# Nightmare
initial_type1=2
initial_type2=8
increment_type1=2
increment_type2=8
maximum_type1=9999
maximum_type2=9999
score_type1=10
score_type2=20
score_type1_waiting=10
score_type2_waiting=20
score_type1_splatted=20
score_type2_splatted=40
num_robots_per_safe=2
safe_score_boundary=0
initial_safe_teleports=1
free_safe_teleports=1
max_safe_teleports=10
moveable_heaps=1



