QCanvasPolygonalItem Class

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# QCanvasPolygonalItem Class Reference
[canvas module]

The QCanvasPolygonalItem class provides a polygonal canvas item on a QCanvas. More...

`#include <qcanvas.h>`

Inherits QCanvasItem.

Inherited by QCanvasRectangle, QCanvasPolygon, QCanvasLine and QCanvasEllipse.

List of all member functions.

## Public Members

- QCanvasPolygonalItem ( QCanvas * canvas )
- virtual ~QCanvasPolygonalItem ()
- virtual void setPen ( QPen p )
- virtual void setBrush ( QBrush b )
- QPen pen () const
- QBrush brush () const
- virtual QPointArray areaPoints () const
- virtual QPointArray areaPointsAdvanced () const
- virtual QRect boundingRect () const
- virtual int rtti () const

## Protected Members

- virtual void draw ( QPainter & p )
- virtual void drawShape ( QPainter & p )
- bool winding () const
- void setWinding ( bool enable )

## Detailed Description

The QCanvasPolygonalItem class provides a polygonal canvas item on a QCanvas.

The mostly rectangular classes, such as QCanvasSprite and QCanvasText, use the object's bounding rectangle for movement, repainting and collision calculation. However, for most other items, the bounding rectangle can be far too large -- a diagonal line being the worst case, but there are many other cases that are very bad. QCanvasPolygonalItem provides polygon-based bounding rectangle handling, etc., much speeding up such cases.

Derived classes should try to define as small an area as possible to maximize efficiency, but the polygon must definitely be contained completely within the polygonal area. Calculating the exact requirements is usually difficult, but if you allow a small overestimate it can be easy and quick, while still getting almost all of QCanvasPolygonalItem's speed.

Note that all subclasses must call hide() in their destructor since hide() needs to be able to access areaPoints().

Normally, QCanvasPolygonalItem uses the odd-even algorithm for determining whether an object intersects this object. You can change this to the winding algorithm using setWinding().

The bounding rectangle is available using boundingRect(). The points bounding the polygonal item are retrieved with areaPoints(). Use areaPointsAdvanced() to retrieve the bounding points the polygonal item will have after QCanvasItem::advance(1) has been called.

By default, QCanvasPolygonalItem objects have a black pen and no brush (the default QPen and QBrush constructors). You can change this with setPen() and setBrush(), but note that some QCanvasPolygonalItem subclasses only use the brush, ignoring the pen setting.

The polygonal item can be drawn on a painter with draw(). Subclasses must reimplement drawShape() to draw themselves.

Like any other canvas item polygonal items can be moved with QCanvasItem::move() and QCanvasItem::moveBy(), or by setting coordinates with QCanvasItem::setX(), QCanvasItem::setY() and QCanvasItem::setZ().

See also Graphics Classes and Image Processing Classes.

## Member Function Documentation

### QCanvasPolygonalItem::QCanvasPolygonalItem ( QCanvas * canvas )

Constructs a QCanvasPolygonalItem on the canvas canvas.

### QCanvasPolygonalItem::~QCanvasPolygonalItem ()`[virtual]`

Note that all subclasses must call hide() in their destructor since hide() needs to be able to access areaPoints().

### QPointArray QCanvasPolygonalItem::areaPoints () const`[virtual]`

Returns the points bounding the shape. Note that the returned points are outside the object, not touching it.

Reimplemented in QCanvasPolygon.

### QPointArray QCanvasPolygonalItem::areaPointsAdvanced () const`[virtual]`

Returns the points the polygonal item will have after QCanvasItem::advance(1) is called, i.e. what the points are when advanced by the current xVelocity() and yVelocity().

### QRect QCanvasPolygonalItem::boundingRect () const`[virtual]`

Returns the bounding rectangle of the polygonal item, based on areaPoints().

Reimplemented from QCanvasItem.

### QBrush QCanvasPolygonalItem::brush () const

Returns the QBrush used to fill the item, if filled.

See also setBrush().

### void QCanvasPolygonalItem::draw ( QPainter & p )`[virtual protected]`

Reimplemented from QCanvasItem, this draws the polygonal item by setting the pen and brush for the item on the painter p and calling drawShape().

Reimplemented from QCanvasItem.

### void QCanvasPolygonalItem::drawShape ( QPainter & p )`[virtual protected]`

Subclasses must reimplement this function to draw their shape. The pen and brush of p are already set to pen() and brush() prior to calling this function.

See also draw().

Reimplemented in QCanvasRectangle, QCanvasPolygon and QCanvasEllipse.

### QPen QCanvasPolygonalItem::pen () const

Returns the QPen used to draw the outline of the item, if any.

See also setPen().

### int QCanvasPolygonalItem::rtti () const`[virtual]`

Returns 2 (QCanvasItem::Rtti_PolygonalItem).

See also QCanvasItem::rtti().

Reimplemented from QCanvasItem.

Reimplemented in QCanvasRectangle, QCanvasPolygon, QCanvasLine and QCanvasEllipse.

### void QCanvasPolygonalItem::setBrush ( QBrush b )`[virtual]`

Sets the QBrush used when drawing the polygonal item to the brush b.

See also setPen(), brush() and drawShape().

### void QCanvasPolygonalItem::setPen ( QPen p )`[virtual]`

Sets the QPen used when drawing the item to the pen p. Note that many QCanvasPolygonalItems do not use the pen value.

See also setBrush(), pen() and drawShape().

### void QCanvasPolygonalItem::setWinding ( bool enable )`[protected]`

If enable is TRUE, the polygonal item will use the winding algorithm to determine the "inside" of the polygon; otherwise the odd-even algorithm will be used.

The default is to use the odd-even algorithm.

See also winding().

### bool QCanvasPolygonalItem::winding () const`[protected]`

Returns TRUE if the polygonal item uses the winding algorithm to determine the "inside" of the polygon, or FALSE if it uses the odd-even algorithm.

The default is to use the odd-even algorithm.

See also setWinding().

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