# Microsoft Developer Studio Project File - Name="yorlib" - Package Owner=<4>
# Microsoft Developer Studio Generated Build File, Format Version 6.00
# ** DO NOT EDIT **

# TARGTYPE "Win32 (x86) Static Library" 0x0104

CFG=yorlib - Win32 Debug
!MESSAGE This is not a valid makefile. To build this project using NMAKE,
!MESSAGE use the Export Makefile command and run
!MESSAGE 
!MESSAGE NMAKE /f "yorlib.mak".
!MESSAGE 
!MESSAGE You can specify a configuration when running NMAKE
!MESSAGE by defining the macro CFG on the command line. For example:
!MESSAGE 
!MESSAGE NMAKE /f "yorlib.mak" CFG="yorlib - Win32 Debug"
!MESSAGE 
!MESSAGE Possible choices for configuration are:
!MESSAGE 
!MESSAGE "yorlib - Win32 Release" (based on "Win32 (x86) Static Library")
!MESSAGE "yorlib - Win32 Debug" (based on "Win32 (x86) Static Library")
!MESSAGE 

# Begin Project
# PROP AllowPerConfigDependencies 0
# PROP Scc_ProjName ""
# PROP Scc_LocalPath ""
CPP=cl.exe
RSC=rc.exe

!IF  "$(CFG)" == "yorlib - Win32 Release"

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# PROP BASE Target_Dir ""
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# ADD BASE CPP /nologo /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_MBCS" /D "_LIB" /YX /FD /c
# ADD CPP /nologo /MD /W3 /GX /O2 /I "..\play" /I "..\yorick" /D "NDEBUG" /D "WIN32" /D "_MBCS" /D "_WINDOWS" /D "_AFXDLL" /YX /FD /c
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LIB32=link.exe -lib
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!ELSEIF  "$(CFG)" == "yorlib - Win32 Debug"

# PROP BASE Use_MFC 0
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# ADD BASE CPP /nologo /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_MBCS" /D "_LIB" /YX /FD /GZ /c
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LIB32=link.exe -lib
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# Begin Target

# Name "yorlib - Win32 Release"
# Name "yorlib - Win32 Debug"
# Begin Group "Source Files"

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SOURCE=..\yorick\array.c
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SOURCE=..\yorick\cache.c
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SOURCE=..\matrix\cblasy.c
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SOURCE=..\fft\cfft2.c

!IF  "$(CFG)" == "yorlib - Win32 Release"

# SUBTRACT CPP /O<none>

!ELSEIF  "$(CFG)" == "yorlib - Win32 Debug"

!ENDIF 

# End Source File
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!IF  "$(CFG)" == "yorlib - Win32 Release"

# Begin Custom Build
InputDir=..\yorick
OutDir=..\Release
InputPath=..\yorick\binio.h

"$(InputDir)\prmtyp.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
	$(OutDir)\numfmt numfmt.h 
	move/y numfmt.h $(InputDir)\prmtyp.h 
	
# End Custom Build

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# Begin Custom Build
InputDir=..\yorick
OutDir=..\Debug
InputPath=..\yorick\binio.h

"$(InputDir)\prmtyp.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
	$(OutDir)\numfmt numfmt.h 
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# End Custom Build

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SOURCE=.\makeinit.bat

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USERDEP__MAKEI="..\i0\std.i"	"..\i0\graph.i"	"..\i0\matrix.i"	"..\i0\fft.i"	"..\drat\drat.i"	"..\hex\hex.i"	
# Begin Custom Build
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ProjDir=.
InputPath=.\makeinit.bat

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	$(ProjDir)\makeinit.bat $(OutDir)

"$(ProjDir)\yinit.c" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
   $(BuildCmds)

"$(ProjDir)\ywrap.c" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
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# End Custom Build

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# Begin Custom Build
OutDir=.\..\Debug
ProjDir=.
InputPath=.\makeinit.bat

BuildCmds= \
	$(ProjDir)\makeinit.bat $(OutDir)

"$(ProjDir)\yinit.c" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
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# End Source File
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# End Project
