<?xml version="1.0" ?>
<!DOCTYPE game SYSTEM "game.dtd">

<game>

    <info name="Classic: Iron Blitz 3rd Edition Test" version="1.9"/>

    <loader javaClass="games.strategy.triplea.TripleA"/>

    <triplea minimumVersion="1.6.1"/>

    <map>
        <territory name="Afghanistan"/>
        <territory name="Alaska"/>
        <territory name="Algeria"/>
        <territory name="Anglo Sudan Egypt"/>
        <territory name="Angola"/>
        <territory name="Argentina-Chile"/>
        <territory name="Australia"/>
        <territory name="Borneo Celebes"/>
        <territory name="Brazil"/>
        <territory name="Caroline Islands"/>
        <territory name="Caucasus"/>
        <territory name="China"/>
        <territory name="Columbia"/>
        <territory name="Congo"/>
        <territory name="Cuba"/>
        <territory name="East Indies"/>
        <territory name="East Canada"/>
        <territory name="East Europe"/>
        <territory name="East US"/>
        <territory name="Eire"/>
        <territory name="Evenki National Okrug"/>
        <territory name="Finland Norway"/>
        <territory name="French Equatorial Africa"/>
        <territory name="French Indo China"/>
        <territory name="French West Africa"/>
        <territory name="Germany"/>
        <territory name="Gibraltar"/>
        <territory name="Hawaiian Islands"/>
        <territory name="India"/>
        <territory name="Italian East Africa"/>
        <territory name="Japan"/>
        <territory name="Karelia S.S.R."/>
        <territory name="Kazakh S.S.R."/>
        <territory name="Kenya-Rhodesia"/>
        <territory name="Kwangtung"/>
        <territory name="Libya"/>
        <territory name="Madagascar"/>
        <territory name="Manchuria"/>
        <territory name="Mexico"/>
        <territory name="Midway"/>
        <territory name="Mongolia"/>
        <territory name="Mozambique"/>
        <territory name="New Guinea"/>
        <territory name="New Zealand"/>
        <territory name="Novosibirsk"/>
        <territory name="Okinawa"/>
        <territory name="Panama"/>
        <territory name="Persia"/>
        <territory name="Peru"/>
        <territory name="Philippines"/>
        <territory name="Rio del Oro"/>
        <territory name="Russia"/>
        <territory name="Saudi Arabia"/>
        <territory name="Sinkiang"/>
        <territory name="Solomon Islands"/>
        <territory name="South Africa"/>
        <territory name="South Europe"/>
        <territory name="Soviet Far East"/>
        <territory name="Spain"/>
        <territory name="Sweden"/>
        <territory name="Switzerland"/>
        <territory name="Syria Jordan"/>
        <territory name="Turkey"/>
        <territory name="Ukraine S.S.R."/>
        <territory name="United Kingdom"/>
        <territory name="Wake Island"/>
        <territory name="West Canada"/>
        <territory name="West Europe"/>
        <territory name="West US"/>
        <territory name="Yakut S.S.R."/>
        <territory name="Alaska Sea Zone" water="true" />
        <territory name="Angola Sea Zone" water="true" />
        <territory name="Antartic Sea Zone" water="true" />
        <territory name="Baltic Sea Zone" water="true" />
        <territory name="Black Sea Zone" water="true" />
        <territory name="Borneo Sea Zone" water="true" />
        <territory name="Carribean Sea Zone" water="true" />
        <territory name="Caroline Islands Sea Zone" water="true" />
        <territory name="Caspian Sea Zone" water="true" />
        <territory name="Central Mediteranean Sea Zone" water="true" />
        <territory name="Congo Sea Zone" water="true" />
        <territory name="East Argentina Sea Zone" water="true" />
        <territory name="East Compass Sea Zone" water="true" />
        <territory name="East Indies Sea Zone" water="true" />
        <territory name="East Canada Sea Zone" water="true" />
        <territory name="East Mediteranean Sea Zone" water="true" />
        <territory name="East Pacific Sea Zone" water="true" />
        <territory name="East US Sea Zone" water="true" />
        <territory name="French Indo China Sea Zone" water="true" />
        <territory name="Hawaii Sea Zone" water="true" />
        <territory name="Indian Ocean Sea Zone" water="true" />
        <territory name="Japan Sea Zone" water="true" />
        <territory name="Karelia Sea Zone" water="true" />
        <territory name="Kwangtung Sea Zone" water="true" />
        <territory name="Mexico Sea Zone" water="true" />
        <territory name="Midway Sea Zone" water="true" />
        <territory name="Mozambique Sea Zone" water="true" />
        <territory name="New Guinea Sea Zone" water="true" />
        <territory name="New Zealand Sea Zone" water="true" />
        <territory name="North Australia Sea Zone" water="true" />
        <territory name="North Brazil Sea Zone" water="true" />
        <territory name="North Sea Zone" water="true" />
        <territory name="North Atlantic Sea Zone" water="true" />
        <territory name="North Pacific Sea Zone" water="true" />
        <territory name="Okinawa Sea Zone" water="true" />
        <territory name="Peru Sea Zone" water="true" />
        <territory name="Philippines Sea Zone" water="true" />
        <territory name="Red Sea Zone" water="true" />
        <territory name="Solomon Islands Sea Zone" water="true" />
        <territory name="South Africa Sea Zone" water="true" />
        <territory name="South Argentina Sea Zone" water="true" />
        <territory name="South Australia Sea Zone" water="true" />
        <territory name="South Brazil Sea Zone" water="true" />
        <territory name="South Compass Sea Zone" water="true" />
        <territory name="South East Madagascar Sea Zone" water="true" />
        <territory name="South Pacific Sea Zone" water="true"/>
        <territory name="South Atlantic Sea Zone" water="true" />
        <territory name="Soviet Far East Sea Zone" water="true" />
        <territory name="Wake Island Sea Zone" water="true" />
        <territory name="West Africa Sea Zone" water="true" />
        <territory name="West Compass Sea Zone" water="true" />
        <territory name="West Australia Sea Zone" water="true" />
        <territory name="West Canada Sea Zone" water="true" />
        <territory name="West Mediteranean Sea Zone" water="true" />
        <territory name="West Panama Sea Zone" water="true" />
        <territory name="West Spain Sea Zone" water="true" />
        <territory name="West US Sea Zone" water="true" />
        <territory name="Gulf of Mexico Sea Zone" water="true" />


        <!-- Connections -->

        <!-- this connection is optional
        <connection t1="East Canada Sea Zone" t2="West Canada" />
        -->

