/* 
 * This demo show the different boxtypes. Note that some
 * boxtypes are not appropriate for some objects
 *
 *  This file is part of xforms package.
 *  M. Overmars and T.C. Zhao  (1997) 
 */

#include "forms.h"

static int border = FL_TRANSIENT;

typedef struct { int val; char *name; } VN_struct;
#define VN(a) {a,#a}

static VN_struct gmode[] =
{
  VN(StaticGray), VN(GrayScale), VN(StaticColor),
  VN(PseudoColor), VN(TrueColor), VN(DirectColor),
};

static VN_struct btypes[]=
{
   {FL_NO_BOX,"no box"},
   {FL_UP_BOX, "up box"},
   {FL_DOWN_BOX,"down box"},
   {FL_BORDER_BOX,"border box"},
   {FL_SHADOW_BOX,"shadow box"},
   {FL_FLAT_BOX,"flat box"},
   {FL_FRAME_BOX,"frame box"},
   {FL_EMBOSSED_BOX,"embossed box"},
   {FL_ROUNDED_BOX,"rounded box"},
   {FL_RFLAT_BOX,"rflat box"},
   {FL_RSHADOW_BOX,"shadow box"},
   {FL_OVAL_BOX,"oval box"},
   {FL_ROUNDED3D_UPBOX,"rounded3d upbox"},
   {FL_ROUNDED3D_DOWNBOX,"rounded3d downbox"},
   {FL_OVAL3D_UPBOX,"oval3d upbox"},
   {FL_OVAL3D_DOWNBOX,"oval3d downbox"},
   /* sentinel */
   {-1}
};

#include "srs.xbm"

/*************** Callback **********************/

FL_FORM *form;
FL_OBJECT *tobj[18], *exitob, *btypeob, *modeob;

void 
boxtype_cb (FL_OBJECT * ob, long arg)
{
   int i, req_bt = fl_get_choice(ob) - 1;
   static int lastbt = -1;

   if(lastbt != req_bt)
   {
      fl_freeze_form (form);
      fl_redraw_form (form);
      for (i = 0; i < 18; i++)
         fl_set_object_boxtype (tobj[i], btypes[req_bt].val);
      fl_unfreeze_form (form);
      lastbt = req_bt;
   }
}

void 
mode_cb (FL_OBJECT * ob, long arg)
{
   static int lval = -1;
   int val = fl_get_choice (ob) -1;
   int  db = 0;

   if (val == lval || val < 0)
      return;

   fl_hide_form (form);
   if (!fl_mode_capable (gmode[val].val, 0))
   {
       fl_set_choice(ob, lval);
       val = lval;
   }

   fl_set_graphics_mode (gmode[val].val, db);
   fl_show_form (form, FL_PLACE_GEOMETRY, border, "Box types");

   lval = val;
}

/*************** Creation Routines *********************/

void 
create_form_form (void)
{
  FL_OBJECT *obj;

