/////////////////////////////////////////////////////////////////////////////
// Name:        src/x11/window.cpp
// Purpose:     wxWindow
// Author:      Julian Smart
// Modified by:
// Created:     17/09/98
// RCS-ID:      $Id: window.cpp 51785 2008-02-14 11:11:48Z JS $
// Copyright:   (c) Julian Smart
// Licence:     wxWindows licence
/////////////////////////////////////////////////////////////////////////////

// for compilers that support precompilation, includes "wx.h".
#include "wx/wxprec.h"

#if defined(__BORLANDC__)
    #pragma hdrstop
#endif

// ============================================================================
// declarations
// ============================================================================

// ----------------------------------------------------------------------------
// headers
// ----------------------------------------------------------------------------

#include "wx/window.h"

#ifndef WX_PRECOMP
    #include "wx/hash.h"
    #include "wx/log.h"
    #include "wx/app.h"
    #include "wx/utils.h"
    #include "wx/panel.h"
    #include "wx/frame.h"
    #include "wx/dc.h"
    #include "wx/dcclient.h"
    #include "wx/button.h"
    #include "wx/menu.h"
    #include "wx/dialog.h"
    #include "wx/timer.h"
    #include "wx/settings.h"
    #include "wx/msgdlg.h"
    #include "wx/scrolbar.h"
    #include "wx/listbox.h"
    #include "wx/scrolwin.h"
    #include "wx/layout.h"
    #include "wx/menuitem.h"
    #include "wx/module.h"
#endif

#include "wx/fontutil.h"
#include "wx/univ/renderer.h"

#if  wxUSE_DRAG_AND_DROP
    #include "wx/dnd.h"
#endif

#include "wx/x11/private.h"
#include "X11/Xutil.h"

#include <string.h>

// ----------------------------------------------------------------------------
// global variables for this module
// ----------------------------------------------------------------------------

static wxWindow* g_captureWindow = NULL;
static GC g_eraseGC;

// ----------------------------------------------------------------------------
// macros
// ----------------------------------------------------------------------------

#define event_left_is_down(x) ((x)->xbutton.state & Button1Mask)
#define event_middle_is_down(x) ((x)->xbutton.state & Button2Mask)
#define event_right_is_down(x) ((x)->xbutton.state & Button3Mask)

// ----------------------------------------------------------------------------
// event tables
// ----------------------------------------------------------------------------

IMPLEMENT_ABSTRACT_CLASS(wxWindowX11, wxWindowBase)

BEGIN_EVENT_TABLE(wxWindowX11, wxWindowBase)
    EVT_SYS_COLOUR_CHANGED(wxWindowX11::OnSysColourChanged)
END_EVENT_TABLE()

// ============================================================================
// implementation
// ============================================================================

// ----------------------------------------------------------------------------
// helper functions
// ----------------------------------------------------------------------------

// ----------------------------------------------------------------------------
// constructors
// ----------------------------------------------------------------------------

void wxWindowX11::Init()
{
    // X11-specific
    m_mainWindow = (WXWindow) 0;
    m_clientWindow = (WXWindow) 0;
    m_insertIntoMain = false;
    m_updateNcArea = false;

    m_winCaptured = false;
    m_needsInputFocus = false;
    m_isShown = true;
    m_lastTS = 0;
    m_lastButton = 0;
}

// real construction (Init() must have been called before!)
bool wxWindowX11::Create(wxWindow *parent, wxWindowID id,
                         const wxPoint& pos,
                         const wxSize& size,
                         long style,
                         const wxString& name)
{
    wxCHECK_MSG( parent, false, wxT("can't create wxWindow without parent") );

    CreateBase(parent, id, pos, size, style, wxDefaultValidator, name);

    parent->AddChild(this);

    Display *xdisplay = (Display*) wxGlobalDisplay();
    int xscreen = DefaultScreen( xdisplay );
    Visual *xvisual = DefaultVisual( xdisplay, xscreen );
    Colormap cm = DefaultColormap( xdisplay, xscreen );

    m_backgroundColour = wxSystemSettings::GetColour(wxSYS_COLOUR_3DFACE);
    m_backgroundColour.CalcPixel( (WXColormap) cm );

    m_foregroundColour = *wxBLACK;
    m_foregroundColour.CalcPixel( (WXColormap) cm );

    Window xparent = (Window) parent->GetClientAreaWindow();

    // Add window's own scrollbars to main window, not to client window
    if (parent->GetInsertIntoMain())
    {
        // wxLogDebug( "Inserted into main: %s", GetName().c_str() );
        xparent = (Window) parent->GetMainWindow();
    }

    // Size (not including the border) must be nonzero (or a Value error results)!
    // Note: The Xlib manual doesn't mention this restriction of XCreateWindow.
    wxSize size2(size);
    if (size2.x <= 0)
        size2.x = 20;
    if (size2.y <= 0)
        size2.y = 20;

    wxPoint pos2(pos);
    if (pos2.x == wxDefaultCoord)
        pos2.x = 0;
    if (pos2.y == wxDefaultCoord)
        pos2.y = 0;

    AdjustForParentClientOrigin(pos2.x, pos2.y);

#if wxUSE_TWO_WINDOWS
    bool need_two_windows =
        ((( wxSUNKEN_BORDER | wxRAISED_BORDER | wxSIMPLE_BORDER | wxHSCROLL | wxVSCROLL ) & m_windowStyle) != 0);
#else
    bool need_two_windows = false;
#endif

#if wxUSE_NANOX
    long xattributes = 0;
#else
    XSetWindowAttributes xattributes;
    long xattributes_mask = 0;

    xattributes_mask |= CWBackPixel;
    xattributes.background_pixel = m_backgroundColour.GetPixel();

    xattributes_mask |= CWBorderPixel;
    xattributes.border_pixel = BlackPixel( xdisplay, xscreen );

    xattributes_mask |= CWEventMask;
#endif

    if (need_two_windows)
    {
#if wxUSE_NANOX
        long backColor, foreColor;
        backColor = GR_RGB(m_backgroundColour.Red(), m_backgroundColour.Green(), m_backgroundColour.Blue());
        foreColor = GR_RGB(m_foregroundColour.Red(), m_foregroundColour.Green(), m_foregroundColour.Blue());

        Window xwindow = XCreateWindowWithColor( xdisplay, xparent, pos2.x, pos2.y, size2.x, size2.y,
                                    0, 0, InputOutput, xvisual, backColor, foreColor);
        XSelectInput( xdisplay, xwindow,
          GR_EVENT_MASK_CLOSE_REQ | ExposureMask | KeyPressMask | KeyReleaseMask | ButtonPressMask | ButtonReleaseMask |
          ButtonMotionMask | EnterWindowMask | LeaveWindowMask | PointerMotionMask |
          KeymapStateMask | FocusChangeMask | ColormapChangeMask | StructureNotifyMask |
                      PropertyChangeMask );

