# German translation for gegl.
# Copyright (C) 2012 gegl's COPYRIGHT HOLDER
# This file is distributed under the same license as the gegl package.
#
# Dtihering - bei Dithering wird versucht eine nicht darstellbare Farbe durch das Mischen von Bildpunkten zweier Farben nachzubilden.
#
# Mario Blättermann <mario.blaettermann@gmail.com>, 2012, 2016-2018.
# Christian Kirbach <Christian.Kirbach@gmail.com>, 2012-2013, 2015-2016.
# Daniel Winzen <d@winzen4.de>, 2012.
# hanes <h.feiner@gmx.at>, 2016.
# Tim Sabsch <tim@sabsch.com>, 2018.
#
msgid ""
msgstr ""
"Project-Id-Version: gegl master\n"
"Report-Msgid-Bugs-To: https://gitlab.gnome.org/GNOME/gegl/issues\n"
"POT-Creation-Date: 2018-09-12 16:04+0000\n"
"PO-Revision-Date: 2018-09-15 18:23+0200\n"
"Last-Translator: Tim Sabsch <tim@sabsch.com>\n"
"Language-Team: Deutsch <gnome-de@gnome.org>\n"
"Language: de\n"
"MIME-Version: 1.0\n"
"Content-Type: text/plain; charset=UTF-8\n"
"Content-Transfer-Encoding: 8bit\n"
"Plural-Forms: nplurals=2; plural=(n != 1);\n"
"X-Generator: Poedit 2.1.1\n"
"X-Project-Style: gnome\n"

#: bin/gegl.c:174
#, c-format
msgid "Unable to read file: %s"
msgstr "Datei kann nicht gelesen werden: %s"

#: bin/gegl.c:222
msgid "Invalid graph, abort.\n"
msgstr "Ungültiger Graph, Abbruch.\n"

#: bin/gegl.c:378 bin/gegl-options.c:135
#, c-format
msgid "Unknown GeglOption mode: %d"
msgstr "Unbekannter GeglOption-Modus: %d"

#: bin/gegl-options.c:47
#, fuzzy, c-format
#| msgid ""
#| "usage: %s [options] <file | -- [op [op] ..]>\n"
#| "\n"
#| "  Options:\n"
#| "     -h, --help      this help information\n"
#| "\n"
#| "     --list-all      list all known operations\n"
#| "\n"
#| "     --exists        return 0 if the operation(s) exist\n"
#| "\n"
#| "     --properties    output the properties (name, type, description) of "
#| "the operation\n"
#| "\n"
#| "     -i, --file      read xml from named file\n"
#| "\n"
#| "     -x, --xml       use xml provided in next argument\n"
#| "\n"
#| "     --dot           output a graphviz graph description\n"
#| "\n"
#| "     -o, --output    output generated image to named file, type based\n"
#| "                     on extension.\n"
#| "\n"
#| "     -p              increment frame counters of various elements when\n"
#| "                     processing is done.\n"
#| "\n"
#| "     -s scale, --scale scale  scale output dimensions by this factor.\n"
#| "\n"
#| "     -X              output the XML that was read in\n"
#| "\n"
#| "     -v, --verbose   print diagnostics while running\n"
#| "\n"
#| "All parameters following -- are considered ops to be chained together\n"
#| "into a small composition instead of using an xml file, this allows for\n"
#| "easy testing of filters. After chaining a new op in properties can be "
#| "set\n"
#| "with property=value pairs as subsequent arguments.\n"
msgid ""
"usage: %s [options] <file | -- [op [op] ..]>\n"
"\n"
"  Options:\n"
"     -h, --help      this help information\n"
"\n"
"     --list-all      list all known operations\n"
"\n"
"     --exists        return 0 if the operation(s) exist\n"
"\n"
"     --info          output information about the operation:\n"
"                     name, description, properties details.\n"
"\n"
"     -i, --file      read xml from named file\n"
"\n"
"     -x, --xml       use xml provided in next argument\n"
"\n"
"     --dot           output a graphviz graph description\n"
"\n"
"     -o, --output    output generated image to named file, type based\n"
"                     on extension.\n"
"\n"
"     -p              increment frame counters of various elements when\n"
"                     processing is done.\n"
"\n"
"     -s scale, --scale scale  scale output dimensions by this factor.\n"
"\n"
"     -X              output the XML that was read in\n"
"\n"
"     -v, --verbose   print diagnostics while running\n"
"\n"
"All parameters following -- are considered ops to be chained together\n"
"into a small composition instead of using an xml file, this allows for\n"
"easy testing of filters. After chaining a new op in properties can be set\n"
"with property=value pairs as subsequent arguments.\n"
msgstr ""
"Aufruf: %s [Optionen] <Datei | -- [op [op] ..]>\n"
"\n"
"  Optionen:\n"
"     -h, --help      zeigt diese Hilfe an\n"
"\n"
"     --list-all      zeigt alle bekannten Operationen an\n"
"\n"
"     --exists        gibt 0 zurück, wenn die Operation(en) existieren\n"
"\n"
"     --properties    gibt die Eigenschaften (Name, Typ, Beschreibung) der "
"Operation aus\n"
"\n"
"     -i, --file      liest XML aus der angegebenen Datei\n"
"\n"
"     -x, --xml       verwendet das vom nächsten Argument bereitgestellte "
"XML\n"
"\n"
"     --dot           gibt eine Graphviz-Graphbeschreibung aus\n"
"\n"
"     -o, --output    gibt das zur angegebenen Datei erstellte Bild aus,\n"
"                     Dateityp basiert auf der Endung.\n"
"\n"
"     -p              erhöht den Frame-Zähler von verschiedenen Elementen, "
"wenn\n"
"                     die Verarbeitung abgeschlossen ist.\n"
"\n"
"     -s scale, --scale\n"
"                     skaliert die Abmessungen der Ausgabe um diesen Faktor.\n"
"\n"
"     -X              gibt das eingelesene XML aus\n"
"\n"
"     -v, --verbose   gibt Diagnosemeldungen aus, während der Prozess läuft\n"
"\n"
"Alle Parameter nach »--« werden als Operatoren angesehen, die "
"zusammengesetzt\n"
"werden in kleine Komposita, anstatt eine XML-Datei zu verwenden. Dies "
"erleichtert\n"
"das Testen von Filtern. Nach dem Zusammensetzen kann ein neuer Operator in "
"den\n"
"Eigenschaften mit »Eigenschaft=Wert«-Paaren als folgendes Argument angegeben "
"werden.\n"

#: bin/gegl-options.c:88
#, c-format
msgid "ERROR: '%s' option expected argument\n"
msgstr "FEHLER: '%s' Option erwartete ein Argument\n"

#: bin/gegl-options.c:127
msgid "Display on screen"
msgstr "Auf dem Bildschirm darstellen"

#: bin/gegl-options.c:129
msgid "Print XML"
msgstr "XML drucken"

#: bin/gegl-options.c:131
msgid "Output in a file"
msgstr "Ausgabe in eine Datei"

#: bin/gegl-options.c:133
msgid "Display help information"
msgstr "Hilfeinformationen anzeigen"

#: bin/gegl-options.c:136
msgid "unknown mode"
msgstr "Unbekannter Modus"

#: bin/gegl-options.c:141
#, c-format
msgid ""
"Parsed commandline:\n"
"\tmode:   %s\n"
"\tfile:   %s\n"
"\txml:    %s\n"
"\toutput: %s\n"
"\trest:   %s\n"
"\t\n"
msgstr ""
"Befehlszeile analysiert:\n"
"\tModus:   %s\n"
"\tDatei:   %s\n"
"\txml:     %s\n"
"\tAusgabe: %s\n"
"\tRuhe:    %s\n"
"\t\n"

#: bin/gegl-options.c:332
msgid "Properties:"
msgstr "Eigenschaften:"

#: bin/gegl-options.c:442
#, c-format
msgid ""
"\n"
"\n"
"unknown argument '%s' giving you help instead\n"
"\n"
"\n"
msgstr ""
"\n"
"\n"
"unbekannter Parameter »%s«, stattdessen wird die Hilfe angezeigt\n"
"\n"
"\n"

#: gegl/gegl-enums.c:33 gegl/gegl-enums.c:90
#: operations/common/gaussian-blur.c:31 operations/common/gblur-1d.c:32
#: operations/common/median-blur.c:34
#: operations/common-gpl3+/fractal-explorer.c:96
msgid "None"
msgstr "Keine"

# Gemeint ist das Verhalten, wenn Bereiche außerhalb des Bildes für eine Operation verwendet werden müssen (Abyss-Regeln). Clamp bezeichnet die Methode, dabei immer die Farbwerte der äußersten Pixel zu verwenden, also quasi die Operation auf die äußersten Pixel festzuklemmen.
#: gegl/gegl-enums.c:34 operations/common/gaussian-blur.c:32
#: operations/common/gblur-1d.c:33 operations/common/median-blur.c:35
msgid "Clamp"
msgstr "Klemmen"

#: gegl/gegl-enums.c:35
msgid "Loop"
msgstr "Schleife"

#: gegl/gegl-enums.c:36 operations/common/gaussian-blur.c:33
#: operations/common/gblur-1d.c:34
msgid "Black"
msgstr "Schwarz"

#: gegl/gegl-enums.c:37 operations/common/gaussian-blur.c:34
#: operations/common/gblur-1d.c:35
msgid "White"
msgstr "Weiß"

#: gegl/gegl-enums.c:64
msgid "Read"
msgstr "Lesen"

#: gegl/gegl-enums.c:65
msgid "Write"
msgstr "Schreiben"

#: gegl/gegl-enums.c:66
msgid "Read/Write"
msgstr "Lesen/Schreiben"

#: gegl/gegl-enums.c:91
msgid "Floyd-Steinberg"
msgstr "Floyd-Steinberg"

#: gegl/gegl-enums.c:92
msgid "Bayer"
msgstr "Bayer"

#: gegl/gegl-enums.c:93 operations/common/waterpixels.c:36
msgid "Random"
msgstr "Zufällig"

# Vielleicht auch andersherum
#: gegl/gegl-enums.c:94
msgid "Random Covariant"
msgstr "Kovariante Zufälligkeit"

#: gegl/gegl-enums.c:95
msgid "Arithmetic add"
msgstr "Arithmetische Addition"

#: gegl/gegl-enums.c:96
#, fuzzy
#| msgid "Arithmetic-add"
msgid "Arithmetic add covariant"
msgstr "Arithmetische Addition"

#: gegl/gegl-enums.c:97
msgid "Arithmetic xor"
msgstr "Arithmetisches Exklusives Oder"

#: gegl/gegl-enums.c:98
#, fuzzy
#| msgid "Arithmetic-xor"
msgid "Arithmetic xor covariant"
msgstr "Arithmetisches Exklusives Oder"

#: gegl/gegl-enums.c:123
msgid "Euclidean"
msgstr "Euklidisch"

#: gegl/gegl-enums.c:124
msgid "Manhattan"
msgstr "Manhattan"

# https://de.wikipedia.org/wiki/Maximumsnorm
#: gegl/gegl-enums.c:125
msgid "Chebyshev"
msgstr "Tschebyschew"

#: gegl/gegl-enums.c:150 operations/common/edge-sobel.c:27
#: operations/common/noise-spread.c:30 operations/common/spherize.c:27
msgid "Horizontal"
msgstr "Horizontal"

#: gegl/gegl-enums.c:151 operations/common/edge-sobel.c:29
#: operations/common/noise-spread.c:36 operations/common/spherize.c:28
msgid "Vertical"
msgstr "Vertikal"

#: gegl/gegl-enums.c:175
msgid "Nearest"
msgstr ""

#: gegl/gegl-enums.c:176 operations/common-gpl3+/bump-map.c:33
#: operations/common-gpl3+/sinus.c:63 operations/common-gpl3+/spiral.c:26
msgid "Linear"
msgstr "Linear"

#: gegl/gegl-enums.c:177
msgid "Cubic"
msgstr "Kubisch"

#: gegl/gegl-enums.c:178
msgid "NoHalo"
msgstr "NoHalo"

#: gegl/gegl-enums.c:179
msgid "LoHalo"
msgstr "LoHalo"

#: gegl/gegl-init.c:285
msgid "Where GEGL stores its swap"
msgstr "Wo GEGL den Auslagerungsspeicher abspeichert"

#: gegl/gegl-init.c:290
msgid "How much memory to (approximately) use for caching imagery"
msgstr ""
"So viel Speicher wird ungefähr zum Zwischenspeichern von Bildern verwendet"

#: gegl/gegl-init.c:295
msgid "Default size of tiles in GeglBuffers"
msgstr "Voreingestellte Größe von Kacheln in GeglBuffers"

#: gegl/gegl-init.c:300
msgid "The count of pixels to compute simultaneously"
msgstr "Anzahl der Bildpunkte, die gleichzeitig berechnet werden"

#: gegl/gegl-init.c:305
msgid "The quality of rendering a value between 0.0(fast) and 1.0(reference)"
msgstr ""
"Die Darstellungsqualität eines Punktes zwischen 0.0(schnell) and "
"1.0(Referenzwert)"

#: gegl/gegl-init.c:310
msgid "The number of concurrent processing threads to use"
msgstr "Die Anzahl gleichzeitig berechnender Threads"

#: gegl/gegl-init.c:315
msgid "Disable OpenCL"
msgstr "OpenCL deaktivieren"

#: gegl/gegl-serialize.c:152
#, c-format
msgid "unhandled path data %s:%s\n"
msgstr ""

#: gegl/gegl-serialize.c:382
#, c-format
msgid "op '%s' not found, partial matches: "
msgstr ""

#: gegl/gegl-serialize.c:411
#, c-format
msgid "%s has no %s property."
msgstr "%s hat keine %s-Eigenschaft."

#: gegl/gegl-serialize.c:417
#, c-format
msgid "%s has no %s property, properties: "
msgstr "%s hat keine %s-Eigenschaft, Eigenschaften sind: "

#: gegl/gegl-serialize.c:512
#, c-format
msgid "BablFormat \"%s\" does not exist."
msgstr "BablFormat »%s« existiert nicht."

#: gegl/gegl-serialize.c:645
#, c-format
msgid "No such op '%s'"
msgstr ""

#: gegl/module/geglmodule.c:340
msgid "Module error"
msgstr "Modulfehler"

#: gegl/module/geglmodule.c:341
msgid "Loaded"
msgstr "Geladen"

#: gegl/module/geglmodule.c:342
msgid "Load failed"
msgstr "Laden fehlgeschlagen"

#: gegl/module/geglmodule.c:343
msgid "Not loaded"
msgstr "Nicht geladen"

#: gegl/module/geglmodule.c:389
#, c-format
msgid "Module '%s' load error: %s"
msgstr "Fehler beim Laden von Modul »%s«: %s"

#: operations/common/absolute.c:79
msgid "Absolute"
msgstr "Absolut"

#: operations/common/absolute.c:83
msgid ""
"makes each linear RGB component be the absolute of its value, "
"fabs(input_value)"
msgstr ""

#: operations/common/alien-map.c:29 operations/common/newsprint.c:35
msgid "RGB"
msgstr "RGB"

# https://de.wikipedia.org/wiki/HSV-Farbraum#Abgewandelte_Farbmodelle_HSL.2C_HSB.2C_HSI
#: operations/common/alien-map.c:30
msgid "HSL"
msgstr "HSL"

#: operations/common/alien-map.c:33
msgid "Color model"
msgstr "Farbraum"

#: operations/common/alien-map.c:36
msgid "What color model used for the transformation"
msgstr "Der für die Transformation zu verwendende Farbraum"

#: operations/common/alien-map.c:38
msgid "Component 1 frequency"
msgstr "Frequenz für Komponente 1"

#: operations/common/alien-map.c:43
#: operations/common-gpl3+/diffraction-patterns.c:31
msgid "Red frequency"
msgstr "Rot-Frequenz"

#: operations/common/alien-map.c:44
msgid "Hue frequency"
msgstr "Farbton-Frequenz"

#: operations/common/alien-map.c:46
msgid "Component 2 frequency"
msgstr "Frequenz für Komponente 2"

#: operations/common/alien-map.c:51
#: operations/common-gpl3+/diffraction-patterns.c:35
msgid "Green frequency"
msgstr "Grün-Frequenz"

#: operations/common/alien-map.c:52
msgid "Saturation frequency"
msgstr "Sättigungsfrequenz"

#: operations/common/alien-map.c:54
msgid "Component 3 frequency"
msgstr "Frequenz für Komponente 3"

#: operations/common/alien-map.c:59
#: operations/common-gpl3+/diffraction-patterns.c:39
msgid "Blue frequency"
msgstr "Blau-Frequenz"

#: operations/common/alien-map.c:60
msgid "Lightness frequency"
msgstr "Helligkeitsfrequenz"

#: operations/common/alien-map.c:62
msgid "Component 1 phase shift"
msgstr "Phasenverschiebung für Komponente 1"

#: operations/common/alien-map.c:68
msgid "Red phase shift"
msgstr "Rot-Phasenverschiebung"

#: operations/common/alien-map.c:69
msgid "Hue phase shift"
msgstr "Farbton-Phasenverschiebung"

#: operations/common/alien-map.c:71
msgid "Component 2 phase shift"
msgstr "Phasenverschiebung für Komponente 2"

#: operations/common/alien-map.c:77
msgid "Green phase shift"
msgstr "Grün-Phasenverschiebung"

#: operations/common/alien-map.c:78
msgid "Saturation phase shift"
msgstr "Sättigungs-Phasenverschiebung"

#: operations/common/alien-map.c:80
msgid "Component 3 phase shift"
msgstr "Phasenverschiebung für Komponente 3"

#: operations/common/alien-map.c:86
msgid "Blue phase shift"
msgstr "Blau-Phasenverschiebung"

#: operations/common/alien-map.c:87
msgid "Lightness phase shift"
msgstr "Helligkeits-Phasenverschiebung"

#: operations/common/alien-map.c:89
msgid "Keep component 1"
msgstr "Komponente 1 erhalten"

#: operations/common/alien-map.c:92
msgid "Keep red component"
msgstr "Rot-Komponente erhalten"

#: operations/common/alien-map.c:93
msgid "Keep hue component"
msgstr "Farbtonkomponente erhalten"

#: operations/common/alien-map.c:95
msgid "Keep component 2"
msgstr "Komponente 2 erhalten"

#: operations/common/alien-map.c:98
msgid "Keep green component"
msgstr "Grün-Komponente erhalten"

#: operations/common/alien-map.c:99
msgid "Keep saturation component"
msgstr "Sättigungskomponente erhalten"

#: operations/common/alien-map.c:101
msgid "Keep component 3"
msgstr "Komponente 3 erhalten"

#: operations/common/alien-map.c:104
msgid "Keep blue component"
msgstr "Blau-Komponente erhalten"

#: operations/common/alien-map.c:105
msgid "Keep lightness component"
msgstr "Helligkeitskomponente erhalten"

#: operations/common/alien-map.c:261
msgid "Alien Map"
msgstr "Alien"

#: operations/common/alien-map.c:264
msgid ""
"Heavily distort images colors by applying trigonometric functions to map "
"color values."
msgstr ""
"Starke Bildverzerrung durch Anwendung trigonometrischer Funktionen zur "
"Abbildung von Farbwerten."

#: operations/common/bilateral-filter.c:26 operations/common/dropshadow.c:37
#: operations/common-gpl3+/gaussian-blur-selective.c:29
#: operations/workshop/bilateral-filter-fast.c:43
#: operations/workshop/domain-transform.c:28
msgid "Blur radius"
msgstr "Weichzeichnenradius"

#: operations/common/bilateral-filter.c:27
#: operations/common-gpl3+/gaussian-blur-selective.c:30
#: operations/workshop/bilateral-filter-fast.c:44
msgid "Radius of square pixel region, (width and height will be radius*2+1)."
msgstr "Radius der Quadratpixelregion (Breite und Höhe sind Radius*2+1)"

#: operations/common/bilateral-filter.c:32
#: operations/workshop/domain-transform.c:32
msgid "Edge preservation"
msgstr "Kantenbewahrung"

#: operations/common/bilateral-filter.c:33
msgid "Amount of edge preservation"
msgstr "Maß der Kantenbewahrung"

# https://de.wikipedia.org/wiki/Bilaterale_Filterung
#: operations/common/bilateral-filter.c:295
msgid "Bilateral Filter"
msgstr "Bilateraler Filter"

#: operations/common/bilateral-filter.c:299
msgid ""
"Like a gaussian blur; but where the contribution for each neighbourhood "
"pixel is also weighted by the color difference with the original center "
"pixel. "
msgstr ""
"Wie ein Gaußscher Weichzeichner, bei dem der Einfluss der Nachbarpixel je "
"nach Farbunterschied vom mittleren Pixel gewichtet wird. "

#: operations/common/box-blur.c:25 operations/common/c2g.c:29
#: operations/common/edge-neon.c:47 operations/common/median-blur.c:43
#: operations/common/snn-mean.c:26 operations/common/stress.c:28
#: operations/common/unsharp-mask.c:24 operations/common/vignette.c:38
#: operations/common/wavelet-blur-1d.c:28 operations/common/wavelet-blur.c:27
#: operations/common-gpl3+/shadows-highlights.c:40
#: operations/common-gpl3+/spiral.c:47 operations/common-gpl3+/supernova.c:45
#: operations/common-gpl3+/whirl-pinch.c:46
#: operations/external/matting-levin.c:29
msgid "Radius"
msgstr "Radius"

#: operations/common/box-blur.c:26 operations/common/snn-mean.c:27
msgid "Radius of square pixel region, (width and height will be radius*2+1)"
msgstr "Radius der Quadratpixelregion (Breite und Höhe sind Radius*2+1)"

#: operations/common/box-blur.c:405
msgid "Box Blur"
msgstr "Box-Weichzeichner"

#: operations/common/box-blur.c:407
msgid "Blur resulting from averaging the colors of a square neighbourhood."
msgstr ""
"Weichzeichnung anhand der gemittelten Farben einer quadratischen Umgebung."

#. Here in the top of the file the properties of the operation is declared,
#. *  this causes the declaration of a structure for containing the data.
#. *
#. *  The first member of each property_ macro becomes a struct member
#. *  in the GeglProperties struct used when processing.
#.
#: operations/common/brightness-contrast.c:31 operations/common/high-pass.c:30
#: operations/common/mantiuk06.c:31
msgid "Contrast"
msgstr "Kontrast"

#: operations/common/brightness-contrast.c:32
msgid "Magnitude of contrast scaling >1.0 brighten < 1.0 darken"
msgstr "Ausmaß der Kontrastskalierung (>1,0 = aufhellen, <1,0 = abdunkeln)"

#: operations/common/brightness-contrast.c:36 operations/common/reinhard05.c:26
#: operations/common-gpl3+/diffraction-patterns.c:67
#: operations/common-gpl3+/softglow.c:31
msgid "Brightness"
msgstr "Helligkeit"

#: operations/common/brightness-contrast.c:37
msgid "Amount to increase brightness"
msgstr "Menge, um welche die Helligkeit erhöht werden soll"

#: operations/common/brightness-contrast.c:159
msgid "Brightness Contrast"
msgstr "Helligkeitskontrast"

# CHECK
#: operations/common/brightness-contrast.c:162
#, c-format
msgid ""
"Changes the light level and contrast. This operation operates in linear "
"light, 'contrast' is a scale factor around 50%% gray, and 'brightness' a "
"constant offset to apply after contrast scaling."
msgstr ""
"Ändert die Helligkeit und den Kontrast. Diese Operation wirkt linear, wobei "
"»Kontrast« der Skalierungsfaktor von 50%% Grau ist und »Helligkeit« ein "
"konstanter Versatz, der nach der Kontrastskalierung angewendet wird."

#: operations/common/buffer-sink.c:25 operations/common/write-buffer.c:25
msgid "Buffer location"
msgstr "Pufferort"

#: operations/common/buffer-sink.c:26
msgid "The location where to store the output GeglBuffer"
msgstr "Der Ort, wo die Ausgabe von GeglBuffer gespeichert werden soll"

#: operations/common/buffer-sink.c:27
msgid "babl format"
msgstr "babl-Format"

#: operations/common/buffer-sink.c:28
msgid ""
"The babl format of the output GeglBuffer, NULL to use input buffer format"
msgstr ""
"Das babl-Format der Ausgabe von GeglBuffer, NULL bedeutet Format des "
"Eingabepuffers"

#: operations/common/buffer-sink.c:83
msgid "Buffer Sink"
msgstr "Pufferziel"

#: operations/common/buffer-sink.c:85
msgid "Create a new GEGL buffer to write the resulting rendering."
msgstr "Erzeugt einen neuen GEGL-Puffer zum Ausgeben des Ergebnisses."

#: operations/common/buffer-source.c:25
msgid "Input buffer"
msgstr "Eingabe-Puffer"

#: operations/common/buffer-source.c:26
msgid "The GeglBuffer to load into the pipeline"
msgstr "Der GeglBuffer, welcher in die Weiterleitung geladen werden soll"

#: operations/common/buffer-source.c:219
msgid "Buffer Source"
msgstr "Pufferquelle"

#: operations/common/buffer-source.c:221
msgid "Use an existing in-memory GeglBuffer as image source."
msgstr ""
"Verwendet einen vorhandenen GeglBuffer im Hauptspeicher als Bildquelle."

#: operations/common/c2g.c:30
msgid ""
"Neighborhood taken into account, this is the radius in pixels taken into "
"account when deciding which colors map to which gray values"
msgstr ""
"Die Nachbarschaft wird berücksichtigt. Dies ist der Radius in Pixel, der "
"berücksichtigt wird bei der Entscheidung, welche Farbe auf welchen Grauwert "
"abgebildet wird"

#: operations/common/c2g.c:38 operations/common/stress.c:35
msgid "Samples"
msgstr "Muster"

#: operations/common/c2g.c:39 operations/common/stress.c:36
msgid "Number of samples to do per iteration looking for the range of colors"
msgstr "Anzahl der Messpunkte pro Iteration bei der Suche nach dem Farbumfang"

#: operations/common/c2g.c:43 operations/common/matting-global.c:25
#: operations/common/mean-curvature-blur.c:24 operations/common/noise-cell.c:49
#: operations/common/noise-perlin.c:33 operations/common/noise-simplex.c:36
#: operations/common/recursive-transform.c:36 operations/common/slic.c:39
#: operations/common/stress.c:40 operations/common-gpl3+/fractal-explorer.c:55
msgid "Iterations"
msgstr "Iterationen"

#: operations/common/c2g.c:44
msgid ""
"Number of iterations, a higher number of iterations provides less noisy "
"results at a computational cost"
msgstr ""
"Anzahl der Iterationen. Eine höhere Anzahl Iterationen liefert ein weniger "
"verrauschtes Ergebnis auf Kosten von mehr Rechenzeit"

#: operations/common/c2g.c:49 operations/common/stress.c:45
msgid "Enhance Shadows"
msgstr "Schatten verbessern"

#: operations/common/c2g.c:50
msgid "When enabled details in shadows are boosted at the expense of noise"
msgstr ""

#: operations/common/c2g.c:462
#, fuzzy
msgid ""
"Color to grayscale conversion, uses envelopes formed with the STRESS "
"approach to perform local color-difference preserving grayscale generation."
msgstr "Umwandlung der Farben in Graustufen, "

#: operations/common/checkerboard.c:27 operations/common/grid.c:24
#: operations/common/little-planet.c:47
#: operations/common/panorama-projection.c:47 operations/common/rectangle.c:36
#: operations/common-gpl3+/diffraction-patterns.c:79
#: operations/common-gpl3+/maze.c:40 operations/common-gpl3+/noise-solid.c:65
#: operations/common-gpl3+/plasma.c:54 operations/common-gpl3+/sinus.c:76
#: operations/common-gpl3+/spiral.c:86 operations/core/crop.c:35
#: operations/external/svg-load.c:30 operations/external/text.c:61
#: operations/external/v4l.c:28 operations/external/vector-stroke.c:30
#: operations/workshop/external/line-profile.c:39
#: operations/workshop/external/v4l2.c:26
msgid "Width"
msgstr "Breite"

#: operations/common/checkerboard.c:28 operations/common/grid.c:25
#: operations/common-gpl3+/maze.c:41
msgid "Horizontal width of cells pixels"
msgstr "Horizontale Breite der Zellen-Pixel"

#: operations/common/checkerboard.c:35 operations/common/grid.c:31
#: operations/common/little-planet.c:53
#: operations/common/panorama-projection.c:53 operations/common/rectangle.c:42
#: operations/common-gpl3+/diffraction-patterns.c:87
#: operations/common-gpl3+/engrave.c:31 operations/common-gpl3+/maze.c:48
#: operations/common-gpl3+/noise-solid.c:73 operations/common-gpl3+/plasma.c:62
#: operations/common-gpl3+/sinus.c:84 operations/common-gpl3+/spiral.c:94
#: operations/core/crop.c:40 operations/external/svg-load.c:32
#: operations/external/text.c:63 operations/external/v4l.c:31
#: operations/workshop/external/line-profile.c:41
#: operations/workshop/external/v4l2.c:28
msgid "Height"
msgstr "Höhe"

#: operations/common/checkerboard.c:36 operations/common/grid.c:32
#: operations/common-gpl3+/maze.c:49
msgid "Vertical width of cells pixels"
msgstr "Vertikale Breite der Zellen-Pixel"

#: operations/common/checkerboard.c:43 operations/common/grid.c:38
#: operations/common/mirrors.c:46 operations/common-gpl3+/bump-map.c:62
#: operations/seamless-clone/seamless-clone.c:26
#: operations/seamless-clone/seamless-clone-compose.c:25
msgid "Offset X"
msgstr "X-Versatz"

#: operations/common/checkerboard.c:44 operations/common/grid.c:39
msgid "Horizontal offset (from origin) for start of grid"
msgstr "Horizontaler Versatz (vom Ursprung) für den Anfang des Rasters"

#: operations/common/checkerboard.c:49 operations/common/grid.c:44
#: operations/common/mirrors.c:52 operations/common-gpl3+/bump-map.c:68
#: operations/seamless-clone/seamless-clone.c:32
#: operations/seamless-clone/seamless-clone-compose.c:31
msgid "Offset Y"
msgstr "Y-Versatz"

#: operations/common/checkerboard.c:50 operations/common/grid.c:45
msgid "Vertical offset (from origin) for start of grid"
msgstr "Vertikaler Versatz (vom Ursprung) für den Anfang des Rasters"

#: operations/common/checkerboard.c:55 operations/common-gpl3+/sinus.c:58
#: operations/common-gpl3+/spiral.c:80 operations/workshop/gradient-map.c:26
msgid "Color 1"
msgstr "Farbe 1"

#: operations/common/checkerboard.c:56
msgid "The first cell color"
msgstr "Die Farbe der ersten Kachel"

#: operations/common/checkerboard.c:59 operations/common-gpl3+/sinus.c:60
#: operations/common-gpl3+/spiral.c:83 operations/workshop/gradient-map.c:28
msgid "Color 2"
msgstr "Farbe 2"

#: operations/common/checkerboard.c:60
msgid "The second cell color"
msgstr "Die Farbe der zweiten Kachel"

#: operations/common/checkerboard.c:63 operations/common/color.c:29
msgid "Babl Format"
msgstr "Babl-Format"

#: operations/common/checkerboard.c:64 operations/common/color.c:30
#: operations/core/cast-format.c:28 operations/core/convert-format.c:28
msgid "The babl format of the output"
msgstr "Das Babl-Format der Ausgabe"

#: operations/common/checkerboard.c:349
msgid "Checkerboard"
msgstr "Schachbrett"

#: operations/common/checkerboard.c:352
msgid "Render a checkerboard pattern"
msgstr "Ein Schachbrettmuster darstellen"

#: operations/common/color.c:24 operations/common/color.c:92
#: operations/common/color-overlay.c:26 operations/common/dropshadow.c:43
#: operations/common/grid.c:64 operations/common/long-shadow.c:70
#: operations/common/rectangle.c:48 operations/common/vignette.c:34
#: operations/common-gpl3+/color-to-alpha.c:29
#: operations/common-gpl3+/supernova.c:61
#: operations/common-gpl3+/tile-paper.c:31
#: operations/common-gpl3+/value-propagate.c:55 operations/external/text.c:37
#: operations/external/vector-fill.c:26 operations/external/vector-stroke.c:27
msgid "Color"
msgstr "Farbe"

#: operations/common/color.c:96
msgid ""
"Generates a buffer entirely filled with the specified color, use gegl:crop "
"to get smaller dimensions."
msgstr ""
"Erzeugt einen vollständig mit der angegebenen Farbe gefüllten Puffer, "
"verwenden Sie gegl:crop für kleinere Abmessungen."

#: operations/common/color-enhance.c:277
msgid "Color Enhance"
msgstr "Farbverbesserung"

#: operations/common/color-enhance.c:281
msgid ""
"Stretch color chroma to cover maximum possible range, keeping hue and "
"lightness untouched."
msgstr ""
"Vergrößert die Farbsättigung, um den maximal möglichen Bereich auszunutzen, "
"wobei Farbton und relative Helligkeit nicht verändert werden."

#: operations/common/color-overlay.c:27
#, fuzzy
#| msgid "The babl format of the input"
msgid "The color to paint over the input"
msgstr "Das Babl-Format der Eingabe"

#: operations/common/color-overlay.c:30 operations/common/over.c:25
#: operations/common/sepia.c:28 operations/generated/clear.c:38
#: operations/generated/color-burn.c:38 operations/generated/color-dodge.c:38
#: operations/generated/darken.c:38 operations/generated/difference.c:38
#: operations/generated/dst-atop.c:38 operations/generated/dst.c:38
#: operations/generated/dst-in.c:38 operations/generated/dst-out.c:38
#: operations/generated/dst-over.c:38 operations/generated/exclusion.c:38
#: operations/generated/hard-light.c:38 operations/generated/lighten.c:38
#: operations/generated/overlay.c:38 operations/generated/plus.c:38
#: operations/generated/screen.c:38 operations/generated/soft-light.c:38
#: operations/generated/src-atop.c:38 operations/generated/src.c:38
#: operations/generated/src-in.c:38 operations/generated/src-out.c:38
#: operations/generated/xor.c:38 operations/workshop/gradient-map.c:36
msgid "sRGB"
msgstr "sRGB"

#: operations/common/color-overlay.c:31 operations/common/over.c:26
#: operations/common/sepia.c:29 operations/generated/clear.c:39
#: operations/generated/color-burn.c:39 operations/generated/color-dodge.c:39
#: operations/generated/darken.c:39 operations/generated/difference.c:39
#: operations/generated/dst-atop.c:39 operations/generated/dst.c:39
#: operations/generated/dst-in.c:39 operations/generated/dst-out.c:39
#: operations/generated/dst-over.c:39 operations/generated/exclusion.c:39
#: operations/generated/hard-light.c:39 operations/generated/lighten.c:39
#: operations/generated/overlay.c:39 operations/generated/plus.c:39
#: operations/generated/screen.c:39 operations/generated/soft-light.c:39
#: operations/generated/src-atop.c:39 operations/generated/src.c:39
#: operations/generated/src-in.c:39 operations/generated/src-out.c:39
#: operations/generated/xor.c:39
msgid "Use sRGB gamma instead of linear"
msgstr "Statt linearem Gamma sRGB verwenden"

#: operations/common/color-overlay.c:157
#, fuzzy
#| msgid "Color averaging"
msgid "Color Overlay"
msgstr "Farbmittelwertbildung"

#: operations/common/color-overlay.c:158
msgid "Paint a color overlay over the input, preserving its transparency."
msgstr ""
"Die Eingabe mit einer Farbe überlagern, wobei die Transparenz erhalten "
"bleibt."

