/* Copyright (C) 1991, 1995, 1997, 1998, 1999 Aladdin Enterprises.  All rights reserved.

   This file is part of Aladdin Ghostscript.

   Aladdin Ghostscript is distributed with NO WARRANTY OF ANY KIND.  No author
   or distributor accepts any responsibility for the consequences of using it,
   or for whether it serves any particular purpose or works at all, unless he
   or she says so in writing.  Refer to the Aladdin Ghostscript Free Public
   License (the "License") for full details.

   Every copy of Aladdin Ghostscript must include a copy of the License,
   normally in a plain ASCII text file named PUBLIC.  The License grants you
   the right to copy, modify and redistribute Aladdin Ghostscript, but only
   under certain conditions described in the License.  Among other things, the
   License requires that the copyright notice and this notice be preserved on
   all copies.
 */

/*$Id: gsbitops.h $ */
/* Interface for bitmap operations */

#ifndef gsbitops_INCLUDED
#  define gsbitops_INCLUDED

/* ---------------- Pixel processing macros ---------------- */

/*
 * These macros support code that processes data pixel-by-pixel (or, to be
 * more accurate, packed arrays of values -- they may be complete pixels
 * or individual components of pixels).
 *
 * Supported #s of bits per value (bpv) are 1, 2, 4, 8, 12, 16, 24, 32.
 * The suffix 8, 12, 16, or 32 on a macro name indicates the maximum value
 * of bpv that the macro is prepared to handle.
 *
 * The setup macros number bits within a byte in big-endian order, i.e.,
 * 0x80 is bit 0, 0x01 is bit 7.  However, sbit/dbit may use a different
 * representation for better performance.  ****** NYI ******
 */

#define sample_end_\
  default: return_error(gs_error_rangecheck);\
  } END

/* Declare variables for loading. */
#define sample_load_declare(sptr, sbit)\
  const byte *sptr;\
  int sbit
#define sample_load_declare_setup(sptr, sbit, ptr, bitno, sbpv)\
  const byte *sptr = (ptr);\
  int sample_load_setup(sbit, bitno, sbpv)

/* Set up to load starting at a given bit number. */
#define sample_load_setup(sbit, bitno, sbpv)\
  sbit = (bitno)

/* Load a value from memory, without incrementing. */
#define sample_load8_(value, sptr, sbit, sbpv)\
  BEGIN\
  switch ( (sbpv) >> 2 ) {\
  case 0: value = (*(sptr) >> (8 - (sbit) - (sbpv))) & ((sbpv) | 1); break;\
  case 1: value = (*(sptr) >> (4 - (sbit))) & 0xf; break;\
  case 2: value = *(sptr); break;
#define sample_load8(value, sptr, sbit, sbpv)\
  sample_load8_(value, sptr, sbit, sbpv)\
  sample_end_
#define sample_load_next8(value, sptr, sbit, sbpv)\
  sample_load8(value, sptr, sbit, sbpv);\
  sample_next(sptr, sbit, sbpv)
#define sample_load12_(value, sptr, sbit, sbpv)\
  sample_load8_(value, sptr, sbit, sbpv)\
  case 3:\
    value = ((sbit) ? ((*(sptr) & 0xf) << 8) | (sptr)[1] :\
	      (*(sptr) << 4) | ((sptr)[1] >> 4));\
    break;
#define sample_load12(value, sptr, sbit, sbpv)\
  sample_load12_(value, sptr, sbit, sbpv)\
  sample_end_
#define sample_load_next12(value, sptr, sbit, sbpv)\
  sample_load12(value, sptr, sbit, sbpv);\
  sample_next(sptr, sbit, sbpv)
#define sample_load16_(value, sptr, sbit, sbpv)\
  sample_load12_(value, sptr, sbit, sbpv)\
  case 4: value = (*(sptr) << 8) | (sptr)[1]; break;
#define sample_load16(value, sptr, sbit, sbpv)\
  sample_load16_(value, sptr, sbit, sbpv)\
  sample_end_
#define sample_load_next16(value, sptr, sbit, sbpv)\
  sample_load16(value, sptr, sbit, sbpv);\
  sample_next(sptr, sbit, sbpv)
#define sample_load32(value, sptr, sbit, sbpv)\
  sample_load16_(value, sptr, sbit, sbpv)\
  case 6: value = (*(sptr) << 16) | ((sptr)[1] << 8) | (sptr)[2]; break;\
  case 8:\
    value = (*(sptr) << 24) | ((sptr)[1] << 16) | ((sptr)[2] << 8) | sptr[3];\
    break;\
  sample_end_
#define sample_load_next32(value, sptr, sbit, sbpv)\
  sample_load32(value, sptr, sbit, sbpv);\
  sample_next(sptr, sbit, sbpv)