#else
        // Normal X11
        xattributes.event_mask =
            ExposureMask | StructureNotifyMask | ColormapChangeMask;

        Window xwindow = XCreateWindow( xdisplay, xparent, pos2.x, pos2.y, size2.x, size2.y,
            0, DefaultDepth(xdisplay,xscreen), InputOutput, xvisual, xattributes_mask, &xattributes );

#endif

        XSetWindowBackgroundPixmap( xdisplay, xwindow, None );

        m_mainWindow = (WXWindow) xwindow;
        wxAddWindowToTable( xwindow, (wxWindow*) this );

        XMapWindow( xdisplay, xwindow );

#if !wxUSE_NANOX
        xattributes.event_mask =
            ExposureMask | KeyPressMask | KeyReleaseMask | ButtonPressMask | ButtonReleaseMask |
            ButtonMotionMask | EnterWindowMask | LeaveWindowMask | PointerMotionMask |
            KeymapStateMask | FocusChangeMask | ColormapChangeMask | StructureNotifyMask |
            PropertyChangeMask | VisibilityChangeMask ;

        if (!HasFlag( wxFULL_REPAINT_ON_RESIZE ))
        {
            xattributes_mask |= CWBitGravity;
            xattributes.bit_gravity = StaticGravity;
        }
#endif

        if (HasFlag( wxSUNKEN_BORDER) || HasFlag( wxRAISED_BORDER))
        {
            pos2.x = 2;
            pos2.y = 2;
            size2.x -= 4;
            size2.y -= 4;
        }
        else if (HasFlag( wxSIMPLE_BORDER ))
        {
            pos2.x = 1;
            pos2.y = 1;
            size2.x -= 2;
            size2.y -= 2;
        }
        else
        {
            pos2.x = 0;
            pos2.y = 0;
        }

        // Make again sure the size is nonzero.
        if (size2.x <= 0)
            size2.x = 1;
        if (size2.y <= 0)
            size2.y = 1;

#if wxUSE_NANOX
        backColor = GR_RGB(m_backgroundColour.Red(), m_backgroundColour.Green(), m_backgroundColour.Blue());
        foreColor = GR_RGB(m_foregroundColour.Red(), m_foregroundColour.Green(), m_foregroundColour.Blue());

        xwindow = XCreateWindowWithColor( xdisplay, xwindow, pos2.x, pos2.y, size2.x, size2.y,
                                    0, 0, InputOutput, xvisual, backColor, foreColor);
        XSelectInput( xdisplay, xwindow,
          GR_EVENT_MASK_CLOSE_REQ | ExposureMask | KeyPressMask | KeyReleaseMask | ButtonPressMask | ButtonReleaseMask |
          ButtonMotionMask | EnterWindowMask | LeaveWindowMask | PointerMotionMask |
          KeymapStateMask | FocusChangeMask | ColormapChangeMask | StructureNotifyMask |
                      PropertyChangeMask );

#else
        xwindow = XCreateWindow( xdisplay, xwindow, pos2.x, pos2.y, size2.x, size2.y,
            0, DefaultDepth(xdisplay,xscreen), InputOutput, xvisual, xattributes_mask, &xattributes );
#endif

        XSetWindowBackgroundPixmap( xdisplay, xwindow, None );

        m_clientWindow = (WXWindow) xwindow;
        wxAddClientWindowToTable( xwindow, (wxWindow*) this );

        XMapWindow( xdisplay, xwindow );
    }
    else
    {
        // wxLogDebug( "No two windows needed %s", GetName().c_str() );
#if wxUSE_NANOX
        long backColor, foreColor;
        backColor = GR_RGB(m_backgroundColour.Red(), m_backgroundColour.Green(), m_backgroundColour.Blue());
        foreColor = GR_RGB(m_foregroundColour.Red(), m_foregroundColour.Green(), m_foregroundColour.Blue());

        Window xwindow = XCreateWindowWithColor( xdisplay, xparent, pos2.x, pos2.y, size2.x, size2.y,
                                    0, 0, InputOutput, xvisual, backColor, foreColor);
        XSelectInput( xdisplay, xwindow,
          GR_EVENT_MASK_CLOSE_REQ | ExposureMask | KeyPressMask | KeyReleaseMask | ButtonPressMask | ButtonReleaseMask |
          ButtonMotionMask | EnterWindowMask | LeaveWindowMask | PointerMotionMask |
          KeymapStateMask | FocusChangeMask | ColormapChangeMask | StructureNotifyMask |
                      PropertyChangeMask );

#else
        xattributes.event_mask =
            ExposureMask | KeyPressMask | KeyReleaseMask | ButtonPressMask | ButtonReleaseMask |
            ButtonMotionMask | EnterWindowMask | LeaveWindowMask | PointerMotionMask |
            KeymapStateMask | FocusChangeMask | ColormapChangeMask | StructureNotifyMask |
            PropertyChangeMask | VisibilityChangeMask ;

        if (!HasFlag( wxFULL_REPAINT_ON_RESIZE ))
        {
            xattributes_mask |= CWBitGravity;
            xattributes.bit_gravity = NorthWestGravity;
        }

        Window xwindow = XCreateWindow( xdisplay, xparent, pos2.x, pos2.y, size2.x, size2.y,
            0, DefaultDepth(xdisplay,xscreen), InputOutput, xvisual, xattributes_mask, &xattributes );
#endif

        XSetWindowBackgroundPixmap( xdisplay, xwindow, None );

        m_mainWindow = (WXWindow) xwindow;
        m_clientWindow = m_mainWindow;
        wxAddWindowToTable( xwindow, (wxWindow*) this );

        XMapWindow( xdisplay, xwindow );
    }

    // Is a subwindow, so map immediately
    m_isShown = true;

    // Without this, the cursor may not be restored properly (e.g. in splitter
    // sample).
    SetCursor(*wxSTANDARD_CURSOR);
    SetFont(wxSystemSettings::GetFont(wxSYS_DEFAULT_GUI_FONT));

    // Don't call this, it can have nasty repercussions for composite controls,
    // for example
    //    SetSize(pos.x, pos.y, size.x, size.y);

    return true;
}

// Destructor
wxWindowX11::~wxWindowX11()
{
    SendDestroyEvent();

    if (g_captureWindow == this)
        g_captureWindow = NULL;

    m_isBeingDeleted = true;

    DestroyChildren();

    if (m_clientWindow != m_mainWindow)
    {
        // Destroy the cleint window
        Window xwindow = (Window) m_clientWindow;
        wxDeleteClientWindowFromTable( xwindow );
        XDestroyWindow( wxGlobalDisplay(), xwindow );
        m_clientWindow = NULL;
    }