#: operations/common/color-rotate.c:35
msgid "Treat as this"
msgstr "Wie diese behandeln"

#: operations/common/color-rotate.c:37
msgid "Change to this"
msgstr "In diese ändern"

#: operations/common/color-rotate.c:40 operations/common/color-rotate.c:53
#: operations/common-gpl3+/spiral.c:71
msgid "Clockwise"
msgstr "Im Uhrzeigersinn"

#: operations/common/color-rotate.c:41 operations/common/color-rotate.c:54
msgid "Switch to clockwise"
msgstr "Auf im Uhrzeigersinn wechseln"

#: operations/common/color-rotate.c:43 operations/common/color-rotate.c:56
msgid "From"
msgstr "Von"

#: operations/common/color-rotate.c:44
msgid "Start angle of the source color range"
msgstr "Startwinkel für die Drehung der Quellfarbe"

#: operations/common/color-rotate.c:48 operations/common/color-rotate.c:61
msgid "To"
msgstr "Bis"

#: operations/common/color-rotate.c:49
msgid "End angle of the source color range"
msgstr "Endwinkel für die Drehung der Quellfarbe"

#: operations/common/color-rotate.c:57
msgid "Start angle of the destination color range"
msgstr "Startwinkel für die Drehung der Zielfarbe"

#: operations/common/color-rotate.c:62
msgid "End angle of the destination color range"
msgstr "Endwinkel für die Drehung der Zielfarbe"

#: operations/common/color-rotate.c:66
msgid "Gray threshold"
msgstr "Grau-Schwellenwert"

#: operations/common/color-rotate.c:67
msgid "Colors with a saturation less than this will treated as gray"
msgstr ""
"Farben, deren Sättigung unter diesem Wert liegt, werden als Grau angesehen"

#: operations/common/color-rotate.c:71
msgid "Gray mode"
msgstr "Grau-Modus"

#: operations/common/color-rotate.c:74
msgid ""
"Treat as this: Gray colors from above source range will be treated as if "
"they had this hue and saturation\n"
"Change to this: Change gray colors to this hue and saturation"
msgstr ""

#: operations/common/color-rotate.c:79 operations/common/component-extract.c:28
#: operations/common/hue-chroma.c:25 operations/common/noise-cie-lch.c:35
#: operations/common/noise-hsv.c:31
#: operations/workshop/selective-hue-saturation.c:34
msgid "Hue"
msgstr "Farbton"

#: operations/common/color-rotate.c:80
msgid "Hue value for above gray settings"
msgstr "Farbtonwert für Nicht-Grau-Einstellungen"

#: operations/common/color-rotate.c:84 operations/common/fattal02.c:41
#: operations/common/mantiuk06.c:35 operations/common/noise-hsv.c:34
#: operations/common/saturation.c:224
#: operations/external/lcms-from-profile.c:35
#: operations/workshop/selective-hue-saturation.c:38
msgid "Saturation"
msgstr "Sättigung"

#: operations/common/color-rotate.c:85
msgid "Saturation value for above gray settings"
msgstr "Sättigungswert für Nicht-Grau-Einstellungen"

#: operations/common/color-rotate.c:409
#, fuzzy
#| msgid "Color model"
msgid "Color Rotate"
msgstr "Farbraum"

#: operations/common/color-rotate.c:410
msgid "Replace a range of colors with another"
msgstr "Einen Farbbereich durch einen anderen ersetzen"

#: operations/common/color-temperature.c:27
msgid "Original temperature"
msgstr "Ursprüngliche Temperatur"

#: operations/common/color-temperature.c:28
msgid ""
"Estimated temperature of the light source in Kelvin the image was taken with."
msgstr ""
"Geschätzte Farbtemperatur der Lichtquelle in Kelvin bei Aufnahme des Bildes."

#: operations/common/color-temperature.c:33
msgid "Intended temperature"
msgstr "Beabsichtigte Temperatur"

#: operations/common/color-temperature.c:34
msgid "Corrected estimation of the temperature of the light source in Kelvin."
msgstr "Korrigierte Schätzung der Farbtemperatur der Lichtquelle in Kelvin."

#: operations/common/color-temperature.c:264
msgid "Color Temperature"
msgstr "Farbtemperatur"

#: operations/common/color-temperature.c:267
msgid ""
"Change the color temperature of the image, from an assumed original color "
"temperature to an intended one."
msgstr ""
"Ändert die Farbtemperatur des Bildes von einer angenommenen "
"Originaltemperatur zu einer Zieltemperatur."

#: operations/common/color-warp.c:36
msgid "From 0"
msgstr "Von 0"

#: operations/common/color-warp.c:37
msgid "To 0"
msgstr "Nach 0"

#: operations/common/color-warp.c:38
msgid "weight 0"
msgstr "Gewichtung 0"

#: operations/common/color-warp.c:40
msgid "From 1"
msgstr "Von 1"

#: operations/common/color-warp.c:41
msgid "To 1"
msgstr "Nach 1"

#: operations/common/color-warp.c:42
msgid "weight 1"
msgstr "Gewichtung 1"

#: operations/common/color-warp.c:44
msgid "From 2"
msgstr "Von 2"

#: operations/common/color-warp.c:45
msgid "To 2"
msgstr "Nach 2"

#: operations/common/color-warp.c:46
msgid "weight 2"
msgstr "Gewichtung 2"

#: operations/common/color-warp.c:48
msgid "From 3"
msgstr "Von 3"

#: operations/common/color-warp.c:49
msgid "To 3"
msgstr "Nach 3"

#: operations/common/color-warp.c:50
msgid "weight 3"
msgstr "Gewichtung 3"

#: operations/common/color-warp.c:52
msgid "From 4"
msgstr "Von 4"

#: operations/common/color-warp.c:53
msgid "To 4"
msgstr "Nach 4"

#: operations/common/color-warp.c:54
msgid "weight 4"
msgstr "Gewichtung 4"

#: operations/common/color-warp.c:56
msgid "From 5"
msgstr "Von 5"

#: operations/common/color-warp.c:57
msgid "To 5"
msgstr "Nach 5"

#: operations/common/color-warp.c:58
msgid "weight 5"
msgstr "Gewichtung 5"

#: operations/common/color-warp.c:60
msgid "From 6"
msgstr "Von 6"

#: operations/common/color-warp.c:61
msgid "To 6"
msgstr "Nach 6"

#: operations/common/color-warp.c:62
msgid "weight 6"
msgstr "Gewichtung 6"

#: operations/common/color-warp.c:64
msgid "From 7"
msgstr "Von 7"

#: operations/common/color-warp.c:65
msgid "To 7"
msgstr "Nach 7"

#: operations/common/color-warp.c:66
msgid "weight 7"
msgstr "Gewichtung 7"

#: operations/common/color-warp.c:68
msgid "global weight scale"
msgstr "Globales Maß der Gewichtung"

#: operations/common/color-warp.c:70
msgid "amount"
msgstr "Anteil"

#: operations/common/color-warp.c:312
#, fuzzy
msgid "Color warp"
msgstr "Farbe"

#: operations/common/color-warp.c:314
msgid ""
"Warps the colors of an image between colors with weighted distortion "
"factors, color pairs which are black to black get ignored when constructing "
"the mapping."
msgstr ""
"Verzerrt die Farben eines Bildes zwischen Farben mit gewichteten "
"Verzerrungsfaktoren, Farbpaare von schwarz zu schwarz werden bei der "
"Erstellung der Zuordnung ignoriert."

#: operations/common/component-extract.c:25
msgid "RGB Red"
msgstr "RGB Rot"

#: operations/common/component-extract.c:26
msgid "RGB Green"
msgstr "RGB Grün"

#: operations/common/component-extract.c:27
msgid "RGB Blue"
msgstr "RGB Blau"

#: operations/common/component-extract.c:29
msgid "HSV Saturation"
msgstr "HSV-Sättigung"

#: operations/common/component-extract.c:30
msgid "HSV Value"
msgstr "HSV-Wert"

#: operations/common/component-extract.c:31
msgid "HSL Saturation"
msgstr "HSL-Sättigung"

#: operations/common/component-extract.c:32
msgid "HSL Lightness"
msgstr "Helligkeit (HSL)"

#: operations/common/component-extract.c:33
msgid "CMYK Cyan"
msgstr "CMYK Cyan"

#: operations/common/component-extract.c:34
msgid "CMYK Magenta"
msgstr "CMYK Magenta"

#: operations/common/component-extract.c:35
msgid "CMYK Yellow"
msgstr "CMYK Yellow"

#: operations/common/component-extract.c:36
msgid "CMYK Key"
msgstr "CMYK-Schlüssel"

#: operations/common/component-extract.c:37
msgid "Y'CbCr Y'"
msgstr "Y'CbCr Y'"

#: operations/common/component-extract.c:38
msgid "Y'CbCr Cb"
msgstr "Y'CbCr Cb"

#: operations/common/component-extract.c:39
msgid "Y'CbCr Cr"
msgstr "Y'CbCr Cr"

#: operations/common/component-extract.c:40
msgid "LAB L"
msgstr "LAB L"

#: operations/common/component-extract.c:41
msgid "LAB A"
msgstr "LAB A"

#: operations/common/component-extract.c:42
msgid "LAB B"
msgstr "LAB B"

#: operations/common/component-extract.c:43
msgid "LCH C(ab)"
msgstr "LCH C(ab)"

#: operations/common/component-extract.c:44
msgid "LCH H(ab)"
msgstr "LCH H(ab)"

#: operations/common/component-extract.c:45 operations/common/fattal02.c:33
#: operations/common/noise-perlin.c:25 operations/common/noise-rgb.c:52
msgid "Alpha"
msgstr "Alpha"

#: operations/common/component-extract.c:48
msgid "Component"
msgstr "Komponente"

#: operations/common/component-extract.c:51
msgid "Component to extract"
msgstr "Zu extrahierende Komponente"

#: operations/common/component-extract.c:53
msgid "Invert component"
msgstr "Komponente invertieren"

#: operations/common/component-extract.c:54
msgid "Invert the extracted component"
msgstr "Die extrahierte Komponente invertieren"

#: operations/common/component-extract.c:56
msgid "Linear output"
msgstr "Lineare Ausgabe"

#: operations/common/component-extract.c:57
msgid "Use linear output instead of gamma corrected"
msgstr "Lineare anstatt der Gamma-korrigierten Ausgabe verwenden"

#: operations/common/component-extract.c:260
msgid "Extract Component"
msgstr "Komponente extrahieren"

#: operations/common/component-extract.c:263
msgid "Extract a color model component"
msgstr "Eine Farbraumkomponente extrahieren"

#: operations/common/contrast-curve.c:25
msgid "Sample points"
msgstr "Prüfpunkte"

#: operations/common/contrast-curve.c:26
msgid "Number of curve sampling points.  0 for exact calculation."
msgstr "Anzahl der Abtastpunkte einer Kurve. 0 steht für exakte Berechnung."

#: operations/common/contrast-curve.c:29
msgid "Curve"
msgstr "Kurve"

#: operations/common/contrast-curve.c:30
msgid "The contrast curve."
msgstr "Die Kontrastkurve."

#: operations/common/contrast-curve.c:258
msgid "Contrast Curve"
msgstr "Kontrastkurve"

#: operations/common/contrast-curve.c:262
msgid ""
"Adjusts the contrast of a grayscale image with a curve specifying contrast "
"for intensity."
msgstr ""
"Passt den Kontrast eines Graustufenbildes anhand einer Kurve an, die den "
"Kontrast nach Intensität angibt."

#: operations/common/convolution-matrix.c:25
msgid "(1,1)"
msgstr "(1,1)"

#: operations/common/convolution-matrix.c:26
msgid "(1,2)"
msgstr "(1,2)"

#: operations/common/convolution-matrix.c:27
msgid "(1,3)"
msgstr "(1,3)"

#: operations/common/convolution-matrix.c:28
msgid "(1,4)"
msgstr "(1,4)"

#: operations/common/convolution-matrix.c:29
msgid "(1,5)"
msgstr "(1,5)"

#: operations/common/convolution-matrix.c:30
msgid "(2,1)"
msgstr "(2,1)"

#: operations/common/convolution-matrix.c:31
msgid "(2,2)"
msgstr "(2,2)"

#: operations/common/convolution-matrix.c:32
msgid "(2,3)"
msgstr "(2,3)"

#: operations/common/convolution-matrix.c:33
msgid "(2,4)"
msgstr "(2,4)"

#: operations/common/convolution-matrix.c:34
msgid "(2,5)"
msgstr "(2,5)"

#: operations/common/convolution-matrix.c:35
msgid "(3,1)"
msgstr "(3,1)"

#: operations/common/convolution-matrix.c:36
msgid "(3,2)"
msgstr "(3,2)"

#: operations/common/convolution-matrix.c:37
msgid "(3,3)"
msgstr "(3,3)"

#: operations/common/convolution-matrix.c:38
msgid "(3,4)"
msgstr "(3,4)"

#: operations/common/convolution-matrix.c:39
msgid "(3,5)"
msgstr "(3,5)"

#: operations/common/convolution-matrix.c:40
msgid "(4,1)"
msgstr "(4,1)"

#: operations/common/convolution-matrix.c:41
msgid "(4,2)"
msgstr "(4,2)"

#: operations/common/convolution-matrix.c:42
msgid "(4,3)"
msgstr "(4,3)"

#: operations/common/convolution-matrix.c:43
msgid "(4,4)"
msgstr "(4,4)"

#: operations/common/convolution-matrix.c:44
msgid "(4,5)"
msgstr "(4,5)"

#: operations/common/convolution-matrix.c:45
msgid "(5,1)"
msgstr "(5,1)"

#: operations/common/convolution-matrix.c:46
msgid "(5,2)"
msgstr "(5,2)"

#: operations/common/convolution-matrix.c:47
msgid "(5,3)"
msgstr "(5,3)"

#: operations/common/convolution-matrix.c:48
msgid "(5,4)"
msgstr "(5,4)"

#: operations/common/convolution-matrix.c:49
msgid "(5,5)"
msgstr "(5,5)"

#: operations/common/convolution-matrix.c:51
msgid "Divisor"
msgstr "Divisor "

#: operations/common/convolution-matrix.c:55
#: operations/workshop/bayer-matrix.c:64
#: operations/workshop/linear-sinusoid.c:72
msgid "Offset"
msgstr "Versatz"

#: operations/common/convolution-matrix.c:59
msgid "Red channel"
msgstr "Roter Kanal"

#: operations/common/convolution-matrix.c:60
msgid "Green channel"
msgstr "Grüner Kanal"

#: operations/common/convolution-matrix.c:61
msgid "Blue channel"
msgstr "Blauer Kanal"

#: operations/common/convolution-matrix.c:62
msgid "Alpha channel"
msgstr "Alphakanal"

#: operations/common/convolution-matrix.c:64
#: operations/common/distance-transform.c:46
msgid "Normalize"
msgstr "Normalisieren"

#: operations/common/convolution-matrix.c:65
msgid "Alpha-weighting"
msgstr "Alpha-Gewichtung"

#: operations/common/convolution-matrix.c:67
msgid "Border"
msgstr "Rand"

#: operations/common/convolution-matrix.c:633
msgid "Convolution Matrix"
msgstr "Faltungsmatrix"

#: operations/common/convolution-matrix.c:634
msgid "Apply a generic 5x5 convolution matrix"
msgstr "Eine generische 5×5-Faltungsmatrix anwenden"

#: operations/common/copy-buffer.c:25
msgid "Buffer"
msgstr "Puffer"

#: operations/common/copy-buffer.c:26
msgid ""
"An already existing GeglBuffer to write incoming buffer data to, or NULL."
msgstr ""
"Ein bereits existierender GeglBuffer, in den eingehende Daten geschrieben "
"werden sollen, oder NULL."

#: operations/common/copy-buffer.c:153
msgid "Copy Buffer"
msgstr "Puffer kopieren"

#: operations/common/copy-buffer.c:156
msgid "Writes image data to an already existing buffer"
msgstr "Schreibt Bilddaten in einen bestehenden Puffer"

#: operations/common/difference-of-gaussians.c:24
msgid "Radius 1"
msgstr "Radius 1"

#: operations/common/difference-of-gaussians.c:29
msgid "Radius 2"
msgstr "Radius 2"

#: operations/common/difference-of-gaussians.c:86
msgid "Difference of Gaussians"
msgstr "Differenz der Mittelwerte"

#: operations/common/difference-of-gaussians.c:89
msgid ""
"Edge detection with control of edge thickness, based on the difference of "
"two gaussian blurs"
msgstr ""
"Kantenerkennung mit Steuerung der Kantendicke, basierend auf der Differenz "
"zweier Gaußscher Weichzeichner"

#: operations/common/display.c:23 operations/external/sdl-display.c:25
msgid "Window title"
msgstr "Fenstertitel"

#: operations/common/display.c:24 operations/external/sdl-display.c:26
msgid "Title to be given to output window"
msgstr "Titel für das Ausgabefenster"

#: operations/common/display.c:141
msgid "Display"
msgstr "Anzeige"

#: operations/common/display.c:143
msgid "Display the input buffer in a window."
msgstr "Den Eingabepuffer in einem Fenster darstellen."

#: operations/common/distance-transform.c:30
msgid "Metric"
msgstr "Metrik"

#: operations/common/distance-transform.c:32
msgid "Metric to use for the distance calculation"
msgstr "Für die Abstandsberechnung zu verwendende Metrik"

#: operations/common/distance-transform.c:34
msgid "Threshold low"
msgstr "Unterer Schwellwert"

#: operations/common/distance-transform.c:37
msgid "Threshold high"
msgstr "Oberer Schwellwert"

#: operations/common/distance-transform.c:40
msgid "Grayscale Averaging"
msgstr "Mittelwertbildung mit Graustufen"

#: operations/common/distance-transform.c:41
msgid "Number of computations for grayscale averaging"
msgstr "Anzahl der Rechenschritte für die Graustufenmittlung"

#: operations/common/distance-transform.c:47
msgid "Normalize output to range 0.0 to 1.0."
msgstr "Ausgabe auf Bereich 0,0 bis 1,0 normalisieren."

#: operations/common/distance-transform.c:422
msgid "Distance Transform"
msgstr "Distanz-Transformation"

#: operations/common/distance-transform.c:425
msgid "Calculate a distance transform"
msgstr "Eine Distanztransformation berechnen"

#: operations/common/dither.c:28
msgid "Red levels"
msgstr "Rot-Stufen"

#: operations/common/dither.c:29
msgid "Number of levels for red channel"
msgstr "Anzahl der Stufen für den Rot-Kanal"

#: operations/common/dither.c:33
msgid "Green levels"
msgstr "Grün-Stufen"

#: operations/common/dither.c:34
msgid "Number of levels for green channel"
msgstr "Anzahl der Stufen für den Grün-Kanal"

#: operations/common/dither.c:38
msgid "Blue levels"
msgstr "Blau-Stufen"

#: operations/common/dither.c:39
msgid "Number of levels for blue channel"
msgstr "Anzahl der Stufen für den Blau-Kanal"

#: operations/common/dither.c:43
msgid "Alpha levels"
msgstr "Alpha-Stufen"

#: operations/common/dither.c:44
msgid "Number of levels for alpha channel"
msgstr "Anzahl der Stufen für den Alpha-Kanal"

# https://de.wikipedia.org/wiki/Dithering_(Bildbearbeitung)
#: operations/common/dither.c:48
msgid "Dithering method"
msgstr "Dithering-Methode"

#: operations/common/dither.c:50
msgid "The dithering method to use"
msgstr "Die zu verwendende Dithering-Methode"

#: operations/common/dither.c:52 operations/common/noise-cell.c:56
#: operations/common/noise-cie-lch.c:38 operations/common/noise-hsv.c:40
#: operations/common/noise-hurl.c:37 operations/common/noise-pick.c:39
#: operations/common/noise-rgb.c:55 operations/common/noise-simplex.c:40
#: operations/common/noise-spread.c:42 operations/common-gpl3+/cubism.c:42
#: operations/common-gpl3+/maze.c:63 operations/common-gpl3+/mosaic.c:89
#: operations/common-gpl3+/noise-slur.c:41
#: operations/common-gpl3+/noise-solid.c:63 operations/common-gpl3+/plasma.c:70
#: operations/common-gpl3+/shift.c:35 operations/common-gpl3+/sinus.c:50
#: operations/common-gpl3+/supernova.c:64
#: operations/common-gpl3+/tile-paper.c:81 operations/common-gpl3+/wind.c:68
#: operations/workshop/segment-kmeans.c:38
msgid "Random seed"
msgstr "Anfangswert für Zufallszahlen"

#: operations/common/dither.c:650
msgid "Dither"
msgstr "Dithern"

#: operations/common/dither.c:653
msgid ""
"Reduce the number of colors in the image, by reducing the levels per channel "
"(colors and alpha). Different dithering methods can be specified to "
"counteract quantization induced banding."
msgstr ""
"Reduziert die Anzahl der Farben des Bildes, indem die Anzahl der Bits pro "
"Kanal verringert wird (Farben und Alpha). Verschiedene Dithering-Methoden "
"können angegeben werden, um der durch Quantisierung verursachten "
"Streifenbildung entgegenzuwirken."

#: operations/common/dropshadow.c:25 operations/common/layer.c:36
#: operations/common/rectangle.c:26 operations/common-gpl3+/plasma.c:40
#: operations/common-gpl3+/polar-coordinates.c:52
#: operations/common-gpl3+/spiral.c:35 operations/core/crop.c:25
#: operations/transform/reflect.c:26 operations/transform/scale-ratio.c:25
#: operations/transform/scale-size.c:25
#: operations/transform/scale-size-keepaspect.c:25
#: operations/transform/shear.c:25 operations/transform/translate.c:25
msgid "X"
msgstr "X"

#: operations/common/dropshadow.c:26
msgid "Horizontal shadow offset"
msgstr "Horizontaler Schatten-Versatz"

#: operations/common/dropshadow.c:31 operations/common/layer.c:41
#: operations/common/rectangle.c:31 operations/common-gpl3+/plasma.c:47
#: operations/common-gpl3+/polar-coordinates.c:59
#: operations/common-gpl3+/spiral.c:41 operations/core/crop.c:30
#: operations/transform/reflect.c:30 operations/transform/scale-ratio.c:30
#: operations/transform/scale-size.c:30
#: operations/transform/scale-size-keepaspect.c:30
#: operations/transform/shear.c:29 operations/transform/translate.c:31
msgid "Y"
msgstr "Y"

#: operations/common/dropshadow.c:32
msgid "Vertical shadow offset"
msgstr "Vertikaler Schatten-Versatz"

#. TRANSLATORS: the string 'black' should not be translated
#: operations/common/dropshadow.c:45
msgid "The shadow's color (defaults to 'black')"
msgstr "Die Schattenfarbe (Voreinstellung ist »schwarz«)"

#. It does make sense to sometimes have opacities > 1 (see GEGL logo
#. * for example)
#.
#: operations/common/dropshadow.c:50 operations/common/layer.c:33
#: operations/common/opacity.c:25 operations/common/opacity.c:310
#: operations/external/vector-fill.c:29 operations/external/vector-stroke.c:34
msgid "Opacity"
msgstr "Deckkraft"

#: operations/common/dropshadow.c:113
msgid "Dropshadow"
msgstr "Schlagschatten"

#: operations/common/dropshadow.c:115
msgid "Creates a dropshadow effect on the input buffer"
msgstr "Erzeugt einen Schlagschatteneffekt im Eingabepuffer"

#: operations/common/edge-neon.c:48
msgid "Radius of effect (in pixels)"
msgstr "Radius des Effekts (in Pixel)"

#: operations/common/edge-neon.c:55
msgid "Intensity"
msgstr "Intensität"

#: operations/common/edge-neon.c:56
msgid "Strength of Effect"
msgstr "Stärke des Effekts"

#: operations/common/edge-neon.c:553
msgid "Neon Edge Detection"
msgstr "Neon-Kantenerkennung"

#: operations/common/edge-neon.c:557
msgid "Performs edge detection using a Gaussian derivative method"
msgstr "Führt eine Kantenerkennung mittels Gaußscher Ableitung aus"

#: operations/common/edge-sobel.c:31
msgid "Keep Sign"
msgstr "Vorzeichen behalten"

#: operations/common/edge-sobel.c:32
msgid ""
"Keep negative values in result; when off, the absolute value of the result "
"is used instead."
msgstr ""
"Negative Werte im Ergebnis behalten; wenn ausgeschaltet, wird der absolute "
"Wert des Ergebnisses verwendet."

#: operations/common/edge-sobel.c:405
msgid "Sobel Edge Detection"
msgstr "HKantenerkennung nach Sobel"

#: operations/common/edge-sobel.c:408
msgid "Specialized direction-dependent edge detection"
msgstr "Spezialisierte richtungsabhängige Kantenerkennung"

#: operations/common/exp-combine.c:25
msgid "Exposure values"
msgstr "Belichtungswerte"

#: operations/common/exp-combine.c:26
msgid "Relative brightness of each exposure in EV"
msgstr "Relative Helligkeit jeder Belichtung in EV"

#: operations/common/exp-combine.c:28
msgid "Discretization bits"
msgstr "Diskretisierungs-Bits"

#: operations/common/exp-combine.c:29
msgid "Log2 of source's discretization steps"
msgstr "Log2 der Diskretisierungsschritte der Quelle"

#: operations/common/exp-combine.c:32
#, fuzzy
msgid "Weight sigma"
msgstr "Sigma gewichten"

#: operations/common/exp-combine.c:33
msgid "Weight distribution sigma controlling response contributions"
msgstr ""

#: operations/common/exp-combine.c:1271
msgid "Combine Exposures"
msgstr "Belichtung kombinieren"

#: operations/common/exp-combine.c:1274
msgid "Combine multiple scene exposures into one high dynamic range image."
msgstr "Mehrere Szenenbelichtungen in einem Bild hoher Dynamik kombinieren."

#: operations/common/exposure.c:26
msgid "Black level"
msgstr "Schwarzwert"

#: operations/common/exposure.c:27
msgid "Adjust the black level"
msgstr "Schwarzwert anpassen"

#: operations/common/exposure.c:30 operations/common/exposure.c:462
msgid "Exposure"
msgstr "Belichtung"

#: operations/common/exposure.c:31
msgid "Relative brightness change in stops"
msgstr "Relative Helligkeitsänderung in Blendenzahlen"

# stop = Blendenstufe
# hdr = high dynamic range
#: operations/common/exposure.c:466
#, fuzzy
#| msgid ""
#| "Changes Exposure of an image, allows stepping HDR and photographs up/down "
#| "in stops. "
msgid "Change exposure of an image in shutter speed stops"
msgstr ""
"Ändert die Belichtung eines Bildes. Ermöglicht HDR-Bilder und Fotografien in "
"Stufen auf-/abzublenden."

#: operations/common/fattal02.c:34
msgid "Gradient threshold for detail enhancement"
msgstr "Farbverlauf-Schwellwert für Detailverbesserung"

#: operations/common/fattal02.c:37
msgid "Beta"
msgstr "Beta"

#: operations/common/fattal02.c:38
msgid "Strength of local detail enhancement"
msgstr "Stärke der lokalen Detailverbesserung"

#: operations/common/fattal02.c:42
msgid "Global color saturation factor"
msgstr "Globaler Farbsättigungsfaktor"

#: operations/common/fattal02.c:45
msgid "Noise"
msgstr "Rauschen"

#: operations/common/fattal02.c:46
msgid "Gradient threshold for lowering detail enhancement"
msgstr "Farbverlauf-Schwellwert zum Verringern der Detailverbesserung"

#: operations/common/fattal02.c:1333
msgid "Fattal et al. 2002 Tone Mapping"
msgstr "Dynamikkompression nach Fattal et al. 2002"

#: operations/common/fattal02.c:1337
msgid ""
"Adapt an image, which may have a high dynamic range, for presentation using "
"a low dynamic range. This operator attenuates the magnitudes of local image "
"gradients, producing luminance within the range 0.0-1.0. This tonemapping "
"approach was originally presented by Raanan Fattal, in the 2002 SIGGRAPH "
"paper: Gradient Domain High Dynamic Range Compression."
msgstr ""

#: operations/common/gaussian-blur.c:25 operations/common/gblur-1d.c:39
msgid "Auto"
msgstr "Auto"

#: operations/common/gaussian-blur.c:26 operations/common/gblur-1d.c:40
msgid "FIR"
msgstr "FIR"

#: operations/common/gaussian-blur.c:27 operations/common/gblur-1d.c:41
msgid "IIR"
msgstr "IIR"

#: operations/common/gaussian-blur.c:37
msgid "Size X"
msgstr "X-Größe"

#: operations/common/gaussian-blur.c:38
msgid "Standard deviation for the horizontal axis"
msgstr "Standardabweichung der horizontalen Achse"

#: operations/common/gaussian-blur.c:45
msgid "Size Y"
msgstr "Y-Größe"

#: operations/common/gaussian-blur.c:46 operations/common/gblur-1d.c:45
#: operations/common/high-pass.c:25
msgid "Standard deviation (spatial scale factor)"
msgstr "Standardabweichung (räumlicher Skalierungsfaktor)"

#: operations/common/gaussian-blur.c:53 operations/common/gblur-1d.c:55
msgid "Filter"
msgstr "Filter"

#: operations/common/gaussian-blur.c:56 operations/common/gblur-1d.c:58
msgid "How the gaussian kernel is discretized"
msgstr ""

#: operations/common/gaussian-blur.c:58 operations/common/gblur-1d.c:60
#: operations/common/map-absolute.c:27 operations/common/map-relative.c:32
#: operations/common/median-blur.c:56 operations/common-gpl3+/displace.c:44
#: operations/common-gpl3+/fractal-trace.c:67
#: operations/common-gpl3+/ripple.c:57 operations/transform/scale.c:102
msgid "Abyss policy"
msgstr "Abyss-Regeln"

#: operations/common/gaussian-blur.c:60 operations/common/gblur-1d.c:62
#: operations/common/median-blur.c:58 operations/common-gpl3+/displace.c:47
#: operations/common-gpl3+/ripple.c:60 operations/transform/scale.c:103
msgid "How image edges are handled"
msgstr "Umgang mit Bildrändern"

#: operations/common/gaussian-blur.c:62 operations/common/gblur-1d.c:64
msgid "Clip to the input extent"
msgstr "Auf Eingabegröße beschneiden"

#: operations/common/gaussian-blur.c:63 operations/common/gblur-1d.c:65
msgid "Should the output extent be clipped to the input extent"
msgstr ""
"Legt fest, ob die Ausgabegröße auf die Eingabegröße beschnitten werden soll"

#: operations/common/gaussian-blur.c:118
msgid "Gaussian Blur"
msgstr "Gaußscher Weichzeichner"

#: operations/common/gaussian-blur.c:121 operations/common/gblur-1d.c:1279
msgid ""
"Performs an averaging of neighboring pixels with the normal distribution as "
"weighting"
msgstr ""
"Führt eine Mittelung der benachbarten Pixel durch mittels der "
"Normalverteilung als Gewichtung"

#: operations/common/gblur-1d.c:44 operations/common/warp.c:38
#: operations/external/text.c:32
msgid "Size"
msgstr "Größe"

#: operations/common/gblur-1d.c:50 operations/common/wavelet-blur-1d.c:36
#: operations/common-gpl3+/deinterlace.c:40
msgid "Orientation"
msgstr "Ausrichtung"

#: operations/common/gblur-1d.c:53 operations/common/wavelet-blur-1d.c:39
msgid "The orientation of the blur - hor/ver"
msgstr "Ausrichtung der Weichzeichnung - horizontal/vertikal"

#: operations/common/gblur-1d.c:1276
msgid "1D Gaussian-blur"
msgstr "1D Gaußscher Weichzeichner"

#: operations/common/gegl-buffer-load-op.c:24
#: operations/common/gegl-buffer-save-op.c:24 operations/common/icc-save.c:25
#: operations/common/magick-load.c:26 operations/common/open-buffer.c:25
#: operations/common/save.c:25 operations/core/load.c:28
#: operations/external/exr-save.cc:24 operations/external/ff-load.c:29
#: operations/external/ff-save.c:29 operations/external/jp2-load.c:25
#: operations/external/jpg-load.c:24 operations/external/jpg-save.c:25
#: operations/external/npy-save.c:31 operations/external/png-load.c:27
#: operations/external/png-save.c:26 operations/external/ppm-load.c:25
#: operations/external/ppm-save.c:25 operations/external/rgbe-load.c:26
#: operations/external/rgbe-save.c:26 operations/external/svg-load.c:25
#: operations/external/tiff-load.c:25 operations/external/tiff-save.c:25
#: operations/external/webp-load.c:25 operations/external/webp-save.c:25
#: operations/workshop/gif-load.c:34 operations/workshop/external/gluas.c:37
#: operations/workshop/rawbayer-load.c:25
msgid "File"
msgstr "Datei"

#: operations/common/gegl-buffer-load-op.c:25
msgid "Path of GeglBuffer file to load."
msgstr "Pfad zur zu ladenden GeglBuffer-Datei."

#: operations/common/gegl-buffer-load-op.c:90
msgid "GeglBuffer file loader."
msgstr "GeglBuffer-Dateilader."

#: operations/common/gegl-buffer-save-op.c:25
msgid "Target file path to write GeglBuffer to."
msgstr "Zielpfad zum Speichern des GeglBuffer."

#: operations/common/gegl-buffer-save-op.c:64
msgid "GeglBuffer file writer."
msgstr "GeglBuffer-Dateischreiber."

#: operations/common/gegl.c:24
#, fuzzy
#| msgid "Bilinear"
msgid "pipeline"
msgstr "Bilinear"

#: operations/common/gegl.c:25
msgid "[op [property=value] [property=value]] [[op] [property=value]"
msgstr "[op [Eigenschaft=Wert] [Eigenschaft=Wert]] [[op] [Eigenschaft=Wert]"

#: operations/common/gegl.c:28
msgid "Eeeeeek"
msgstr "Huuuuuch"

#: operations/common/gegl.c:29
msgid ""
"There is a problem in the syntax or in the application of parsed property "
"values. Things might mostly work nevertheless."
msgstr ""
"Es gibt ein Problem in der Syntax oder in der Anwendung der eingelesenen "
"Eigenschaftswerte. Dies sollte dennoch in den meisten Fällen funktionieren."

#: operations/common/gegl.c:107
msgid "GEGL graph"
msgstr "GEGL-Graph"

#: operations/common/gegl.c:110
msgid ""
"Do a chain of operations, with key=value pairs after each operation name to "
"set properties. And aux=[ source filter ] for specifying a chain with a "
"source as something connected to an aux pad."
msgstr ""

#: operations/common/grey.c:138
msgid "Make Grey"
msgstr "Eingrauen"

#: operations/common/grey.c:141
msgid "Turns the image grayscale"
msgstr "Wandelt das Bild in Graustufen um"

#: operations/common/grid.c:50
msgid "Line width"
msgstr "Linienbreite"

#: operations/common/grid.c:51
msgid "Width of grid lines in pixels"
msgstr "Die Breite der Rasterlinien in Pixel"

#: operations/common/grid.c:57
msgid "Line height"
msgstr "Linienhöhe"

#: operations/common/grid.c:58
msgid "Height of grid lines in pixels"
msgstr "Die Höhe der Rasterlinien in Pixel"

#: operations/common/grid.c:65
msgid "Color of the grid lines"
msgstr "Farbe der Rasterlinien"

#: operations/common/grid.c:157
msgid "Grid"
msgstr "Raster"

#: operations/common/grid.c:161
msgid "Grid renderer"
msgstr "Rasterdarstellung"

#: operations/common/high-pass.c:24
msgid "Std. Dev."
msgstr "Std.abw."

#: operations/common/high-pass.c:31
msgid "Contrast of high-pass"
msgstr "Kontrast des Hochpassfilters"

#: operations/common/high-pass.c:84
msgid "High Pass Filter"
msgstr "Hochpass-Filter"

#: operations/common/high-pass.c:88
msgid "Enhances fine details."
msgstr "Verbessert feine Details."

#: operations/common/hue-chroma.c:26
#: operations/workshop/selective-hue-saturation.c:35
msgid "Hue adjustment"
msgstr "Farbtonkorrektur"

#: operations/common/hue-chroma.c:29 operations/common/noise-cie-lch.c:32
msgid "Chroma"
msgstr "Farbsättigung"

#: operations/common/hue-chroma.c:30
msgid "Chroma adjustment"
msgstr "Farbsättigungskorrektur"

#: operations/common/hue-chroma.c:33 operations/common/noise-cie-lch.c:29
#: operations/workshop/selective-hue-saturation.c:42
msgid "Lightness"
msgstr "Helligkeit"

#: operations/common/hue-chroma.c:34
#: operations/workshop/selective-hue-saturation.c:43
msgid "Lightness adjustment"
msgstr "Helligkeitskorrektur"

#: operations/common/hue-chroma.c:111
msgid "Hue-Chroma"
msgstr "Farbton-Farbsättigung"

#: operations/common/hue-chroma.c:115
msgid "Adjust LCH Hue, Chroma, and Lightness"
msgstr ""

#: operations/common/icc-save.c:26
msgid "Target path and filename"
msgstr "Zielpfad und Dateiname"

#: operations/common/icc-save.c:72
msgid "ICC profile saver"
msgstr "ICC-Profilspeicherer"

#: operations/common/icc-save.c:74
msgid "Stores the ICC profile that would be embedded if stored as an image."
msgstr ""
"Speichert das ICC-Profil, das bei einer Speicherung als Bild in diesem "
"eingebettet werden würde."

