//========================================================================
//
// UTF.cc
//
// Copyright 2001-2003 Glyph & Cog, LLC
//
//========================================================================

//========================================================================
//
// Modified under the Poppler project - http://poppler.freedesktop.org
//
// All changes made under the Poppler project to this file are licensed
// under GPL version 2 or later
//
// Copyright (C) 2008 Koji Otani <sho@bbr.jp>
// Copyright (C) 2012, 2017 Adrian Johnson <ajohnson@redneon.com>
// Copyright (C) 2012 Hib Eris <hib@hiberis.nl>
// Copyright (C) 2016, 2018 Albert Astals Cid <aacid@kde.org>
// Copyright (C) 2016 Jason Crain <jason@aquaticape.us>
// Copyright (C) 2018 Klarälvdalens Datakonsult AB, a KDAB Group company, <info@kdab.com>. Work sponsored by the LiMux project of the city of Munich
//
// To see a description of the changes please see the Changelog file that
// came with your tarball or type make ChangeLog if you are building from git
//
//========================================================================

#include "goo/gmem.h"
#include "PDFDocEncoding.h"
#include "UTF.h"
#include "UnicodeMapFuncs.h"
#include <algorithm>

bool UnicodeIsValid(Unicode ucs4)
{
  return (ucs4 < 0x110000) &&
    ((ucs4 & 0xfffff800) != 0xd800) &&
    (ucs4 < 0xfdd0 || ucs4 > 0xfdef) &&
    ((ucs4 & 0xfffe) != 0xfffe);
}

int UTF16toUCS4(const Unicode *utf16, int utf16Len, Unicode **ucs4)
{
  int i, n, len;
  Unicode *u;

  // count characters
  len = 0;
  for (i = 0; i < utf16Len; i++) {
    if (utf16[i] >= 0xd800 && utf16[i] < 0xdc00 && i + 1 < utf16Len &&
        utf16[i+1] >= 0xdc00 && utf16[i+1] < 0xe000) {
      i++; /* surrogate pair */
    }
    len++;
  }
  if (ucs4 == nullptr)
    return len;

  u = (Unicode*)gmallocn(len, sizeof(Unicode));
  n = 0;
  // convert string
  for (i = 0; i < utf16Len; i++) {
    if (utf16[i] >= 0xd800 && utf16[i] < 0xdc00) { /* surrogate pair */
      if (i + 1 < utf16Len && utf16[i+1] >= 0xdc00 && utf16[i+1] < 0xe000) {
	/* next code is a low surrogate */
	u[n] = (((utf16[i] & 0x3ff) << 10) | (utf16[i+1] & 0x3ff)) + 0x10000;
	++i;
      } else {
	/* missing low surrogate
	   replace it with REPLACEMENT CHARACTER (U+FFFD) */
	u[n] = 0xfffd;
      }
    } else if (utf16[i] >= 0xdc00 && utf16[i] < 0xe000) {
      /* invalid low surrogate
	 replace it with REPLACEMENT CHARACTER (U+FFFD) */
      u[n] = 0xfffd;
    } else {
      u[n] = utf16[i];
    }
    if (!UnicodeIsValid(u[n])) {
      u[n] = 0xfffd;
    }
    n++;
  }
  *ucs4 = u;
  return len;
}

int TextStringToUCS4(const GooString *textStr, Unicode **ucs4)
{
  int i, len;
  const char *s;
  Unicode *u;

  len = textStr->getLength();
  s = textStr->getCString();
  if (len == 0) {
    *ucs4 = nullptr;
    return 0;
  }

  if (textStr->hasUnicodeMarker()) {
    Unicode *utf16;
    len = len/2 - 1;
    if (len > 0) {
      utf16 = new Unicode[len];
      for (i = 0 ; i < len; i++) {
        utf16[i] = (s[2 + i*2] & 0xff) << 8 | (s[3 + i*2] & 0xff);
      }
      len = UTF16toUCS4(utf16, len, &u);
      delete[] utf16;
    } else {
      u = nullptr;
    }
  } else {
    u = (Unicode*)gmallocn(len, sizeof(Unicode));
    for (i = 0 ; i < len; i++) {
      u[i] = pdfDocEncoding[s[i] & 0xff];
    }
  }
  *ucs4 = u;
  return len;
}

