# ko.po -- Korean messages for GNOME games
# GwanSun Back <backiss@kornet.net>, 2001
# Changwoo Ryu <cwryu@debian.org>, 1998, 2002, 2003
#
msgid ""
msgstr ""
"Project-Id-Version: gnome-games 2.3.5\n"
"POT-Creation-Date: 2003-09-09 07:09+0000\n"
"PO-Revision-Date: 2003-08-23 20:35+0900\n"
"Last-Translator: Changwoo Ryu <cwryu@debian.org>\n"
"Language-Team: Korean <gnome-kr-translation@lists.sourceforge.net>\n"
"MIME-Version: 1.0\n"
"Content-Type: text/plain; charset=UTF-8\n"
"Content-Transfer-Encoding: 8bit\n"
"Report-Msgid-Bugs-To: \n"
"Plural-Forms: nplurals=1; plural=0;\n"

#: aisleriot/agnes.scm.h:1 aisleriot/canfield.scm.h:1
#: aisleriot/chessboard.scm.h:1 aisleriot/eagle_wing.scm.h:1
#: aisleriot/glenwood.scm.h:1 aisleriot/kansas.scm.h:1
msgid "Base Card: "
msgstr "베이스 카드: "

#: aisleriot/agnes.scm.h:2 aisleriot/canfield.scm.h:2
#: aisleriot/chessboard.scm.h:2 aisleriot/eagle_wing.scm.h:2
#: aisleriot/glenwood.scm.h:2 aisleriot/kansas.scm.h:2
#: aisleriot/lady_jane.scm.h:2 aisleriot/royal_east.scm.h:2
msgid "Base Card: Ace"
msgstr "베이스 카드: 에이스"

#: aisleriot/agnes.scm.h:3 aisleriot/canfield.scm.h:3
#: aisleriot/chessboard.scm.h:3 aisleriot/eagle_wing.scm.h:3
#: aisleriot/glenwood.scm.h:3 aisleriot/kansas.scm.h:3
#: aisleriot/lady_jane.scm.h:3 aisleriot/royal_east.scm.h:3
msgid "Base Card: Jack"
msgstr "베이스 카드: 잭"

#: aisleriot/agnes.scm.h:4 aisleriot/canfield.scm.h:4
#: aisleriot/chessboard.scm.h:4 aisleriot/eagle_wing.scm.h:4
#: aisleriot/glenwood.scm.h:4 aisleriot/kansas.scm.h:4
#: aisleriot/lady_jane.scm.h:4 aisleriot/royal_east.scm.h:4
msgid "Base Card: King"
msgstr "베이스 카드: 킹"

#: aisleriot/agnes.scm.h:5 aisleriot/canfield.scm.h:5
#: aisleriot/chessboard.scm.h:5 aisleriot/eagle_wing.scm.h:5
#: aisleriot/glenwood.scm.h:5 aisleriot/kansas.scm.h:5
#: aisleriot/lady_jane.scm.h:5 aisleriot/royal_east.scm.h:5
msgid "Base Card: Queen"
msgstr "베이스 카드: 퀸"

#: aisleriot/agnes.scm.h:6 aisleriot/easthaven.scm.h:1
#: aisleriot/labyrinth.scm.h:1 aisleriot/monte_carlo.scm.h:1
#: aisleriot/spiderette.scm.h:1 aisleriot/valentine.scm.h:1
#: aisleriot/will_o_the_wisp.scm.h:1
msgid "Deal more cards"
msgstr "카드를 더 돌리세요"

#: aisleriot/agnes.scm.h:7 aisleriot/auld_lang_syne.scm.h:2
#: aisleriot/block_ten.scm.h:1 aisleriot/bristol.scm.h:2
#: aisleriot/camelot.scm.h:2 aisleriot/canfield.scm.h:10
#: aisleriot/cover.scm.h:1 aisleriot/doublets.scm.h:2
#: aisleriot/eagle_wing.scm.h:11 aisleriot/easthaven.scm.h:3
#: aisleriot/elevator.scm.h:2 aisleriot/escalator.scm.h:2
#: aisleriot/first_law.scm.h:17 aisleriot/fortunes.scm.h:4
#: aisleriot/glenwood.scm.h:11 aisleriot/golf.scm.h:2 aisleriot/gypsy.scm.h:3
#: aisleriot/helsinki.scm.h:1 aisleriot/hopscotch.scm.h:3
#: aisleriot/jamestown.scm.h:1 aisleriot/jumbo.scm.h:4
#: aisleriot/kansas.scm.h:8 aisleriot/klondike.scm.h:4
#: aisleriot/labyrinth.scm.h:2 aisleriot/lady_jane.scm.h:7
#: aisleriot/monte_carlo.scm.h:2 aisleriot/neighbor.scm.h:1
#: aisleriot/osmosis.scm.h:3 aisleriot/peek.scm.h:3 aisleriot/quatorze.scm.h:1
#: aisleriot/royal_east.scm.h:7 aisleriot/scuffle.scm.h:4
#: aisleriot/sir_tommy.scm.h:3 aisleriot/spider.scm.h:4
#: aisleriot/spiderette.scm.h:3 aisleriot/straight_up.scm.h:5
#: aisleriot/thieves.scm.h:2 aisleriot/thirteen.scm.h:2
#: aisleriot/thumb_and_pouch.scm.h:4 aisleriot/treize.scm.h:2
#: aisleriot/union_square.scm.h:2 aisleriot/westhaven.scm.h:2
#: aisleriot/whitehead.scm.h:3 aisleriot/will_o_the_wisp.scm.h:3
#: aisleriot/yield.scm.h:2 aisleriot/zebra.scm.h:4
msgid "Stock left:"
msgstr "왼쪽 스톡:"

#: aisleriot/agnes.scm.h:8 aisleriot/lady_jane.scm.h:8
msgid "Stock left: 0"
msgstr "왼쪽 스톡: 0"

#: aisleriot/agnes.scm.h:9 aisleriot/bakers_dozen.scm.h:1
#: aisleriot/beleaguered_castle.scm.h:1 aisleriot/canfield.scm.h:11
#: aisleriot/jumbo.scm.h:5 aisleriot/king_albert.scm.h:1
#: aisleriot/lady_jane.scm.h:9 aisleriot/streets_and_alleys.scm.h:1
msgid "Try rearranging the cards"
msgstr "카드를 다시 정렬해 보세요"

#: aisleriot/agnes.scm.h:10
msgid "an empty foundation pile"
msgstr "빈 파운데이션 더미"

#: aisleriot/aisleriot.schemas.in.h:1 blackjack/data/blackjack.schemas.in.h:1
msgid ""
"A string containing a list of files to use to describe the cards. The format "
"is obscure and defined by the gdk-card-image library"
msgstr ""
"카드에 대한 설명이 들어 있는 파일들의 목록 스트링. 형식은 분명치 않고 gdk-"
"card-image 라이브러리가 정의합니다"

#: aisleriot/aisleriot.schemas.in.h:2
msgid "The game file to use"
msgstr "사용할 게임 파일"

#: aisleriot/aisleriot.schemas.in.h:3
msgid "The name of the scheme file containing the solitaire game to play."
msgstr "플레이할 솔리테어 게임이 들어 있는 Scheme 파일의 이름."

#: aisleriot/aisleriot.schemas.in.h:4 blackjack/data/blackjack.schemas.in.h:10
msgid "What card style to use"
msgstr "어떤 카드 스타일을 사용할 지"

#: aisleriot/aisleriot.schemas.in.h:5 blackjack/data/blackjack.schemas.in.h:11
msgid "Whether or not to show the toolbar"
msgstr "도구 모음을 보일 지 여부"

#: aisleriot/aisleriot.schemas.in.h:6 blackjack/data/blackjack.schemas.in.h:12
msgid "Whether or not to show the toolbar."
msgstr "도구 모음을 보일 지 여부."

#: aisleriot/auld_lang_syne.scm.h:1 aisleriot/bristol.scm.h:1
#: aisleriot/first_law.scm.h:1 aisleriot/fortunes.scm.h:2
#: aisleriot/lady_jane.scm.h:6 aisleriot/scuffle.scm.h:1
#: aisleriot/spider.scm.h:1 aisleriot/thumb_and_pouch.scm.h:1
#: aisleriot/zebra.scm.h:1
msgid "Deal another round"
msgstr "다른 라운드를 돌리세요"

#: aisleriot/bakers_dozen.scm.h:2 aisleriot/jumbo.scm.h:6
#: aisleriot/king_albert.scm.h:2
msgid "an empty foundation"
msgstr "빈 파운데이션"

#: aisleriot/bakers_game.scm.h:1 aisleriot/eight_off.scm.h:1
#: aisleriot/seahaven.scm.h:1
msgid "Move something on to an empty reserve"
msgstr "빈 예비 슬롯에 무언가를 놓으세요"

#: aisleriot/bakers_game.scm.h:2 aisleriot/chessboard.scm.h:8
#: aisleriot/easthaven.scm.h:4 aisleriot/eight_off.scm.h:2
#: aisleriot/fortress.scm.h:2 aisleriot/gypsy.scm.h:4 aisleriot/kansas.scm.h:9
#: aisleriot/seahaven.scm.h:2 aisleriot/streets_and_alleys.scm.h:2
#: aisleriot/westhaven.scm.h:3 aisleriot/whitehead.scm.h:4
#: aisleriot/yukon.scm.h:1
msgid "an empty Foundation"
msgstr "비어 있는 파운데이션"

#: aisleriot/bakers_game.scm.h:3 aisleriot/eight_off.scm.h:3
#: aisleriot/seahaven.scm.h:3
msgid "an empty Tableau"
msgstr "빈 타블로"

#: aisleriot/bristol.scm.h:3 aisleriot/lady_jane.scm.h:10
#: aisleriot/royal_east.scm.h:8 aisleriot/thumb_and_pouch.scm.h:5
msgid "an empty Foundation pile"
msgstr "비어 있는 파운데이션 더미"

#: aisleriot/camelot.scm.h:1 aisleriot/canfield.scm.h:6
#: aisleriot/glenwood.scm.h:6 aisleriot/klondike.scm.h:1
#: aisleriot/osmosis.scm.h:1 aisleriot/peek.scm.h:1 aisleriot/plait.scm.h:1
#: aisleriot/straight_up.scm.h:1
msgid "Deal a new card from the deck"
msgstr "카드 뭉치에서 새로운 카드를 돌리세요"

#: aisleriot/camelot.scm.h:3
msgid "an empty bottom slot"
msgstr "비어 있는 하단 슬롯"

#: aisleriot/camelot.scm.h:4
msgid "an empty corner slot"
msgstr "비어 있는 코너 슬롯"

#: aisleriot/camelot.scm.h:5
msgid "an empty left slot"
msgstr "비어 있는 왼쪽 슬롯"

#: aisleriot/camelot.scm.h:6
msgid "an empty right slot"
msgstr "비어 있는 오른쪽 슬롯"

#: aisleriot/camelot.scm.h:7 aisleriot/diamond_mine.scm.h:1
#: aisleriot/klondike.scm.h:7 aisleriot/odessa.scm.h:1
#: aisleriot/osmosis.scm.h:4 aisleriot/peek.scm.h:4 aisleriot/pileon.scm.h:1
#: aisleriot/scorpion.scm.h:2 aisleriot/ten_across.scm.h:4
#: aisleriot/union_square.scm.h:3 aisleriot/yukon.scm.h:2
msgid "an empty slot"
msgstr "비어 있는 슬롯"

#: aisleriot/camelot.scm.h:8
msgid "an empty top slot"
msgstr "비어 있는 상단 슬롯"

#: aisleriot/camelot.scm.h:9 aisleriot/helsinki.scm.h:2
#: aisleriot/neighbor.scm.h:2 aisleriot/thirteen.scm.h:3
#: aisleriot/treize.scm.h:3 aisleriot/yield.scm.h:3
msgid "itself"
msgstr "자체"

#: aisleriot/canfield.scm.h:7 aisleriot/eagle_wing.scm.h:7
#: aisleriot/glenwood.scm.h:8 aisleriot/plait.scm.h:2
#: aisleriot/straight_up.scm.h:2 aisleriot/thumb_and_pouch.scm.h:2
#: aisleriot/zebra.scm.h:2
msgid "Move waste back to stock"
msgstr "쓰레기를 스톡으로 다시 옮기세요"

#: aisleriot/canfield.scm.h:8 aisleriot/doublets.scm.h:1
#: aisleriot/eagle_wing.scm.h:9 aisleriot/glenwood.scm.h:9
#: aisleriot/jumbo.scm.h:3 aisleriot/klondike.scm.h:3
#: aisleriot/osmosis.scm.h:2 aisleriot/peek.scm.h:2 aisleriot/scuffle.scm.h:2
#: aisleriot/straight_up.scm.h:3 aisleriot/thumb_and_pouch.scm.h:3
#: aisleriot/zebra.scm.h:3
msgid "Redeals left:"
msgstr "왼쪽 다시 딜:"

#: aisleriot/canfield.scm.h:9 aisleriot/eagle_wing.scm.h:10
#: aisleriot/kansas.scm.h:7 aisleriot/straight_up.scm.h:4
msgid "Reserve left:"
msgstr "왼쪽 보류:"

#: aisleriot/canfield.scm.h:12 aisleriot/glenwood.scm.h:12
msgid "empty slot on foundation"
msgstr "파운데이션에서 비어 있는 슬롯"

#: aisleriot/canfield.scm.h:13
msgid "empty space on tableau"
msgstr "타블로에서 비어 있는 공간"

#: aisleriot/chessboard.scm.h:6
msgid "Move a card to the Foundation"
msgstr "파운데이션으로 카드를 옮기세요"

#: aisleriot/chessboard.scm.h:7 aisleriot/fortress.scm.h:1
msgid "Move something into the empty Tableau slot"
msgstr "빈 타블로 슬롯에 어떤 것이든지 옮기세요"

#: aisleriot/clock.scm.h:1
msgid "Consistency is key"
msgstr "일관성이 핵심입니다"

#: aisleriot/clock.scm.h:2
msgid "Fishing wire makes bad dental floss"
msgstr "낚시줄은 나쁜 이쑤시개 실을 만듭니다"

#: aisleriot/clock.scm.h:3
msgid "Have you read the help file?"
msgstr "도움말 파일을 읽어 보셨습니까?"

#: aisleriot/clock.scm.h:4
msgid "I could sure use a backrub right about now..."
msgstr "지금 바로 백럽을 사용해야 한다고 확신합니다..."

#: aisleriot/clock.scm.h:5
msgid "If you're ever lost and alone in the woods, hug a tree"
msgstr "계속 잃고 숲속에 홀로 남았다면 나무에 메달리세요"

#: aisleriot/clock.scm.h:6
msgid ""
"Just because a crosswalk looks like a hopscotch board doesn't mean it is one"
msgstr ""
"단지 횡단보도가 돌차기 놀이판처럼 보인다고 해서 놀이판이 횡단보도라는 뜻은 아"
"닙니다"

#: aisleriot/clock.scm.h:7
msgid "Look both ways before you cross the street"
msgstr "거리를 건너야 하기 때문에 양쪽을 살피세요"

#: aisleriot/clock.scm.h:8
msgid "Monitors won't give you Vitamin D -- but sunlight will..."
msgstr "모니터가 당신에게 비타민 D를 주지는 않습니다 -- 그러나 햇볕은 그렇지요"

#: aisleriot/clock.scm.h:9
msgid "Never blow in a dog's ear"
msgstr "절대로 개의 귀에 바람을 불지 마세요"

#: aisleriot/clock.scm.h:10
msgid "Odessa is a better game.  Really."
msgstr "Odessa가 더 좋은 게임입니다. 정말로."

#: aisleriot/clock.scm.h:11
msgid "Tourniquets are not recommended unless in the direst emergency"
msgstr "긴급 상황일지라도 지혈대는 권하지 않습니다"

#: aisleriot/clock.scm.h:12
msgid "When without a stapler, a staple and a ruler will work"
msgstr "호치키스가 없을 때는 꺾쇠하고 자로 작업합니다"

#: aisleriot/dialog.c:44
msgid "Congratulations."
msgstr "축하합니다."

#: aisleriot/dialog.c:45
msgid "You won!!!"
msgstr "당신이 이겼습니다!!!"

#: aisleriot/dialog.c:47
msgid "Game over."
msgstr "게임 끝"

#: aisleriot/dialog.c:59
msgid "New Game"
msgstr "새 게임"

#: aisleriot/dialog.c:134 mahjongg/mahjongg.c:1580
msgid "Select Game"
msgstr "게임 선택"

#: aisleriot/dialog.c:143
msgid "Seed"
msgstr "섞기"

#: aisleriot/dialog.c:161
msgid "Rules"
msgstr "규칙"

#: aisleriot/dialog.c:247
msgid ""
"The game is over.\n"
"No hints are available"
msgstr ""
"게임이 끝났습니다.\n"
"힌트는 사용할 수 없습니다."

#: aisleriot/dialog.c:253
msgid "This game does not have hint support yet."
msgstr "이 게임은 아직 힌트가 지원되지 않습니다."

#: aisleriot/dialog.c:265 aisleriot/dialog.c:273
#, c-format
msgid "Move %s onto %s."
msgstr "%2$s에 있는 %1$s을(를) 움직이십시오."

#: aisleriot/dialog.c:281
#, c-format
msgid "Move %s %s."
msgstr "%s %s을(를) 움직이십시오"

# bugzilla.gnome.org는 영어로 보고해야 하므로 영어 원문을 포함한다
#: aisleriot/dialog.c:284
msgid ""
"This game uses a deprecated hint method (case 3).\n"
"Please file a bug at http://bugzilla.gnome.org including this message and\n"
"the name of the game you where playing (look in the title bar if you \n"
"aren't sure)."
msgstr ""
"이 게임은 오래된 방식의 힌트 방식을 사용합니다 (case 3).\n"
"http://bugzilla.gnome.org에 버그를 입력하십시오. 버그에는 다음 메세지와 \n"
"플레이한 게임의 이름을 포함해 주십시오 (게임 이름은 창 제목에 있습니다).\n"
"\n"
"This game uses a deprecated hint method (case 3).\n"
"Please file a bug at http://bugzilla.gnome.org including this message and\n"
"the name of the game you where playing (look in the title bar if you \n"
"aren't sure)."

#: aisleriot/dialog.c:289
#, c-format
msgid "You are searching for a %s."
msgstr "%s을(를) 찾고 있습니다."

#: aisleriot/dialog.c:294
msgid "This game is unable to provide a hint."
msgstr "이 게임은 힌트를 제공할 수 없습니다."

