wavparse

## wavparse wavparse |

## Properties

gboolean | ignore-length | Read / Write

## Types and Values

struct | GstWavParse

## Object Hierarchy

        GObject
        ╰── GInitiallyUnowned
            ╰── GstObject
                ╰── GstElement
                    ╰── GstWavParse

## Description

Parse a .wav file into raw or compressed audio.

Wavparse supports both push and pull mode operations, making it possible to stream from a network source.

### Example launch line

    1
    gst-launch-1.0 filesrc location=sine.wav ! wavparse ! audioconvert ! alsasink

Read a wav file and output to the soundcard using the ALSA element. The wav file is assumed to contain raw uncompressed samples.

    1
    gst-launch-1.0 gnomevfssrc location=http://www.example.org/sine.wav ! queue ! wavparse ! audioconvert ! alsasink

Stream data from a network url.

## Synopsis

### Element Information

plugin | wavparse
author | Erik Walthinsen <omega@cse.ogi.edu>
class | Codec/Demuxer/Audio

### Element Pads

name | sink
direction | sink
presence | always
details | audio/x-wav

name | src
direction | source
presence | always
details | audio/ms-gsm
| audio/mpeg, mpegversion=(int)1, layer=(int)3
| audio/mpeg, mpegversion=(int)1, layer=(int)2
| audio/x-raw, format=(string){ S8, U8, S16LE, U16LE, S24LE, U24LE, S32LE, U32LE }, layout=(string)interleaved
| audio/x-vorbis
| audio/x-ac3
| audio/x-dts
| audio/mpeg, mpegversion=(int)4
| audio/x-alaw
| audio/x-mulaw
| audio/x-wms, bitrate=(int)[ 0, 2147483647 ], block_align=(int)[ 1, 2147483647 ]
| audio/x-adpcm, layout=(string)microsoft, block_align=(int)[ 1, 2147483647 ]
| audio/x-adpcm, layout=(string)dvi, block_align=(int)[ 1, 2147483647 ]
| audio/x-truespeech
| audio/x-wma, wmaversion=(int)1, bitrate=(int)[ 0, 2147483647 ], block_align=(int)[ 1, 2147483647 ]
| audio/x-wma, wmaversion=(int)2, bitrate=(int)[ 0, 2147483647 ], block_align=(int)[ 1, 2147483647 ]
| audio/x-wma, wmaversion=(int)3, bitrate=(int)[ 0, 2147483647 ], block_align=(int)[ 1, 2147483647 ]
| audio/x-vnd.sony.atrac3
| audio/x-raw, format=(string){ F32LE, F64LE }, layout=(string)interleaved
| audio/x-voxware, voxwaretype=(int)117
| audio/x-adpcm, layout=(string)dk4
| audio/x-adpcm, layout=(string)dk3
| audio/x-adpcm, layout=(string)dvi
| audio/AMR
| audio/AMR-WB
| audio/x-siren
| application/x-ogg-avi

## Functions

## Types and Values

### struct GstWavParse

    struct GstWavParse;

Opaque data structure.

## Property Details

### The `“ignore-length”` property

      “ignore-length”            gboolean

This selects whether the length found in a data chunk should be ignored. This may be useful for streamed audio where the length is unknown until the end of streaming, and various software/hardware just puts some random value in there and hopes it doesn't break too much.

Flags: Read / Write

Default value: FALSE