#: operations/common/image-compare.c:28
msgid "Wrong pixels"
msgstr "Falsche Pixel"

#: operations/common/image-compare.c:29
msgid "Number of differing pixels."
msgstr "Anzahl der sich unterscheidenden Pixel."

#: operations/common/image-compare.c:31
msgid "Maximum difference"
msgstr "Maximaler Unterschied"

#: operations/common/image-compare.c:32
msgid "Maximum difference between two pixels."
msgstr "Maximaler Unterschied zwischen zwei Pixeln."

#: operations/common/image-compare.c:34
msgid "Average difference (wrong)"
msgstr "Durchschnittlicher Unterschied (falsch)"

#: operations/common/image-compare.c:35
msgid "Average difference between wrong pixels."
msgstr "Durchschnittlicher Unterschied zwischen falschen Pixeln."

#: operations/common/image-compare.c:37
msgid "Average difference (total)"
msgstr "Durchschnittlicher Unterschied (gesamt)"

#: operations/common/image-compare.c:38
msgid "Average difference between all pixels."
msgstr "Durchschnittlicher Unterschied zwischen allen Pixeln."

#: operations/common/image-compare.c:208
#, fuzzy
#| msgid ""
#| "Compares if input and aux buffers are different. Results are saved in the "
#| "properties."
msgid ""
"Compares if input and aux buffers are different. Global statistics are saved "
"in the properties and a visual difference image is produced as a visual "
"result. "
msgstr ""
"Eingabe- und Hilfs-Puffer vergleichen. Ergebnisse werden in den "
"Eigenschaften gespeichert."

#: operations/common/image-gradient.c:27
msgid "Magnitude"
msgstr "Größe"

#: operations/common/image-gradient.c:28 operations/common-gpl3+/spiral.c:75
#: operations/common-gpl3+/texturize-canvas.c:38
#: operations/common-gpl3+/wind.c:50
msgid "Direction"
msgstr "Ausrichtung"

#: operations/common/image-gradient.c:29 operations/common-gpl3+/wind.c:40
msgid "Both"
msgstr "Beide"

#: operations/common/image-gradient.c:32
msgid "Output mode"
msgstr "Ausgabemodus"

#: operations/common/image-gradient.c:35
msgid "Output Mode"
msgstr "Ausgabemodus"

#: operations/common/image-gradient.c:225
msgid "Image Gradient"
msgstr "Farbverlauf des Bildes"

#: operations/common/image-gradient.c:228
msgid "Compute gradient magnitude and/or direction by central differencies"
msgstr ""

#: operations/common/introspect.c:26
msgid "Node"
msgstr "Knoten"

#: operations/common/introspect.c:159
msgid "GEGL graph visualizer."
msgstr "GEGL Graphen-Visualierung."

#: operations/common/invert-gamma.c:81
msgid "Invert in Perceptual space"
msgstr "Im Wahrnehmungsraum invertieren"

#: operations/common/invert-gamma.c:85
msgid ""
"Invert the components (except alpha) perceptually, the result is the "
"corresponding \"negative\" image."
msgstr ""
"Kehrt die Komponenten wahrnehmungsbasiert um (außer Alpha), wobei das "
"Ergebnis das entsprechende »Negativbild« ist."

#: operations/common/invert-linear.c:74 operations/common-gpl3+/bump-map.c:45
msgid "Invert"
msgstr "Invertieren"

#: operations/common/invert-linear.c:79
msgid ""
"Invert the components (except alpha) in linear light, the result is the "
"corresponding \"negative\" image."
msgstr ""
"Kehrt die Komponenten linear um (außer Alpha), wobei das Ergebnis das "
"entsprechende »Negativbild« ist."

#: operations/common/layer.c:30
msgid "Operation"
msgstr "Operation"

#: operations/common/layer.c:31
msgid "Composite operation to use"
msgstr "Die zu verwendende Composite-Strategie"

#: operations/common/layer.c:37
msgid "Horizontal position in pixels"
msgstr "Horizontale Position in Pixel"

#: operations/common/layer.c:42
msgid "Vertical position in pixels"
msgstr "Vertikale Position in Pixel"

#: operations/common/layer.c:46 operations/common/noise-cell.c:37
#: operations/common/noise-perlin.c:27 operations/common/noise-simplex.c:32
#: operations/common/saturation.c:24
#: operations/workshop/external/lens-correct.c:50
msgid "Scale"
msgstr "Skalierung"

#: operations/common/layer.c:47
msgid "Scale 1:1 size"
msgstr "Größe 1:1 skalieren"

#: operations/common/layer.c:49
msgid "Source"
msgstr "Quelle"

#: operations/common/layer.c:50
msgid "Source image file path (png, jpg, raw, svg, bmp, tif, ...)"
msgstr "Pfad zur Quelldatei (png, jpg, raw, svg, bmp, tif, …)"

#: operations/common/layer.c:266
msgid "Layer"
msgstr "Ebene"

#: operations/common/layer.c:267
msgid "A layer in the traditional sense"
msgstr "Eine Ebene im traditionellen Sinn"

#: operations/common/levels.c:26
msgid "Low input"
msgstr "Niedrige Eingabe"

#: operations/common/levels.c:27
msgid "Input luminance level to become lowest output"
msgstr "Eingabe-Leuchtkraft, die niedrigste Ausgabe werden soll"

#: operations/common/levels.c:31
msgid "High input"
msgstr "Hohe Eingabe"

#: operations/common/levels.c:32
msgid "Input luminance level to become white"
msgstr "Eingabe-Leuchtkraft, die weiß werden soll"

#: operations/common/levels.c:36
msgid "Low output"
msgstr "Niedrige Eingabe"

#: operations/common/levels.c:37
msgid "Lowest luminance level in output"
msgstr "Niedrigste Leuchtkraftstufe in der Ausgabe"

#: operations/common/levels.c:41
msgid "High output"
msgstr "Hohe Eingabe"

#: operations/common/levels.c:42
msgid "Highest luminance level in output"
msgstr "Höchste Leuchtkraftstufe in der Ausgabe"

#: operations/common/levels.c:203 operations/common/posterize.c:24
#: operations/external/matting-levin.c:41
msgid "Levels"
msgstr "Farbwerte"

#: operations/common/levels.c:205
msgid "Remaps the intensity range of the image"
msgstr "Bildet den Intensitätsumfang des Bilds neu ab"

#: operations/common/linear-gradient.c:25
#: operations/common/radial-gradient.c:25
#: operations/common-gpl3+/fractal-trace.c:34
#: operations/workshop/external/line-profile.c:28
msgid "X1"
msgstr "X1"

#: operations/common/linear-gradient.c:29
#: operations/common/radial-gradient.c:26
#: operations/common-gpl3+/fractal-trace.c:42
#: operations/workshop/external/line-profile.c:35
msgid "Y1"
msgstr "Y1"

#: operations/common/linear-gradient.c:33
#: operations/common/radial-gradient.c:27
#: operations/common-gpl3+/fractal-trace.c:38
msgid "X2"
msgstr "X2"

#: operations/common/linear-gradient.c:37
#: operations/common/radial-gradient.c:28
#: operations/common-gpl3+/fractal-trace.c:46
msgid "Y2"
msgstr "Y2"

#: operations/common/linear-gradient.c:41
#: operations/common/radial-gradient.c:29
msgid "Start Color"
msgstr "Anfangsfarbe"

#: operations/common/linear-gradient.c:42
#: operations/common/radial-gradient.c:30
msgid "The color at (x1, y1)"
msgstr "Die Farbe bei (x1, y1)"

#: operations/common/linear-gradient.c:45
#: operations/common/radial-gradient.c:31
msgid "End Color"
msgstr "Endfarbe"

#: operations/common/linear-gradient.c:46
#: operations/common/radial-gradient.c:32
msgid "The color at (x2, y2)"
msgstr "Die Farbe bei (x2, y2)"

#: operations/common/linear-gradient.c:139
msgid "Linear Gradient"
msgstr "Linearer Farbverlauf"

#: operations/common/linear-gradient.c:143
msgid "Linear gradient renderer"
msgstr "Linearer Farbverlauf-Renderer"

#: operations/common/little-planet.c:25
#: operations/common/panorama-projection.c:25
msgid "Pan"
msgstr "Schwenken"

#: operations/common/little-planet.c:26
#: operations/common/panorama-projection.c:26
msgid "Horizontal camera panning"
msgstr "Horizontales Schwenken der Kamera"

#: operations/common/little-planet.c:31
#: operations/common/panorama-projection.c:31
msgid "Tilt"
msgstr "Neigen"

#: operations/common/little-planet.c:32
#: operations/common/panorama-projection.c:32
msgid "Vertical camera panning"
msgstr "Vertikales Schwenken der Kamera"

#: operations/common/little-planet.c:38
#: operations/common/panorama-projection.c:38
msgid "Spin"
msgstr "Verdrehen"

#: operations/common/little-planet.c:39
#: operations/common/panorama-projection.c:39
msgid "Spin angle around camera axis"
msgstr "Drehen in der Kameraachse"

#: operations/common/little-planet.c:43 operations/common/mirrors.c:76
#: operations/common/panorama-projection.c:43
#: operations/common-gpl3+/fractal-explorer.c:58
#: operations/common-gpl3+/lens-distortion.c:41
msgid "Zoom"
msgstr "Vergrößern"

#: operations/common/little-planet.c:48
#: operations/common/panorama-projection.c:48
msgid "output/rendering width in pixels, -1 for input width"
msgstr "Ausgabe-/Darstellungsbreite in Pixel, -1 für Eingabebreite"

#: operations/common/little-planet.c:54
#: operations/common/panorama-projection.c:54
msgid "output/rendering height in pixels, -1 for input height"
msgstr "Ausgabe-/Darstellungshöhe in Pixel, -1 für Eingabehöhe"

#: operations/common/little-planet.c:59
#: operations/common/panorama-projection.c:59
msgid "Inverse transform"
msgstr "Umgekehrte Transformation"

#: operations/common/little-planet.c:60
#: operations/common/panorama-projection.c:60
msgid ""
"Do the inverse mapping, useful for touching up zenith, nadir or other parts "
"of panorama."
msgstr ""

#. XXX: needs better ui type
#: operations/common/little-planet.c:62 operations/common/map-absolute.c:23
#: operations/common/map-relative.c:29
#: operations/common/panorama-projection.c:62
#: operations/common/recursive-transform.c:52 operations/common/spherize.c:57
#: operations/common-gpl3+/ripple.c:51 operations/common-gpl3+/waves.c:51
msgid "Resampling method"
msgstr "Resampling-Methode"

#: operations/common/little-planet.c:64
#: operations/common/panorama-projection.c:64
msgid ""
"Image resampling method to use, for good results with double resampling when "
"retouching panoramas, use nearest to generate the view and cubic or better "
"for the inverse transform back to panorama."
msgstr ""

#: operations/common/little-planet.c:495
msgid "Little Planet"
msgstr "Kleiner Planet"

#: operations/common/little-planet.c:499
msgid "Do a stereographic/little planet transform of an equirectangular image."
msgstr ""

#: operations/common/long-shadow.c:25
msgid "Finite"
msgstr "Endlich"

#: operations/common/long-shadow.c:26
msgid "Infinite"
msgstr "Unendlich"

#: operations/common/long-shadow.c:27
#, fuzzy
#| msgid "Leading"
msgid "Fading"
msgstr "Vorangestellt"

#: operations/common/long-shadow.c:28
msgid "Fading (fixed length)"
msgstr ""

#: operations/common/long-shadow.c:29
msgid "Fading (fixed rate)"
msgstr ""

#: operations/common/long-shadow.c:33
msgid "Shadow plus image"
msgstr ""

#: operations/common/long-shadow.c:34
msgid "Shadow only"
msgstr ""

#: operations/common/long-shadow.c:35
msgid "Shadow minus image"
msgstr ""

#: operations/common/long-shadow.c:38 operations/common-gpl3+/wind.c:45
msgid "Style"
msgstr "Stil"

#: operations/common/long-shadow.c:41
msgid "Shadow style"
msgstr ""

#. FIXME: With a large angle, we lose AreaFilter's flavours
#: operations/common/long-shadow.c:43 operations/common/motion-blur-linear.c:33
#: operations/common/newsprint.c:72
#: operations/common-gpl3+/motion-blur-circular.c:52
#: operations/common-gpl3+/ripple.c:46 operations/workshop/linear-sinusoid.c:66
msgid "Angle"
msgstr "Winkel"

#: operations/common/long-shadow.c:44
msgid "Shadow angle"
msgstr "Schattenwinkel"

#: operations/common/long-shadow.c:49 operations/common/motion-blur-linear.c:26
msgid "Length"
msgstr "Länge"

#: operations/common/long-shadow.c:50
msgid "Shadow length"
msgstr "Schattenlänge"

#: operations/common/long-shadow.c:57 operations/common/long-shadow.c:68
msgid "Midpoint"
msgstr ""

#: operations/common/long-shadow.c:58
msgid "Shadow fade midpoint"
msgstr ""

#: operations/common/long-shadow.c:63
#, fuzzy
#| msgid "Map Relative"
msgid "Midpoint (relative)"
msgstr "Relative Abbildung"

#: operations/common/long-shadow.c:64
msgid "Shadow fade midpoint, as a factor of the shadow length"
msgstr ""

#: operations/common/long-shadow.c:71
msgid "Shadow color"
msgstr "Schattenfarbe"

#: operations/common/long-shadow.c:74
msgid "Composition"
msgstr "Zusammensetzung"

#: operations/common/long-shadow.c:77
#, fuzzy
#| msgid "Output format"
msgid "Output composition"
msgstr "Ausgabeformat"

#: operations/common/long-shadow.c:1652
msgid "Long Shadow"
msgstr "Lange Schatten"

#: operations/common/long-shadow.c:1656
msgid "Creates a long-shadow effect"
msgstr "Erzeugt einen Langschatten-Effekt"

#: operations/common/magick-load.c:27 operations/core/load.c:29
#: operations/external/png-load.c:28 operations/external/ppm-load.c:26
#: operations/external/raw-load.c:37 operations/external/rgbe-load.c:27
#: operations/workshop/rawbayer-load.c:26
msgid "Path of file to load."
msgstr "Pfad zur Datei, die geladen werden soll."

#: operations/common/magick-load.c:145
msgid "Image Magick wrapper using the png op."
msgstr "Ein Wrapper für Image Magick mit der png-Op."

#: operations/common/mantiuk06.c:32
msgid "The amount of contrast compression"
msgstr "Menge der Kontrast-Kompression"

#: operations/common/mantiuk06.c:39 operations/common-gpl3+/noise-solid.c:52
msgid "Detail"
msgstr "Detail"

#: operations/common/mantiuk06.c:40
msgid "Level of emphasis on image gradient details"
msgstr ""

#: operations/common/mantiuk06.c:1631
msgid "Mantiuk 2006 Tone Mapping"
msgstr "Dynamikkompression nach Mantiuk 2006"

#: operations/common/mantiuk06.c:1635
msgid ""
"Adapt an image, which may have a high dynamic range, for presentation using "
"a low dynamic range. This operator constrains contrasts across multiple "
"spatial frequencies, producing luminance within the range 0.0-1.0"
msgstr ""

#: operations/common/map-absolute.c:164
msgid "Map Absolute"
msgstr "Absolute Abbildung"

#: operations/common/map-absolute.c:167
msgid ""
"sample input with an auxiliary buffer that contain absolute source "
"coordinates"
msgstr ""
"Beispiel-Eingabedaten mit einem Hilfspuffer, der absolute Quell-Koordinaten "
"enthält"

#: operations/common/map-relative.c:24
msgid "Scaling"
msgstr "Skalieren"

#: operations/common/map-relative.c:25
msgid ""
"scaling factor of displacement, indicates how large spatial displacement a "
"relative mapping value of 1.0 corresponds to."
msgstr ""
"Skalierungsfaktor der Verschiebung, der den Bezug der Größe der räumlichen "
"Verschiebung zu einem relativen Abbildungswert von 1.0 darstellt."

#: operations/common/map-relative.c:184
msgid "Map Relative"
msgstr "Relative Abbildung"

#: operations/common/map-relative.c:187
msgid ""
"sample input with an auxiliary buffer that contain relative source "
"coordinates"
msgstr ""
"Beispiel-Eingabedaten mit einem Hilfspuffer, der relative Quell-Koordinaten "
"enthält"

#: operations/common/matting-global.c:491
msgid "Matting Global"
msgstr "Globales Matting"

#: operations/common/matting-global.c:493
msgid ""
"Given a sparse user supplied tri-map and an input image, create a foreground "
"alpha matte. Set white as foreground, black as background for the tri-map. "
"Everything else will be treated as unknown and filled in."
msgstr ""

#: operations/common/mblur.c:25
msgid "Dampness"
msgstr "Feuchtigkeit"

#: operations/common/mblur.c:26
msgid "The value represents the contribution of the past to the new frame."
msgstr ""
"Dieser Wert stellt den Beitrag des vergangenen zum neuen Einzelbild ar."

#: operations/common/mblur.c:145
msgid "Temporal blur"
msgstr "Zeitliches Weichzeichnen"

#: operations/common/mblur.c:147
msgid ""
"Accumulating motion blur using a kalman filter, for use with video sequences "
"of frames."
msgstr ""
"Aufsummierte Bewegungsunschärfe mittels eines Kalman-Filters. Wird mit "
"Sequenzen von Videobildern verwendet."

#: operations/common/mean-curvature-blur.c:25
msgid "Controls the number of iterations"
msgstr "Steuert die Anzahl der Wiederholungen"

#: operations/common/mean-curvature-blur.c:246
#, fuzzy
#| msgid "Median Blur"
msgid "Mean Curvature Blur"
msgstr "Gemittelte Unschärfe"

#: operations/common/mean-curvature-blur.c:249
msgid ""
"Regularize geometry at a speed proportional to the local mean curvature value"
msgstr ""

#: operations/common/median-blur.c:28 operations/common/pixelize.c:30
#: operations/common/vignette.c:26
msgid "Square"
msgstr "Quadratisch"

#: operations/common/median-blur.c:29 operations/common/newsprint.c:26
#: operations/common/vignette.c:25
msgid "Circle"
msgstr "Kreis"

#: operations/common/median-blur.c:30 operations/common/newsprint.c:27
#: operations/common/pixelize.c:28 operations/common/vignette.c:27
msgid "Diamond"
msgstr "Diamant"

#: operations/common/median-blur.c:38
msgid "Neighborhood"
msgstr ""

#: operations/common/median-blur.c:41
msgid "Neighborhood type"
msgstr ""

#: operations/common/median-blur.c:46
msgid "Neighborhood radius"
msgstr ""

#: operations/common/median-blur.c:48
msgid "Percentile"
msgstr "Perzentil"

#: operations/common/median-blur.c:50
msgid "Neighborhood color percentile"
msgstr ""

#: operations/common/median-blur.c:52
msgid "Alpha percentile"
msgstr "Alpha-Perzentil"

#: operations/common/median-blur.c:54
msgid "Neighborhood alpha percentile"
msgstr ""

#: operations/common/median-blur.c:60
msgid "High precision"
msgstr "Hohe Präzision"

#: operations/common/median-blur.c:61
msgid "Avoid clipping and quantization (slower)"
msgstr ""

#: operations/common/median-blur.c:995
msgid "Median Blur"
msgstr "Gemittelte Unschärfe"

#: operations/common/median-blur.c:998
msgid ""
"Blur resulting from computing the median color in the neighborhood of each "
"pixel."
msgstr ""
"Unschärfe, die aus der Berechnung der durchschnittlichen Farbe der "
"Nachbarschaft jedes Pixels ermittelt wird."

#: operations/common/mirrors.c:30
msgid "Mirror rotation"
msgstr "Spiegeldrehung"

#: operations/common/mirrors.c:31
msgid "Rotation applied to the mirrors"
msgstr "Auf die Spiegel angewendete Drehung"

#: operations/common/mirrors.c:36
msgid "Result rotation"
msgstr "Ergebnisdrehung"

#: operations/common/mirrors.c:37
msgid "Rotation applied to the result"
msgstr "Auf das Ergebnis angewendete Drehung"

#: operations/common/mirrors.c:42
msgid "Mirrors"
msgstr "Spiegel"

#: operations/common/mirrors.c:43
msgid "Number of mirrors to use"
msgstr "Anzahl der zu verwendenden Spiegel"

#: operations/common/mirrors.c:47 operations/common/mirrors.c:53
msgid "position of symmetry center in output"
msgstr "Position des Symmetriezentrums in der Ausgabe"

#: operations/common/mirrors.c:58 operations/common/vignette.c:61
#: operations/common-gpl3+/displace.c:82
#: operations/common-gpl3+/motion-blur-circular.c:41
#: operations/common-gpl3+/motion-blur-zoom.c:40
#: operations/common-gpl3+/supernova.c:33 operations/common-gpl3+/waves.c:27
msgid "Center X"
msgstr "Mittelpunkt-X"

#: operations/common/mirrors.c:59
msgid "X axis ratio for the center of mirroring"
msgstr "X-Achsenverhältnis für den Mittelpunkt der Spiegelung"

#: operations/common/mirrors.c:63 operations/common/vignette.c:66
#: operations/common-gpl3+/displace.c:89
#: operations/common-gpl3+/motion-blur-circular.c:46
#: operations/common-gpl3+/motion-blur-zoom.c:45
#: operations/common-gpl3+/supernova.c:39 operations/common-gpl3+/waves.c:32
msgid "Center Y"
msgstr "Mittelpunkt-Y"

#: operations/common/mirrors.c:64
msgid "Y axis ratio for the center of mirroring"
msgstr "Y-Achsenverhältnis für den Mittelpunkt der Spiegelung"

#: operations/common/mirrors.c:68
msgid "Trim X"
msgstr "Y trimmen"

#: operations/common/mirrors.c:69
msgid "X axis ratio for trimming mirror expanse"
msgstr "X-Achsenverhältnis zum Trimmen der Spiegelfläche"

#: operations/common/mirrors.c:72
msgid "Trim Y"
msgstr "Y trimmen"

#: operations/common/mirrors.c:73
msgid "Y axis ratio for trimming mirror expanse"
msgstr "Y-Achsenverhältnis zum Trimmen der Spiegelfläche"

#: operations/common/mirrors.c:77 operations/common/mirrors.c:81
msgid "Scale factor to make rendering size bigger"
msgstr "Skalierungsfaktor, um die Darstellung zu vergrößern"

#: operations/common/mirrors.c:80
msgid "Expand"
msgstr "Ausdehnen"

#: operations/common/mirrors.c:84
msgid "Clip result to input size"
msgstr "Ergebnis auf Eingabegröße beschneiden"

#: operations/common/mirrors.c:86
msgid "Wrap input"
msgstr "Eingabe umbrechen"

#: operations/common/mirrors.c:87
msgid "Fill full output area"
msgstr "Kompletten Ausgabebereich füllen"

#: operations/common/mirrors.c:436
msgid "Kaleidoscopic Mirroring"
msgstr "Kaleidoskop"

#: operations/common/mirrors.c:440
msgid "Create a kaleidoscope like effect."
msgstr "Erzeugt einen Kaleidoskop-ähnlichen Effekt."

#: operations/common/mix.c:25
msgid "Ratio"
msgstr "Verhältnis"

#: operations/common/mix.c:26
msgid "mixing ratio, read as amount of aux, 0=input 0.5=half 1.0=aux"
msgstr ""

#: operations/common/mix.c:91
#, fuzzy
#| msgid "Min"
msgid "Mix"
msgstr "Min"

#: operations/common/mix.c:94
msgid "do a lerp, linear interpolation (lerp) between input and aux"
msgstr ""

# Oder Glanz...?
#: operations/common/mono-mixer.c:26 operations/common-gpl3+/channel-mixer.c:31
msgid "Preserve luminosity"
msgstr "Helligkeit erhalten"

#: operations/common/mono-mixer.c:28
msgid "Red Channel Multiplier"
msgstr "Rot-Kanal-Verstärker"

#: operations/common/mono-mixer.c:32
msgid "Green Channel Multiplier"
msgstr "Grün-Kanal-Verstärker"

#: operations/common/mono-mixer.c:36
msgid "Blue Channel Multiplier"
msgstr "Blau-Kanal-Verstärker"

#: operations/common/mono-mixer.c:115
msgid "Mono Mixer"
msgstr "Mono-Mischer"

#: operations/common/mono-mixer.c:118
msgid "Monochrome channel mixer"
msgstr "Monochromer Kanalmischer"

#: operations/common/motion-blur-linear.c:27
msgid "Length of blur in pixels"
msgstr "Länge der Unschärfe in Pixel"

#: operations/common/motion-blur-linear.c:34
msgid "Angle of blur in degrees"
msgstr "Winkel der Unschärfe in Grad"

#: operations/common/motion-blur-linear.c:333
msgid "Linear Motion Blur"
msgstr "Lineare Bewegungsunschärfe"

#: operations/common/motion-blur-linear.c:337
msgid ""
"Blur pixels in a direction, simulates blurring caused by moving camera in a "
"straight line during exposure."
msgstr ""
"Pixel in einer Richtung verwischen. Dies simuliert die durch die geradlinige "
"Bewegung der Kamera während der Belichtung erzeugte Unschärfe."

#: operations/common/newsprint.c:25
msgid "Line"
msgstr "Linie"

#: operations/common/newsprint.c:28
msgid "PSSquare (or Euclidian) dot"
msgstr ""

#: operations/common/newsprint.c:29
msgid "Orthogonal Lines"
msgstr "Rechtwinklige Linien"

#: operations/common/newsprint.c:33
msgid "White on Black"
msgstr "Weiß auf Schwarz"

#: operations/common/newsprint.c:34
msgid "Black on White"
msgstr "Schwarz auf Weiß"

#: operations/common/newsprint.c:36
msgid "CMYK"
msgstr "CMYK"

#: operations/common/newsprint.c:39
msgid "Color Model"
msgstr "Farbmodell"

#: operations/common/newsprint.c:41
msgid "How many inks to use just black, rg, rgb (additive), or cmyk"
msgstr ""

#: operations/common/newsprint.c:43
#: operations/common-gpl3+/video-degradation.c:53
msgid "Pattern"
msgstr "Schema"

#: operations/common/newsprint.c:45
#, fuzzy
#| msgid "Horizontal pattern scale"
msgid "Halftoning/dot pattern to use"
msgstr "Horizontale Musterskalierung"

#: operations/common/newsprint.c:47 operations/common-gpl3+/ripple.c:39
#: operations/common-gpl3+/waves.c:41
msgid "Period"
msgstr "Periode"

#: operations/common/newsprint.c:49
msgid ""
"The number of pixels across one repetition of a base pattern at base "
"resolution."
msgstr ""

#: operations/common/newsprint.c:51 operations/common-gpl3+/plasma.c:36
msgid "Turbulence"
msgstr "Turbulenz"

#. rename to wave-pinch or period-pinch?
#: operations/common/newsprint.c:53
msgid "Color saturation dependent compression of period"
msgstr ""

#: operations/common/newsprint.c:55
msgid "Blocksize"
msgstr "Blockgröße"

#: operations/common/newsprint.c:57
msgid ""
"Number of periods per tile, this tiling avoids high frequency anomaly that "
"angle boost causes"
msgstr ""

#: operations/common/newsprint.c:59
#, fuzzy
#| msgid "Angle"
msgid "Angle Boost"
msgstr "Winkel"

#: operations/common/newsprint.c:61
msgid ""
"Multiplication factor for desired rotation of the local space for texture, "
"the way this is computed makes it weak for desaturated colors and possibly "
"stronger where there is color."
msgstr ""

#: operations/common/newsprint.c:63
msgid "Black and green angle"
msgstr "Blau-und-Grün-Winkel"

#: operations/common/newsprint.c:67
msgid "angle offset for patterns"
msgstr "Winkelversatz für Muster"

#: operations/common/newsprint.c:73
msgid "Green angle"
msgstr "Grün-Winkel"

#: operations/common/newsprint.c:74
msgid "Black angle"
msgstr "Schwarz-Winkel"

#: operations/common/newsprint.c:76
msgid "Red and cyan angle"
msgstr "Rot-und-Cyan-Winkel"

#: operations/common/newsprint.c:83
msgid "Red angle"
msgstr "Rot-Winkel"

#: operations/common/newsprint.c:84
msgid "Cyan angle"
msgstr "Cyan-Winkel"

#: operations/common/newsprint.c:86
msgid "Blue and magenta angle"
msgstr "Blau-und-Magenta-Winkel"

#: operations/common/newsprint.c:93
msgid "Blue angle"
msgstr "Blau-Winkel"

#: operations/common/newsprint.c:94
msgid "Magenta angle"
msgstr "Magenta-Winkel"

#: operations/common/newsprint.c:96
msgid "Yellow angle"
msgstr "Gelb-Winkel"

#: operations/common/newsprint.c:550
msgid "Newsprint"
msgstr "Zeitungsdruck"

#: operations/common/newsprint.c:554
msgid "Digital halftoning with optional modulations. "
msgstr ""

#: operations/common/noise-cell.c:38 operations/common/noise-simplex.c:33
msgid "The scale of the noise function"
msgstr "Die Skalierung der Rauschfunktion"

#: operations/common/noise-cell.c:41 operations/common/pixelize.c:33
msgid "Shape"
msgstr "Form"

#: operations/common/noise-cell.c:42
msgid "Interpolate between Manhattan and Euclidean distance."
msgstr "Interpolation zwischen Manhattan-Distanz und euklidischer Distanz."

# Rang einer Matrix
#: operations/common/noise-cell.c:45
msgid "Rank"
msgstr "Rang"

#: operations/common/noise-cell.c:46
msgid "Select the n-th closest point"
msgstr "Den n-ten nächsten Punkt auswählen"

#: operations/common/noise-cell.c:50 operations/common/noise-simplex.c:37
msgid "The number of noise octaves."
msgstr "Anzahl der Rauschoktaven."

#: operations/common/noise-cell.c:53
msgid "Palettize"
msgstr "Palettisieren"

#: operations/common/noise-cell.c:54
msgid "Fill each cell with a random color"
msgstr "Jede Kachel mit einer zufälligen Farbe füllen"

#: operations/common/noise-cell.c:57 operations/common/noise-simplex.c:41
msgid "The random seed for the noise function"
msgstr "Zufallsgenerator für die Rauschfunktion"

#: operations/common/noise-cell.c:433
msgid "Cell Noise"
msgstr "Zellrauschen"

#: operations/common/noise-cell.c:437
msgid "Generates a cellular texture."
msgstr "Erzeugt eine Zellenstruktur."

#: operations/common/noise-cie-lch.c:25 operations/common/noise-hsv.c:27
msgid "Dulling"
msgstr ""

#: operations/common/noise-cie-lch.c:27 operations/common/noise-hsv.c:29
#, fuzzy
#| msgid "Higher values increase the magnitude of the effect"
msgid "A high value lowers the randomness of the noise"
msgstr "Je höher dieser Wert ist, umso stärker wirkt dieser Effekt"

#: operations/common/noise-cie-lch.c:195
msgid "Add CIE Lch Noise"
msgstr "CIE lc_h Rauschen hinzufügen"

#: operations/common/noise-cie-lch.c:198
msgid "Randomize lightness, chroma and hue independently"
msgstr ""
"Helligkeit, Farbart und Farbton unabhängig voneinander zufällig festlegen"

#: operations/common/noise-hsv.c:37 operations/common/noise-rgb.c:42
#: operations/generated/add.c:29 operations/generated/divide.c:29
#: operations/generated/gamma.c:29 operations/generated/multiply.c:29
#: operations/generated/subtract.c:29
msgid "Value"
msgstr "Wert"

#: operations/common/noise-hsv.c:277
msgid "Add HSV Noise"
msgstr "HSV-Rauschen hinzufügen"

#: operations/common/noise-hsv.c:280
msgid "Randomize hue, saturation and value independently"
msgstr "Farbton, Sättigung und Wert unabhängig voneinander zufällig festlegen"

#: operations/common/noise-hurl.c:31 operations/common/noise-pick.c:33
#: operations/common-gpl3+/noise-slur.c:35
msgid "Randomization (%)"
msgstr "Zufälligkeit (%)"

#: operations/common/noise-hurl.c:34 operations/common/noise-pick.c:36
#: operations/common-gpl3+/noise-slur.c:38
msgid "Repeat"
msgstr "Wiederholung"

#: operations/common/noise-hurl.c:245
msgid "Randomly Shuffle Pixels"
msgstr "Zufällig vermischte Pixel"

#: operations/common/noise-hurl.c:248
msgid "Completely randomize a fraction of pixels"
msgstr "Einen Ausschnitt von Pixeln zufällig verändern"

#: operations/common/noise-perlin.c:30
msgid "Z offset"
msgstr "Z-Versatz"

#: operations/common/noise-perlin.c:111
msgid "Perlin Noise"
msgstr "Perlin-Rauschen"

#: operations/common/noise-perlin.c:115
msgid "Perlin noise generator"
msgstr "Perlin-Rauschgenerator"

#: operations/common/noise-pick.c:145
#, fuzzy
#| msgid "Noise"
msgid "Noise Pick"
msgstr "Rauschen"

#: operations/common/noise-pick.c:148
msgid "Randomly interchange some pixels with neighbors"
msgstr "Einige Pixel zufällig mit ihren Nachbar-Pixeln vertauschen"

#: operations/common/noise-reduction.c:26 operations/common/warp.c:35
#: operations/common-gpl3+/wind.c:64
msgid "Strength"
msgstr "Stärke"

#: operations/common/noise-reduction.c:27
msgid ""
"Controls the number of iterations; lower values give less plastic results"
msgstr ""
"Steuert die Anzahl der Durchläufe. Niedrigere Werte ergeben weniger "
"plastische Ergebnisse"

#: operations/common/noise-reduction.c:456
msgid "Noise Reduction"
msgstr "Rauschminderung"

#: operations/common/noise-reduction.c:460
msgid "Anisotropic smoothing operation"
msgstr "Anisotropische Glättung"

#: operations/common/noise-rgb.c:28
msgid "Correlated noise"
msgstr "Korreliertes Rauschen"

#: operations/common/noise-rgb.c:30
msgid "Independent RGB"
msgstr "Unabhängige RGB-Kanäle"

#: operations/common/noise-rgb.c:31
msgid "Control amount of noise for each RGB channel separately"
msgstr ""

#: operations/common/noise-rgb.c:33
msgid "Linear RGB"
msgstr "Lineares RGB"

#: operations/common/noise-rgb.c:34
msgid "Operate on linearized RGB color data"
msgstr "Mit linearisierten RGB-Farbdaten arbeiten"

#: operations/common/noise-rgb.c:36
msgid "Gaussian distribution"
msgstr "Gaußsche Verteilung"

#: operations/common/noise-rgb.c:37
msgid ""
"Use a gaussian noise distribution, when unticked a linear noise distribution "
"is used instead"
msgstr ""
"Eine Gaußsche Rauschverteilung verwenden, ansonsten eine lineare "
"Rauschverteilung"

#: operations/common/noise-rgb.c:39
msgid "Red"
msgstr "Rot"

#: operations/common/noise-rgb.c:44
msgid "Green"
msgstr "Grün"

#: operations/common/noise-rgb.c:48
msgid "Blue"
msgstr "Blau"

#: operations/common/noise-rgb.c:213
msgid "Add RGB Noise"
msgstr "RGB-Rauschen hinzufügen"

#: operations/common/noise-rgb.c:216
msgid "Distort colors by random amounts"
msgstr "Farben um zufällige Werte verzerren"

#: operations/common/noise-simplex.c:333
msgid "Simplex Noise"
msgstr "Simplex-Rauschen"

#: operations/common/noise-simplex.c:337
msgid "Generates a solid noise texture."
msgstr "Erzeugt eine gleichmäßige Rausch-Textur."

