Graphene Reference Manual: Graphene Reference Manual

Graphene Reference Manual

This document is the API reference for the Graphene library.

The latest version of Graphene, as well as the latest version of this API reference, is available online.

Graphene
  Point — A point with 2 coordinates
  Point3D — A point with 3 coordinates
  Size — Size representation
  Rectangle — Rectangular shape type
  Quad — Four-vertex quadrilateral
  Triangle — A triangle described by 3D points
  Box — Axis-aligned bounding box
  Sphere — A sphere
  Frustum — A 3D field of view
  SIMD vector — Low level floating point 4-sized vector
  SIMD matrix — Low level floating point 4 by 4 matrix
  Vectors — Vectors in 2, 3, and 4 dimensions
  Matrix — 4x4 matrices
  Euler — Euler angles
  Quaternion — Quaternion operations
  Plane — A plane in 3D space
  Ray — A ray emitted from an origin in a given direction
  Versioning information — Detemining the version of Graphene in use
  GObject integration — Types for GObject properties and signals
Object Hierarchy
API Index
Index of deprecated API
Index of new symbols in 1.0
Index of new symbols in 1.2
Index of new symbols in 1.4
Annotation Glossary

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