/*============================================================================ This C source file is part of the SoftPosit Posit Arithmetic Package by S. H. Leong (Cerlane). Copyright 2017, 2018 A*STAR. All rights reserved. Redistribution and use in source and binary forms, with or without modification, are permitted provided that the following conditions are met: 1. Redistributions of source code must retain the above copyright notice, this list of conditions, and the following disclaimer. 2. Redistributions in binary form must reproduce the above copyright notice, this list of conditions, and the following disclaimer in the documentation and/or other materials provided with the distribution. 3. Neither the name of the University nor the names of its contributors may be used to endorse or promote products derived from this software without specific prior written permission. THIS SOFTWARE IS PROVIDED BY THE REGENTS AND CONTRIBUTORS "AS IS", AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE, ARE DISCLAIMED. IN NO EVENT SHALL THE REGENTS OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. =============================================================================*/ #include #include "platform.h" #include "internals.h" void checkExtraTwoBitsP16(double f16, double temp, bool * bitsNPlusOne, bool * bitsMore ){ temp /= 2; if (temp<=f16){ *bitsNPlusOne = 1; f16-=temp; } if (f16>0) *bitsMore = 1; } uint_fast16_t convertFractionP16(double f16, uint_fast8_t fracLength, bool * bitsNPlusOne, bool * bitsMore ){ uint_fast16_t frac=0; if(f16==0) return 0; else if(f16==INFINITY) return 0x8000; f16 -= 1; //remove hidden bit if (fracLength==0) checkExtraTwoBitsP16(f16, 1.0, bitsNPlusOne, bitsMore); else{ double temp = 1; while (true){ temp /= 2; if (temp<=f16){ f16-=temp; fracLength--; frac = (frac<<1) + 1; //shift in one if (f16==0){ //put in the rest of the bits frac <<= (uint_fast8_t)fracLength; break; } if (fracLength == 0){ checkExtraTwoBitsP16(f16, temp, bitsNPlusOne, bitsMore); break; } } else{ frac <<= 1; //shift in a zero fracLength--; if (fracLength == 0){ checkExtraTwoBitsP16(f16, temp, bitsNPlusOne, bitsMore); break; } } } } return frac; } posit16_t convertFloatToP16(float a){ return convertDoubleToP16((double) a); } posit16_t convertDoubleToP16(double f16){ union ui16_p16 uZ; bool sign, regS; uint_fast16_t reg, frac=0; int_fast8_t exp=0; bool bitNPlusOne=0, bitsMore=0; (f16>=0) ? (sign=0) : (sign=1); if (f16 == 0 ){ uZ.ui = 0; return uZ.p; } else if(f16 == INFINITY || f16 == -INFINITY || f16 == NAN){ uZ.ui = 0x8000; return uZ.p; } else if (f16 == 1) { uZ.ui = 16384; return uZ.p; } else if (f16 == -1){ uZ.ui = 49152; return uZ.p; } else if (f16 >= 268435456){ //maxpos uZ.ui = 32767; return uZ.p; } else if (f16 <= -268435456){ // -maxpos uZ.ui = 32769; return uZ.p; } else if(f16 <= 3.725290298461914e-9 && !sign){ //minpos uZ.ui = 1; return uZ.p; } else if(f16 >= -3.725290298461914e-9 && sign){ //-minpos uZ.ui = 65535; return uZ.p; } else if (f16>1 || f16<-1){ if (sign){ //Make negative numbers positive for easier computation f16 = -f16; } regS = 1; reg = 1; //because k = m-1; so need to add back 1 // minpos if (f16 <= 3.725290298461914e-9){ uZ.ui = 1; } else{ //regime while (f16>=4){ f16 *=0.25; reg++; } if (f16>=2){ f16*=0.5; exp++; } int fracLength = 13-reg; if (fracLength<0){ //reg == 14, means rounding bits is exp and just the rest. if (f16>1) bitsMore = 1; } else frac = convertFractionP16 (f16, fracLength, &bitNPlusOne, &bitsMore); if (reg==14 && frac>0) { bitsMore = 1; frac=0; } if (reg>14) (regS) ? (uZ.ui= 