#: aisleriot/dialog.c:347
msgid "AisleRiot Preferences"
msgstr "아일라이어트 기본 설정"

#: aisleriot/dialog.c:352
msgid "Card Style"
msgstr "카드 모양새"

#: aisleriot/diamond_mine.scm.h:2
msgid "the foundation pile"
msgstr "파운데이션 더미"

#: aisleriot/eagle_wing.scm.h:6 aisleriot/elevator.scm.h:1
#: aisleriot/escalator.scm.h:1 aisleriot/royal_east.scm.h:6
#: aisleriot/thirteen.scm.h:1 aisleriot/treize.scm.h:1
#: aisleriot/union_square.scm.h:1 aisleriot/westhaven.scm.h:1
#: aisleriot/yield.scm.h:1
msgid "Deal a card"
msgstr "카드를 돌리세요"

#: aisleriot/eagle_wing.scm.h:8
msgid "Move ~a to an empty foundation"
msgstr "비어 있는 파운데이션으로 ~a를 옮기세요"

#: aisleriot/eagle_wing.scm.h:12
msgid "an empty slot on tableau"
msgstr "타블로에서 비어 있는 슬롯"

#: aisleriot/easthaven.scm.h:2
msgid "Move a King on to the empty Tableau slot"
msgstr "빈 타블로 슬롯으로 킹을 옮기세요"

#: aisleriot/first_law.scm.h:2
msgid "I'm not sure"
msgstr "모르겠군요"

#: aisleriot/first_law.scm.h:3
msgid "Remove the aces"
msgstr "에이스를 지우세요"

#: aisleriot/first_law.scm.h:4
msgid "Remove the eights"
msgstr "8을 지우세요"

#: aisleriot/first_law.scm.h:5
msgid "Remove the fives"
msgstr "5를 지우세요"

#: aisleriot/first_law.scm.h:6
msgid "Remove the fours"
msgstr "4를 지우세요"

#: aisleriot/first_law.scm.h:7
msgid "Remove the jacks"
msgstr "잭을 지우세요"

#: aisleriot/first_law.scm.h:8
msgid "Remove the kings"
msgstr "킹을 지우세요"

#: aisleriot/first_law.scm.h:9
msgid "Remove the nines"
msgstr "9를 지우세요"

#: aisleriot/first_law.scm.h:10
msgid "Remove the queens"
msgstr "퀸을 지우세요"

#: aisleriot/first_law.scm.h:11
msgid "Remove the sevens"
msgstr "7을 지우세요"

#: aisleriot/first_law.scm.h:12
msgid "Remove the sixes"
msgstr "6을 지우세요"

#: aisleriot/first_law.scm.h:13
msgid "Remove the tens"
msgstr "10을 지우세요"

#: aisleriot/first_law.scm.h:14
msgid "Remove the threes"
msgstr "3을 지우세요"

#: aisleriot/first_law.scm.h:15
msgid "Remove the twos"
msgstr "2를 지우세요"

#: aisleriot/first_law.scm.h:16
msgid "Return cards to Stock"
msgstr "스톡으로 카드를 돌려놓으세요"

#: aisleriot/fortunes.scm.h:1
msgid "Consider moving something into an empty slot"
msgstr "무엇을 비어 있는 자리에 옮길지 생각해 보세요"

#: aisleriot/fortunes.scm.h:3
msgid "Move ~a off the board"
msgstr "판에서 ~a를 치우세요"

#: aisleriot/freecell.desktop.in.h:1
msgid "FreeCell Solitaire"
msgstr "프리셀 솔리테어"

#: aisleriot/freecell.desktop.in.h:2
msgid "Play the popular FreeCell card game"
msgstr "유명한 프리셀 카드 게임"

#: aisleriot/glenwood.scm.h:7
msgid "Move a card from the reserve on to the empty tableau slot"
msgstr "카드를 예비 슬롯에서 빈 타블로 슬롯으로 옮기세요"

#: aisleriot/glenwood.scm.h:10
msgid "Select a card from the reserve for first foundation pile"
msgstr "카드를 예비 슬롯에서 첫번째 파운데이션 더미로 옮기세요"

#: aisleriot/glenwood.scm.h:13
msgid "on to the empty tableau slot"
msgstr "빈 타블로 슬롯에"

#: aisleriot/golf.scm.h:1 aisleriot/hopscotch.scm.h:1 aisleriot/jumbo.scm.h:1
#: aisleriot/kansas.scm.h:6 aisleriot/sir_tommy.scm.h:1
#: aisleriot/whitehead.scm.h:1
msgid "Deal another card"
msgstr "다른 카드를 돌리세요"

#: aisleriot/golf.scm.h:3
msgid "bdc\n"
msgstr "bdc\n"

#: aisleriot/gypsy.scm.h:1
msgid "Deal another hand"
msgstr "다른 카드를 돌리세요"

#: aisleriot/gypsy.scm.h:2
msgid "Move a card or build of cards on to the empty slot"
msgstr "카드 혹은 카드 뭉치를 빈 슬롯으로 옮기세요"

#: aisleriot/hopscotch.scm.h:2
msgid "Move card from Waste"
msgstr "쓰레기에서 카드를 옮기세요"

#: aisleriot/jumbo.scm.h:2
msgid "Move waste to stock"
msgstr "쓰레기를 스톡으로 옮기세요"

#: aisleriot/jumbo.scm.h:7 aisleriot/king_albert.scm.h:3
msgid "an empty tableau slot"
msgstr "빈 타블로 슬롯"

#: aisleriot/kansas.scm.h:10 aisleriot/lady_jane.scm.h:11
#: aisleriot/straight_up.scm.h:6
msgid "an empty Tableau slot"
msgstr "비어 있는 타블로 슬롯"

#: aisleriot/klondike.scm.h:2
msgid "No hint available right now"
msgstr "현재 사용할 수 있는 힌트가 없습니다"

#: aisleriot/klondike.scm.h:5
msgid "Three card deals"
msgstr "쓰리 카드 딜"

#: aisleriot/klondike.scm.h:6
msgid "Try moving cards down from the foundation"
msgstr "파운데이션에서 카드를 줄이세요"

#: aisleriot/lady_jane.scm.h:1 aisleriot/royal_east.scm.h:1
msgid "Base Card:"
msgstr "베이스 카드:"

#: aisleriot/maze.scm.h:1
msgid ""
"Aim to place the suits in the order which fits the current layout most "
"naturally."
msgstr "현재 배치에 가장 자연스럽게 카드들을 놓는 것이 목적입니다."

#: aisleriot/menu.c:72 blackjack/src/menu.cpp:73 gnome-stones/main.c:1074
#: gnomine/gnomine.c:334 mahjongg/mahjongg.c:1325
msgid "Main game:"
msgstr "주 게임:"

#: aisleriot/menu.c:77
msgid "Card games:"
msgstr "카드 게임:"

#. Translator credits
#: aisleriot/menu.c:92 gataxx/gataxx.c:398 glines/glines.c:809
#: gnect/src/dialog.c:63 gnibbles/main.c:167 gnobots2/menu.c:193
#: gnome-stones/main.c:1085 gnometris/tetris.cpp:1096 gnomine/gnomine.c:347
#: gnotravex/gnotravex.c:1460 gnotski/gnotski.c:1137 gtali/gyahtzee.c:372
#: iagno/gnothello.c:369 mahjongg/mahjongg.c:1341 same-gnome/same-gnome.c:713
msgid "translator_credits"
msgstr "류창우 <cwryu@debian.org>"

#: aisleriot/menu.c:113 aisleriot/splash.c:91
msgid "AisleRiot"
msgstr "아일라이어트"

#: aisleriot/menu.c:116
msgid ""
"AisleRiot provides a rule-based solitaire card engine that allows many "
"different games to be played."
msgstr ""
"아일라이어트는 규칙을 기초로 한 솔리테어 카드게임 엔진을 제공하여 다양한 종류"
"의 게임을 플레이할 수 있습니다"

#: aisleriot/menu.c:181
msgid "Game _options..."
msgstr "게임 옵션(_O)..."

#: aisleriot/menu.c:182
msgid "Modify the options for this game"
msgstr "이 게임의 옵션을 수정합니다"

#: aisleriot/menu.c:188 blackjack/src/menu.cpp:148 gnect/src/gui.c:76
#: mahjongg/mahjongg.c:375
msgid "_Toolbar"
msgstr "도구 모음(_T)"

#: aisleriot/menu.c:188 blackjack/src/menu.cpp:149 gnect/src/gui.c:76
#: mahjongg/mahjongg.c:376
msgid "Show or hide the toolbar"
msgstr "도구 모음 보이기 혹은 감추기"

#: aisleriot/menu.c:210
msgid "_Select..."
msgstr "선택(_S)..."

#: aisleriot/menu.c:210 aisleriot/menu.c:255
msgid "Select a different game"
msgstr "다른 종류의 게임을 선택합니다"

#: aisleriot/menu.c:249 blackjack/src/menu.cpp:196 gnect/src/gui.c:99
#: mahjongg/mahjongg.c:405
msgid "New"
msgstr "새 게임"

#: aisleriot/menu.c:249 gnect/src/gui.c:99
msgid "Start a new game"
msgstr "새 게임을 시작합니다"

#: aisleriot/menu.c:252 blackjack/src/menu.cpp:199 mahjongg/mahjongg.c:409
msgid "Restart"
msgstr "다시 시작"

#: aisleriot/menu.c:252
msgid "Restart the game"
msgstr "게임 다시 시작"

#: aisleriot/menu.c:255
msgid "Select"
msgstr "선택"

#: aisleriot/menu.c:260 gnect/src/gui.c:100 mahjongg/mahjongg.c:421
msgid "Undo"
msgstr "되돌리기"

#: aisleriot/menu.c:260 gnect/src/gui.c:100
msgid "Undo the last move"
msgstr "마지막 움직임을 되돌립니다"

#: aisleriot/menu.c:263 mahjongg/mahjongg.c:425
msgid "Redo"
msgstr "다시하기"

#: aisleriot/menu.c:263
msgid "Redo the undone move"
msgstr "실행 취소한 움직임을 다시 합니다"

#: aisleriot/menu.c:266 blackjack/src/menu.cpp:203 gnect/src/gui.c:101
#: mahjongg/mahjongg.c:427
msgid "Hint"
msgstr "힌트"

#: aisleriot/menu.c:266 gnect/src/gui.c:101
msgid "Get a hint for your next move"
msgstr "다음 움직임에 대한 힌트를 얻습니다"

#: aisleriot/pileon.scm.h:2
msgid "something"
msgstr "어떤 것"

#: aisleriot/plait.scm.h:3
msgid "Move ~a to an empty field"
msgstr "빈 파운데이션으로 ~a를 옮기세요"

#: aisleriot/plait.scm.h:4
msgid "Try a new game"
msgstr "새 게임에 도전"

#: aisleriot/poker.scm.h:1
msgid "Place cards on to the Tableau to form poker hands"
msgstr "카드를 타블로로 옮겨 포커 핸드를 만드세요"

#: aisleriot/royal_east.scm.h:9 aisleriot/thumb_and_pouch.scm.h:6
#: aisleriot/westhaven.scm.h:4
msgid "an empty Tableau pile"
msgstr "빈 타블로 더미"

#: aisleriot/scorpion.scm.h:1
msgid "Deal the cards"
msgstr "카드를 돌리세요"

#: aisleriot/scuffle.scm.h:3
msgid "Reshuffle cards"
msgstr "카드를 다시 섞으세요"

#: aisleriot/sir_tommy.scm.h:2
msgid "Move waste on to a reserve slot"
msgstr "쓰레기를 예비 슬롯으로 옮기세요"

#: aisleriot/sir_tommy.scm.h:4
msgid "empty foundation"
msgstr "빈 파운데이션"

#: aisleriot/sol.c:131
#, c-format
msgid "AisleRiot: %s (%d)"
msgstr "아일라이어트: %s (%d)"

#: aisleriot/sol.c:158
#, c-format
msgid ""
"Aisleriot can't load the file: \n"
"%s\n"
"\n"
"Please check your Aisleriot installation"
msgstr ""
"아일라이어트에서 파일을 읽어들일 수 없습니다: \n"
"%s\n"
"\n"
"아일라이어트가 제대로 설치되었는 지 확인하십시오"

#: aisleriot/sol.c:211 aisleriot/sol.c:230
msgid "Help"
msgstr "도움말"

#: aisleriot/sol.c:230 aisleriot/sol.c:378
msgid "Aisleriot"
msgstr "아일라이어트"

#: aisleriot/sol.c:417
msgid "Loading images..."
msgstr "이미지를 불러오고 있습니다..."

#: aisleriot/sol.c:423
msgid "Dealing game..."
msgstr "카드를 돌리고 있습니다..."

#: aisleriot/sol.c:429 gnobots2/statusbar.c:65 gnome-stones/status.c:71
#: gnometris/scoreframe.cpp:58 gnomine/gnomine.c:340
#: same-gnome/same-gnome.c:963
msgid "Score:"
msgstr "점수:"

#: aisleriot/sol.c:433 gnomine/gnomine.c:901 gnotravex/gnotravex.c:993
#: mahjongg/mahjongg.c:2045
msgid "Time:"
msgstr "시간:"

#: aisleriot/sol.c:500 blackjack/src/blackjack.cpp:588
msgid "Variation on game rules"
msgstr "여러가지 게임 규칙"

#: aisleriot/sol.c:501 blackjack/src/blackjack.cpp:589 gnobots2/gnobots.c:60
#: gnobots2/gnobots.c:62 same-gnome/same-gnome.c:893
msgid "NAME"
msgstr "이름"

#: aisleriot/sol.c:521
msgid "Initializing scheme..."
msgstr "게임규칙 초기화..."

#: aisleriot/sol.desktop.in.h:1
msgid "AisleRiot Solitaire"
msgstr "아일라이어트 솔리테어"

#: aisleriot/sol.desktop.in.h:2
msgid "Play many different solitaire games"
msgstr "여러가지 솔리테어 게임을 플레이합니다"

#: aisleriot/sol.scm.h:1
msgid "Unknown color"
msgstr "알 수 없는 색상"

#: aisleriot/sol.scm.h:2
msgid "Unknown suit"
msgstr "알 수 없는 카드패"

#: aisleriot/sol.scm.h:3
msgid "Unknown value"
msgstr "알 수 없는 값"

#: aisleriot/sol.scm.h:4
msgid "ace"
msgstr "에이스"

#: aisleriot/sol.scm.h:5
msgid "black joker"
msgstr "블랙 조커"

#: aisleriot/sol.scm.h:6
msgid "clubs"
msgstr "클럽"

#: aisleriot/sol.scm.h:7
msgid "diamonds"
msgstr "다이아몬드"

#: aisleriot/sol.scm.h:8
msgid "eight"
msgstr "팔"

#: aisleriot/sol.scm.h:9
msgid "five"
msgstr "오"

#: aisleriot/sol.scm.h:10
msgid "four"
msgstr "사"

#: aisleriot/sol.scm.h:11
msgid "hearts"
msgstr "하트"

#: aisleriot/sol.scm.h:12
msgid "jack"
msgstr "잭"

#: aisleriot/sol.scm.h:13
msgid "king"
msgstr "킹"

#: aisleriot/sol.scm.h:14
msgid "nine"
msgstr "구"

#: aisleriot/sol.scm.h:15
msgid "queen"
msgstr "퀸"

#: aisleriot/sol.scm.h:16
msgid "red joker"
msgstr "레드 조커"

#: aisleriot/sol.scm.h:17
msgid "seven"
msgstr "칠"

#: aisleriot/sol.scm.h:18
msgid "six"
msgstr "육"

#: aisleriot/sol.scm.h:19
msgid "spades"
msgstr "스패이드"

#: aisleriot/sol.scm.h:20
msgid "ten"
msgstr "십"

#: aisleriot/sol.scm.h:21
msgid "the ace of clubs"
msgstr "클럽 에이스"

#: aisleriot/sol.scm.h:22
msgid "the ace of diamonds"
msgstr "다이아몬드 에이스"

#: aisleriot/sol.scm.h:23
msgid "the ace of hearts"
msgstr "하트 에이스"

#: aisleriot/sol.scm.h:24
msgid "the ace of spades"
msgstr "스페이드 에이스"

#: aisleriot/sol.scm.h:25
msgid "the eight of clubs"
msgstr "클럽 8"

#: aisleriot/sol.scm.h:26
msgid "the eight of diamonds"
msgstr "다이아몬드 8"

#: aisleriot/sol.scm.h:27
msgid "the eight of hearts"
msgstr "하트 8"

#: aisleriot/sol.scm.h:28
msgid "the eight of spades"
msgstr "스페이드 8"

#: aisleriot/sol.scm.h:29
msgid "the five of clubs"
msgstr "클럽 5"

#: aisleriot/sol.scm.h:30
msgid "the five of diamonds"
msgstr "다이아몬드 5"

#: aisleriot/sol.scm.h:31
msgid "the five of hearts"
msgstr "하트 5"

#: aisleriot/sol.scm.h:32
msgid "the five of spades"
msgstr "스페이드 5"

#: aisleriot/sol.scm.h:33
msgid "the four of clubs"
msgstr "클럽 4"

#: aisleriot/sol.scm.h:34
msgid "the four of diamonds"
msgstr "다이아몬드 4"

#: aisleriot/sol.scm.h:35
msgid "the four of hearts"
msgstr "하트 4"

#: aisleriot/sol.scm.h:36
msgid "the four of spades"
msgstr "스페이드 4"

#: aisleriot/sol.scm.h:37
msgid "the jack of clubs"
msgstr "클럽 잭"

#: aisleriot/sol.scm.h:38
msgid "the jack of diamonds"
msgstr "다이아몬드 잭"

#: aisleriot/sol.scm.h:39
msgid "the jack of hearts"
msgstr "하트 잭"

#: aisleriot/sol.scm.h:40
msgid "the jack of spades"
msgstr "스페이드 잭"

#: aisleriot/sol.scm.h:41
msgid "the king of clubs"
msgstr "클럽 킹"

#: aisleriot/sol.scm.h:42
msgid "the king of diamonds"
msgstr "다이아몬드 킹"

#: aisleriot/sol.scm.h:43
msgid "the king of hearts"
msgstr "하트 킹"

#: aisleriot/sol.scm.h:44
msgid "the king of spades"
msgstr "스페이드 킹"

#: aisleriot/sol.scm.h:45
msgid "the nine of clubs"
msgstr "클럽 9"

#: aisleriot/sol.scm.h:46
msgid "the nine of diamonds"
msgstr "다이아몬드 9"

#: aisleriot/sol.scm.h:47
msgid "the nine of hearts"
msgstr "하트 9"

#: aisleriot/sol.scm.h:48
msgid "the nine of spades"
msgstr "스페이드 9"

#: aisleriot/sol.scm.h:49
msgid "the queen of clubs"
msgstr "클럽 퀸"