bool UnicodeIsWhitespace(Unicode ucs4)
{
  static Unicode const spaces[] = { 0x0009, 0x000A, 0x000B, 0x000C, 0x000D,
    0x0020, 0x0085, 0x00A0, 0x2000, 0x2001, 0x2002, 0x2003, 0x2004, 0x2005,
    0x2006, 0x2007, 0x2008, 0x2009, 0x200A, 0x2028, 0x2029, 0x202F, 0x205F,
    0x3000 };
  Unicode const *end = spaces + sizeof(spaces) / sizeof(spaces[0]);
  Unicode const *i = std::lower_bound(spaces, end, ucs4);
  return (i != end && *i == ucs4);
}

//
// decodeUtf8() and decodeUtf8Table are:
//
// Copyright (c) 2008-2009 Bjoern Hoehrmann <bjoern@hoehrmann.de>
//
// Permission is hereby granted, free of charge, to any person
// obtaining a copy of this software and associated documentation
// files (the "Software"), to deal in the Software without
// restriction, including without limitation the rights to use, copy,
// modify, merge, publish, distribute, sublicense, and/or sell copies
// of the Software, and to permit persons to whom the Software is
// furnished to do so, subject to the following conditions:

// The above copyright notice and this permission notice shall be
// included in all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
// EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
// MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
// NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS
// BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN
// ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
// CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
// SOFTWARE.
//
// See http://bjoern.hoehrmann.de/utf-8/decoder/dfa/ for details.
//
static const uint32_t UTF8_ACCEPT = 0;
static const uint32_t UTF8_REJECT = 12;
static const uint32_t UCS4_MAX =  0x10FFFF;
static const Unicode REPLACEMENT_CHAR = 0xFFFD;

static const uint8_t decodeUtf8Table[] = {
  // The first part of the table maps bytes to character classes
  // to reduce the size of the transition table and create bitmasks.
   0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,  0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, // 00..1f
   0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,  0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, // 20..3f
   0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,  0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, // 40..5f
   0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,  0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, // 60..7f
   1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,  9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9, // 80..9f
   7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,  7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7, // a0..bf
   8,8,2,2,2,2,2,2,2,2,2,2,2,2,2,2,  2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2, // c0..df
  10,3,3,3,3,3,3,3,3,3,3,3,3,4,3,3, 11,6,6,6,5,8,8,8,8,8,8,8,8,8,8,8, // e0..ff

  // The second part is a transition table that maps a combination
  // of a state of the automaton and a character class to a state.
   0,12,24,36,60,96,84,12,12,12,48,72, 12,12,12,12,12,12,12,12,12,12,12,12,
  12, 0,12,12,12,12,12, 0,12, 0,12,12, 12,24,12,12,12,12,12,24,12,24,12,12,
  12,12,12,12,12,12,12,24,12,12,12,12, 12,24,12,12,12,12,12,12,12,24,12,12,
  12,12,12,12,12,12,12,36,12,36,12,12, 12,36,12,12,12,12,12,36,12,36,12,12,
  12,36,12,12,12,12,12,12,12,12,12,12,
};

// Decode utf8 state machine for fast UTF-8 decoding. Initialise state
// to 0 and call decodeUtf8() for each byte of UTF-8. Return value
// (and state) is UTF8_ACCEPT when it has found a valid codepoint
// (codepoint returned in codep), UTF8_REJECT when the byte is not
// allowed to occur at its position, and some other positive value if
// more bytes have to be read.  Reset state to 0 to recover from
// errors.
inline uint32_t decodeUtf8(uint32_t* state, uint32_t* codep, char byte)
{
    uint32_t b = (unsigned char)byte;
    uint32_t type = decodeUtf8Table[b];

    *codep = (*state != UTF8_ACCEPT) ?
	(b & 0x3fu) | (*codep << 6) :
	(0xff >> type) & (b);

