<sdf version='1.7'>
  <world name='default' xmlns:ignition='http://ignitionrobotics.org/schema'>
    <scene>
      <shadows>0</shadows>
      <ambient>0.4 0.4 0.4 1</ambient>
      <background>1 1 1 1</background>
    </scene>
    <model name='minecart'>
      <static>1</static>
      <link name='base_link'>
        <collision name='collision'>
          <geometry>
            <mesh>
              <uri>https://fuel.ignitionrobotics.org/1.0/openrobotics/models/mine cart/4/files/meshes/minecart.dae
</uri>
            </mesh>
          </geometry>
          <max_contacts>10</max_contacts>
          <surface>
            <contact>
              <ode/>
            </contact>
            <bounce/>
            <friction>
              <torsional>
                <ode/>
              </torsional>
              <ode/>
            </friction>
          </surface>
        </collision>
        <visual name='polySurface1278_visual'>
          <geometry>
            <mesh>
              <uri>https://fuel.ignitionrobotics.org/1.0/openrobotics/models/mine cart/4/files/meshes/minecart.dae</uri>
              <submesh>
                <name>polySurface1278</name>
                <center>0</center>
              </submesh>
            </mesh>
          </geometry>
          <material>
            <diffuse>1 1 1 1</diffuse>
            <specular>1 1 1 1</specular>
            <pbr>
              <metal>
                <albedo_map>materials/textures/MineCart_Albedo.png</albedo_map>
                <metalness_map>materials/textures/MineCart_Metalness.png</metalness_map>
                <roughness_map>materials/textures/MineCart_Roughness.png</roughness_map>
              </metal>
            </pbr>
            <script>
              <uri>https://fuel.ignitionrobotics.org/1.0/openrobotics/models/mine cart/4/files/materials/scripts/</uri>
              <uri>https://fuel.ignitionrobotics.org/1.0/openrobotics/models/mine cart/4/files/materials/textures/</uri>
              <name>UrbanTile/MineCart_Diffuse</name>
            </script>
          </material>
        </visual>
        <self_collide>0</self_collide>
        <enable_wind>0</enable_wind>
        <kinematic>0</kinematic>
      </link>
      <pose>3 1 0 0 -0 0</pose>
    </model>
  </world>
</sdf>
