/* -*- c++ -*- */
/*
 * Copyright 2004-2011,2013 Free Software Foundation, Inc.
 *
 * This file is part of GNU Radio
 *
 * GNU Radio is free software; you can redistribute it and/or modify
 * it under the terms of the GNU General Public License as published by
 * the Free Software Foundation; either version 3, or (at your option)
 * any later version.
 *
 * GNU Radio is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License
 * along with GNU Radio; see the file COPYING.  If not, write to
 * the Free Software Foundation, Inc., 51 Franklin Street,
 * Boston, MA 02110-1301, USA.
 */

#ifndef INCLUDED_AUDIO_WINDOWS_SOURCE_H
#define INCLUDED_AUDIO_WINDOWS_SOURCE_H

#include <gnuradio/audio/source.h>
#include <string>

namespace gr {
  namespace audio {

    /*!
     * \brief audio source using winmm mmsystem (win32 only)
     * \ingroup audio_blk
     *
     * Output signature is one or two streams of floats.
     * Output samples will be in the range [-1,1].
     */
    class windows_source : public source
    {
      int         d_sampling_freq;
      std::string d_device_name;
      int         d_fd;
      short      *d_buffer;
      int         d_chunk_size;

    public:
      windows_source(int sampling_freq,
                     const std::string device_name = "");
      ~windows_source();

      int work(int noutput_items,
               gr_vector_const_void_star & input_items,
               gr_vector_void_star & output_items);
    };

  } /* namespace audio */
} /* namespace gr */

#endif /* INCLUDED_AUDIO_WINDOWS_SOURCE_H */
