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 *   Licensed to the Apache Software Foundation (ASF) under one or more
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#ifndef INCLUDED_SVX_INC_SDR_PROPERTIES_E3DSCENEPROPERTIES_HXX
#define INCLUDED_SVX_INC_SDR_PROPERTIES_E3DSCENEPROPERTIES_HXX

#include <sdr/properties/e3dproperties.hxx>


namespace sdr
{
    namespace properties
    {
        class E3dSceneProperties : public E3dProperties
        {
        protected:
            // Called after ItemChange() is done for all items.
            virtual void PostItemChange(const sal_uInt16 nWhich) override;

        public:
            // basic constructor
            explicit E3dSceneProperties(SdrObject& rObj);

            // constructor for copying, but using new object
            E3dSceneProperties(const E3dSceneProperties& rProps, SdrObject& rObj);

            // destructor
            virtual ~E3dSceneProperties() override;

            // Clone() operator, normally just calls the local copy constructor
            virtual std::unique_ptr<BaseProperties> Clone(SdrObject& rObj) const override;

            // get merged ItemSet. Normally, this maps directly to GetObjectItemSet(), but may
            // be overridden e.g for group objects to return a merged ItemSet of the object.
            // When using this method the returned ItemSet may contain items in the state
            // SfxItemState::DONTCARE which means there were several such items with different
            // values.
            virtual const SfxItemSet& GetMergedItemSet() const override;

            // Set merged ItemSet. Normally, this maps to SetObjectItemSet().
            virtual void SetMergedItemSet(const SfxItemSet& rSet, bool bClearAllItems = false) override;

            // Set a single item, iterate over hierarchies if necessary.
            virtual void SetMergedItem(const SfxPoolItem& rItem) override;

            // Clear a single item, iterate over hierarchies if necessary.
            virtual void ClearMergedItem(const sal_uInt16 nWhich) override;

            // set a new StyleSheet and broadcast
            virtual void SetStyleSheet(SfxStyleSheet* pNewStyleSheet, bool bDontRemoveHardAttr) override;

            // get the installed StyleSheet
            virtual SfxStyleSheet* GetStyleSheet() const override;

            // Special for scene:
            void SetSceneItemsFromCamera();
        };
    } // end of namespace properties
} // end of namespace sdr


#endif // INCLUDED_SVX_INC_SDR_PROPERTIES_E3DSCENEPROPERTIES_HXX

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