/*
 * Copyright 2001-2004 Unicode, Inc.
 *
 * Disclaimer
 *
 * This source code is provided as is by Unicode, Inc. No claims are
 * made as to fitness for any particular purpose. No warranties of any
 * kind are expressed or implied. The recipient agrees to determine
 * applicability of information provided. If this file has been
 * purchased on magnetic or optical media from Unicode, Inc., the
 * sole remedy for any claim will be exchange of defective media
 * within 90 days of receipt.
 *
 * Limitations on Rights to Redistribute This Code
 *
 * Unicode, Inc. hereby grants the right to freely use the information
 * supplied in this file in the creation of products supporting the
 * Unicode Standard, and to make copies of this file in any form
 * for internal or external distribution as long as this notice
 * remains attached.
 */

/* ---------------------------------------------------------------------

    Conversions between UTF32, UTF-16, and UTF-8. Source code file.
    Author: Mark E. Davis, 1994.
    Rev History: Rick McGowan, fixes & updates May 2001.
    Sept 2001: fixed const & error conditions per
    mods suggested by S. Parent & A. Lillich.
    June 2002: Tim Dodd added detection and handling of incomplete
    source sequences, enhanced error detection, added casts
    to eliminate compiler warnings.
    July 2003: slight mods to back out aggressive FFFE detection.
    Jan 2004: updated switches in from-UTF8 conversions.
    Oct 2004: updated to use UNI_MAX_LEGAL_UTF32 in UTF-32 conversions.

    See the header file "ConvertUTF.h" for complete documentation.

------------------------------------------------------------------------ */


#include "engines/wintermute/utils/convert_utf.h"
#ifdef CVTUTF_DEBUG
#include "common/textconsole.h"
#endif

namespace Wintermute {

static const int halfShift  = 10; /* used for shifting by 10 bits */

static const UTF32 halfBase = 0x0010000UL;
static const UTF32 halfMask = 0x3FFUL;

#define UNI_SUR_HIGH_START  (UTF32)0xD800
#define UNI_SUR_HIGH_END    (UTF32)0xDBFF
#define UNI_SUR_LOW_START   (UTF32)0xDC00
#define UNI_SUR_LOW_END     (UTF32)0xDFFF

/* --------------------------------------------------------------------- */

ConversionResult ConvertUTF32toUTF16(
    const UTF32 **sourceStart, const UTF32 *sourceEnd,
    UTF16 **targetStart, UTF16 *targetEnd, ConversionFlags flags) {
	ConversionResult result = conversionOK;
	const UTF32 *source = *sourceStart;
	UTF16 *target = *targetStart;
	while (source < sourceEnd) {
		UTF32 ch;
		if (target >= targetEnd) {
			result = targetExhausted;
			break;
		}
		ch = *source++;
		if (ch <= UNI_MAX_BMP) { /* Target is a character <= 0xFFFF */
			/* UTF-16 surrogate values are illegal in UTF-32; 0xffff or 0xfffe are both reserved values */
			if (ch >= UNI_SUR_HIGH_START && ch <= UNI_SUR_LOW_END) {
				if (flags == strictConversion) {
					--source; /* return to the illegal value itself */
					result = sourceIllegal;
					break;
				} else {
					*target++ = UNI_REPLACEMENT_CHAR;
				}
			} else {
				*target++ = (UTF16)ch; /* normal case */
			}
		} else if (ch > UNI_MAX_LEGAL_UTF32) {
			if (flags == strictConversion) {
				result = sourceIllegal;
			} else {
				*target++ = UNI_REPLACEMENT_CHAR;
			}
		} else {
			/* target is a character in range 0xFFFF - 0x10FFFF. */
			if (target + 1 >= targetEnd) {
				--source; /* Back up source pointer! */
				result = targetExhausted;
				break;
			}
			ch -= halfBase;
			*target++ = (UTF16)((ch >> halfShift) + UNI_SUR_HIGH_START);
			*target++ = (UTF16)((ch & halfMask) + UNI_SUR_LOW_START);
		}
	}
	*sourceStart = source;
	*targetStart = target;
	return result;
}