/* Declare variables for storing. */
#define sample_store_declare(dptr, dbit, dbbyte)\
  byte *dptr;\
  int dbit;\
  byte dbbyte			/* maybe should be uint? */
#define sample_store_declare_setup(dptr, dbit, dbbyte, ptr, bitno, dbpv)\
  byte *dptr = (ptr);\
  int sample_store_setup(dbit, bitno, dbpv);\
  byte /* maybe should be uint? */\
    sample_store_preload(dbbyte, dptr, dbit, dbpv)

/* Set up to store starting at a given bit number. */
#define sample_store_setup(dbit, bitno, dbpv)\
  dbit = (bitno)

/* Prepare for storing by preloading any partial byte. */
#define sample_store_preload(dbbyte, dptr, dbit, dbpv)\
  dbbyte = ((dbit) ? (byte)(*(dptr) & (0xff00 >> (dbit))) : 0)

/* Store a value and increment the pointer. */
#define sample_store_next8_(value, dptr, dbit, dbpv, dbbyte)\
  BEGIN\
  switch ( (dbpv) >> 2 ) {\
  case 0:\
    if ( (dbit += (dbpv)) == 8 )\
       *(dptr)++ = dbbyte | (value), dbbyte = 0, dbit = 0;\
    else dbbyte |= (value) << (8 - dbit);\
    break;\
  case 1:\
    if ( dbit ^= 4 ) dbbyte = (byte)((value) << 4);\
    else *(dptr)++ = dbbyte | (value);\
    break;\
  /* case 2 is deliberately omitted */
#define sample_store_next8(value, dptr, dbit, dbpv, dbbyte)\
  sample_store_next8_(value, dptr, dbit, dbpv, dbbyte)\
  case 2: *(dptr)++ = (byte)(value); break;\
  sample_end_
#define sample_store_next_12_(value, dptr, dbit, dbbyte)\
    if ( dbit ^= 4 ) *(dptr)++ = (value) >> 4, dbbyte = (byte)((value) << 4);\
    else\
      *(dptr) = dbbyte | ((value) >> 8), (dptr)[1] = (byte)(value), dptr += 2;
#define sample_store_next_12(value, dptr, dbit, dbbyte)\
  BEGIN sample_store_next_12_(value, dptr, dbit, dbbyte) END
#define sample_store_next12_(value, dptr, dbit, dbpv, dbbyte)\
  sample_store_next8_(value, dptr, dbit, dbpv, dbbyte)\
  /* case 2 is deliberately omitted */\
  case 3: sample_store_next_12_(value, dptr, dbit, dbbyte) break;
#define sample_store_next12(value, dptr, dbit, dbpv, dbbyte)\
  sample_store_next12_(value, dptr, dbit, dbpv, dbbyte)\
  case 2: *(dptr)++ = (byte)(value); break;\
  sample_end_
#define sample_store_next16(value, dptr, dbit, dbpv, dbbyte)\
  sample_store_next12_(value, dptr, dbit, dbpv, dbbyte)\
  case 4: *(dptr)++ = (byte)((value) >> 8);\
  case 2: *(dptr)++ = (byte)(value); break;\
  sample_end_
#define sample_store_next32(value, dptr, dbit, dbpv, dbbyte)\
  sample_store_next12_(value, dptr, dbit, dbpv, dbbyte)\
  case 8: *(dptr)++ = (byte)((value) >> 24);\
  case 6: *(dptr)++ = (byte)((value) >> 16);\
  case 4: *(dptr)++ = (byte)((value) >> 8);\
  case 2: *(dptr)++ = (byte)(value); break;\
  sample_end_