#: aisleriot/sol.scm.h:50
msgid "the queen of diamonds"
msgstr "다이아몬드 퀸"

#: aisleriot/sol.scm.h:51
msgid "the queen of hearts"
msgstr "하트 퀸"

#: aisleriot/sol.scm.h:52
msgid "the queen of spades"
msgstr "스페이드 퀸"

#: aisleriot/sol.scm.h:53
msgid "the seven of clubs"
msgstr "클럽 7"

#: aisleriot/sol.scm.h:54
msgid "the seven of diamonds"
msgstr "다이아몬드 7"

#: aisleriot/sol.scm.h:55
msgid "the seven of hearts"
msgstr "하트 7"

#: aisleriot/sol.scm.h:56
msgid "the seven of spades"
msgstr "스페이드 7"

#: aisleriot/sol.scm.h:57
msgid "the six of clubs"
msgstr "클럽 6"

#: aisleriot/sol.scm.h:58
msgid "the six of diamonds"
msgstr "다이아몬드 6"

#: aisleriot/sol.scm.h:59
msgid "the six of hearts"
msgstr "하트 6"

#: aisleriot/sol.scm.h:60
msgid "the six of spades"
msgstr "스페이드 6"

#: aisleriot/sol.scm.h:61
msgid "the ten of clubs"
msgstr "클럽 10"

#: aisleriot/sol.scm.h:62
msgid "the ten of diamonds"
msgstr "다이아몬드 10"

#: aisleriot/sol.scm.h:63
msgid "the ten of hearts"
msgstr "하트 10"

#: aisleriot/sol.scm.h:64
msgid "the ten of spades"
msgstr "스페이드 10"

#: aisleriot/sol.scm.h:65
msgid "the three of clubs"
msgstr "클럽 3"

#: aisleriot/sol.scm.h:66
msgid "the three of diamonds"
msgstr "다이아몬드 3"

#: aisleriot/sol.scm.h:67
msgid "the three of hearts"
msgstr "하트 3"

#: aisleriot/sol.scm.h:68
msgid "the three of spades"
msgstr "스페이드 3"

#: aisleriot/sol.scm.h:69
msgid "the two of clubs"
msgstr "클럽 2"

#: aisleriot/sol.scm.h:70
msgid "the two of diamonds"
msgstr "다이아몬드 2"

#: aisleriot/sol.scm.h:71
msgid "the two of hearts"
msgstr "하트 2"

#: aisleriot/sol.scm.h:72
msgid "the two of spades"
msgstr "스페이드 2"

#: aisleriot/sol.scm.h:73
msgid "the unknown card"
msgstr "알 수 없는 카드"

#: aisleriot/sol.scm.h:74
msgid "three"
msgstr "삼"

#: aisleriot/sol.scm.h:75
msgid "two"
msgstr "이"

#: aisleriot/spider.scm.h:2
msgid "Place something on empty slot"
msgstr "비어 있는 슬롯에 어떤 것을 놓으세요"

#: aisleriot/spider.scm.h:3
msgid "Please fill in empty pile first."
msgstr "먼저 비어 있는 더미에 채우세요."

#: aisleriot/spider.scm.h:5
msgid "Try moving card piles around"
msgstr "카드 더미를 다른 곳으로 옮겨 보세요"

#: aisleriot/spiderette.scm.h:2 aisleriot/will_o_the_wisp.scm.h:2
msgid "Place something on to the empty Tableau slot"
msgstr "빈 슬롯에 어떤 것이든지 놓으세요"

#: aisleriot/ten_across.scm.h:1
msgid "Allow temporary spots use"
msgstr "임시 슬롯을 사용할 수 있게 합니다"

#: aisleriot/ten_across.scm.h:2
msgid "Move a card to an empty temporary slot"
msgstr "카드를 빈 임시 슬롯으로 옮기세요"

#: aisleriot/ten_across.scm.h:3
msgid "No hint available"
msgstr "사용할 수 있는 힌트가 없습니다"

#: aisleriot/ten_across.scm.h:5
msgid "and all cards below it"
msgstr "그리고 그 아래 모든 카드"

#: aisleriot/ten_across.scm.h:6
msgid "empty slot(s)"
msgstr "빈 슬롯"

#: aisleriot/thieves.scm.h:1
msgid "Deal a card from the deck"
msgstr "카드 뭉치에서 카드를 돌리세요"

#.
#. * Translatable strings file generated by get_titles.pl.
#. * Add this file to your project's POTFILES.in.
#. * DO NOT compile it as part of your application.
#.
#: aisleriot/translatable_game_names.h:7
msgid "Agnes"
msgstr "아그네스"

#: aisleriot/translatable_game_names.h:8
msgid "Auld lang syne"
msgstr "올드 랭 사인"

#: aisleriot/translatable_game_names.h:9
msgid "Bakers dozen"
msgstr "베이커즈 더즌"

#: aisleriot/translatable_game_names.h:10
msgid "Bakers game"
msgstr "베이커즈 게임"

#: aisleriot/translatable_game_names.h:11
msgid "Beleaguered castle"
msgstr "빌리거드 캐슬"

#: aisleriot/translatable_game_names.h:12
msgid "Block ten"
msgstr "블록 텐"

#: aisleriot/translatable_game_names.h:13
msgid "Bristol"
msgstr "브리스톨"

#: aisleriot/translatable_game_names.h:14
msgid "Camelot"
msgstr "카멜롯"

#: aisleriot/translatable_game_names.h:15
msgid "Canfield"
msgstr "캔필드"

#: aisleriot/translatable_game_names.h:16
msgid "Chessboard"
msgstr "체스보드"

#: aisleriot/translatable_game_names.h:17
msgid "Clock"
msgstr "클록"

#: aisleriot/translatable_game_names.h:18
msgid "Cover"
msgstr "커버"

#: aisleriot/translatable_game_names.h:19
msgid "Diamond mine"
msgstr "다이아몬드 마인"

#: aisleriot/translatable_game_names.h:20
msgid "Doublets"
msgstr "더블릿"

#: aisleriot/translatable_game_names.h:21
msgid "Eagle wing"
msgstr "이글 윙"

#: aisleriot/translatable_game_names.h:22
msgid "Easthaven"
msgstr "이스트 헤이븐"

#: aisleriot/translatable_game_names.h:23
msgid "Eight off"
msgstr "에이트 오프"

#: aisleriot/translatable_game_names.h:24
msgid "Elevator"
msgstr "엘리베이터"

#: aisleriot/translatable_game_names.h:25
msgid "Escalator"
msgstr "에스컬레이터"

#: aisleriot/translatable_game_names.h:26
msgid "First law"
msgstr "퍼스트 로우"

#: aisleriot/translatable_game_names.h:27
msgid "Fortress"
msgstr "포트리스"

#: aisleriot/translatable_game_names.h:28
msgid "Fortunes"
msgstr "포츈"

#: aisleriot/translatable_game_names.h:29
msgid "Fourteen"
msgstr "포틴"

#: aisleriot/translatable_game_names.h:30
msgid "Freecell"
msgstr "프리셀"

#: aisleriot/translatable_game_names.h:31
msgid "Gay gordons"
msgstr "게이 고르돈"

#: aisleriot/translatable_game_names.h:32
msgid "Glenwood"
msgstr "글렌우드"

#: aisleriot/translatable_game_names.h:33
msgid "Golf"
msgstr "골프"

#: aisleriot/translatable_game_names.h:34
msgid "Gypsy"
msgstr "집시"

#: aisleriot/translatable_game_names.h:35
msgid "Helsinki"
msgstr "헬싱키"

#: aisleriot/translatable_game_names.h:36
msgid "Hopscotch"
msgstr "홉스카치"

#: aisleriot/translatable_game_names.h:37
msgid "Isabel"
msgstr "이자벨"

#: aisleriot/translatable_game_names.h:38
msgid "Jamestown"
msgstr "제임스타운"

#: aisleriot/translatable_game_names.h:39
msgid "Jumbo"
msgstr "점보"

#: aisleriot/translatable_game_names.h:40
msgid "Kansas"
msgstr "캔사스"

#: aisleriot/translatable_game_names.h:41
msgid "King albert"
msgstr "킹 알버트"

#: aisleriot/translatable_game_names.h:42
msgid "Klondike"
msgstr "클론다이크"

#: aisleriot/translatable_game_names.h:43
msgid "Labyrinth"
msgstr "라비린쓰"

#: aisleriot/translatable_game_names.h:44
msgid "Lady jane"
msgstr "레이디 제인"

#: aisleriot/translatable_game_names.h:45
msgid "Maze"
msgstr "메이즈"

#: aisleriot/translatable_game_names.h:46
msgid "Monte carlo"
msgstr "몬테 카를로"

#: aisleriot/translatable_game_names.h:47
msgid "Neighbor"
msgstr "네이버"

#: aisleriot/translatable_game_names.h:48
msgid "Odessa"
msgstr "오데사"

#: aisleriot/translatable_game_names.h:49
msgid "Osmosis"
msgstr "오스모시스"

#: aisleriot/translatable_game_names.h:50
msgid "Peek"
msgstr "피크"

#: aisleriot/translatable_game_names.h:51
msgid "Pileon"
msgstr "필레온"

#: aisleriot/translatable_game_names.h:52
msgid "Plait"
msgstr "플레이트"

#: aisleriot/translatable_game_names.h:53
msgid "Poker"
msgstr "포커"

#: aisleriot/translatable_game_names.h:54
msgid "Quatorze"
msgstr "쿼토즈"

#: aisleriot/translatable_game_names.h:55
msgid "Royal east"
msgstr "로얄 이스트"

#: aisleriot/translatable_game_names.h:56
msgid "Scorpion"
msgstr "스콜피온"

#: aisleriot/translatable_game_names.h:57
msgid "Scuffle"
msgstr "스커플"

#: aisleriot/translatable_game_names.h:58
msgid "Seahaven"
msgstr "시헤이븐"

#: aisleriot/translatable_game_names.h:59
msgid "Sir tommy"
msgstr "서 토미"

#: aisleriot/translatable_game_names.h:60
msgid "Sol"
msgstr "솔"

#: aisleriot/translatable_game_names.h:61
msgid "Spiderette"
msgstr "스파이더렛"

#: aisleriot/translatable_game_names.h:62
msgid "Spider"
msgstr "스파이더"

#: aisleriot/translatable_game_names.h:63
msgid "Straight up"
msgstr "스트레이트 업"

#: aisleriot/translatable_game_names.h:64
msgid "Streets and alleys"
msgstr "스트리트 앤 앨리즈"

#: aisleriot/translatable_game_names.h:65
msgid "Template"
msgstr "템플릿"

#: aisleriot/translatable_game_names.h:66
msgid "Ten across"
msgstr "텐 어크로스"

#: aisleriot/translatable_game_names.h:67
msgid "Thieves"
msgstr "씨브즈"

#: aisleriot/translatable_game_names.h:68
msgid "Thirteen"
msgstr "서틴"

#: aisleriot/translatable_game_names.h:69
msgid "Thumb and pouch"
msgstr "썸 앤 파우치"

#: aisleriot/translatable_game_names.h:70
msgid "Treize"
msgstr "트레이즈"

#: aisleriot/translatable_game_names.h:71
msgid "Union square"
msgstr "유니온 스퀘어"

#: aisleriot/translatable_game_names.h:72
msgid "Valentine"
msgstr "발렌타인"

#: aisleriot/translatable_game_names.h:73
msgid "Westhaven"
msgstr "웨스트헤이븐"

#: aisleriot/translatable_game_names.h:74
msgid "Whitehead"
msgstr "화이트헤드"

#: aisleriot/translatable_game_names.h:75
msgid "Will o the wisp"
msgstr "윌 오 위스프"

#: aisleriot/translatable_game_names.h:76
msgid "Yield"
msgstr "일드"

#: aisleriot/translatable_game_names.h:77
msgid "Yukon"
msgstr "유콘"

#: aisleriot/translatable_game_names.h:78
msgid "Zebra"
msgstr "제브라"

#: aisleriot/union_square.scm.h:4
msgid "appropriate Foundation pile"
msgstr "적당한 파운데이션 더미"

#: aisleriot/whitehead.scm.h:2
msgid "Move a build of cards on to the empty Tableau slot"
msgstr "카드 뭉치를 빈 타블로 슬롯으로 옮기세요"

#: aisleriot/zebra.scm.h:5
msgid "the appropriate Foundation pile"
msgstr "적당한 파운데이션 더미"

#: blackjack/data/blackjack.desktop.in.h:1 blackjack/src/blackjack.cpp:235
#: blackjack/src/menu.cpp:103 blackjack/src/player.cpp:456
#: blackjack/src/splash.cpp:96
msgid "Blackjack"
msgstr "블랙잭"

#: blackjack/data/blackjack.desktop.in.h:2
msgid "Play the casino card game Blackjack"
msgstr "카지노 게임 블랙잭을 플레이합니다"

#: blackjack/data/blackjack.schemas.in.h:2
msgid "Display probabilities"
msgstr "확률 보여주기"

#: blackjack/data/blackjack.schemas.in.h:3
msgid ""
"Display the probabilities of each dealer hand outcome and the expected value "
"of your hand."
msgstr "각 딜러의 성과 확률 및 당신의 예상 액수를 보여줍니다."

#: blackjack/data/blackjack.schemas.in.h:4
msgid "The amount of money in your bank"
msgstr "은행에 들어 있는 돈 액수"

#: blackjack/data/blackjack.schemas.in.h:5
msgid "The amount of money in your bank."
msgstr "은행에 들어 있는 돈 액수."

#: blackjack/data/blackjack.schemas.in.h:6
msgid ""
"The name of the rules file containing the variation of the rules to play."
msgstr "플레이할 규칙이 들어 있는 규칙 파일의 이름."

#: blackjack/data/blackjack.schemas.in.h:7
msgid "The variation of the rules file to use"
msgstr "사용할 규칙 파일."

#: blackjack/data/blackjack.schemas.in.h:8
msgid "Use a quick deal"
msgstr "카드 빨리 돌리기"

#: blackjack/data/blackjack.schemas.in.h:9
msgid "Use a quick deal with no delay between each card."
msgstr "각 카드 사이에 지연 시간 없이 빨리 카드를 돌립니다."

#: blackjack/src/blackjack.cpp:98
#, c-format
msgid "Blackjack: %s (%d)"
msgstr "블랙잭: %s (%d)"

#: blackjack/src/blackjack.cpp:313
msgid "Place your wager or deal a hand"
msgstr "돈을 걸고 카드를 받으세요"

#: blackjack/src/blackjack.cpp:316
msgid "Cards left:"
msgstr "남은 카드:"

#: blackjack/src/blackjack.cpp:324
msgid "Wager:"
msgstr "걸기:"

#: blackjack/src/blackjack.cpp:336
msgid "Balance:"
msgstr "잔액:"

#: blackjack/src/dialog.cpp:50
msgid "Would you like insurance?"
msgstr "보험을 들까요?"

#: blackjack/src/dialog.cpp:93
msgid "Set your wager and click in the white outline to deal a new hand."
msgstr "돈을 걸고, 새로 카드를 받으려면 흰색 윤곽선에 클릭하세요."

#: blackjack/src/dialog.cpp:96
msgid "Set your wager or click on the cards to deal a new hand."
msgstr "돈을 걸거나, 새로 카드를 받으려면 카드뭉치에 클릭하세요."

#: blackjack/src/dialog.cpp:220
msgid "Blackjack Preferences"
msgstr "블랙잭 기본 설정"

#: blackjack/src/dialog.cpp:235 gnibbles/preferences.c:358
#: gnobots2/properties.c:892 gnome-stones/preferences.c:738
msgid "_Game"
msgstr "게임(_G)"

#: blackjack/src/dialog.cpp:242
msgid "Display hand probabilities"
msgstr "각각의 확률 보여주기"

#: blackjack/src/dialog.cpp:253
msgid "Quick deals (no delay between each card)"
msgstr "빨리 돌리기 (카드 돌릴 때 지연 시간 없음)"

#: blackjack/src/dialog.cpp:265
msgid "_Rules"
msgstr "규칙(_R)"

#: blackjack/src/dialog.cpp:289
msgid "Name"
msgstr "이름"

#: blackjack/src/dialog.cpp:294
msgid "Decks"
msgstr "카드뭉치"

#: blackjack/src/dialog.cpp:299
msgid "Hit Soft 17"
msgstr "히트 소프트 17"

#: blackjack/src/dialog.cpp:304
msgid "Double Any Total"
msgstr "모든 더블의 총합"

#: blackjack/src/dialog.cpp:309
msgid "Double 9"
msgstr "더블 9"

#: blackjack/src/dialog.cpp:314
msgid "Double Soft"
msgstr "더블 소프트"

#: blackjack/src/dialog.cpp:319
msgid "Double After Hit"
msgstr "히트 다음에 더블"

#: blackjack/src/dialog.cpp:324
msgid "Double After Split"
msgstr "스플릿 다음에 더블"

#: blackjack/src/dialog.cpp:329
msgid "Resplit"
msgstr "다시 스플릿"

#: blackjack/src/dialog.cpp:334
msgid "Resplit Aces"
msgstr "에이스 다시 스플릿"

#: blackjack/src/dialog.cpp:339 blackjack/src/player.cpp:319
msgid "Surrender"
msgstr "항복"

#: blackjack/src/dialog.cpp:344
msgid "Dealer Speed"
msgstr "딜러 속도"

#: blackjack/src/dialog.cpp:408
msgid "Card _Deck"
msgstr "카드 뭉치(_D):"

#: blackjack/src/events.cpp:493
msgid "Click to deal another card; drag card to split pair"
msgstr ""
"다른 카드를 돌리려면 클릭하세요; 페어를 둘로 나누려면 카드를 드래그하세요"

#: blackjack/src/events.cpp:495
msgid "Click to deal another card"
msgstr "다른 카드를 돌리려면 클릭하세요"

#: blackjack/src/events.cpp:497
msgid "Click to finish adding cards to your hand"
msgstr "카드를 그만 받으려면 클릭하세요"

#: blackjack/src/events.cpp:500
msgid "Click to deal a new hand"
msgstr "새로 카드를 받으려면 클릭하세요"

#: blackjack/src/events.cpp:516
msgid "Click to double your wager"
msgstr "거는 액수를 두 배로 하려면 클릭하세요"

#: blackjack/src/events.cpp:522
#, c-format
msgid "Double click to increase your wager by %.2f"
msgstr "거는 액수를 %.2f배로 하려면 더블클릭하세요"

#: blackjack/src/events.cpp:536
#, c-format
msgid "Double click to decrease your wager by %.2f"
msgstr "거는 액수를 %.2f분의 일로 줄이려면 더블클릭하세요"

#: blackjack/src/game.cpp:363
msgid "Blackjack can't load the requested file"
msgstr "블랙잭이 필요한 파일을 읽어들이지 못했습니다"

#: blackjack/src/game.cpp:365
msgid "Please check your Blackjack installation"
msgstr "블랙잭 설치가 올바른지 확인하세요"

#: blackjack/src/hand.cpp:84
msgid "The best option is to stand"
msgstr "가장 좋은 선택은 스탠드입니다"

#: blackjack/src/hand.cpp:86
msgid "The best option is to hit"
msgstr "가장 좋은 선택은 히트입니다"

#: blackjack/src/hand.cpp:88
msgid "The best option is to double down"
msgstr "가장 좋은 선택은 더블 다운입니다"

#: blackjack/src/hand.cpp:90
msgid "The best option is to split"
msgstr "가장 좋은 선택은 스플릿입니다"

#: blackjack/src/hand.cpp:92
msgid "The best option is to surrender"
msgstr "가장 좋은 선택은 항복입니다"

#: blackjack/src/menu.cpp:108
msgid "Blackjack provides a casino-style blackjack card game."
msgstr "블랙잭은 카지노 스타일의 블랙잭 카드 게임입니다."