    // Destroy the window
    if ( m_mainWindow )
    {
        Window xwindow = (Window) m_mainWindow;
        wxDeleteWindowFromTable( xwindow );
        XDestroyWindow( wxGlobalDisplay(), xwindow );
        m_mainWindow = NULL;
    }
}

// ---------------------------------------------------------------------------
// basic operations
// ---------------------------------------------------------------------------

void wxWindowX11::SetFocus()
{
    Window xwindow = (Window) m_clientWindow;

    wxCHECK_RET( xwindow, wxT("invalid window") );

    // Don't assert; we might be trying to set the focus for a panel
    // with only static controls, so the panel returns false from AcceptsFocus.
    // The app should be not be expected to deal with this.
    if (!AcceptsFocus())
        return;

#if 0
    if (GetName() == "scrollBar")
    {
        char *crash = NULL;
        *crash = 0;
    }
#endif

    if (wxWindowIsVisible(xwindow))
    {
        wxLogTrace( _T("focus"), _T("wxWindowX11::SetFocus: %s"), GetClassInfo()->GetClassName());
        //        XSetInputFocus( wxGlobalDisplay(), xwindow, RevertToParent, CurrentTime );
        XSetInputFocus( wxGlobalDisplay(), xwindow, RevertToNone, CurrentTime );
        m_needsInputFocus = false;
    }
    else
    {
        m_needsInputFocus = true;
    }
}

// Get the window with the focus
wxWindow *wxWindowBase::DoFindFocus()
{
    Window xfocus = (Window) 0;
    int revert = 0;

    XGetInputFocus( wxGlobalDisplay(), &xfocus, &revert);
    if (xfocus)
    {
        wxWindow *win = wxGetWindowFromTable( xfocus );
        if (!win)
        {
            win = wxGetClientWindowFromTable( xfocus );
        }

        return win;
    }

    return NULL;
}

// Enabling/disabling handled by event loop, and not sending events
// if disabled.
bool wxWindowX11::Enable(bool enable)
{
    if ( !wxWindowBase::Enable(enable) )
        return false;

    return true;
}

bool wxWindowX11::Show(bool show)
{
    wxWindowBase::Show(show);

    Window xwindow = (Window) m_mainWindow;
    Display *xdisp = wxGlobalDisplay();
    if (show)
    {
        // wxLogDebug( "Mapping window of type %s", GetName().c_str() );
        XMapWindow(xdisp, xwindow);
    }
    else
    {
        // wxLogDebug( "Unmapping window of type %s", GetName().c_str() );
        XUnmapWindow(xdisp, xwindow);
    }

    return true;
}

// Raise the window to the top of the Z order
void wxWindowX11::Raise()
{
    if (m_mainWindow)
        XRaiseWindow( wxGlobalDisplay(), (Window) m_mainWindow );
}

// Lower the window to the bottom of the Z order
void wxWindowX11::Lower()
{
    if (m_mainWindow)
        XLowerWindow( wxGlobalDisplay(), (Window) m_mainWindow );
}

void wxWindowX11::SetLabel(const wxString& WXUNUSED(label))
{
    // TODO
}

wxString wxWindowX11::GetLabel() const
{
    // TODO
    return wxEmptyString;
}

void wxWindowX11::DoCaptureMouse()
{
    if ((g_captureWindow != NULL) && (g_captureWindow != this))
    {
        wxFAIL_MSG(wxT("Trying to capture before mouse released."));

        // Core dump now
        int *tmp = NULL;
        (*tmp) = 1;
        return;
    }

    if (m_winCaptured)
        return;

    Window xwindow = (Window) m_clientWindow;

    wxCHECK_RET( xwindow, wxT("invalid window") );

    g_captureWindow = (wxWindow*) this;

    if (xwindow)
    {
        int res = XGrabPointer(wxGlobalDisplay(), xwindow,
            FALSE,
            ButtonPressMask | ButtonReleaseMask | ButtonMotionMask | EnterWindowMask | LeaveWindowMask | PointerMotionMask,
            GrabModeAsync,
            GrabModeAsync,
            None,
            None, /* cursor */ // TODO: This may need to be set to the cursor of this window
            CurrentTime );

        if (res != GrabSuccess)
        {
            wxString msg;
            msg.Printf(wxT("Failed to grab pointer for window %s"), this->GetClassInfo()->GetClassName());
            wxLogDebug(msg);
            if (res == GrabNotViewable)
                wxLogDebug( wxT("This is not a viewable window - perhaps not shown yet?") );

            g_captureWindow = NULL;
            return;
        }

        m_winCaptured = true;
    }
}

void wxWindowX11::DoReleaseMouse()
{
    g_captureWindow = NULL;

    if ( !m_winCaptured )
        return;

    Window xwindow = (Window) m_clientWindow;

    if (xwindow)
    {
        XUngrabPointer( wxGlobalDisplay(), CurrentTime );
    }

    // wxLogDebug( "Ungrabbed pointer in %s", GetName().c_str() );

    m_winCaptured = false;
}

bool wxWindowX11::SetFont(const wxFont& font)
{
    if ( !wxWindowBase::SetFont(font) )
    {
        // nothing to do
        return false;
    }

    return true;
}

bool wxWindowX11::SetCursor(const wxCursor& cursor)
{
    if ( !wxWindowBase::SetCursor(cursor) )
    {
        // no change
        return false;
    }

    Window xwindow = (Window) m_clientWindow;

    wxCHECK_MSG( xwindow, false, wxT("invalid window") );

    wxCursor cursorToUse;
    if (m_cursor.Ok())
        cursorToUse = m_cursor;
    else
        cursorToUse = *wxSTANDARD_CURSOR;

    Cursor xcursor = (Cursor) cursorToUse.GetCursor();

    XDefineCursor( wxGlobalDisplay(), xwindow, xcursor );

    return true;
}

// Coordinates relative to the window
void wxWindowX11::WarpPointer (int x, int y)
{
    Window xwindow = (Window) m_clientWindow;

    wxCHECK_RET( xwindow, wxT("invalid window") );

    XWarpPointer( wxGlobalDisplay(), None, xwindow, 0, 0, 0, 0, x, y);
}

// Does a physical scroll
void wxWindowX11::ScrollWindow(int dx, int dy, const wxRect *rect)
{
    // No scrolling requested.
    if ((dx == 0) && (dy == 0)) return;

    if (!m_updateRegion.IsEmpty())
    {
        m_updateRegion.Offset( dx, dy );

        int cw = 0;
        int ch = 0;
        GetSize( &cw, &ch );  // GetClientSize() ??
        m_updateRegion.Intersect( 0, 0, cw, ch );
    }

    if (!m_clearRegion.IsEmpty())
    {
        m_clearRegion.Offset( dx, dy );

        int cw = 0;
        int ch = 0;
        GetSize( &cw, &ch );  // GetClientSize() ??
        m_clearRegion.Intersect( 0, 0, cw, ch );
    }