        <connection t1="Gulf of Mexico Sea Zone" t2="West US" />
        <connection t1="Gulf of Mexico Sea Zone" t2="Mexico" />
        <connection t1="Gulf of Mexico Sea Zone" t2="East US Sea Zone" />
        <connection t1="Gulf of Mexico Sea Zone" t2="Carribean Sea Zone" />
        <connection t1="East Canada Sea Zone" t2="East Canada" />
        <connection t1="East Canada Sea Zone" t2="North Sea Zone" />
        <connection t1="West Spain Sea Zone" t2="East Canada Sea Zone" />
        <connection t1="North Atlantic Sea Zone" t2="East Canada Sea Zone" />
        <connection t1="East Canada Sea Zone" t2="East US Sea Zone" />
        <connection t1="East Canada" t2="East US" />
        <connection t1="East US" t2="East US Sea Zone" />
        <connection t1="Carribean Sea Zone" t2="East US Sea Zone" />
        <connection t1="Carribean Sea Zone" t2="North Atlantic Sea Zone" />
        <connection t1="Carribean Sea Zone" t2="North Brazil Sea Zone" />
        <connection t1="Carribean Sea Zone" t2="Columbia" />
        <connection t1="Carribean Sea Zone" t2="Panama" />
        <connection t1="Carribean Sea Zone" t2="Cuba" />
        <connection t1="Columbia" t2="Panama" />
        <connection t1="Columbia" t2="West Panama Sea Zone" />
        <connection t1="Panama" t2="West Panama Sea Zone" />
        <connection t1="Peru" t2="Peru Sea Zone" />
        <connection t1="Peru" t2="Brazil" />
        <connection t1="Peru" t2="Columbia" />
        <connection t1="Columbia" t2="Brazil" />
        <connection t1="West Panama Sea Zone" t2="Peru Sea Zone" />
        <connection t1="West Panama Sea Zone" t2="Carribean Sea Zone" />
        <connection t1="Peru" t2="Argentina-Chile" />
        <connection t1="Peru Sea Zone" t2="Argentina-Chile" />
        <connection t1="Peru Sea Zone" t2="South Argentina Sea Zone" />
        <connection t1="Argentina-Chile" t2="Brazil" />
        <connection t1="Argentina-Chile" t2="East Argentina Sea Zone" />
        <connection t1="Argentina-Chile" t2="South Argentina Sea Zone" />
        <connection t1="South Argentina Sea Zone" t2="East Argentina Sea Zone" />
        <connection t1="South Argentina Sea Zone" t2="South Atlantic Sea Zone" />
        <connection t1="East Argentina Sea Zone" t2="South Atlantic Sea Zone" />
        <connection t1="South Argentina Sea Zone" t2="Antartic Sea Zone" />
        <connection t1="East Argentina Sea Zone" t2="South Brazil Sea Zone" />
        <connection t1="South Brazil Sea Zone" t2="Brazil" />
        <connection t1="Brazil" t2="North Brazil Sea Zone" />
        <connection t1="South Brazil Sea Zone" t2="South Atlantic Sea Zone" />
        <connection t1="South Brazil Sea Zone" t2="West Africa Sea Zone" />
        <connection t1="South Brazil Sea Zone" t2="Congo Sea Zone" />
        <connection t1="South Brazil Sea Zone" t2="North Brazil Sea Zone" />
        <connection t1="North Brazil Sea Zone" t2="North Atlantic Sea Zone" />
        <connection t1="North Brazil Sea Zone" t2="West Africa Sea Zone" />
        <connection t1="North Atlantic Sea Zone" t2="West Africa Sea Zone" />
        <connection t1="North Atlantic Sea Zone" t2="West Spain Sea Zone" />
        <connection t1="North Atlantic Sea Zone" t2="East US Sea Zone" />
        <connection t1="Eire" t2="North Sea Zone" />
        <connection t1="United Kingdom" t2="North Sea Zone" />
        <connection t1="North Sea Zone" t2="West Spain Sea Zone" />
        <connection t1="North Sea Zone" t2="Karelia Sea Zone" />
        <connection t1="North Sea Zone" t2="West Europe" />
        <connection t1="North Sea Zone" t2="Finland Norway" />
        <connection t1="North Sea Zone" t2="Baltic Sea Zone" />
        <connection t1="West Europe" t2="Baltic Sea Zone" />
        <connection t1="West Spain Sea Zone" t2="West Mediteranean Sea Zone" />
        <connection t1="West Spain Sea Zone" t2="Spain" />
        <connection t1="West Spain Sea Zone" t2="West Europe" />
        <connection t1="West Spain Sea Zone" t2="Algeria" />
        <connection t1="West Spain Sea Zone" t2="West Africa Sea Zone" />
        <connection t1="West Africa Sea Zone" t2="Rio del Oro" />
        <connection t1="West Africa Sea Zone" t2="French West Africa" />
        <connection t1="West Africa Sea Zone" t2="Congo Sea Zone" />
        <connection t1="Congo Sea Zone" t2="South Atlantic Sea Zone" />
        <connection t1="Congo Sea Zone" t2="South Brazil Sea Zone" />
        <connection t1="Congo Sea Zone" t2="French Equatorial Africa" />
        <connection t1="Congo Sea Zone" t2="Congo" />
        <connection t1="Congo Sea Zone" t2="Angola Sea Zone" />
        <connection t1="South Atlantic Sea Zone" t2="Antartic Sea Zone" />
        <connection t1="South Atlantic Sea Zone" t2="Angola Sea Zone" />
        <connection t1="Angola Sea Zone" t2="South Africa" />
        <connection t1="Angola Sea Zone" t2="South Africa Sea Zone" />
        <connection t1="Angola Sea Zone" t2="Angola" />
        <connection t1="Angola Sea Zone" t2="Antartic Sea Zone" />
        <connection t1="Rio del Oro" t2="French West Africa" />
        <connection t1="French West Africa" t2="Algeria" />
        <connection t1="French West Africa" t2="French Equatorial Africa" />
        <connection t1="Algeria" t2="West Mediteranean Sea Zone" />
        <connection t1="Algeria" t2="Libya" />
        <connection t1="Algeria" t2="French Equatorial Africa" />
        <connection t1="Libya" t2="Central Mediteranean Sea Zone" />
        <connection t1="Libya" t2="French Equatorial Africa" />
        <connection t1="Libya" t2="Anglo Sudan Egypt" />
        <connection t1="Anglo Sudan Egypt" t2="East Mediteranean Sea Zone" />
        <connection t1="Anglo Sudan Egypt" t2="Red Sea Zone" />
        <connection t1="Anglo Sudan Egypt" t2="Italian East Africa" />
        <connection t1="Anglo Sudan Egypt" t2="French Equatorial Africa" />
        <connection t1="Anglo Sudan Egypt" t2="Congo" />
        <connection t1="Anglo Sudan Egypt" t2="Kenya-Rhodesia" />
        <connection t1="Italian East Africa" t2="Kenya-Rhodesia" />
        <connection t1="Italian East Africa" t2="Red Sea Zone" />
        <connection t1="French Equatorial Africa" t2="Congo" />
        <connection t1="Congo" t2="Angola" />
        <connection t1="Congo" t2="Kenya-Rhodesia" />
        <connection t1="Angola" t2="Kenya-Rhodesia" />
        <connection t1="Kenya-Rhodesia" t2="South Africa" />
        <connection t1="Angola" t2="South Africa" />
        <connection t1="South Africa" t2="Mozambique" />
        <connection t1="Mozambique" t2="Kenya-Rhodesia" />
        <connection t1="South Africa Sea Zone" t2="South East Madagascar Sea Zone" />
        <connection t1="South Africa" t2="South Africa Sea Zone" />
        <connection t1="South Africa" t2="Mozambique Sea Zone" />
        <connection t1="Mozambique" t2="Mozambique Sea Zone" />
        <connection t1="Kenya-Rhodesia" t2="Mozambique Sea Zone" />
        <connection t1="South Africa Sea Zone" t2="Madagascar" />
        <connection t1="South East Madagascar Sea Zone" t2="Madagascar" />
        <connection t1="Madagascar" t2="West Compass Sea Zone" />
        <connection t1="Madagascar" t2="Mozambique Sea Zone" />
        <connection t1="Gibraltar" t2="West Mediteranean Sea Zone" />
        <connection t1="Spain" t2="West Europe" />
        <connection t1="Spain" t2="West Mediteranean Sea Zone" />
        <connection t1="West Europe" t2="West Mediteranean Sea Zone" />
        <connection t1="West Europe" t2="Switzerland" />
        <connection t1="Switzerland" t2="Germany" />
        <connection t1="Switzerland" t2="South Europe" />
        <connection t1="Germany" t2="West Europe" />
        <connection t1="Karelia S.S.R." t2="Baltic Sea Zone" />
        <connection t1="Germany" t2="Baltic Sea Zone" />
        <connection t1="Germany" t2="South Europe" />
        <connection t1="Germany" t2="East Europe" />
        <connection t1="Finland Norway" t2="Sweden" />
        <connection t1="Finland Norway" t2="Karelia S.S.R." />
        <connection t1="Karelia S.S.R." t2="Karelia Sea Zone" />
        <connection t1="Baltic Sea Zone" t2="Sweden" />
        <connection t1="Baltic Sea Zone" t2="East Europe" />
        <connection t1="Baltic Sea Zone" t2="Finland Norway" />
        <connection t1="South Europe" t2="Central Mediteranean Sea Zone" />
        <connection t1="South Europe" t2="East Europe" />
        <connection t1="West Europe" t2="South Europe" />
        <connection t1="West Mediteranean Sea Zone" t2="Central Mediteranean Sea Zone" />
        <connection t1="Central Mediteranean Sea Zone" t2="East Mediteranean Sea Zone" />
        <connection t1="Central Mediteranean Sea Zone" t2="Black Sea Zone" />
        <connection t1="East Mediteranean Sea Zone" t2="Syria Jordan" />
        <connection t1="East Mediteranean Sea Zone" t2="Turkey" />
        <connection t1="Black Sea Zone" t2="Turkey" />
        <connection t1="Black Sea Zone" t2="Caucasus" />
        <connection t1="Black Sea Zone" t2="East Europe" />
        <connection t1="Black Sea Zone" t2="Ukraine S.S.R." />
        <connection t1="Black Sea Zone" t2="East Mediteranean Sea Zone" />
        <connection t1="Caspian Sea Zone" t2="Caucasus" />
        <connection t1="Caspian Sea Zone" t2="Kazakh S.S.R." />
        <connection t1="Caspian Sea Zone" t2="Persia" />
        <connection t1="Caspian Sea Zone" t2="Russia" />
        <connection t1="East Europe" t2="Ukraine S.S.R." />
        <connection t1="East Europe" t2="Karelia S.S.R." />
        <connection t1="Ukraine S.S.R." t2="Karelia S.S.R." />
        <connection t1="Ukraine S.S.R." t2="Caucasus" />
        <connection t1="Caucasus" t2="Karelia S.S.R." />
        <connection t1="Caucasus" t2="Russia" />
        <connection t1="Russia" t2="Kazakh S.S.R." />
        <connection t1="Russia" t2="Novosibirsk" />
        <connection t1="Russia" t2="Evenki National Okrug" />
        <connection t1="Karelia S.S.R." t2="Russia" />
        <connection t1="Gibraltar" t2="Spain" />
        <connection t1="Anglo Sudan Egypt" t2="Syria Jordan" />
        <connection t1="East Mediteranean Sea Zone" t2="Red Sea Zone" />
        <connection t1="Syria Jordan" t2="Red Sea Zone" />
        <connection t1="Saudi Arabia" t2="Red Sea Zone" />
        <connection t1="Saudi Arabia" t2="Syria Jordan" />
        <connection t1="Saudi Arabia" t2="Persia" />
        <connection t1="Syria Jordan" t2="Persia" />
        <connection t1="Syria Jordan" t2="Turkey" />
        <connection t1="Turkey" t2="Persia" />
        <connection t1="Caucasus" t2="Persia" />
        <connection t1="Turkey" t2="Caucasus" />
        <connection t1="Evenki National Okrug" t2="Yakut S.S.R." />
        <connection t1="Evenki National Okrug" t2="Novosibirsk" />
        <connection t1="Yakut S.S.R." t2="Soviet Far East" />
        <connection t1="Yakut S.S.R." t2="Manchuria" />
        <connection t1="Yakut S.S.R." t2="Mongolia" />
        <connection t1="Kazakh S.S.R." t2="Novosibirsk" />
        <connection t1="Kazakh S.S.R." t2="Persia" />
        <connection t1="Kazakh S.S.R." t2="Afghanistan" />
        <connection t1="Kazakh S.S.R." t2="Sinkiang" />
        <connection t1="Novosibirsk" t2="Mongolia" />
        <connection t1="Novosibirsk" t2="Sinkiang" />
        <connection t1="Novosibirsk" t2="Yakut S.S.R." />
        <connection t1="Soviet Far East" t2="Soviet Far East Sea Zone" />
        <connection t1="Soviet Far East" t2="Manchuria" />
        <connection t1="Mongolia" t2="Sinkiang" />
        <connection t1="Mongolia" t2="China" />
        <connection t1="Mongolia" t2="Manchuria" />
        <connection t1="Persia" t2="Afghanistan" />
        <connection t1="Afghanistan" t2="India" />
        <connection t1="Afghanistan" t2="Sinkiang" />
        <connection t1="Sinkiang" t2="India" />
        <connection t1="Sinkiang" t2="China" />
        <connection t1="Sinkiang" t2="French Indo China" />
        <connection t1="China" t2="French Indo China" />
        <connection t1="India" t2="Indian Ocean Sea Zone" />
        <connection t1="India" t2="French Indo China" />
        <connection t1="Manchuria" t2="Japan Sea Zone" />
        <connection t1="China" t2="Manchuria" />
        <connection t1="Manchuria" t2="Kwangtung" />
        <connection t1="China" t2="Kwangtung" />
        <connection t1="Kwangtung" t2="French Indo China" />
        <connection t1="Kwangtung" t2="Kwangtung Sea Zone" />
        <connection t1="French Indo China Sea Zone" t2="French Indo China" />
        <connection t1="Persia" t2="India" />
        <connection t1="Red Sea Zone" t2="Indian Ocean Sea Zone" />
        <connection t1="Red Sea Zone" t2="West Compass Sea Zone" />
        <connection t1="Mozambique Sea Zone" t2="Red Sea Zone" />
        <connection t1="Red Sea Zone" t2="Persia" />
        <connection t1="South Africa Sea Zone" t2="Mozambique Sea Zone" />
        <connection t1="South East Madagascar Sea Zone" t2="West Compass Sea Zone" />
        <connection t1="South East Madagascar Sea Zone" t2="South Compass Sea Zone" />
        <connection t1="West Compass Sea Zone" t2="Mozambique Sea Zone" />
        <connection t1="West Compass Sea Zone" t2="East Compass Sea Zone" />
        <connection t1="West Compass Sea Zone" t2="South Compass Sea Zone" />
        <connection t1="West Compass Sea Zone" t2="Indian Ocean Sea Zone" />
        <connection t1="East Compass Sea Zone" t2="Indian Ocean Sea Zone" />
        <connection t1="East Compass Sea Zone" t2="South Compass Sea Zone" />
        <connection t1="East Compass Sea Zone" t2="South Australia Sea Zone" />
        <connection t1="East Compass Sea Zone" t2="West Australia Sea Zone" />
        <connection t1="East Compass Sea Zone" t2="East Indies Sea Zone" />
        <connection t1="French Indo China Sea Zone" t2="East Indies Sea Zone" />
        <connection t1="Indian Ocean Sea Zone" t2="French Indo China Sea Zone" />
        <connection t1="Indian Ocean Sea Zone" t2="East Indies Sea Zone" />
        <connection t1="South Australia Sea Zone" t2="West Australia Sea Zone" />
        <connection t1="South Australia Sea Zone" t2="South Compass Sea Zone" />
        <connection t1="South Australia Sea Zone" t2="New Zealand Sea Zone" />
        <connection t1="North Australia Sea Zone" t2="South Australia Sea Zone" />
        <connection t1="North Australia Sea Zone" t2="New Zealand Sea Zone" />
        <connection t1="West Australia Sea Zone" t2="North Australia Sea Zone" />
        <connection t1="West Australia Sea Zone" t2="East Indies Sea Zone" />
        <connection t1="North Australia Sea Zone" t2="Solomon Islands Sea Zone" />
        <connection t1="North Australia Sea Zone" t2="New Guinea Sea Zone" />
        <connection t1="North Australia Sea Zone" t2="Borneo Sea Zone" />
        <connection t1="West Australia Sea Zone" t2="Australia" />
        <connection t1="Australia" t2="South Australia Sea Zone" />
        <connection t1="Australia" t2="North Australia Sea Zone" />
        <connection t1="New Zealand Sea Zone" t2="New Zealand" />
        <connection t1="Solomon Islands Sea Zone" t2="New Zealand Sea Zone" />
        <connection t1="New Zealand Sea Zone" t2="South Pacific Sea Zone" />
        <connection t1="New Zealand Sea Zone" t2="East Pacific Sea Zone" />
        <connection t1="South Pacific Sea Zone" t2="East Pacific Sea Zone" />
        <connection t1="South Pacific Sea Zone" t2="Solomon Islands Sea Zone" />
        <connection t1="South Pacific Sea Zone" t2="Hawaii Sea Zone" />
        <connection t1="South Pacific Sea Zone" t2="Mexico Sea Zone" />
        <connection t1="East Pacific Sea Zone" t2="Mexico Sea Zone" />
        <connection t1="Soviet Far East Sea Zone" t2="Alaska Sea Zone" />
        <connection t1="Alaska Sea Zone" t2="Alaska" />
        <connection t1="Alaska Sea Zone" t2="West Canada Sea Zone" />
        <connection t1="West Canada Sea Zone" t2="Alaska" />
        <connection t1="West Canada Sea Zone" t2="West Canada" />
        <connection t1="Alaska Sea Zone" t2="North Pacific Sea Zone" />
        <connection t1="Alaska Sea Zone" t2="Midway Sea Zone" />
        <connection t1="Midway" t2="Midway Sea Zone" />
        <connection t1="Wake Island" t2="Wake Island Sea Zone" />
        <connection t1="Okinawa" t2="Okinawa Sea Zone" />
        <connection t1="Philippines" t2="Philippines Sea Zone" />
        <connection t1="New Guinea" t2="New Guinea Sea Zone" />
        <connection t1="Solomon Islands" t2="Solomon Islands Sea Zone" />
        <connection t1="East Indies" t2="East Indies Sea Zone" />
        <connection t1="Borneo Celebes" t2="Borneo Sea Zone" />
        <connection t1="Japan" t2="Japan Sea Zone" />
        <connection t1="Hawaiian Islands" t2="Hawaii Sea Zone" />
        <connection t1="Japan Sea Zone" t2="Soviet Far East Sea Zone" />
        <connection t1="Japan Sea Zone" t2="North Pacific Sea Zone" />
        <connection t1="Japan Sea Zone" t2="Okinawa Sea Zone" />
        <connection t1="Japan Sea Zone" t2="Philippines Sea Zone" />
        <connection t1="Japan Sea Zone" t2="Kwangtung Sea Zone" />
        <connection t1="Okinawa Sea Zone" t2="Philippines Sea Zone" />
        <connection t1="Okinawa Sea Zone" t2="Wake Island Sea Zone" />
        <connection t1="Borneo Sea Zone" t2="Philippines Sea Zone" />
        <connection t1="French Indo China Sea Zone" t2="Philippines Sea Zone" />
        <connection t1="French Indo China Sea Zone" t2="Borneo Sea Zone" />
        <connection t1="French Indo China Sea Zone" t2="Kwangtung Sea Zone" />
        <connection t1="Philippines Sea Zone" t2="Kwangtung Sea Zone" />
        <connection t1="Japan Sea Zone" t2="Wake Island Sea Zone" />
        <connection t1="North Pacific Sea Zone" t2="Midway Sea Zone" />
        <connection t1="North Pacific Sea Zone" t2="Wake Island Sea Zone" />
        <connection t1="Midway Sea Zone" t2="Hawaii Sea Zone" />
        <connection t1="Midway Sea Zone" t2="West US Sea Zone" />
        <connection t1="Midway Sea Zone" t2="West Canada Sea Zone" />
        <connection t1="West US Sea Zone" t2="Hawaii Sea Zone" />
        <connection t1="Hawaii Sea Zone" t2="Mexico Sea Zone" />
        <connection t1="Hawaii Sea Zone" t2="North Pacific Sea Zone" />
        <connection t1="Mexico Sea Zone" t2="Mexico" />
        <connection t1="Mexico" t2="West US" />
        <connection t1="West US" t2="West Canada" />
        <connection t1="West US Sea Zone" t2="West US" />
        <connection t1="West US Sea Zone" t2="Mexico Sea Zone" />
        <connection t1="West US Sea Zone" t2="West Canada" />
        <connection t1="West US Sea Zone" t2="West Canada Sea Zone" />
        <connection t1="Hawaii Sea Zone" t2="Wake Island Sea Zone" />
        <connection t1="Hawaii Sea Zone" t2="Solomon Islands Sea Zone" />
        <connection t1="West Canada" t2="East Canada" />
        <connection t1="West US" t2="East US" />
        <connection t1="Mexico" t2="Panama" />
        <connection t1="Mexico Sea Zone" t2="West Panama Sea Zone" />
        <connection t1="East Pacific Sea Zone" t2="Peru Sea Zone" />
        <connection t1="New Zealand Sea Zone" t2="South Argentina Sea Zone" />
        <connection t1="Alaska" t2="West Canada" />
        <connection t1="Peru Sea Zone" t2="New Zealand Sea Zone" />
        <connection t1="North Australia Sea Zone" t2="East Indies Sea Zone" />
        <connection t1="Caroline Islands Sea Zone" t2="Solomon Islands Sea Zone" />
        <connection t1="Caroline Islands Sea Zone" t2="Wake Island Sea Zone" />
        <connection t1="Solomon Islands Sea Zone" t2="Wake Island Sea Zone" />
        <connection t1="Caroline Islands Sea Zone" t2="Okinawa Sea Zone" />
        <connection t1="Caroline Islands Sea Zone" t2="Philippines Sea Zone" />
        <connection t1="Caroline Islands Sea Zone" t2="Borneo Sea Zone" />
        <connection t1="East Indies Sea Zone" t2="Borneo Sea Zone" />
        <connection t1="Caroline Islands Sea Zone" t2="New Guinea Sea Zone" />
        <connection t1="Caroline Islands Sea Zone" t2="Caroline Islands" />
        <connection t1="Soviet Far East Sea Zone" t2="North Pacific Sea Zone" />
        <connection t1="Solomon Islands Sea Zone" t2="New Guinea Sea Zone" />
        <connection t1="Borneo Sea Zone" t2="New Guinea Sea Zone" />
    </map>

