/////////////////////////////////////////////////////////////////////////////
// Name:        wx/palmos/bmpbuttn.h
// Purpose:     wxBitmapButton class
// Author:      William Osborne - minimal working wxPalmOS port
// Modified by:
// Created:     10/13/04
// RCS-ID:      $Id$
// Copyright:   (c) William Osborne
// Licence:     wxWindows licence
/////////////////////////////////////////////////////////////////////////////

#ifndef _WX_BMPBUTTN_H_
#define _WX_BMPBUTTN_H_

#include "wx/button.h"
#include "wx/bitmap.h"

#define wxDEFAULT_BUTTON_MARGIN 4

class WXDLLIMPEXP_CORE wxBitmapButton: public wxBitmapButtonBase
{
public:
    wxBitmapButton()
        { m_marginX = m_marginY = wxDEFAULT_BUTTON_MARGIN; }
    wxBitmapButton(wxWindow *parent,
                   wxWindowID id,
                   const wxBitmap& bitmap,
                   const wxPoint& pos = wxDefaultPosition,
                   const wxSize& size = wxDefaultSize,
                   long style = wxBU_AUTODRAW,
                   const wxValidator& validator = wxDefaultValidator,
                   const wxString& name = wxButtonNameStr)
    {
        Create(parent, id, bitmap, pos, size, style, validator, name);
    }

    bool Create(wxWindow *parent,
                wxWindowID id,
                const wxBitmap& bitmap,
                const wxPoint& pos = wxDefaultPosition,
                const wxSize& size = wxDefaultSize,
                long style = wxBU_AUTODRAW,
                const wxValidator& validator = wxDefaultValidator,
                const wxString& name = wxButtonNameStr);

    // Implementation
    virtual void DrawFace( WXHDC dc, int left, int top, int right, int bottom, bool sel );
    virtual void DrawButtonFocus( WXHDC dc, int left, int top, int right, int bottom, bool sel );
    virtual void DrawButtonDisable( WXHDC dc, int left, int top, int right, int bottom, bool with_marg );

protected:
    virtual wxSize DoGetBestSize() const;

private:
    DECLARE_DYNAMIC_CLASS_NO_COPY(wxBitmapButton)
};

#endif
    // _WX_BMPBUTTN_H_