#: blackjack/src/menu.cpp:196
msgid "Deal a new game"
msgstr "게임을 새로 합니다."

#: blackjack/src/menu.cpp:199
msgid "Start this game over"
msgstr "이 게임을 끝내고 다시 시작합니다"

#: blackjack/src/menu.cpp:203
msgid "Suggest a move"
msgstr "움직임을 알려줍니다"

#: blackjack/src/player.cpp:64
msgid "Computing basic strategy..."
msgstr "기본 전략 계산중..."

#: blackjack/src/player.cpp:187 blackjack/src/player.cpp:448
msgid "Bust"
msgstr "버스트"

#: blackjack/src/player.cpp:191
msgid "Blackjack!"
msgstr "블랙잭!"

#: blackjack/src/player.cpp:196
msgid "Soft"
msgstr "소프트"

#: blackjack/src/player.cpp:204
msgid "Win"
msgstr "승리"

#: blackjack/src/player.cpp:205
msgid "Push"
msgstr "푸시"

#: blackjack/src/player.cpp:206
msgid "Lose"
msgstr "패배"

#: blackjack/src/player.cpp:270
msgid "Stand"
msgstr "스탠드"

#: blackjack/src/player.cpp:279
msgid "Hit"
msgstr "히트"

#: blackjack/src/player.cpp:291
msgid "Double"
msgstr "더블"

#: blackjack/src/player.cpp:306
msgid "Split"
msgstr "스플릿"

#: gataxx/ataxx.c:150 gataxx/gataxx.c:306 gataxx/gataxx.c:734
#: iagno/gnothello.c:288 iagno/gnothello.c:699 iagno/othello.c:220
msgid "Dark's move"
msgstr "어두운 쪽 차례"

#: gataxx/ataxx.c:158 gataxx/gataxx.c:304 iagno/gnothello.c:286
#: iagno/othello.c:228
msgid "Light's move"
msgstr "밝은 쪽 차례"

#: gataxx/ataxx.c:610 iagno/othello.c:632
msgid "Light player wins!"
msgstr "밝은 쪽이 이겼습니다!"

#: gataxx/ataxx.c:612 iagno/othello.c:634
msgid "Dark player wins!"
msgstr "어두운 쪽이 이겼습니다!"

#: gataxx/ataxx.c:614 iagno/othello.c:636
msgid "The game was a draw."
msgstr "게임이 무승부입니다."

#: gataxx/ataxx.c:623 iagno/othello.c:647
msgid "Light must pass, Dark's move"
msgstr "밝은 쪽은 차례를 걸러야 하고, 어두운 쪽 차례입니다"

#: gataxx/ataxx.c:635 iagno/othello.c:659
msgid "Dark must pass, Light's move"
msgstr "어두운 쪽은 차례를 걸러야 하고, 밝은 쪽 차례입니다"

#: gataxx/gataxx.c:418 gataxx/gataxx.soundlist.in.h:3
msgid "gataxx"
msgstr "gataxx"

#: gataxx/gataxx.c:420
msgid ""
"gataxx is a GNOME port of the old game ataxx. It is derived from Ian Peters' "
"iagno code."
msgstr ""
"gataxx는 옛날 게임 ataxx를 그놈에 옮긴 것입니다. Ian Peters의 iagno 코드에서 "
"유래된 것입니다."

#: gataxx/gataxx.c:613
#, c-format
msgid "Could not find '%s' pixmap file for gataxx\n"
msgstr "'%s' 픽스맵 파일을 찾을 수 없습니다\n"

#: gataxx/gataxx.c:758 gataxx/gataxx.desktop.in.h:1
msgid "Ataxx"
msgstr "Ataxx"

#: gataxx/gataxx.c:789 iagno/gnothello.c:757
msgid "Dark:"
msgstr "어두운 쪽:"

#: gataxx/gataxx.c:795 iagno/gnothello.c:767
msgid "Light:"
msgstr "밝은 쪽:"

#: gataxx/gataxx.c:811
msgid "Welcome to gataxx!"
msgstr "gataxx에 오신 것을 환영합니다!"

#: gataxx/gataxx.c:819 gataxx/gataxx.c:821 iagno/gnothello.c:798
#: iagno/gnothello.c:800
#, c-format
msgid "%.2d"
msgstr "%.2d"

#: gataxx/gataxx.desktop.in.h:2
msgid "Compete to dominate the board in a Reversi-like game"
msgstr "Reversi같은 게임에서 게임판을 차지하기 위해 싸웁니다"

#: gataxx/gataxx.schemas.in.h:1 gnect/data/gnect.schemas.in.h:1
msgid "Animate"
msgstr "애니메이션"

#: gataxx/gataxx.schemas.in.h:2 gataxx/properties.c:515 iagno/properties.c:706
msgid "Flip final results"
msgstr "마지막 결과를 뒤집기"

#: gataxx/gataxx.schemas.in.h:3
msgid "Level of black player"
msgstr "흑 플레이어의 수준"

#: gataxx/gataxx.schemas.in.h:4
msgid "Level of white player"
msgstr "백 플레이어의 수준"

#: gataxx/gataxx.schemas.in.h:5
msgid "Quick moves"
msgstr "빨리 움직임"

#: gataxx/gataxx.schemas.in.h:6
msgid "Tileset"
msgstr "타일세트"

#: gataxx/gataxx.schemas.in.h:7
msgid "Tileset to use."
msgstr "사용할 타일세트."

#: gataxx/gataxx.schemas.in.h:8
msgid "Whether or not to flip final results."
msgstr "마지막 결과를 뒤집을 지 여부."

#: gataxx/gataxx.schemas.in.h:9
msgid "Whether or not to use quick moves."
msgstr "빨리 움직임을 사용할 지 여부."

#: gataxx/gataxx.schemas.in.h:10
msgid ""
"Zero corresponds to no animations, one is partial animations, two is "
"complete animations."
msgstr "0은 애니메이션 없음, 1은 부분 애니메이션, 2는 완전한 애니메이션."

#: gataxx/gataxx.schemas.in.h:11
msgid ""
"Zero is human; one through three correspond to the level of the computer "
"player."
msgstr "0은 사용자; 1부터 3은 컴퓨터 플레이어의 수준에 해당합니다."

#: gataxx/gataxx.soundlist.in.h:1 iagno/iagno.soundlist.in.h:1
msgid "Game over"
msgstr "게임 끝"

#: gataxx/gataxx.soundlist.in.h:2 iagno/iagno.soundlist.in.h:3
msgid "Piece flipping"
msgstr "돌 뒤집기"

#: gataxx/properties.c:337
msgid "Gataxx Preferences"
msgstr "Gataxx 기본 설정"

#. Players tab
#: gataxx/properties.c:356
msgid "_Players"
msgstr "플레이어(_P)"

#: gataxx/properties.c:368
msgid "Quick Moves (cut computer delay in half)"
msgstr "빠른 움직임 (컴퓨터의 지연시간을 반으로 줄입니다)"

#: gataxx/properties.c:376 gnect/src/theme.c:386 iagno/properties.c:551
msgid "Dark"
msgstr "어두운 쪽"

#: gataxx/properties.c:381 gataxx/properties.c:429 gnect/src/prefs.c:738
#: gtali/yahtzee.c:63 iagno/properties.c:557 iagno/properties.c:604
msgid "Human"
msgstr "사람"

#: gataxx/properties.c:391 gataxx/properties.c:437 iagno/properties.c:567
#: iagno/properties.c:614
msgid "Level one"
msgstr "수준 하"

#: gataxx/properties.c:400 gataxx/properties.c:445 iagno/properties.c:577
#: iagno/properties.c:624
msgid "Level two"
msgstr "수준 중"

#: gataxx/properties.c:409 gataxx/properties.c:453 iagno/properties.c:587
#: iagno/properties.c:635
msgid "Level three"
msgstr "수준 상"

#: gataxx/properties.c:424 gnect/src/theme.c:383 iagno/properties.c:598
msgid "Light"
msgstr "밝은 쪽"

#. Appearance tab
#: gataxx/properties.c:469 gnibbles/preferences.c:507
#: gnobots2/properties.c:934
msgid "_Appearance"
msgstr "모양(_A)"

#: gataxx/properties.c:479 iagno/properties.c:657
msgid "None"
msgstr "없음"

#: gataxx/properties.c:489 iagno/properties.c:666
msgid "Partial"
msgstr "부분"

#: gataxx/properties.c:498 iagno/properties.c:675
msgid "Complete"
msgstr "완전"

#. Options
#: gataxx/properties.c:510 gnibbles/preferences.c:418
#: gnibbles/preferences.c:675 gnobots2/properties.c:853 iagno/properties.c:687
msgid "Options"
msgstr "옵션"

#: gataxx/properties.c:524 iagno/properties.c:716
msgid "Tile set:"
msgstr "타일:"

#: gdk-card-image/gdk-card-image.c:109
msgid "Card back:"
msgstr "카드 뒷면:"

#: gdk-card-image/gdk-card-image.c:110
msgid "Honor pictures:"
msgstr "에이스,킹,퀸,잭 그림:"

#: gdk-card-image/gdk-card-image.c:111
msgid "Joker icon:"
msgstr "조커 그림:"

#: gdk-card-image/gdk-card-image.c:112
msgid "Rank font:"
msgstr "숫자 그림:"

#: gdk-card-image/gdk-card-image.c:113
msgid "Suit font (small):"
msgstr "카드 그림 (소):"

#: gdk-card-image/gdk-card-image.c:114
msgid "Suit font (medium):"
msgstr "카드 그림 (중):"

#: gdk-card-image/gdk-card-image.c:115
msgid "Suit font (large):"
msgstr "카드 그림 (대):"

#: glines/glines.c:106
#, c-format
msgid ""
"Glines couldn't find image file:\n"
"%s\n"
"\n"
"Please check your Glines installation"
msgstr ""
"Glines에서 이미지 파일을 찾을 수 없습니다: \n"
"%s\n"
"\n"
"Glines가 제대로 설치되었는 지 확인하십시오"

#: glines/glines.c:190
msgid "Match five balls of the same color in a row to score!"
msgstr "점수를 올리려면 같은 색의 공 다섯 개를 한 줄에 늘어 놓으십시오!"

#: glines/glines.c:232 glines/glines.c:828
msgid "Glines"
msgstr "Glines"

#: glines/glines.c:261
msgid "Game Over!"
msgstr "게임 끝!"

#. Can't move there!
#: glines/glines.c:423
msgid "Can't move there!"
msgstr "거기로 이동하지 마십시오!"

#: glines/glines.c:831
msgid "GNOME port of the once-popular Color Lines game"
msgstr "한때 유행했던 색상 라인 게임을 그놈으로 옮겼습니다"

#: glines/glines.c:1001
msgid "Glines Preferences"
msgstr "Glines 기본 설정"

#: glines/glines.c:1013
msgid "Themes"
msgstr "테마"

#: glines/glines.c:1022
msgid "Ball image"
msgstr "볼 이미지"

#: glines/glines.c:1033 glines/glines.schemas.in.h:1
#: gnobots2/gnobots2.schemas.in.h:1
msgid "Background color"
msgstr "바탕 색"

#: glines/glines.c:1050
msgid "General"
msgstr "일반"

#: glines/glines.c:1058
msgid "Use fast moves"
msgstr "빨리 움직임"

#: glines/glines.c:1379 glines/glines.desktop.in.h:1
msgid "Lines"
msgstr "줄 수"

#: glines/glines.c:1391
msgid "Welcome to Glines!"
msgstr "Glines에 오신 것을 환영합니다!"

#: glines/glines.c:1402
msgid "Next Balls"
msgstr "다음 공"

#: glines/glines.c:1418
msgid "Score"
msgstr "점수"

#: glines/glines.desktop.in.h:2
msgid "Remove colored balls from the board by forming lines"
msgstr "색색의 공을 지워서 한 줄로 만듭니다"

#: glines/glines.schemas.in.h:2 gnobots2/gnobots2.schemas.in.h:2
msgid "Background color. The hex specification of the background color."
msgstr "바탕 색. 바탕 색을 16진수 방식으로 지정합니다."

#: glines/glines.schemas.in.h:3
msgid "Ball style"
msgstr "볼 모양새"

#: glines/glines.schemas.in.h:4
msgid "Ball style. The filename of the images to use for the balls."
msgstr "볼 모양새. 볼에 사용할 이미지 파일이름."

#: glines/glines.schemas.in.h:5
msgid "Game field"
msgstr "게임판"

#: glines/glines.schemas.in.h:6
msgid "Game field from last saved session."
msgstr "지난번 저장했던 세션의 게임 판."

#: glines/glines.schemas.in.h:7
msgid "Game preview"
msgstr "게임 미리 보기"

#: glines/glines.schemas.in.h:8
msgid "Game preview from last saved session."
msgstr "지난번 저장했던 세션의 게임 미리 보기."

#: glines/glines.schemas.in.h:9
msgid "Game score"
msgstr "게임 점수"

#: glines/glines.schemas.in.h:10
msgid "Game score from last saved session."
msgstr "지난번 저장했던 세션의 게임 점수."

#: glines/glines.schemas.in.h:11
msgid "Time between moves"
msgstr "움직임 사이의 시간"

#: glines/glines.schemas.in.h:12
msgid "Time between moves in milliseconds."
msgstr "움직임 사이의 시간 (천분의 일초 단위)"

#: gnect/data/gnect.desktop.in.h:1
msgid "Compete to make lines of the same color"
msgstr "서로 같은 색을 한 줄로 놓는 게임"

#: gnect/data/gnect.desktop.in.h:2
msgid "Four-in-a-row"
msgstr "사목"

#: gnect/data/gnect.schemas.in.h:2
msgid "Draw grid"
msgstr "격자 그리기"

#: gnect/data/gnect.schemas.in.h:3
msgid "Drop marble"
msgstr "돌 떨어뜨리기"

#: gnect/data/gnect.schemas.in.h:4
msgid "Key press to drop a marble."
msgstr "돌 떨어뜨릴 때 누를 키."

#: gnect/data/gnect.schemas.in.h:5
msgid "Key press to move left."
msgstr "왼쪽으로 이동할 때 누를 키."

#: gnect/data/gnect.schemas.in.h:6
msgid "Key press to move right."
msgstr "오른쪽으로 이동할 때 누를 키."

#: gnect/data/gnect.schemas.in.h:7
msgid "Level of Player One"
msgstr "플레이어 1의 수준"

#: gnect/data/gnect.schemas.in.h:8
msgid "Level of Player Two"
msgstr "플레이어 2의 수준"

#: gnect/data/gnect.schemas.in.h:9 gnect/src/prefs.c:939
msgid "Move left"
msgstr "왼쪽으로 이동"

#: gnect/data/gnect.schemas.in.h:10 gnect/src/prefs.c:945
msgid "Move right"
msgstr "오른쪽으로 이동"

#: gnect/data/gnect.schemas.in.h:11
msgid "Name of the theme file to use."
msgstr "사용할 테마 파일의 이름."

#: gnect/data/gnect.schemas.in.h:12
msgid "One corresponds to speaker beeps, two to audio files."
msgstr "1은 스피커 삑소리, 2는 오디오 파일."

#: gnect/data/gnect.schemas.in.h:13
msgid "Show tool bar"
msgstr "도구 모음 보여주기"

#: gnect/data/gnect.schemas.in.h:14 gnome-stones/preferences.c:853
#: mahjongg/mahjongg.c:436
msgid "Sound"
msgstr "소리"

#: gnect/data/gnect.schemas.in.h:15
msgid "Sound type"
msgstr "사운드 타입"

#: gnect/data/gnect.schemas.in.h:16
msgid "Theme file"
msgstr "테마 파일"

#: gnect/data/gnect.schemas.in.h:17
msgid "Whether or not to display grid lines on the game board."
msgstr "게임판에 격자 선을 그릴 지 여부."

#: gnect/data/gnect.schemas.in.h:18
msgid "Whether or not to play event sounds."
msgstr "이벤트 사운드를 재생할 지 여부."

#: gnect/data/gnect.schemas.in.h:19
msgid "Whether or not to show the tool bar."
msgstr "도구 모음을 보일 지 여부."

#: gnect/data/gnect.schemas.in.h:20
msgid "Whether or not to use animation."
msgstr "애니메이션을 사용할 지 여부"

#: gnect/data/gnect.schemas.in.h:21
msgid "Who starts"
msgstr "누가 시작"

#: gnect/data/gnect.schemas.in.h:22
msgid ""
"Zero is Player One, one is Player Two and two corresponds to players taking "
"turns."
msgstr ""
"0은 플레이어 1, 1은 플레이어 2, 그리고 2는 다음 턴 플레이어에 해당합니다."

#: gnect/data/gnect.schemas.in.h:23
msgid ""
"Zero is human; one through four correspond to the level of the computer "
"player."
msgstr "0은 사용자; 1에서 4는 컴퓨터 플레이어의 수준에 해당합니다."

#: gnect/data/gnect.soundlist.in.h:1
msgid "A counter drops"
msgstr "카운터 드롭"

#: gnect/data/gnect.soundlist.in.h:2
msgid "Drawn game!"
msgstr "무승부 게임입니다!"

#: gnect/data/gnect.soundlist.in.h:3
msgid "Gnect"
msgstr "Gnect"

#: gnect/data/gnect.soundlist.in.h:4 gnect/src/gui.c:442
msgid "I win!"
msgstr "내가 이겼습니다!"

#: gnect/data/gnect.soundlist.in.h:5
msgid "Player wins!"
msgstr "플레이어가 이겼습니다!"