  form = fl_bgn_form(FL_NO_BOX, 720, 520);
  obj = fl_add_box(FL_UP_BOX, 0, 0, 720, 520, "");
  fl_set_object_color(obj, FL_BLUE, FL_COL1);
  obj = fl_add_box(FL_DOWN_BOX, 10, 90, 700, 420, "");
  fl_set_object_color(obj, FL_COL1, FL_COL1);
  obj = fl_add_box(FL_DOWN_BOX, 10, 10, 700, 70, "");
  fl_set_object_color(obj, FL_SLATEBLUE, FL_COL1);
  tobj[0] = obj = fl_add_box(FL_UP_BOX, 30, 110, 110, 110, "Box");
  tobj[1] = obj = fl_add_text(FL_NORMAL_TEXT, 30, 240, 110, 30, "Text");
  tobj[2] = obj = fl_add_bitmap(FL_NORMAL_BITMAP, 40, 280, 90, 80, "Bitmap");
  fl_set_object_lcol(obj, FL_BLUE);
  tobj[3] = obj = fl_add_chart(FL_BAR_CHART, 160, 110, 160, 110, "Chart");
  tobj[4] = obj = fl_add_clock(FL_ANALOG_CLOCK, 40, 390, 90, 90, "Clock");
  fl_set_object_dblbuffer(tobj[4],1);
  tobj[5]=obj=fl_add_button(FL_NORMAL_BUTTON, 340, 110, 120, 30, "Button");
  tobj[6]=obj=fl_add_lightbutton(FL_PUSH_BUTTON,340,150,120,30,"Lightbutton");
  tobj[7]=obj=fl_add_roundbutton(FL_PUSH_BUTTON,340,190,120,30,"Roundbutton");
  tobj[8]=obj=fl_add_slider(FL_VERT_SLIDER, 160, 250, 40, 230, "Slider");
  tobj[9]=obj=fl_add_valslider(FL_VERT_SLIDER, 220, 250, 40, 230, "Valslider");
  tobj[10]=obj=fl_add_dial (FL_LINE_DIAL, 280, 250, 100, 100, "Dial");
  tobj[11]=obj=fl_add_positioner(FL_NORMAL_POSITIONER,280,380,150,100, "Positioner");
  tobj[12]=obj=fl_add_counter (FL_NORMAL_COUNTER,480,110,210,30, "Counter");
  tobj[13]=obj=fl_add_input (FL_NORMAL_INPUT, 520,170,170,30, "Input");
  tobj[14]=obj=fl_add_menu (FL_PUSH_MENU, 400, 240, 100, 30, "Menu");
  tobj[15]=obj=fl_add_choice (FL_NORMAL_CHOICE, 580, 250, 110, 30, "Choice");
  tobj[16]=obj=fl_add_timer (FL_VALUE_TIMER, 580, 210, 110, 30, "Timer");
  fl_set_object_dblbuffer(tobj[16], 1);
  tobj[17]=obj=fl_add_browser (FL_NORMAL_BROWSER,450,300,240, 180, "Browser");
  exitob=obj= fl_add_button (FL_NORMAL_BUTTON, 590, 30, 100, 30, "Exit");
  btypeob=obj= fl_add_choice (FL_NORMAL_CHOICE,110,30, 130, 30, "Boxtype");
  fl_set_object_callback (obj, boxtype_cb, 0);
  modeob = obj=fl_add_choice(FL_NORMAL_CHOICE,370,30,130,30,"Graphics mode");
  fl_set_object_callback (obj, mode_cb, 0);
  fl_end_form ();
}
/*---------------------------------------*/

void 
create_the_forms (void)
{
   create_form_form ();
}

/*************** Main Routine ***********************/

char *browserlines[] = {
   " ", "@C1@c@l@bObjects Demo",   " ",
   "This demo shows you all",      "objects that currently",
   "exist in the Forms Library.",  " ",
   "You can change the boxtype",   "of the different objects",
   "using the buttons at the",     "top of the form. Note that",
   "some combinations might not",  "look too good. Also realize",
   "that for all object classes",  "many different types are",
   "available with different",     "behaviour.", " ",
   "With this demo you can also",  "see the effect of the drawing",
   "mode on the appearance of the","objects.",
   0
};


int
main (int argc, char *argv[])
{
   FL_OBJECT *ob;
   FL_COLOR c = FL_BLACK;
   char **p;
   VN_struct *vn;

   fl_initialize(&argc, argv, "FormDemo", 0, 0);
   create_the_forms ();
   fl_set_bitmap_data (tobj[2], sorceress_width, sorceress_height, sorceress_bits);
   fl_add_chart_value (tobj[3], 15, "item 1", c++);
   fl_add_chart_value (tobj[3], 5, "item 2", c++);
   fl_add_chart_value (tobj[3], -10, "item 3", c++);
   fl_add_chart_value (tobj[3], 25, "item 4", c++);
   fl_set_menu (tobj[14], "item 1|item 2|item 3|item 4|item 5");
   fl_addto_choice (tobj[15], "item 1");
   fl_addto_choice (tobj[15], "item 2");
   fl_addto_choice (tobj[15], "item 3");
   fl_addto_choice (tobj[15], "item 4");
   fl_addto_choice (tobj[15], "item 5");
   fl_set_timer (tobj[16], 1000.0);

   for ( p = browserlines; *p; p++)
       fl_add_browser_line (tobj[17], *p);

   for ( vn = btypes; vn->val >= 0; vn++)
       fl_addto_choice(btypeob, vn->name);

   {
      int i;
      VN_struct *g = gmode, *gs = g + sizeof (gmode) / sizeof (gmode[0]);
     for (i = 1; g < gs; g++, i++)
     {
        fl_addto_choice (modeob, g->name);
        if(!fl_mode_capable(g->val, 0))
           fl_set_choice_item_mode(modeob, i, FL_PUP_GRAY);
     }
   }
   fl_set_choice (modeob, fl_vmode+1);

   fl_show_form (form, FL_PLACE_MOUSE, border, "Box types");

   while((ob = fl_do_forms ()) != exitob)
       ;

   fl_finish();
   return 0;
}