    Window xwindow = (Window) GetClientAreaWindow();

    wxCHECK_RET( xwindow, wxT("invalid window") );

    Display *xdisplay = wxGlobalDisplay();

    GC xgc = XCreateGC( xdisplay, xwindow, 0, NULL );
    XSetGraphicsExposures( xdisplay, xgc, True );

    int s_x = 0;
    int s_y = 0;
    int cw;
    int ch;
    if (rect)
    {
        s_x = rect->x;
        s_y = rect->y;

        cw = rect->width;
        ch = rect->height;
    }
    else
    {
        s_x = 0;
        s_y = 0;
        GetClientSize( &cw, &ch );
    }

#if wxUSE_TWO_WINDOWS
    wxPoint offset( 0,0 );
#else
    wxPoint offset = GetClientAreaOrigin();
    s_x += offset.x;
    s_y += offset.y;
#endif

    int w = cw - abs(dx);
    int h = ch - abs(dy);

    if ((h < 0) || (w < 0))
    {
        Refresh();
    }
    else
    {
        wxRect rect;
        if (dx < 0) rect.x = cw+dx + offset.x; else rect.x = s_x;
        if (dy < 0) rect.y = ch+dy + offset.y; else rect.y = s_y;
        if (dy != 0) rect.width = cw; else rect.width = abs(dx);
        if (dx != 0) rect.height = ch; else rect.height = abs(dy);

        int d_x = s_x;
        int d_y = s_y;

        if (dx < 0) s_x += -dx;
        if (dy < 0) s_y += -dy;
        if (dx > 0) d_x += dx + offset.x;
        if (dy > 0) d_y += dy + offset.y;

        XCopyArea( xdisplay, xwindow, xwindow, xgc, s_x, s_y, w, h, d_x, d_y );

        // wxLogDebug( "Copy: s_x %d s_y %d w %d h %d d_x %d d_y %d", s_x, s_y, w, h, d_x, d_y );

        // wxLogDebug( "Update: %d %d %d %d", rect.x, rect.y, rect.width, rect.height );

        m_updateRegion.Union( rect );
        m_clearRegion.Union( rect );
    }

    XFreeGC( xdisplay, xgc );

    // Move Clients, but not the scrollbars
    // FIXME: There may be a better method to move a lot of Windows within X11
    wxScrollBar *sbH = ((wxWindow *) this)->GetScrollbar( wxHORIZONTAL );
    wxScrollBar *sbV = ((wxWindow *) this)->GetScrollbar( wxVERTICAL );
    wxWindowList::compatibility_iterator node = GetChildren().GetFirst();
    while ( node )
    {
        // Only propagate to non-top-level windows
        wxWindow *win = node->GetData();
        if ( win->GetParent() && win != sbH && win != sbV )
        {
            wxPoint pos = win->GetPosition();
            // Add the delta to the old Position
            pos.x += dx;
            pos.y += dy;
            win->SetPosition(pos);
        }
        node = node->GetNext();
    }
}

// ---------------------------------------------------------------------------
// drag and drop
// ---------------------------------------------------------------------------

#if wxUSE_DRAG_AND_DROP

void wxWindowX11::SetDropTarget(wxDropTarget * WXUNUSED(pDropTarget))
{
    // TODO
}

#endif

// Old style file-manager drag&drop
void wxWindowX11::DragAcceptFiles(bool WXUNUSED(accept))
{
    // TODO
}

// ----------------------------------------------------------------------------
// tooltips
// ----------------------------------------------------------------------------

#if wxUSE_TOOLTIPS

void wxWindowX11::DoSetToolTip(wxToolTip * WXUNUSED(tooltip))
{
    // TODO
}

#endif // wxUSE_TOOLTIPS

// ---------------------------------------------------------------------------
// moving and resizing
// ---------------------------------------------------------------------------

bool wxWindowX11::PreResize()
{
    return true;
}

// Get total size
void wxWindowX11::DoGetSize(int *x, int *y) const
{
    Window xwindow = (Window) m_mainWindow;

    wxCHECK_RET( xwindow, wxT("invalid window") );

    //XSync(wxGlobalDisplay(), False);

    XWindowAttributes attr;
    Status status = XGetWindowAttributes( wxGlobalDisplay(), xwindow, &attr );
    wxASSERT(status);

    if (status)
    {
        *x = attr.width /* + 2*m_borderSize */ ;
        *y = attr.height /* + 2*m_borderSize */ ;
    }
}

void wxWindowX11::DoGetPosition(int *x, int *y) const
{
    Window window = (Window) m_mainWindow;
    if (window)
    {
        //XSync(wxGlobalDisplay(), False);
        XWindowAttributes attr;
        Status status = XGetWindowAttributes(wxGlobalDisplay(), window, & attr);
        wxASSERT(status);

        if (status)
        {
            *x = attr.x;
            *y = attr.y;

            // We may be faking the client origin. So a window that's really at (0, 30)
            // may appear (to wxWin apps) to be at (0, 0).
            if (GetParent())
            {
                wxPoint pt(GetParent()->GetClientAreaOrigin());
                *x -= pt.x;
                *y -= pt.y;
            }
        }
    }
}

void wxWindowX11::DoScreenToClient(int *x, int *y) const
{
    Display *display = wxGlobalDisplay();
    Window rootWindow = RootWindowOfScreen(DefaultScreenOfDisplay(display));
    Window thisWindow = (Window) m_clientWindow;

    Window childWindow;
    int xx = *x;
    int yy = *y;
    XTranslateCoordinates(display, rootWindow, thisWindow, xx, yy, x, y, &childWindow);
}

void wxWindowX11::DoClientToScreen(int *x, int *y) const
{
    Display *display = wxGlobalDisplay();
    Window rootWindow = RootWindowOfScreen(DefaultScreenOfDisplay(display));
    Window thisWindow = (Window) m_clientWindow;

    Window childWindow;
    int xx = *x;
    int yy = *y;
    XTranslateCoordinates(display, thisWindow, rootWindow, xx, yy, x, y, &childWindow);
}


// Get size *available for subwindows* i.e. excluding menu bar etc.
void wxWindowX11::DoGetClientSize(int *x, int *y) const
{
    Window window = (Window) m_mainWindow;

    if (window)
    {
        XWindowAttributes attr;
        Status status = XGetWindowAttributes( wxGlobalDisplay(), window, &attr );
        wxASSERT(status);

        if (status)
        {
            *x = attr.width ;
            *y = attr.height ;
        }
    }
}

void wxWindowX11::DoSetSize(int x, int y, int width, int height, int sizeFlags)
{
    //    wxLogDebug("DoSetSize: %s (%ld) %d, %d %dx%d", GetClassInfo()->GetClassName(), GetId(), x, y, width, height);

    Window xwindow = (Window) m_mainWindow;

    wxCHECK_RET( xwindow, wxT("invalid window") );