/* Skip over storing one sample.  This may or may not store into the */
/* skipped region. */
#define sample_store_skip_next(dptr, dbit, dbpv, dbbyte)\
  if ( (dbpv) < 8 ) {\
    sample_store_flush(dptr, dbit, dbpv, dbbyte);\
    sample_next(dptr, dbit, dbpv);\
  } else dptr += ((dbpv) >> 3)

/* Finish storing by flushing any partial byte. */
#define sample_store_flush(dptr, dbit, dbpv, dbbyte)\
  if ( (dbit) != 0 )\
    *(dptr) = dbbyte | (*(dptr) & (0xff >> (dbit)));

/* Increment a pointer to the next sample. */
#define sample_next(ptr, bit, bpv)\
  BEGIN bit += (bpv); ptr += bit >> 3; bit &= 7; END

/* ---------------- Definitions ---------------- */

/*
 * Define the chunk size for monobit filling operations.
 * This is always uint, regardless of byte order.
 */
#define mono_fill_chunk uint
#define mono_fill_chunk_bytes arch_sizeof_int

/* ---------------- Procedures ---------------- */

/* Fill a rectangle of bits with an 8x1 pattern. */
/* The pattern argument must consist of the pattern in every byte, */
/* e.g., if the desired pattern is 0xaa, the pattern argument must */
/* have the value 0xaaaa (if ints are short) or 0xaaaaaaaa. */
#if mono_fill_chunk_bytes == 2
#  define mono_fill_make_pattern(byt) (uint)((uint)(byt) * 0x0101)
#else
#  define mono_fill_make_pattern(byt) (uint)((uint)(byt) * 0x01010101)
#endif
void bits_fill_rectangle(P6(byte * dest, int dest_bit, uint raster,
		      mono_fill_chunk pattern, int width_bits, int height));

/* Replicate a bitmap horizontally in place. */
void bits_replicate_horizontally(P6(byte * data, uint width, uint height,
	       uint raster, uint replicated_width, uint replicated_raster));

/* Replicate a bitmap vertically in place. */
void bits_replicate_vertically(P4(byte * data, uint height, uint raster,
    uint replicated_height));

/* Find the bounding box of a bitmap. */
void bits_bounding_box(P4(const byte * data, uint height, uint raster,
    gs_int_rect * pbox));

/* Compress an oversampled image, possibly in place. */
/* The width and height must be multiples of the respective scale factors. */
/* The source must be an aligned bitmap, as usual. */
void bits_compress_scaled(P9(const byte * src, int srcx, uint width,
    uint height, uint sraster, byte * dest, uint draster,
    const gs_log2_scale_point * plog2_scale, int log2_out_bits));

/* Extract a plane from a pixmap. */
typedef struct bits_plane_s {
    union bpd_ {	/* Bit planes must be aligned. */
	byte *write;
	const byte *read;
    } data;
    int raster;
    int depth;
    int x;			/* starting x */
} bits_plane_t;
int bits_extract_plane(P5(const bits_plane_t *dest /*write*/,
    const bits_plane_t *source /*read*/, int shift, int width, int height));

/* Expand a plane into a pixmap. */
int bits_expand_plane(P5(const bits_plane_t *dest /*write*/,
    const bits_plane_t *source /*read*/, int shift, int width, int height));

/* Fill a rectangle of bytes. */
void bytes_fill_rectangle(P5(byte * dest, uint raster,
			     byte value, int width_bytes, int height));

/* Copy a rectangle of bytes. */
void bytes_copy_rectangle(P6(byte * dest, uint dest_raster,
	   const byte * src, uint src_raster, int width_bytes, int height));

#endif /* gsbitops_INCLUDED */
