# Graphics Device Interface (GDI)
[Full Class List by Category]

## Detailed Description

The following are classes related to GDI (Graphics Device Interface) access.

They provide an API for drawing on device contexts, windows, and printing.

Related Overviews: Device Contexts, Bitmaps and Icons

Related macros/global-functions group: Graphics Device Interface (GDI)

## Classes
struct | wxFontMetrics
| Simple collection of various font metrics. More...
class | wxGraphicsGradientStop
| Represents a single gradient stop in a collection of gradient stops as represented by wxGraphicsGradientStops. More...
class | wxGraphicsGradientStops
| Represents a collection of wxGraphicGradientStop values for use with CreateLinearGradientBrush and CreateRadialGradientBrush. More...
class | wxAnimation
| This class encapsulates the concept of a platform-dependent animation. More...
class | wxBitmapHandler
| This is the base class for implementing bitmap file loading/saving, and bitmap creation from data. More...
class | wxBitmap
| This class encapsulates the concept of a platform-dependent bitmap, either monochrome or colour or colour with alpha channel support. More...
class | wxMask
| This class encapsulates a monochrome mask bitmap, where the masked area is black and the unmasked area is white. More...
class | wxBrush
| A brush is a drawing tool for filling in areas. More...
class | wxBrushList
| A brush list is a list containing all brushes which have been created. More...
class | wxColour
| A colour is an object representing a combination of Red, Green, and Blue (RGB) intensity values, and is used to determine drawing colours. More...
class | wxCursor
| A cursor is a small bitmap usually used for denoting where the mouse pointer is, with a picture that might indicate the interpretation of a mouse click. More...
class | wxDC
| A wxDC is a "device context" onto which graphics and text can be drawn. More...
class | wxDCClipper
| wxDCClipper is a small helper class for setting a clipping region on a wxDC and unsetting it automatically. More...
class | wxDCBrushChanger
| wxDCBrushChanger is a small helper class for setting a brush on a wxDC and unsetting it automatically in the destructor, restoring the previous one. More...
class | wxDCPenChanger
| wxDCPenChanger is a small helper class for setting a pen on a wxDC and unsetting it automatically in the destructor, restoring the previous one. More...
class | wxDCTextColourChanger
| wxDCTextColourChanger is a small helper class for setting a foreground text colour on a wxDC and unsetting it automatically in the destructor, restoring the previous one. More...
class | wxDCFontChanger
| wxDCFontChanger is a small helper class for setting a font on a wxDC and unsetting it automatically in the destructor, restoring the previous one. More...
class | wxFont
| A font is an object which determines the appearance of text. More...
class | wxFontList
| A font list is a list containing all fonts which have been created. More...
class | wxFontEnumerator
| wxFontEnumerator enumerates either all available fonts on the system or only the ones with given attributes - either only fixed-width (suited for use in programs such as terminal emulators and the like) or the fonts available in the given encoding). More...
class | wxColourDatabase
| wxWidgets maintains a database of standard RGB colours for a predefined set of named colours. More...
class | wxGDIObject
| This class allows platforms to implement functionality to optimise GDI objects, such as wxPen, wxBrush and wxFont. More...
class | wxGraphicsPath
| A wxGraphicsPath is a native representation of a geometric path. More...
class | wxGraphicsObject
| This class is the superclass of native graphics objects like pens etc. More...
class | wxGraphicsContext
| A wxGraphicsContext instance is the object that is drawn upon. More...
class | wxGraphicsRenderer
| A wxGraphicsRenderer is the instance corresponding to the rendering engine used. More...
class | wxGraphicsBrush
| A wxGraphicsBrush is a native representation of a brush. More...
class | wxGraphicsFont
| A wxGraphicsFont is a native representation of a font. More...
class | wxGraphicsPen
| A wxGraphicsPen is a native representation of a pen. More...
class | wxGraphicsMatrix
| A wxGraphicsMatrix is a native representation of an affine matrix. More...
class | wxIcon
| An icon is a small rectangular bitmap usually used for denoting a minimized application. More...
class | wxIconBundle
| This class contains multiple copies of an icon in different sizes. More...
class | wxIconLocation
| wxIconLocation is a tiny class describing the location of an (external, i.e. More...
class | wxImageHandler
| This is the base class for implementing image file loading/saving, and image creation from data. More...
class | wxImage
| This class encapsulates a platform-independent image. More...
class | wxImageList
| A wxImageList contains a list of images, which are stored in an unspecified form. More...
class | wxMetafile
| A wxMetafile represents the MS Windows metafile object, so metafile operations have no effect in X. More...
class | wxPalette
| A palette is a table that maps pixel values to RGB colours. More...
class | wxPen
| A pen is a drawing tool for drawing outlines. More...
class | wxPenList
| There is only one instance of this class: wxThePenList. More...
class | wxPixelData< Image, PixelFormat >
| A class template with ready to use implementations for getting direct and efficient access to wxBitmap's internal data and wxImage's internal data through a standard interface. More...
class | wxRegionIterator
| This class is used to iterate through the rectangles in a region, typically when examining the damaged regions of a window within an OnPaint call. More...
class | wxRegion
| A wxRegion represents a simple or complex region on a device context or window. More...
struct | wxSplitterRenderParams
| This is just a simple `struct` used as a return value of wxRendererNative::GetSplitterParams(). More...
struct | wxHeaderButtonParams
| This `struct` can optionally be used with wxRendererNative::DrawHeaderButton() to specify custom values used to draw the text or bitmap label. More...
class | wxDelegateRendererNative
| wxDelegateRendererNative allows reuse of renderers code by forwarding all the wxRendererNative methods to the given object and thus allowing you to only modify some of its methods -- without having to reimplement all of them. More...
class | wxRendererNative
| First, a brief introduction to wxRendererNative and why it is needed. More...
struct | wxRendererVersion
| This simple struct represents the wxRendererNative interface version and is only used as the return value of wxRendererNative::GetVersion(). More...
class | wxTextWrapper
| Helps wrap lines of text to given width. More...

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