/* --------------------------------------------------------------------- */

ConversionResult ConvertUTF16toUTF32(
    const UTF16 **sourceStart, const UTF16 *sourceEnd,
    UTF32 **targetStart, UTF32 *targetEnd, ConversionFlags flags) {
	ConversionResult result = conversionOK;
	const UTF16 *source = *sourceStart;
	UTF32 *target = *targetStart;
	UTF32 ch, ch2;
	while (source < sourceEnd) {
		const UTF16 *oldSource = source; /*  In case we have to back up because of target overflow. */
		ch = *source++;
		/* If we have a surrogate pair, convert to UTF32 first. */
		if (ch >= UNI_SUR_HIGH_START && ch <= UNI_SUR_HIGH_END) {
			/* If the 16 bits following the high surrogate are in the source buffer... */
			if (source < sourceEnd) {
				ch2 = *source;
				/* If it's a low surrogate, convert to UTF32. */
				if (ch2 >= UNI_SUR_LOW_START && ch2 <= UNI_SUR_LOW_END) {
					ch = ((ch - UNI_SUR_HIGH_START) << halfShift)
					     + (ch2 - UNI_SUR_LOW_START) + halfBase;
					++source;
				} else if (flags == strictConversion) { /* it's an unpaired high surrogate */
					--source; /* return to the illegal value itself */
					result = sourceIllegal;
					break;
				}
			} else { /* We don't have the 16 bits following the high surrogate. */
				--source; /* return to the high surrogate */
				result = sourceExhausted;
				break;
			}
		} else if (flags == strictConversion) {
			/* UTF-16 surrogate values are illegal in UTF-32 */
			if (ch >= UNI_SUR_LOW_START && ch <= UNI_SUR_LOW_END) {
				--source; /* return to the illegal value itself */
				result = sourceIllegal;
				break;
			}
		}
		if (target >= targetEnd) {
			source = oldSource; /* Back up source pointer! */
			result = targetExhausted;
			break;
		}
		*target++ = ch;
	}
	*sourceStart = source;
	*targetStart = target;
#ifdef CVTUTF_DEBUG
	if (result == sourceIllegal) {
		warning("ConvertUTF16toUTF32 illegal seq 0x%04x,%04x\n", ch, ch2);
	}
#endif
	return result;
}

/* --------------------------------------------------------------------- */

/*
 * Index into the table below with the first byte of a UTF-8 sequence to
 * get the number of trailing bytes that are supposed to follow it.
 * Note that *legal* UTF-8 values can't have 4 or 5-bytes. The table is
 * left as-is for anyone who may want to do such conversion, which was
 * allowed in earlier algorithms.
 */
static const char trailingBytesForUTF8[256] = {
	0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
	0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
	0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
	0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
	0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
	0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
	1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1,
	2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 3, 3, 3, 3, 3, 3, 3, 3, 4, 4, 4, 4, 5, 5, 5, 5
};

/*
 * Magic values subtracted from a buffer value during UTF8 conversion.
 * This table contains as many values as there might be trailing bytes
 * in a UTF-8 sequence.
 */
static const UTF32 offsetsFromUTF8[6] = { 0x00000000UL, 0x00003080UL, 0x000E2080UL,
                                        0x03C82080UL, 0xFA082080UL, 0x82082080UL
                                        };

/*
 * Once the bits are split out into bytes of UTF-8, this is a mask OR-ed
 * into the first byte, depending on how many bytes follow.  There are
 * as many entries in this table as there are UTF-8 sequence types.
 * (I.e., one byte sequence, two byte... etc.). Remember that sequencs
 * for *legal* UTF-8 will be 4 or fewer bytes total.
 */
static const UTF8 firstByteMark[7] = { 0x00, 0x00, 0xC0, 0xE0, 0xF0, 0xF8, 0xFC };

/* --------------------------------------------------------------------- */

/* The interface converts a whole buffer to avoid function-call overhead.
 * Constants have been gathered. Loops & conditionals have been removed as
 * much as possible for efficiency, in favor of drop-through switches.
 * (See "Note A" at the bottom of the file for equivalent code.)
 * If your compiler supports it, the "isLegalUTF8" call can be turned
 * into an inline function.
 */

