GLib.timeout_add_seconds_full
Description: Reference for GLib.timeout_add_seconds_full

### Function

# GLibtimeout_add_seconds_full

since: 2.14

#### Declaration [src]

    guint
    g_timeout_add_seconds_full (
      gint priority,
      guint interval,
      GSourceFunc function,
      gpointer data,
      GDestroyNotify notify
    )

#### Description [src]

Sets a function to be called at regular intervals, with `priority`.

The function is called repeatedly until it returns `G_SOURCE_REMOVE`, at which point the timeout is automatically destroyed and the function will not be called again.

Unlike `g_timeout_add()`, this function operates at whole second granularity. The initial starting point of the timer is determined by the implementation and the implementation is expected to group multiple timers together so that they fire all at the same time. To allow this grouping, the `interval` to the first timer is rounded and can deviate up to one second from the specified interval. Subsequent timer iterations will generally run at the specified interval.

Note that timeout functions may be delayed, due to the processing of other event sources. Thus they should not be relied on for precise timing. After each call to the timeout function, the time of the next timeout is recalculated based on the current time and the given `interval`

See main loop memory management for details on how to handle the return value and memory management of `data`.

If you want timing more precise than whole seconds, use `g_timeout_add()` instead.

The grouping of timers to fire at the same time results in a more power and CPU efficient behavior so if your timer is in multiples of seconds and you don’t require the first timer exactly one second from now, the use of `g_timeout_add_seconds()` is preferred over `g_timeout_add()`.

This internally creates a main loop source using `g_timeout_source_new_seconds()` and attaches it to the main loop context using `g_source_attach()`. You can do these steps manually if you need greater control.

It is safe to call this function from any thread.

The interval given is in terms of monotonic time, not wall clock time. See `g_get_monotonic_time()`.

Available since: 2.14

This function is renamed to `g_timeout_add_seconds()` in language bindings.

#### Parameters

`priority`

  Type: `gint`

  The priority of the timeout source; typically this will be in the range between `G_PRIORITY_DEFAULT` and `G_PRIORITY_HIGH`.

`interval`

  Type: `guint`

  The time between calls to the function, in seconds.

`function`

  Type: `GSourceFunc`

  Function to call.

`data`

  Type: `gpointer`

  Data to pass to `function`.

  The argument can be `NULL`.
  The data is owned by the caller of the function.

`notify`

  Type: `GDestroyNotify`

  Function to call when the timeout is removed.

  The argument can be `NULL`.

#### Return value

Type: `guint`

The ID (greater than 0) of the event source.