#: operations/common/noise-spread.c:31
msgid "Horizontal spread amount"
msgstr "Horizontale Streumenge"

#: operations/common/noise-spread.c:37
msgid "Vertical spread amount"
msgstr "Vertikale Streumenge"

#: operations/common/noise-spread.c:160
msgid "Noise Spread"
msgstr "Rauschverteilung"

#: operations/common/noise-spread.c:163
msgid "Move pixels around randomly"
msgstr "Pixel zufällig verschieben"

#: operations/common/opacity.c:26
msgid ""
"Global opacity value that is always used on top of the optional auxiliary "
"input buffer."
msgstr ""
"Globaler Deckkraftwert, der immer zusätzlich auf den optionalen Hilfs-"
"Eingabepuffer angewendet wird."

#: operations/common/opacity.c:313
msgid ""
"Weights the opacity of the input both the value of the aux input and the "
"global value property."
msgstr ""
"Gewichtet die Deckkraft der Eingabe sowohl nach dem Wert der externen "
"Eingabe und dem Globalwert."

#: operations/common/open-buffer.c:26
msgid "a GeglBuffer on disk to open"
msgstr "Ein GeglBuffer zum Öffnen vom Datenträger"

#: operations/common/open-buffer.c:131
msgid "Open GEGL Buffer"
msgstr "GEGL-Puffer öffnen"

#: operations/common/open-buffer.c:133
msgid "Use an on-disk GeglBuffer as data source."
msgstr "Einen GeglBuffer auf einem Datenträger als Datenquelle nutzen."

#: operations/common/over.c:183
msgid "Normal compositing"
msgstr "Normales Compositing"

#: operations/common/over.c:188
msgid ""
"Porter Duff operation over (also known as normal mode, and src-over) (d = cA "
"+ cB * (1 - aA))"
msgstr ""
"Porter-Duff-Operation (auch als Normalmodus oder src-over bekannt) (d = cA + "
"cB * (1.0f - aA))"

#: operations/common/panorama-projection.c:508
msgid "Panorama Projection"
msgstr "Panorama-Projektion"

#: operations/common/panorama-projection.c:513
msgid ""
"Do panorama viewer rendering mapping or its inverse for an equirectangular "
"input image. (2:1 ratio containing 360x180 degree panorama)."
msgstr ""

#: operations/common/pixelize.c:29
msgid "Round"
msgstr "Rund"

#: operations/common/pixelize.c:35
msgid "The shape of pixels"
msgstr "Die Form der Pixel"

#: operations/common/pixelize.c:37
msgid "Block width"
msgstr "Blockbreite"

#: operations/common/pixelize.c:38
msgid "Width of blocks in pixels"
msgstr "Die Breite der Blöcke in Pixel"

#: operations/common/pixelize.c:45
msgid "Block height"
msgstr "Blockhöhe"

#: operations/common/pixelize.c:46
msgid "Height of blocks in pixels"
msgstr "Die Höhe der Blöcke in Pixel"

#: operations/common/pixelize.c:53
msgid "Size ratio X"
msgstr "Größenverhältnis X"

#: operations/common/pixelize.c:54
msgid "Horizontal size ratio of a pixel inside each block"
msgstr "Horizontales Größenverhältnis eines Punkts innerhalb jedes Blocks"

#: operations/common/pixelize.c:58
msgid "Size ratio Y"
msgstr "Größenverhältnis Y"

#: operations/common/pixelize.c:59
msgid "Vertical size ratio of a pixel inside each block"
msgstr "Vertikales Größenverhältnis eines Punkts innerhalb jedes Blocks"

#: operations/common/pixelize.c:63 operations/common-gpl3+/apply-lens.c:45
#: operations/common-gpl3+/cubism.c:39
#: operations/common-gpl3+/lens-distortion.c:57
#: operations/common-gpl3+/tile-paper.c:76
msgid "Background color"
msgstr "Hintergrundfarbe"

#: operations/common/pixelize.c:64
msgid "Color used to fill the background"
msgstr "Farbe zum Füllen des Hintergrundes"

#: operations/common/pixelize.c:664
msgid "Pixelize"
msgstr "Verpixeln"

#: operations/common/pixelize.c:666
msgid "Simplify image into an array of solid-colored rectangles"
msgstr "Das Bild in eine Matrix einfarbiger Rechtecke vereinfachen"

#: operations/common/posterize.c:25
msgid "number of levels per component"
msgstr "Zahl der Stufen je Komponente"

#: operations/common/posterize.c:142
msgid "Posterize"
msgstr "Posterisieren"

#: operations/common/posterize.c:146
msgid "Reduces the number of levels in each color component of the image."
msgstr "Reduziert die Anzahl der Stufen jeder Farbkomponente des Bilds."

#: operations/common/radial-gradient.c:126
msgid "Radial Gradient"
msgstr "Radialer Farbverlauf"

#: operations/common/radial-gradient.c:129
msgid "Radial gradient renderer"
msgstr "Radialer Farbverlauf-Renderer"

#: operations/common/rectangle.c:27
msgid "Horizontal position"
msgstr "Horizontale Position"

#: operations/common/rectangle.c:32
msgid "Vertical position"
msgstr "Vertikale Position"

#: operations/common/rectangle.c:37
msgid "Horizontal extent"
msgstr "Horizontale Ausdehnung"

#: operations/common/rectangle.c:43
msgid "Vertical extent"
msgstr "Vertikale Ausdehnung"

#: operations/common/rectangle.c:49
msgid "Color to render"
msgstr "Farbe, die dargestellt werden soll"

#: operations/common/rectangle.c:89
msgid "Rectangle"
msgstr "Rechteck"

#: operations/common/rectangle.c:94
msgid "A rectangular source of a fixed size with a solid color"
msgstr "Eine rechteckige Quelle fester Größe, einfarbig"

#: operations/common/recursive-transform.c:28 operations/external/path.c:47
#: operations/external/vector-fill.c:37 operations/external/vector-stroke.c:38
#: operations/transform/transform.c:24 operations/transform/transform.c:64
msgid "Transform"
msgstr "Transformieren"

#: operations/common/recursive-transform.c:29
#, fuzzy
#| msgid "Do a transformation using SVG syntax transformation."
msgid ""
"Transformation matrix, using SVG syntax (or multiple matrices, separated by "
"semicolons)"
msgstr "Eine Transformation mittels SVG-Syntaxumwandlung ausführen."

#: operations/common/recursive-transform.c:32
#: operations/common/recursive-transform.c:33
msgid "First iteration"
msgstr "Erste Iteration"

#: operations/common/recursive-transform.c:37 operations/common/slic.c:40
msgid "Number of iterations"
msgstr "Anzahl der Wiederholungen"

#: operations/common/recursive-transform.c:40
#, fuzzy
#| msgid "Exchange color"
msgid "Fade color"
msgstr "Farbe tauschen"

#: operations/common/recursive-transform.c:41
msgid ""
"Color to fade transformed images towards, with a rate depending on its alpha"
msgstr ""

#: operations/common/recursive-transform.c:44
#, fuzzy
#| msgid "Fill opacity"
msgid "Fade opacity"
msgstr "Füll-Deckkraft"

#: operations/common/recursive-transform.c:45
msgid "Amount by which to scale the opacity of each transformed image"
msgstr ""
"Betrag, um den die Deckkraft jedes umgewandelten Bildes skaliert werden soll"

#: operations/common/recursive-transform.c:49
msgid "Paste below"
msgstr "Untereinander einfügen"

#: operations/common/recursive-transform.c:50
msgid "Paste transformed images below each other"
msgstr "Die umgewandelten Bilder untereinander einfügen"

#: operations/common/recursive-transform.c:54 operations/common/spherize.c:59
#: operations/common-gpl3+/waves.c:53
msgid "Mathematical method for reconstructing pixel values"
msgstr "Mathematische Methode zur Rekonstruktion von Pixelwerten"

# https://de.wikipedia.org/wiki/Wasserscheidentransformation
#: operations/common/recursive-transform.c:386
msgid "Recursive Transform"
msgstr "Rekursive Transformation"

#: operations/common/recursive-transform.c:388
msgid "Apply a transformation recursively."
msgstr "Eine Transformation rekursiv anwenden."

#: operations/common/reinhard05.c:27
msgid "Overall brightness of the image"
msgstr "Gesamthelligkeit des Bilds"

#: operations/common/reinhard05.c:30
msgid "Chromatic adaptation"
msgstr "Chromatische Anpassung"

#: operations/common/reinhard05.c:31
msgid "Adaptation to color variation across the image"
msgstr "Anpassung an Farbvariationen im Bild"

#: operations/common/reinhard05.c:34
msgid "Light adaptation"
msgstr "Lichtanpassung"

#: operations/common/reinhard05.c:35
msgid "Adaptation to light variation across the image"
msgstr "Anpassung an Lichtvariationen im Bild"

#: operations/common/reinhard05.c:276
msgid "Reinhard 2005 Tone Mapping"
msgstr "Dynamikkompression nach Reinhard 2005"

#: operations/common/reinhard05.c:280
msgid ""
"Adapt an image, which may have a high dynamic range, for presentation using "
"a low dynamic range. This is an efficient global operator derived from "
"simple physiological observations, producing luminance within the range "
"0.0-1.0"
msgstr ""

#: operations/common/remap.c:101
msgid "Remap"
msgstr ""

#: operations/common/remap.c:103
msgid "stretch components of pixels individually based on luminance envelopes"
msgstr ""

#: operations/common/rgb-clip.c:25 operations/common/rgb-clip.c:26
msgid "Clip low pixel values"
msgstr "Niedrige Pixelwerte beschneiden"

#: operations/common/rgb-clip.c:28
msgid "Low limit"
msgstr "Untere Grenze"

#: operations/common/rgb-clip.c:31
msgid "Pixels values lower than this limit will be set to it"
msgstr ""

#: operations/common/rgb-clip.c:34 operations/common/rgb-clip.c:35
msgid "Clip high pixel values"
msgstr "Hohe Pixelwerte beschneiden"

#: operations/common/rgb-clip.c:37
msgid "High limit"
msgstr "Obere Grenze"

#: operations/common/rgb-clip.c:40
msgid "Pixels values higher than this limit will be set to it"
msgstr ""

#: operations/common/rgb-clip.c:188
msgid "Clip RGB"
msgstr "RGB beschneiden"

#: operations/common/rgb-clip.c:191
msgid "Keep RGB pixels values inside a specific range"
msgstr "RGB-Pixelwerte innerhalb eines spezifischen Bereichs halten"

#: operations/common/saturation.c:25
msgid "Scale, strength of effect"
msgstr "Skalierung, Stärke des Effekts"

#: operations/common/saturation.c:227
msgid "Changes the saturation"
msgstr "Ändert die Sättigung"

#: operations/common/save.c:26
msgid "Path of file to save."
msgstr "Pfad der zu speichernden Datei."

#: operations/common/save.c:200
msgid "Save"
msgstr "Speichern"

#: operations/common/save.c:203
msgid ""
"Multipurpose file saver, that uses other native save handlers depending on "
"extension, use the format specific save ops to specify additional parameters."
msgstr ""
"Vielzweck-Dateispeicherer, der andere native Handler abhängig von der "
"Erweiterung nutzt. Formatspezifische Speicheroptionen werden zur Angabe "
"zusätzlicher Parameter verwendet."

#: operations/common/sepia.c:24
msgid "Effect strength"
msgstr "Stärke des Effekts"

#: operations/common/sepia.c:25
msgid "Strength of the sepia effect"
msgstr "Stärke des Sepia-Effekts"

#: operations/common/sepia.c:112
msgid "Sepia"
msgstr "Sepia"

#: operations/common/sepia.c:115
msgid "Apply a sepia tone to the input image"
msgstr "Eine Sepia-Tönung auf das Eingabebild anwenden"

#: operations/common/slic.c:29
#, fuzzy
#| msgid "gop-size"
msgid "Regions size"
msgstr "gop-size"

#: operations/common/slic.c:30
#, fuzzy
#| msgid "Size of each block in pixels"
msgid "Size of a region side"
msgstr "Größe jedes Blocks in Pixel"

#: operations/common/slic.c:34
msgid "Compactness"
msgstr "Kompaktheit"

#: operations/common/slic.c:35
msgid "Cluster size"
msgstr "Clustergröße"

#: operations/common/slic.c:458
msgid "Simple Linear Iterative Clustering"
msgstr "Einfaches lineares iteratives Clustering"

#: operations/common/slic.c:461
#, fuzzy
#| msgid "What color model used for the transformation"
msgid "Superpixels based on k-means clustering"
msgstr "Der für die Transformation zu verwendende Farbraum"

#: operations/common/snn-mean.c:33
msgid "Pairs"
msgstr "Paare"

#: operations/common/snn-mean.c:34
msgid "Number of pairs; higher number preserves more acute features"
msgstr "Anzahl der Paare. Einen höhere Zahl bewahrt mehr Details"

#: operations/common/snn-mean.c:357
msgid "Symmetric Nearest Neighbour"
msgstr "Symmetrisch nächster Nachbar"

#: operations/common/snn-mean.c:360
msgid ""
"Noise reducing edge preserving blur filter based on Symmetric Nearest "
"Neighbours"
msgstr ""
"Rauschreduzierender und kantenerhaltender Unschärfefilter mit "
"Kantenerhaltung, der auf dem symmetrisch nächsten Nachbarn basiert"

#: operations/common/spherize.c:26
msgid "Radial"
msgstr "Radial"

#: operations/common/spherize.c:31 operations/common-gpl3+/value-propagate.c:38
msgid "Mode"
msgstr "Modus"

#: operations/common/spherize.c:34 operations/common-gpl3+/displace.c:34
msgid "Displacement mode"
msgstr "Verschiebungsmodus"

#: operations/common/spherize.c:36
msgid "Angle of view"
msgstr "Blickwinkel"

#: operations/common/spherize.c:37
msgid "Camera angle of view"
msgstr "Blickwinkel der Kamera"

#: operations/common/spherize.c:41
msgid "Curvature"
msgstr "Krümmung"

#: operations/common/spherize.c:42
msgid "Spherical cap apex angle, as a fraction of the co-angle of view"
msgstr ""

#. note that the code can handle negative curvatures
#. * (in the [-1, 0) range), in which case the image is
#. * wrapped around the back face, rather than the front
#. * face, of the spherical cap.  we disable negative
#. * curvatures atm, in particular, since they produce
#. * the same result when the angle of view is 0, and
#. * since their upper-bound, wrt the angle of view, is
#. * arbitrary.
#.
#: operations/common/spherize.c:53 operations/common/unsharp-mask.c:31
#: operations/common-gpl3+/edge.c:42
msgid "Amount"
msgstr "Menge"

#: operations/common/spherize.c:54
msgid ""
"Displacement scaling factor (negative values refer to the inverse "
"displacement)"
msgstr ""
"Skalierungsfaktor des Versatzes (negative Werte ergeben einen umgekehrten "
"Versatz)"

#: operations/common/spherize.c:319
msgid "Spherize"
msgstr "Sphärisieren"

#: operations/common/spherize.c:322
msgid "Wrap image around a spherical cap"
msgstr "Bild um eine kugelförmige Oberfläche wickeln"

#: operations/common/stress.c:29
msgid ""
"Neighborhood taken into account, for enhancement ideal values are close to "
"the longest side of the image, increasing this increases the runtime"
msgstr ""
"Nachbarschaft wird berücksichtigt. Für Verbesserungen sind ideale Werte nahe "
"der längsten Seite des Bildes. Eine Erhöhung verlängert die Laufzeit"

#: operations/common/stress.c:41
msgid ""
"Number of iterations, a higher number of iterations provides a less noisy "
"rendering at a computational cost"
msgstr ""
"Anzahl der Iterationen. Eine höhere Zahl Iterationen liefert ein weniger "
"verrauschtes Bild auf kosten von mehr Rechenleistung"

#: operations/common/stress.c:46
msgid ""
"When enabled also enhances shadow regions - when disabled a more natural "
"result is yielded"
msgstr ""

#: operations/common/stress.c:269 operations/common/stress.c:273
msgid "Spatio Temporal Retinex-like Envelope with Stochastic Sampling"
msgstr ""

#: operations/common/stretch-contrast.c:26
msgid "Keep colors"
msgstr "Farben erhalten"

#: operations/common/stretch-contrast.c:27
msgid "Impact each channel with the same amount"
msgstr ""

#: operations/common/stretch-contrast.c:29
msgid "Non-linear components"
msgstr "Nichtlineare Komponenten"

#: operations/common/stretch-contrast.c:30
msgid ""
"When set operate on gamma corrected values instead of linear RGB - acting "
"like the old normalize filter in GIMP"
msgstr ""

#: operations/common/stretch-contrast.c:584
msgid "Stretch Contrast"
msgstr "Kontrastspreizung"

#: operations/common/stretch-contrast.c:587
msgid ""
"Scales the components of the buffer to be in the 0.0-1.0 range. This "
"improves images that make poor use of the available contrast (little "
"contrast, very dark, or very bright images)."
msgstr ""
"Skaliert die Pufferkomponenten in den Bereich 0,0 - 1,0. Somit werden Bilder "
"verbessert, die den möglichen Kontrast nur schlecht ausnutzen (wenig "
"Kontrast, sehr dunkle oder sehr helle Bilder)."

#: operations/common/stretch-contrast-hsv.c:254
msgid "Stretch Contrast HSV"
msgstr "Kontrastspreizung (HSV)"

#: operations/common/stretch-contrast-hsv.c:257
msgid ""
"Scales the components of the buffer to be in the 0.0-1.0 range. This "
"improves images that make poor use of the available contrast (little "
"contrast, very dark, or very bright images). This version differs from "
"Contrast Autostretch in that it works in HSV space, and preserves hue."
msgstr ""
"Skaliert die Komponenten des Puffers in den Bereich von 0.0 bis 1.0. Dies "
"verbessert Bilder, die den verfügbaren Kontrastraum nur unzureichend "
"ausfüllen (kontrastarme, sehr dunkle oder sehr helle Bilder). Diese Version "
"unterscheidet sich von der herkömmlichen Kontrastspreizung dadurch, dass sie "
"im HSV-Raum arbeitet und dabei den Farbton erhält."

#: operations/common/svg-huerotate.c:27 operations/common/svg-matrix.c:27
#: operations/common/svg-saturate.c:25
msgid "Values"
msgstr "Werte"

#: operations/common/svg-huerotate.c:28 operations/common/svg-matrix.c:28
#: operations/common/svg-saturate.c:26
msgid "list of <number>s"
msgstr "Liste von <Zahlen>"

#: operations/common/svg-huerotate.c:119
#, fuzzy
#| msgid "SVG File Loader"
msgid "SVG Hue Rotate"
msgstr "SVG-Bildlader"

#: operations/common/svg-huerotate.c:120
msgid "SVG color matrix operation svg_huerotate"
msgstr "SVG Farbmatrix-Operation svg_huerotate"

#: operations/common/svg-luminancetoalpha.c:94
msgid "SVG Luminance to Alpha"
msgstr ""

#: operations/common/svg-luminancetoalpha.c:98
msgid "SVG color matrix operation svg_luminancetoalpha"
msgstr "SVG Farbmatrix-Operation svg_luminancetoalpha"

#: operations/common/svg-matrix.c:135
msgid "SVG Matrix"
msgstr "SVG-Matrix"

#: operations/common/svg-matrix.c:136
msgid "SVG color matrix operation svg_matrix"
msgstr "SVG Farbmatrix-Operation svg_matrix"

#: operations/common/svg-saturate.c:129
msgid "SVG Saturate"
msgstr "SVG-Sättigung"

#: operations/common/svg-saturate.c:130
msgid "SVG color matrix operation svg_saturate"
msgstr "SVG Farbmatrix-Operation svg_saturate"

#: operations/common/threshold.c:25 operations/common/threshold.c:127
#: operations/common/unsharp-mask.c:37
#: operations/common-gpl3+/red-eye-removal.c:31
#: operations/common-gpl3+/wind.c:60 operations/external/matting-levin.c:33
msgid "Threshold"
msgstr "Schwellwert"

#: operations/common/threshold.c:28
#, fuzzy
msgid ""
"Scalar threshold level (overridden if an auxiliary input buffer is "
"provided.)."
msgstr ""
"Globaler Schwellwert (wird verwendet, wenn kein Hilfe-Eingabepuffer "
"vorhanden ist)."

#: operations/common/threshold.c:131
msgid ""
"Thresholds the image to white/black based on either the global value set in "
"the value property, or per pixel from the aux input."
msgstr ""
"Überführt das Bild nach schwarz/weiß mit einem Schwellwert, der entweder auf "
"dem globalen Wert in der Wert-Eigenschaft festgelegt ist, oder pro Pixel von "
"der Hilfseingabe."

#: operations/common/tile.c:24
msgid "Horizontal offset"
msgstr "Horizontaler Versatz"

#: operations/common/tile.c:29
msgid "Vertical offset"
msgstr "Vertikaler Versatz"

#: operations/common/tile.c:134
msgid "Tile"
msgstr "Kachel"

#: operations/common/tile.c:140
msgid "Infinitely repeats the input image."
msgstr "Das Eingabebild endlos wiederholen."

#: operations/common/tile-seamless.c:169
msgid "Make Seamlessly tileable"
msgstr "Nahtlos kacheln"

#: operations/common/tile-seamless.c:173
msgid ""
"Make the input buffer seamlessly tileable. The algorithm is not content-"
"aware, so the result may need post-processing."
msgstr ""
"Ermöglicht die nahtlose Kachelung des Eingabepuffers. Der Algorithmus achtet "
"nicht auf den eigentlichen Inhalt, so dass das Ergebnis wahrscheinlich "
"nachbearbeitet werden muss."

#: operations/common/unpremultiply.c:78
msgid "Unpremultiply alpha"
msgstr ""

#: operations/common/unpremultiply.c:80
msgid ""
"Unpremultiplies a buffer that contains pre-multiplied colors (but according "
"to the babl format is not.)"
msgstr ""

#: operations/common/unsharp-mask.c:25
msgid "Expressed as standard deviation, in pixels"
msgstr "Ausgedrückt als Standardabweichung in Pixel"

#: operations/common/unsharp-mask.c:32
#, fuzzy
#| msgid "Scale, strength of effect"
msgid "Scaling factor for unsharp-mask, the strength of effect"
msgstr "Skalierung, Stärke des Effekts"

#: operations/common/unsharp-mask.c:164
msgid "Sharpen (Unsharp Mask)"
msgstr "Schärfen (Unscharf maskieren)"

#: operations/common/unsharp-mask.c:167
msgid ""
"Sharpen image, by adding difference to blurred image, a technique for "
"sharpening originally used in darkrooms."
msgstr ""
"Das Bild schärfen, indem die Differenz zu einem weichgezeichneten Bild "
"hinzugefügt wird. Diese Technik wurde ursprünglich in Dunkelkammern "
"verwendet."

#: operations/common/value-invert.c:149
msgid "Value Invert"
msgstr "Wert-Umkehrung"

# Negativbild?
#: operations/common/value-invert.c:153
msgid ""
"Invert the value component, the result has the brightness inverted, keeping "
"the color."
msgstr ""
"Kehrt lediglich die Wert-Komponente um, so dass das sich ergebende Bild "
"invertierte Helligkeitswerte aufweist und die Farben beibehalten werden."

#: operations/common/vignette.c:30
msgid "Vignette shape"
msgstr "Vignettierungsform"

#. TRANSLATORS: the string 'black' should not be translated
#: operations/common/vignette.c:36
msgid ""
"Defaults to 'black', you can use transparency here to erase portions of an "
"image"
msgstr ""
"Voreinstellung ist schwarz. Sie können hier eine Transparenz einsetzen, um "
"Teile eines Bilds zu löschen"

#: operations/common/vignette.c:39
msgid "How far out vignetting goes as portion of half image diagonal"
msgstr ""
"Wie weit außerhalb sich die Vignettierung erstreckt, im Bezug auf die halbe "
"Bilddiagonale"

#: operations/common/vignette.c:43
msgid "Softness"
msgstr "Weichheit"

#: operations/common/vignette.c:46
msgid "Gamma"
msgstr "Gamma"

#: operations/common/vignette.c:47
msgid "Falloff linearity"
msgstr "Linearität des Abfalls"

#: operations/common/vignette.c:50
msgid "Proportion"
msgstr "Proportion"

#: operations/common/vignette.c:51
msgid "How close we are to image proportions"
msgstr "Wie nah es an den Bildproportionen ist"

#: operations/common/vignette.c:54
msgid "Squeeze"
msgstr "Quetschen"

#: operations/common/vignette.c:71 operations/common-gpl3+/spiral.c:64
#: operations/workshop/bayer-matrix.c:51
#: operations/workshop/linear-sinusoid.c:96
msgid "Rotation"
msgstr "Drehung"

#: operations/common/vignette.c:385
msgid "Vignette"
msgstr "Vignette"

#: operations/common/vignette.c:389
msgid ""
"Applies a vignette to an image. Simulates the luminance fall off at the edge "
"of exposed film, and some other fuzzier border effects that can naturally "
"occur with analog photography"
msgstr ""
"Legt eine Vignettierung auf ein Bild. So wird der Helligkeitsabfall in den "
"Ecken eines belichteten Films simuliert, sowie einige unscharfe Randeffekte, "
"die in Realität bei analoger Fotografie auftreten"

#: operations/common/warp.c:26
msgid "Move pixels"
msgstr "Pixel verschieben"

#: operations/common/warp.c:27
msgid "Grow area"
msgstr "Bereich ausweiten"

#: operations/common/warp.c:28
msgid "Shrink area"
msgstr "Bereich schrumpfen"

#: operations/common/warp.c:29
msgid "Swirl clockwise"
msgstr "Im Uhrzeigersinn verwirbeln"

#: operations/common/warp.c:30
msgid "Swirl counter-clockwise"
msgstr "Gegen den Uhrzeigersinn verwirbeln"

#: operations/common/warp.c:31
msgid "Erase warping"
msgstr "Effekt zurücknehmen"

#: operations/common/warp.c:32
#, fuzzy
msgid "Smooth warping"
msgstr "Glätten"

#: operations/common/warp.c:41 operations/external/path.c:40
msgid "Hardness"
msgstr "Härte"

#: operations/common/warp.c:44
#, fuzzy
#| msgid "Tile spacing"
msgid "Spacing"
msgstr "Kachelabstand"

#: operations/common/warp.c:47
msgid "Stroke"
msgstr "Strich"

#: operations/common/warp.c:49
msgid "Behavior"
msgstr "Verhalten"

#: operations/common/warp.c:52
msgid "Behavior of the op"
msgstr "Verhalten der Operation"

#: operations/common/warp.c:937
msgid "Warp"
msgstr "Verformen"

#: operations/common/warp.c:939
msgid "Compute a relative displacement mapping from a stroke"
msgstr ""

#: operations/common/waterpixels.c:35
msgid "Average"
msgstr "Durchschnitt"

#: operations/common/waterpixels.c:39
msgid "Superpixels size"
msgstr "Größe der Superpixel"

#: operations/common/waterpixels.c:43
msgid "Gradient smoothness"
msgstr "Glättung des Farbverlaufs"

#: operations/common/waterpixels.c:48
msgid "Spatial regularization"
msgstr "Räumliche Regularisation"

#: operations/common/waterpixels.c:50
msgid ""
"trade-off between superpixel regularity and adherence to object boundaries"
msgstr ""

#: operations/common/waterpixels.c:53
msgid "Superpixels color"
msgstr "Farbe der Superpixel"

#: operations/common/waterpixels.c:56
msgid "How to fill superpixels"
msgstr "Füllungsart der Superpixel"

#: operations/common/waterpixels.c:515
msgid "Waterpixels"
msgstr "Wasserpixel"

#: operations/common/waterpixels.c:518
msgid "Superpixels based on the watershed transformation"
msgstr "Auf der Wasserscheidentransformation basierende Superpixel"

# https://de.wikipedia.org/wiki/Wasserscheidentransformation
#: operations/common/watershed-transform.c:383
msgid "Watershed Transform"
msgstr "Wasserscheidentransformation"

#: operations/common/watershed-transform.c:386
msgid "Labels propagation by watershed transformation"
msgstr ""

#: operations/common/wavelet-blur-1d.c:29 operations/common/wavelet-blur.c:28
msgid "Radius of the wavelet blur"
msgstr "Radius des Wavelet-Weichzeichners"

#: operations/common/wavelet-blur-1d.c:275
#, fuzzy
#| msgid "Wavelet Blur"
msgid "1D Wavelet-blur"
msgstr "Wavelet-Weichzeichner"

#: operations/common/wavelet-blur-1d.c:277 operations/common/wavelet-blur.c:82
msgid ""
"This blur is used for the wavelet decomposition filter, each pixel is "
"computed from another by the HAT transform"
msgstr ""
"Dieser Weichzeichner wird für den Wavelet-Zerlegungsfilter verwendet, wobei "
"jeder Bildpunkt aus einem anderen mittels HAT-Transformation errechnet wird"

#: operations/common/weighted-blend.c:176
msgid "Weighted Blend"
msgstr "Gewichtete Zusammenführung"

#: operations/common/weighted-blend.c:180
msgid "blend two images using alpha values as weights"
msgstr "Zwei Bilder anhand der Alpha-Werte als Gewicht zusammenführen"

#: operations/common/write-buffer.c:26
msgid "A pre-existing GeglBuffer to write incoming buffer data to."
msgstr ""
"Ein bereits existierender GeglBuffer, in den eingehende Daten geschrieben "
"werden sollen."

#: operations/common/write-buffer.c:146
#, fuzzy
#| msgid "Shears the buffer"
msgid "Write Buffer"
msgstr "Schert den Puffer"

#: operations/common/write-buffer.c:148
#, fuzzy
#| msgid "A GEGL buffer destination surface."
msgid "Write input data into an existing GEGL buffer destination surface."
msgstr "Zielfläche für einen GEGL-Puffer."

#: operations/common-gpl3+/antialias.c:278
msgid "Scale3X Antialiasing"
msgstr "Scale3X-Kantenglättung"

#: operations/common-gpl3+/antialias.c:282
msgid "Antialias using the Scale3X edge-extrapolation algorithm"
msgstr ""
"Kantenglättung mittels Scale3X-Algorithmus zur Extrapolation von Kanten"

# https://de.wikipedia.org/wiki/Brechungsindex
#: operations/common-gpl3+/apply-lens.c:37
msgid "Lens refraction index"
msgstr "Brechungsindex der Linse"

#: operations/common-gpl3+/apply-lens.c:42
msgid "Keep original surroundings"
msgstr "Ursprüngliche Umgebung beibehalten"

#: operations/common-gpl3+/apply-lens.c:43
msgid "Keep image unchanged, where not affected by the lens."
msgstr ""
"Das Bild unverändert übernehmen, wo es nicht durch die Linse beeinflusst "
"wird."

#: operations/common-gpl3+/apply-lens.c:275
msgid "Apply Lens"
msgstr "Linse anwenden"

#: operations/common-gpl3+/apply-lens.c:279
msgid ""
"Simulates the optical distortion caused by having an elliptical lens over "
"the image"
msgstr ""
"Simuliert die optische Verzerrung einer dem Bild überlagerten elliptischen "
"Linse"

#: operations/common-gpl3+/bump-map.c:34
msgid "Spherical"
msgstr "Sphärisch"

#: operations/common-gpl3+/bump-map.c:35 operations/common-gpl3+/sinus.c:65
msgid "Sinusoidal"
msgstr "Sinuskurve"

#: operations/common-gpl3+/bump-map.c:38 operations/common-gpl3+/spiral.c:30
msgid "Type"
msgstr "Typ"

#: operations/common-gpl3+/bump-map.c:40
msgid "Type of map"
msgstr "Abbildungstyp"

#: operations/common-gpl3+/bump-map.c:42
msgid "Compensate"
msgstr "Kompensieren"

#: operations/common-gpl3+/bump-map.c:43
msgid "Compensate for darkening"
msgstr "Abdunklung kompensieren"

#: operations/common-gpl3+/bump-map.c:46
msgid "Invert bumpmap"
msgstr "Bumpmap invertieren"

#: operations/common-gpl3+/bump-map.c:48
msgid "Tiled"
msgstr "Gekachelt"

#: operations/common-gpl3+/bump-map.c:49
msgid "Tiled bumpmap"
msgstr "Gekachelte Bumpmap"

#: operations/common-gpl3+/bump-map.c:51 operations/common-gpl3+/emboss.c:34
msgid "Azimuth"
msgstr "Azimut"

#: operations/common-gpl3+/bump-map.c:56 operations/common-gpl3+/emboss.c:40
msgid "Elevation"
msgstr "Erhebung"

#: operations/common-gpl3+/bump-map.c:59 operations/common-gpl3+/emboss.c:45
#: operations/common-gpl3+/fractal-trace.c:60
#: operations/common-gpl3+/texturize-canvas.c:44
msgid "Depth"
msgstr "Tiefe"

#: operations/common-gpl3+/bump-map.c:74
msgid "Waterlevel"
msgstr "Wasserhöhe"

#: operations/common-gpl3+/bump-map.c:75
msgid "Level that full transparency should represent"
msgstr "Stufe, die vollständige Transparenz repräsentieren soll"

#: operations/common-gpl3+/bump-map.c:78
#, fuzzy
msgid "Ambient lighting factor"
msgstr "Faktor der Grün-Dehnung"

# https://de.wikipedia.org/wiki/Bumpmapping
#: operations/common-gpl3+/bump-map.c:456
msgid "Bump Map"
msgstr "Bumpmap"

#: operations/common-gpl3+/bump-map.c:458
msgid ""
"This plug-in uses the algorithm described by John Schlag, \"Fast Embossing "
"Effects on Raster Image Data\" in Graphics GEMS IV (ISBN 0-12-336155-9). It "
"takes a buffer to be applied as a bump map to another buffer and produces a "
"nice embossing effect."
msgstr ""
"Dieses Plugin verwendet den von John Schlag in »Fast Embossing Effects on "
"Raster Image Data« in Graphics GEMS IV (ISBN 0-12-336155-9) beschriebenen "
"Algorithmus. Es wendet einen Puffer als Bumpmap auf einen anderen Puffer an, "
"um einen ansprechenden Prägeeffekt zu erzielen."

#: operations/common-gpl3+/cartoon.c:29
msgid "Mask radius"
msgstr "Maskenradius"

#: operations/common-gpl3+/cartoon.c:32
msgid "Percent black"
msgstr "Schwarzanteil"

#: operations/common-gpl3+/cartoon.c:295
msgid "Cartoon"
msgstr "Cartoon"

#: operations/common-gpl3+/cartoon.c:298
msgid ""
"Simulates a cartoon, its result is similar to a black felt pen drawing "
"subsequently shaded with color. This is achieved by enhancing edges and "
"darkening areas that are already distinctly darker than their neighborhood"
msgstr ""
"Simuliert einen Cartoon, der mit schwarzem Filzstift gezeichnet und die "
"Flächen nachträglich farbig ausgemalt wurden. Dies wird durch Anpassung der "
"Kanten und dunklen Bereiche erreicht, die bereits deutlich dunkler als deren "
"Umgebung sind"

#. Red channel
#: operations/common-gpl3+/channel-mixer.c:34
msgid "Red in Red channel"
msgstr "Rot-nach-Rot-Kanal"

#: operations/common-gpl3+/channel-mixer.c:35
msgid "Set the red amount for the red channel"
msgstr "Rotanteil für den Rot-Kanal"

#: operations/common-gpl3+/channel-mixer.c:38
msgid "Green in Red channel"
msgstr "Grün-nach-Rot-Kanal"

#: operations/common-gpl3+/channel-mixer.c:39
msgid "Set the green amount for the red channel"
msgstr "Grünanteil für den Rot-Kanal"

#: operations/common-gpl3+/channel-mixer.c:42
msgid "Blue in Red channel"
msgstr "Blau-nach-Rot-Kanal"

#: operations/common-gpl3+/channel-mixer.c:43
msgid "Set the blue amount for the red channel"
msgstr "Blauanteil für den Rot-Kanal"

#. Green channel
#: operations/common-gpl3+/channel-mixer.c:47
msgid "Red in Green channel"
msgstr "Rot-nach-Grün-Kanal"

#: operations/common-gpl3+/channel-mixer.c:48
msgid "Set the red amount for the green channel"
msgstr "Rotanteil für den Grün-Kanal"

#: operations/common-gpl3+/channel-mixer.c:51
msgid "Green for Green channel"
msgstr "Grün-nach-Grün-Kanal"

#: operations/common-gpl3+/channel-mixer.c:52
msgid "Set the green amount for the green channel"
msgstr "Grünanteil für den Grün-Kanal"

#: operations/common-gpl3+/channel-mixer.c:55
msgid "Blue in Green channel"
msgstr "Blau-nach-Grün-Kanal"

#: operations/common-gpl3+/channel-mixer.c:56
msgid "Set the blue amount for the green channel"
msgstr "Blauanteil für den Grün-Kanal"

#. Blue channel
#: operations/common-gpl3+/channel-mixer.c:60
msgid "Red in Blue channel"
msgstr "Rot-nach-Blau-Kanal"

#: operations/common-gpl3+/channel-mixer.c:61
msgid "Set the red amount for the blue channel"
msgstr "Rotanteil für den Blau-Kanal"

#: operations/common-gpl3+/channel-mixer.c:64
msgid "Green in Blue channel"
msgstr "Grün-nach-Blau-Kanal"

#: operations/common-gpl3+/channel-mixer.c:65
msgid "Set the green amount for the blue channel"
msgstr "Grünanteil für den Blau-Kanal"

#: operations/common-gpl3+/channel-mixer.c:68
msgid "Blue in Blue channel"
msgstr "Blau-nach-Blau-Kanal"

#: operations/common-gpl3+/channel-mixer.c:69
msgid "Set the blue amount for the blue channel"
msgstr "Blauanteil für den Blau-Kanal"

#: operations/common-gpl3+/channel-mixer.c:268
msgid "Channel Mixer"
msgstr "Kanal-Mischer"

#: operations/common-gpl3+/channel-mixer.c:270
msgid ""
"Remix colors; by defining relative contributions from source components."
msgstr ""
"Mischt durch Definition relativer Anteile aus Quellkomponenten die Farben "
"neu."