/* --------------------------------------------------------------------- */

ConversionResult ConvertUTF16toUTF8(
    const UTF16 **sourceStart, const UTF16 *sourceEnd,
    UTF8 **targetStart, UTF8 *targetEnd, ConversionFlags flags) {
	ConversionResult result = conversionOK;
	const UTF16 *source = *sourceStart;
	UTF8 *target = *targetStart;
	while (source < sourceEnd) {
		UTF32 ch;
		unsigned short bytesToWrite = 0;
		const UTF32 byteMask = 0xBF;
		const UTF32 byteMark = 0x80;
		const UTF16 *oldSource = source; /* In case we have to back up because of target overflow. */
		ch = *source++;
		/* If we have a surrogate pair, convert to UTF32 first. */
		if (ch >= UNI_SUR_HIGH_START && ch <= UNI_SUR_HIGH_END) {
			/* If the 16 bits following the high surrogate are in the source buffer... */
			if (source < sourceEnd) {
				UTF32 ch2 = *source;
				/* If it's a low surrogate, convert to UTF32. */
				if (ch2 >= UNI_SUR_LOW_START && ch2 <= UNI_SUR_LOW_END) {
					ch = ((ch - UNI_SUR_HIGH_START) << halfShift)
					     + (ch2 - UNI_SUR_LOW_START) + halfBase;
					++source;
				} else if (flags == strictConversion) { /* it's an unpaired high surrogate */
					--source; /* return to the illegal value itself */
					result = sourceIllegal;
					break;
				}
			} else { /* We don't have the 16 bits following the high surrogate. */
				--source; /* return to the high surrogate */
				result = sourceExhausted;
				break;
			}
		} else if (flags == strictConversion) {
			/* UTF-16 surrogate values are illegal in UTF-32 */
			if (ch >= UNI_SUR_LOW_START && ch <= UNI_SUR_LOW_END) {
				--source; /* return to the illegal value itself */
				result = sourceIllegal;
				break;
			}
		}
		/* Figure out how many bytes the result will require */
		if (ch < (UTF32)0x80) {
			bytesToWrite = 1;
		} else if (ch < (UTF32)0x800) {
			bytesToWrite = 2;
		} else if (ch < (UTF32)0x10000) {
			bytesToWrite = 3;
		} else if (ch < (UTF32)0x110000) {
			bytesToWrite = 4;
		} else {
			bytesToWrite = 3;
			ch = UNI_REPLACEMENT_CHAR;
		}

		target += bytesToWrite;
		if (target > targetEnd) {
			source = oldSource; /* Back up source pointer! */
			target -= bytesToWrite;
			result = targetExhausted;
			break;
		}
		switch (bytesToWrite) { /* note: everything falls through. */
		case 4:
			*--target = (UTF8)((ch | byteMark) & byteMask);
			ch >>= 6;
		case 3:
			*--target = (UTF8)((ch | byteMark) & byteMask);
			ch >>= 6;
		case 2:
			*--target = (UTF8)((ch | byteMark) & byteMask);
			ch >>= 6;
		case 1:
			*--target = (UTF8)(ch | firstByteMark[bytesToWrite]);
		}
		target += bytesToWrite;
	}
	*sourceStart = source;
	*targetStart = target;
	return result;
}

/* --------------------------------------------------------------------- */

/*
 * Utility routine to tell whether a sequence of bytes is legal UTF-8.
 * This must be called with the length pre-determined by the first byte.
 * If not calling this from ConvertUTF8to*, then the length can be set by:
 *  length = trailingBytesForUTF8[*source]+1;
 * and the sequence is illegal right away if there aren't that many bytes
 * available.
 * If presented with a length > 4, this returns false.  The Unicode
 * definition of UTF-8 goes up to 4-byte sequences.
 */

static bool isLegalUTF8(const UTF8 *source, int length) {
	UTF8 a;
	const UTF8 *srcptr = source + length;
	switch (length) {
	default:
		return false;
		/* Everything else falls through when "true"... */
	case 4:
		if ((a = (*--srcptr)) < 0x80 || a > 0xBF) return false;
	case 3:
		if ((a = (*--srcptr)) < 0x80 || a > 0xBF) return false;
	case 2:
		if ((a = (*--srcptr)) > 0xBF) return false;

		switch (*source) {
			/* no fall-through in this inner switch */
		case 0xE0:
			if (a < 0xA0) return false;
			break;
		case 0xED:
			if (a > 0x9F) return false;
			break;
		case 0xF0:
			if (a < 0x90) return false;
			break;
		case 0xF4:
			if (a > 0x8F) return false;
			break;
		default:
			if (a < 0x80) return false;
		}

	case 1:
		if (*source >= 0x80 && *source < 0xC2) return false;
	}
	if (*source > 0xF4) return false;
	return true;
}