    <resourceList>
        <resource name="PUs"/>
    </resourceList>



    <playerList>
        <!-- In turn order -->
        <player name="Russians" optional="false"/>
        <player name="Germans" optional="false"/>
        <player name="British" optional="false"/>
        <player name="Japanese" optional="false"/>
        <player name="Americans" optional="false"/>

        <!-- alliances -->
        <alliance player="Germans" alliance="Axis"/>
        <alliance player="Japanese" alliance="Axis"/>

        <alliance player="British" alliance="Allies"/>
        <alliance player="Russians" alliance="Allies"/>
        <alliance player="Americans" alliance="Allies"/>
    </playerList>

    <unitList>
        <unit name="infantry"/>
        <unit name="marine"/>
        <unit name="armour"/>
        <unit name="fighter"/>
        <unit name="bomber"/>
        <unit name="transport"/>
        <unit name="battleship"/>
        <unit name="carrier"/>
        <unit name="submarine"/>
        <unit name="factory"/>
        <unit name="aaGun"/>
        <unit name="artillery"/>
        <unit name="destroyer"/>
    </unitList>

    <gamePlay>
        <delegate name="initDelegate" javaClass="games.strategy.triplea.delegate.InitializationDelegate" display="Initializing Delegates"/>
        <delegate name="tech" javaClass="games.strategy.triplea.delegate.TechnologyDelegate" display="Research Technology"/>
        <delegate name="tech_activation" javaClass="games.strategy.triplea.delegate.TechActivationDelegate" display="Activate Technology"/>
        <delegate name="battle" javaClass="games.strategy.triplea.delegate.BattleDelegate" display="Combat"/>
        <delegate name="move" javaClass="games.strategy.triplea.delegate.MoveDelegate" display="Combat Move"/>
        <delegate name="place" javaClass="games.strategy.triplea.delegate.PlaceDelegate" display="Place Units"/>
        <delegate name="purchase" javaClass="games.strategy.triplea.delegate.PurchaseDelegate" display="Purchase Units"/>
        <delegate name="endTurn" javaClass="games.strategy.triplea.delegate.EndTurnDelegate" display="Turn Complete"/>
        <delegate name="endRound" javaClass="games.strategy.triplea.delegate.EndRoundDelegate" display="Round Complete"/>

        <delegate name="placeBid" javaClass="games.strategy.triplea.delegate.BidPlaceDelegate" display="Bid Placement"/>
        <delegate name="bid" javaClass="games.strategy.triplea.delegate.BidPurchaseDelegate" display="Bid Purchase"/>


        <sequence>

            <step name="gameInitDelegate" delegate="initDelegate" maxRunCount="1"/>

            <step name="russiansBid" delegate="bid" player="Russians" maxRunCount="1"/>
            <step name="russiansBidPlace" delegate="placeBid" player="Russians" maxRunCount="1"/>

            <step name="germansBid" delegate="bid" player="Germans" maxRunCount="1"/>
            <step name="germansBidPlace" delegate="placeBid" player="Germans" maxRunCount="1"/>

            <step name="britishBid" delegate="bid" player="British" maxRunCount="1"/>
            <step name="britishBidPlace" delegate="placeBid" player="British" maxRunCount="1"/>

            <step name="japaneseBid" delegate="bid" player="Japanese" maxRunCount="1"/>
            <step name="japaneseBidPlace" delegate="placeBid" player="Japanese" maxRunCount="1"/>

            <step name="americansBid" delegate="bid" player="Americans" maxRunCount="1"/>
            <step name="americansBidPlace" delegate="placeBid" player="Americans" maxRunCount="1"/>

            <step name="russianTech" delegate="tech" player="Russians"/>
            <step name="russianTechActivation" delegate="tech_activation" player="Russians"/>
            <step name="russianPurchase" delegate="purchase" player="Russians"/>
            <step name="russianCombatMove" delegate="move" player="Russians"/>
            <step name="russianBattle" delegate="battle" player="Russians"/>
            <step name="russianNonCombatMove" delegate="move" player="Russians" display="Non Combat Move"/>
            <step name="russianPlace" delegate="place" player="Russians"/>
            <step name="russianEndTurn" delegate="endTurn" player="Russians"/>

            <step name="germanTech" delegate="tech" player="Germans"/>
            <step name="germanTechActivation" delegate="tech_activation" player="Germans"/>
            <step name="germanPurchase" delegate="purchase" player="Germans"/>
            <step name="germanCombatMove" delegate="move" player="Germans"/>
            <step name="germanBattle" delegate="battle" player="Germans"/>
            <step name="germanNonCombatMove" delegate="move" player="Germans" display="Non Combat Move"/>
            <step name="germanPlace" delegate="place" player="Germans"/>
            <step name="germanEndTurn" delegate="endTurn" player="Germans"/>

            <step name="britishTech" delegate="tech" player="British"/>
            <step name="britishTechActivation" delegate="tech_activation" player="British"/>
            <step name="britishPurchase" delegate="purchase" player="British"/>
            <step name="britishCombatMove" delegate="move" player="British"/>
            <step name="britishBattle" delegate="battle" player="British"/>
            <step name="britishNonCombatMove" delegate="move" player="British" display="Non Combat Move"/>
            <step name="britishPlace" delegate="place" player="British"/>
            <step name="britishEndTurn" delegate="endTurn" player="British"/>