#: operations/common-gpl3+/color-exchange.c:31
msgid "From Color"
msgstr "Von Farbe"

#: operations/common-gpl3+/color-exchange.c:32
msgid "The color to change."
msgstr "Die zu wechselnde Farbe."

#: operations/common-gpl3+/color-exchange.c:34
msgid "To Color"
msgstr "Nach Farbe"

#: operations/common-gpl3+/color-exchange.c:35
msgid "Replacement color."
msgstr "Ersatzfarbe."

#: operations/common-gpl3+/color-exchange.c:37
msgid "Red Threshold"
msgstr "Rot-Schwellenwert"

#: operations/common-gpl3+/color-exchange.c:38
msgid "Red threshold of the input color"
msgstr "Rot-Schwellenwert der Eingangsfarbe"

#: operations/common-gpl3+/color-exchange.c:41
msgid "Green Threshold"
msgstr "Grün-Schwellenwert"

#: operations/common-gpl3+/color-exchange.c:42
msgid "Green threshold of the input color"
msgstr "Grün-Schwellenwert der Eingangsfarbe"

#: operations/common-gpl3+/color-exchange.c:45
msgid "Blue Threshold"
msgstr "Blau-Schwellenwert"

#: operations/common-gpl3+/color-exchange.c:46
msgid "Blue threshold of the input color"
msgstr "Blau-Schwellenwert der Eingangsfarbe"

#: operations/common-gpl3+/color-exchange.c:244
msgid "Exchange color"
msgstr "Farbe tauschen"

#: operations/common-gpl3+/color-exchange.c:248
msgid ""
"Exchange one color with another, optionally setting a threshold to convert "
"from one shade to another."
msgstr ""
"Ersetzt eine Farbe durch eine andere und legt optional einen Schwellenwert "
"für die Umwandlung einer Schattierung in eine andere fest."

#: operations/common-gpl3+/color-to-alpha.c:30
msgid "The color to make transparent."
msgstr "Die Farbe, die in Transparenz umgewandelt werden soll."

#: operations/common-gpl3+/color-to-alpha.c:32
msgid "Transparency threshold"
msgstr "Transparenz-Schwellenwert"

#: operations/common-gpl3+/color-to-alpha.c:33
msgid "The limit below which colors become transparent."
msgstr "Die Grenze, unterhalb der Farben transparent werden."

#: operations/common-gpl3+/color-to-alpha.c:36
msgid "Opacity threshold"
msgstr "Deckkraft-Schwellenwert"

#: operations/common-gpl3+/color-to-alpha.c:37
msgid "The limit above which colors remain opaque."
msgstr ""

#: operations/common-gpl3+/color-to-alpha.c:286
msgid "Color to Alpha"
msgstr "Farbe zu Alpha"

#: operations/common-gpl3+/color-to-alpha.c:292
msgid "Convert a specified color to transparency, works best with white."
msgstr ""
"Wandelt eine festgelegte Farbe in Transparenz um, funktioniert am besten mit "
"weiß."

#: operations/common-gpl3+/cubism.c:30 operations/common-gpl3+/mosaic.c:42
msgid "Tile size"
msgstr "Kachelgröße"

#: operations/common-gpl3+/cubism.c:31 operations/common-gpl3+/mosaic.c:43
msgid "Average diameter of each tile (in pixels)"
msgstr "Durchschnittlicher Durchmesser jeder Kachel (in Pixeln)"

#: operations/common-gpl3+/cubism.c:35
msgid "Tile saturation"
msgstr "Kachelsättigung"

#: operations/common-gpl3+/cubism.c:36
msgid "Expand tiles by this amount"
msgstr "Kacheln um diesen Wert vergrößern"

#: operations/common-gpl3+/cubism.c:619
msgid "Cubism"
msgstr "Kubismus"

#: operations/common-gpl3+/cubism.c:624
msgid ""
"Convert the image into randomly rotated square blobs, somehow resembling a "
"cubist painting style"
msgstr ""
"Wandelt das Bild in quadratische Kleckse zufälliger Drehung um, um ein "
"Gemälde des Kubismus zu simulieren"

#: operations/common-gpl3+/deinterlace.c:31
msgid "Keep even fields"
msgstr "Gerade Zeilen erhalten"

#: operations/common-gpl3+/deinterlace.c:32
msgid "Keep odd fields"
msgstr "Ungerade Zeilen erhalten"

#: operations/common-gpl3+/deinterlace.c:35
msgid "Keep"
msgstr "Beibehalten"

#: operations/common-gpl3+/deinterlace.c:38
msgid "Keep even or odd fields"
msgstr "Gerade oder ungerade Zeilen erhalten"

#: operations/common-gpl3+/deinterlace.c:43
msgid "Deinterlace horizontally or vertically"
msgstr "Horizontale oder vertikale Zeilenentflechtung durchführen"

#: operations/common-gpl3+/deinterlace.c:45
msgid "Block size"
msgstr "Blockgröße"

#: operations/common-gpl3+/deinterlace.c:47
msgid "Block size of deinterlacing rows/columns"
msgstr "Blockgröße für Zeilen/Spalten beim Deinterlacing"

#: operations/common-gpl3+/deinterlace.c:312
msgid "Deinterlace"
msgstr "Deinterlace"

#: operations/common-gpl3+/deinterlace.c:317
msgid "Fix images where every other row or column is missing"
msgstr "Bilder korrigieren, wo jede andere Zeile oder Spalte fehlt"

#: operations/common-gpl3+/diffraction-patterns.c:32
msgid "Light frequency (red)"
msgstr "Lichtfrequenz (rot)"

#: operations/common-gpl3+/diffraction-patterns.c:36
msgid "Light frequency (green)"
msgstr "Lichtfrequenz (grün)"

#: operations/common-gpl3+/diffraction-patterns.c:40
msgid "Light frequency (blue)"
msgstr "Lichtfrequenz (blau)"

#: operations/common-gpl3+/diffraction-patterns.c:43
msgid "Red contours"
msgstr "Rote Konturen"

#: operations/common-gpl3+/diffraction-patterns.c:44
msgid "Number of contours (red)"
msgstr "Anzahl der Konturen (rot)"

#: operations/common-gpl3+/diffraction-patterns.c:47
msgid "Green contours"
msgstr "Grüne Konturen"

#: operations/common-gpl3+/diffraction-patterns.c:48
msgid "Number of contours (green)"
msgstr "Anzahl der Konturen (grün)"

#: operations/common-gpl3+/diffraction-patterns.c:51
msgid "Blue contours"
msgstr "Blaue Konturen"

#: operations/common-gpl3+/diffraction-patterns.c:52
msgid "Number of contours (blue)"
msgstr "Anzahl der Konturen (blau)"

#: operations/common-gpl3+/diffraction-patterns.c:55
msgid "Red sharp edges"
msgstr "Rote harte Kanten"

#: operations/common-gpl3+/diffraction-patterns.c:56
msgid "Number of sharp edges (red)"
msgstr "Die Anzahl der harten Kanten (rot)"

#: operations/common-gpl3+/diffraction-patterns.c:59
msgid "Green sharp edges"
msgstr "Grüne harte Kanten"

#: operations/common-gpl3+/diffraction-patterns.c:60
msgid "Number of sharp edges (green)"
msgstr "Die Anzahl der harten Kanten (grün)"

#: operations/common-gpl3+/diffraction-patterns.c:63
msgid "Blue sharp edges"
msgstr "Blaue harte Kanten"

#: operations/common-gpl3+/diffraction-patterns.c:64
msgid "Number of sharp edges (blue)"
msgstr "Die Anzahl der harten Kanten (blau)"

#: operations/common-gpl3+/diffraction-patterns.c:68
msgid "Brightness and shifting/fattening of contours"
msgstr "Helligkeit und Verschiebung/Verdickung der Konturen"

#: operations/common-gpl3+/diffraction-patterns.c:71
msgid "Scattering"
msgstr "Streuung"

#: operations/common-gpl3+/diffraction-patterns.c:72
msgid "Scattering (speed vs. quality)"
msgstr "Streuung (Geschwindigkeit gegen Qualität)"

#: operations/common-gpl3+/diffraction-patterns.c:75
#: operations/common-gpl3+/diffraction-patterns.c:76
msgid "Polarization"
msgstr "Polarisation"

#: operations/common-gpl3+/diffraction-patterns.c:80
#: operations/common-gpl3+/noise-solid.c:66 operations/common-gpl3+/plasma.c:55
#: operations/common-gpl3+/sinus.c:77 operations/common-gpl3+/spiral.c:87
msgid "Width of the generated buffer"
msgstr "Breite des generierten Puffers"

#: operations/common-gpl3+/diffraction-patterns.c:88
#: operations/common-gpl3+/noise-solid.c:74 operations/common-gpl3+/plasma.c:63
#: operations/common-gpl3+/sinus.c:85 operations/common-gpl3+/spiral.c:95
msgid "Height of the generated buffer"
msgstr "Höhe des generierten Puffers"

#: operations/common-gpl3+/diffraction-patterns.c:385
msgid "Diffraction Patterns"
msgstr "Beugungsmuster"

#: operations/common-gpl3+/diffraction-patterns.c:390
msgid "Generate diffraction patterns"
msgstr "Beugungsmuster erzeugen"

#: operations/common-gpl3+/displace.c:30
msgid "Cartesian"
msgstr "Kartesisch"

#: operations/common-gpl3+/displace.c:31
msgid "Polar"
msgstr "Polar"

#: operations/common-gpl3+/displace.c:37
msgid "Mode of displacement"
msgstr "Art der Verschiebung"

#: operations/common-gpl3+/displace.c:39 operations/external/npd.c:47
#: operations/transform/transform-core.c:227 operations/workshop/ditto.c:27
msgid "Sampler"
msgstr "Sampler"

#: operations/common-gpl3+/displace.c:42
msgid "Type of GeglSampler used to fetch input pixels"
msgstr "Typ des GeglSampler, der zum Holen der Eingabepixel verwendet wird"

#: operations/common-gpl3+/displace.c:49
msgid "X displacement"
msgstr "X-Verschiebung"

#: operations/common-gpl3+/displace.c:50
msgid "Displace multiplier for X or radial direction"
msgstr "Versetzungsmultiplikator für X oder radiale Richtung"

#: operations/common-gpl3+/displace.c:57
msgid "Horizontal displacement"
msgstr "Horizontaler Versatz"

#: operations/common-gpl3+/displace.c:58
#: operations/common-gpl3+/whirl-pinch.c:42
msgid "Pinch"
msgstr "Drücken"

#: operations/common-gpl3+/displace.c:61
msgid "Displacement multiplier for the horizontal direction"
msgstr "Versetzungsmultiplikator für die horizontale Richtung"

#: operations/common-gpl3+/displace.c:62
msgid "Displacement multiplier for the radial direction"
msgstr "Versetzungsmultiplikator für die radiale Richtung"

#: operations/common-gpl3+/displace.c:64
msgid "Y displacement"
msgstr "Y-Verschiebung"

#: operations/common-gpl3+/displace.c:65
msgid "Displace multiplier for Y or tangent (degrees) direction"
msgstr "Versetzungsmultiplikator für Y oder tangentiale Richtung (Grad)"

#: operations/common-gpl3+/displace.c:72
msgid "Vertical displacement"
msgstr "Vertikaler Versatz"

#: operations/common-gpl3+/displace.c:73
#: operations/common-gpl3+/whirl-pinch.c:36
msgid "Whirl"
msgstr "Wirbel"

#: operations/common-gpl3+/displace.c:76
msgid "Displacement multiplier for the vertical direction"
msgstr "Versetzungsmultiplikator für die vertikale Richtung"

#: operations/common-gpl3+/displace.c:77
msgid "Displacement multiplier for the angular offset"
msgstr "Versetzungsmultiplikator für den Winkelversatz"

#: operations/common-gpl3+/displace.c:79
msgid "Center displacement"
msgstr "Versatz zentrieren"

#: operations/common-gpl3+/displace.c:80
msgid "Center the displacement around a specified point"
msgstr "Den Versatz an einem bestimmten Punkt zentrieren"

#: operations/common-gpl3+/displace.c:83
msgid "X coordinate of the displacement center"
msgstr "X-Koordinate des Versatzzentrums"

#: operations/common-gpl3+/displace.c:90
msgid "Y coordinate of the displacement center"
msgstr "Y-Koordinate des Versatzzentrums"

#: operations/common-gpl3+/displace.c:479
msgid "Displace"
msgstr "Ersetzen"

#: operations/common-gpl3+/displace.c:482
msgid "Displace pixels as indicated by displacement maps"
msgstr "Pixel mittels Verschiebungskarten verschieben"

#: operations/common-gpl3+/edge.c:29
msgid "Sobel"
msgstr "Sobel"

#: operations/common-gpl3+/edge.c:30
msgid "Prewitt compass"
msgstr "Prewitt-Kompass"

#: operations/common-gpl3+/edge.c:31
msgid "Gradient"
msgstr "Verlauf"

#: operations/common-gpl3+/edge.c:32
msgid "Roberts"
msgstr "Roberts"

#: operations/common-gpl3+/edge.c:33
msgid "Differential"
msgstr "Unterschied"

#: operations/common-gpl3+/edge.c:34
msgid "Laplace"
msgstr "Laplace"

#: operations/common-gpl3+/edge.c:37
msgid "Algorithm"
msgstr "Algorithmus"

#: operations/common-gpl3+/edge.c:40
msgid "Edge detection algorithm"
msgstr "Algorithmus für Kantenerkennung"

#: operations/common-gpl3+/edge.c:43
msgid "Edge detection amount"
msgstr "Betrag der Kantenerkennung"

#: operations/common-gpl3+/edge.c:47
msgid "Border behavior"
msgstr "Randverhalten"

#: operations/common-gpl3+/edge.c:50
msgid "Edge detection behavior"
msgstr "Verhalten der Kantenerkennung"

#: operations/common-gpl3+/edge.c:363
msgid "Edge Detection"
msgstr "Kantenerkennung"

#: operations/common-gpl3+/edge.c:367
msgid "Several simple methods for detecting edges"
msgstr "Verschiedene einfache Methoden zum Erkennen von Kanten"

#: operations/common-gpl3+/edge-laplace.c:412
msgid "Laplacian Edge Detection"
msgstr "Kantenerkennung nach Laplace"

#: operations/common-gpl3+/edge-laplace.c:416
msgid "High-resolution edge detection"
msgstr "Hochauflösende Kantenerkennung"

#: operations/common-gpl3+/emboss.c:26 operations/common-gpl3+/emboss.c:271
msgid "Emboss"
msgstr "Prägung"

#: operations/common-gpl3+/emboss.c:27
msgid "Bumpmap (preserve original colors)"
msgstr "Bumpmap (Originalfarben erhalten)"

#: operations/common-gpl3+/emboss.c:30
msgid "Emboss Type"
msgstr "Prägungstyp"

#: operations/common-gpl3+/emboss.c:32
msgid "Rendering type"
msgstr "Darstellungstyp"

#: operations/common-gpl3+/emboss.c:35
msgid "Light angle (degrees)"
msgstr "Lichtwinkel (Grad)"

#: operations/common-gpl3+/emboss.c:41
msgid "Elevation angle (degrees)"
msgstr "Höhenwinkel (Grad)"

#: operations/common-gpl3+/emboss.c:46
msgid "Filter width"
msgstr "Filterbreite"

#: operations/common-gpl3+/emboss.c:275
msgid "Simulates an image created by embossing"
msgstr "Simuliert ein Reliefbild"

#: operations/common-gpl3+/engrave.c:32
msgid "Resolution in pixels"
msgstr "Auflösung in Pixel"

#: operations/common-gpl3+/engrave.c:36 operations/common-gpl3+/engrave.c:37
msgid "Limit line width"
msgstr "Linienbreite begrenzen"

#: operations/common-gpl3+/engrave.c:201
msgid "Engrave"
msgstr "Gravur"

#: operations/common-gpl3+/engrave.c:205
msgid "Simulate an antique engraving"
msgstr "Simuliert eine antike Gravur"

#: operations/common-gpl3+/fractal-explorer.c:31
#: operations/common-gpl3+/fractal-trace.c:26
msgid "Mandelbrot"
msgstr "Mandelbrot"

#: operations/common-gpl3+/fractal-explorer.c:33
#: operations/common-gpl3+/fractal-trace.c:27
msgid "Julia"
msgstr "Julia"

#: operations/common-gpl3+/fractal-explorer.c:35
msgid "Barnsley 1"
msgstr "Barnsley 1"

#: operations/common-gpl3+/fractal-explorer.c:37
msgid "Barnsley 2"
msgstr "Barnsley 2"

#: operations/common-gpl3+/fractal-explorer.c:39
msgid "Barnsley 3"
msgstr "Barnsley 3"

#: operations/common-gpl3+/fractal-explorer.c:41
msgid "Spider"
msgstr "Spider"

#: operations/common-gpl3+/fractal-explorer.c:43
msgid "Man O War"
msgstr "Man O War"

#: operations/common-gpl3+/fractal-explorer.c:45
#: operations/external/matting-levin.c:37
msgid "Lambda"
msgstr "Lambda"

#: operations/common-gpl3+/fractal-explorer.c:47
msgid "Sierpinski"
msgstr "Sierpinski"

#: operations/common-gpl3+/fractal-explorer.c:50
#: operations/common-gpl3+/fractal-trace.c:30
msgid "Fractal type"
msgstr "Fraktaltyp"

#: operations/common-gpl3+/fractal-explorer.c:53
msgid "Type of a fractal"
msgstr "Fraktaltyp"

#: operations/common-gpl3+/fractal-explorer.c:59
msgid "Zoom in the fractal space"
msgstr "In den Fraktalraum hineinzoomen"

#: operations/common-gpl3+/fractal-explorer.c:64
#: operations/common-gpl3+/lens-distortion.c:45
msgid "Shift X"
msgstr "X-Verschiebung"

#: operations/common-gpl3+/fractal-explorer.c:65
msgid "X shift in the fractal space"
msgstr "X-Versatz im Fraktalraum"

#: operations/common-gpl3+/fractal-explorer.c:68
#: operations/common-gpl3+/lens-distortion.c:49
msgid "Shift Y"
msgstr "Y-Verschiebung"

#: operations/common-gpl3+/fractal-explorer.c:69
msgid "Y shift in the fractal space"
msgstr "Y-Versatz im Fraktalraum"

#: operations/common-gpl3+/fractal-explorer.c:72
msgid "CX"
msgstr "CX"

#: operations/common-gpl3+/fractal-explorer.c:73
msgid "CX (No effect in Mandelbrot and Sierpinski)"
msgstr "CX (kein Effekt in Mandelbrot und Sierpinski)"

#: operations/common-gpl3+/fractal-explorer.c:78
msgid "CY"
msgstr "CY"

#: operations/common-gpl3+/fractal-explorer.c:79
msgid "CY (No effect in Mandelbrot and Sierpinski)"
msgstr "CY (kein Effekt in Mandelbrot und Sierpinski)"

#: operations/common-gpl3+/fractal-explorer.c:84
msgid "Red stretching factor"
msgstr "Faktor der Rot-Dehnung"

#: operations/common-gpl3+/fractal-explorer.c:87
msgid "Green stretching factor"
msgstr "Faktor der Grün-Dehnung"

#: operations/common-gpl3+/fractal-explorer.c:90
msgid "Blue stretching factor"
msgstr "Faktor der Blau-Dehnung"

#: operations/common-gpl3+/fractal-explorer.c:94
#: operations/common-gpl3+/ripple.c:30
msgid "Sine"
msgstr "Sinus"

#: operations/common-gpl3+/fractal-explorer.c:95
msgid "Cosine"
msgstr "Cosinus"

#: operations/common-gpl3+/fractal-explorer.c:99
msgid "Red application mode"
msgstr "Roter Anwendungsmodus"

#: operations/common-gpl3+/fractal-explorer.c:103
msgid "Green application mode"
msgstr "Grüner Anwendungsmodus"

#: operations/common-gpl3+/fractal-explorer.c:107
msgid "Blue application mode"
msgstr "Blauer Anwendungsmodus"

#: operations/common-gpl3+/fractal-explorer.c:111
msgid "Red inversion"
msgstr "Rot-Umkehrung"

#: operations/common-gpl3+/fractal-explorer.c:112
msgid "Green inversion"
msgstr "Grün-Umkehrung"

#: operations/common-gpl3+/fractal-explorer.c:113
msgid "Blue inversion"
msgstr "Blau-Umkehrung"

#: operations/common-gpl3+/fractal-explorer.c:115
msgid "Number of colors"
msgstr "Farbanzahl"

#: operations/common-gpl3+/fractal-explorer.c:118
msgid "Loglog smoothing"
msgstr "Loglog-Glättung"

#: operations/common-gpl3+/fractal-explorer.c:375
#, c-format
msgid "Unsupported fractal type: %d"
msgstr "Nicht unterstützter Fraktaltyp: %d"

#: operations/common-gpl3+/fractal-explorer.c:432
msgid "Fractal Explorer"
msgstr "Fraktal-Explorer"

#: operations/common-gpl3+/fractal-explorer.c:437
msgid ""
"Rendering of multiple different fractal systems, with configurable coloring "
"options."
msgstr ""
"Darstellung mehrerer verschiedener Fraktalsysteme mit einstellbaren Optionen "
"zur Farbgebung."

#: operations/common-gpl3+/fractal-trace.c:35
msgid "X1 value, position"
msgstr "X1-Wert, Position"

#: operations/common-gpl3+/fractal-trace.c:39
msgid "X2 value, position"
msgstr "X2-Wert, Position"

#: operations/common-gpl3+/fractal-trace.c:43
msgid "Y1 value, position"
msgstr "Y1-Wert, Position"

#: operations/common-gpl3+/fractal-trace.c:47
msgid "Y2 value, position"
msgstr "Y2-Wert, Position"

#: operations/common-gpl3+/fractal-trace.c:50
msgid "JX"
msgstr "JX"

#: operations/common-gpl3+/fractal-trace.c:51
msgid "Julia seed X value, position"
msgstr "X-Wert der Julia-Menge, Position"

#: operations/common-gpl3+/fractal-trace.c:55
msgid "JY"
msgstr "JY"

#: operations/common-gpl3+/fractal-trace.c:56
msgid "Julia seed Y value, position"
msgstr "Y-Wert der Julia-Menge, Position"

#: operations/common-gpl3+/fractal-trace.c:63
msgid "Bailout length"
msgstr "Ausstiegswert"

#: operations/common-gpl3+/fractal-trace.c:69
msgid "How to deal with pixels outside of the input buffer"
msgstr "Umgang mit Pixeln außerhalb des Eingabepuffers"

#: operations/common-gpl3+/fractal-trace.c:176
msgid "Unsupported fractal type"
msgstr "Nicht unterstützter Fraktaltyp"

#: operations/common-gpl3+/fractal-trace.c:240
msgid "Fractal Trace"
msgstr "Fraktalumwandlung"

#: operations/common-gpl3+/fractal-trace.c:245
msgid "Transform the image with the fractals"
msgstr "Bild mit den Fraktalen transformieren"

#: operations/common-gpl3+/gaussian-blur-selective.c:34
msgid "Max. delta"
msgstr "Max. Delta"

#: operations/common-gpl3+/gaussian-blur-selective.c:35
msgid "Maximum delta"
msgstr "Maximaler Unterschied"

#: operations/common-gpl3+/gaussian-blur-selective.c:377
msgid "Selective Gaussian Blur"
msgstr "Selektiver Gaußscher Weichzeichner"

#: operations/common-gpl3+/gaussian-blur-selective.c:381
msgid "Blur neighboring pixels, but only in low-contrast areas"
msgstr ""
"Benachbarte Pixel weichzeichnen, aber nur in Bereichen geringen Kontrasts"

#: operations/common-gpl3+/illusion.c:29
msgid "Type 1"
msgstr "Typ 1"

#: operations/common-gpl3+/illusion.c:30
msgid "Type 2"
msgstr "Typ 2"

#: operations/common-gpl3+/illusion.c:33
msgid "Division"
msgstr "Division"

#: operations/common-gpl3+/illusion.c:34
msgid "The number of divisions"
msgstr "Die Anzahl der Divisionen"

#: operations/common-gpl3+/illusion.c:38
msgid "Illusion type"
msgstr "Illusionstyp"

#: operations/common-gpl3+/illusion.c:41
msgid "Type of illusion"
msgstr "Typ der Illusion"

#: operations/common-gpl3+/illusion.c:273
msgid "Illusion"
msgstr "Illusion"

#: operations/common-gpl3+/illusion.c:277
msgid "Superimpose many altered copies of the image."
msgstr "Eine Vielzahl veränderter Kopien eines Bildes überlagern."

#: operations/common-gpl3+/lens-distortion.c:33
msgid "Main"
msgstr "Hauptteil"

#: operations/common-gpl3+/lens-distortion.c:34
msgid "Amount of second-order distortion"
msgstr "Maß der Verzerrung zweiter Ordnung"

#: operations/common-gpl3+/lens-distortion.c:37
msgid "Edge"
msgstr "Kante"

#: operations/common-gpl3+/lens-distortion.c:38
msgid "Amount of fourth-order distortion"
msgstr "Maß der Verzerrung vierter Ordnung"

#: operations/common-gpl3+/lens-distortion.c:42
msgid "Rescale overall image size"
msgstr "Bildgröße insgesamt neu skalieren"

#: operations/common-gpl3+/lens-distortion.c:46
msgid "Effect centre offset in X"
msgstr "Versatz zur Effektmitte in X"

#: operations/common-gpl3+/lens-distortion.c:50
msgid "Effect centre offset in Y"
msgstr "Versatz zur Effektmitte in Y"

#: operations/common-gpl3+/lens-distortion.c:53
msgid "Brighten"
msgstr "Aufhellen"

#: operations/common-gpl3+/lens-distortion.c:54
msgid "Adjust brightness in corners"
msgstr "Passt die Helligkeit in den Ecken an"

#: operations/common-gpl3+/lens-distortion.c:498
msgid "Lens Distortion"
msgstr "Linsenverzerrung"

#: operations/common-gpl3+/lens-distortion.c:504
msgid "Corrects barrel or pincushion lens distortion."
msgstr "Korrigiert die tonnen- oder kissenfürmige Linsenverzerrung."

#: operations/common-gpl3+/lens-flare.c:28
msgid "X position"
msgstr "X-Position"

#: operations/common-gpl3+/lens-flare.c:29
msgid "X coordinates of the flare center"
msgstr "X-Koordinaten des Zentrums des Linsenreflexes"

#: operations/common-gpl3+/lens-flare.c:34
msgid "Y position"
msgstr "Y-Position"

#: operations/common-gpl3+/lens-flare.c:35
msgid "Y coordinates of the flare center"
msgstr "X-Koordinaten des Zentrums des Linsenreflexes"

#: operations/common-gpl3+/lens-flare.c:511
msgid "Lens Flare"
msgstr "Linsenreflex"

#: operations/common-gpl3+/lens-flare.c:515
msgid "Adds a lens flare effect."
msgstr "Fügt einen Linsenreflex-Effekt hinzu."

#: operations/common-gpl3+/maze.c:36
msgid "Depth first"
msgstr "Tiefe zuerst"

#: operations/common-gpl3+/maze.c:37
msgid "Prim's algorithm"
msgstr "Primzahl-Algorithmus"

#: operations/common-gpl3+/maze.c:56
msgid "Algorithm type"
msgstr "Algorithmustyp"

#: operations/common-gpl3+/maze.c:59
msgid "Maze algorithm type"
msgstr "Labyrinth-Algorithmus"

#: operations/common-gpl3+/maze.c:61 operations/common-gpl3+/noise-solid.c:57
#: operations/common-gpl3+/ripple.c:62
msgid "Tileable"
msgstr "Kachelbar"

#: operations/common-gpl3+/maze.c:65
msgid "Foreground Color"
msgstr "Vordergrundfarbe"

#: operations/common-gpl3+/maze.c:66
msgid "The foreground color"
msgstr "Die Vordergrundfarbe"

#: operations/common-gpl3+/maze.c:69
msgid "Background Color"
msgstr "Hintergrundfarbe"

#: operations/common-gpl3+/maze.c:70
msgid "The background color"
msgstr "Die Hintergrundfarbe"

#: operations/common-gpl3+/maze.c:731
msgid "Maze"
msgstr "Labyrinth"

#: operations/common-gpl3+/maze.c:736
msgid "Draw a labyrinth"
msgstr "Ein Labyrinth zeichnen"

#: operations/common-gpl3+/mosaic.c:32
msgid "Squares"
msgstr "Quadrate"

#: operations/common-gpl3+/mosaic.c:33
msgid "Hexagons"
msgstr "Sechsecke"

#: operations/common-gpl3+/mosaic.c:34
msgid "Octagons"
msgstr "Achtecke"

#: operations/common-gpl3+/mosaic.c:35
msgid "Triangles"
msgstr "Dreiecke"

#: operations/common-gpl3+/mosaic.c:38
msgid "Tile geometry"
msgstr "Kachelgeometrie"

#: operations/common-gpl3+/mosaic.c:40
msgid "What shape to use for tiles"
msgstr "Die für die Kacheln zu verwendende Form"

#: operations/common-gpl3+/mosaic.c:48
msgid "Tile height"
msgstr "Kachelhöhe"

#: operations/common-gpl3+/mosaic.c:49
msgid "Apparent height of each tile (in pixels)"
msgstr "Sichtbare Höhe jeder Kachel (in Pixeln)"

#: operations/common-gpl3+/mosaic.c:53
msgid "Tile neatness"
msgstr "Kachelpräzision"

#: operations/common-gpl3+/mosaic.c:54
msgid "Deviation from perfectly formed tiles"
msgstr "Abweichung gegenüber ideal geformten Kacheln"

#: operations/common-gpl3+/mosaic.c:57
#, fuzzy
msgid "Tile color variation"
msgstr "Kachelsättigung"

#: operations/common-gpl3+/mosaic.c:61
msgid "Color averaging"
msgstr "Farbmittelwertbildung"

#: operations/common-gpl3+/mosaic.c:62
#, fuzzy
msgid "Tile color based on average of subsumed pixels"
msgstr "Kachelfarbe basierend auf dem Mittelwert der aufsummierten Pixel"

#: operations/common-gpl3+/mosaic.c:64
msgid "Rough tile surface"
msgstr "Raue Kacheloberfläche"

#: operations/common-gpl3+/mosaic.c:65
msgid "Surface characteristics"
msgstr "Oberflächencharakteristik"

#: operations/common-gpl3+/mosaic.c:67
msgid "Allow splitting tiles"
msgstr "Kachelteilung erlauben"

#: operations/common-gpl3+/mosaic.c:68
msgid "Allows splitting tiles at hard edges"
msgstr "Kachelteilung an harten Kanten erlauben"

#: operations/common-gpl3+/mosaic.c:70
msgid "Tile spacing"
msgstr "Kachelabstand"

#: operations/common-gpl3+/mosaic.c:71
msgid "Inter-tile spacing (in pixels)"
msgstr "Abstand zwischen Kacheln (in Pixeln)"

#: operations/common-gpl3+/mosaic.c:76
#, fuzzy
msgid "Joints color"
msgstr "Andere Farbe"

#: operations/common-gpl3+/mosaic.c:78
msgid "Light color"
msgstr "Lichtfarbe"

#: operations/common-gpl3+/mosaic.c:80
msgid "Light direction"
msgstr "Lichtrichtung"

#: operations/common-gpl3+/mosaic.c:86
msgid "Antialiasing"
msgstr "Kantenglättung"

#: operations/common-gpl3+/mosaic.c:87
msgid "Enables smoother tile output"
msgstr "Ermöglicht weichere Darstellung der Kacheln"

#: operations/common-gpl3+/mosaic.c:2469
msgid "Mosaic"
msgstr "Mosaik"

#: operations/common-gpl3+/mosaic.c:2473
msgid ""
"Mosaic is a filter which transforms an image into what appears to be a "
"mosaic, composed of small primitives, each of constant color and of an "
"approximate size."
msgstr ""
"Filter zur Umwandlung eines Bildes in ein Mosaik aus kleinen Primitiven, "
"jedes einfarbig und alle ungefähr gleich groß."

#: operations/common-gpl3+/motion-blur-circular.c:53
msgid "Rotation blur angle. A large angle may take some time to render"
msgstr ""
"Winkel der Drehungsunschärfe. Ein großer Winkel kann einige Zeit für die "
"Darstellung benötigen"

#: operations/common-gpl3+/motion-blur-circular.c:422
msgid "Circular Motion Blur"
msgstr "Zirkulare Bewegungsunschärfe"

#: operations/common-gpl3+/motion-blur-circular.c:427
msgid "Circular motion blur"
msgstr "Zirkulare Bewegungsunschärfe"

#: operations/common-gpl3+/motion-blur-zoom.c:50
msgid "Blurring factor"
msgstr "Unschärfefaktor"

#: operations/common-gpl3+/motion-blur-zoom.c:243
msgid "Zooming Motion Blur"
msgstr "Zoom-Bewegungsunschärfe"

#: operations/common-gpl3+/motion-blur-zoom.c:248
msgid "Zoom motion blur"
msgstr "Zoom-Bewegungsunschärfe"

#: operations/common-gpl3+/noise-slur.c:158
#, fuzzy
#| msgid "Noise"
msgid "Noise Slur"
msgstr "Rauschen"

#: operations/common-gpl3+/noise-slur.c:162
msgid "Randomly slide some pixels downward (similar to melting)"
msgstr ""
"Einige Pixel zufällig nach unten verschieben (vergleichbar mit Schmelzen)"

#: operations/common-gpl3+/noise-solid.c:38
msgid "X Size"
msgstr "X-Größe"

#: operations/common-gpl3+/noise-solid.c:39
msgid "Horizontal texture size"
msgstr "Horizontale Texturgröße"

#: operations/common-gpl3+/noise-solid.c:45
msgid "Y Size"
msgstr "Y-Größe"

#: operations/common-gpl3+/noise-solid.c:46
msgid "Vertical texture size"
msgstr "Vertikale Texturgröße"

#: operations/common-gpl3+/noise-solid.c:53
msgid "Detail level"
msgstr "Detailgrad"

#: operations/common-gpl3+/noise-solid.c:58
msgid "Create a tileable output"
msgstr "Kachelbare Ausgabe erzeugen"

#: operations/common-gpl3+/noise-solid.c:60
msgid "Turbulent"
msgstr "Turbulenz"

#: operations/common-gpl3+/noise-solid.c:61
msgid "Make a turbulent noise"
msgstr "Turbulentes Rauschen erzeugen"

#: operations/common-gpl3+/noise-solid.c:347
msgid "Solid Noise"
msgstr "Kompaktes Rauschen"

#: operations/common-gpl3+/noise-solid.c:352
msgid "Create a random cloud-like texture"
msgstr "Eine zufällige wolkenähnliche Struktur erzeugen"

#: operations/common-gpl3+/oilify.c:27 operations/common-gpl3+/photocopy.c:27
msgid "Mask Radius"
msgstr "Maskenradius"

#: operations/common-gpl3+/oilify.c:28
msgid "Radius of circle around pixel"
msgstr "Radius des Kreises um einen Pixel"

#: operations/common-gpl3+/oilify.c:33 operations/common-gpl3+/sinus.c:72
#: operations/workshop/bayer-matrix.c:69
#: operations/workshop/linear-sinusoid.c:77
msgid "Exponent"
msgstr "Exponent"

#: operations/common-gpl3+/oilify.c:36
msgid "Number of intensities"
msgstr "Anzahl Intensitäten"

#: operations/common-gpl3+/oilify.c:37
msgid "Histogram size"
msgstr "Histogrammgröße"

#: operations/common-gpl3+/oilify.c:40
msgid "Intensity Mode"
msgstr "Intensität-Modus"

#: operations/common-gpl3+/oilify.c:41
msgid "Use pixel luminance values"
msgstr "Pixel-Helligkeitswerte verwenden"

#: operations/common-gpl3+/oilify.c:482
msgid "Oilify"
msgstr "Ölgemälde"

#: operations/common-gpl3+/oilify.c:485
msgid "Emulate an oil painting"
msgstr "Ein Ölgemälde nachahmen"

#: operations/common-gpl3+/photocopy.c:30 operations/common-gpl3+/softglow.c:34
msgid "Sharpness"
msgstr "Schärfe"

#: operations/common-gpl3+/photocopy.c:33
msgid "Percent Black"
msgstr "Schwarzanteil"

#: operations/common-gpl3+/photocopy.c:36
msgid "Percent White"
msgstr "Weißanteil"

#: operations/common-gpl3+/photocopy.c:331
msgid "Photocopy"
msgstr "Fotokopie"

#: operations/common-gpl3+/photocopy.c:333
msgid "Simulate color distortion produced by a copy machine"
msgstr "Farbverschiebungen eines Kopierers simulieren"

#: operations/common-gpl3+/plasma.c:37
msgid "High values give more variation in details"
msgstr "Höhere Werte ergeben mehr Details"

#: operations/common-gpl3+/plasma.c:41
msgid "X start of the generated buffer"
msgstr "X-Startposition des erzeugten Puffers"

#: operations/common-gpl3+/plasma.c:48
msgid "Y start of the generated buffer"
msgstr "Y-Startposition des erzeugten Puffers"

#: operations/common-gpl3+/plasma.c:445
msgid "Plasma"
msgstr "Plasma"

#: operations/common-gpl3+/plasma.c:450
msgid "Creates an image filled with a plasma effect."
msgstr "Erzeugt ein Bild mit einem Plasma-Effekt."