#: gnect/data/gnect.soundlist.in.h:6 gnect/src/gnect.c:533
msgid "Sorry, full column"
msgstr "죄송하지만, 꽉 차 버렸습니다"

#: gnect/data/gnect.soundlist.in.h:7 gnect/src/gui.c:438
msgid "You win!"
msgstr "당신이 이겼습니다!"

#: gnect/src/dialog.c:78
msgid ""
"\"Four in a row\" for GNOME, with a computer player driven by Giuliano "
"Bertoletti's Velena Engine."
msgstr ""
"그놈 \"사목\" 게임, 컴퓨터 플레이어는 Giuliano Bertoletti의 Velena 엔진에 기"
"반했습니다."

#: gnect/src/dialog.c:113 gnect/src/dialog.c:118
msgid "You"
msgstr "당신"

#: gnect/src/dialog.c:114 gnect/src/dialog.c:117
msgid "Me"
msgstr "나"

#: gnect/src/dialog.c:162
msgid "Gnect Scores"
msgstr "Gnect 점수"

#. drawn games
#: gnect/src/dialog.c:215
msgid "Drawn"
msgstr "무승부"

#. Velena Engine
#: gnect/src/gnect.c:291 gnect/src/gnect.c:550
msgid "Thinking..."
msgstr "생각중..."

#: gnect/src/gnect.c:554
#, c-format
msgid "Hint: Column %d"
msgstr "힌트: %d열"

#: gnect/src/gui.c:77
msgid "Enable _sound"
msgstr "사운드 사용(_S)"

#: gnect/src/gui.c:77
msgid "Enable or disable sound"
msgstr "사운드 사용 혹은 해제"

#: gnect/src/gui.c:78
msgid "Draw _grid"
msgstr "격자 보여주기(_G)"

#: gnect/src/gui.c:78
msgid "Show or hide the grid"
msgstr "격자 보여주기 혹은 감추기"

#: gnect/src/gui.c:427
msgid "It's a draw!"
msgstr "무승부입니다!"

#: gnect/src/gui.c:453 gnect/src/gui.c:454
#, c-format
msgid "%s wins!"
msgstr "%s이(가) 이겼습니다!"

#: gnect/src/gui.c:483
msgid "Your move..."
msgstr "당신 차례..."

#: gnect/src/gui.c:508
msgid "Select \"New game\" from the \"Game\" menu to begin."
msgstr "시작하려면 \"게임\" 메뉴에서 \"새 게임\"을 선택하세요."

#: gnect/src/gui.c:642
msgid "Welcome to Gnect!"
msgstr "Gnect에 오신 것을 환영합니다!"

#: gnect/src/main.c:50
msgid "Initial window placement"
msgstr "최초 창 위치"

#: gnect/src/main.c:51
msgid "GEOMETRY"
msgstr "<위치>"

#: gnect/src/main.c:57
msgid "Random number seed"
msgstr "난수 시드"

#: gnect/src/main.c:58
msgid "SEED"
msgstr "<시드>"

#: gnect/src/main.c:64
msgid "Initial theme file (excluding path)"
msgstr "최초 테마 파일 (경로 없이)"

#: gnect/src/main.c:65 gnome-stones/main.c:74
msgid "FILENAME"
msgstr "<파일이름>"

#: gnect/src/main.c:71
msgid "Debugging level (4 for random seed)"
msgstr "디버깅 단계 (난수 시드는 4)"

#: gnect/src/main.c:105
#, c-format
msgid "%s: no themes available\n"
msgstr "%s: 사용할 수 있는 테마가 없습니다\n"

#: gnect/src/prefs.c:326
#, c-format
msgid "Player 1: %s"
msgstr "플레이어 1: %s"

#: gnect/src/prefs.c:327
#, c-format
msgid "Player 2: %s"
msgstr "플레이어 2: %s"

#: gnect/src/prefs.c:350
msgid ""
"Applying this change to Player Selection\n"
"will end the current game"
msgstr ""
"바뀐 점을 플레이어 선택에 적용하면\n"
"현재 게임을 끝내게 됩니다"

#: gnect/src/prefs.c:581
msgid "Error loading theme"
msgstr "테마를 읽어들이는 데 오류"

#: gnect/src/prefs.c:741
msgid "Non-Velena / Simple"
msgstr "Velena 아님 / 간단"

#: gnect/src/prefs.c:744
msgid "Velena / Weak"
msgstr "Velena / 약함"

#: gnect/src/prefs.c:747
msgid "Velena / Medium"
msgstr "Velena / 중간"

#: gnect/src/prefs.c:750
msgid "Velena / Strong"
msgstr "Velena / 강함"

#: gnect/src/prefs.c:763
msgid "Always Player 1"
msgstr "항상 플레이어 1"

#: gnect/src/prefs.c:766
msgid "Always Player 2"
msgstr "항상 플레이어 2"

#: gnect/src/prefs.c:769
msgid "Take turns"
msgstr "턴 넘기기"

#: gnect/src/prefs.c:794
msgid "Four-in-a-row Preferences"
msgstr "사목 기본 설정"

#: gnect/src/prefs.c:811
msgid "_Player Selection"
msgstr "플레이어 선택(_P)"

#. who starts?
#: gnect/src/prefs.c:850
msgid "Who starts?"
msgstr "누가 먼저 시작?"

#. theme
#: gnect/src/prefs.c:864
msgid "Appearance and Behaviour"
msgstr "모양 및 행동"

#: gnect/src/prefs.c:871 gnometris/tetris.cpp:742 same-gnome/same-gnome.c:636
#: same-gnome/same-gnome.c:689
msgid "Theme"
msgstr "테마"

#: gnect/src/prefs.c:881
msgid "Theme Selection:"
msgstr "테마 선택:"

#. animation
#: gnect/src/prefs.c:894 iagno/properties.c:653
msgid "Animation"
msgstr "애니메이션"

#: gnect/src/prefs.c:901
msgid "Enable animation"
msgstr "애니메이션 사용"

#. sound
#: gnect/src/prefs.c:906
msgid "Sound Type"
msgstr "사운드 종류"

#: gnect/src/prefs.c:911
msgid "Speaker beep"
msgstr "스피커 삑 소리"

#: gnect/src/prefs.c:915
msgid "GNOME sound"
msgstr "그놈 사운드"

#: gnect/src/prefs.c:917
msgid "This can be set up using the GNOME Control Center"
msgstr "그놈 조종 센터를 사용해 설정할 수도 있습니다"

#. keyboard
#: gnect/src/prefs.c:922
msgid "Controls"
msgstr "조작"

#: gnect/src/prefs.c:926
msgid "Keyboard Control"
msgstr "키보드 조작"

#: gnect/src/prefs.c:952
msgid "Drop counter"
msgstr "드롭 카운터"

#: gnect/src/theme.c:389
msgid "Black"
msgstr "검정"

#: gnect/src/theme.c:392
msgid "White"
msgstr "흰색"

#: gnect/src/theme.c:395
msgid "Grey"
msgstr "회색"

#: gnect/src/theme.c:398 gnibbles/preferences.c:709
msgid "Yellow"
msgstr "노랑"

#: gnect/src/theme.c:401 gnibbles/preferences.c:694
msgid "Red"
msgstr "빨강"

#: gnect/src/theme.c:404 gnibbles/preferences.c:704
msgid "Blue"
msgstr "파랑"

#: gnect/src/theme.c:407 gnibbles/preferences.c:699
msgid "Green"
msgstr "녹색"

#: gnect/src/theme.c:410
msgid "Orange"
msgstr "주황"

#: gnect/src/theme.c:413 gnibbles/preferences.c:719
msgid "Purple"
msgstr "자주색"

#: gnect/src/theme.c:416
msgid "Pink"
msgstr "분홍색"

#: gnect/src/theme.c:419
msgid "Violet"
msgstr "보라색"

#: gnect/src/theme.c:422
msgid "Brown"
msgstr "갈색"

#: gnibbles/gnibbles.c:123
#, c-format
msgid ""
"Gnibbles couldn't find pixmap file:\n"
"%s\n"
"\n"
"Please check your Gnibbles installation"
msgstr ""
"Gnibbles에서 픽스맵 파일을 찾을 수 없습니다: \n"
"%s\n"
"\n"
"Gnibbles가 제대로 설치되었는 지 확인하십시오"

#: gnibbles/gnibbles.c:147
#, c-format
msgid ""
"Gnibbles Couldn't find pixmap file:\n"
"%s\n"
"\n"
"Please check your Gnibbles instalation"
msgstr ""
"Gnibbles에서 이미지 파일을 찾을 수 없습니다: \n"
"%s\n"
"\n"
"Gnibbles가 제대로 설치되었는 지 확인하십시오"

#: gnibbles/gnibbles.c:183
#, c-format
msgid ""
"Gnibbles couldn't load level file:\n"
"%s\n"
"\n"
"Please check your Gnibbles installation"
msgstr ""
"Gnibbles에서 레벨 파일을 읽어들일 수 없습니다: \n"
"%s\n"
"\n"
"Gnibbles가 제대로 설치되었는 지 확인하십시오"

#: gnibbles/gnibbles.desktop.in.h:1
msgid "Guide a worm around a maze"
msgstr "벌레를 조종해 미로를 통과합니다"

#: gnibbles/gnibbles.desktop.in.h:2
msgid "Nibbles"
msgstr "Nibbles"

#: gnibbles/gnibbles.schemas.in.h:1
msgid "Color to use for worm"
msgstr "벌레에 사용할 색"

#: gnibbles/gnibbles.schemas.in.h:2
msgid "Color to use for worm."
msgstr "벌레에 사용할 색."

#: gnibbles/gnibbles.schemas.in.h:3 gnibbles/preferences.c:436
msgid "Enable fake bonuses"
msgstr "가짜 보너스 사용"

#: gnibbles/gnibbles.schemas.in.h:4
msgid "Enable fake bonuses."
msgstr "가짜 보너스 사용."

#: gnibbles/gnibbles.schemas.in.h:5 gnibbles/preferences.c:447
#: gnobots2/properties.c:875
msgid "Enable sounds"
msgstr "사운드 사용"

#: gnibbles/gnibbles.schemas.in.h:6
msgid "Enable sounds."
msgstr "사운드 사용."

#: gnibbles/gnibbles.schemas.in.h:7
msgid "Game level to start on"
msgstr "시작할 게임 단계"

#: gnibbles/gnibbles.schemas.in.h:8
msgid "Game level to start on."
msgstr "시작할 게임 단계."

#: gnibbles/gnibbles.schemas.in.h:9
msgid "Game speed"
msgstr "게임 속도"

#: gnibbles/gnibbles.schemas.in.h:10
msgid "Game speed (1=fast, 4=slow)."
msgstr "게임 속도 (1=빨리, 4=느리게)."

#: gnibbles/gnibbles.schemas.in.h:11
msgid "Key to use for motion down"
msgstr "아래로 이동할 때 사용할 키"

#: gnibbles/gnibbles.schemas.in.h:12
msgid "Key to use for motion down."
msgstr "아래로 이동할 때 사용할 키."

#: gnibbles/gnibbles.schemas.in.h:13
msgid "Key to use for motion left"
msgstr "왼쪽으로 이동할 때 사용할 키"

#: gnibbles/gnibbles.schemas.in.h:14
msgid "Key to use for motion left."
msgstr "왼쪽으로 이동할 때 사용할 키."

#: gnibbles/gnibbles.schemas.in.h:15
msgid "Key to use for motion right"
msgstr "오른쪽으로 이동할 때 사용할 키"

#: gnibbles/gnibbles.schemas.in.h:16
msgid "Key to use for motion right."
msgstr "오른쪽으로 이동할 때 사용할 키."

#: gnibbles/gnibbles.schemas.in.h:17
msgid "Key to use for motion up"
msgstr "위로 이동할 때 사용할 키"

#: gnibbles/gnibbles.schemas.in.h:18
msgid "Key to use for motion up."
msgstr "위로 이동할 때 사용할 키."

#: gnibbles/gnibbles.schemas.in.h:19
msgid "Number of players"
msgstr "플레이어의 수"

#: gnibbles/gnibbles.schemas.in.h:20
msgid "Number of players."
msgstr "플레이어의 수."

#: gnibbles/gnibbles.schemas.in.h:21 gnibbles/preferences.c:425
msgid "Play levels in random order"
msgstr "임의의 순서로 각 단계를 플레이"

#: gnibbles/gnibbles.schemas.in.h:22
msgid "Play levels in random order."
msgstr "임의의 순서로 각 단계를 플레이."

#: gnibbles/gnibbles.schemas.in.h:23
msgid "Size of game tiles"
msgstr "게임 타일의 크기"

#: gnibbles/gnibbles.schemas.in.h:24
msgid "Size of game tiles."
msgstr "게임 타일의 크기."

#: gnibbles/gnibbles.schemas.in.h:25 gnibbles/preferences.c:682
msgid "Use relative movement"
msgstr "상대적인 움직임"

#: gnibbles/gnibbles.schemas.in.h:26
msgid "Use relative movement (ie. left or right only)."
msgstr "상대적인 움직임 (즉, 왼쪽과 오른쪽만 사용 가능)."

#: gnibbles/gnibbles.soundlist.in.h:1
msgid "Bonus"
msgstr "보너스"

#: gnibbles/gnibbles.soundlist.in.h:2
msgid "Bonus Appears"
msgstr "보너스가 생김"

#: gnibbles/gnibbles.soundlist.in.h:3
msgid "Eat Bonus"
msgstr "먹기 보너스"

#: gnibbles/gnibbles.soundlist.in.h:4
msgid "Extra Life"
msgstr "추가 기회"

#: gnibbles/gnibbles.soundlist.in.h:5 gnometris/tetris.cpp:209
msgid "Game Over"
msgstr "게임 끝"

#: gnibbles/gnibbles.soundlist.in.h:6 gnibbles/main.c:187
msgid "Gnibbles"
msgstr "Gnibbles"

#: gnibbles/gnibbles.soundlist.in.h:7
msgid "Worm Death"
msgstr "벌레 죽음"

#: gnibbles/gnibbles.soundlist.in.h:8
msgid "Worm Reverse"
msgstr "벌레 반대로"

#: gnibbles/gnibbles.soundlist.in.h:9
msgid "Worm Teleport"
msgstr "벌레 텔레포트"

#: gnibbles/main.c:190
msgid "A worm game for GNOME."
msgstr "그놈 벌레 게임."

#: gnibbles/preferences.c:349
msgid "Gnibbles Preferences"
msgstr "Gnibbles 기본 설정"

#: gnibbles/preferences.c:366
msgid "Speed"
msgstr "속도"

#: gnibbles/preferences.c:376
msgid "Nibbles newbie"
msgstr "Nibbles 초보"

#: gnibbles/preferences.c:386
msgid "My second day"
msgstr "두 번째 날"

#: gnibbles/preferences.c:396
msgid "Not too shabby"
msgstr "너무 시시하지 않게"

#: gnibbles/preferences.c:407
msgid "Finger-twitching good"
msgstr "기도나 하는 게 좋을 걸"

#: gnibbles/preferences.c:460
msgid "Starting level:"
msgstr "시작 단계:"

#: gnibbles/preferences.c:487 gtali/setup.c:267
msgid "Number of players:"
msgstr "플레이어의 숫자:"

#: gnibbles/preferences.c:512
msgid "Board size"
msgstr "판 크기"

#: gnibbles/preferences.c:517
msgid "Tiny  (184 x 132)"
msgstr "자그맣게  (184 x 132)"

#: gnibbles/preferences.c:527
msgid "Small  (368 x 264)"
msgstr "작게  (368 x 264)"

#: gnibbles/preferences.c:536
msgid "Medium  (460 x 330)"
msgstr "보통  (460 x 330)"

#: gnibbles/preferences.c:545
msgid "Large  (736 x 528)"
msgstr "크게  (736 x 528)"

#: gnibbles/preferences.c:554
msgid "Extra large  (920 x 660)"
msgstr "더 크게  (920 x 660)"

#: gnibbles/preferences.c:563
msgid "Huge  (1840 x 1320)"
msgstr "거대하게  (1840 x 1320)"

#: gnibbles/preferences.c:579
msgid "Worm"
msgstr "벌레"

#: gnibbles/preferences.c:588
msgid "Keyboard controls"
msgstr "키보드 조작"

#: gnibbles/preferences.c:599
msgid "Up"
msgstr "위"

#: gnibbles/preferences.c:619
msgid "Down"
msgstr "아래"

#: gnibbles/preferences.c:639
msgid "Left"
msgstr "왼쪽"

#: gnibbles/preferences.c:658
msgid "Right"
msgstr "오른쪽"

#: gnibbles/preferences.c:688
msgid "Worm color:"
msgstr "벌레 색:"

#: gnibbles/preferences.c:714
msgid "Cyan"
msgstr "청록"

#: gnibbles/preferences.c:724
msgid "Gray"
msgstr "회색"

#: gnibbles/scoreboard.c:45
#, c-format
msgid "Worm %d:"
msgstr "벌레 %d:"

#: gnobots2/game.c:141
#, c-format
msgid "'%s' with super-safe moves"
msgstr "'%s', 수퍼 안전한 움직임"

#: gnobots2/game.c:144
#, c-format
msgid "'%s' with safe moves"
msgstr "'%s', 안전한 움직임"

#: gnobots2/game.c:320 gnobots2/game.c:335
msgid ""
"Congratulations, You Have Defeated the Robots!! \n"
"But Can You do it Again?"
msgstr ""
"축하합니다. 로봇들을 물리쳤습니다!! \n"
"다시 플레이할까요?"

#: gnobots2/game.c:1149
msgid "There are no teleport locations left!!"
msgstr "텔레포트할 위치가 남아 있지 않습니다!!"

#: gnobots2/game.c:1218
msgid "There are no safe locations to teleport to!!"
msgstr "텔레포트할 안전한 위치가 남아 있지 않습니다!!"

#: gnobots2/gnobots.c:60 same-gnome/same-gnome.c:893
msgid "Set game scenario"
msgstr "게임 시나리오 설정"

#: gnobots2/gnobots.c:62
msgid "Set game configuration"
msgstr "게임 설정"

#: gnobots2/gnobots.c:63 gnomine/gnomine.c:722 gnomine/gnomine.c:726
msgid "X"
msgstr "X"

#: gnobots2/gnobots.c:64 gnomine/gnomine.c:723 gnomine/gnomine.c:727
msgid "Y"
msgstr "Y"

#: gnobots2/gnobots.c:199 gnobots2/menu.c:212
msgid "GNOME Robots"
msgstr "그놈 로봇"

#: gnobots2/gnobots.c:230
msgid "No game data could be found."
msgstr "게임 데이타를 찾을 수 없습니다."

#: gnobots2/gnobots.c:231
msgid ""
"The program GNOME Robots was unable to find any valid game configuration "
"files. Please check that the program is installed correctly."
msgstr ""
"그놈 로봇 프로그램에서 올바른 게임 설정 파일을 찾지 못했습니다. 프로그램이 올"
"바르게 설치되었는지 확인하십시오."

