/* $XConsortium: README /main/3 1996/07/15 14:02:03 drk $ */ Animate --------- This program demonstrates the following Motif features: - declaration of icon/bitmap using UIL for portability across visuals - exchange of value between UIL and C using Mrm. - use of the Motif form widget. - background procedure running while the client process is waiting for inputs (Xt intrinsics feature). Animate allows the user to animate a set of pixmaps in an X window. The pixmaps are not fixed by animate but instead read at startup from existing UID files. The syntax of all the 'animation.uid' files follows some simple rules and one can easily add a new set of pixmap to be animated using animate. dog.uil, plane.uil and superman.uil are tree examples of animation data files. (superman.xbm are referenced in superman.uil). The default animation is 'dog'. To run the demo with the other animations, use the command: % animate -anim plane % animate -anim superman motiflogo.uil, animate.uil and animate.c are the core components of the program. Daniel Dardailler. PS: add XmdAnimate in your resource environment, or run directly: (XENVIRONMENT=XmdAnimate animate)