            <step name="japaneseTech" delegate="tech" player="Japanese"/>
            <step name="japaneseTechActivation" delegate="tech_activation" player="Japanese"/>
            <step name="japanesePurchase" delegate="purchase" player="Japanese"/>
            <step name="japaneseCombatMove" delegate="move" player="Japanese"/>
            <step name="japaneseBattle" delegate="battle" player="Japanese"/>
            <step name="japaneseNonCombatMove" delegate="move" player="Japanese" display="Non Combat Move"/>
            <step name="japanesePlace" delegate="place" player="Japanese"/>
            <step name="japaneseEndTurn" delegate="endTurn" player="Japanese"/>

            <step name="americanTech" delegate="tech" player="Americans"/>
            <step name="americanTechActivation" delegate="tech_activation" player="Americans"/>
            <step name="americanPurchase" delegate="purchase" player="Americans"/>
            <step name="americanCombatMove" delegate="move" player="Americans"/>
            <step name="americanBattle" delegate="battle" player="Americans"/>
            <step name="americanNonCombatMove" delegate="move" player="Americans" display="Non Combat Move"/>
            <step name="americanPlace" delegate="place" player="Americans"/>
            <step name="americanEndTurn" delegate="endTurn" player="Americans"/>

            <step name="endRoundStep" delegate="endRound"/>
        </sequence>
    </gamePlay>

    <production>
        <productionRule name="buyInfantry">
            <cost resource="PUs" quantity="3" />
            <result resourceOrUnit="infantry" quantity="1"/>
        </productionRule>

        <productionRule name="buyMarine">
            <cost resource="PUs" quantity="4" />
            <result resourceOrUnit="marine" quantity="1"/>
        </productionRule>

        <productionRule name="buyArtillery">
            <cost resource="PUs" quantity="4" />
            <result resourceOrUnit="artillery" quantity="1"/>
        </productionRule>

        <productionRule name="buyArmour">
            <cost resource="PUs" quantity="5" />
            <result resourceOrUnit="armour" quantity="1"/>
        </productionRule>

        <productionRule name="buyFighter">
            <cost resource="PUs" quantity="12" />
            <result resourceOrUnit="fighter" quantity="1"/>
        </productionRule>

        <productionRule name="buyBomber">
            <cost resource="PUs" quantity="15" />
            <result resourceOrUnit="bomber" quantity="1"/>
        </productionRule>

        <productionRule name="buyTransport">
            <cost resource="PUs" quantity="8" />
            <result resourceOrUnit="transport" quantity="1"/>
        </productionRule>

        <productionRule name="buyDestroyer">
            <cost resource="PUs" quantity="8" />
            <result resourceOrUnit="destroyer" quantity="1"/>
        </productionRule>

        <productionRule name="buyCarrier">
            <cost resource="PUs" quantity="18" />
            <result resourceOrUnit="carrier" quantity="1"/>
        </productionRule>

        <productionRule name="buyBattleship">
            <cost resource="PUs" quantity="24" />
            <result resourceOrUnit="battleship" quantity="1"/>
        </productionRule>

        <productionRule name="buySubmarine">
            <cost resource="PUs" quantity="8" />
            <result resourceOrUnit="submarine" quantity="1"/>
        </productionRule>

        <productionRule name="buyFactory">
            <cost resource="PUs" quantity="15" />
            <result resourceOrUnit="factory" quantity="1"/>
        </productionRule>

        <productionRule name="buyAAGun">
            <cost resource="PUs" quantity="5" />
            <result resourceOrUnit="aaGun" quantity="1"/>
        </productionRule>

        <!-- advanced industrial production -->
        <productionRule name="buyInfantryIndustrialTechnology">
            <cost resource="PUs" quantity="2" />
            <result resourceOrUnit="infantry" quantity="1"/>
        </productionRule>

        <productionRule name="buyMarineIndustrialTechnology">
            <cost resource="PUs" quantity="3" />
            <result resourceOrUnit="marine" quantity="1"/>
        </productionRule>

        <productionRule name="buyArtilleryIndustrialTechnology">
            <cost resource="PUs" quantity="3" />
            <result resourceOrUnit="artillery" quantity="1"/>
        </productionRule>

        <productionRule name="buyArmourIndustrialTechnology">
            <cost resource="PUs" quantity="4" />
            <result resourceOrUnit="armour" quantity="1"/>
        </productionRule>

        <productionRule name="buyFighterIndustrialTechnology">
            <cost resource="PUs" quantity="11" />
            <result resourceOrUnit="fighter" quantity="1"/>
        </productionRule>

        <productionRule name="buyBomberIndustrialTechnology">
            <cost resource="PUs" quantity="14" />
            <result resourceOrUnit="bomber" quantity="1"/>
        </productionRule>

        <productionRule name="buyTransportIndustrialTechnology">
            <cost resource="PUs" quantity="7" />
            <result resourceOrUnit="transport" quantity="1"/>
        </productionRule>

        <productionRule name="buyDestroyerIndustrialTechnology">
            <cost resource="PUs" quantity="7" />
            <result resourceOrUnit="destroyer" quantity="1"/>
        </productionRule>

        <productionRule name="buyCarrierIndustrialTechnology">
            <cost resource="PUs" quantity="17" />
            <result resourceOrUnit="carrier" quantity="1"/>
        </productionRule>

        <productionRule name="buyBattleshipIndustrialTechnology">
            <cost resource="PUs" quantity="23" />
            <result resourceOrUnit="battleship" quantity="1"/>
        </productionRule>

        <productionRule name="buySubmarineIndustrialTechnology">
            <cost resource="PUs" quantity="7" />
            <result resourceOrUnit="submarine" quantity="1"/>
        </productionRule>

        <productionRule name="buyFactoryIndustrialTechnology">
            <cost resource="PUs" quantity="14" />
            <result resourceOrUnit="factory" quantity="1"/>
        </productionRule>

        <productionRule name="buyAAGunIndustrialTechnology">
            <cost resource="PUs" quantity="4" />
            <result resourceOrUnit="aaGun" quantity="1"/>
        </productionRule>

        <productionFrontier name="production">
            <frontierRules name="buyInfantry"/>
            <frontierRules name="buyMarine"/>
            <frontierRules name="buyArmour"/>
            <frontierRules name="buyFighter"/>
            <frontierRules name="buyBomber"/>
            <frontierRules name="buyTransport"/>
            <frontierRules name="buySubmarine"/>
            <frontierRules name="buyDestroyer"/>
            <frontierRules name="buyCarrier"/>
            <frontierRules name="buyBattleship"/>
            <frontierRules name="buyAAGun"/>
            <frontierRules name="buyFactory"/>
        </productionFrontier>

        <productionFrontier name="productionIndustrialTechnology">
            <frontierRules name="buyInfantryIndustrialTechnology"/>
            <frontierRules name="buyMarineIndustrialTechnology"/>
            <frontierRules name="buyArmourIndustrialTechnology"/>
            <frontierRules name="buyFighterIndustrialTechnology"/>
            <frontierRules name="buyBomberIndustrialTechnology"/>
            <frontierRules name="buyTransportIndustrialTechnology"/>
            <frontierRules name="buySubmarineIndustrialTechnology"/>
            <frontierRules name="buyDestroyerIndustrialTechnology"/>
            <frontierRules name="buyCarrierIndustrialTechnology"/>
            <frontierRules name="buyBattleshipIndustrialTechnology"/>
            <frontierRules name="buyAAGunIndustrialTechnology"/>
            <frontierRules name="buyFactoryIndustrialTechnology"/>
        </productionFrontier>

        <playerProduction player="British" frontier="production"/>
        <playerProduction player="Japanese" frontier="production"/>
        <playerProduction player="Americans" frontier="production"/>
        <playerProduction player="Germans" frontier="production"/>
        <playerProduction player="Russians" frontier="production"/>
    </production>

    <attachmentList>
        <attachment name="techAttachment" attachTo="Germans" javaClass="games.strategy.triplea.attachments.TechAttachment"
                       type="player">
            <option name="heavyBomber" value="false"/>
            <option name="jetPower" value="false"/>
            <option name="industrialTechnology" value="false"/>
            <option name="superSub" value="false"/>
            <option name="rocket" value="false"/>
            <option name="longRangeAir" value="false"/>
        </attachment>

        <attachment name="techAttachment" attachTo="Japanese" javaClass="games.strategy.triplea.attachments.TechAttachment"
                       type="player">
            <option name="heavyBomber" value="false"/>
            <option name="jetPower" value="false"/>
            <option name="industrialTechnology" value="false"/>
            <option name="superSub" value="false"/>
            <option name="rocket" value="false"/>
            <option name="longRangeAir" value="false"/>
        </attachment>

        <attachment name="techAttachment" attachTo="Russians" javaClass="games.strategy.triplea.attachments.TechAttachment"
                       type="player">
            <option name="heavyBomber" value="false"/>
            <option name="jetPower" value="false"/>
            <option name="industrialTechnology" value="false"/>
            <option name="superSub" value="false"/>
            <option name="rocket" value="false"/>
            <option name="longRangeAir" value="false"/>
        </attachment>

        <attachment name="techAttachment" attachTo="British" javaClass="games.strategy.triplea.attachments.TechAttachment"
                       type="player">
            <option name="heavyBomber" value="false"/>
            <option name="jetPower" value="false"/>
            <option name="industrialTechnology" value="false"/>
            <option name="superSub" value="false"/>
            <option name="rocket" value="false"/>
            <option name="longRangeAir" value="false"/>
        </attachment>

        <attachment name="techAttachment" attachTo="Americans" javaClass="games.strategy.triplea.attachments.TechAttachment"
                       type="player">
            <option name="heavyBomber" value="false"/>
            <option name="jetPower" value="false"/>
            <option name="industrialTechnology" value="false"/>
            <option name="superSub" value="false"/>
            <option name="rocket" value="false"/>
            <option name="longRangeAir" value="false"/>
        </attachment>

        <attachment name="unitAttachment"
            attachTo="infantry"
            javaClass="games.strategy.triplea.attachments.UnitAttachment"
            type="unitType">
            <option name="movement" value="1"/>
            <option name="transportCost" value="1"/>
            <option name="attack" value="1"/>
            <option name="defense" value="2"/>
            <option name="artillerySupportable" value="true"/>
        </attachment>

        <attachment name="unitAttachment"
            attachTo="marine"
            javaClass="games.strategy.triplea.attachments.UnitAttachment"
            type="unitType">
            <option name="movement" value="1"/>
            <option name="transportCost" value="1"/>
            <option name="attack" value="1"/>
            <option name="defense" value="2"/>
            <option name="isMarine" value="true"/>
            <option name="artillerySupportable" value="true"/>
        </attachment>

        <attachment name="unitAttachment"
            attachTo="artillery"
            javaClass="games.strategy.triplea.attachments.UnitAttachment"
            type="unitType">
            <option name="movement" value="1"/>
            <option name="transportCost" value="1"/>
            <option name="attack" value="2"/>
            <option name="defense" value="2"/>
            <option name="artillery" value="true"/>
        </attachment>

        <attachment name="unitAttachment"
            attachTo="armour"
            javaClass="games.strategy.triplea.attachments.UnitAttachment"
            type="unitType">
            <option name="movement" value="2"/>
            <option name="transportCost" value="2"/>
            <option name="canBlitz" value="true"/>
            <option name="attack" value="3"/>
            <option name="defense" value="2"/>
        </attachment>

