Pango.Renderer.draw_glyph_item
Description: Reference for Pango.Renderer.draw_glyph_item

### Virtual Method

# Pango.Renderer.draw_glyph_item

#### Declaration [src]

    void
    draw_glyph_item (
      PangoRenderer* renderer,
      const char* text,
      PangoGlyphItem* glyph_item,
      int x,
      int y
    )

#### Description [src]

Draws the glyphs in `glyph_item` with the specified `PangoRenderer`, embedding the text associated with the glyphs in the output if the output format supports it.

This is useful for rendering text in PDF.

Note that `text` is the start of the text for layout, which is then indexed by `glyph_item->item->offset`.

If `text` is `NULL`, this simply calls `pango_renderer_draw_glyphs()`.

The default implementation of this method simply falls back to `pango_renderer_draw_glyphs()`.

#### Parameters

`text` | `const char*`
| the UTF-8 text that `glyph_item` refers to, or `NULL`
| Can be `NULL`
| Ownership is not transferred to the callee
| The string is a NUL terminated UTF-8 string
`glyph_item` | `PangoGlyphItem`
| a `PangoGlyphItem`
| Ownership is not transferred to the callee
`x` | `int`
| X position of left edge of baseline, in user space coordinates in Pango units.
`y` | `int`
| Y position of left edge of baseline, in user space coordinates in Pango units.