#. ********************************************************************
#: gnobots2/gnobots2.desktop.in.h:1
msgid "Avoid the robots and make them crash into each other"
msgstr "로봇을 피해 서로 부딪혀 부서지도록 합니다"

#: gnobots2/gnobots2.desktop.in.h:2
msgid "Robots"
msgstr "로봇"

#: gnobots2/gnobots2.schemas.in.h:3
msgid "Enable game sounds"
msgstr "게임 사운드 사용"

#: gnobots2/gnobots2.schemas.in.h:4
msgid "Enable game sounds. Play sounds for various events throughout the game."
msgstr "게임 사운드 사용. 게임중에 여러가지 이벤트에 대한 소리를 냅니다."

#: gnobots2/gnobots2.schemas.in.h:5 gnobots2/properties.c:881
msgid "Enable splats"
msgstr "Splat 사용"

#: gnobots2/gnobots2.schemas.in.h:6
msgid "Enable splats. Play a sound and show a \"Splat!\" on the screen."
msgstr "Splat 사용. 사운드를 연주하고 화면에 \"Splat!\"을 표시합니다."

#: gnobots2/gnobots2.schemas.in.h:7
msgid "Game type"
msgstr "게임 종류"

#: gnobots2/gnobots2.schemas.in.h:8
msgid "Game type. The name of the game variation to use."
msgstr "게임 종류. 플레이할 게임 종류의 이름."

#: gnobots2/gnobots2.schemas.in.h:9
msgid "Robot image theme"
msgstr "로봇 이미지 테마"

#: gnobots2/gnobots2.schemas.in.h:10
msgid "Robot image theme. The theme of the images to use for the robots."
msgstr "로봇 이미지 테마. 로봇에 사용할 이미지의 테마입니다."

#: gnobots2/gnobots2.schemas.in.h:11 gnobots2/properties.c:863
msgid "Use safe moves"
msgstr "안전한 움직임"

#: gnobots2/gnobots2.schemas.in.h:12
msgid ""
"Use safe moves. The safe moves option will help you to avoid being killed "
"due to a mistake. If you try to make a move that would lead to your death "
"when there is a safe move available you will not be allowed to proceed."
msgstr ""
"안전한 움직임. 안전한 움직임 옵션은 실수로 죽는 일이 없도록 합니다. 안전한 움"
"직임을 사용하면 움직이면 죽음에 이르는 쪽으로는 움직이지 못하게 됩니다."

#: gnobots2/gnobots2.schemas.in.h:13 gnobots2/properties.c:869
msgid "Use super safe moves"
msgstr "수퍼 안전한 움직임"

#: gnobots2/gnobots2.schemas.in.h:14
msgid ""
"Use super safe moves. The player is alerted when there is no safe move and "
"the only option is to teleport out."
msgstr ""
"수퍼 안전한 움직임. 안전하게 움직이는 방법이 없고 텔레포트만 할 수 있는 경우"
"에 플레이어에게 알려줍니다."

#: gnobots2/gnobots2.soundlist.in.h:1
msgid "Bad Move"
msgstr "잘못 움직임"

#: gnobots2/gnobots2.soundlist.in.h:2
msgid "GNOME Robots II"
msgstr "그놈 로봇 II"

#: gnobots2/gnobots2.soundlist.in.h:3
msgid "Level Complete"
msgstr "단계 마침"

#: gnobots2/gnobots2.soundlist.in.h:4
msgid "Player Dead"
msgstr "플레이어 죽음"

#: gnobots2/gnobots2.soundlist.in.h:5
msgid "Player Teleport"
msgstr "플레이어 텔레포트"

#: gnobots2/gnobots2.soundlist.in.h:6
msgid "Robot has been Splatted!"
msgstr "로봇이 부서졌습니다!"

#: gnobots2/gnobots2.soundlist.in.h:7
msgid "Victory!!"
msgstr "승리!!"

#: gnobots2/graphics.c:104
#, c-format
msgid "Could not find '%s' image file for GNOME Robots\n"
msgstr "그놈 로봇의 '%s' 이미지 파일을 찾을 수 없습니다\n"

#: gnobots2/menu.c:214
msgid "GNOME Robots Game"
msgstr "그놈 로봇 게임"

#: gnobots2/properties.c:222
msgid "Initial Number of Type 1 Robots"
msgstr "타입 1 로봇의 최초 수"

#: gnobots2/properties.c:224
msgid "Initial Number of Robots"
msgstr "로봇의 최초 수"

#: gnobots2/properties.c:238
msgid "Initial Number of Type 2 Robots"
msgstr "타입 2 로봇의 최초 수"

#: gnobots2/properties.c:251
msgid "Increasing Number of Type 1 Robots per Level"
msgstr "매 단계마다 타입 1 로봇의 늘어나는 수"

#: gnobots2/properties.c:253
msgid "Increasing Number of Robots per Level"
msgstr "매 단계마다 로봇의 늘어나는 수"

#: gnobots2/properties.c:266
msgid "Increasing Number of Type 2 Robots per Level"
msgstr "매 단계마다 타입 2 로봇의 늘어나는 수"

#: gnobots2/properties.c:279
msgid "Maximum Number of Type 1 Robots"
msgstr "타입 1 로봇의 최대 수"

#: gnobots2/properties.c:281
msgid "Maximum Number of Robots"
msgstr "로봇의 최대 숫자:"

#: gnobots2/properties.c:284 gnobots2/properties.c:300
msgid "Fill Screen"
msgstr "화면 가득히"

#: gnobots2/properties.c:298
msgid "Maximum Number of Type 2 Robots"
msgstr "타입 2 로봇의 최대 수"

#: gnobots2/properties.c:315
msgid "Type 1 Robot Score"
msgstr "타입 1 로봇 점수"

#: gnobots2/properties.c:317
msgid "Robot Score"
msgstr "로봇 점수"

#: gnobots2/properties.c:330
msgid "Type 2 Robot Score"
msgstr "타입 2 로봇 점수"

#: gnobots2/properties.c:343
msgid "Type 1 Robot Score When Waiting"
msgstr "기다릴 때 타입 1 로봇 점수"

#: gnobots2/properties.c:345
msgid "Robot Score When Waiting"
msgstr "기다릴 때 로봇 점수"

#: gnobots2/properties.c:358
msgid "Type 2 Robot Score When Waiting"
msgstr "기다릴 때 타입 2 로봇 점수"

#: gnobots2/properties.c:371
msgid "Type 1 Robot Score When Splatted"
msgstr "타입 1 로봇 부서질 때 점수"

#: gnobots2/properties.c:373
msgid "Robot Score When Splatted"
msgstr "로봇 부서질 때 점수"

#: gnobots2/properties.c:386
msgid "Type 2 Robot Score When Splatted"
msgstr "타입 2 로봇 부서질 때 점수"

#: gnobots2/properties.c:398
msgid "Initial Number of Safe Teleports"
msgstr "최초에 안전한 텔레포트 회수"

#: gnobots2/properties.c:409
msgid "Number of Free Safe Teleports per Level"
msgstr "각 단계별로 얻는 안전한 텔레포트 회수"

#: gnobots2/properties.c:420
msgid "Kills Required While Waiting to Get A Safe Teleport"
msgstr "안전한 텔레포트를 얻기 위해 기다리면서 부숴야 하는 로봇 대수"

#: gnobots2/properties.c:431
msgid "Score Required To Get A Safe Teleport"
msgstr "안전한 텔레포트를 얻는 점수"

#: gnobots2/properties.c:442
msgid "Maximum Number of Safe Teleports"
msgstr "안전한 텔레포트의 최대 회수"

#: gnobots2/properties.c:453
msgid "Moveable Junkheaps"
msgstr "쓰레기 조각 이동 가능"

#: gnobots2/properties.c:455
msgid "Yes"
msgstr "예"

#: gnobots2/properties.c:457
msgid "No"
msgstr "아니오"

#: gnobots2/properties.c:650
msgid "classic robots"
msgstr "전통적 로봇"

#: gnobots2/properties.c:651
msgid "robots2"
msgstr "로봇2"

#: gnobots2/properties.c:652
msgid "robots2 easy"
msgstr "로봇2 쉽게"

#: gnobots2/properties.c:653
msgid "robots with safe teleport"
msgstr "로봇, 안전한 텔레포트"

#: gnobots2/properties.c:654
msgid "nightmare"
msgstr "악몽"

#: gnobots2/properties.c:688
msgid "robots"
msgstr "로봇"

#: gnobots2/properties.c:689
msgid "cows"
msgstr "젖소"

#: gnobots2/properties.c:690
msgid "eggs"
msgstr "달걀"

#: gnobots2/properties.c:691
msgid "gnomes"
msgstr "노움"

#: gnobots2/properties.c:692
msgid "mice"
msgstr "쥐"

#: gnobots2/properties.c:693
msgid "windows"
msgstr "창문"

#: gnobots2/properties.c:773
msgid "GNOME Robots Preferences"
msgstr "그놈 로봇 기본 설정"

#: gnobots2/properties.c:790
msgid "Game Type"
msgstr "게임 종류"

#: gnobots2/properties.c:815
msgid "Property"
msgstr "속성"

#: gnobots2/properties.c:822
msgid "Value"
msgstr "값"

#: gnobots2/properties.c:888
msgid "You Cannot Change the Game Type When Playing"
msgstr "플레이중에는 게임 종류를 바꿀 수 없습니다"

#: gnobots2/properties.c:900
msgid "Graphics Theme"
msgstr "그래픽 테마"

#: gnobots2/properties.c:909
msgid "Image theme:"
msgstr "이미지 테마:"

#: gnobots2/properties.c:919
msgid "Background Color:"
msgstr "바탕 색:"

#: gnobots2/properties.c:941
msgid "Keyboard Controls"
msgstr "키보드 조작"

#: gnobots2/properties.c:975
msgid "Teleport"
msgstr "텔레포트"

#: gnobots2/properties.c:989
msgid "Random Teleport"
msgstr "무작위 텔레포트"

#: gnobots2/properties.c:1003
msgid "Wait"
msgstr "기다리기"

#: gnobots2/properties.c:1022
msgid "Use Standard Robots Keys"
msgstr "표준 로봇 키 사용"

#: gnobots2/properties.c:1027
msgid "Use Left Hand Keys"
msgstr "왼손잡이 키 사용"

#: gnobots2/properties.c:1032
msgid "Use the Keypad"
msgstr "키패드 사용"

#: gnobots2/properties.c:1037
msgid "_Keyboard"
msgstr "글쇠판(_K)"

#: gnobots2/statusbar.c:75
msgid "Safe Teleports:"
msgstr "안전한 텔레포트:"

#: gnobots2/statusbar.c:85 gnometris/scoreframe.cpp:66
msgid "Level:"
msgstr "단계: "

#: gnobots2/statusbar.c:95
msgid "Remaining:"
msgstr "남은 수:"

#. ********************************************************************
#: gnome-stones/atari.caves.in.h:1 gnome-stones/default.caves.in.h:1
msgid "Collect all diamonds and find exit"
msgstr "모든 다이아몬드를 모으고 출구를 찾으십시오"

#: gnome-stones/atari.caves.in.h:2
msgid "Congratulations!!! You have won!"
msgstr "축하합니다!!! 이겼습니다!"

#: gnome-stones/atari.caves.in.h:3
msgid "Original Atari caves"
msgstr "오리지날 아타리 동굴"

#: gnome-stones/atari.caves.in.h:4 gnome-stones/default.caves.in.h:3
#: gnome-stones/tutorial.caves.in.h:2
msgid "gnome-stones:empty"
msgstr "그놈 보석:비어 있음"

#: gnome-stones/default.caves.in.h:2
msgid "Default caves"
msgstr "기본 동굴"

#: gnome-stones/gnome-stones.desktop.in.h:1
msgid "Collect diamonds while avoiding falling boulders"
msgstr "떨어지는 돌덩어리를 피해 모든 다이아몬드를 모읍니다"

#: gnome-stones/gnome-stones.desktop.in.h:2
msgid "Stones"
msgstr "보석"

#: gnome-stones/gnome-stones.schemas.in.h:1
msgid "Cave number to start"
msgstr "시작할 동굴 번호"

#: gnome-stones/gnome-stones.schemas.in.h:2
msgid "Cave number to start."
msgstr "시작할 동굴 번호."

#: gnome-stones/gnome-stones.schemas.in.h:3
msgid "Device to use for joystick control."
msgstr "조이스틱 조작시에 사용할 장치."

#: gnome-stones/gnome-stones.schemas.in.h:4
msgid "Enable sound support"
msgstr "사운드 기능 사용"

#: gnome-stones/gnome-stones.schemas.in.h:5
msgid "Enable sound support."
msgstr "사운드 기능 사용."

#: gnome-stones/gnome-stones.schemas.in.h:6
msgid "Game name"
msgstr "게임 이름"

#: gnome-stones/gnome-stones.schemas.in.h:7
msgid "Joystick device"
msgstr "조이스틱 장치"

#: gnome-stones/gnome-stones.schemas.in.h:8
msgid "Joystick switch level"
msgstr "조이스틱 스위치 레벨"

#: gnome-stones/gnome-stones.schemas.in.h:9 gnome-stones/preferences.c:895
msgid "Scroll method"
msgstr "스크롤 방법"

#: gnome-stones/gnome-stones.schemas.in.h:10
msgid "The full path and filename of game to load."
msgstr "읽어들일 게임의 완전한 경로 및 파일이름."

#: gnome-stones/gnome-stones.schemas.in.h:11
msgid ""
"The level an analog joystick must reach to be considered \"on\" when "
"emulating a digital joystick. This takes a value between 0.0 and 1.0."
msgstr ""
"아날로그 조이스틱으로 디지탈 조이스틱을 에뮬레이션할 때 그 레벨은 \"on\" 상태"
"에 도달할 정도로 올라가야 합니다. 0.0과 1.0 사이의 값입니다."

#: gnome-stones/gnome-stones.schemas.in.h:12
msgid ""
"The scroll method, valid values are \"atari_scroll\", \"smooth_scroll\" and "
"\"center_scroll\"."
msgstr ""
"스크롤 방법, 사용할 수 있는 값은 \"atari_scroll\", \"smooth_scroll\" 그리고 "
"\"center_scroll\"입니다."

#: gnome-stones/gnomekoban.caves.in.h:1
msgid "Gnomekoban"
msgstr "Gnomekoban"

#: gnome-stones/gnomekoban.caves.in.h:2
msgid "gnomekoban:empty,0"
msgstr "gnomekoban:비었음,0"

#. This cave is to big to be played with gnome-stones.
#: gnome-stones/io.c:338
msgid "The cave you are trying to load it to big for this game."
msgstr "읽어 들이려는 동굴이 이 게임에서 너무 큽니다."

#: gnome-stones/io.c:355
#, c-format
msgid "The cave is corrupted: %s is missing."
msgstr "동굴이 망가졌습니다: %s이(가) 없습니다."

#. An object was requested in this cave, that was not
#. declared in the game file's Object section.
#: gnome-stones/io.c:381
msgid ""
"The cave you are trying to load includes an object, that wasn't declared."
msgstr "읽어들이려는 동굴에 선언되지 않은 객체가 있습니다."

#. **************************************************************************
#. Some constants.
#. This message will be printed in the statusline, if no message was
#. specified in a game file.
#: gnome-stones/main.c:64
msgid "This is GNOME Stones"
msgstr "그놈 보석입니다"

#: gnome-stones/main.c:74
msgid "Game to play"
msgstr "플레이할 게임"

#: gnome-stones/main.c:124
#, c-format
msgid ""
"An error occured while loading the image file \"%s\".\n"
"Please make sure, that GNOME Stones is correctly installed!"
msgstr ""
"이미지 파일 \"%s\"을(를) 읽어들일 때 오류가 발생했습니다.\n"
"그놈 보석이 바르게 설치되었는지 확인하세요!"

#. That's what a gnome application needs:
#: gnome-stones/main.c:190 gnome-stones/main.c:980 gnome-stones/main.c:1103
#: gnome-stones/main.c:1343
msgid "GNOME Stones"
msgstr "그놈 보석"

#: gnome-stones/main.c:279 gnome-stones/preferences.c:676
msgid "Game title"
msgstr "게임 제목"

#: gnome-stones/main.c:280
msgid "Start cave"
msgstr "시작 동굴"

#. If you change the place for this button, change the index in
#. the definition of PAUSE_BUTTON below
#: gnome-stones/main.c:423 gnome-stones/main.c:1031 mahjongg/mahjongg.c:415
msgid "Pause"
msgstr "일시정지"

#: gnome-stones/main.c:675
msgid "Congratulations, you win!"
msgstr "축하합니다. 이겼습니다!"

#: gnome-stones/main.c:863 gtali/gyahtzee.c:130
msgid "Game over!"
msgstr "게임 끝!"

#: gnome-stones/main.c:1077
msgid "Sokoban levels:"
msgstr "소코반 단계:"

#: gnome-stones/main.c:1105
msgid "Mine through dirt and collect gems."
msgstr "땅 속을 뒤져서 보석을 모읍니다."

#: gnome-stones/main.c:1128
msgid "_Restart level"
msgstr "단계 다시 시작(_R)"

#: gnome-stones/main.c:1128
msgid "Restart the current level"
msgstr "현재 단계를 다시 시작합니다"

#: gnome-stones/main.c:1233
msgid "Scanning private object directory..."
msgstr "개인 객체 디렉토리 읽는 중..."

#: gnome-stones/main.c:1237
msgid "Scanning public object directory..."
msgstr "공용 객체 디렉토리 읽는 중..."

#: gnome-stones/main.c:1242
msgid "Filling game widget..."
msgstr "게임 위젯 채우기..."

#: gnome-stones/main.c:1247
msgid "Scanning private game directory..."
msgstr "개인 게임 디렉토리 읽는 중..."

#: gnome-stones/main.c:1251
msgid "Scanning public game directory..."
msgstr "공용 게임 디렉토리 읽는 중..."

#: gnome-stones/main.c:1255
msgid "Restoring preferences..."
msgstr "선택사항 복원..."

#: gnome-stones/player.c:77
msgid "You gained an extra life!"
msgstr "여분의 생명을 얻었습니다!"

#: gnome-stones/player.c:121
#, c-format
msgid "Seconds left: %d"
msgstr "남은 시간(초): %d"

#: gnome-stones/preferences.c:460
msgid "Neither your chosen game nor the default game could be loaded."
msgstr "선택한 게임이나 기본 게임 모두 읽어들일 수 없습니다."

#: gnome-stones/preferences.c:461
msgid "Please make sure that GNOME Stones is correctly installed."
msgstr "그놈 보석이 바르게 설치되었는지 확인하세요!"