    XWindowAttributes attr;
    Status status = XGetWindowAttributes( wxGlobalDisplay(), xwindow, &attr );
    wxCHECK_RET( status, wxT("invalid window attributes") );

    int new_x = attr.x;
    int new_y = attr.y;
    int new_w = attr.width;
    int new_h = attr.height;

    if (x != wxDefaultCoord || (sizeFlags & wxSIZE_ALLOW_MINUS_ONE))
    {
        int yy = 0;
        AdjustForParentClientOrigin( x, yy, sizeFlags);
        new_x = x;
    }
    if (y != wxDefaultCoord || (sizeFlags & wxSIZE_ALLOW_MINUS_ONE))
    {
        int xx = 0;
        AdjustForParentClientOrigin( xx, y, sizeFlags);
        new_y = y;
    }
    if (width != wxDefaultCoord)
    {
        new_w = width;
        if (new_w <= 0)
            new_w = 20;
    }
    if (height != wxDefaultCoord)
    {
        new_h = height;
        if (new_h <= 0)
            new_h = 20;
    }

    DoMoveWindow( new_x, new_y, new_w, new_h );
}

void wxWindowX11::DoSetClientSize(int width, int height)
{
    //    wxLogDebug("DoSetClientSize: %s (%ld) %dx%d", GetClassInfo()->GetClassName(), GetId(), width, height);

    Window xwindow = (Window) m_mainWindow;

    wxCHECK_RET( xwindow, wxT("invalid window") );

    XResizeWindow( wxGlobalDisplay(), xwindow, width, height );

    if (m_mainWindow != m_clientWindow)
    {
        xwindow = (Window) m_clientWindow;

        wxWindow *window = (wxWindow*) this;
        wxRenderer *renderer = window->GetRenderer();
        if (renderer)
        {
            wxRect border = renderer->GetBorderDimensions( (wxBorder)(m_windowStyle & wxBORDER_MASK) );
            width -= border.x + border.width;
            height -= border.y + border.height;
        }

        XResizeWindow( wxGlobalDisplay(), xwindow, width, height );
    }
}

void wxWindowX11::DoMoveWindow(int x, int y, int width, int height)
{
    Window xwindow = (Window) m_mainWindow;

    wxCHECK_RET( xwindow, wxT("invalid window") );

#if !wxUSE_NANOX

    XMoveResizeWindow( wxGlobalDisplay(), xwindow, x, y, width, height );
    if (m_mainWindow != m_clientWindow)
    {
        xwindow = (Window) m_clientWindow;

        wxWindow *window = (wxWindow*) this;
        wxRenderer *renderer = window->GetRenderer();
        if (renderer)
        {
            wxRect border = renderer->GetBorderDimensions( (wxBorder)(m_windowStyle & wxBORDER_MASK) );
            x = border.x;
            y = border.y;
            width -= border.x + border.width;
            height -= border.y + border.height;
        }
        else
        {
            x = 0;
            y = 0;
        }

        wxScrollBar *sb = window->GetScrollbar( wxHORIZONTAL );
        if (sb && sb->IsShown())
        {
            wxSize size = sb->GetSize();
            height -= size.y;
        }
        sb = window->GetScrollbar( wxVERTICAL );
        if (sb && sb->IsShown())
        {
            wxSize size = sb->GetSize();
            width -= size.x;
        }

        XMoveResizeWindow( wxGlobalDisplay(), xwindow, x, y, wxMax(1, width), wxMax(1, height) );
    }

#else

    XWindowChanges windowChanges;
    windowChanges.x = x;
    windowChanges.y = y;
    windowChanges.width = width;
    windowChanges.height = height;
    windowChanges.stack_mode = 0;
    int valueMask = CWX | CWY | CWWidth | CWHeight;

    XConfigureWindow( wxGlobalDisplay(), xwindow, valueMask, &windowChanges );

#endif
}

void wxWindowX11::DoSetSizeHints(int minW, int minH, int maxW, int maxH, int incW, int incH)
{
    m_minWidth = minW;
    m_minHeight = minH;
    m_maxWidth = maxW;
    m_maxHeight = maxH;

#if !wxUSE_NANOX
    XSizeHints sizeHints;
    sizeHints.flags = 0;

    if (minW > -1 && minH > -1)
    {
        sizeHints.flags |= PMinSize;
        sizeHints.min_width = minW;
        sizeHints.min_height = minH;
    }
    if (maxW > -1 && maxH > -1)
    {
        sizeHints.flags |= PMaxSize;
        sizeHints.max_width = maxW;
        sizeHints.max_height = maxH;
    }
    if (incW > -1 && incH > -1)
    {
        sizeHints.flags |= PResizeInc;
        sizeHints.width_inc = incW;
        sizeHints.height_inc = incH;
    }

    XSetWMNormalHints(wxGlobalDisplay(), (Window) m_mainWindow, &sizeHints );
#endif
}

// ---------------------------------------------------------------------------
// text metrics
// ---------------------------------------------------------------------------

int wxWindowX11::GetCharHeight() const
{
    wxFont font(GetFont());
    wxCHECK_MSG( font.Ok(), 0, wxT("valid window font needed") );

#if wxUSE_UNICODE
    // There should be an easier way.
    PangoLayout *layout = pango_layout_new( wxTheApp->GetPangoContext() );
    pango_layout_set_font_description( layout, font.GetNativeFontInfo()->description );
    pango_layout_set_text(layout, "H", 1 );
    int w,h;
    pango_layout_get_pixel_size(layout, &w, &h);
    g_object_unref( G_OBJECT( layout ) );

    return h;
#else
    WXFontStructPtr pFontStruct = font.GetFontStruct(1.0, wxGlobalDisplay());

    int direction, ascent, descent;
    XCharStruct overall;
    XTextExtents ((XFontStruct*) pFontStruct, "x", 1, &direction, &ascent,
        &descent, &overall);

    //  return (overall.ascent + overall.descent);
    return (ascent + descent);
#endif
}

int wxWindowX11::GetCharWidth() const
{
    wxFont font(GetFont());
    wxCHECK_MSG( font.Ok(), 0, wxT("valid window font needed") );

#if wxUSE_UNICODE
    // There should be an easier way.
    PangoLayout *layout = pango_layout_new( wxTheApp->GetPangoContext() );
    pango_layout_set_font_description( layout, font.GetNativeFontInfo()->description );
    pango_layout_set_text(layout, "H", 1 );
    int w,h;
    pango_layout_get_pixel_size(layout, &w, &h);
    g_object_unref( G_OBJECT( layout ) );

    return w;
#else
    WXFontStructPtr pFontStruct = font.GetFontStruct(1.0, wxGlobalDisplay());

    int direction, ascent, descent;
    XCharStruct overall;
    XTextExtents ((XFontStruct*) pFontStruct, "x", 1, &direction, &ascent,
        &descent, &overall);

    return overall.width;
#endif
}

void wxWindowX11::GetTextExtent(const wxString& string,
                                int *x, int *y,
                                int *descent, int *externalLeading,
                                const wxFont *theFont) const
{
    wxFont fontToUse = GetFont();
    if (theFont) fontToUse = *theFont;

    wxCHECK_RET( fontToUse.Ok(), wxT("invalid font") );

    if (string.empty())
    {
        if (x) (*x) = 0;
        if (y) (*y) = 0;
        return;
    }

