/* Copyright (C) 1999 Aladdin Enterprises.  All rights reserved.

   This file is part of Aladdin Ghostscript.

   Aladdin Ghostscript is distributed with NO WARRANTY OF ANY KIND.  No author
   or distributor accepts any responsibility for the consequences of using it,
   or for whether it serves any particular purpose or works at all, unless he
   or she says so in writing.  Refer to the Aladdin Ghostscript Free Public
   License (the "License") for full details.

   Every copy of Aladdin Ghostscript must include a copy of the License,
   normally in a plain ASCII text file named PUBLIC.  The License grants you
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 */

/*$Id: ipcolor.h $ */
/* Interpreter definitions for Pattern color */

#ifndef ipcolor_INCLUDED
#  define ipcolor_INCLUDED

/*
 * Define the structure for remembering the pattern dictionary.
 * This is the "client data" in the template.
 * See zgstate.c (int_gstate) or zfont2.c (font_data) for information
 * as to why we define this as a structure rather than a ref array.
 */
typedef struct int_pattern_s {
    ref dict;
} int_pattern;

#define private_st_int_pattern()	/* in zpcolor.c */\
  gs_private_st_ref_struct(st_int_pattern, int_pattern, "int_pattern")

/* Create an interpreter pattern structure. */
int int_pattern_alloc(P3(int_pattern **ppdata, const ref *op,
			 gs_memory_t *mem));

#endif /* ipcolor_INCLUDED */