#: gnome-stones/preferences.c:462
msgid "You may be able to select a different game from the preferences dialog."
msgstr "기본 설정 대화 상자에서 다른 게임을 선택할 수도 있습니다."

#: gnome-stones/preferences.c:626
msgid "GNOME Stones Preferences"
msgstr "그놈 보석 기본 설정"

#: gnome-stones/preferences.c:683
msgid "Caves"
msgstr "동굴"

#: gnome-stones/preferences.c:762
msgid "Device"
msgstr "장치"

#: gnome-stones/preferences.c:771
msgid "Joystick device:"
msgstr "조이스틱 장치:"

#. We definatly have a "disable" entry.
#: gnome-stones/preferences.c:777
msgid "disabled"
msgstr "사용 불가"

#: gnome-stones/preferences.c:811
msgid "Digital joystick emulation"
msgstr "디지탈 조이스틱 에뮬레이션"

#: gnome-stones/preferences.c:820
msgid "Switch level:"
msgstr "레벨 바꾸기:"

#: gnome-stones/preferences.c:843
msgid "_Joystick"
msgstr "조이스틱(_J)"

#: gnome-stones/preferences.c:861
msgid "Enable sound"
msgstr "사운드 사용"

#: gnome-stones/preferences.c:873 mahjongg/mahjongg.c:382
msgid "_Sound"
msgstr "소리(_S)"

#: gnome-stones/preferences.c:914
msgid "Atari like scrolling"
msgstr "아타리 방식 스크롤"

#: gnome-stones/preferences.c:927
msgid "Smooth scrolling"
msgstr "부드러운 스크롤"

#: gnome-stones/preferences.c:938
msgid "Always in the center"
msgstr "항상 중앙에 오도록"

#: gnome-stones/preferences.c:953
msgid "_Misc."
msgstr "기타(_M)"

#: gnome-stones/status.c:81
msgid "Diamonds:"
msgstr "다이아몬드:"

#: gnome-stones/status.c:95
msgid "Cave:"
msgstr "동굴:"

#: gnome-stones/status.c:105
msgid "Lives:"
msgstr "살아있는 숫자:"

#. Local Variables:
#. mode:c
#. eval:(load-library "time-stamp")
#. eval:(make-local-variable 'write-file-hooks)
#. eval:(add-hook 'write-file-hooks 'time-stamp)
#. eval:(setq time-stamp-format '(time-stamp-yyyy/mm/dd time-stamp-hh:mm:ss user-login-name))
#. End:
#: gnome-stones/tutorial.caves.in.h:1
msgid "Tutorial caves"
msgstr "튜토리얼 동굴"

#: gnometris/gnometris.desktop.in.h:1
msgid "Fit falling blocks together"
msgstr "떨어지는 블록을 맞춥니다"

#: gnometris/gnometris.desktop.in.h:2 gnometris/tetris.cpp:92
msgid "Gnometris"
msgstr "Gnometris"

#: gnometris/gnometris.schemas.in.h:1
msgid "Image to use as background"
msgstr "바탕에 사용할 이미지"

#: gnometris/gnometris.schemas.in.h:2
msgid "Image to use as background."
msgstr "바탕에 사용할 이미지."

#: gnometris/gnometris.schemas.in.h:3
msgid "Image to use for drawing blocks"
msgstr "블록을 그릴 때 사용할 이미지"

#: gnometris/gnometris.schemas.in.h:4
msgid "Image to use for drawing blocks."
msgstr "블록을 그릴 때 사용할 이미지."

#: gnometris/gnometris.schemas.in.h:5
msgid "Level to start with"
msgstr "시작할 단계"

#: gnometris/gnometris.schemas.in.h:6
msgid "Level to start with."
msgstr "시작할 단계."

#: gnometris/gnometris.schemas.in.h:7
msgid ""
"The density of blocks in rows filled at the start of the game. The value is "
"between 0 (for no blocks) and 10 (for a completely filled row)."
msgstr ""
"게임이 시작할 때 채워진 줄의 블록 밀도. 이 값은 0(블록 없음)에서 10(완전히 "
"줄 채움) 사이의 값입니다."

#: gnometris/gnometris.schemas.in.h:8
msgid "The density of filled rows"
msgstr "채워진 줄의 밀도"

#: gnometris/gnometris.schemas.in.h:9
msgid ""
"The number of rows that are filled with random blocks at the start of the "
"game."
msgstr "게임이 시작할 때 임의로 채워 넣을 줄 수"

#: gnometris/gnometris.schemas.in.h:10
msgid "The number of rows to fill"
msgstr "채울 줄 수"

#: gnometris/gnometris.schemas.in.h:11
msgid "Whether to give blocks random colors"
msgstr "블럭의 색을 임의로 부여할 지 여부"

#: gnometris/gnometris.schemas.in.h:12
msgid "Whether to give blocks random colors."
msgstr "블럭의 색깔을 임의로 부여할 지 여부."

#: gnometris/gnometris.schemas.in.h:13
msgid "Whether to preview the next block"
msgstr "다음 블럭 미리 보기 여부"

#: gnometris/gnometris.schemas.in.h:14
msgid "Whether to preview the next block."
msgstr "다음 블럭 미리 보기 여부."

#: gnometris/gnometris.schemas.in.h:15
msgid "Whether to rotate counter clock wise"
msgstr "시계반대 방향으로 회전할 지 여부"

#: gnometris/gnometris.schemas.in.h:16
msgid "Whether to rotate counter clock wise."
msgstr "시계반대 방향으로 회전할 지 여부."

#: gnometris/main.cpp:38
msgid "Set starting level (1-10)"
msgstr "시작 난이도 설정 (1-10)"

#: gnometris/main.cpp:38
msgid "LEVEL"
msgstr "난이도"

#: gnometris/scoreframe.cpp:55
msgid "Game Status"
msgstr "게임 상태"

#: gnometris/scoreframe.cpp:62
msgid "Lines:"
msgstr "줄 개수:"

#: gnometris/tetris.cpp:197
msgid "Paused"
msgstr "일시정지"

#: gnometris/tetris.cpp:289
#, c-format
msgid ""
"Could not find the theme: \n"
"%s\n"
"\n"
"Please check your gnome-games installation"
msgstr ""
"테마를 찾을 수 없습니다: \n"
"%s\n"
"\n"
"gnome-games가 제대로 설치되었는 지 확인하십시오"

#: gnometris/tetris.cpp:305
#, c-format
msgid ""
"Can't load the image: \n"
"%s\n"
"\n"
"Please check your gnome-games installation"
msgstr ""
"그림을 읽어들일 수 없습니다: \n"
"%s\n"
"\n"
"gnome-games가 제대로 설치되었는 지 확인하십시오"

#: gnometris/tetris.cpp:637
msgid "Gnometris preferences"
msgstr "Gnometris 기본 설정"

#: gnometris/tetris.cpp:649
msgid "Setup"
msgstr "설정"

#. pre-filled rows
#: gnometris/tetris.cpp:656
msgid "Number of pre-filled rows:"
msgstr "미리 채워진 열의 갯수:"

#. pre-filled rows density
#: gnometris/tetris.cpp:671
msgid "Density of blocks in a pre-filled row:"
msgstr "미리 채워진 열에서 블럭의 밀도:"

#. starting level
#: gnometris/tetris.cpp:686
msgid "Starting Level:"
msgstr "시작 단계:"

#: gnometris/tetris.cpp:703
msgid "Operation"
msgstr "동작"

#: gnometris/tetris.cpp:709
msgid "Preview next block"
msgstr "다음 블럭 미리 보기"

#: gnometris/tetris.cpp:718
msgid "Use random block colors"
msgstr "임의의 블럭 색상"

#: gnometris/tetris.cpp:729
msgid "Rotate blocks counterclockwise"
msgstr "시계반대 방향으로 회전"

#. Block pixmap
#: gnometris/tetris.cpp:749
msgid "Block image:"
msgstr "블럭 이미지:"

#. background pixmap
#: gnometris/tetris.cpp:762
msgid "Background image:"
msgstr "바탕 이미지:"

#: gnometris/tetris.cpp:1119
msgid ""
"Written for my wife, Matylda\n"
"Send comments and bug reports to: janusz.gorycki@intel.com"
msgstr ""
"나의 아내, Matylda를 위해 만들었습니다.\n"
"의견이나 버그 리포트는 다음 주소로 보내주세요: janusz.gorycki@intel.com"

#: gnomine/gnomine.c:69 gnomine/gnomine.c:524
msgid "Small"
msgstr "작게"

#: gnomine/gnomine.c:70 gnomine/gnomine.c:534
msgid "Medium"
msgstr "중간"

#: gnomine/gnomine.c:71 gnomine/gnomine.c:544
msgid "Large"
msgstr "크게"

#: gnomine/gnomine.c:72 gnomine/gnomine.c:554
msgid "Custom"
msgstr "사용자정의"

#: gnomine/gnomine.c:157 gnomine/gnomine.c:371 gnomine/gnomine.c:809
msgid "GNOME Mines"
msgstr "그놈 지뢰찾기"

#: gnomine/gnomine.c:337
msgid "Faces:"
msgstr "모양:"

#: gnomine/gnomine.c:374
msgid "A Minesweeper clone."
msgstr "지뢰찾기 클론."

#: gnomine/gnomine.c:519
msgid "Field size"
msgstr "지뢰밭 크기"

#: gnomine/gnomine.c:567
msgid "Custom size"
msgstr "사용자가 정의한 크기"

#: gnomine/gnomine.c:574
msgid "Number of mines:"
msgstr "지뢰의 갯수:"

#: gnomine/gnomine.c:586
msgid "Horizontal:"
msgstr "가로:"

#: gnomine/gnomine.c:598
msgid "Vertical:"
msgstr "세로:"

#: gnomine/gnomine.c:615
msgid "Use \"I'm not sure\" flags."
msgstr "\"알 수 없군\" 깃발 사용"

#: gnomine/gnomine.c:624
msgid "GNOME Mines Preferences"
msgstr "그놈 지뢰 기본 설정"

#: gnomine/gnomine.c:722
msgid "Width of grid"
msgstr "격자 너비"

#: gnomine/gnomine.c:723
msgid "Height of grid"
msgstr "격자 높이"

#: gnomine/gnomine.c:724
msgid "Number of mines"
msgstr "지뢰의 갯수"

#: gnomine/gnomine.c:724 gtali/setup.c:85 gtali/setup.c:86
msgid "NUMBER"
msgstr "갯수"

#: gnomine/gnomine.c:893
msgid "Flags:"
msgstr "깃발:"

#: gnomine/gnomine.desktop.in.h:1
msgid "Clear mines from a minefield"
msgstr "지뢰밭에서 지뢰를 제거합니다"

#: gnomine/gnomine.desktop.in.h:2
msgid "Mines"
msgstr "지뢰찾기"

#: gnomine/gnomine.schemas.in.h:1
msgid "Set to true to be able to mark squares as unknown."
msgstr "참으로 설정하면, 지뢰인지 아닌지 알 수 없는 칸을 표시할 수 있습니다"

#: gnomine/gnomine.schemas.in.h:2
msgid "Use the unknown flag"
msgstr "알 수 없음 깃발 사용"

#: gnotravex/gnotravex.c:166
msgid "Sol_ve"
msgstr "풀이(_V)"

#: gnotravex/gnotravex.c:166
msgid "Solve the game"
msgstr "게임 풀이"

#: gnotravex/gnotravex.c:182
msgid "_2x2"
msgstr "_2x2"

#: gnotravex/gnotravex.c:182
msgid "Play on a 2x2 board"
msgstr "2x2 보드에서 플레이"

#: gnotravex/gnotravex.c:185
msgid "_3x3"
msgstr "_3x3"

#: gnotravex/gnotravex.c:185
msgid "Play on a 3x3 board"
msgstr "3x3 보드에서 플레이"

#: gnotravex/gnotravex.c:188
msgid "_4x4"
msgstr "_4x4"

#: gnotravex/gnotravex.c:188
msgid "Play on a 4x4 board"
msgstr "4x4 보드에서 플레이"

#: gnotravex/gnotravex.c:191
msgid "_5x5"
msgstr "_5x5"

#: gnotravex/gnotravex.c:191
msgid "Play on a 5x5 board"
msgstr "5x5 보드에서 플레이"

#: gnotravex/gnotravex.c:194
msgid "_6x6"
msgstr "_6x6"

#: gnotravex/gnotravex.c:194
msgid "Play on a 6x6 board"
msgstr "6x6 보드에서 플레이"

#: gnotravex/gnotravex.c:201
msgid "_Up"
msgstr "위(_U)"

#: gnotravex/gnotravex.c:201
msgid "Move the pieces up"
msgstr "조각을 위로 옮깁니다"

#: gnotravex/gnotravex.c:204
msgid "_Left"
msgstr "왼쪽(L)"

#: gnotravex/gnotravex.c:204
msgid "Move the pieces left"
msgstr "조각을 왼쪽으로 옮깁니다"

#: gnotravex/gnotravex.c:207
msgid "_Right"
msgstr "오른쪽(_R)"

#: gnotravex/gnotravex.c:207
msgid "Move the pieces right"
msgstr "조각을 오른쪽으로 옮깁니다"

#: gnotravex/gnotravex.c:210
msgid "_Down"
msgstr "아래(_D)"

#: gnotravex/gnotravex.c:210
msgid "Move the pieces down"
msgstr "조각을 아래로 옮깁니다"

#: gnotravex/gnotravex.c:229
msgid "_Move"
msgstr "이동(_M)"

#: gnotravex/gnotravex.c:239
msgid "Size of board (2-6)"
msgstr "보드의 크기 (2-6)"

#: gnotravex/gnotravex.c:240
msgid "SIZE"
msgstr "크기"

#: gnotravex/gnotravex.c:713
msgid "Puzzle solved! Well done!"
msgstr "퍼즐이 풀렸습니다! 잘 하셨습니다!"

#: gnotravex/gnotravex.c:716
msgid "Puzzle solved!"
msgstr "퍼즐이 풀렸습니다!"

#: gnotravex/gnotravex.c:1113
msgid "Game paused"
msgstr "게임 일시정지"

#: gnotravex/gnotravex.c:1235
#, c-format
msgid "Playing %dx%d board"
msgstr "%dx%d 보드 플레이"

#: gnotravex/gnotravex.c:1482
msgid "A Tetravex clone."
msgstr "Tetravex 클론."

#: gnotravex/gnotravex.desktop.in.h:1
msgid "Play a puzzle game matching tiles together"
msgstr "같은 타일을 맞추는 퍼즐 게임을 플레이합니다"

#: gnotravex/gnotravex.desktop.in.h:2
msgid "Tetravex"
msgstr "Tetravex"

#: gnotravex/gnotravex.schemas.in.h:1
msgid ""
"The height of the playing window in pixels. At minimum it should be 240."
msgstr "플레이 창의 높이 (픽셀 단위). 최소값으로 240은 되어야 합니다."

#: gnotravex/gnotravex.schemas.in.h:2
msgid "The height of the window"
msgstr "창의 높이"

#: gnotravex/gnotravex.schemas.in.h:3
msgid "The size of the playing grid"
msgstr "플레이하는 격자의 크기"

#: gnotravex/gnotravex.schemas.in.h:4
msgid ""
"The value of this key is used to decide the size of the playing grid. The "
"valid values are 2 to 8, anything else gets set to 3."
msgstr ""
"이 키는 플레이 격자의 크기를 결정합니다. 사용 가능한 값은 2에서 8입니다.  그 "
"외의 값은 3과 같습니다."

#: gnotravex/gnotravex.schemas.in.h:5
msgid "The width of the playing window in pixels. At minimum it should be 320."
msgstr "플레이 창의 너비 (픽셀 단위). 최소값으로 320은 되어야 합니다."

#: gnotravex/gnotravex.schemas.in.h:6
msgid "The width of the window"
msgstr "창의 너비"

#: gnotski/gnotski.c:98 gnotski/gnotski.c:219 gnotski/gnotski.c:331
msgid "1"
msgstr "1"

#: gnotski/gnotski.c:113 gnotski/gnotski.c:233 gnotski/gnotski.c:354
msgid "2"
msgstr "2"

#. Tiles mismatch
#. { GNOME_APP_UI_ITEM, N_("X"), NULL, level_cb,
#. "14#20#12#"     "a     bbbbbb  cccccc"     "a     bbbbbb  cccccc"     "a   -##-#######     "     "    -AAAAABBCC#     "     "   d-   DEFGHI#     "     "    #   DEFGJI#     "     "  e #   KEFGLI#     "     "  e #   KEFG*I#     "     "    #   MM****#     "     "fff ###########     "     "fff  ggghhhiiiii  .j"     "kkkkkggg   iiiii....",
#. NULL, GNOME_APP_PIXMAP_DATA, NULL, 0, 0, NULL },
#.
#: gnotski/gnotski.c:128 gnotski/gnotski.c:247 gnotski/gnotski.c:386
msgid "3"
msgstr "3"

#: gnotski/gnotski.c:143 gnotski/gnotski.c:262 gnotski/gnotski.c:401
msgid "4"
msgstr "4"

#: gnotski/gnotski.c:158 gnotski/gnotski.c:273 gnotski/gnotski.c:416
msgid "5"
msgstr "5"

#: gnotski/gnotski.c:173 gnotski/gnotski.c:286 gnotski/gnotski.c:430
msgid "6"
msgstr "6"

#. Tiles mismatch
#. { GNOME_APP_UI_ITEM, N_("7"), NULL, level_cb,
#. "14#13#11#"     "         ... "     "          .  "     " ########    "     " #abcdde-    "     " #ffcddg-    "     " #hhijkl#    "     " #***jml#    "     " #n*op q#    "     " #nrr s #    "     " ########    "     "             ",
#. NULL, GNOME_APP_PIXMAP_DATA, NULL, 0, 0, NULL },
#: gnotski/gnotski.c:188 gnotski/gnotski.c:314
msgid "7"
msgstr "7"

#: gnotski/gnotski.c:450
msgid "_Novice"
msgstr "초보자 (_N)"

#: gnotski/gnotski.c:453
msgid "_Medium"
msgstr "중급자(_M)"

#: gnotski/gnotski.c:456
msgid "_Advanced"
msgstr "숙련자(_A)"

#: gnotski/gnotski.c:608
msgid "Level completed. Well done."
msgstr "단계를 완수했습니다. 잘 하셨습니다."