#: operations/common-gpl3+/polar-coordinates.c:34
msgid "Circle depth in percent"
msgstr "Kreistiefe in Prozent"

#: operations/common-gpl3+/polar-coordinates.c:38
msgid "Offset angle"
msgstr "Versatzwinkel"

#: operations/common-gpl3+/polar-coordinates.c:43
msgid "Map backwards"
msgstr "Umgekehrt abbilden"

#: operations/common-gpl3+/polar-coordinates.c:44
msgid "Start from the right instead of the left"
msgstr "Von rechts statt von links beginnen"

#: operations/common-gpl3+/polar-coordinates.c:46
msgid "Map from top"
msgstr "Von oben abbilden"

#: operations/common-gpl3+/polar-coordinates.c:47
msgid "Put the top row in the middle and the bottom row on the outside"
msgstr ""
"Die obere Zeile in die Mitte und die untere Zeile auf die Außenseite "
"platzieren"

#: operations/common-gpl3+/polar-coordinates.c:49
msgid "To polar"
msgstr "In Polarkoordinaten"

#: operations/common-gpl3+/polar-coordinates.c:50
msgid "Map the image to a circle"
msgstr "Das Bild in einen Kreis abbilden"

#: operations/common-gpl3+/polar-coordinates.c:53
#: operations/common-gpl3+/polar-coordinates.c:60
msgid "Origin point for the polar coordinates"
msgstr "Ursprung der Polarkoordinaten"

#: operations/common-gpl3+/polar-coordinates.c:66
msgid "Choose middle"
msgstr "Mittelpunkt wählen"

#: operations/common-gpl3+/polar-coordinates.c:67
msgid "Let origin point to be the middle one"
msgstr "Der Ursprungspunkt soll der mittlere sein"

#: operations/common-gpl3+/polar-coordinates.c:412
msgid "Polar Coordinates"
msgstr "RPolarkoordinaten"

#: operations/common-gpl3+/polar-coordinates.c:417
msgid "Convert image to or from polar coordinates"
msgstr "Das Bild in oder von Polarkoordinaten umwandeln"

#: operations/common-gpl3+/red-eye-removal.c:32
msgid "Red eye threshold"
msgstr "Rote-Augen-Schwellwert"

#: operations/common-gpl3+/red-eye-removal.c:171
msgid "Red Eye Removal"
msgstr "Rote Augen entfernen"

#: operations/common-gpl3+/red-eye-removal.c:175
msgid "Remove the red eye effect caused by camera flashes"
msgstr "Den durch Blitzgeräte hervorgerufenen Rote-Augen-Effekt entfernen"

#: operations/common-gpl3+/ripple.c:31
#, fuzzy
#| msgid "Triangles"
msgid "Triangle"
msgstr "Dreiecke"

#: operations/common-gpl3+/ripple.c:32
msgid "Sawtooth"
msgstr "Sägezahn"

#: operations/common-gpl3+/ripple.c:35 operations/common-gpl3+/waves.c:37
#: operations/workshop/bayer-matrix.c:59
msgid "Amplitude"
msgstr "Amplitude"

#: operations/common-gpl3+/ripple.c:43 operations/common-gpl3+/waves.c:45
msgid "Phase shift"
msgstr "Phasenverschiebung"

#: operations/common-gpl3+/ripple.c:54
msgid "Wave type"
msgstr "Wellentyp"

#: operations/common-gpl3+/ripple.c:63
msgid "Retain tilebility"
msgstr "Kachelbarkeit beibehalten"

#: operations/common-gpl3+/ripple.c:260
msgid "Ripple"
msgstr "Kräuseln"

#: operations/common-gpl3+/ripple.c:265
msgid "Displace pixels in a ripple pattern"
msgstr "Pixel in ein gekräuseltes Muster umordnen"

#: operations/common-gpl3+/shadows-highlights.c:28
#: operations/common-gpl3+/shadows-highlights-correction.c:29
msgid "Shadows"
msgstr "Schatten"

#: operations/common-gpl3+/shadows-highlights.c:29
#: operations/common-gpl3+/shadows-highlights-correction.c:30
msgid "Adjust exposure of shadows"
msgstr "Belichtung von Schatten anpassen"

#: operations/common-gpl3+/shadows-highlights.c:32
#: operations/common-gpl3+/shadows-highlights-correction.c:33
msgid "Highlights"
msgstr "Glanzlichter"

#: operations/common-gpl3+/shadows-highlights.c:33
#: operations/common-gpl3+/shadows-highlights-correction.c:34
msgid "Adjust exposure of highlights"
msgstr "Belichtung von Glanzlichtern anpassen"

#: operations/common-gpl3+/shadows-highlights.c:36
#: operations/common-gpl3+/shadows-highlights-correction.c:37
msgid "White point adjustment"
msgstr "Weißabgleich"

#: operations/common-gpl3+/shadows-highlights.c:37
#: operations/common-gpl3+/shadows-highlights-correction.c:38
msgid "Shift white point"
msgstr "Weißpunkt verschieben"

#: operations/common-gpl3+/shadows-highlights.c:41
msgid "Spatial extent"
msgstr "Räumliche Ausdehnung"

#: operations/common-gpl3+/shadows-highlights.c:45
#: operations/common-gpl3+/shadows-highlights-correction.c:41
msgid "Compress"
msgstr "Komprimieren"

#: operations/common-gpl3+/shadows-highlights.c:46
#: operations/common-gpl3+/shadows-highlights-correction.c:42
msgid "Compress the effect on shadows/highlights and preserve midtones"
msgstr ""
"Den Effekt bei Schatten/Glanzlichtern komprimieren und Mitteltöne bewahren"

#: operations/common-gpl3+/shadows-highlights.c:49
#: operations/common-gpl3+/shadows-highlights-correction.c:45
msgid "Shadows color adjustment"
msgstr "Farbkorrektur der Schatten"

#: operations/common-gpl3+/shadows-highlights.c:50
#: operations/common-gpl3+/shadows-highlights-correction.c:46
msgid "Adjust saturation of shadows"
msgstr "Sättigung der Schatten anpassen"

#: operations/common-gpl3+/shadows-highlights.c:53
#: operations/common-gpl3+/shadows-highlights-correction.c:49
msgid "Highlights color adjustment"
msgstr "Farbkorrektur der Glanzlichter"

#: operations/common-gpl3+/shadows-highlights.c:54
#: operations/common-gpl3+/shadows-highlights-correction.c:50
msgid "Adjust saturation of highlights"
msgstr "Sättigung der Glanzlichter anpassen"

#: operations/common-gpl3+/shadows-highlights.c:244
msgid "Shadows-Highlights"
msgstr "Schatten-Glanzlichter"

#: operations/common-gpl3+/shadows-highlights.c:247
msgid "Perform shadows and highlights correction"
msgstr "Führt eine Korrektur der Schatten und Glanzlichter aus"

#: operations/common-gpl3+/shadows-highlights-correction.c:364
msgid "Lighten shadows and darken highlights"
msgstr "Schatten aufhellen und Glanzlichter abdunkeln"

#: operations/common-gpl3+/shift.c:26 operations/common-gpl3+/shift.c:144
msgid "Shift"
msgstr "Verschiebung"

#: operations/common-gpl3+/shift.c:27
msgid "Maximum amount to shift"
msgstr "Maximaler Betrag der Verschiebung"

#: operations/common-gpl3+/shift.c:31
msgid "Shift direction"
msgstr "Verschiebungsrichtung"

#: operations/common-gpl3+/shift.c:148
msgid "Shift each row or column of pixels by a random amount"
msgstr "Jede Spalte oder Zeile um zufällige Werte verschieben"

#: operations/common-gpl3+/sinus.c:32 operations/workshop/bayer-matrix.c:30
msgid "X Scale"
msgstr "X-Skalierung"

#: operations/common-gpl3+/sinus.c:33
msgid "Scale value for x axis"
msgstr "Skalierung der X-Achse"

#: operations/common-gpl3+/sinus.c:39 operations/workshop/bayer-matrix.c:37
msgid "Y Scale"
msgstr "Y-Skalierung"

#: operations/common-gpl3+/sinus.c:40
msgid "Scale value for y axis"
msgstr "Skalierung der Y-Achse"

#: operations/common-gpl3+/sinus.c:46
msgid "Complexity"
msgstr "Komplexität"

#: operations/common-gpl3+/sinus.c:47
msgid "Complexity factor"
msgstr "Faktor der Komplexität"

#: operations/common-gpl3+/sinus.c:52
msgid "Force tiling"
msgstr "Kachelung erzwingen"

#: operations/common-gpl3+/sinus.c:53
msgid "If set, the pattern generated will tile"
msgstr "Wenn gesetzt, wird das erzeugte Muster gekachelt"

#: operations/common-gpl3+/sinus.c:55
msgid "Distorted"
msgstr "Verzerrt"

#: operations/common-gpl3+/sinus.c:56
msgid "If set, the pattern will be a little more distorted"
msgstr "Wenn gesetzt, wird das erzeugte Muster etwas mehr verzerrt"

#: operations/common-gpl3+/sinus.c:64
msgid "Bilinear"
msgstr "Bilinear"

#: operations/common-gpl3+/sinus.c:68
msgid "Blend Mode"
msgstr "Farbübergangsmodus"

#: operations/common-gpl3+/sinus.c:73
msgid "Power used to stretch the blend"
msgstr ""

#: operations/common-gpl3+/sinus.c:317
msgid "Sinus"
msgstr "Sinus"

#: operations/common-gpl3+/sinus.c:322
msgid "Generate complex sinusoidal textures"
msgstr "Komplexe Sinuskurven-Strukturen erzeugen"

#: operations/common-gpl3+/softglow.c:27
msgid "Glow radius"
msgstr "Leuchtradius"

#: operations/common-gpl3+/softglow.c:236
msgid "Softglow"
msgstr "Sanftes Leuchten"

#: operations/common-gpl3+/softglow.c:240
msgid "Simulate glow by making highlights intense and fuzzy"
msgstr ""
"Sanftes Leuchten durch Intensivieren und Unschärfen der Lichter simulieren"

#: operations/common-gpl3+/spiral.c:27
msgid "Logarithmic"
msgstr "Logarithmisch"

#: operations/common-gpl3+/spiral.c:33
msgid "Spiral type"
msgstr "Spiraltyp"

#: operations/common-gpl3+/spiral.c:36
msgid "Spiral origin X coordinate"
msgstr "Ursprung der X-Koordinate der Spirale"

#: operations/common-gpl3+/spiral.c:42
msgid "Spiral origin Y coordinate"
msgstr "Ursprung der Y-Koordinate der Spirale"

#: operations/common-gpl3+/spiral.c:48
msgid "Spiral radius"
msgstr "Spiralradius"

#: operations/common-gpl3+/spiral.c:53
msgid "Base"
msgstr ""

#: operations/common-gpl3+/spiral.c:54
msgid "Logarithmic spiral base"
msgstr ""

#: operations/common-gpl3+/spiral.c:60
msgid "Balance"
msgstr "Balance"

#: operations/common-gpl3+/spiral.c:61
msgid "Area balance between the two colors"
msgstr "Bereichsbalance zwischen zwei Farben"

#: operations/common-gpl3+/spiral.c:65
msgid "Spiral rotation"
msgstr "Spiraldrehung"

#: operations/common-gpl3+/spiral.c:72
msgid "Counter-clockwise"
msgstr "Gegen den Uhrzeigersinn"

#: operations/common-gpl3+/spiral.c:78
msgid "Spiral swirl direction"
msgstr "Verwirbelungsrichtung der Spirale"

#: operations/common-gpl3+/spiral.c:444
msgid "Spiral"
msgstr "Spirale"

#: operations/common-gpl3+/spiral.c:449
msgid "Spiral renderer"
msgstr "Spiraldarstellung"

#: operations/common-gpl3+/supernova.c:34
msgid "X coordinates of the center of supernova"
msgstr "X-Koordinate des Mittelpunkts der Supernova"

#: operations/common-gpl3+/supernova.c:40
msgid "Y coordinates of the center of supernova"
msgstr "Y-Koordinate des Mittelpunkts der Supernova"

#: operations/common-gpl3+/supernova.c:46
msgid "Radius of supernova"
msgstr "Radius der Supernova"

#: operations/common-gpl3+/supernova.c:51
#: operations/common-gpl3+/supernova.c:52
msgid "Number of spokes"
msgstr "Anzahl der Strahlen"

#: operations/common-gpl3+/supernova.c:56
#: operations/common-gpl3+/supernova.c:57
msgid "Random hue"
msgstr "Zufälliger Farbton"

#: operations/common-gpl3+/supernova.c:62
msgid "The color of supernova."
msgstr "Die Farbe einer Supernova."

#: operations/common-gpl3+/supernova.c:65
msgid "The random seed for spokes and random hue"
msgstr "Die Zufallsdatenquelle für Strahlenanzahl und Zufallsfarbton"

#: operations/common-gpl3+/supernova.c:343
msgid "Supernova"
msgstr "Supernova"

#: operations/common-gpl3+/supernova.c:347
msgid ""
"This plug-in produces an effect like a supernova burst. The amount of the "
"light effect is approximately in proportion to 1/r, where r is the distance "
"from the center of the star."
msgstr ""
"Dieses Plugin erzeugt den Effekt einer explodierenden Supernova. Die Stärke "
"des Lichteffekts ist etwa umgekehrt proportional zum Radius (Abstand vom "
"Zentrum des Sterns zum Effekt)."

#: operations/common-gpl3+/texturize-canvas.c:29
msgid "Top-right"
msgstr "Oben-Rechts"

#: operations/common-gpl3+/texturize-canvas.c:31
msgid "Top-left"
msgstr "Oben-Links"

#: operations/common-gpl3+/texturize-canvas.c:33
msgid "Bottom-left"
msgstr "Unten-Links"

#: operations/common-gpl3+/texturize-canvas.c:35
msgid "Bottom-right"
msgstr "Unten-Rechts"

#: operations/common-gpl3+/texturize-canvas.c:41
msgid ""
"Position of the light source which lightens the canvas: Top-right, Top-left, "
"Bottom-left or Bottom-right"
msgstr ""
"Position der Lichtquelle, welche die Zeichenfläche beleuchtet: Oben-Rechts, "
"Oben-Links, Unten-Links oder Unten-Rechts"

#: operations/common-gpl3+/texturize-canvas.c:45
#, fuzzy
msgid ""
"Apparent depth of the rendered canvas effect; from 1 (very flat) to 50 (very "
"deep)"
msgstr ""
"Die Werte können im Bereich von 1 (sehr flach) bis 50 (extrem tief) "
"eingestellt werden."

#: operations/common-gpl3+/texturize-canvas.c:4380
msgid "Texturize Canvas"
msgstr "Zeichenfläche texturisieren"

#: operations/common-gpl3+/texturize-canvas.c:4385
msgid "Textures the image as if it were an artist's canvas."
msgstr "Das Bild wird wie eine Künstlerleinwand texturisiert."

#: operations/common-gpl3+/tile-glass.c:28
#: operations/common-gpl3+/tile-paper.c:40
msgid "Tile Width"
msgstr "Kachelbreite"

#: operations/common-gpl3+/tile-glass.c:34
#: operations/common-gpl3+/tile-paper.c:47
msgid "Tile Height"
msgstr "Kachelhöhe"

#: operations/common-gpl3+/tile-glass.c:234
msgid "Tile Glass"
msgstr "Glaskachel"

#: operations/common-gpl3+/tile-glass.c:239
msgid "Simulate distortion caused by rectangular glass tiles"
msgstr "Simuliert eine Verzerrung wie durch rechteckige Glaskacheln betrachtet"

#: operations/common-gpl3+/tile-paper.c:28
msgid "Transparent"
msgstr "Transparent"

#: operations/common-gpl3+/tile-paper.c:29
msgid "Inverted image"
msgstr "Invertiertes Bild"

#: operations/common-gpl3+/tile-paper.c:30
msgid "Image"
msgstr "Bild"

#: operations/common-gpl3+/tile-paper.c:35
msgid "Background"
msgstr "Hintergrund"

#: operations/common-gpl3+/tile-paper.c:36
msgid "Ignore"
msgstr "Ignorieren"

#: operations/common-gpl3+/tile-paper.c:37
msgid "Force"
msgstr "Erzwingen"

#: operations/common-gpl3+/tile-paper.c:41
msgid "Width of the tile"
msgstr "Breite der Kachel"

#: operations/common-gpl3+/tile-paper.c:48
msgid "Height of the tile"
msgstr "Höhe der Kachel"

#: operations/common-gpl3+/tile-paper.c:54
#: operations/common-gpl3+/tile-paper.c:55
msgid "Move rate"
msgstr "Bewegungsrate"

#: operations/common-gpl3+/tile-paper.c:60
msgid "Wrap around"
msgstr "Umbrechen"

#: operations/common-gpl3+/tile-paper.c:61
msgid "Wrap the fractional tiles"
msgstr "Angeschnittene Kacheln umbrechen"

#: operations/common-gpl3+/tile-paper.c:63
msgid "Fractional type"
msgstr "Fraktionaltyp"

#: operations/common-gpl3+/tile-paper.c:66
msgid "Fractional Type"
msgstr "Fraktionaltyp"

#: operations/common-gpl3+/tile-paper.c:68
msgid "Centering"
msgstr "Zentrieren"

#: operations/common-gpl3+/tile-paper.c:69
msgid "Centering of the tiles"
msgstr "Zentrieren der Kacheln"

#: operations/common-gpl3+/tile-paper.c:71
#: operations/common-gpl3+/tile-paper.c:74
msgid "Background type"
msgstr "Hintergrundtyp"

#: operations/common-gpl3+/tile-paper.c:430
msgid "Paper Tile"
msgstr "Papierschnipsel"

#: operations/common-gpl3+/tile-paper.c:435
msgid "Cut image into paper tiles, and slide them"
msgstr "Das Bild in einzelne Papierstücke zerschneiden und diese bewegen"

#: operations/common-gpl3+/value-propagate.c:29
msgid "More white (larger value)"
msgstr "Weißer (größerer Wert)"

#: operations/common-gpl3+/value-propagate.c:30
msgid "More black (smaller value)"
msgstr "Schwärzer (kleinerer Wert)"

#: operations/common-gpl3+/value-propagate.c:31
msgid "Middle value to peaks"
msgstr "Mittlere Werte in den Spitzen"

#: operations/common-gpl3+/value-propagate.c:32
#, fuzzy
#| msgid "Color to render"
msgid "Color to peaks"
msgstr "Farbe, die dargestellt werden soll"

#: operations/common-gpl3+/value-propagate.c:33
msgid "Only color"
msgstr "Nur Farbe"

#: operations/common-gpl3+/value-propagate.c:34
msgid "More opaque"
msgstr "Deckender"

#: operations/common-gpl3+/value-propagate.c:35
msgid "More transparent"
msgstr "Transparenter"

#: operations/common-gpl3+/value-propagate.c:41
msgid "Mode of value propagation"
msgstr "Modus der Wert-Ausbreitung"

#: operations/common-gpl3+/value-propagate.c:43
#: operations/common-gpl3+/value-propagate.c:44
msgid "Lower threshold"
msgstr "Unterer Schwellenwert"

#: operations/common-gpl3+/value-propagate.c:47
#: operations/common-gpl3+/value-propagate.c:48
#: operations/common-gpl3+/value-propagate.c:52
msgid "Upper threshold"
msgstr "Oberer Schwellenwert"

#: operations/common-gpl3+/value-propagate.c:51
msgid "Propagating rate"
msgstr "Propagier-Rate"

#: operations/common-gpl3+/value-propagate.c:56
msgid "Color to use for the \"Only color\" and \"Color to peaks\" modes"
msgstr ""

#: operations/common-gpl3+/value-propagate.c:61
msgid "To top"
msgstr "Nach oben"

#: operations/common-gpl3+/value-propagate.c:62
msgid "Propagate to top"
msgstr "Nach oben verteilen"

#: operations/common-gpl3+/value-propagate.c:64
msgid "To left"
msgstr "Nach links"

#: operations/common-gpl3+/value-propagate.c:65
msgid "Propagate to left"
msgstr "Nach links verteilen"

#: operations/common-gpl3+/value-propagate.c:67
msgid "To right"
msgstr "Nach rechts"

#: operations/common-gpl3+/value-propagate.c:68
msgid "Propagate to right"
msgstr "Nach rechts verteilen"

#: operations/common-gpl3+/value-propagate.c:70
msgid "To bottom"
msgstr "Nach unten"

#: operations/common-gpl3+/value-propagate.c:71
msgid "Propagate to bottom"
msgstr "Nach unten ausbreiten"

#: operations/common-gpl3+/value-propagate.c:73
#: operations/common-gpl3+/value-propagate.c:74
msgid "Propagating value channel"
msgstr "Wertekanal verteilen"

#: operations/common-gpl3+/value-propagate.c:76
#: operations/common-gpl3+/value-propagate.c:77
msgid "Propagating alpha channel"
msgstr "Ausbreitender Alphakanal"

#: operations/common-gpl3+/value-propagate.c:642
msgid "Value Propagate"
msgstr "Werte verteilen"

#: operations/common-gpl3+/value-propagate.c:646
#, fuzzy
#| msgid "Propagate certain colors to neighboring pixels."
msgid ""
"Propagate certain values to neighboring pixels. Erode and dilate any color "
"or opacity."
msgstr "Bestimmte Farben auf die benachbarten Pixel verteilen"

#: operations/common-gpl3+/video-degradation.c:34
msgid "Staggered"
msgstr "Gestaffelt"

#: operations/common-gpl3+/video-degradation.c:36
msgid "Large staggered"
msgstr "Weit gestaffelt"

#: operations/common-gpl3+/video-degradation.c:38
msgid "Striped"
msgstr "Gestreift"

#: operations/common-gpl3+/video-degradation.c:40
msgid "Wide striped"
msgstr "Quergestreift"

#: operations/common-gpl3+/video-degradation.c:42
msgid "Long staggered"
msgstr "Längsgestreift"

#: operations/common-gpl3+/video-degradation.c:44
msgid "3x3"
msgstr "3x3"

#: operations/common-gpl3+/video-degradation.c:46
msgid "Large 3x3"
msgstr "Weit 3x3"

#: operations/common-gpl3+/video-degradation.c:48
msgid "Hex"
msgstr "Hex"

#: operations/common-gpl3+/video-degradation.c:50
msgid "Dots"
msgstr "Punkte"

#: operations/common-gpl3+/video-degradation.c:56
msgid "Type of RGB pattern to use"
msgstr "Das zu verwendende RGB-Schema"

#: operations/common-gpl3+/video-degradation.c:58
msgid "Additive"
msgstr "Additiv"

#: operations/common-gpl3+/video-degradation.c:59
msgid "Whether the function adds the result to the original image."
msgstr "Die Funktion addiert das Ergebnis zum Originalbild."

#: operations/common-gpl3+/video-degradation.c:61
msgid "Rotated"
msgstr "Gedreht"

#: operations/common-gpl3+/video-degradation.c:62
msgid "Whether to rotate the RGB pattern by ninety degrees."
msgstr "Gibt an, ob das RGB-Muster um 90 Grad gedreht werden soll."

#: operations/common-gpl3+/video-degradation.c:322
msgid "Video Degradation"
msgstr "Videoverschlechterung"

#: operations/common-gpl3+/video-degradation.c:326
msgid ""
"This function simulates the degradation of being on an old low-dotpitch RGB "
"video monitor."
msgstr ""
"Diese Funktion simuliert die Verschlechterung der Darstellung, wie auf einem "
"alten niedrig auflösenden RGB-Videomonitor."

#: operations/common-gpl3+/waves.c:38
msgid "Amplitude of the ripple"
msgstr "Amplitude der Welle"

#: operations/common-gpl3+/waves.c:42
msgid "Period (wavelength) of the ripple"
msgstr "Periode (Länge) der Welle"

#: operations/common-gpl3+/waves.c:48
msgid "Aspect ratio"
msgstr "Seitenverhältnis"

#: operations/common-gpl3+/waves.c:55
msgid "Clamp deformation"
msgstr "Klemmverformung"

#: operations/common-gpl3+/waves.c:56
msgid "Limit deformation in the image area."
msgstr "Verformung im Bildbereich einschränken."

#: operations/common-gpl3+/waves.c:198
msgid "Waves"
msgstr "Wellen"

#: operations/common-gpl3+/waves.c:203
msgid "Distort the image with waves"
msgstr "Bild mit Wellen verzerren"

#: operations/common-gpl3+/whirl-pinch.c:37
msgid "Whirl angle (degrees)"
msgstr "Wirbelwinkel (Grad)"

#: operations/common-gpl3+/whirl-pinch.c:43
msgid "Pinch amount"
msgstr "Druckstärke"

#: operations/common-gpl3+/whirl-pinch.c:47
msgid ""
"Radius (1.0 is the largest circle that fits in the image, and 2.0 goes all "
"the way to the corners)"
msgstr ""
"Radius (1.0 ist der größtmögliche Kreis, der ins Bild passt, und 2.0 berührt "
"die Ecken)"

#: operations/common-gpl3+/whirl-pinch.c:262
msgid "Whirl Pinch"
msgstr "Drehen und drücken"

#: operations/common-gpl3+/whirl-pinch.c:267
msgid "Distort an image by whirling and pinching"
msgstr "Bild durch Drehen und Drücken verzerren"

#: operations/common-gpl3+/wind.c:28 operations/common-gpl3+/wind.c:561
msgid "Wind"
msgstr "Verwinden"

#: operations/common-gpl3+/wind.c:29
msgid "Blast"
msgstr "Sprengen"

#: operations/common-gpl3+/wind.c:33
msgid "Left"
msgstr "Links"

#: operations/common-gpl3+/wind.c:34
msgid "Right"
msgstr "Rechts"

#: operations/common-gpl3+/wind.c:35
msgid "Top"
msgstr "Oben"

#: operations/common-gpl3+/wind.c:36
msgid "Bottom"
msgstr "Unten"

#: operations/common-gpl3+/wind.c:41
msgid "Leading"
msgstr "Vorangestellt"

#: operations/common-gpl3+/wind.c:42
msgid "Trailing"
msgstr "Angehängt"

#: operations/common-gpl3+/wind.c:48
msgid "Style of effect"
msgstr "Stil des Effekts"

#: operations/common-gpl3+/wind.c:53
msgid "Direction of the effect"
msgstr "Richtung des Effekts"

#: operations/common-gpl3+/wind.c:55
msgid "Edge Affected"
msgstr "Betroffene Kante"

#: operations/common-gpl3+/wind.c:58
msgid "Edge behavior"
msgstr "Kantenverhalten"

#: operations/common-gpl3+/wind.c:61
msgid "Higher values restrict the effect to fewer areas of the image"
msgstr "Höhere Werte beschränken den Effekt auf weniger Bereiche des Bildes"

#: operations/common-gpl3+/wind.c:65
msgid "Higher values increase the magnitude of the effect"
msgstr "Je höher dieser Wert ist, umso stärker wirkt dieser Effekt"

#: operations/common-gpl3+/wind.c:565
msgid "Wind-like bleed effect"
msgstr "Windähnlicher Verwehungseffekt"

#: operations/core/cache.c:25 operations/core/cache.c:88
msgid "Cache"
msgstr "Zwischenspeicher"

#: operations/core/cache.c:26
msgid ""
"NULL or a GeglBuffer containing cached rendering results, this is a special "
"buffer where gegl_buffer_list_valid_rectangles returns the part of the cache "
"that is valid."
msgstr ""

#: operations/core/cache.c:90
msgid ""
"An explicit caching node, caches results and should provide faster "
"recomputation if what is cached by it is expensive but isn't changing."
msgstr ""

#: operations/core/cast-format.c:25
msgid "Input format"
msgstr "Eingabeformat"

#: operations/core/cast-format.c:26
msgid "The babl format of the input"
msgstr "Das Babl-Format der Eingabe"

#: operations/core/cast-format.c:27 operations/core/convert-format.c:27
msgid "Output format"
msgstr "Ausgabeformat"

#: operations/core/cast-format.c:111
#, fuzzy
msgid "Cast Format"
msgstr "babl-Format"

#: operations/core/cast-format.c:113
msgid ""
"Cast the data between input_format and output_format, both formats must have "
"the same bpp"
msgstr ""

#: operations/core/cast-space.c:25 operations/core/convert-space.c:25
msgid "Name"
msgstr "Name"

#: operations/core/cast-space.c:26 operations/core/convert-space.c:26
msgid "One of: sRGB, Adobish, Rec2020, ProPhoto, Apple, ACEScg, ACES2065-1"
msgstr "Eines von: sRGB, Adobish, Rec2020, ProPhoto, Apple, ACEScg, ACES2065-1"

#: operations/core/cast-space.c:27 operations/core/convert-space.c:27
msgid "Pointer"
msgstr "Zeiger"

#: operations/core/cast-space.c:28 operations/core/convert-space.c:28
#, fuzzy
#| msgid "Zoom in the fractal space"
msgid "pointer to a const * Babl space"
msgstr "In den Fraktalraum hineinzoomen"

#: operations/core/cast-space.c:29 operations/core/convert-space.c:29
#: operations/external/v4l.c:26 operations/workshop/external/v4l2.c:24
msgid "Path"
msgstr "Pfad"

#: operations/core/cast-space.c:30 operations/core/convert-space.c:30
msgid "File system path to ICC matrix profile to load"
msgstr "Dateisystempfad zum zu ladenden ICC-Matrix-Profil"

#: operations/core/cast-space.c:129
#, fuzzy
#| msgid "Color Enhance"
msgid "Cast color space"
msgstr "Farbverbesserung"

#: operations/core/cast-space.c:131
msgid ""
"Override the specified color space setting a pointer to a format override "
"the string property and setting an aux pad overrides both. "
msgstr ""

#: operations/core/clone.c:25
msgid "Reference"
msgstr "Referenz"

#: operations/core/clone.c:26
msgid "The reference ID used as input (for use in XML)."
msgstr ""
"Die Referenz-Kennung, die als Eingabe verwendet wird (zur Verwendung in XML)."

#: operations/core/clone.c:110
msgid "Clone"
msgstr "Klonen"

#: operations/core/clone.c:111
msgid ""
"Clone a buffer, this is the same as gegl:nop but can get special treatment "
"to get more human readable references in serializations/UI."
msgstr ""

#: operations/core/convert-format.c:100
msgid "Convert Format"
msgstr "Umwandlungsformat"

#: operations/core/convert-format.c:102
msgid "Convert the data to the specified format"
msgstr "Daten in ein das angegebene Format umwandeln"

#: operations/core/convert-space.c:104
#, fuzzy
#| msgid "Convert Format"
msgid "Convert color space"
msgstr "Umwandlungsformat"

#: operations/core/convert-space.c:106
msgid ""
"set color space which subsequent babl-formats in the pipeline are created "
"with, and the ICC profile potentially embedded for external color "
"management, setting a pointer to a format override the string property and "
"setting an aux pad overrides both. "
msgstr ""

#: operations/core/crop.c:45
msgid "Reset origin"
msgstr "Auf Ursprung zurücksetzen"

#: operations/core/crop.c:226
msgid "Crop"
msgstr "Beschneiden"

#: operations/core/crop.c:227
msgid "Crop a buffer"
msgstr "Einen Puffer beschneiden"

#: operations/core/load.c:30 operations/external/jp2-load.c:27
#: operations/external/jpg-load.c:26 operations/external/png-load.c:29
#: operations/external/ppm-load.c:27 operations/external/svg-load.c:27
#: operations/external/tiff-load.c:27 operations/external/webp-load.c:27
msgid "URI"
msgstr "Adresse"

#: operations/core/load.c:31
msgid "URI of file to load."
msgstr "Adresse der zu ladenden Datei."

#: operations/core/load.c:367
msgid ""
"Multipurpose file loader, that uses other native handlers, and fallback "
"conversion using Image Magick's convert."
msgstr ""
"Vielzweck-Dateilader, der andere native Handler nutzt und im Ausweichfall "
"eine Umwandlung mit »convert« von Image Magick ausführt."

#: operations/core/nop.c:81
msgid "No Operation"
msgstr "Keine Operation"

#: operations/core/nop.c:83
msgid "No operation (can be used as a routing point)"
msgstr "Keine Operation (kann als Streckenpunkt verwendet werden)"

#: operations/external/exr-save.cc:25
msgid "path of file to write to."
msgstr "Pfad zur Datei, in die geschrieben werden soll."

#: operations/external/exr-save.cc:27
msgid "tile size to use."
msgstr "Zu verwendende Kachelgröße."

#: operations/external/ff-load.c:30
msgid "Path of video file to load"
msgstr "Pfad der zu ladenden Videodatei"

#: operations/external/ff-load.c:32
msgid "Frame number"
msgstr "Einzelbildnummer"

#: operations/external/ff-load.c:36 operations/workshop/gif-load.c:38
msgid "frames"
msgstr "Einzelbilder"

#: operations/external/ff-load.c:37
msgid ""
"Number of frames in video, updates at least when first frame has been "
"decoded."
msgstr ""
"Anzahl der Einzelbilder im Video. Wird aktualisiert, wenn das erste "
"Einzelbild dekodiert wurde."

#: operations/external/ff-load.c:41
msgid "audio_sample_rate"
msgstr "Audio-Bitrate"

#: operations/external/ff-load.c:42
msgid "audio_channels"
msgstr "Audio-Kanäle"

#: operations/external/ff-load.c:44
msgid "frame-rate"
msgstr "Einzelbildrate"

#: operations/external/ff-load.c:45
msgid "Frames per second, permits computing time vs frame"
msgstr ""

#: operations/external/ff-load.c:49
msgid "video-codec"
msgstr "Video-Codec"

#: operations/external/ff-load.c:50
msgid "audio-codec"
msgstr "Audio-Codec"

#: operations/external/ff-load.c:52 operations/external/ff-save.c:32
msgid "audio"
msgstr "Audio"

#: operations/external/ff-load.c:802
msgid "FFmpeg Frame Loader"
msgstr "FFmpeg-Bildlader"

#: operations/external/ff-load.c:804
msgid "FFmpeg video frame importer."
msgstr "FFmpeg-Importeur für Videobilder."