        <attachment name="unitAttachment"
            attachTo="fighter"
            javaClass="games.strategy.triplea.attachments.UnitAttachment"
            type="unitType">
            <option name="movement" value="4"/>
            <option name="carrierCost" value="1"/>
            <option name="isAir" value="true"/>
            <option name="attack" value="3"/>
            <option name="defense" value="4"/>
        </attachment>

        <attachment name="unitAttachment"
            attachTo="bomber"
            javaClass="games.strategy.triplea.attachments.UnitAttachment"
            type="unitType">
            <option name="movement" value="6"/>
            <option name="isAir" value="true"/>
            <option name="attack" value="4"/>
            <option name="defense" value="1"/>
            <option name="isStrategicBomber" value="true"/>
        </attachment>

        <attachment name="unitAttachment"
            attachTo="transport"
            javaClass="games.strategy.triplea.attachments.UnitAttachment"
            type="unitType">
            <option name="movement" value="2"/>
            <option name="isSea" value="true"/>
            <option name="transportCapacity" value="2"/>
            <option name="attack" value="0"/>
            <option name="defense" value="1"/>
        </attachment>

        <attachment name="unitAttachment"
            attachTo="destroyer"
            javaClass="games.strategy.triplea.attachments.UnitAttachment"
            type="unitType">
            <option name="movement" value="2"/>
            <option name="isSea" value="true"/>
            <option name="attack" value="2"/>
            <option name="defense" value="2"/>
            <!--<option name="isDestroyer" value="true"/>-->
        </attachment>

        <attachment name="unitAttachment"
            attachTo="battleship"
            javaClass="games.strategy.triplea.attachments.UnitAttachment"
            type="unitType">
            <option name="movement" value="2"/>
            <option name="isSea" value="true"/>
            <option name="attack" value="4"/>
            <option name="defense" value="4"/>
            <option name="canBombard" value="true"/>
            <option name="hitPoints" value="1"/>
        </attachment>

        <attachment name="unitAttachment"
            attachTo="carrier"
            javaClass="games.strategy.triplea.attachments.UnitAttachment"
            type="unitType">
            <option name="carrierCapacity" value="2"/>
            <option name="movement" value="2"/>
            <option name="isSea" value="true"/>
            <option name="attack" value="1"/>
            <option name="defense" value="3"/>
        </attachment>

        <attachment name="unitAttachment"
            attachTo="submarine"
            javaClass="games.strategy.triplea.attachments.UnitAttachment"
            type="unitType">
            <option name="isSub" value="true"/>
            <option name="movement" value="2"/>
            <option name="isSea" value="true"/>
            <option name="attack" value="2"/>
            <option name="defense" value="2"/>
        </attachment>

        <attachment name="unitAttachment"
            attachTo="factory"
            javaClass="games.strategy.triplea.attachments.UnitAttachment"
            type="unitType">
            <option name="isFactory" value="true"/>
            <option name="destroyedWhenCapturedFrom" value="Russians:Germans:British:Japanese:Americans"/>
        </attachment>

        <attachment name="unitAttachment"
            attachTo="aaGun"
            javaClass="games.strategy.triplea.attachments.UnitAttachment"
            type="unitType">
            <option name="isAA" value="true"/>
            <option name="transportCost" value="2"/>
            <option name="movement" value="1"/>
            <option name="destroyedWhenCapturedFrom" value="Russians:Germans:British:Japanese:Americans"/>
        </attachment>

        <attachment name="territoryAttachment"  attachTo="Afghanistan" javaClass="games.strategy.triplea.attachments.TerritoryAttachment" type="territory" >
            <option name="production" value="0" />
        </attachment>

        <attachment name="territoryAttachment"  attachTo="Alaska" javaClass="games.strategy.triplea.attachments.TerritoryAttachment" type="territory" >
            <option name="production" value="2" />
        </attachment>

        <attachment name="territoryAttachment"  attachTo="Algeria" javaClass="games.strategy.triplea.attachments.TerritoryAttachment" type="territory" >
            <option name="production" value="1" />
        </attachment>

        <attachment name="territoryAttachment"  attachTo="Anglo Sudan Egypt" javaClass="games.strategy.triplea.attachments.TerritoryAttachment" type="territory" >
            <option name="production" value="2" />
        </attachment>

        <attachment name="territoryAttachment"  attachTo="Angola" javaClass="games.strategy.triplea.attachments.TerritoryAttachment" type="territory" >
            <option name="production" value="0" />
        </attachment>

        <attachment name="territoryAttachment"  attachTo="Argentina-Chile" javaClass="games.strategy.triplea.attachments.TerritoryAttachment" type="territory" >
            <option name="production" value="0" />
        </attachment>

        <attachment name="territoryAttachment"  attachTo="Australia" javaClass="games.strategy.triplea.attachments.TerritoryAttachment" type="territory" >
            <option name="production" value="2" />
        </attachment>

        <attachment name="territoryAttachment"  attachTo="Borneo Celebes" javaClass="games.strategy.triplea.attachments.TerritoryAttachment" type="territory" >
            <option name="production" value="1" />
        </attachment>

        <attachment name="territoryAttachment"  attachTo="Brazil" javaClass="games.strategy.triplea.attachments.TerritoryAttachment" type="territory" >
            <option name="production" value="3" />
        </attachment>

        <attachment name="territoryAttachment"  attachTo="Caroline Islands" javaClass="games.strategy.triplea.attachments.TerritoryAttachment" type="territory" >
            <option name="production" value="0" />
        </attachment>

        <attachment name="territoryAttachment"  attachTo="Caucasus" javaClass="games.strategy.triplea.attachments.TerritoryAttachment" type="territory" >
            <option name="production" value="3" />
        </attachment>

        <attachment name="territoryAttachment"  attachTo="China" javaClass="games.strategy.triplea.attachments.TerritoryAttachment" type="territory" >
            <option name="production" value="2" />
        </attachment>

        <attachment name="territoryAttachment"  attachTo="Columbia" javaClass="games.strategy.triplea.attachments.TerritoryAttachment" type="territory" >
            <option name="production" value="0" />
        </attachment>

        <attachment name="territoryAttachment"  attachTo="Congo" javaClass="games.strategy.triplea.attachments.TerritoryAttachment" type="territory" >
            <option name="production" value="1" />
        </attachment>

        <attachment name="territoryAttachment"  attachTo="Cuba" javaClass="games.strategy.triplea.attachments.TerritoryAttachment" type="territory" >
            <option name="production" value="1" />
        </attachment>

        <attachment name="territoryAttachment"  attachTo="East Indies" javaClass="games.strategy.triplea.attachments.TerritoryAttachment" type="territory" >
            <option name="production" value="2" />
        </attachment>

        <attachment name="territoryAttachment"  attachTo="East Canada" javaClass="games.strategy.triplea.attachments.TerritoryAttachment" type="territory" >
            <option name="production" value="3" />
        </attachment>

        <attachment name="territoryAttachment"  attachTo="East Europe" javaClass="games.strategy.triplea.attachments.TerritoryAttachment" type="territory" >
            <option name="production" value="3" />
        </attachment>

        <attachment name="territoryAttachment"  attachTo="East US" javaClass="games.strategy.triplea.attachments.TerritoryAttachment" type="territory" >
            <option name="production" value="12" />
            <option name="originalFactory" value="true" />
            <option name="capital" value="Americans" />
        </attachment>

        <attachment name="territoryAttachment"  attachTo="Eire" javaClass="games.strategy.triplea.attachments.TerritoryAttachment" type="territory" >
            <option name="production" value="0" />
        </attachment>

        <attachment name="territoryAttachment"  attachTo="Evenki National Okrug" javaClass="games.strategy.triplea.attachments.TerritoryAttachment" type="territory" >
            <option name="production" value="2" />
        </attachment>

        <attachment name="territoryAttachment"  attachTo="Finland Norway" javaClass="games.strategy.triplea.attachments.TerritoryAttachment" type="territory" >
            <option name="production" value="2" />
        </attachment>

        <attachment name="territoryAttachment"  attachTo="French Equatorial Africa" javaClass="games.strategy.triplea.attachments.TerritoryAttachment" type="territory" >
            <option name="production" value="1" />
        </attachment>

        <attachment name="territoryAttachment"  attachTo="French Indo China" javaClass="games.strategy.triplea.attachments.TerritoryAttachment" type="territory" >
            <option name="production" value="3" />
        </attachment>

        <attachment name="territoryAttachment"  attachTo="French West Africa" javaClass="games.strategy.triplea.attachments.TerritoryAttachment" type="territory" >
            <option name="production" value="1" />
        </attachment>

        <attachment name="territoryAttachment"  attachTo="Germany" javaClass="games.strategy.triplea.attachments.TerritoryAttachment" type="territory" >
            <option name="production" value="10" />
            <option name="originalFactory" value="true" />
            <option name="capital" value="Germans" />
        </attachment>

        <attachment name="territoryAttachment"  attachTo="Gibraltar" javaClass="games.strategy.triplea.attachments.TerritoryAttachment" type="territory" >
            <option name="production" value="0" />
        </attachment>

        <attachment name="territoryAttachment"  attachTo="Hawaiian Islands" javaClass="games.strategy.triplea.attachments.TerritoryAttachment" type="territory" >
            <option name="production" value="1" />
        </attachment>

        <attachment name="territoryAttachment"  attachTo="India" javaClass="games.strategy.triplea.attachments.TerritoryAttachment" type="territory" >
            <option name="production" value="3" />
        </attachment>

        <attachment name="territoryAttachment"  attachTo="Italian East Africa" javaClass="games.strategy.triplea.attachments.TerritoryAttachment" type="territory" >
            <option name="production" value="1" />
        </attachment>

        <attachment name="territoryAttachment"  attachTo="Japan" javaClass="games.strategy.triplea.attachments.TerritoryAttachment" type="territory" >
            <option name="production" value="8" />
            <option name="originalFactory" value="true" />
            <option name="capital" value="Japanese" />
        </attachment>

        <attachment name="territoryAttachment"  attachTo="Karelia S.S.R." javaClass="games.strategy.triplea.attachments.TerritoryAttachment" type="territory" >
            <option name="production" value="3" />
            <option name="originalFactory" value="true" />
        </attachment>

        <attachment name="territoryAttachment"  attachTo="Kazakh S.S.R." javaClass="games.strategy.triplea.attachments.TerritoryAttachment" type="territory" >
            <option name="production" value="2" />
        </attachment>

        <attachment name="territoryAttachment"  attachTo="Kenya-Rhodesia" javaClass="games.strategy.triplea.attachments.TerritoryAttachment" type="territory" >
            <option name="production" value="1" />
        </attachment>

        <attachment name="territoryAttachment"  attachTo="Kwangtung" javaClass="games.strategy.triplea.attachments.TerritoryAttachment" type="territory" >
            <option name="production" value="3" />
        </attachment>

        <attachment name="territoryAttachment"  attachTo="Libya" javaClass="games.strategy.triplea.attachments.TerritoryAttachment" type="territory" >
            <option name="production" value="1" />
        </attachment>

        <attachment name="territoryAttachment"  attachTo="Madagascar" javaClass="games.strategy.triplea.attachments.TerritoryAttachment" type="territory" >
            <option name="production" value="1" />
        </attachment>

        <attachment name="territoryAttachment"  attachTo="Manchuria" javaClass="games.strategy.triplea.attachments.TerritoryAttachment" type="territory" >
            <option name="production" value="3" />
        </attachment>

        <attachment name="territoryAttachment"  attachTo="Mexico" javaClass="games.strategy.triplea.attachments.TerritoryAttachment" type="territory" >
            <option name="production" value="2" />
        </attachment>