    *state = decodeUtf8Table[256 + *state + type];
    return *state;
}

// Count number of UTF-16 code units required to convert a UTF-8 string
// (excluding terminating NULL). Each invalid byte is counted as a
// code point since the UTF-8 conversion functions will replace it with
// REPLACEMENT_CHAR.
int utf8CountUtf16CodeUnits(const char *utf8)
{
    uint32_t codepoint;
    uint32_t state = 0;
    int count = 0;

    while (*utf8) {
	decodeUtf8(&state, &codepoint, *utf8);
	if (state == UTF8_ACCEPT) {
	    if (codepoint < 0x10000)
		count++;
	    else if (codepoint <= UCS4_MAX)
		count += 2;
	    else
		count++; // replace with REPLACEMENT_CHAR
	} else if (state == UTF8_REJECT) {
	    count++; // replace with REPLACEMENT_CHAR
	    state = 0;
	}
	utf8++;
    }
    if (state != UTF8_ACCEPT && state != UTF8_REJECT)
	count++; // replace with REPLACEMENT_CHAR

    return count;
}


// Convert UTF-8 to UTF-16
//  utf8- UTF-8 string to convert. If not null terminated, set maxUtf8 to num
//        bytes to convert
//  utf16 - output buffer to write UTF-16 to. Output will always be null terminated.
//  maxUtf16 - maximum size of output buffer including space for null.
//  maxUtf8 - maximum number of UTF-8 bytes to convert. Conversion stops when
//            either this count is reached or a null is encountered.
// Returns number of UTF-16 code units written (excluding NULL).
int utf8ToUtf16(const char *utf8, uint16_t *utf16, int maxUtf16, int maxUtf8)
{
  uint16_t *p = utf16;
  uint32_t codepoint;
  uint32_t state = 0;
  int nIn = 0;
  int nOut = 0;
  while (*utf8 && nIn < maxUtf8 && nOut < maxUtf16 - 1) {
    decodeUtf8(&state, &codepoint, *utf8);
    if (state == UTF8_ACCEPT) {
      if (codepoint < 0x10000) {
	*p++ = (uint16_t)codepoint;
	nOut++;
      } else if (codepoint <= UCS4_MAX) {
	*p++ = (uint16_t)(0xD7C0 + (codepoint >> 10));
	*p++ = (uint16_t)(0xDC00 + (codepoint & 0x3FF));
	nOut += 2;
      } else {
	*p++ = REPLACEMENT_CHAR;
	nOut++;
	state = 0;
      }
    } else if (state == UTF8_REJECT) {
      *p++ = REPLACEMENT_CHAR; // invalid byte for this position
      nOut++;
    }
    utf8++;
    nIn++;
  }
  // replace any trailing bytes too short for a valid UTF-8 with a replacement char
  if (state != UTF8_ACCEPT && state != UTF8_REJECT && nOut < maxUtf16 - 1) {
    *p++ = REPLACEMENT_CHAR;
    nOut++;
  }
  if (nOut > maxUtf16 - 1)
    nOut = maxUtf16 - 1;
  utf16[nOut] = 0;
  return nOut;
}

// Allocate utf16 string and convert utf8 into it.
uint16_t *utf8ToUtf16(const char *utf8, int *len)
{
    int n = utf8CountUtf16CodeUnits(utf8);
    if (len)
      *len = n;
    uint16_t *utf16 = (uint16_t*)gmallocn(n + 1, sizeof(uint16_t));
    utf8ToUtf16(utf8, utf16);
    return utf16;
}

static const uint32_t UTF16_ACCEPT = 0;
static const uint32_t UTF16_REJECT = -1;

