/****************************************************************************
** Meta object code from reading C++ file 'gamewidget.h'
**
** Created by: The Qt Meta Object Compiler version 67 (Qt 5.6.2)
**
** WARNING! All changes made in this file will be lost!
*****************************************************************************/

#include "../src/katomic-17.04.3/gamewidget.h"
#include <QtCore/qbytearray.h>
#include <QtCore/qmetatype.h>
#if !defined(Q_MOC_OUTPUT_REVISION)
#error "The header file 'gamewidget.h' doesn't include <QObject>."
#elif Q_MOC_OUTPUT_REVISION != 67
#error "This file was generated using the moc from 5.6.2. It"
#error "cannot be used with the include files from this version of Qt."
#error "(The moc has changed too much.)"
#endif

QT_BEGIN_MOC_NAMESPACE
struct qt_meta_stringdata_GameWidget_t {
    QByteArrayData data[20];
    char stringdata0[188];
};
#define QT_MOC_LITERAL(idx, ofs, len) \
    Q_STATIC_BYTE_ARRAY_DATA_HEADER_INITIALIZER_WITH_OFFSET(len, \
    qptrdiff(offsetof(qt_meta_stringdata_GameWidget_t, stringdata0) + ofs \
        - idx * sizeof(QByteArrayData)) \
    )
static const qt_meta_stringdata_GameWidget_t qt_meta_stringdata_GameWidget = {
    {
QT_MOC_LITERAL(0, 0, 10), // "GameWidget"
QT_MOC_LITERAL(1, 11, 12), // "statsChanged"
QT_MOC_LITERAL(2, 24, 0), // ""
QT_MOC_LITERAL(3, 25, 5), // "level"
QT_MOC_LITERAL(4, 31, 5), // "score"
QT_MOC_LITERAL(5, 37, 9), // "highscore"
QT_MOC_LITERAL(6, 47, 12), // "levelChanged"
QT_MOC_LITERAL(7, 60, 9), // "prevLevel"
QT_MOC_LITERAL(8, 70, 9), // "nextLevel"
QT_MOC_LITERAL(9, 80, 8), // "saveGame"
QT_MOC_LITERAL(10, 89, 8), // "loadGame"
QT_MOC_LITERAL(11, 98, 12), // "restartLevel"
QT_MOC_LITERAL(12, 111, 8), // "gameOver"
QT_MOC_LITERAL(13, 120, 5), // "moves"
QT_MOC_LITERAL(14, 126, 11), // "updateMoves"
QT_MOC_LITERAL(15, 138, 14), // "showHighscores"
QT_MOC_LITERAL(16, 153, 6), // "moveUp"
QT_MOC_LITERAL(17, 160, 8), // "moveDown"
QT_MOC_LITERAL(18, 169, 8), // "moveLeft"
QT_MOC_LITERAL(19, 178, 9) // "moveRight"

    },
    "GameWidget\0statsChanged\0\0level\0score\0"
    "highscore\0levelChanged\0prevLevel\0"
    "nextLevel\0saveGame\0loadGame\0restartLevel\0"
    "gameOver\0moves\0updateMoves\0showHighscores\0"
    "moveUp\0moveDown\0moveLeft\0moveRight"
};
#undef QT_MOC_LITERAL

static const uint qt_meta_data_GameWidget[] = {

 // content:
       7,       // revision
       0,       // classname
       0,    0, // classinfo
      14,   14, // methods
       0,    0, // properties
       0,    0, // enums/sets
       0,    0, // constructors
       0,       // flags
       2,       // signalCount

 // signals: name, argc, parameters, tag, flags
       1,    3,   84,    2, 0x06 /* Public */,
       6,    1,   91,    2, 0x06 /* Public */,

 // slots: name, argc, parameters, tag, flags
       7,    0,   94,    2, 0x0a /* Public */,
       8,    0,   95,    2, 0x0a /* Public */,
       9,    0,   96,    2, 0x0a /* Public */,
      10,    0,   97,    2, 0x0a /* Public */,
      11,    0,   98,    2, 0x0a /* Public */,
      12,    1,   99,    2, 0x0a /* Public */,
      14,    1,  102,    2, 0x0a /* Public */,
      15,    0,  105,    2, 0x0a /* Public */,
      16,    0,  106,    2, 0x0a /* Public */,
      17,    0,  107,    2, 0x0a /* Public */,
      18,    0,  108,    2, 0x0a /* Public */,
      19,    0,  109,    2, 0x0a /* Public */,

 // signals: parameters
    QMetaType::Void, QMetaType::Int, QMetaType::Int, QMetaType::Int,    3,    4,    5,
    QMetaType::Void, QMetaType::Int,    3,