        <attachment name="territoryAttachment"  attachTo="Midway" javaClass="games.strategy.triplea.attachments.TerritoryAttachment" type="territory" >
            <option name="production" value="0" />
        </attachment>

        <attachment name="territoryAttachment"  attachTo="Mongolia" javaClass="games.strategy.triplea.attachments.TerritoryAttachment" type="territory" >
            <option name="production" value="0" />
        </attachment>

        <attachment name="territoryAttachment"  attachTo="Mozambique" javaClass="games.strategy.triplea.attachments.TerritoryAttachment" type="territory" >
            <option name="production" value="0" />
        </attachment>

        <attachment name="territoryAttachment"  attachTo="New Guinea" javaClass="games.strategy.triplea.attachments.TerritoryAttachment" type="territory" >
            <option name="production" value="1" />
        </attachment>

        <attachment name="territoryAttachment"  attachTo="New Zealand" javaClass="games.strategy.triplea.attachments.TerritoryAttachment" type="territory" >
            <option name="production" value="1" />
        </attachment>

        <attachment name="territoryAttachment"  attachTo="Novosibirsk" javaClass="games.strategy.triplea.attachments.TerritoryAttachment" type="territory" >
            <option name="production" value="2" />
        </attachment>

        <attachment name="territoryAttachment"  attachTo="Okinawa" javaClass="games.strategy.triplea.attachments.TerritoryAttachment" type="territory" >
            <option name="production" value="1" />
        </attachment>

        <attachment name="territoryAttachment"  attachTo="Panama" javaClass="games.strategy.triplea.attachments.TerritoryAttachment" type="territory" >
            <option name="production" value="1" />
        </attachment>

        <attachment name="territoryAttachment"  attachTo="Persia" javaClass="games.strategy.triplea.attachments.TerritoryAttachment" type="territory" >
            <option name="production" value="1" />
        </attachment>

        <attachment name="territoryAttachment"  attachTo="Peru" javaClass="games.strategy.triplea.attachments.TerritoryAttachment" type="territory" >
            <option name="production" value="0" />
        </attachment>

        <attachment name="territoryAttachment"  attachTo="Philippines" javaClass="games.strategy.triplea.attachments.TerritoryAttachment" type="territory" >
            <option name="production" value="3" />
        </attachment>

        <attachment name="territoryAttachment"  attachTo="Rio del Oro" javaClass="games.strategy.triplea.attachments.TerritoryAttachment" type="territory" >
            <option name="production" value="0" />
        </attachment>

        <attachment name="territoryAttachment"  attachTo="Russia" javaClass="games.strategy.triplea.attachments.TerritoryAttachment" type="territory" >
            <option name="production" value="8" />
            <option name="originalFactory" value="true" />
            <option name="capital" value="Russians" />
        </attachment>

        <attachment name="territoryAttachment"  attachTo="Saudi Arabia" javaClass="games.strategy.triplea.attachments.TerritoryAttachment" type="territory" >
            <option name="production" value="0" />
        </attachment>

        <attachment name="territoryAttachment"  attachTo="Sinkiang" javaClass="games.strategy.triplea.attachments.TerritoryAttachment" type="territory" >
            <option name="production" value="2" />
        </attachment>

        <attachment name="territoryAttachment"  attachTo="Solomon Islands" javaClass="games.strategy.triplea.attachments.TerritoryAttachment" type="territory" >
            <option name="production" value="0" />
        </attachment>

        <attachment name="territoryAttachment"  attachTo="South Africa" javaClass="games.strategy.triplea.attachments.TerritoryAttachment" type="territory" >
            <option name="production" value="2" />
        </attachment>

        <attachment name="territoryAttachment"  attachTo="South Europe" javaClass="games.strategy.triplea.attachments.TerritoryAttachment" type="territory" >
            <option name="production" value="6" />
            <option name="originalFactory" value="true" />
        </attachment>

        <attachment name="territoryAttachment"  attachTo="Soviet Far East" javaClass="games.strategy.triplea.attachments.TerritoryAttachment" type="territory" >
            <option name="production" value="2" />
        </attachment>

        <attachment name="territoryAttachment"  attachTo="Spain" javaClass="games.strategy.triplea.attachments.TerritoryAttachment" type="territory" >
            <option name="production" value="0" />
        </attachment>

        <attachment name="territoryAttachment"  attachTo="Sweden" javaClass="games.strategy.triplea.attachments.TerritoryAttachment" type="territory" >
            <option name="production" value="0" />
        </attachment>

        <attachment name="territoryAttachment"  attachTo="Switzerland" javaClass="games.strategy.triplea.attachments.TerritoryAttachment" type="territory" >
            <option name="production" value="0" />
        </attachment>

        <attachment name="territoryAttachment"  attachTo="Syria Jordan" javaClass="games.strategy.triplea.attachments.TerritoryAttachment" type="territory" >
            <option name="production" value="1" />
        </attachment>

        <attachment name="territoryAttachment"  attachTo="Turkey" javaClass="games.strategy.triplea.attachments.TerritoryAttachment" type="territory" >
            <option name="production" value="0" />
        </attachment>

        <attachment name="territoryAttachment"  attachTo="Ukraine S.S.R." javaClass="games.strategy.triplea.attachments.TerritoryAttachment" type="territory" >
            <option name="production" value="3" />
        </attachment>

        <attachment name="territoryAttachment"  attachTo="United Kingdom" javaClass="games.strategy.triplea.attachments.TerritoryAttachment" type="territory" >
            <option name="production" value="8" />
            <option name="originalFactory" value="true" />
            <option name="capital" value="British" />
        </attachment>

        <attachment name="territoryAttachment"  attachTo="Wake Island" javaClass="games.strategy.triplea.attachments.TerritoryAttachment" type="territory" >
            <option name="production" value="0" />
        </attachment>

        <attachment name="territoryAttachment"  attachTo="West Canada" javaClass="games.strategy.triplea.attachments.TerritoryAttachment" type="territory" >
            <option name="production" value="1" />
        </attachment>

        <attachment name="territoryAttachment"  attachTo="West Europe" javaClass="games.strategy.triplea.attachments.TerritoryAttachment" type="territory" >
            <option name="production" value="6" />
        </attachment>

        <attachment name="territoryAttachment"  attachTo="West US" javaClass="games.strategy.triplea.attachments.TerritoryAttachment" type="territory" >
            <option name="production" value="10" />
            <option name="originalFactory" value="true" />
        </attachment>

        <attachment name="territoryAttachment"  attachTo="Yakut S.S.R." javaClass="games.strategy.triplea.attachments.TerritoryAttachment" type="territory" >
            <option name="production" value="2" />
        </attachment>


        <!-- canals -->
        <attachment name="canalAttachment" attachTo="East Mediteranean Sea Zone" javaClass="games.strategy.triplea.attachments.CanalAttachment" type="territory">
            <option name="canalName" value="Suez Canal"/>
            <option name="landTerritories" value="Anglo Sudan Egypt:Syria Jordan"/>
        </attachment>

        <attachment name="canalAttachment" attachTo="Red Sea Zone" javaClass="games.strategy.triplea.attachments.CanalAttachment" type="territory">
            <option name="canalName" value="Suez Canal"/>
            <option name="landTerritories" value="Anglo Sudan Egypt:Syria Jordan"/>
        </attachment>

        <attachment name="canalAttachment" attachTo="Carribean Sea Zone" javaClass="games.strategy.triplea.attachments.CanalAttachment" type="territory">
            <option name="canalName" value="Panama Canal"/>
            <option name="landTerritories" value="Panama"/>
        </attachment>

        <attachment name="canalAttachment" attachTo="West Panama Sea Zone" javaClass="games.strategy.triplea.attachments.CanalAttachment" type="territory">
            <option name="canalName" value="Panama Canal"/>
            <option name="landTerritories" value="Panama"/>
        </attachment>


        <attachment name="rulesAttachment" attachTo="Russians" javaClass="games.strategy.triplea.attachments.RulesAttachment" type="player">
            <option name="movementRestrictionTerritories" value="Caucasus:Evenki National Okrug:Karelia S.S.R.:Kazakh S.S.R.:Novosibirsk:Russia:Soviet Far East:Yakut S.S.R."/>
            <option name="movementRestrictionType" value="allowed"/>
        </attachment>

        <attachment name="conditionAttachmentTurn1" attachTo="Russians" javaClass="games.strategy.triplea.attachments.RulesAttachment" type="player">
            <option name="rounds" value="1-+"/>
        </attachment>

        <attachment name="triggerAttachmentRussians_Can_Move" attachTo="Russians" javaClass="games.strategy.triplea.attachments.TriggerAttachment" type="player">
            <option name="conditions" value="conditionAttachmentTurn1"/>
            <option name="when" value="after:russianBattle"/>
            <option name="uses" value="1"/>
            <option name="players" value="Russians"/>
            <option name="playerAttachmentName" value="RulesAttachment" count="rulesAttachment"/>
            <option name="playerProperty" value="movementRestrictionTerritories" count="-reset-"/>
            <option name="playerProperty" value="movementRestrictionType" count="disallowed"/>
        </attachment>

    </attachmentList>

    <initialize>
        <ownerInitialize>
            <territoryOwner territory="Alaska" owner="Americans" />
            <territoryOwner territory="Algeria" owner="Germans" />
            <territoryOwner territory="Anglo Sudan Egypt" owner="British" />
            <territoryOwner territory="Australia" owner="British" />
            <territoryOwner territory="Borneo Celebes" owner="Japanese" />
            <territoryOwner territory="Brazil" owner="Americans" />
            <territoryOwner territory="Caroline Islands" owner="Japanese" />
            <territoryOwner territory="Caucasus" owner="Russians" />
            <territoryOwner territory="China" owner="Americans" />
            <territoryOwner territory="Congo" owner="British" />
            <territoryOwner territory="Cuba" owner="Americans" />
            <territoryOwner territory="East Indies" owner="Japanese" />
            <territoryOwner territory="East Canada" owner="British" />
            <territoryOwner territory="East Europe" owner="Germans" />
            <territoryOwner territory="East US" owner="Americans" />
            <territoryOwner territory="Evenki National Okrug" owner="Russians" />
            <territoryOwner territory="Finland Norway" owner="Germans" />
            <territoryOwner territory="French Equatorial Africa" owner="British" />
            <territoryOwner territory="French Indo China" owner="Japanese" />
            <territoryOwner territory="French West Africa" owner="British" />
            <territoryOwner territory="Germany" owner="Germans" />
            <territoryOwner territory="Gibraltar" owner="British" />
            <territoryOwner territory="Hawaiian Islands" owner="Americans" />
            <territoryOwner territory="India" owner="British" />
            <territoryOwner territory="Italian East Africa" owner="British" />
            <territoryOwner territory="Japan" owner="Japanese" />
            <territoryOwner territory="Karelia S.S.R." owner="Russians" />
            <territoryOwner territory="Kazakh S.S.R." owner="Russians" />
            <territoryOwner territory="Kenya-Rhodesia" owner="British" />
            <territoryOwner territory="Kwangtung" owner="Japanese" />
            <territoryOwner territory="Libya" owner="Germans" />
            <territoryOwner territory="Madagascar" owner="British" />
            <territoryOwner territory="Manchuria" owner="Japanese" />
            <territoryOwner territory="Mexico" owner="Americans" />
            <territoryOwner territory="Midway" owner="Americans" />
            <territoryOwner territory="New Guinea" owner="Japanese" />
            <territoryOwner territory="New Zealand" owner="British" />
            <territoryOwner territory="Novosibirsk" owner="Russians" />
            <territoryOwner territory="Okinawa" owner="Japanese" />
            <territoryOwner territory="Panama" owner="Americans" />
            <territoryOwner territory="Persia" owner="British" />
            <territoryOwner territory="Philippines" owner="Japanese" />
            <territoryOwner territory="Russia" owner="Russians" />
            <territoryOwner territory="Sinkiang" owner="Americans" />
            <territoryOwner territory="Solomon Islands" owner="Japanese" />
            <territoryOwner territory="South Africa" owner="British" />
            <territoryOwner territory="South Europe" owner="Germans" />
            <territoryOwner territory="Soviet Far East" owner="Russians" />
            <territoryOwner territory="Syria Jordan" owner="British" />
            <territoryOwner territory="Ukraine S.S.R." owner="Germans" />
            <territoryOwner territory="United Kingdom" owner="British" />
            <territoryOwner territory="Wake Island" owner="Japanese" />
            <territoryOwner territory="West Canada" owner="British" />
            <territoryOwner territory="West Europe" owner="Germans" />
            <territoryOwner territory="West US" owner="Americans" />
            <territoryOwner territory="Yakut S.S.R." owner="Russians" />
        </ownerInitialize>