#if wxUSE_UNICODE
    PangoLayout *layout = pango_layout_new( wxTheApp->GetPangoContext() );

    PangoFontDescription *desc = fontToUse.GetNativeFontInfo()->description;
    pango_layout_set_font_description(layout, desc);

    const wxCharBuffer data = wxConvUTF8.cWC2MB( string );
    pango_layout_set_text(layout, (const char*) data, strlen( (const char*) data ));

    PangoLayoutLine *line = (PangoLayoutLine *)pango_layout_get_lines(layout)->data;


    PangoRectangle rect;
    pango_layout_line_get_extents(line, NULL, &rect);

    if (x) (*x) = (wxCoord) (rect.width / PANGO_SCALE);
    if (y) (*y) = (wxCoord) (rect.height / PANGO_SCALE);
    if (descent)
    {
        // Do something about metrics here
        (*descent) = 0;
    }
    if (externalLeading) (*externalLeading) = 0;  // ??

    g_object_unref( G_OBJECT( layout ) );
#else
    WXFontStructPtr pFontStruct = fontToUse.GetFontStruct(1.0, wxGlobalDisplay());

    int direction, ascent, descent2;
    XCharStruct overall;
    int slen = string.length();

    XTextExtents((XFontStruct*) pFontStruct, (char*) string.c_str(), slen,
                 &direction, &ascent, &descent2, &overall);

    if ( x )
        *x = (overall.width);
    if ( y )
        *y = (ascent + descent2);
    if (descent)
        *descent = descent2;
    if (externalLeading)
        *externalLeading = 0;
#endif
}

// ----------------------------------------------------------------------------
// painting
// ----------------------------------------------------------------------------

void wxWindowX11::Refresh(bool eraseBack, const wxRect *rect)
{
    if (eraseBack)
    {
        if (rect)
        {
            // Schedule for later Updating in ::Update() or ::OnInternalIdle().
            m_clearRegion.Union( rect->x, rect->y, rect->width, rect->height );
        }
        else
        {
            int height,width;
            GetSize( &width, &height );

            // Schedule for later Updating in ::Update() or ::OnInternalIdle().
            m_clearRegion.Clear();
            m_clearRegion.Union( 0, 0, width, height );
        }
    }

    if (rect)
    {
         // Schedule for later Updating in ::Update() or ::OnInternalIdle().
         m_updateRegion.Union( rect->x, rect->y, rect->width, rect->height );
    }
    else
    {
        int height,width;
        GetSize( &width, &height );

        // Schedule for later Updating in ::Update() or ::OnInternalIdle().
        m_updateRegion.Clear();
        m_updateRegion.Union( 0, 0, width, height );
    }
}

void wxWindowX11::Update()
{
    if (m_updateNcArea)
    {
        // wxLogDebug("wxWindowX11::UpdateNC: %s", GetClassInfo()->GetClassName());
        // Send nc paint events.
        SendNcPaintEvents();
    }

    if (!m_updateRegion.IsEmpty())
    {
        // wxLogDebug("wxWindowX11::Update: %s", GetClassInfo()->GetClassName());
        // Actually send erase events.
        SendEraseEvents();

        // Actually send paint events.
        SendPaintEvents();
    }
}

void wxWindowX11::SendEraseEvents()
{
    if (m_clearRegion.IsEmpty()) return;

    wxClientDC dc( (wxWindow*)this );
    dc.SetClippingRegion( m_clearRegion );

    wxEraseEvent erase_event( GetId(), &dc );
    erase_event.SetEventObject( this );

    if (!GetEventHandler()->ProcessEvent(erase_event) )
    {
        Display *xdisplay = wxGlobalDisplay();
        Window xwindow = (Window) GetClientAreaWindow();
        XSetForeground( xdisplay, g_eraseGC, m_backgroundColour.GetPixel() );

        wxRegionIterator upd( m_clearRegion );
        while (upd)
        {
            XFillRectangle( xdisplay, xwindow, g_eraseGC,
                            upd.GetX(), upd.GetY(), upd.GetWidth(), upd.GetHeight() );
            upd ++;
        }
    }

    m_clearRegion.Clear();
}

void wxWindowX11::SendPaintEvents()
{
    //    wxLogDebug("SendPaintEvents: %s (%ld)", GetClassInfo()->GetClassName(), GetId());

    m_clipPaintRegion = true;

    wxPaintEvent paint_event( GetId() );
    paint_event.SetEventObject( this );
    GetEventHandler()->ProcessEvent( paint_event );

    m_updateRegion.Clear();

    m_clipPaintRegion = false;
}

void wxWindowX11::SendNcPaintEvents()
{
    wxWindow *window = (wxWindow*) this;

    // All this for drawing the small square between the scrollbars.
    int width = 0;
    int height = 0;
    int x = 0;
    int y = 0;
    wxScrollBar *sb = window->GetScrollbar( wxHORIZONTAL );
    if (sb && sb->IsShown())
    {
        height = sb->GetSize().y;
        y = sb->GetPosition().y;

        sb = window->GetScrollbar( wxVERTICAL );
        if (sb && sb->IsShown())
        {
            width = sb->GetSize().x;
            x = sb->GetPosition().x;

            Display *xdisplay = wxGlobalDisplay();
            Window xwindow = (Window) GetMainWindow();
            Colormap cm = (Colormap) wxTheApp->GetMainColormap( wxGetDisplay() );
            wxColour colour = wxSystemSettings::GetColour(wxSYS_COLOUR_APPWORKSPACE);
            colour.CalcPixel( (WXColormap) cm );

            XSetForeground( xdisplay, g_eraseGC, colour.GetPixel() );

            XFillRectangle( xdisplay, xwindow, g_eraseGC, x, y, width, height );
        }
    }

    wxNcPaintEvent nc_paint_event( GetId() );
    nc_paint_event.SetEventObject( this );
    GetEventHandler()->ProcessEvent( nc_paint_event );

    m_updateNcArea = false;
}

// ----------------------------------------------------------------------------
// event handlers
// ----------------------------------------------------------------------------