/* --------------------------------------------------------------------- */

/*
 * Exported function to return whether a UTF-8 sequence is legal or not.
 * This is not used here; it's just exported.
 */
bool isLegalUTF8Sequence(const UTF8 *source, const UTF8 *sourceEnd) {
	int length = trailingBytesForUTF8[*source] + 1;
	if (source + length > sourceEnd) {
		return false;
	}
	return isLegalUTF8(source, length);
}

/* --------------------------------------------------------------------- */

ConversionResult ConvertUTF8toUTF16(
    const UTF8 **sourceStart, const UTF8 *sourceEnd,
    UTF16 **targetStart, UTF16 *targetEnd, ConversionFlags flags) {
	ConversionResult result = conversionOK;
	const UTF8 *source = *sourceStart;
	UTF16 *target = *targetStart;
	while (source < sourceEnd) {
		UTF32 ch = 0;
		unsigned short extraBytesToRead = trailingBytesForUTF8[*source];
		if (source + extraBytesToRead >= sourceEnd) {
			result = sourceExhausted;
			break;
		}
		/* Do this check whether lenient or strict */
		if (! isLegalUTF8(source, extraBytesToRead + 1)) {
			result = sourceIllegal;
			break;
		}
		/*
		 * The cases all fall through. See "Note A" below.
		 */
		switch (extraBytesToRead) {
		case 5:
			ch += *source++;
			ch <<= 6; /* remember, illegal UTF-8 */
		case 4:
			ch += *source++;
			ch <<= 6; /* remember, illegal UTF-8 */
		case 3:
			ch += *source++;
			ch <<= 6;
		case 2:
			ch += *source++;
			ch <<= 6;
		case 1:
			ch += *source++;
			ch <<= 6;
		case 0:
			ch += *source++;
		}
		ch -= offsetsFromUTF8[extraBytesToRead];

		if (target >= targetEnd) {
			source -= (extraBytesToRead + 1); /* Back up source pointer! */
			result = targetExhausted;
			break;
		}
		if (ch <= UNI_MAX_BMP) { /* Target is a character <= 0xFFFF */
			/* UTF-16 surrogate values are illegal in UTF-32 */
			if (ch >= UNI_SUR_HIGH_START && ch <= UNI_SUR_LOW_END) {
				if (flags == strictConversion) {
					source -= (extraBytesToRead + 1); /* return to the illegal value itself */
					result = sourceIllegal;
					break;
				} else {
					*target++ = UNI_REPLACEMENT_CHAR;
				}
			} else {
				*target++ = (UTF16)ch; /* normal case */
			}
		} else if (ch > UNI_MAX_UTF16) {
			if (flags == strictConversion) {
				result = sourceIllegal;
				source -= (extraBytesToRead + 1); /* return to the start */
				break; /* Bail out; shouldn't continue */
			} else {
				*target++ = UNI_REPLACEMENT_CHAR;
			}
		} else {
			/* target is a character in range 0xFFFF - 0x10FFFF. */
			if (target + 1 >= targetEnd) {
				source -= (extraBytesToRead + 1); /* Back up source pointer! */
				result = targetExhausted;
				break;
			}
			ch -= halfBase;
			*target++ = (UTF16)((ch >> halfShift) + UNI_SUR_HIGH_START);
			*target++ = (UTF16)((ch & halfMask) + UNI_SUR_LOW_START);
		}
	}
	*sourceStart = source;
	*targetStart = target;
	return result;
}

/* --------------------------------------------------------------------- */

ConversionResult ConvertUTF32toUTF8(
    const UTF32 **sourceStart, const UTF32 *sourceEnd,
    UTF8 **targetStart, UTF8 *targetEnd, ConversionFlags flags) {
	ConversionResult result = conversionOK;
	const UTF32 *source = *sourceStart;
	UTF8 *target = *targetStart;
	while (source < sourceEnd) {
		UTF32 ch;
		unsigned short bytesToWrite = 0;
		const UTF32 byteMask = 0xBF;
		const UTF32 byteMark = 0x80;
		ch = *source++;
		if (flags == strictConversion) {
			/* UTF-16 surrogate values are illegal in UTF-32 */
			if (ch >= UNI_SUR_HIGH_START && ch <= UNI_SUR_LOW_END) {
				--source; /* return to the illegal value itself */
				result = sourceIllegal;
				break;
			}
		}
		/*
		 * Figure out how many bytes the result will require. Turn any
		 * illegally large UTF32 things (> Plane 17) into replacement chars.
		 */
		if (ch < (UTF32)0x80) {
			bytesToWrite = 1;
		} else if (ch < (UTF32)0x800) {
			bytesToWrite = 2;
		} else if (ch < (UTF32)0x10000) {
			bytesToWrite = 3;
		} else if (ch <= UNI_MAX_LEGAL_UTF32) {
			bytesToWrite = 4;
		} else {
			bytesToWrite = 3;
			ch = UNI_REPLACEMENT_CHAR;
			result = sourceIllegal;
		}