        <unitInitialize>
            <unitPlacement unitType="infantry" territory="Alaska" quantity="1" owner="Americans" />
            <unitPlacement unitType="infantry" territory="Algeria" quantity="1" owner="Germans" />
            <unitPlacement unitType="armour" territory="Anglo Sudan Egypt" quantity="1" owner="British" />
            <unitPlacement unitType="infantry" territory="Anglo Sudan Egypt" quantity="1" owner="British" />
            <unitPlacement unitType="infantry" territory="Australia" quantity="2" owner="British" />
            <unitPlacement unitType="infantry" territory="Borneo Celebes" quantity="1" owner="Japanese" />
            <unitPlacement unitType="infantry" territory="Caroline Islands" quantity="1" owner="Japanese" />
            <unitPlacement unitType="infantry" territory="Caucasus" quantity="5" owner="Russians" />
            <unitPlacement unitType="infantry" territory="China" quantity="2" owner="Americans" />
            <unitPlacement unitType="fighter" territory="China" quantity="1" owner="Americans" />
            <unitPlacement unitType="infantry" territory="East Indies" quantity="1" owner="Japanese" />
            <unitPlacement unitType="armour" territory="East Canada" quantity="1" owner="British" />
            <unitPlacement unitType="armour" territory="East Europe" quantity="1" owner="Germans" />
            <unitPlacement unitType="infantry" territory="East Europe" quantity="3" owner="Germans" />
            <unitPlacement unitType="fighter" territory="East Europe" quantity="1" owner="Germans" />
            <unitPlacement unitType="infantry" territory="East US" quantity="2" owner="Americans" />
            <unitPlacement unitType="armour" territory="East US" quantity="1" owner="Americans" />
            <unitPlacement unitType="fighter" territory="East US" quantity="1" owner="Americans" />
            <unitPlacement unitType="bomber" territory="East US" quantity="1" owner="Americans" />
            <unitPlacement unitType="factory" territory="East US" quantity="1" owner="Americans" />
            <unitPlacement unitType="aaGun" territory="East US" quantity="1" owner="Americans" />
            <unitPlacement unitType="infantry" territory="Evenki National Okrug" quantity="2" owner="Russians" />
            <unitPlacement unitType="armour" territory="Finland Norway" quantity="1" owner="Germans" />
            <unitPlacement unitType="infantry" territory="Finland Norway" quantity="3" owner="Germans" />
            <unitPlacement unitType="fighter" territory="Finland Norway" quantity="1" owner="Germans" />
            <unitPlacement unitType="infantry" territory="French Indo China" quantity="2" owner="Japanese" />
            <unitPlacement unitType="fighter" territory="French Indo China" quantity="1" owner="Japanese" />
            <unitPlacement unitType="armour" territory="Germany" quantity="2" owner="Germans" />
            <unitPlacement unitType="infantry" territory="Germany" quantity="4" owner="Germans" />
            <unitPlacement unitType="fighter" territory="Germany" quantity="1" owner="Germans" />
            <unitPlacement unitType="bomber" territory="Germany" quantity="1" owner="Germans" />
            <unitPlacement unitType="factory" territory="Germany" quantity="1" owner="Germans" />
            <unitPlacement unitType="aaGun" territory="Germany" quantity="1" owner="Germans" />
            <unitPlacement unitType="infantry" territory="Hawaiian Islands" quantity="1" owner="Americans" />
            <unitPlacement unitType="infantry" territory="India" quantity="2" owner="British" />
            <unitPlacement unitType="fighter" territory="India" quantity="1" owner="British" />
            <unitPlacement unitType="armour" territory="Japan" quantity="1" owner="Japanese" />
            <unitPlacement unitType="infantry" territory="Japan" quantity="3" owner="Japanese" />
            <unitPlacement unitType="fighter" territory="Japan" quantity="1" owner="Japanese" />
            <unitPlacement unitType="bomber" territory="Japan" quantity="1" owner="Japanese" />
            <unitPlacement unitType="factory" territory="Japan" quantity="1" owner="Japanese" />
            <unitPlacement unitType="aaGun" territory="Japan" quantity="1" owner="Japanese" />
            <unitPlacement unitType="armour" territory="Karelia S.S.R." quantity="1" owner="Russians" />
            <unitPlacement unitType="infantry" territory="Karelia S.S.R." quantity="3" owner="Russians" />
            <unitPlacement unitType="fighter" territory="Karelia S.S.R." quantity="1" owner="Russians" />
            <unitPlacement unitType="factory" territory="Karelia S.S.R." quantity="1" owner="Russians" />
            <unitPlacement unitType="aaGun" territory="Karelia S.S.R." quantity="1" owner="Russians" />
            <unitPlacement unitType="infantry" territory="Kwangtung" quantity="2" owner="Japanese" />
            <unitPlacement unitType="armour" territory="Libya" quantity="1" owner="Germans" />
            <unitPlacement unitType="infantry" territory="Libya" quantity="1" owner="Germans" />
            <unitPlacement unitType="infantry" territory="Manchuria" quantity="3" owner="Japanese" />
            <unitPlacement unitType="fighter" territory="Manchuria" quantity="1" owner="Japanese" />
            <unitPlacement unitType="infantry" territory="Midway" quantity="1" owner="Americans" />
            <unitPlacement unitType="infantry" territory="New Guinea" quantity="1" owner="Japanese" />
            <unitPlacement unitType="infantry" territory="Okinawa" quantity="1" owner="Japanese" />
            <unitPlacement unitType="infantry" territory="Philippines" quantity="2" owner="Japanese" />
            <unitPlacement unitType="fighter" territory="Philippines" quantity="1" owner="Japanese" />
            <unitPlacement unitType="armour" territory="Russia" quantity="2" owner="Russians" />
            <unitPlacement unitType="infantry" territory="Russia" quantity="4" owner="Russians" />
            <unitPlacement unitType="fighter" territory="Russia" quantity="1" owner="Russians" />
            <unitPlacement unitType="factory" territory="Russia" quantity="1" owner="Russians" />
            <unitPlacement unitType="aaGun" territory="Russia" quantity="1" owner="Russians" />
            <unitPlacement unitType="infantry" territory="Sinkiang" quantity="2" owner="Americans" />
            <unitPlacement unitType="infantry" territory="Solomon Islands" quantity="1" owner="Japanese" />
            <unitPlacement unitType="infantry" territory="South Africa" quantity="1" owner="British" />
            <unitPlacement unitType="armour" territory="South Europe" quantity="1" owner="Germans" />
            <unitPlacement unitType="infantry" territory="South Europe" quantity="2" owner="Germans" />
            <unitPlacement unitType="factory" territory="South Europe" quantity="1" owner="Germans" />
            <unitPlacement unitType="aaGun" territory="South Europe" quantity="1" owner="Germans" />
            <unitPlacement unitType="armour" territory="Soviet Far East" quantity="1" owner="Russians" />
            <unitPlacement unitType="infantry" territory="Soviet Far East" quantity="2" owner="Russians" />
            <unitPlacement unitType="infantry" territory="Syria Jordan" quantity="1" owner="British" />
            <unitPlacement unitType="armour" territory="Ukraine S.S.R." quantity="2" owner="Germans" />
            <unitPlacement unitType="infantry" territory="Ukraine S.S.R." quantity="3" owner="Germans" />
            <unitPlacement unitType="fighter" territory="Ukraine S.S.R." quantity="1" owner="Germans" />
            <unitPlacement unitType="armour" territory="United Kingdom" quantity="1" owner="British" />
            <unitPlacement unitType="infantry" territory="United Kingdom" quantity="2" owner="British" />
            <unitPlacement unitType="factory" territory="United Kingdom" quantity="1" owner="British" />
            <unitPlacement unitType="aaGun" territory="United Kingdom" quantity="1" owner="British" />
            <unitPlacement unitType="fighter" territory="United Kingdom" quantity="2" owner="British" />
            <unitPlacement unitType="bomber" territory="United Kingdom" quantity="1" owner="British" />
            <unitPlacement unitType="infantry" territory="Wake Island" quantity="1" owner="Japanese" />
            <unitPlacement unitType="infantry" territory="West Canada" quantity="1" owner="British" />
            <unitPlacement unitType="armour" territory="West Europe" quantity="2" owner="Germans" />
            <unitPlacement unitType="infantry" territory="West Europe" quantity="2" owner="Germans" />
            <unitPlacement unitType="fighter" territory="West Europe" quantity="1" owner="Germans" />
            <unitPlacement unitType="aaGun" territory="West Europe" quantity="1" owner="Germans" />
            <unitPlacement unitType="infantry" territory="West US" quantity="2" owner="Americans" />
            <unitPlacement unitType="fighter" territory="West US" quantity="1" owner="Americans" />
            <unitPlacement unitType="factory" territory="West US" quantity="1" owner="Americans" />
            <unitPlacement unitType="aaGun" territory="West US" quantity="1" owner="Americans" />
            <unitPlacement unitType="infantry" territory="Yakut S.S.R." quantity="3" owner="Russians" />
            <unitPlacement unitType="submarine" territory="Baltic Sea Zone" quantity="1" owner="Germans" />
            <unitPlacement unitType="transport" territory="Baltic Sea Zone" quantity="1" owner="Germans" />
            <unitPlacement unitType="fighter" territory="Caroline Islands Sea Zone" quantity="1" owner="Japanese" />
            <unitPlacement unitType="battleship" territory="Caroline Islands Sea Zone" quantity="1" owner="Japanese" />
            <unitPlacement unitType="carrier" territory="Caroline Islands Sea Zone" quantity="1" owner="Japanese" />
            <unitPlacement unitType="battleship" territory="Central Mediteranean Sea Zone" quantity="1" owner="Germans" />
            <unitPlacement unitType="transport" territory="Central Mediteranean Sea Zone" quantity="1" owner="Germans" />
            <unitPlacement unitType="transport" territory="East Canada Sea Zone" quantity="1" owner="British" />
            <unitPlacement unitType="submarine" territory="East Mediteranean Sea Zone" quantity="1" owner="British" />
            <unitPlacement unitType="transport" territory="East US Sea Zone" quantity="1" owner="Americans" />
            <unitPlacement unitType="fighter" territory="Hawaii Sea Zone" quantity="1" owner="Americans" />
            <unitPlacement unitType="submarine" territory="Hawaii Sea Zone" quantity="1" owner="Americans" />
            <unitPlacement unitType="carrier" territory="Hawaii Sea Zone" quantity="1" owner="Americans" />
            <unitPlacement unitType="transport" territory="Indian Ocean Sea Zone" quantity="1" owner="British" />
            <unitPlacement unitType="battleship" territory="Japan Sea Zone" quantity="1" owner="Japanese" />
            <unitPlacement unitType="transport" territory="Japan Sea Zone" quantity="1" owner="Japanese" />
            <unitPlacement unitType="submarine" territory="Karelia Sea Zone" quantity="1" owner="Russians" />
            <unitPlacement unitType="transport" territory="Karelia Sea Zone" quantity="1" owner="Russians" />
            <unitPlacement unitType="battleship" territory="North Sea Zone" quantity="1" owner="British" />
            <unitPlacement unitType="transport" territory="North Sea Zone" quantity="1" owner="British" />
            <unitPlacement unitType="transport" territory="Philippines Sea Zone" quantity="1" owner="Japanese" />
            <unitPlacement unitType="submarine" territory="Solomon Islands Sea Zone" quantity="1" owner="Japanese" />
            <unitPlacement unitType="battleship" territory="West Mediteranean Sea Zone" quantity="1" owner="British" />
            <unitPlacement unitType="submarine" territory="West Spain Sea Zone" quantity="1" owner="Germans" />
            <unitPlacement unitType="transport" territory="West US Sea Zone" quantity="1" owner="Americans" />
            <unitPlacement unitType="battleship" territory="West US Sea Zone" quantity="1" owner="Americans" />
        </unitInitialize>

