Gio.Socket.condition_wait

### Method

# Gio Socketcondition_wait

since: 2.22

#### Declaration [src]

    gboolean
    g_socket_condition_wait (
      GSocket* socket,
      GIOCondition condition,
      GCancellable* cancellable,
      GError** error
    )

#### Description [src]

Waits for `condition` to become true on `socket`. When the condition is met, `TRUE` is returned.

If `cancellable` is cancelled before the condition is met, or if the socket has a timeout set and it is reached before the condition is met, then `FALSE` is returned and `error`, if non-`NULL`, is set to the appropriate value (`G_IO_ERROR_CANCELLED` or `G_IO_ERROR_TIMED_OUT`).

See also g_socket_condition_timed_wait().

Available since: 2.22

#### Parameters

`condition`

  Type: `GIOCondition`

  A `GIOCondition` mask to wait for.

`cancellable`

  Type: `GCancellable`

  A `GCancellable`, or `NULL`.

  The argument can be `NULL`.
  The data is owned by the caller of the method.

`error`

  Type: `GError **`

  The return location for a recoverable error.

  The argument can be `NULL`.
  If the return location is not `NULL`, then you must initialize it to a `NULL` `GError*`.
  The argument will be left initialized to `NULL` by the method if there are no errors.
  In case of error, the argument will be set to a newly allocated `GError`; the caller will take ownership of the data, and be responsible for freeing it.

#### Return value

Type: `gboolean`

`TRUE` if the condition was met, `FALSE` otherwise.