\n"
#~ "en onderzoeken om het gebruik voor\n"
#~ "de gehele famillie zo makkelijk\n"
#~ "mogelijk te maken.\n"
#~ "Jaren, nou ja, dagen zijn er besteed aan\n"
#~ "het testen, en overleggen met de\n"
#~ "goedkoopste ontwerpers, om tot een spel\n"
#~ "te komen dat makkelijk te gebruiken is.\n"
#~ "Echter nog niet zo makkelijk als een Macintosh.\n"
#~ "\n"
#~ "I.   Plet de 'Bills' (klik)\n"
#~ "II.  Herstart de computer (klik)\n"
#~ "III. Pak de gestolen besturingssystemen op(sleep),\n"
#~ "     en geef ze terug aan hun eigen computers\n"
#~ "IV. Sleep de emmer om de vonken te doven\n"
#~ "V.  Het scoren van punten wordt gebaseerd op\n"
#~ "     de totale 'uptime', met een bonus voor het\n"
#~ "     vermoorden van 'Bills'.\n"
#~ "\n"
#~ "De rest kan je waarschijnlijk zelf wel uitvogelen,\n"
#~ "wij konden het, dus erg moeilijk kan het niet zijn."

#~ msgid ""
#~ "Module xBill has caused a segmentation fault\n"
#~ "at memory address 097E:F1A0.  Core dumped.\n"
#~ "\n"
#~ "    We apologize for the inconvenience."
#~ msgstr ""
#~ "Module xBill heeft een segmentatiefout gemaakt\n"
#~ "in geheugenadres 097E:F1A0.  Geheugen weggeschreven.\n"
#~ "\n"
#~ "   Onze excuses voor deze problemen."

#~ msgid "Warp to level?"
#~ msgstr "Verplaats naar level? "

#~ msgid "Quit Game?"
#~ msgstr "Spel afsluiten?"

#~ msgid "New Game?"
#~ msgstr "Nieuw Spel?"

#~ msgid "Game paused.  Press Continue to continue."
#~ msgstr "Spel gepauzeerd. Druk op een toets om verder te gaan"

#~ msgid ""
#~ "You earned a high score.\n"
#~ "Enter your name:"
#~ msgstr "Voer uw naam in"

#~ msgid "Pause Game"
#~ msgstr "Spel pauzeren"

#~ msgid "Continue"
#~ msgstr "Verdergaan"

#~ msgid "Warp To Level"
#~ msgstr "Begin bij level: "

#~ msgid "Story"
#~ msgstr "Verhaal"

#~ msgid "Endgame"
#~ msgstr "Eindspel"

#~ msgid "Warp to level..."
#~ msgstr "Springen naar level..."

#~ msgid ""
#~ "Copyright (C) 1994, Psychosoft\n"
#~ "Computer logos, etc., copyright their respective owners"
#~ msgstr ""
#~ "Copyright (©) 1994, Psychosoft\n"
#~ "Computer logos, etc., copyright van de eigenaren"

#~ msgid ""
#~ "After Level %d:     \n"
#~ "Your score: %d"
#~ msgstr ""
#~ "Na level: %d      \n"
#~ "Je score: %d"

#~ msgid "GNOME xBill Scores"
#~ msgstr "GNOME xBill scores"

#~ msgid "Are you sure you want to quit GNOME xBill?"
#~ msgstr "Wilt u echt stoppen met GNOME xBill?"