        <resourceInitialize>
            <resourceGiven player="Japanese" resource="PUs" quantity="25"/>
            <resourceGiven player="British" resource="PUs" quantity="30"/>
            <resourceGiven player="Americans" resource="PUs" quantity="36"/>
            <resourceGiven player="Russians" resource="PUs" quantity="24"/>
            <resourceGiven player="Germans" resource="PUs" quantity="32"/>
        </resourceInitialize>
    </initialize>

    <propertyList>
        <property name="Russians bid" value="0" editable="true">
            <number min="0" max="1000"/>
        </property>

        <property name="Germans bid" value="0" editable="true">
            <number min="0" max="1000"/>
        </property>

        <property name="British bid" value="0" editable="true">
            <number min="0" max="1000"/>
        </property>

        <property name="Japanese bid" value="0" editable="true">
            <number min="0" max="1000"/>
        </property>

        <property name="Americans bid" value="0" editable="true">
            <number min="0" max="1000"/>
        </property>

        <property name="Economic Victory" value="true" editable="true">
            <boolean/>
        </property>

        <property name="Axis Economic Victory" value="84" editable="true">
            <number min="70" max="147"/>
        </property>

        <property name="Allies Economic Victory" value="140" editable="true">
            <number min="90" max="147"/>
        </property>

        <property name="Low Luck" value="false" editable="true">
            <boolean/>
        </property>

        <property name="Low Luck for AntiAircraft" value="false" editable="true">
            <boolean/>
        </property>

        <property name="Low Luck for Technology" value="false" editable="true">
            <boolean/>
        </property>

        <property name="Low Luck for Bombing and Territory Damage" value="false" editable="true">
            <boolean/>
        </property>

        <property name="Use Triggers" value="true" editable="false">
            <boolean/>
        </property>

        <property name="Movement By Territory Restricted" value="false" editable="true">
            <boolean/>
        </property>

        <property name="Units Can Be Destroyed Instead Of Captured" value ="false" editable="true">
            <boolean/>
        </property>

        <property name="Use Destroyers and Artillery" value="false" editable="true">
            <boolean/>
        </property>

        <property name="Tech Development" value="true" editable="true">
            <boolean/>
        </property>

        <property name="Super Sub Defence Bonus" value="0" editable="true">
            <number min="0" max="1"/>
        </property>

        <property name="Heavy Bomber Dice Rolls" value="3" editable="true">
            <number min="2" max="3"/>
        </property>

        <property name="LHTR Heavy Bombers" value="false" editable="true">
            <boolean/>
        </property>

        <property name="Territory Turn Limit" value="false" editable="true">
            <boolean/>
        </property>

        <property name="Always on AA" value="false" editable="true">
            <boolean/>
        </property>

        <property name="AA Territory Restricted" value="false" editable="false">
            <boolean/>
        </property>

        <property name="Choose AA Casualties" value="true" editable="true">
            <boolean/>
        </property>

        <property name="Multiple AA Per Territory" value="true" editable="true">
            <boolean/>
        </property>

        <property name="Kamikaze Airplanes" value="false" editable="true">
            <boolean/>
        </property>

        <property name="Submarines Defending May Submerge Or Retreat" value="true" editable="true">
            <boolean/>
        </property>

        <property name="Submersible Subs" value="false" editable="true">
            <boolean/>
        </property>

        <property name="Two hit battleship" value="false" editable="true">
            <boolean/>
        </property>

        <property name="Units Repair Hits End Turn" value="false" editable="true">
            <boolean/>
        </property>

        <property name="Units Repair Hits Start Turn" value="false" editable="true">
            <boolean/>
        </property>

        <property name="Shore Bombard Per Ground Unit Restricted" value="false" editable="true">
            <boolean/>
        </property>

        <property name="Naval Bombard Casualties Return Fire" value="false" editable="true">
            <boolean/>
        </property>

        <property name="Partial Amphibious Retreat" value="false" editable="true">
            <boolean/>
        </property>

        <property name="Attacker Retreat Planes" value="true" editable="true">
            <boolean/>
        </property>

        <property name="Unplaced units live when not placed" value ="false" editable="false">
            <boolean/>
        </property>

        <property name="Unit Placement In Enemy Seas" value="false" editable="true">
            <boolean/>
        </property>

        <property name="Produce fighters on carriers" value="false" editable="true">
            <boolean/>
        </property>

        <property name="Move existing fighters to new carriers" value="false" editable="true">
            <boolean/>
        </property>

        <property name="LHTR Carrier production rules" value="false" editable="true">
            <boolean/>
        </property>

        <property name="Surviving Air Move To Land" value="false" editable="false">
            <boolean/>
        </property>

        <property name="Allied Air Dependents" value="true" editable="false">
            <boolean/>
        </property>

        <property name="Air Attack Sub Restricted" value="false" editable="false">
            <boolean/>
        </property>

        <property name="Sub Control Sea Zone Restricted" value="false" editable="false">
            <boolean/>
        </property>

        <property name="neutralCharge" value="3" editable="true">
            <number min="0" max="9999999"/>
        </property>

        <property name="Neutrals Are Impassable" value="false" editable="true">
            <boolean/>
        </property>

        <property name="maxFactoriesPerTerritory" value="1" editable="false">
            <number min="1" max="100"/>
        </property>

        <property name="mapName" value="Classic: Iron Blitz 3rd Edition Test" editable="false">
            <string/>
        </property>

        <property name="notes">
            <string/>
            <value><![CDATA[
            The Classic Iron Blitz 3rd Edition of a World War II game.
            <br> Axis need to at the end of the round control 2 out of 3 allied capitols plus their own capitols to win OR get to 84 production at end of round.
            <br> Allies need to control both Axis capitols plus their own capitols.
            <br> (Optional rule: Allies win if they get to 110 production at end of round [to enable, change Allied economic victory from 140 to 110]).
            <br>
            <br>New Additions for Iron Blitz:
            <br>Destroyers attack and defend at 2, and cost 8 PUs.  They do not have any special anti-submarine abilities.
            <br>Marines attack at 1 (2 during Amphibious Assaults), and defend at 2, and cost 4 PUs.
            <br>Optional rule: Russia may not attack during 1st turn (turn on game option: "Movement By Territory Restricted" for this).
            <br>
            <br>
            <br>New Features in Third Edition Rules (over 2nd Edition):
            <br>Defending submarines can submerge or retreat from combat. A submerged sub stays in the same sea zone until after combat when it re-surfaces.
            <br>Fighters and Bombers can now retreat from an amphibious assult.
            <br>Multiple AA guns in one territory are allowed.  However, only one AA gun per territory can fire per turn.
            <br>You can now place naval units in a seazone occupied by enemy units. If you do, combat will occur during the opponent's next combat phase, unless they move out of the zone first.
            <br>Western Canada no longer borders the Atlantic Ocean.  This keeps players from being able to move units from the Atlantic ocean directly into Western Canada.
            <br>
            <br>
            <br>
            <br>Explanation of Game Options:
            <br>Bids = Money given before game starts, to purchase units with or keep for later.
            <br>Economic Victory = You may win by reaching a certain production level by end of round.
            <br>Low Luck = Add all the attack or defense powers together, divide by six, then roll for the remainder. The total is the number of hits you get.
            <br>Movement By Territory Restricted = Russia will not be able to make any movements during the first Combat Movement Phase of Round 1 (they will be able to do noncombat movement though).
            <br>Units Can Be Destroyed Instead Of Captured = Factories and AA Guns will be destroyed instead of captured.
            <br>Use Destroyers and Artillery = All nations may now purchase destroyers (3/3/2/12 anti-sub naval unit) and artillery (2/2/1/4 supporter of infantry) units.
            <br>Tech Development = Allow rolling for technology?
            <br>Super Sub Defense Bonus = A defense bonus given to submarines when you have the super sub tech.
            <br>Heavy Bomber Dice Rolls = Number of dice that Heavy Bombers will roll.
            <br>LHTR Heavy Bombers = Bombers will select the best die that they roll, instead of using all dice. SBR adds 1 to the best die.
            <br>Territory Turn Limit = Strategic Bombing Raids and Rockets can not deal more damage than the value of the territory, per turn.
            <br>Always On AA = AA guns will fire when passed over, all the time.
            <br>Choose AA Casualties = You get to pick your casualties for AA gun fire (if off, the casualties will be random).
            <br>Multiple AA Per Territory = You can have more than 1 AA gun in each territory, but only 1 will fire at airplanes.
            <br>Kamikaze Airplanes = Airplanes may use all their movement to get to battles, with no consideration for landing zones.
            <br>Submarines Defending May Submerge Or Retreat = Defending subs may either submerge or retreat or stay in the battle.
            <br>Submersible Subs = All submarines submerge by default, including attacking subs.
            <br>Two Hit Battleship = All battleships have 2 hitpoints.
            <br>Units repair at end/beginning of turn = Do battleships repair, and when?
            <br>Shore Bombard Per Ground Unit Restricted = Bombardment is limited to the number of units offloading for the amphibious assault.
            <br>Naval Bombard Casualties Return Fire = Bombardment casualties may return fire.
            <br>Partial Amphibious Retreat = Non-Amphibious units may retreat from an amphibious assault.
            <br>Attacker Retreat Planes = Attacking air units may retreat from an amphibious assault.
            <br>Unit Placement In Enemy Seas = May place naval units in enemy occupied seazones.
            <br>Produce Fighters On Carriers = When placing new carriers, you may also place new fighters on them.
            <br>Move Existing Fighters to New Carriers = When placing new carriers, you may move an existing fighte to the carrier.
            <br>LHTR Carrier Production Rules = You may place new fighters on new and old carriers, and also place new carriers under existing fighters in the seazone.
            <br>Neutral Charge = Amount of money you will be charged for entering a neutral territory.
            <br>Neutrals are Impassable = You may not enter a neutral territory.
            <br>AI Bonus Income = Give the AI more money.
            <br>AI Bonus Attack/Defense = Give the AI more attack/defense value (all their units).
            <br>
            <br>
            ]]></value>
        </property>
    </propertyList>

</game>