#: operations/external/ff-save.c:30 operations/external/png-save.c:27
#: operations/external/ppm-save.c:26 operations/external/rgbe-save.c:27
msgid "Target path and filename, use '-' for stdout."
msgstr "Zielpfad und Dateiname, für die Standardausgabe verwenden Sie »-«."

#: operations/external/ff-save.c:33
msgid "Audio codec"
msgstr "Audio-Codec"

#: operations/external/ff-save.c:34
msgid ""
"Audio codec to use, or auto to use a good default based on container format."
msgstr ""
"Zu verwendender Audio-Codec, oder »auto«, um eine sinnvolle Voreinstellung "
"basierend auf dem Containerformat zu verwenden."

#: operations/external/ff-save.c:35
msgid "audio sample rate"
msgstr "Audio-Bitrate"

#: operations/external/ff-save.c:36
msgid "-1 means autodetect on first audio fragment"
msgstr "-1 bedeutet automatische Erkennung beim ersten Audio-Fragment"

#: operations/external/ff-save.c:38
msgid "audio bitrate in kb/s"
msgstr "Audio-Bitrate in kbit/s"

#: operations/external/ff-save.c:39 operations/external/ff-save.c:47
msgid "Target encoded video bitrate in kb/s"
msgstr "Ziel-Bitrate des kodierten Videos in kB/s"

#: operations/external/ff-save.c:41
msgid "Frames/second"
msgstr "Einzelbilder pro Sekunde"

#: operations/external/ff-save.c:44
msgid "Video codec"
msgstr "Video-Codec"

#: operations/external/ff-save.c:45
msgid ""
"Video codec to use, or auto to use a good default based on container format."
msgstr ""
"Zu verwendender Video-Codec, oder »auto«, um eine sinnvolle Voreinstellung "
"basierend auf dem Containerformat zu verwenden."

#: operations/external/ff-save.c:46
msgid "video bitrate in kb/s"
msgstr "Video-Bitrate in kbit/s"

#: operations/external/ff-save.c:48
msgid "Video bufsize"
msgstr "Video-Puffergröße"

#: operations/external/ff-save.c:50
msgid "Container format"
msgstr "Containerformat"

#: operations/external/ff-save.c:51
msgid "Container format to use, or auto to autodetect based on file extension."
msgstr ""
"Zu verwendendes Containerformat, oder »auto«, um es anhand der Dateiendung "
"automatisch zu erkennen."

#: operations/external/ff-save.c:54
msgid "global quality"
msgstr "Globale Qualität"

#: operations/external/ff-save.c:55
msgid "noise reduction"
msgstr "Rauschminderung"

#: operations/external/ff-save.c:56
#, fuzzy
msgid "scenechange threshold"
msgstr "Rote Augen entfernen …"

#: operations/external/ff-save.c:57
msgid "video bitrate min"
msgstr "Video-Bitrate min."

#: operations/external/ff-save.c:58
msgid "video bitrate max"
msgstr "Video-Bitrate max."

#: operations/external/ff-save.c:59
msgid "video bitrate tolerance"
msgstr "Toleranz der Video-Bitrate"

#: operations/external/ff-save.c:61
msgid "keyint-min"
msgstr ""

#: operations/external/ff-save.c:62
msgid "trellis"
msgstr "trellis"

#: operations/external/ff-save.c:63
msgid "qmin"
msgstr "qmin"

#: operations/external/ff-save.c:64
msgid "qmax"
msgstr "qmax"

#: operations/external/ff-save.c:65
msgid "max_qdiff"
msgstr "max_qdiff"

#: operations/external/ff-save.c:66
msgid "me_range"
msgstr "me_range"

#: operations/external/ff-save.c:67
msgid "max_b_frames"
msgstr "max_b_frames"

#: operations/external/ff-save.c:68
msgid "gop-size"
msgstr "gop-size"

#: operations/external/ff-save.c:69
msgid "qcompress"
msgstr "qcompress"

#: operations/external/ff-save.c:70
msgid "qblur"
msgstr "qblur"

#: operations/external/ff-save.c:71
msgid "i-quant-factor"
msgstr "i-quant-factor"

#: operations/external/ff-save.c:72
msgid "i-quant-offset"
msgstr "i-quant-offset"

#: operations/external/ff-save.c:73
msgid "me-subpel-quality"
msgstr "me-subpel-quality"

#: operations/external/ff-save.c:1122
msgid "FFmpeg Frame Saver"
msgstr "FFmpeg-Bildspeicherer"

#: operations/external/ff-save.c:1124
msgid "FFmpeg video output sink"
msgstr "Ziel der FFmpeg-Videoausgabe"

#: operations/external/jp2-load.c:26 operations/external/jpg-load.c:25
#: operations/external/svg-load.c:26 operations/external/tiff-load.c:26
#: operations/external/webp-load.c:26 operations/workshop/gif-load.c:35
msgid "Path of file to load"
msgstr "Pfad der zu ladenden Datei"

#: operations/external/jp2-load.c:28 operations/external/svg-load.c:28
#: operations/external/tiff-load.c:28 operations/external/webp-load.c:28
msgid "URI for file to load"
msgstr "Adresse der zu ladenden Datei"

#: operations/external/jp2-load.c:128
msgid "Unknown JPEG 2000 image format"
msgstr "Unbekanntes JPEG2000-Bildformat"

#: operations/external/jp2-load.c:135
msgid "Unable to open JPEG 2000 image"
msgstr "JPEG2000-Bild konnte nicht geöffnet werden"

#: operations/external/jp2-load.c:142
msgid "Unable to create output color profile"
msgstr "Farbausgabeprofil konnte nicht erzeugt werden"

#: operations/external/jp2-load.c:150
msgid "Unable to convert image to sRGB color space"
msgstr "Bild konnte nicht in den sRGB-Farbraum umgewandelt werden"

#: operations/external/jp2-load.c:157
#, c-format
msgid "Unsupported non-RGB JPEG 2000 file with %d components"
msgstr "Nicht unterstützte nicht-RGB JPEG2000-Datei mit %d Komponenten"

#: operations/external/jp2-load.c:169
#, c-format
msgid "Unsupported JPEG 2000 file with depth %d"
msgstr "Nicht unterstützte JPEG2000-Datei mit Tiefe %d"

#: operations/external/jp2-load.c:195
msgid "Components of JPEG 2000 input don't match"
msgstr "Komponenten des JPEG2000-Eingabebildes passen nicht zueinander"

#: operations/external/jp2-load.c:257
msgid "could not create a new Jasper stream"
msgstr "Ein neuer Jasper-Datenstrom konnte nicht erzeugt werden"

#: operations/external/jp2-load.c:277 operations/external/jp2-load.c:279
#, c-format
msgid "failed to open JPEG 2000 from %s"
msgstr "JPEG2000-Bild in »%s« konnte nicht geöffnet werden"

#: operations/external/jp2-load.c:293
msgid "could not query JPEG 2000 file"
msgstr "JPEG-2000-Datei konnte nicht abgefragt werden"

#: operations/external/jp2-load.c:349
msgid "One or more of R, G, B components are missing"
msgstr "Eine oder mehrere R, G, B - Komponenten fehlen"

#: operations/external/jp2-load.c:357
msgid "One or more of R, G, B components have signed data"
msgstr ""
"Eine oder mehrere R, G, B - Komponenten haben vorzeichenbehaftete Daten"

#: operations/external/jp2-load.c:390
#, c-format
msgid "Error reading row %d component %d"
msgstr "Fehler beim Lesen von Zeile %d, Komponente %d"

#: operations/external/jp2-load.c:525
msgid "JPEG 2000 File Loader"
msgstr "JPEG2000-Dateilader"

#: operations/external/jp2-load.c:527
msgid "JPEG 2000 image loader using jasper."
msgstr "JPEG2000-Bildlader, der Jasper verwendet."

#: operations/external/jpg-load.c:27
msgid "URI of file to load"
msgstr "Adresse der zu ladenden Datei"

#: operations/external/jpg-load.c:397
msgid "JPEG File Loader"
msgstr "JPEG-Dateilader"

#: operations/external/jpg-load.c:399
msgid "JPEG image loader using libjpeg"
msgstr "JPG-Bildlader, der libjpg verwendet"

#: operations/external/jpg-save.c:26 operations/external/npy-save.c:32
#: operations/external/tiff-save.c:26 operations/external/webp-save.c:26
msgid "Target path and filename, use '-' for stdout"
msgstr "Zielpfad und Dateiname, für die Standardausgabe verwenden Sie »-«"

#: operations/external/jpg-save.c:28 operations/external/webp-save.c:28
#: operations/workshop/domain-transform.c:24
msgid "Quality"
msgstr "Qualität"

#: operations/external/jpg-save.c:29
msgid "JPEG compression quality (between 1 and 100)"
msgstr "Qualität der JPEG-Kompression (zwischen 1 und 100)"

#: operations/external/jpg-save.c:32
msgid "Smoothing"
msgstr "Glätten"

#: operations/external/jpg-save.c:33
msgid "Smoothing factor from 1 to 100; 0 disables smoothing"
msgstr "Glättungsfaktor von 1 bis 100; 0 deaktiviert die Glättung"

#: operations/external/jpg-save.c:36
msgid "Optimize"
msgstr "Optimieren"

#: operations/external/jpg-save.c:37
msgid "Use optimized huffman tables"
msgstr "Optimierte Huffman-Tabellen verwenden"

#: operations/external/jpg-save.c:38
msgid "Progressive"
msgstr "Progressiv"

#: operations/external/jpg-save.c:39
msgid "Create progressive JPEG images"
msgstr "Progressive JPEG-Bilder erstellen"

#: operations/external/jpg-save.c:40
msgid "Grayscale"
msgstr "Graustufen"

#: operations/external/jpg-save.c:41
msgid "Create a grayscale (monochrome) image"
msgstr "Ein Graustufen-Bild erstellen"

#: operations/external/jpg-save.c:396
msgid "JPEG File Saver"
msgstr "JPEG-Dateispeicherer"

#: operations/external/jpg-save.c:398
msgid "JPEG image saver, using libjpeg"
msgstr "JPEG-Dateispeicherer, verwendet libjpeg"

#: operations/external/lcms-from-profile.c:24
msgid "Source Profile"
msgstr "Quellenprofil"

#: operations/external/lcms-from-profile.c:25
#, fuzzy
#| msgid "The cmsHPROFILE corresponding to the icc profile for the input data."
msgid "The cmsHPROFILE corresponding to the ICC profile for the input data."
msgstr "Das cmsHPROFILE entsprechend des ICC-Profils der Eingabedaten."

#: operations/external/lcms-from-profile.c:31
msgid "Perceptual"
msgstr "Wahrnehmung"

#: operations/external/lcms-from-profile.c:33
msgid "Relative Colorimetric"
msgstr "Kolorimetrisch (relativ)"

#: operations/external/lcms-from-profile.c:37
msgid "Absolute Colorimetric"
msgstr "Kolorimetrisch (absolut)"

#: operations/external/lcms-from-profile.c:41
msgid "Rendering intent"
msgstr "Darstellungsziel"

#: operations/external/lcms-from-profile.c:44
msgid "The rendering intent to use in the conversion."
msgstr "Das in der Umwandlung beabsichtigte Darstellungsziel."

# http://www.drucker-kalibrieren.com/tiefenkompensation-black-point-compensation.html
#: operations/external/lcms-from-profile.c:46
msgid "Black point compensation"
msgstr "Tiefenkompensation"

#: operations/external/lcms-from-profile.c:48
msgid "Convert using black point compensation."
msgstr "Umwandlung mit Schwarzpunktkorrektur."

#: operations/external/lcms-from-profile.c:243
msgid "LCMS From Profile"
msgstr "LCMS aus Profil"

#: operations/external/lcms-from-profile.c:246
msgid ""
"Converts the input from an ICC color profile to a well defined babl format. "
"The buffer's data will then be correctly managed by GEGL for further "
"processing."
msgstr ""
"Wandelt die Eingabe von einem ICC-Profil in ein gut definiertes BABL-Format "
"um. Die Pufferdaten werden dann von GEGL korrekt für die weitere "
"Verarbeitung verwaltet."

#: operations/external/matting-levin.c:25
msgid "Epsilon"
msgstr "Epsilon"

#: operations/external/matting-levin.c:26
msgid "Log of the error weighting"
msgstr "Protokoll der Fehlergewichtung"

#: operations/external/matting-levin.c:30
msgid "Radius of the processing window"
msgstr "Radius des Verarbeitungsfensters"

#: operations/external/matting-levin.c:34
msgid "Alpha threshold for multilevel processing"
msgstr "Alpha-Schwellwert für mehrstufige Bearbeitung"

#: operations/external/matting-levin.c:39
msgid "Trimap influence factor"
msgstr "Trimap-Einflussfaktor"

#: operations/external/matting-levin.c:42
msgid "Number of downsampled levels to use"
msgstr "Die Anzahl der zu verwendeten heruntergerechneten Ebenen"

#: operations/external/matting-levin.c:45
msgid "Active levels"
msgstr "Aktive Ebenen"

#: operations/external/matting-levin.c:46
msgid "Number of levels to perform solving"
msgstr "Anzahl der Stufen zum Errechnen der Lösung"

#: operations/external/matting-levin.c:1455
msgid "Matting Levin"
msgstr "Levin-Matting"

#: operations/external/matting-levin.c:1458
msgid ""
"Given a sparse user supplied tri-map and an input image, create a foreground "
"alpha mat. Set white as selected, black as unselected, for the tri-map."
msgstr ""

#: operations/external/npd.c:23
msgid "Model"
msgstr "Modell"

#: operations/external/npd.c:24
msgid "Model - basic element we operate on"
msgstr ""

#: operations/external/npd.c:26
msgid "Square Size"
msgstr "Quadratgröße"

#: operations/external/npd.c:28
msgid "Size of an edge of square the mesh consists of"
msgstr "Länge einer Kante des Quadrats, welches das Netz bildet"

#: operations/external/npd.c:30
msgid "Rigidity"
msgstr "Steifheit"

#: operations/external/npd.c:32
msgid "The number of deformation iterations"
msgstr "Anzahl der Iterationen der Deformation"

#: operations/external/npd.c:34
msgid "ASAP Deformation"
msgstr "ASAP-Deformation"

#: operations/external/npd.c:35
msgid "ASAP deformation is performed when TRUE, ARAP deformation otherwise"
msgstr ""

#: operations/external/npd.c:37
msgid "MLS Weights"
msgstr "MLS-Gewichtungen"

#: operations/external/npd.c:38
msgid "Use MLS weights"
msgstr "MLS-Gewichtungen berücksichtigen"

#: operations/external/npd.c:40
msgid "MLS Weights Alpha"
msgstr ""

#: operations/external/npd.c:42
msgid "Alpha parameter of MLS weights"
msgstr "Alpha-Parameter der MLS-Gewichtungen"

#: operations/external/npd.c:44
msgid "Preserve Model"
msgstr "Modell beibehalten"

#: operations/external/npd.c:45
msgid "When TRUE the model will not be freed"
msgstr ""

#: operations/external/npd.c:50 operations/transform/transform-core.c:228
#: operations/workshop/ditto.c:29
msgid "Sampler used internally"
msgstr "Intern verwendeter Sampler"

#: operations/external/npd.c:257
msgid "Performs n-point image deformation"
msgstr "Führt eine N-Punkt-Bildverformung durch"

#: operations/external/npy-save.c:215
msgid "NumPy File Saver"
msgstr "NumPy-Dateispeicherer"

#: operations/external/npy-save.c:217
msgid "NumPy (Numerical Python) image saver"
msgstr "NumPy-Dateispeicherer (Numerischer Python-Dateispeicherer)"

#: operations/external/path.c:26
msgid "Fill Color"
msgstr "Füllfarbe"

#: operations/external/path.c:27
msgid "Color of paint to use for filling, use 0 opacity to disable filling"
msgstr "Für die Füllung zu verwendende Farbe, 0 deaktiviert die Füllung"

#: operations/external/path.c:29
msgid "Stroke Color"
msgstr "Strichfarbe"

#: operations/external/path.c:30
msgid "Color of paint to use for stroking"
msgstr "Zum Zeichnen zu verwendende Farbe"

#: operations/external/path.c:32
msgid "Stroke width"
msgstr "Pinselbreite"

#: operations/external/path.c:33
msgid "The width of the brush used to stroke the path"
msgstr "Die Breite des Pinsels, mit dem der Pfad gemalt wird"

#: operations/external/path.c:36
msgid "Stroke opacity"
msgstr "Deckkraft des Pinsels"

#: operations/external/path.c:37
msgid ""
"Opacity of stroke, note, does not behave like SVG since at the moment "
"stroking is done using an airbrush tool"
msgstr ""
"Deckkraft des Strichs. Verhält sich nicht wie SVG, da derzeit dafür ein "
"Airbrush-Werkzeug eingesetzt wird"

#: operations/external/path.c:41
msgid "Hardness of the brush, 0.0 for a soft brush, 1.0 for a hard brush"
msgstr ""
"Härte des Pinsels. 0.0 bedeutet ein weicher Pinsel, 1.0 ein harter Pinsel"

#: operations/external/path.c:44
msgid "Fill rule"
msgstr "Füllregel"

#: operations/external/path.c:45
msgid "How to determine what to fill (nonzero|evenodd)"
msgstr "So wird bestimmt, was gefüllt werden soll (nonzero|evenodd)"

#: operations/external/path.c:48
msgid "SVG style description of transform"
msgstr "SVG-Stilbeschreibung der Transformation"

#: operations/external/path.c:50
msgid "Fill opacity"
msgstr "Füll-Deckkraft"

#: operations/external/path.c:51
msgid "The fill opacity to use"
msgstr "Die zu verwendende Deckkraft der Füllung"

#: operations/external/path.c:54 operations/external/vector-fill.c:40
#: operations/external/vector-stroke.c:41
msgid "Vector"
msgstr "Vektor"

#: operations/external/path.c:55 operations/external/vector-fill.c:41
#: operations/external/vector-stroke.c:42
msgid "A GeglVector representing the path of the stroke"
msgstr "Ein GeglVector, der den Pfad des Strichs darstellt"

#: operations/external/path.c:532
msgid "Render Path"
msgstr ""

#: operations/external/path.c:536
msgid "Renders a brush stroke"
msgstr "Malt einen Pinselstrich"

#: operations/external/pixbuf.c:26
msgid "Pixbuf"
msgstr "Pixbuf"

#: operations/external/pixbuf.c:27
msgid "GdkPixbuf to use"
msgstr "Zu verwendendes GdkPixbuf"

#: operations/external/pixbuf.c:109
msgid "GdkPixbuf Source"
msgstr "GdkPixbuf-Quelle"

#: operations/external/pixbuf.c:112
msgid "Uses the GdkPixbuf located at the memory location in <em>pixbuf</em>."
msgstr ""
"Den GdkPixbuf verwenden, der sich im Speicherorf in <em>pixbuf</em> befindet."

#: operations/external/png-load.c:30
msgid "URI for file to load."
msgstr "Adresse der zu ladenden Datei."

#: operations/external/png-load.c:564
msgid "PNG File Loader"
msgstr "PNG-Bildlader"

#: operations/external/png-load.c:566
msgid "PNG image loader."
msgstr "PNG-Bildlader."

#: operations/external/png-save.c:28
msgid "Compression"
msgstr "Kompression"

#: operations/external/png-save.c:29
msgid "PNG compression level from 1 to 9"
msgstr "PNG-Kompressionsstufe zwischen 1 und 9"

#: operations/external/png-save.c:31 operations/external/ppm-save.c:29
msgid "Bitdepth"
msgstr "Bit-Tiefe"

#: operations/external/png-save.c:32 operations/external/ppm-save.c:30
msgid "8 and 16 are the currently accepted values."
msgstr "8 und 16 sind die derzeit akzeptierten Werte."

#: operations/external/png-save.c:310
msgid "PNG File Saver"
msgstr "PNG-Bildspeicherer"

#: operations/external/png-save.c:312
msgid "PNG image saver, using libpng"
msgstr "PNG-Bildspeicherer, verwendet libpng"

#: operations/external/ppm-load.c:28
msgid "URI of image to load."
msgstr "Adresse des zu ladenden Bildes."

#: operations/external/ppm-load.c:460
msgid "PPM File Loader"
msgstr "PPM-Bildlader"

#: operations/external/ppm-load.c:462
msgid "PPM image loader."
msgstr "PPM-Bildlader."

#: operations/external/ppm-save.c:28
msgid "Raw format"
msgstr "Raw-Format"

#: operations/external/ppm-save.c:190
msgid "PPM File Saver"
msgstr "PPM-Bildspeicherer"

#: operations/external/ppm-save.c:193
msgid "PPM image saver (Portable pixmap saver.)"
msgstr "PPM-Bildspeicher (Portabler Pixmap-Speicherer.)"

#: operations/external/raw-load.c:28
#, fuzzy
#| msgid "Camera"
msgid "Camera RGB"
msgstr "Kamera"

#: operations/external/raw-load.c:29
msgid "s RGB"
msgstr "s RGB"

#: operations/external/raw-load.c:30
msgid "Adobe RGB compatible"
msgstr "Kompatibel zu Adobe RGB"

#: operations/external/raw-load.c:31
msgid "Wide gamut RGB"
msgstr ""

#: operations/external/raw-load.c:32
msgid "ProPhoto RGB"
msgstr ""

#: operations/external/raw-load.c:39
msgid "Color space"
msgstr "Farbraum"

#: operations/external/raw-load.c:41
#, fuzzy
#| msgid "Color of paint to use for stroking"
msgid "Color space to use for loaded data"
msgstr "Zum Zeichnen zu verwendende Farbe"

#: operations/external/raw-load.c:277
msgid "libraw File Loader"
msgstr "libraw-Dateilader"

#: operations/external/rgbe-load.c:136
msgid "RGBE File Loader"
msgstr "RGBE-Bildlader"

#: operations/external/rgbe-load.c:138
msgid "RGBE image loader (Radiance HDR format)."
msgstr "RGBE Bild-Lader (Radiance HDR format)."

#: operations/external/rgbe-save.c:85
msgid "RGBE File Saver"
msgstr "RGBE-Dateispeicherer"

#: operations/external/rgbe-save.c:88
msgid "RGBE image saver (Radiance HDR format)"
msgstr "RGBE Bild-Speicherer (Radiance HDR format)"

#: operations/external/save-pixbuf.c:28
msgid "Pixbuf location"
msgstr "Ort des Pixbuf"

#: operations/external/save-pixbuf.c:29
msgid "The location where to store the output GdkPixbuf."
msgstr "Der Ort, wo die Ausgabe von GdkPixbuf gespeichert werden soll."

#: operations/external/save-pixbuf.c:111
msgid "Store in GdkPixbuf"
msgstr "In ein GdkPixbuf speichern"

#: operations/external/save-pixbuf.c:113
msgid "Store image in a GdkPixbuf."
msgstr "Bild in ein GdkPixbuf speichern."

#: operations/external/sdl-display.c:27
msgid "Icon title"
msgstr "Symbolname"

#: operations/external/sdl-display.c:28
msgid "Icon to be used for output window"
msgstr "Für das Ausgabefenster zu verwendendes Symbol"

#: operations/external/sdl-display.c:168
msgid "SDL Display"
msgstr "SDL-Anzeige"

#: operations/external/sdl-display.c:171
msgid ""
"Displays the input buffer in an SDL window (restricted to one display op/"
"process, due to SDL implementation issues)."
msgstr ""
"Zeigt den Eingabepuffer in einem SDL-Fenster an (eingeschränkt auf eine "
"Anzeige-Operation/Prozess wegen einem SDL-Implementierungsproblem)."

#: operations/external/svg-load.c:31 operations/external/v4l.c:29
#: operations/workshop/external/v4l2.c:27
msgid "Width for rendered image"
msgstr "Breite des gerenderten Bildes"

#: operations/external/svg-load.c:33 operations/external/v4l.c:32
#: operations/workshop/external/v4l2.c:29
msgid "Height for rendered image"
msgstr "Höhe des gerenderten Bildes"

#: operations/external/svg-load.c:291
msgid "SVG File Loader"
msgstr "SVG-Bildlader"

#. not hidden because it has extra API
#: operations/external/svg-load.c:293
msgid "Load an SVG file using librsvg"
msgstr "Eine SVG-Datei mittels librsvg laden"

#: operations/external/text.c:25
msgid "Text"
msgstr "Text"

#: operations/external/text.c:26
msgid "String to display (utf8)"
msgstr "Darzustellende Zeichenkette (UTF-8)"

#: operations/external/text.c:29
msgid "Font family"
msgstr "Schriftfamilie"

#: operations/external/text.c:30
msgid "Font family (utf8)"
msgstr "Schriftfamilie (utf8)"

#: operations/external/text.c:33
msgid "Font size in pixels."
msgstr "Schriftgröße in Pixel."

#. TRANSLATORS: the string 'black' should not be translated
#: operations/external/text.c:39
msgid "Color for the text (defaults to 'black')"
msgstr "Farbe des Texts (Vorgabe ist »black«)"

#: operations/external/text.c:41
msgid "Wrap width"
msgstr "Umbruchbreite"

#: operations/external/text.c:42
msgid ""
"Sets the width in pixels at which long lines will wrap. Use -1 for no "
"wrapping."
msgstr ""
"Legt die Breite in Pixel fest, bei der lange Zeilen umgebrochen werden, -1 "
"bedeutet kein Umbruch."

#: operations/external/text.c:46
#, fuzzy
#| msgid "Wrap input"
msgid "Wrap height"
msgstr "Eingabe umbrechen"

#: operations/external/text.c:47
msgid ""
"Sets the height in pixels according to which the text is vertically "
"justified. Use -1 for no vertical justification."
msgstr ""
"Legt die Höhe in Pixel fest, an der der Text vertikal ausgerichtet wird, -1 "
"bedeutet keine Ausrichtung."

#: operations/external/text.c:53
msgid "Justification"
msgstr "Ausrichtung"

#: operations/external/text.c:55
msgid "Alignment for multi-line text (0=Left, 1=Center, 2=Right)"
msgstr "Anordnung für mehrzeiligen Text (0=Links, 1=Mitte, 2=Rechts)"

#: operations/external/text.c:57
msgid "Vertical justification"
msgstr "Vertikale Ausrichtung"

#: operations/external/text.c:59
msgid "Vertical text alignment (0=Top, 1=Middle, 2=Bottom)"
msgstr "Vertikale Textausrichtung (0=oben, 1=Mitte, 2=unten)"

#: operations/external/text.c:62
msgid "Rendered width in pixels. (read only)"
msgstr "Gerenderte Breite in Pixel (schreibgeschützt)"

#: operations/external/text.c:64
msgid "Rendered height in pixels. (read only)"
msgstr "Gerenderte Höhe in Pixel (schreibgeschützt)"

#: operations/external/text.c:345
msgid "Render Text"
msgstr "Text darstellen"

#: operations/external/text.c:348
msgid "Display a string of text using pango and cairo."
msgstr "Eine Textzeichenkette mittels Pango und Cairo anzeigen."

#: operations/external/tiff-load.c:30
msgid "Directory"
msgstr "Ordner"

#: operations/external/tiff-load.c:31
msgid "Image file directory (subfile)"
msgstr ""

#: operations/external/tiff-load.c:887
msgid "TIFF File Loader"
msgstr "TIFF-Dateilader"

#: operations/external/tiff-load.c:889
msgid "TIFF image loader using libtiff"
msgstr "TIFF-Bild mittels libtiff laden"

#: operations/external/tiff-save.c:623
msgid "TIFF File Saver"
msgstr "TIFF-Dateispeicherer"

#: operations/external/tiff-save.c:625
msgid "TIFF image saver using libtiff"
msgstr "TIFF-Bild mittels libtiff speichern"

#: operations/external/v4l.c:27
msgid "Path to v4l device"
msgstr "Pfad zu v4l-Gerät"

#: operations/external/v4l.c:34 operations/workshop/external/v4l2.c:30
msgid "Frame"
msgstr "Einzelbild"

#: operations/external/v4l.c:35 operations/workshop/external/v4l2.c:31
msgid "current frame number, can be changed to trigger a reload of the image."
msgstr ""
"Aktuelle Einzelbildnummer, kann geändert werden, um das Bild neu laden zu "
"lassen."

#: operations/external/v4l.c:37 operations/workshop/external/v4l2.c:32
msgid "FPS"
msgstr "Bilder pro Sekunde"

#: operations/external/v4l.c:38 operations/workshop/external/v4l2.c:33
msgid "autotrigger reload this many times a second."
msgstr "Neu laden so oft je Sekunde automatisch auslösen."

#: operations/external/v4l.c:331
msgid "Video4Linux Frame Source"
msgstr ""

#: operations/external/v4l.c:333
msgid "Video4Linux input, webcams framegrabbers and similar devices."
msgstr "Video4Linux Eingang, Webcams, Framegrabber und ähnliche Geräte."

#: operations/external/vector-fill.c:27
msgid "Color of paint to use for filling."
msgstr "Die für eine Füllung zu verwendende Farbe."

#: operations/external/vector-fill.c:30
msgid "The fill opacity to use."
msgstr "Die zu verwendende Deckkraft der Füllung."

#. XXX: replace with enum?
#: operations/external/vector-fill.c:34
msgid "Fill rule."
msgstr "Füllregel."

#: operations/external/vector-fill.c:35
msgid "how to determine what to fill (nonzero|evenodd)"
msgstr "Bestimmung der Füllung (nonzero|evenodd)"

#: operations/external/vector-fill.c:38 operations/external/vector-stroke.c:39
msgid "svg style description of transform."
msgstr "SVG-Stilbeschreibung der Transformation."

#: operations/external/vector-fill.c:276
msgid "Fill Path"
msgstr "Pfad füllen"

#: operations/external/vector-fill.c:279
msgid "Renders a filled region"
msgstr "Rendert eine gefüllte Region"

#: operations/external/vector-stroke.c:28
msgid "Color of paint to use for stroking."
msgstr "Zum Zeichnen zu verwendende Farbe."

#: operations/external/vector-stroke.c:32
msgid "The width of the brush used to stroke the path."
msgstr "Die Breite des Pinsels, mit dem der Pfad gemalt wird."

#: operations/external/vector-stroke.c:36
msgid ""
"Opacity of stroke, note, does not behave like SVG since at the moment "
"stroking is done using an airbrush tool."
msgstr ""
"Deckkraft des Strichs. Verhält sich nicht wie SVG, da derzeit dafür ein "
"Airbrush-Werkzeug eingesetzt wird."

#: operations/external/vector-stroke.c:301
#, fuzzy
#| msgid "Stroke"
msgid "Vector Stroke"
msgstr "Strich"

#: operations/external/vector-stroke.c:305
msgid "Renders a vector stroke"
msgstr "Zeichnet einen Vektorstrich"

#: operations/external/webp-load.c:344
msgid "WebP File Loader"
msgstr "WebP-Dateilader"

#: operations/external/webp-load.c:346
msgid "WebP image loader."
msgstr "WebP-Bildlader."