// Responds to colour changes: passes event on to children.
void wxWindowX11::OnSysColourChanged(wxSysColourChangedEvent& event)
{
    wxWindowList::compatibility_iterator node = GetChildren().GetFirst();
    while ( node )
    {
        // Only propagate to non-top-level windows
        wxWindow *win = node->GetData();
        if ( win->GetParent() )
        {
            wxSysColourChangedEvent event2;
            event.SetEventObject(win);
            win->GetEventHandler()->ProcessEvent(event2);
        }

        node = node->GetNext();
    }
}

// See handler for InFocus case in app.cpp for details.
wxWindow* g_GettingFocus = NULL;

void wxWindowX11::OnInternalIdle()
{
    // Update invalidated regions.
    Update();

    // This calls the UI-update mechanism (querying windows for
    // menu/toolbar/control state information)
    if (wxUpdateUIEvent::CanUpdate((wxWindow*) this) && IsShownOnScreen())
        UpdateWindowUI(wxUPDATE_UI_FROMIDLE);

    // Set the input focus if couldn't do it before
    if (m_needsInputFocus)
    {
#if 0
        wxString msg;
        msg.Printf("Setting focus for %s from OnInternalIdle\n", GetClassInfo()->GetClassName());
        printf(msg.c_str());
#endif
        SetFocus();

        // If it couldn't set the focus now, there's
        // no point in trying again.
        m_needsInputFocus = false;
    }
    g_GettingFocus = NULL;
}

// ----------------------------------------------------------------------------
// function which maintain the global hash table mapping Widgets to wxWidgets
// ----------------------------------------------------------------------------

static bool DoAddWindowToTable(wxWindowHash *hash, Window w, wxWindow *win)
{
    if ( !hash->insert(wxWindowHash::value_type(w, win)).second )
    {
        wxLogDebug( wxT("Widget table clash: new widget is 0x%08x, %s"),
                    (unsigned int)w, win->GetClassInfo()->GetClassName());
        return false;
    }

    wxLogTrace( wxT("widget"), wxT("XWindow 0x%08x <-> window %p (%s)"),
                (unsigned int) w, win, win->GetClassInfo()->GetClassName());

    return true;
}

static inline wxWindow *DoGetWindowFromTable(wxWindowHash *hash, Window w)
{
    wxWindowHash::iterator i = hash->find(w);
    return i == hash->end() ? NULL : i->second;
}

static inline void DoDeleteWindowFromTable(wxWindowHash *hash, Window w)
{
    wxLogTrace( wxT("widget"), wxT("XWindow 0x%08x deleted"), (unsigned int) w);

    hash->erase(w);
}

// ----------------------------------------------------------------------------
// public wrappers
// ----------------------------------------------------------------------------

bool wxAddWindowToTable(Window w, wxWindow *win)
{
    return DoAddWindowToTable(wxWidgetHashTable, w, win);
}

wxWindow *wxGetWindowFromTable(Window w)
{
    return DoGetWindowFromTable(wxWidgetHashTable, w);
}

void wxDeleteWindowFromTable(Window w)
{
    DoDeleteWindowFromTable(wxWidgetHashTable, w);
}

bool wxAddClientWindowToTable(Window w, wxWindow *win)
{
    return DoAddWindowToTable(wxClientWidgetHashTable, w, win);
}

wxWindow *wxGetClientWindowFromTable(Window w)
{
    return DoGetWindowFromTable(wxClientWidgetHashTable, w);
}

void wxDeleteClientWindowFromTable(Window w)
{
    DoDeleteWindowFromTable(wxClientWidgetHashTable, w);
}

// ----------------------------------------------------------------------------
// X11-specific accessors
// ----------------------------------------------------------------------------

WXWindow wxWindowX11::GetMainWindow() const
{
    return m_mainWindow;
}

WXWindow wxWindowX11::GetClientAreaWindow() const
{
    return m_clientWindow;
}

// ----------------------------------------------------------------------------
// TranslateXXXEvent() functions
// ----------------------------------------------------------------------------

bool wxTranslateMouseEvent(wxMouseEvent& wxevent, wxWindow *win, Window window, XEvent *xevent)
{
    switch (XEventGetType(xevent))
    {
        case EnterNotify:
        case LeaveNotify:
        case ButtonPress:
        case ButtonRelease:
        case MotionNotify:
        {
            wxEventType eventType = wxEVT_NULL;

            if (XEventGetType(xevent) == EnterNotify)
            {
                //if (local_event.xcrossing.mode!=NotifyNormal)
                //  return ; // Ignore grab events
                eventType = wxEVT_ENTER_WINDOW;
                //            canvas->GetEventHandler()->OnSetFocus();
            }
            else if (XEventGetType(xevent) == LeaveNotify)
            {
                //if (local_event.xcrossingr.mode!=NotifyNormal)
                //  return ; // Ignore grab events
                eventType = wxEVT_LEAVE_WINDOW;
                //            canvas->GetEventHandler()->OnKillFocus();
            }
            else if (XEventGetType(xevent) == MotionNotify)
            {
                eventType = wxEVT_MOTION;
            }
            else if (XEventGetType(xevent) == ButtonPress)
            {
                wxevent.SetTimestamp(XButtonEventGetTime(xevent));
                int button = 0;
                if (XButtonEventLChanged(xevent))
                {
                    eventType = wxEVT_LEFT_DOWN;
                    button = 1;
                }
                else if (XButtonEventMChanged(xevent))
                {
                    eventType = wxEVT_MIDDLE_DOWN;
                    button = 2;
                }
                else if (XButtonEventRChanged(xevent))
                {
                    eventType = wxEVT_RIGHT_DOWN;
                    button = 3;
                }

                // check for a double click
                // TODO: where can we get this value from?
                //long dclickTime = XtGetMultiClickTime(wxGlobalDisplay());
                long dclickTime = 200;
                long ts = wxevent.GetTimestamp();

                int buttonLast = win->GetLastClickedButton();
                long lastTS = win->GetLastClickTime();
                if ( buttonLast && buttonLast == button && (ts - lastTS) < dclickTime )
                {
                    // I have a dclick
                    win->SetLastClick(0, ts);
                    if ( eventType == wxEVT_LEFT_DOWN )
                        eventType = wxEVT_LEFT_DCLICK;
                    else if ( eventType == wxEVT_MIDDLE_DOWN )
                        eventType = wxEVT_MIDDLE_DCLICK;
                    else if ( eventType == wxEVT_RIGHT_DOWN )
                        eventType = wxEVT_RIGHT_DCLICK;
                }
                else
                {
                    // not fast enough or different button
                    win->SetLastClick(button, ts);
                }
            }
            else if (XEventGetType(xevent) == ButtonRelease)
            {
                if (XButtonEventLChanged(xevent))
                {
                    eventType = wxEVT_LEFT_UP;
                }
                else if (XButtonEventMChanged(xevent))
                {
                    eventType = wxEVT_MIDDLE_UP;
                }
                else if (XButtonEventRChanged(xevent))
                {
                    eventType = wxEVT_RIGHT_UP;
                }
                else return false;
            }
            else
            {
                return false;
            }