32767): (uZ.ui=0x1); else{ uint_fast16_t regime = 1; if (regS) regime = ( (1< -1 ){ if (sign){ //Make negative numbers positive for easier computation f16 = -f16; } regS = 0; reg = 0; //regime while (f16<1){ f16 *= 4; reg++; } if (f16>=2){ f16/=2; exp++; } if (reg==14){ bitNPlusOne = exp; if (frac>1) bitsMore = 1; } else{ //only possible combination for reg=15 to reach here is 7FFF (maxpos) and FFFF (-minpos) //but since it should be caught on top, so no need to handle int_fast8_t fracLength = 13-reg; frac = convertFractionP16 (f16, fracLength, &bitNPlusOne, &bitsMore); } if (reg==14 && frac>0) { bitsMore = 1; frac=0; } if (reg>14) (regS) ? (uZ.ui= 32767): (uZ.ui=0x1); else{ uint_fast16_t regime = 1; if (regS) regime = ( (1<0) *bitsMore = 1; } uint_fast16_t convertQuadFractionP16(__float128 f16, uint_fast8_t fracLength, bool * bitsNPlusOne, bool * bitsMore ){ uint_fast16_t frac=0; if(f16==0) return 0; else if(f16==INFINITY) return 0x8000; f16 -= 1; //remove hidden bit if (fracLength==0) checkQuadExtraTwoBitsP16(f16, 1.0, bitsNPlusOne, bitsMore); else{ __float128 temp = 1; while (true){ temp /= 2; if (temp<=f16){ f16-=temp; fracLength--; frac = (frac<<1) + 1; //shift in one if (f16==0){ //put in the rest of the bits frac <<= (uint_fast8_t)fracLength; break; } if (fracLength == 0){ checkQuadExtraTwoBitsP16(f16, temp, bitsNPlusOne, bitsMore); break; } } else{ frac <<= 1; //shift in a zero fracLength--; if (fracLength == 0){ checkQuadExtraTwoBitsP16(f16, temp, bitsNPlusOne, bitsMore); break; } } } } return frac; } posit16_t convertQuadToP16(__float128 f16){ union ui16_p16 uZ; bool sign, regS; uint_fast16_t reg, frac=0; int_fast8_t exp=0; bool bitNPlusOne=0, bitsMore=0; (f16>=0) ? (sign=0) : (sign=1); if (f16 == 0 ){ uZ.ui = 0; return uZ.p; } else if(f16 == INFINITY || f16 == -INFINITY || f16 == NAN){ uZ.ui = 0x8000; return uZ.p; } else if (f16 == 1) { uZ.ui = 16384; return uZ.p; } else if (f16 == -1){ uZ.ui = 49152; return uZ.p; } else if (f16 >= 268435456){ //maxpos uZ.ui = 32767; return uZ.p; } else if (f16 <= -268435456){ // -maxpos uZ.ui = 32769; return uZ.p; } else if(f16 <= 3.725290298461914e-9 && !sign){ //minpos uZ.ui = 1; return uZ.p; } else if(f16 >= -3.725290298461914e-9 && sign){ //-minpos uZ.ui = 65535; return uZ.p; } else if (f16>1 || f16<-1){ if (sign){ //Make negative numbers positive for easier computation f16 = -f16; } regS = 1; reg = 1; //because k = m-1; so need to add back 1 // minpos if (f16 <= 3.725290298461914e-9){ uZ.ui = 1; } else{ //regime while (f16>=4){ f16 *=0.25; reg++; } if (f16>=2){ f16*=0.5; exp++; } int8_t fracLength = 13-reg; if (fracLength<0){ //reg == 14, means rounding bits is exp and just the rest. if (f16>1) bitsMore = 1; } else frac = convertQuadFractionP16 (f16, fracLength, &bitNPlusOne, &bitsMore); if (reg==14 && frac>0) { bitsMore = 1; frac=0; } if (reg>14) (regS) ? (uZ.ui= 32767): (uZ.ui=0x1); else{ uint_fast16_t regime = 1; if (regS) regime = ( (1< -1 ){ if (sign){ //Make negative numbers positive for easier computation f16 = -f16; } regS = 0; reg = 0; //regime while (f16<1){ f16 *= 4; reg++; } if (f16>=2){ f16/=2; exp++; } if (reg==14){ bitNPlusOne = exp; if (frac>1) bitsMore = 1; } else{ //only possible combination for reg=15 to reach here is 7FFF (maxpos) and FFFF (-minpos) //but since it should be caught on top, so no need to handle int_fast8_t fracLength = 13-reg; frac = convertQuadFractionP16 (f16, fracLength, &bitNPlusOne, &bitsMore); } if (reg==14 && frac>0) { bitsMore = 1; frac=0; } if (reg>14) (regS) ? (uZ.ui= 32767): (uZ.ui=0x1); else{ uint_fast16_t regime = 1; if (regS) regime = ( (1<