#: operations/external/webp-save.c:29
msgid "WebP compression quality"
msgstr "Qualität der WebP-Kompression"

#: operations/external/webp-save.c:192
msgid "WebP File Saver"
msgstr "WebP-Dateispeicherer"

#: operations/external/webp-save.c:194
msgid "WebP image saver"
msgstr "WebP-Bildspeicherer"

#: operations/generated/add.c:30 operations/generated/divide.c:30
#: operations/generated/gamma.c:30 operations/generated/multiply.c:30
#: operations/generated/subtract.c:30
msgid "global value used if aux doesn't contain data"
msgstr "Es wird der globale Wert benutzt, wenn aux keine Daten enthält"

#: operations/generated/add.c:134
msgid ""
"Math operation add, performs the operation per pixel, using either the "
"constant provided in 'value' or the corresponding pixel from the buffer on "
"aux as operands. The result is the evaluation of the expression result = "
"input + value"
msgstr ""

#: operations/generated/clear.c:131
msgid "Porter Duff operation clear (d = 0.0f)"
msgstr "Porter-Duff-Operation clear (d = 0.0f)"

#: operations/generated/color-burn.c:178
msgid ""
"SVG blend operation color-burn (<code>if cA * aB + cB * aA <= aA * aB: d = "
"cA * (1 - aB) + cB * (1 - aA) otherwise: d = (cA == 0 ? 1 : (aA * (cA * aB + "
"cB * aA - aA * aB) / cA) + cA * (1 - aB) + cB * (1 - aA))</code>)"
msgstr ""
"SVG-Mischoperation Farbe nachbelichten (<code>if cA * aB + cB * aA <= aA * "
"aB: d = cA * (1 - aB) + cB * (1 - aA) andernfalls: d = (cA == 0 ? 1 : (aA * "
"(cA * aB + cB * aA - aA * aB) / cA) + cA * (1 - aB) + cB * (1 - aA))</code>)"

#: operations/generated/color-dodge.c:178
msgid ""
"SVG blend operation color-dodge (<code>if cA * aB + cB * aA >= aA * aB: d = "
"aA * aB + cA * (1 - aB) + cB * (1 - aA) otherwise: d = (cA == aA ? 1 : cB * "
"aA / (aA == 0 ? 1 : 1 - cA / aA)) + cA * (1 - aB) + cB * (1 - aA)</code>)"
msgstr ""
"SVG Mischoperation Farbe abwedeln (<code>if cA * aB + cB * aA >= aA * aB: d "
"= aA * aB + cA * (1 - aB) + cB * (1 - aA) andernfalls: d = (cA == aA ? 1 : "
"cB * aA / (aA == 0 ? 1 : 1 - cA / aA)) + cA * (1 - aB) + cB * (1 - aA)</"
"code>)"

#: operations/generated/darken.c:174
msgid ""
"SVG blend operation darken (<code>d = MIN (cA * aB, cB * aA) + cA * (1 - aB) "
"+ cB * (1 - aA)</code>)"
msgstr ""
"SVG Mischoperation verdunkeln (<code>d = MIN (cA * aB, cB * aA) + cA * (1 - "
"aB) + cB * (1 - aA)</code>)"

#: operations/generated/difference.c:174
msgid ""
"SVG blend operation difference (<code>d = cA + cB - 2 * (MIN (cA * aB, cB * "
"aA))</code>)"
msgstr ""
"SVG Mischoperation Unterschied (<code>d = cA + cB - 2 * (MIN (cA * aB, cB * "
"aA))</code>)"

#: operations/generated/divide.c:134
msgid ""
"Math operation divide, performs the operation per pixel, using either the "
"constant provided in 'value' or the corresponding pixel from the buffer on "
"aux as operands. The result is the evaluation of the expression result = "
"value==0.0f?0.0f:input/value"
msgstr ""

#: operations/generated/dst-atop.c:131
msgid "Porter Duff operation dst-atop (d = cB * aA + cA * (1.0f - aB))"
msgstr "Porter-Duff-Operation dst-atop (d = cB * aA + cA * (1.0f - aB))"

#: operations/generated/dst.c:153
msgid "Porter Duff operation dst (d = cB)"
msgstr "Porter-Duff-Operation dst (d = cB)"

#: operations/generated/dst-in.c:131
msgid "Porter Duff operation dst-in (d = cB * aA)"
msgstr "Porter-Duff-Operation dst-in (d = cB * aA)"

#: operations/generated/dst-out.c:153
msgid "Porter Duff operation dst-out (d = cB * (1.0f - aA))"
msgstr "Porter-Duff-Operation dst-out (d = cB * (1.0f - aA))"

#: operations/generated/dst-over.c:153
msgid "Porter Duff operation dst-over (d = cB + cA * (1.0f - aB))"
msgstr "Porter-Duff-Operation dst-over (d = cB + cA * (1.0f - aB))"

#: operations/generated/exclusion.c:174
msgid ""
"SVG blend operation exclusion (<code>d = (cA * aB + cB * aA - 2 * cA * cB) + "
"cA * (1 - aB) + cB * (1 - aA)</code>)"
msgstr ""
"SVG Mischoperation Ausschluss (<code>d = (cA * aB + cB * aA - 2 * cA * cB) + "
"cA * (1 - aB) + cB * (1 - aA)</code>)"

#: operations/generated/gamma.c:134
msgid ""
"Math operation gamma, performs the operation per pixel, using either the "
"constant provided in 'value' or the corresponding pixel from the buffer on "
"aux as operands. The result is the evaluation of the expression result = "
"powf (input, value)"
msgstr ""

#: operations/generated/hard-light.c:178
msgid ""
"SVG blend operation hard-light (<code>if 2 * cA < aA: d = 2 * cA * cB + cA * "
"(1 - aB) + cB * (1 - aA) otherwise: d = aA * aB - 2 * (aB - cB) * (aA - cA) "
"+ cA * (1 - aB) + cB * (1 - aA)</code>)"
msgstr ""
"SVG Mischoperation Farbe abwedeln (<code>if 2 * cA < aA: d = 2 * cA * cB + "
"cA * (1 - aB) + cB * (1 - aA) andernfalls: d = aA * aB - 2 * (aB - cB) * (aA "
"- cA) + cA * (1 - aB) + cB * (1 - aA)</code>)"

#: operations/generated/lighten.c:174
msgid ""
"SVG blend operation lighten (<code>d = MAX (cA * aB, cB * aA) + cA * (1 - "
"aB) + cB * (1 - aA)</code>)"
msgstr ""
"SVG Mischoperation aufhellen (<code>d = MAX (cA * aB, cB * aA) + cA * (1 - "
"aB) + cB * (1 - aA)</code>)"

#: operations/generated/multiply.c:134
msgid ""
"Math operation multiply, performs the operation per pixel, using either the "
"constant provided in 'value' or the corresponding pixel from the buffer on "
"aux as operands. The result is the evaluation of the expression result = "
"input * value"
msgstr ""

#: operations/generated/overlay.c:178
msgid ""
"SVG blend operation overlay (<code>if 2 * cB > aB: d = 2 * cA * cB + cA * (1 "
"- aB) + cB * (1 - aA) otherwise: d = aA * aB - 2 * (aB - cB) * (aA - cA) + "
"cA * (1 - aB) + cB * (1 - aA)</code>)"
msgstr ""
"SVG Mischoperation Überlagern (<code>if 2 * cB > aB: d = 2 * cA * cB + cA * "
"(1 - aB) + cB * (1 - aA) otherwise: d = aA * aB - 2 * (aB - cB) * (aA - cA) "
"+ cA * (1 - aB) + cB * (1 - aA)</code>)"

#: operations/generated/plus.c:176
msgid "SVG blend operation plus (<code>d = cA + cB</code>)"
msgstr "SVG Mischoperation plus (<code>d = cA + cB</code>)"

#: operations/generated/screen.c:174
msgid "SVG blend operation screen (<code>d = cA + cB - cA * cB</code>)"
msgstr ""
"SVG Mischoperation Bildschirm screen (<code>d = cA + cB - cA * cB</code>)"

#: operations/generated/soft-light.c:180
msgid ""
"SVG blend operation soft-light (<code>if 2 * cA < aA: d = cB * (aA - (aB == "
"0 ? 1 : 1 - cB / aB) * (2 * cA - aA)) + cA * (1 - aB) + cB * (1 - aA); if 8 "
"* cB <= aB: d = cB * (aA - (aB == 0 ? 1 : 1 - cB / aB) * (2 * cA - aA) * (aB "
"== 0 ? 3 : 3 - 8 * cB / aB)) + cA * (1 - aB) + cB * (1 - aA); otherwise: d = "
"(aA * cB + (aB == 0 ? 0 : sqrt (cB / aB) * aB - cB) * (2 * cA - aA)) + cA * "
"(1 - aB) + cB * (1 - aA)</code>)"
msgstr ""

#: operations/generated/src-atop.c:153
msgid "Porter Duff operation src-atop (d = cA * aB + cB * (1.0f - aA))"
msgstr "Porter-Duff-Operation src-atop (d = cA * aB + cB * (1.0f - aA))"

#: operations/generated/src.c:131
msgid "Porter Duff operation src (d = cA)"
msgstr "Porter-Duff-Operation src (d = cA)"

#: operations/generated/src-in.c:139
#, fuzzy
msgid "Porter Duff compositing operation src-in (formula:   cA * aB)"
msgstr "Porter-Duff-Operation src-in (d = cA * aB)"

#: operations/generated/src-out.c:131
msgid "Porter Duff operation src-out (d = cA * (1.0f - aB))"
msgstr "Porter-Duff-Operation src-out (d = cA * (1.0f - aB))"

#: operations/generated/subtract.c:134
msgid ""
"Math operation subtract, performs the operation per pixel, using either the "
"constant provided in 'value' or the corresponding pixel from the buffer on "
"aux as operands. The result is the evaluation of the expression result = "
"input - value"
msgstr ""

#: operations/generated/xor.c:153
msgid "Porter Duff operation xor (d = cA * (1.0f - aB)+ cB * (1.0f - aA))"
msgstr "Porter-Duff-Operation xor (d = cA * (1.0f - aB)+ cB * (1.0f - aA))"

#: operations/seamless-clone/seamless-clone.c:22
msgid "Refinement scale"
msgstr "Verfeinerungsgrad"

#: operations/seamless-clone/seamless-clone.c:23
msgid ""
"Maximal scale of refinement points to be used for the interpolation mesh"
msgstr "Maximalgrad der im Interpolationsnetz benutzten Verfeinerungspunkte"

#: operations/seamless-clone/seamless-clone.c:27
#: operations/seamless-clone/seamless-clone.c:33
#: operations/seamless-clone/seamless-clone-compose.c:26
msgid "How much horizontal offset should applied to the paste"
msgstr ""
"Legt fest, um welchen Wert beim Einfügen horizontal versetzt werden soll"

#: operations/seamless-clone/seamless-clone.c:38
#: operations/seamless-clone/seamless-clone-compose.c:37
msgid "Error message"
msgstr "Fehlermeldung"

#: operations/seamless-clone/seamless-clone.c:39
#: operations/seamless-clone/seamless-clone-compose.c:38
msgid "An error message in case of a failure"
msgstr "Eine Fehlermeldung im Falle eines Scheiterns"

#: operations/seamless-clone/seamless-clone.c:184
msgid "The foreground does not contain opaque parts"
msgstr "Der Vordergrund enthält keine undurchsichtigen Teile"

#: operations/seamless-clone/seamless-clone.c:187
msgid "The foreground is too small to use"
msgstr "Der Vordergrund ist zu klein, um verwendet zu werden"

#: operations/seamless-clone/seamless-clone.c:190
msgid "The foreground contains holes and/or several unconnected parts"
msgstr "Der Vordergrund enthält Löcher und/oder mehrere nicht verbundene Teile"

#: operations/seamless-clone/seamless-clone.c:201
msgid "The opaque parts of the foreground are not above the background!"
msgstr ""
"Die undurchsichtigen Bereiche des Vordergrunds sind nicht über dem "
"Hintergrund!"

#: operations/seamless-clone/seamless-clone-compose.c:21
msgid "Refinement steps"
msgstr "Verbesserungsschritte"

#: operations/seamless-clone/seamless-clone-compose.c:22
msgid ""
"Maximal amount of refinement points to be used for the interpolation mesh"
msgstr ""
"Maximale Anzahl zu verwendender Verbesserungspunkte für das Interpolations-"
"Gitter"

#: operations/seamless-clone/seamless-clone-compose.c:32
msgid "How much vertical offset should applied to the paste"
msgstr "Legt fest, um welchen Wert beim Einfügen vertikal versetzt werden soll"

#: operations/transform/reflect.c:27
msgid "Direction vector's X component"
msgstr "X-Komponente des Richtungsvektors"

#: operations/transform/reflect.c:31
msgid "Direction vector's Y component"
msgstr "Y-Komponente des Richtungsvektors"

#: operations/transform/reflect.c:84 operations/workshop/bayer-matrix.c:56
msgid "Reflect"
msgstr "Reflektieren"

#: operations/transform/reflect.c:86
msgid ""
"Reflect an image about a line, whose direction is specified by the vector "
"that is defined by the x and y properties. "
msgstr ""
"Ein Bild an einer Linie reflektieren, deren Richtung durch den in den "
"Eigenschaften x und y angegebenen Vektor bestimmt wird. "

#: operations/transform/rotate.c:25 operations/transform/rotate-on-center.c:27
msgid "Degrees"
msgstr "Grad"

#: operations/transform/rotate.c:26 operations/transform/rotate-on-center.c:28
msgid "Angle to rotate (counter-clockwise)"
msgstr "Drehwinkel (gegen den Uhrzeigersinn)"

#: operations/transform/rotate.c:73
msgid "Rotate"
msgstr "Drehen"

#: operations/transform/rotate.c:77
msgid "Rotate the buffer around the specified origin."
msgstr "Den Puffer um den angegebenen Ursprung drehen."

#: operations/transform/rotate-on-center.c:31
msgid "origin-x"
msgstr "X-Ursprung"

#: operations/transform/rotate-on-center.c:32
#: operations/transform/rotate-on-center.c:34
msgid "Ignored. Always uses center of input buffer"
msgstr "Ignoriert. Es wird immer die Mitte des Eingangspuffers benutzt"

#: operations/transform/rotate-on-center.c:33
msgid "origin-y"
msgstr "Y-Ursprung"

#: operations/transform/rotate-on-center.c:148
#, fuzzy
#| msgid "Coordinates of lens center"
msgid "Rotate on center"
msgstr "Koordinaten des Linsenzentrums"

#: operations/transform/rotate-on-center.c:152
msgid "Rotate the buffer around its center, taking care of possible offsets."
msgstr ""
"Den Puffer um den angegebenen Ursprung drehen und auf mögliche Versätze "
"achten."

#: operations/transform/scale-ratio.c:26
msgid "Horizontal scale factor"
msgstr "Horizontaler Skalierungsfaktor"

#: operations/transform/scale-ratio.c:31
msgid "Vertical scale factor"
msgstr "Vertikaler Skalierungsfaktor"

#: operations/transform/scale-ratio.c:74
msgid "Scale ratio"
msgstr "Skalierungsverhältnis"

#: operations/transform/scale-ratio.c:78
msgid "Scales the buffer according to a ratio."
msgstr "Skaliert den Puffer entsprechend eines Seitenverhältnisses."

#: operations/transform/scale-size.c:26
#: operations/transform/scale-size-keepaspect.c:26
msgid "Horizontal size"
msgstr "Horizontale Größe"

#: operations/transform/scale-size.c:31
#: operations/transform/scale-size-keepaspect.c:31
msgid "Vertical size"
msgstr "Vertikale Größe"

#: operations/transform/scale-size.c:84
msgid "Scale size"
msgstr "Skalierungsgröße"

#: operations/transform/scale-size.c:87
msgid "Scales the buffer according to a size."
msgstr "Skaliert den Puffer entsprechend einer Größe."

#: operations/transform/scale-size-keepaspect.c:104
msgid "Scale size keep aspect"
msgstr ""

#: operations/transform/scale-size-keepaspect.c:107
msgid "Scales the buffer to a size, preserving aspect ratio"
msgstr "Skaliert den Puffer auf eine Größe und behält das Seitenverhältnis bei"

#: operations/transform/shear.c:26
msgid "Horizontal shear amount"
msgstr "Horizontaler Scherbetrag"

#: operations/transform/shear.c:30
msgid "Vertical shear amount"
msgstr "Vertikaler Scherbetrag"

#: operations/transform/shear.c:72
msgid "Shear"
msgstr "Scheren"

#: operations/transform/shear.c:76
msgid "Shears the buffer. "
msgstr "Schert den Puffer. "

#: operations/transform/transform.c:25
#, fuzzy
#| msgid "Transformation string"
msgid "Transformation SVG syntax transformation string"
msgstr "Transformations-Zeichenkette"

#: operations/transform/transform.c:66
msgid "Do a transformation using SVG syntax transformation."
msgstr "Eine Transformation mittels SVG-Syntaxumwandlung ausführen."

#: operations/transform/transform-core.c:203
msgid "Origin-x"
msgstr "X-Ursprung"

#: operations/transform/transform-core.c:204
msgid "X coordinate of origin"
msgstr "X-Koordinate des Ursprungs"

#: operations/transform/transform-core.c:211
msgid "Origin-y"
msgstr "Y-Ursprung"

#: operations/transform/transform-core.c:212
msgid "Y coordinate of origin"
msgstr "Y-Koordinate des Ursprungs"

#: operations/transform/transform-core.c:219
msgid "Near-z"
msgstr ""

#: operations/transform/transform-core.c:220
#, fuzzy
#| msgid "X coordinates of the flare center"
msgid "Z coordinate of the near clipping plane"
msgstr "X-Koordinaten des Zentrums des Linsenreflexes"

#: operations/transform/translate.c:26
msgid "Horizontal translation"
msgstr "Horizontale Verschiebung"

#: operations/transform/translate.c:32
msgid "Vertical translation"
msgstr "Vertikale Verschiebung"

#: operations/transform/translate.c:76
msgid "Translate"
msgstr "Übersetzen"

#: operations/transform/translate.c:79
msgid ""
"Repositions the buffer (with subpixel precision), if integer coordinates are "
"passed a fast-path without resampling is used"
msgstr ""

#: operations/workshop/gif-load.c:36
#, fuzzy
#| msgid "frames"
msgid "frame"
msgstr "Einzelbilder"

#: operations/workshop/gif-load.c:37
#, fuzzy
#| msgid "Frame number"
msgid "frame number to decode"
msgstr "Einzelbildnummer"

#: operations/workshop/gif-load.c:39
#, fuzzy
#| msgid "The number of deformation iterations"
msgid "Number of frames in gif animation"
msgstr "Anzahl der Iterationen der Deformation"

#: operations/workshop/gif-load.c:40
#, fuzzy
#| msgid "frame-rate"
msgid "frame-delay"
msgstr "Einzelbildrate"

#: operations/workshop/gif-load.c:41
msgid "Delay in ms for last decoded frame"
msgstr ""

#: operations/workshop/gif-load.c:236
#, fuzzy
#| msgid "TIFF File Loader"
msgid "GIF File Loader"
msgstr "TIFF-Dateilader"

#: operations/workshop/gif-load.c:238
#, fuzzy
#| msgid "PNG image loader."
msgid "GIF image loader."
msgstr "PNG-Bildlader."

#: operations/workshop/bayer-matrix.c:26
msgid "Subdivisions"
msgstr "Subdivisionen"

#: operations/workshop/bayer-matrix.c:27
msgid "Number of subdivisions"
msgstr "Die Anzahl der Subdivisionen"

#: operations/workshop/bayer-matrix.c:31
msgid "Horizontal pattern scale"
msgstr "Horizontale Musterskalierung"

#: operations/workshop/bayer-matrix.c:38
msgid "Vertical pattern scale"
msgstr "Vertikale Musterskalierung"

#: operations/workshop/bayer-matrix.c:45
msgid "0°"
msgstr "0°"

#: operations/workshop/bayer-matrix.c:46
msgid "90°"
msgstr "90°"

#: operations/workshop/bayer-matrix.c:47
msgid "180°"
msgstr "180°"

#: operations/workshop/bayer-matrix.c:48
msgid "270°"
msgstr "270°"

#: operations/workshop/bayer-matrix.c:54
#: operations/workshop/linear-sinusoid.c:97
msgid "Pattern rotation angle"
msgstr "Drehwinkel des Musters"

#: operations/workshop/bayer-matrix.c:57
msgid "Reflect the pattern horizontally"
msgstr "Das Muster horizontal spiegeln"

#: operations/workshop/bayer-matrix.c:60
msgid "Pattern amplitude (logarithmic scale)"
msgstr "Amplitude für Muster (logarithmische Skalierung)"

#: operations/workshop/bayer-matrix.c:65
#: operations/workshop/linear-sinusoid.c:73
#, fuzzy
#| msgid "Vertical offset"
msgid "Value offset"
msgstr "Vertikaler Versatz"

#: operations/workshop/bayer-matrix.c:70
#: operations/workshop/linear-sinusoid.c:78
msgid "Value exponent (logarithmic scale)"
msgstr ""

#: operations/workshop/bayer-matrix.c:74
#: operations/workshop/linear-sinusoid.c:82
msgid "X Offset"
msgstr "X-Versatz"

#: operations/workshop/bayer-matrix.c:75
#: operations/workshop/linear-sinusoid.c:83
msgid "Offset for X axis"
msgstr "Versatz der X-Achse"

#: operations/workshop/bayer-matrix.c:81
#: operations/workshop/linear-sinusoid.c:89
msgid "Y Offset"
msgstr "Y-Versatz"

#: operations/workshop/bayer-matrix.c:82
#: operations/workshop/linear-sinusoid.c:90
msgid "Offset for Y axis"
msgstr "Versatz der Y-Achse"

#: operations/workshop/bayer-matrix.c:324
msgid "Bayer Matrix"
msgstr "Bayer-Matrix"

# https://de.wikipedia.org/wiki/Bayer-Sensor
#: operations/workshop/bayer-matrix.c:329
msgid "Generate a Bayer matrix pattern"
msgstr "Muster einer Bayer-Matrix erzeugen"

#: operations/workshop/bilateral-filter-fast.c:39
msgid "Smoothness"
msgstr "Glattheit"

#: operations/workshop/bilateral-filter-fast.c:40
msgid "Level of smoothness"
msgstr "Grad der Glättung"

#: operations/workshop/bilateral-filter-fast.c:502
msgid "Bilateral Box Filter"
msgstr "Bilateraler Box-Filter"

#: operations/workshop/bilateral-filter-fast.c:504
msgid ""
"A fast approximation of bilateral filter, using a box-filter instead of a "
"gaussian blur."
msgstr ""
"Eine schnelle Näherung eines bilateralen Filters, bei dem ein Box-Filter "
"statt eines Gaußschen Weichzeichners verwendet wird."

#: operations/workshop/demosaic-bimedian.c:26
#: operations/workshop/demosaic-simple.c:25
msgid "Bayer pattern"
msgstr "Bayer-Muster"

#: operations/workshop/demosaic-bimedian.c:27
#: operations/workshop/demosaic-simple.c:26
msgid ""
"Bayer pattern used, 0 seems to work for some nikon files, 2 for some Fuji "
"files."
msgstr ""
"Verwendetes Bayer-Muster. 0 scheint für einige Nikon-Dateien zu "
"funktionieren, 2 für einie Fuji-Dateien."

#: operations/workshop/demosaic-bimedian.c:220
msgid "Demosaic With Bimedian Interpolation"
msgstr ""

#: operations/workshop/demosaic-bimedian.c:223
msgid ""
"Performs a grayscale2color demosaicing of an image, using bimedian "
"interpolation."
msgstr ""

#: operations/workshop/demosaic-simple.c:152
msgid "Demosaic Without Interpolation"
msgstr ""

#: operations/workshop/demosaic-simple.c:155
msgid ""
"Performs a naive grayscale2color demosaicing of an image, no interpolation."
msgstr ""

#: operations/workshop/ditto.c:117
msgid "Ditto"
msgstr ""

#: operations/workshop/ditto.c:119
msgid "Test op to do a 1:1 map of input to output, while sampling"
msgstr ""
"Testoperation für eine 1:1-Abbildung von Eingabe zu Ausgabe, während der "
"Abtastung"

#: operations/workshop/domain-transform.c:25
msgid ""
"Number of filtering iterations. A value between 2 and 4 is usually enough."
msgstr ""
"Anzahl der Durchläufe der Filterung. Ein Wert zwischen 2 und 4 sollte "
"üblicherweise genügen."

#: operations/workshop/domain-transform.c:29
msgid "Spatial standard deviation of the blur kernel, measured in pixels."
msgstr ""
"Räumliche Standardabweichung des Weichzeichnerkernels, angegeben in Pixeln."

#: operations/workshop/domain-transform.c:33
msgid ""
"Amount of edge preservation. This quantity is inversely proportional to the "
"range standard deviation of the blur kernel."
msgstr ""

#: operations/workshop/domain-transform.c:499
#, fuzzy
#| msgid "Distance Transform"
msgid "Smooth by Domain Transform"
msgstr "Distanz-Transformation"

#: operations/workshop/domain-transform.c:501
msgid ""
"An edge-preserving smoothing filter implemented with the Domain Transform "
"recursive technique. Similar to a bilateral filter, but faster to compute."
msgstr ""

#: operations/workshop/external/gluas.c:29
msgid "Script"
msgstr "Skript"

#: operations/workshop/external/gluas.c:30
msgid "The lua script containing the implementation of this operation."
msgstr "Das lua-Skript mit der Implementierung dieser Operation."

#: operations/workshop/external/gluas.c:33
msgid "Lua error"
msgstr "Lua-Fehler"

#: operations/workshop/external/gluas.c:34
msgid "Parse/compile error, if any."
msgstr ""

#: operations/workshop/external/gluas.c:38
#, fuzzy
#| msgid "a stored lua script on disk implementing an operation."
msgid "A stored lua script on disk implementing an operation."
msgstr ""
"ein auf Datenträger gespeichertes lua-Skript, das eine Operation "
"implementiert."

#: operations/workshop/external/gluas.c:40
msgid "User value"
msgstr "Benutzerwert"

#: operations/workshop/external/gluas.c:41
#, fuzzy
#| msgid "(appears in the global variable 'user_value' in lua."
msgid "Available as a global variable 'user_value' in lua."
msgstr "(erscheint in der globalen Variable »user_value« in lua."

#: operations/workshop/external/gluas.c:1008
msgid "gluas"
msgstr ""

#: operations/workshop/external/gluas.c:1010
msgid ""
"Pixel level filter/composer scripting prototyping with lua. See http://"
"pippin.gimp.org/image-processing/ for further details."
msgstr ""

#: operations/workshop/external/lens-correct.c:28
msgid "Maker"
msgstr "Hersteller"

#: operations/workshop/external/lens-correct.c:29
msgid "Write lens maker correctly"
msgstr "Objektivhersteller korrekt angeben"

#: operations/workshop/external/lens-correct.c:31
msgid "Camera"
msgstr "Kamera"

#: operations/workshop/external/lens-correct.c:32
msgid "Write camera name correctly"
msgstr "Kameranamen korrekt angeben"

#: operations/workshop/external/lens-correct.c:34
msgid "Lens"
msgstr "Objektiv"

#: operations/workshop/external/lens-correct.c:35
msgid "Write your lens model with uppercase letters"
msgstr "Namen des Objektivmodells in Großbuchstaben schreiben"

#: operations/workshop/external/lens-correct.c:37
msgid "Focal of the camera"
msgstr "Brennweite der Kamera"

#: operations/workshop/external/lens-correct.c:38
msgid "Calculate b value from focal"
msgstr "b-Wert aus der Brennweite berechnen"

#: operations/workshop/external/lens-correct.c:41
msgid "Center"
msgstr "Mitte"

#: operations/workshop/external/lens-correct.c:42
#, fuzzy
msgid "If you want center"
msgstr "Geben Sie einen weiteren Kommentar bei Bedarf ein."

#: operations/workshop/external/lens-correct.c:44
msgid "Lens center X"
msgstr "Linsenzentrum X"

#: operations/workshop/external/lens-correct.c:45
#: operations/workshop/external/lens-correct.c:48
msgid "Coordinates of lens center"
msgstr "Koordinaten des Linsenzentrums"

#: operations/workshop/external/lens-correct.c:47
msgid "Lens center Y"
msgstr "Linsenzentrum Y"

#: operations/workshop/external/lens-correct.c:51
msgid "Scale of the image"
msgstr "Maßstab des Bildes"

#: operations/workshop/external/lens-correct.c:54
msgid "Autocorrect d values"
msgstr "d-Werte automatisch korrigieren"

#: operations/workshop/external/lens-correct.c:55
msgid "Autocorrect D values for lens correction models."
msgstr "D-Werte automatisch für Linsen-Korrekturmodelle korrigieren."

#: operations/workshop/external/lens-correct.c:57
msgid "Model red a"
msgstr "Modell rot a"

#: operations/workshop/external/lens-correct.c:59
msgid "Model red b"
msgstr "Modell rot b"

#: operations/workshop/external/lens-correct.c:61
msgid "Model red c"
msgstr "Modell rot c"

#: operations/workshop/external/lens-correct.c:63
msgid "Model red d"
msgstr "Modell rot d"

#: operations/workshop/external/lens-correct.c:66
msgid "Model green a"
msgstr "Modell grün a"

#: operations/workshop/external/lens-correct.c:68
msgid "Model green b"
msgstr "Modell grün b"

#: operations/workshop/external/lens-correct.c:70
msgid "Model green c"
msgstr "Modell grün c"

#: operations/workshop/external/lens-correct.c:72
msgid "Model green d"
msgstr "Modell grün d"

#: operations/workshop/external/lens-correct.c:75
msgid "Model blue a"
msgstr "Modell blau a"

#: operations/workshop/external/lens-correct.c:77
msgid "Model blue b"
msgstr "Modell blau a"

#: operations/workshop/external/lens-correct.c:79
msgid "Model blue c"
msgstr "Modell blau c"

#: operations/workshop/external/lens-correct.c:81
msgid "Model blue d"
msgstr "Modell blau d"

#: operations/workshop/external/lens-correct.c:85
msgid "Model alpha a"
msgstr "Modell alpha a"

#: operations/workshop/external/lens-correct.c:87
msgid "Model alpha b"
msgstr "Modell alpha b"

#: operations/workshop/external/lens-correct.c:89
msgid "Model alpha c"
msgstr "Modell alpha c"

#: operations/workshop/external/lens-correct.c:91
msgid "Model alpha d"
msgstr "Modell alpha d"

#: operations/workshop/external/lens-correct.c:487
msgid "Copies image performing lens distortion correction."
msgstr "Kopiert das Bild mit einer Korrektur der Objektivverzerrung."

#: operations/workshop/external/line-profile.c:25
msgid "X0"
msgstr "X0"

#: operations/workshop/external/line-profile.c:26
msgid "Start x coordinate"
msgstr "X-Startkoordinate"

#: operations/workshop/external/line-profile.c:29
msgid "End x coordinate"
msgstr "X-Endkoordinate"

#: operations/workshop/external/line-profile.c:32
msgid "Y0"
msgstr "Y0"

#: operations/workshop/external/line-profile.c:33
msgid "Start y coordinate"
msgstr "Y-Startkoordinate"

#: operations/workshop/external/line-profile.c:36
msgid "End y coordinate"
msgstr "Y-Endkoordinate"

#: operations/workshop/external/line-profile.c:44
msgid "Min"
msgstr "Min"

#: operations/workshop/external/line-profile.c:46
msgid "Value at bottom"
msgstr "Wert unten"

#: operations/workshop/external/line-profile.c:48
msgid "Max"
msgstr "Max"

#: operations/workshop/external/line-profile.c:50
msgid "Value at top"
msgstr "Wert oben"

#: operations/workshop/external/line-profile.c:196
msgid "Line Profile"
msgstr "Linienprofil"

#: operations/workshop/external/line-profile.c:198
msgid ""
"Renders luminance profiles for red green and blue components along the "
"specified line in the input buffer, plotted in a buffer of the specified "
"size."
msgstr ""
"Zeichnet Leuchtkraft-Profile für rote, grüne und blaue Komponenten entlang "
"der angegebene Linie in den Eingabepuffer. Ausgabe in einen Puffer der "
"angegebenen Größe."

#: operations/workshop/external/v4l2.c:25
msgid "video device path"
msgstr "Pfad zum Videogerät"

#: operations/workshop/external/v4l2.c:774
msgid "Video4Linux2 Frame Source"
msgstr ""

#: operations/workshop/external/v4l2.c:776
msgid "Video4Linux2 input, webcams framegrabbers and similar devices."
msgstr "Video4Linux Eingang, Webcams, Framegrabber und ähnliche Geräte."

#: operations/workshop/aces-rrt.c:134
msgid "ACES RRT"
msgstr ""

#: operations/workshop/aces-rrt.c:137
msgid ""
"HDR to SDR proofing filter/mapping curve that is an approximation of the "
"ACES RRT (Reference Rendering Transform). When feeding scene-refereed "
"imagery into this op, the result is suitable for display referred transform "
"to sRGB or output display using regular ICC matric profiles as the ODT. Note "
"that for the time being, this is a luminance only approximation of the ACES "
"RRT; without desaturation of highlights and shadows nor red hue "
"modifications."
msgstr ""

#: operations/workshop/generated/average.c:111
msgid "Image blending operation 'average' (<tt>c = (cA + aB)/2</tt>)"
msgstr "Bild-Mischoperation »Durchschnitt« (<tt>c = (cA + aB)/2</tt>)"

#: operations/workshop/generated/blend-reflect.c:111
#, fuzzy
msgid ""
"Image blending operation 'blend-reflect' (<tt>c = cB>=1.0?1.0:cA*cA / (1.0-"
"cB)</tt>)"
msgstr "Bild-Mischoperation »Negierung« (<tt>c = 1.0 - fabs(1.0-cA-cB)</tt>)"

#: operations/workshop/generated/negation.c:111
msgid ""
"Image blending operation 'negation' (<tt>c = 1.0 - fabs(1.0-cA-cB)</tt>)"
msgstr "Bild-Mischoperation »Negierung« (<tt>c = 1.0 - fabs(1.0-cA-cB)</tt>)"

#: operations/workshop/generated/soft-burn.c:111
msgid ""
"Image blending operation 'soft-burn' (<tt>c = (cA+cB<1.0)?0.5*cB / (1.0 - "
"cA):1.0-0.5*(1.0 - cA) / cB</tt>)"
msgstr ""
"Bild-Mischoperation »Weiches Nachbelichten« (<tt>c = (cA+cB<1.0)?0.5*cB / "
"(1.0 - cA):1.0-0.5*(1.0 - cA) / cB</tt>)"

#: operations/workshop/generated/soft-dodge.c:111
msgid ""
"Image blending operation 'soft-dodge' (<tt>c = (cA+cB<1.0)?0.5*cA / (1.0 - "
"cB):1.0-0.5*(1.0 - cB)/cA</tt>)"
msgstr ""
"Bild-Mischoperation »Weiches Abwedeln« (<tt>c = (cA+cB<1.0)?0.5*cA / (1.0 - "
"cB):1.0-0.5*(1.0 - cB)/cA</tt>)"

#: operations/workshop/generated/subtractive.c:111
msgid "Image blending operation 'subtractive' (<tt>c = cA+cB-1.0</tt>)"
msgstr "Bild-Mischoperation »Subtrahieren« (<tt>c = cA+cB-1.0</tt>)"

#: operations/workshop/gradient-map.c:27
msgid "Stop 1"
msgstr "Stop 1"

#: operations/workshop/gradient-map.c:29
msgid "Stop 2"
msgstr "Stop 2"

#: operations/workshop/gradient-map.c:30
msgid "Color 3"
msgstr "Farbe 3"

#: operations/workshop/gradient-map.c:31
msgid "Stop 3"
msgstr "Stop 3"

#: operations/workshop/gradient-map.c:32
msgid "Color 4"
msgstr "Farbe 4"

#: operations/workshop/gradient-map.c:33
msgid "Stop 4"
msgstr "Stop 4"

#: operations/workshop/gradient-map.c:34
msgid "Color 5"
msgstr "Farbe 5"

#: operations/workshop/gradient-map.c:35
msgid "Stop 5"
msgstr "Stop 5"

#: operations/workshop/gradient-map.c:241
msgid "Gradient Map"
msgstr "Farbverlauf"

#: operations/workshop/gradient-map.c:244
msgid "Applies a color gradient."
msgstr "Wendet einen Farbverlauf an."

#: operations/workshop/hstack.c:179
msgid ""
"Horizontally stack inputs, (in \"output\" \"aux\" is placed to the right of "
"\"input\")"
msgstr ""

#: operations/workshop/integral-image.c:25
#, fuzzy
#| msgid "Sampler used internally"
msgid "squared integral"
msgstr "Intern verwendeter Sampler"

#: operations/workshop/integral-image.c:26
msgid "Add squared values sum to the output"
msgstr ""

#: operations/workshop/integral-image.c:252
#, fuzzy
#| msgid "Inverted image"
msgid "Integral Image"
msgstr "Invertiertes Bild"

#: operations/workshop/integral-image.c:254
msgid "Compute integral and squared integral image"
msgstr ""

#: operations/workshop/linear-sinusoid.c:26
msgid "X Period"
msgstr "X-Periode"

#: operations/workshop/linear-sinusoid.c:27
msgid "Period for X axis"
msgstr "Periode für X-Achse"

#: operations/workshop/linear-sinusoid.c:33
msgid "Y Period"
msgstr "Y-Periode"

#: operations/workshop/linear-sinusoid.c:34
msgid "Period for Y axis"
msgstr "Periode für Y-Achse"

#: operations/workshop/linear-sinusoid.c:40
msgid "X Amplitude"
msgstr "X-Amplitude"

#: operations/workshop/linear-sinusoid.c:41
msgid "Amplitude for X axis (logarithmic scale)"
msgstr "Amplitude für X-Achse (logarithmische Skalierung)"

#: operations/workshop/linear-sinusoid.c:46
msgid "Y Amplitude"
msgstr "Y-Amplitude"

#: operations/workshop/linear-sinusoid.c:47
msgid "Amplitude for Y axis (logarithmic scale)"
msgstr "Amplitude für Y-Achse (logarithmische Skalierung)"

#: operations/workshop/linear-sinusoid.c:52
msgid "X Phase"
msgstr "X-Phase"

#: operations/workshop/linear-sinusoid.c:53
msgid "Phase for X axis"
msgstr "Phase der X-Achse"

#: operations/workshop/linear-sinusoid.c:59
msgid "Y Phase"
msgstr "Y-Phase"

#: operations/workshop/linear-sinusoid.c:60
msgid "Phase for Y axis"
msgstr "Phase der Y-Achse"

#: operations/workshop/linear-sinusoid.c:67
msgid "Axis separation angle"
msgstr "Achsen-Trennwinkel"

#: operations/workshop/linear-sinusoid.c:102
msgid "Supersampling"
msgstr "Supersampling"

#: operations/workshop/linear-sinusoid.c:103
msgid "Number of samples along each axis per pixel"
msgstr ""

# https://de.wikipedia.org/wiki/Sinusoid
#: operations/workshop/linear-sinusoid.c:299
msgid "Linear Sinusoid"
msgstr "Lineares Sinusoid"

#: operations/workshop/linear-sinusoid.c:304
msgid "Generate a linear sinusoid pattern"
msgstr "Ein lineares Sinusoid-Muster erzeugen"

#: operations/workshop/rawbayer-load.c:156
msgid ""
"Raw image loader, wrapping dcraw with pipes, provides the raw bayer grid as "
"grayscale, if the fileformat is .rawbayer it will use this loader instead of "
"the normal dcraw loader, if the fileformat is .rawbayerS it will swap the "
"returned 16bit numbers (the pnm loader is apparently buggy)"
msgstr ""

#: operations/workshop/segment-kmeans.c:28
#: operations/workshop/segment-kmeans.c:29
msgid "Number of clusters"
msgstr "Anzahl der Cluster"

#: operations/workshop/segment-kmeans.c:33
msgid "Max. Iterations"
msgstr "Max. Iterationen"

#: operations/workshop/segment-kmeans.c:34
msgid "Maximum number of iterations"
msgstr "Maximale Anzahl der Wiederholungen"

#: operations/workshop/segment-kmeans.c:393
msgid "K-means Segmentation"
msgstr ""

#: operations/workshop/segment-kmeans.c:395
msgid "Segment colors using K-means clustering"
msgstr ""

#: operations/workshop/selective-hue-saturation.c:26
#, fuzzy
#| msgid "Coordinates of lens center"
msgid "Hue selection center"
msgstr "Koordinaten des Linsenzentrums"

#: operations/workshop/selective-hue-saturation.c:27
msgid "Center of Hue selection interval  "
msgstr ""

#: operations/workshop/selective-hue-saturation.c:30
#, fuzzy
#| msgid "Edge detection algorithm"
msgid "Hue selection width"
msgstr "Algorithmus für Kantenerkennung"

#: operations/workshop/selective-hue-saturation.c:31
msgid "Width of Hue selection interval  "
msgstr ""

#: operations/workshop/selective-hue-saturation.c:39
msgid "Saturation adjustment"
msgstr "Sättigungsanpassung"

#: operations/workshop/selective-hue-saturation.c:170
#, fuzzy
#| msgid "HSV Saturation"
msgid "Selective Hue-Saturation"
msgstr "HSV-Sättigung"

#: operations/workshop/selective-hue-saturation.c:173
msgid "Selective adjust Hue, Saturation and Lightness"
msgstr ""