// Initialise state to 0. Returns UTF16_ACCEPT when a valid code point
// has been found, UTF16_REJECT when invalid code unit for this state,
// some other valid if another code unit needs to be read.
inline uint32_t decodeUtf16(uint32_t* state, uint32_t* codePoint, uint16_t codeUnit)
{
  if (*state == 0) {
    if (codeUnit >= 0xd800 && codeUnit < 0xdc00) { /* surrogate pair */
      *state = codeUnit;
      return *state;
    } else if (codeUnit >= 0xdc00 && codeUnit < 0xe000) {
      /* invalid low surrogate */
      return UTF16_REJECT;
    } else {
      *codePoint = codeUnit;
      return UTF16_ACCEPT;
    }
  } else {
    if (codeUnit >= 0xdc00 && codeUnit < 0xe000) {
      *codePoint = (((*state & 0x3ff) << 10) | (codeUnit & 0x3ff)) + 0x10000;
      *state = 0;
      return UTF16_ACCEPT;
    } else {
      /* invalid high surrogate */
      return UTF16_REJECT;
    }
  }
}

// Count number of UTF-8 bytes required to convert a UTF-16 string to
// UTF-8 (excluding terminating NULL).
int utf16CountUtf8Bytes(const uint16_t *utf16)
{
    uint32_t codepoint = 0;
    uint32_t state = 0;
    int count = 0;

    while (*utf16) {
	decodeUtf16(&state, &codepoint, *utf16);
	if (state == UTF16_ACCEPT) {
	  if (codepoint < 0x80)
	    count++;
	  else if (codepoint < 0x800)
	    count += 2;
	  else if (codepoint < 0x10000)
	    count += 3;
	  else if (codepoint <= UCS4_MAX)
	    count += 4;
	  else
	    count += 3; // replace with REPLACEMENT_CHAR
	} else if (state == UTF16_REJECT) {
	  count += 3; // replace with REPLACEMENT_CHAR
	  state = 0;
	}
	utf16++;
    }
    if (state != UTF8_ACCEPT && state != UTF8_REJECT)
	count++; // replace with REPLACEMENT_CHAR

    return count;
}

// Convert UTF-16 to UTF-8
//  utf16- UTF-16 string to convert. If not null terminated, set maxUtf16 to num
//        code units to convert
//  utf8 - output buffer to write UTF-8 to. Output will always be null terminated.
//  maxUtf8 - maximum size of output buffer including space for null.
//  maxUtf16 - maximum number of UTF-16 code units to convert. Conversion stops when
//            either this count is reached or a null is encountered.
// Returns number of UTF-8 bytes written (excluding NULL).
int utf16ToUtf8(const uint16_t *utf16, char *utf8, int maxUtf8, int maxUtf16)
{
  uint32_t codepoint = 0;
  uint32_t state = 0;
  int nIn = 0;
  int nOut = 0;
  char *p = utf8;
  while (*utf16 && nIn < maxUtf16 && nOut < maxUtf8 - 1) {
    decodeUtf16(&state, &codepoint, *utf16);
    if (state == UTF16_ACCEPT || state == UTF16_REJECT) {
      if (state == UTF16_REJECT || codepoint > UCS4_MAX) {
	  codepoint = REPLACEMENT_CHAR;
	  state = 0;
      }

      int bufSize = maxUtf8 - nOut;
      int count = mapUTF8(codepoint, p, bufSize);
      p += count;
      nOut += count;
    }
    utf16++;
    nIn++;
  }
  // replace any trailing bytes too short for a valid UTF-8 with a replacement char
  if (state != UTF16_ACCEPT && state != UTF16_REJECT && nOut < maxUtf8 - 1) {
    int bufSize = maxUtf8 - nOut;
    int count = mapUTF8(REPLACEMENT_CHAR, p, bufSize);
    p += count;
    nOut += count;
    nOut++;
  }
  if (nOut > maxUtf8 - 1)
    nOut = maxUtf8 - 1;
  utf8[nOut] = 0;
  return nOut;
}

// Allocate utf8 string and convert utf16 into it.
char *utf16ToUtf8(const uint16_t *utf16, int *len)
{
  int n = utf16CountUtf8Bytes(utf16);
  if (len)
    *len = n;
  char *utf8 = (char*)gmalloc(n + 1);
  utf16ToUtf8(utf16, utf8);
  return utf8;
}