 // slots: parameters
    QMetaType::Void,
    QMetaType::Void,
    QMetaType::Void,
    QMetaType::Void,
    QMetaType::Void,
    QMetaType::Void, QMetaType::Int,   13,
    QMetaType::Void, QMetaType::Int,   13,
    QMetaType::Void,
    QMetaType::Void,
    QMetaType::Void,
    QMetaType::Void,
    QMetaType::Void,

       0        // eod
};

void GameWidget::qt_static_metacall(QObject *_o, QMetaObject::Call _c, int _id, void **_a)
{
    if (_c == QMetaObject::InvokeMetaMethod) {
        GameWidget *_t = static_cast<GameWidget *>(_o);
        Q_UNUSED(_t)
        switch (_id) {
        case 0: _t->statsChanged((*reinterpret_cast< int(*)>(_a[1])),(*reinterpret_cast< int(*)>(_a[2])),(*reinterpret_cast< int(*)>(_a[3]))); break;
        case 1: _t->levelChanged((*reinterpret_cast< int(*)>(_a[1]))); break;
        case 2: _t->prevLevel(); break;
        case 3: _t->nextLevel(); break;
        case 4: _t->saveGame(); break;
        case 5: _t->loadGame(); break;
        case 6: _t->restartLevel(); break;
        case 7: _t->gameOver((*reinterpret_cast< int(*)>(_a[1]))); break;
        case 8: _t->updateMoves((*reinterpret_cast< int(*)>(_a[1]))); break;
        case 9: _t->showHighscores(); break;
        case 10: _t->moveUp(); break;
        case 11: _t->moveDown(); break;
        case 12: _t->moveLeft(); break;
        case 13: _t->moveRight(); break;
        default: ;
        }
    } else if (_c == QMetaObject::IndexOfMethod) {
        int *result = reinterpret_cast<int *>(_a[0]);
        void **func = reinterpret_cast<void **>(_a[1]);
        {
            typedef void (GameWidget::*_t)(int , int , int );
            if (*reinterpret_cast<_t *>(func) == static_cast<_t>(&GameWidget::statsChanged)) {
                *result = 0;
                return;
            }
        }
        {
            typedef void (GameWidget::*_t)(int );
            if (*reinterpret_cast<_t *>(func) == static_cast<_t>(&GameWidget::levelChanged)) {
                *result = 1;
                return;
            }
        }
    }
}

const QMetaObject GameWidget::staticMetaObject = {
    { &QWidget::staticMetaObject, qt_meta_stringdata_GameWidget.data,
      qt_meta_data_GameWidget,  qt_static_metacall, Q_NULLPTR, Q_NULLPTR}
};


const QMetaObject *GameWidget::metaObject() const
{
    return QObject::d_ptr->metaObject ? QObject::d_ptr->dynamicMetaObject() : &staticMetaObject;
}

void *GameWidget::qt_metacast(const char *_clname)
{
    if (!_clname) return Q_NULLPTR;
    if (!strcmp(_clname, qt_meta_stringdata_GameWidget.stringdata0))
        return static_cast<void*>(const_cast< GameWidget*>(this));
    return QWidget::qt_metacast(_clname);
}

int GameWidget::qt_metacall(QMetaObject::Call _c, int _id, void **_a)
{
    _id = QWidget::qt_metacall(_c, _id, _a);
    if (_id < 0)
        return _id;
    if (_c == QMetaObject::InvokeMetaMethod) {
        if (_id < 14)
            qt_static_metacall(this, _c, _id, _a);
        _id -= 14;
    } else if (_c == QMetaObject::RegisterMethodArgumentMetaType) {
        if (_id < 14)
            *reinterpret_cast<int*>(_a[0]) = -1;
        _id -= 14;
    }
    return _id;
}

// SIGNAL 0
void GameWidget::statsChanged(int _t1, int _t2, int _t3)
{
    void *_a[] = { Q_NULLPTR, const_cast<void*>(reinterpret_cast<const void*>(&_t1)), const_cast<void*>(reinterpret_cast<const void*>(&_t2)), const_cast<void*>(reinterpret_cast<const void*>(&_t3)) };
    QMetaObject::activate(this, &staticMetaObject, 0, _a);
}

// SIGNAL 1
void GameWidget::levelChanged(int _t1)
{
    void *_a[] = { Q_NULLPTR, const_cast<void*>(reinterpret_cast<const void*>(&_t1)) };
    QMetaObject::activate(this, &staticMetaObject, 1, _a);
}
QT_END_MOC_NAMESPACE