		target += bytesToWrite;
		if (target > targetEnd) {
			--source; /* Back up source pointer! */
			target -= bytesToWrite;
			result = targetExhausted;
			break;
		}
		switch (bytesToWrite) { /* note: everything falls through. */
		case 4:
			*--target = (UTF8)((ch | byteMark) & byteMask);
			ch >>= 6;
		case 3:
			*--target = (UTF8)((ch | byteMark) & byteMask);
			ch >>= 6;
		case 2:
			*--target = (UTF8)((ch | byteMark) & byteMask);
			ch >>= 6;
		case 1:
			*--target = (UTF8)(ch | firstByteMark[bytesToWrite]);
		}
		target += bytesToWrite;
	}
	*sourceStart = source;
	*targetStart = target;
	return result;
}

/* --------------------------------------------------------------------- */

ConversionResult ConvertUTF8toUTF32(
    const UTF8 **sourceStart, const UTF8 *sourceEnd,
    UTF32 **targetStart, UTF32 *targetEnd, ConversionFlags flags) {
	ConversionResult result = conversionOK;
	const UTF8 *source = *sourceStart;
	UTF32 *target = *targetStart;
	while (source < sourceEnd) {
		UTF32 ch = 0;
		unsigned short extraBytesToRead = trailingBytesForUTF8[*source];
		if (source + extraBytesToRead >= sourceEnd) {
			result = sourceExhausted;
			break;
		}
		/* Do this check whether lenient or strict */
		if (! isLegalUTF8(source, extraBytesToRead + 1)) {
			result = sourceIllegal;
			break;
		}
		/*
		 * The cases all fall through. See "Note A" below.
		 */
		switch (extraBytesToRead) {
		case 5:
			ch += *source++;
			ch <<= 6;
		case 4:
			ch += *source++;
			ch <<= 6;
		case 3:
			ch += *source++;
			ch <<= 6;
		case 2:
			ch += *source++;
			ch <<= 6;
		case 1:
			ch += *source++;
			ch <<= 6;
		case 0:
			ch += *source++;
		}
		ch -= offsetsFromUTF8[extraBytesToRead];

		if (target >= targetEnd) {
			source -= (extraBytesToRead + 1); /* Back up the source pointer! */
			result = targetExhausted;
			break;
		}
		if (ch <= UNI_MAX_LEGAL_UTF32) {
			/*
			 * UTF-16 surrogate values are illegal in UTF-32, and anything
			 * over Plane 17 (> 0x10FFFF) is illegal.
			 */
			if (ch >= UNI_SUR_HIGH_START && ch <= UNI_SUR_LOW_END) {
				if (flags == strictConversion) {
					source -= (extraBytesToRead + 1); /* return to the illegal value itself */
					result = sourceIllegal;
					break;
				} else {
					*target++ = UNI_REPLACEMENT_CHAR;
				}
			} else {
				*target++ = ch;
			}
		} else { /* i.e., ch > UNI_MAX_LEGAL_UTF32 */
			result = sourceIllegal;
			*target++ = UNI_REPLACEMENT_CHAR;
		}
	}
	*sourceStart = source;
	*targetStart = target;
	return result;
}

/* ---------------------------------------------------------------------

    Note A.
    The fall-through switches in UTF-8 reading code save a
    temp variable, some decrements & conditionals.  The switches
    are equivalent to the following loop:
    {
        int tmpBytesToRead = extraBytesToRead+1;
        do {
        ch += *source++;
        --tmpBytesToRead;
        if (tmpBytesToRead) ch <<= 6;
        } while (tmpBytesToRead > 0);
    }
    In UTF-8 writing code, the switches on "bytesToWrite" are
    similarly unrolled loops.

   --------------------------------------------------------------------- */

} // End of namespace Wintermute