#: gnotski/gnotski.c:771
msgid "Moves:"
msgstr "이동:"

#: gnotski/gnotski.c:806
#, c-format
msgid "Could not find '%s' pixmap file\n"
msgstr "'%s' 픽스맵 파일을 찾을 수 없습니다\n"

#: gnotski/gnotski.c:1021
msgid "Welcome to GNOME Klotski"
msgstr "그놈 클로츠키에 오신 것을 환영합니다"

#: gnotski/gnotski.c:1045
#, c-format
msgid "Playing level %s"
msgstr "게임 수준 %s"

#: gnotski/gnotski.c:1159
msgid "A Klotski clone"
msgstr "클로츠키 클론"

#: gnotski/gnotski.desktop.in.h:1
msgid "Klotski"
msgstr "클로츠키"

#: gnotski/gnotski.desktop.in.h:2
msgid "Solve puzzles by sliding blocks"
msgstr "블록을 밀어서 퍼즐을 풉니다"

#: gtali/clist.c:138
msgid "Already used! Where do you want to put that?"
msgstr "이미 사용했습니다! 어디에 놓을까요?"

#. Arrgh - lets all use the same tabs under emacs:
#. Local Variables:
#. tab-width: 8
#. c-basic-offset: 8
#. indent-tabs-mode: nil
#.
#: gtali/gtali.desktop.in.h:1
msgid "Play a poker-style dice game"
msgstr "포커 방식의 주사위 게임을 플레이합니다"

#: gtali/gtali.desktop.in.h:2
msgid "Tali"
msgstr "Tali"

#: gtali/gtali.schemas.in.h:1
msgid ""
"Choose whether or not to insert a delay between the computer's dice rolls so "
"the player can follow what it is doing."
msgstr ""
"컴퓨터가 주사위를 굴리는 중간 중간에 지연 시간을 둘 것인지를 선택합니다. 지"
"연 시간이 있으면 컴퓨터가 어떻게 하고 있는지 알 수 있습니다."

#. --- Button ---
#: gtali/gtali.schemas.in.h:2 gtali/setup.c:289
msgid "Delay between rolls"
msgstr "굴리는 사이에 지연"

#: gtali/gtali.schemas.in.h:3
msgid "Display the computer's thoughts"
msgstr "컴퓨터의 생각을 보여주기"

#: gtali/gtali.schemas.in.h:4
msgid ""
"If set to true, a dump of the AI's working will be done to standard output."
msgstr "참이면, AI의 내용이 표준 출력으로 출력됩니다."

#: gtali/gtali.schemas.in.h:5
msgid "[Human,Wilber,Bill,Monica,Kenneth,Janet]"
msgstr "[Human,Wilber,Bill,Monica,Kenneth,Janet]"

#: gtali/gyahtzee.c:68
msgid "GNOME Tali"
msgstr "그놈 Tali"

#: gtali/gyahtzee.c:125
#, c-format
msgid "%s wins the game with %d point"
msgid_plural "%s wins the game with %d points"
msgstr[0] "%s이(가) %d점 차이로 게임에 이겼습니다"

#: gtali/gyahtzee.c:158
#, c-format
msgid "Computer playing for %s"
msgstr "%s의 컴퓨터 플레이"

#: gtali/gyahtzee.c:161
#, c-format
msgid "%s! -- You're up."
msgstr "%s! -- 당신이 이겼습니다."

#: gtali/gyahtzee.c:298 gtali/gyahtzee.c:321 gtali/yahtzee.c:184
msgid "You're only allowed three rolls! Select a score box."
msgstr "세번만 굴릴 수 있습니다! 점수 상자를 선택하세요."

#: gtali/gyahtzee.c:364
msgid "Curses version (1992):"
msgstr "Curses 버전 (1992):"

#: gtali/gyahtzee.c:394
msgid "A sort of poker with dice and less money."
msgstr "포커의 일종, 주사위와 포커보다 작은 돈 사용."

#: gtali/gyahtzee.c:438
msgid "Cheater! Any high scores will not be recorded."
msgstr "사기꾼 같으니! 어떤 최고 점수도 기록되지 않을 것입니다."

#: gtali/gyahtzee.c:558
msgid "Select dice to re-roll, press Roll!, or select score slot."
msgstr "주사위를 다시 굴리려면, 굴리기!를 누르거나, 점수 보기를 선택하세요."

#: gtali/gyahtzee.c:599
msgid "Roll!"
msgstr "굴리기!"

#: gtali/setup.c:76
msgid "Calculate random die throws (debug)"
msgstr "임의의 주사위 던지기 계산 (디버그)"

#: gtali/setup.c:82
msgid "Delay computer moves"
msgstr "컴퓨터 움직임 지연시간"

#: gtali/setup.c:83
msgid "Show high scores and exit"
msgstr "높은 점수를 보여주고 마침"

#: gtali/setup.c:84
msgid "Display computer thoughts"
msgstr "컴퓨터의 생각을 보여주기"

#: gtali/setup.c:85
msgid "Number of computer opponents"
msgstr "컴퓨터 상대의 수"

#: gtali/setup.c:86
msgid "Number of human opponents"
msgstr "사람 상대의 수"

#: gtali/setup.c:98
msgid "Current game will complete with original number of players."
msgstr "현재 게임은 원래 플레이어의 수로 끝납니다."

#: gtali/setup.c:232
msgid "GTali Preferences"
msgstr "GTali 기본 설정"

#: gtali/setup.c:256
msgid "Human Players"
msgstr "사람 플레이어"

#: gtali/setup.c:281
msgid "Computer Opponents"
msgstr "컴퓨터 상대"

#: gtali/setup.c:299
msgid "Number of opponents:"
msgstr "상대의 숫자:"

#. --- PLAYER NAMES FRAME ----
#: gtali/setup.c:314
msgid "Player Names"
msgstr "플레이어 이름"

#: gtali/yahtzee.c:71
msgid "1s [total of 1s]"
msgstr "1s [1s의 합계]"

#: gtali/yahtzee.c:72
msgid "2s [total of 2s]"
msgstr "2s [2s의 합계]"

#: gtali/yahtzee.c:73
msgid "3s [total of 3s]"
msgstr "3s [3s의 합계]"

#: gtali/yahtzee.c:74
msgid "4s [total of 4s]"
msgstr "4s [4s의 합계]"

#: gtali/yahtzee.c:75
msgid "5s [total of 5s]"
msgstr "5s [5s의 합계]"

#: gtali/yahtzee.c:76
msgid "6s [total of 6s]"
msgstr "6  [6의 합계]"

#. End of upper panel
#: gtali/yahtzee.c:78
msgid "3 of a Kind [total]"
msgstr "같은 종류의 3  [합계]"

#: gtali/yahtzee.c:79
msgid "4 of a Kind [total]"
msgstr "같은 종류의 4  [합계]"

#: gtali/yahtzee.c:80
msgid "Full House [25]"
msgstr "풀하우스 [25]"

#: gtali/yahtzee.c:81
msgid "Small Straight [30]"
msgstr "스몰 스트레이트 [30]"

#: gtali/yahtzee.c:82
msgid "Large Straight [40]"
msgstr "라지 스트레이트 [40]"

#: gtali/yahtzee.c:83
msgid "Yahtzee [50]"
msgstr "Yahtzee [50]"

#: gtali/yahtzee.c:84
msgid "Chance [total]"
msgstr "찬스 [합계]"

#. End of lower panel
#: gtali/yahtzee.c:86
msgid "Lower Total"
msgstr "아래쪽 합계"

#: gtali/yahtzee.c:87
msgid "Grand Total"
msgstr "전체 합계"

#. Need to squish between upper and lower pannel
#: gtali/yahtzee.c:89
msgid "Upper total"
msgstr "위쪽 합계"

#: gtali/yahtzee.c:90
msgid "Bonus if >62"
msgstr "62보다 크면 보너스"

#: gtali/yahtzee.c:504
msgid "How many times do you wish to roll?"
msgstr "몇번이나 굴리고 싶습니까?"

#: gtali/yahtzee.c:509
msgid "Generating"
msgstr "만들기"

#: gtali/yahtzee.c:544
msgid "Results"
msgstr "결과"

#: gtali/yahtzee.c:544
msgid "Num Rolls"
msgstr "굴릴 횟수"

#: gtali/yahtzee.c:544
msgid "Total"
msgstr "합계"

#: iagno/gnothello.c:112
msgid "Iagno server to use"
msgstr "사용할 Iagno 서버"

#: iagno/gnothello.c:119
msgid "New net_work game"
msgstr "새 네트워크 게임(_W)"

#: iagno/gnothello.c:390 iagno/gnothello.c:722 iagno/iagno.desktop.in.h:1
#: iagno/iagno.soundlist.in.h:2
msgid "Iagno"
msgstr "Iagno"

#: iagno/gnothello.c:392
msgid "GNOME version of the popular Othello disk flipping game."
msgstr "유명한 오델로 원판 뒤집기 게임의 그놈 버전."

#: iagno/gnothello.c:537
#, c-format
msgid "Could not find '%s' pixmap file for Iagno\n"
msgstr "Iagno의 '%s' 픽스맵 파일을 찾을 수 없습니다\n"

#: iagno/gnothello.c:790
msgid "Welcome to Iagno!"
msgstr "Iagno에 오신 것을 환영합니다!"

#: iagno/iagno.desktop.in.h:2
msgid "Play a game of Reversi"
msgstr "Reversi 게임을 플레이합니다"

#: iagno/network.c:74
msgid "Network initialization complete."
msgstr "네트워크 초기화 완료."

#: iagno/network.c:84
msgid "Network shutdown in progress."
msgstr "네트워크 셧다운 진행 중."

#. Shut down the connection, either it was broken or someone is messing with us
#: iagno/network.c:196
msgid "The remote player disconnected"
msgstr "원격 플레이어의 연결이 끊겼습니다"

#: iagno/network.c:214
msgid "Error occurred during connect attempt."
msgstr "연결 시도하는 데 오류가 발생했습니다."

#: iagno/network.c:216 iagno/network.c:365
msgid "Connection succeeded, waiting for opponent"
msgstr "연결 성공, 상대방을 기다리는 중"

#: iagno/network.c:226
msgid "Error occurred during write."
msgstr "쓰는 데 오류가 발생했습니다."

#: iagno/network.c:252
msgid "Invalid move attempted"
msgstr "잘못된 움직임을 시도했습니다"

#: iagno/network.c:258
msgid "Invalid game data (set_peer)"
msgstr "잘못된 게임 데이타 (set_peer)"

#: iagno/network.c:266
msgid "Peer introduction complete"
msgstr "상대편 소개 완료"

#: iagno/network.c:275
msgid "Invalid game data (move)"
msgstr "잘못된 게임 데이타 (move)"

#: iagno/network.c:283
msgid "New game started"
msgstr "새 게임이 시작되었습니다"

#: iagno/network.c:344
msgid "Cleaning up connection"
msgstr "연결을 없애는 중입니다"

#: iagno/network.c:356
msgid "Connection in progress..."
msgstr "연결 진행 중..."

#: iagno/network.c:360
msgid "Connection failed"
msgstr "연결 실패"

#: iagno/network.c:378
msgid "No game server defined"
msgstr "게임 서버가 정의되지 않았습니다"

#: iagno/properties.c:521
msgid "Iagno Preferences"
msgstr "Iagno 기본 설정"

#: iagno/properties.c:528
msgid "Players"
msgstr "플레이어"

#: iagno/properties.c:542
msgid "Use quick moves"
msgstr "빨리 움직임"

#: iagno/properties.c:648
msgid "Appearance"
msgstr "모양"

#: iagno/properties.c:690
msgid "Stagger flips"
msgstr "엇갈리게 뒤집기"

#: iagno/properties.c:698
msgid "Show grid"
msgstr "격자 보여주기"

#: libgames-support/games-gconf.c:66
#, c-format
msgid "There was an error accessing GConf: %s"
msgstr "GConf에 접근하는 데 오류가 발생했습니다: %s"

#: libgames-support/games-gconf.c:79
msgid "The default configuration values could not be retrieved correctly."
msgstr "기본 설정 값을 제대로 가져올 수 없습니다."

#: libgames-support/games-gconf.c:80
msgid ""
"Please check your GConf configuration, specifically that the schemas have "
"been installed correctly."
msgstr ""
"GConf 설정을 확인하십시오. 특히 스키마가 제대로 설치되었는지 확인하십시오."

#: mahjongg/mahjongg.c:344
msgid "New game with _seed..."
msgstr "섞기로 새 게임(_S)..."

#: mahjongg/mahjongg.c:345
msgid "Start a new game giving a seed number..."
msgstr "섞기 숫자를 지정해서 새 게임을 시작합니다..."

#: mahjongg/mahjongg.c:360
msgid "Shu_ffle tiles"
msgstr "타일 섞기(_F)"

#: mahjongg/mahjongg.c:360 mahjongg/mahjongg.c:431
msgid "Shuffle tiles"
msgstr "타일 섞기"

#: mahjongg/mahjongg.c:405
msgid "New game"
msgstr "새 게임"

#: mahjongg/mahjongg.c:409
msgid "Restart game"
msgstr "게임 다시 시작"

#: mahjongg/mahjongg.c:415
msgid "Pause game"
msgstr "게임 일시 중지"

#: mahjongg/mahjongg.c:421
msgid "Undo previous move"
msgstr "이전 움직임을 되돌립니다"

#: mahjongg/mahjongg.c:427
msgid "Get a hint"
msgstr "힌트 얻기"

#: mahjongg/mahjongg.c:431
msgid "Shuffle"
msgstr "섞기"

#: mahjongg/mahjongg.c:436
msgid "Toggle sound"
msgstr "사운드 토글"

#: mahjongg/mahjongg.c:677
msgid ""
"This new mapset will take effect when you start a new game, or when Mahjongg "
"is restarted."
msgstr ""
"이 새로운 맵셋은 새로운 게임을 시작하거나, 마작을 재시작할 경우에만 적용될 것"
"입니다."

#: mahjongg/mahjongg.c:1025 mahjongg/mahjongg.c:1031
msgid "These tiles don't match."
msgstr "이 타일은 맞지 않습니다."

#: mahjongg/mahjongg.c:1063
msgid "There are no more moves."
msgstr "더 이상 움직일 수 없습니다."

#: mahjongg/mahjongg.c:1121
msgid "Preferences"
msgstr "기본 설정"

#: mahjongg/mahjongg.c:1140
msgid "Tiles"
msgstr "타일"

#: mahjongg/mahjongg.c:1148
msgid "Tile Set"
msgstr "타일 세트"

#: mahjongg/mahjongg.c:1159
msgid "Tile Background"
msgstr "타일 바탕"

#: mahjongg/mahjongg.c:1172
msgid "Maps"
msgstr "맵"

#: mahjongg/mahjongg.c:1180
msgid "Select Map"
msgstr "맵 선택"

#: mahjongg/mahjongg.c:1193
msgid "Colors"
msgstr "색"

#: mahjongg/mahjongg.c:1201
msgid "Background Color"
msgstr "바탕 색"

#: mahjongg/mahjongg.c:1220
msgid "Warnings"
msgstr "경고"

#: mahjongg/mahjongg.c:1226
msgid "Warn when tiles don't match"
msgstr "타일이 맞지 않을 때 알려주기"

#: mahjongg/mahjongg.c:1332
msgid "Tiles:"
msgstr "타일:"

#: mahjongg/mahjongg.c:1361
msgid "GNOME Mahjongg"
msgstr "그놈 Mahjongg"

#: mahjongg/mahjongg.c:1364
msgid "GNOME version of the Eastern tile game, Mahjongg."
msgstr "동양의 타일 게임, 마작의 그놈 버전."

#: mahjongg/mahjongg.c:1391
msgid "... Game paused ..."
msgstr "... 게임 일시정지 ..."

#: mahjongg/mahjongg.c:1596
msgid "Game Number:"
msgstr "게임 숫자:"

#: mahjongg/mahjongg.c:1777 mahjongg/mahjongg.c:1792
#, c-format
msgid "Could not find file %s"
msgstr "'%s' 파일을 찾을 수 없습니다"

#: mahjongg/mahjongg.c:1832 mahjongg/mahjongg.desktop.in.h:2
msgid "Mahjongg"
msgstr "그놈 마작"

#: mahjongg/mahjongg.c:1962
msgid "Sorry, I was unable to find a playable configuration."
msgstr "죄송하지만, 플레이할 수 있는 환경설정을 찾을 수 없습니다."

#: mahjongg/mahjongg.c:2027
msgid "Tiles Left:"
msgstr "남은 타일:"

#: mahjongg/mahjongg.c:2036
msgid "Moves Left:"
msgstr "남은 움직임:"

#: mahjongg/mahjongg.c:2097
msgid "Welcome to GNOME Mahjongg!"
msgstr "그놈 마작에 오신 것을 환영합니다!"

#: mahjongg/mahjongg.desktop.in.h:1
msgid "Disassemble a pile of tiles by removing matching pairs"
msgstr "같은 두 개의 타일을 지워나가서 타일 더미를 모두 없앱니다"

#: same-gnome/same-gnome.c:203
#, c-format
msgid "%d stone selected"
msgid_plural "%d stones selected"
msgstr[0] "%d개의 보석이 선택되었습니다"

#: same-gnome/same-gnome.c:208
msgid "No stones selected"
msgstr "선택된 보석이 없습니다"

#: same-gnome/same-gnome.c:286
msgid "The Same GNOME"
msgstr "세임 그놈"

#: same-gnome/same-gnome.c:439
#, c-format
msgid ""
"Could not find the theme:\n"
"%s\n"
"\n"
"Please check your Same GNOME installation."
msgstr ""
"테마를 찾을 수 없습니다: \n"
"%s\n"
"\n"
"세임 그놈이 제대로 설치되었는 지 확인하십시오"

#: same-gnome/same-gnome.c:470
#, c-format
msgid ""
"Same GNOME can't load the image file:\n"
"%s\n"
"\n"
"Please check your Same GNOME installation"
msgstr ""
"세임 그놈에서 그림 파일을 읽어들일 수 없습니다: \n"
"%s\n"
"\n"
"세임 그놈이 제대로 설치되었는 지 확인하십시오"

#: same-gnome/same-gnome.c:620
msgid "Same GNOME Preferences"
msgstr "세임 그놈 기본 설정"

#: same-gnome/same-gnome.c:733 same-gnome/same-gnome.c:932
#: same-gnome/same-gnome.desktop.in.h:2
msgid "Same GNOME"
msgstr "세임 그놈"

#: same-gnome/same-gnome.c:736
msgid "Original idea from KDE's same game program."
msgstr "원래 아이디어는 KDE의 세임 게임 프로그램입니다"

#: same-gnome/same-gnome.c:942
msgid "Welcome to Same GNOME!"
msgstr "세임 그놈에 오신 것을 환영합니다!"

#: same-gnome/same-gnome.desktop.in.h:1
msgid "Remove groups of balls to try and clear the screen"
msgstr "같은 색의 공들을 지워서 게임판을 깨끗이 합니다"