            wxevent.SetEventType(eventType);

            wxevent.m_x = XButtonEventGetX(xevent);
            wxevent.m_y = XButtonEventGetY(xevent);

            wxevent.m_leftDown = ((eventType == wxEVT_LEFT_DOWN)
                || (XButtonEventLIsDown(xevent)
                && (eventType != wxEVT_LEFT_UP)));
            wxevent.m_middleDown = ((eventType == wxEVT_MIDDLE_DOWN)
                || (XButtonEventMIsDown(xevent)
                && (eventType != wxEVT_MIDDLE_UP)));
            wxevent.m_rightDown = ((eventType == wxEVT_RIGHT_DOWN)
                || (XButtonEventRIsDown (xevent)
                && (eventType != wxEVT_RIGHT_UP)));

            wxevent.m_shiftDown = XButtonEventShiftIsDown(xevent);
            wxevent.m_controlDown = XButtonEventCtrlIsDown(xevent);
            wxevent.m_altDown = XButtonEventAltIsDown(xevent);
            wxevent.m_metaDown = XButtonEventMetaIsDown(xevent);

            wxevent.SetId(win->GetId());
            wxevent.SetEventObject(win);

            return true;
        }
    }
    return false;
}

bool wxTranslateKeyEvent(wxKeyEvent& wxevent, wxWindow *win, Window WXUNUSED(win), XEvent *xevent, bool isAscii)
{
    switch (XEventGetType(xevent))
    {
    case KeyPress:
    case KeyRelease:
        {
            char buf[20];

            KeySym keySym;
            (void) XLookupString ((XKeyEvent *) xevent, buf, 20, &keySym, NULL);
            int id = wxCharCodeXToWX (keySym);
            // id may be WXK_xxx code - these are outside ASCII range, so we
            // can't just use toupper() on id.
            // Only change this if we want the raw key that was pressed,
            // and don't change it if we want an ASCII value.
            if (!isAscii && (id >= 'a' && id <= 'z'))
            {
                id = id + 'A' - 'a';
            }

            wxevent.m_shiftDown = XKeyEventShiftIsDown(xevent);
            wxevent.m_controlDown = XKeyEventCtrlIsDown(xevent);
            wxevent.m_altDown = XKeyEventAltIsDown(xevent);
            wxevent.m_metaDown = XKeyEventMetaIsDown(xevent);
            wxevent.SetEventObject(win);
            wxevent.m_keyCode = id;
            wxevent.SetTimestamp(XKeyEventGetTime(xevent));

            wxevent.m_x = XKeyEventGetX(xevent);
            wxevent.m_y = XKeyEventGetY(xevent);

            return id > -1;
        }
    default:
        break;
    }
    return false;
}

// ----------------------------------------------------------------------------
// Colour stuff
// ----------------------------------------------------------------------------

bool wxWindowX11::SetBackgroundColour(const wxColour& col)
{
    wxWindowBase::SetBackgroundColour(col);

    Display *xdisplay = (Display*) wxGlobalDisplay();
    int xscreen = DefaultScreen( xdisplay );
    Colormap cm = DefaultColormap( xdisplay, xscreen );

    m_backgroundColour.CalcPixel( (WXColormap) cm );

    // We don't set the background colour as we paint
    // the background ourselves.
    // XSetWindowBackground( xdisplay, (Window) m_clientWindow, m_backgroundColour.GetPixel() );

    return true;
}

bool wxWindowX11::SetForegroundColour(const wxColour& col)
{
    if ( !wxWindowBase::SetForegroundColour(col) )
        return false;

    return true;
}

// ----------------------------------------------------------------------------
// global functions
// ----------------------------------------------------------------------------

wxWindow *wxGetActiveWindow()
{
    // TODO
    wxFAIL_MSG(wxT("Not implemented"));
    return NULL;
}

/* static */
wxWindow *wxWindowBase::GetCapture()
{
    return (wxWindow *)g_captureWindow;
}


// Find the wxWindow at the current mouse position, returning the mouse
// position.
wxWindow* wxFindWindowAtPointer(wxPoint& pt)
{
    return wxFindWindowAtPoint(wxGetMousePosition());
}

void wxGetMouseState(int& rootX, int& rootY, unsigned& maskReturn)
{
#if wxUSE_NANOX
    /* TODO */
    rootX = rootY = 0;
    maskReturn = 0;
#else
    Display *display = wxGlobalDisplay();
    Window rootWindow = RootWindowOfScreen (DefaultScreenOfDisplay(display));
    Window rootReturn, childReturn;
    int winX, winY;

    XQueryPointer (display,
                   rootWindow,
                   &rootReturn,
                   &childReturn,
                   &rootX, &rootY, &winX, &winY, &maskReturn);
#endif
}

// Get the current mouse position.
wxPoint wxGetMousePosition()
{
    int x, y;
    unsigned mask;

    wxGetMouseState(x, y, mask);
    return wxPoint(x, y);
}

wxMouseState wxGetMouseState()
{
    wxMouseState ms;
    int x, y;
    unsigned mask;

    wxGetMouseState(x, y, mask);

    ms.SetX(x);
    ms.SetY(y);

    ms.SetLeftDown(mask & Button1Mask);
    ms.SetMiddleDown(mask & Button2Mask);
    ms.SetRightDown(mask & Button3Mask);

    ms.SetControlDown(mask & ControlMask);
    ms.SetShiftDown(mask & ShiftMask);
    ms.SetAltDown(mask & Mod3Mask);
    ms.SetMetaDown(mask & Mod1Mask);

    return ms;
}


// ----------------------------------------------------------------------------
// wxNoOptimize: switch off size optimization
// ----------------------------------------------------------------------------

int wxNoOptimize::ms_count = 0;


// ----------------------------------------------------------------------------
// wxDCModule
// ----------------------------------------------------------------------------

class wxWinModule : public wxModule
{
public:
    wxWinModule()
    {
        // we must be cleaned up before the display is closed
        AddDependency(wxClassInfo::FindClass(_T("wxX11DisplayModule")));
    }

    virtual bool OnInit();
    virtual void OnExit();

private:
    DECLARE_DYNAMIC_CLASS(wxWinModule)
};

IMPLEMENT_DYNAMIC_CLASS(wxWinModule, wxModule)

bool wxWinModule::OnInit()
{
    Display *xdisplay = wxGlobalDisplay();
    int xscreen = DefaultScreen( xdisplay );
    Window xroot = RootWindow( xdisplay, xscreen );
    g_eraseGC = XCreateGC( xdisplay, xroot, 0, NULL );
    XSetFillStyle( xdisplay, g_eraseGC, FillSolid );

    return true;
}

void wxWinModule::OnExit()
{
    Display *xdisplay = wxGlobalDisplay();
    XFreeGC( xdisplay, g_eraseGC );
}
