
/* !!!! AUTOGENERATED FILE generated by svg-12-blend.rb !!!!!
 *
 * This file is an image processing operation for GEGL
 *
 * GEGL is free software; you can redistribute it and/or
 * modify it under the terms of the GNU Lesser General Public
 * License as published by the Free Software Foundation; either
 * version 3 of the License, or (at your option) any later version.
 *
 * GEGL is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
 * Lesser General Public License for more details.
 *
 * You should have received a copy of the GNU Lesser General Public
 * License along with GEGL; if not, see <https://www.gnu.org/licenses/>.
 *
 *  Copyright 2006, 2007 Øyvind Kolås <pippin@gimp.org>
 *            2007 John Marshall
 *            2013 Daniel Sabo
 *
 * SVG rendering modes; see:
 *     http://www.w3.org/TR/SVG12/rendering.html
 *     http://www.w3.org/TR/2004/WD-SVG12-20041027/rendering.html#comp-op-prop
 *
 *     aA = aux(src) alpha      aB = in(dst) alpha      aD = out alpha
 *     cA = aux(src) colour     cB = in(dst) colour     cD = out colour
 *
 * !!!! AUTOGENERATED FILE !!!!!
 */
#include "config.h"
#include <glib/gi18n-lib.h>


#ifdef GEGL_PROPERTIES

property_boolean (srgb, _("sRGB"), FALSE)
    description (_("Use sRGB gamma instead of linear"))

#else

#define GEGL_OP_POINT_COMPOSER
#define GEGL_OP_NAME         plus
#define GEGL_OP_C_FILE       "plus.c"

#include "gegl-op.h"

static void prepare (GeglOperation *operation)
{
  const Babl *format = gegl_operation_get_source_format (operation, "input");
  if (!format)
    format = gegl_operation_get_source_format (operation, "aux");

  if(GEGL_PROPERTIES (operation)->srgb)
    format = gegl_babl_variant (format, GEGL_BABL_VARIANT_PERCEPTUAL_PREMULTIPLIED);
  else
    format = gegl_babl_variant (format, GEGL_BABL_VARIANT_LINEAR_PREMULTIPLIED);

  gegl_operation_set_format (operation, "input",  format);
  gegl_operation_set_format (operation, "aux",    format);
  gegl_operation_set_format (operation, "output", format);
}

/* Fast paths */
static gboolean operation_process (GeglOperation        *operation,
                                   GeglOperationContext *context,
                                   const gchar          *output_prop,
                                   const GeglRectangle  *result,
                                   gint                  level)
{
  GeglOperationClass  *operation_class;
  gpointer input, aux;
  operation_class = GEGL_OPERATION_CLASS (gegl_op_parent_class);

  /* get the raw values this does not increase the reference count */
  input = gegl_operation_context_get_object (context, "input");
  aux = gegl_operation_context_get_object (context, "aux");

  /* pass the input/aux buffers directly through if they are alone*/
  {
    const GeglRectangle *in_extent = NULL;
    const GeglRectangle *aux_extent = NULL;

    if (input)
      in_extent = gegl_buffer_get_abyss (input);

    if ((!input ||
        (aux && !gegl_rectangle_intersect (NULL, in_extent, result))))
      {
         gegl_operation_context_take_object (context, "output",
                                             g_object_ref (aux));
         return TRUE;
      }
    if (aux)
      aux_extent = gegl_buffer_get_abyss (aux);

    if (!aux ||
        (input && !gegl_rectangle_intersect (NULL, aux_extent, result)))
      {
        gegl_operation_context_take_object (context, "output",
                                            g_object_ref (input));
        return TRUE;
      }
  }
  /* chain up, which will create the needed buffers for our actual
   * process function
   */
  return operation_class->process (operation, context, output_prop, result, level);
}

static gboolean
process (GeglOperation       *op,
         void                *in_buf,
         void                *aux_buf,
         void                *out_buf,
         glong                n_pixels,
         const GeglRectangle *roi,
         gint                 level)
{
  const Babl *format = gegl_operation_get_format (op, "output");
  gint    components = babl_format_get_n_components (format);
  gint    alpha      = babl_format_has_alpha (format);
  gfloat * GEGL_ALIGNED in = in_buf;
  gfloat * GEGL_ALIGNED aux = aux_buf;
  gfloat * GEGL_ALIGNED out = out_buf;
  gint    i;

  if(aux == NULL)
     return TRUE;

  for (i = 0; i < n_pixels; i++)
    {
      gfloat aA, aB, aD;
      gint   j;

      if (alpha)
      {
        aB = in[components-1];
        aA = aux[components-1];
      }
      else
      {
        aA = aB = 1.0f;
      }
      aD = MIN (aA + aB, 1);

      for (j = 0; j < components-alpha; j++)
        {
          gfloat cA, cB;

          cB = in[j];
          cA = aux[j];
          out[j] = CLAMP (cA + cB, 0, aD);
        }
      if (alpha)
        out[components-1] = aD;
      in  += components;
      aux += components;
      out += components;
    }

  return TRUE;
}

static void
gegl_op_class_init (GeglOpClass *klass)
{
  GeglOperationClass              *operation_class;
  GeglOperationPointComposerClass *point_composer_class;

  operation_class      = GEGL_OPERATION_CLASS (klass);
  point_composer_class = GEGL_OPERATION_POINT_COMPOSER_CLASS (klass);

  point_composer_class->process = process;
  operation_class->process      = operation_process;
  operation_class->prepare      = prepare;


  gegl_operation_class_set_keys (operation_class,
    "name"        , "svg:plus",
    "title"       , "Plus",
    "compat-name" , "gegl:plus",
    "reference-hash" , "02568f1753f7ded71ed2534b38f26d73",
    "description" ,
    _("SVG blend operation plus (<code>d = cA + cB</code>)"),
    NULL);
  gegl_operation_class_set_key (operation_class, "categories", "compositors:svgfilter");
}

#endif
