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<!DOCTYPE TS>
<TS version="2.1" language="es-ES" sourcelanguage="en">
  <context>
    <name>Attacher</name>
    <message>
      <location filename="../../AttacherTexts.cpp" line="314"/>
      <source>Any</source>
      <comment>Attacher reference type</comment>
      <translation>Cualquiera</translation>
    </message>
    <message>
      <location filename="../../AttacherTexts.cpp" line="315"/>
      <source>Vertex</source>
      <comment>Attacher reference type</comment>
      <translation>Vértice</translation>
    </message>
    <message>
      <location filename="../../AttacherTexts.cpp" line="316"/>
      <source>Edge</source>
      <comment>Attacher reference type</comment>
      <translation>Arista</translation>
    </message>
    <message>
      <location filename="../../AttacherTexts.cpp" line="317"/>
      <source>Face</source>
      <comment>Attacher reference type</comment>
      <translation>Cara</translation>
    </message>
    <message>
      <location filename="../../AttacherTexts.cpp" line="319"/>
      <source>Line</source>
      <comment>Attacher reference type</comment>
      <translation>Línea</translation>
    </message>
    <message>
      <location filename="../../AttacherTexts.cpp" line="320"/>
      <source>Curve</source>
      <comment>Attacher reference type</comment>
      <translation>Curva</translation>
    </message>
    <message>
      <location filename="../../AttacherTexts.cpp" line="321"/>
      <source>Circle</source>
      <comment>Attacher reference type</comment>
      <translation>Circunferencia</translation>
    </message>
    <message>
      <location filename="../../AttacherTexts.cpp" line="322"/>
      <source>Conic</source>
      <comment>Attacher reference type</comment>
      <translation>Cónica</translation>
    </message>
    <message>
      <location filename="../../AttacherTexts.cpp" line="323"/>
      <source>Ellipse</source>
      <comment>Attacher reference type</comment>
      <translation>Elipse</translation>
    </message>
    <message>
      <location filename="../../AttacherTexts.cpp" line="324"/>
      <source>Parabola</source>
      <comment>Attacher reference type</comment>
      <translation>Parábola</translation>
    </message>
    <message>
      <location filename="../../AttacherTexts.cpp" line="325"/>
      <source>Hyperbola</source>
      <comment>Attacher reference type</comment>
      <translation>Hipérbola</translation>
    </message>
    <message>
      <location filename="../../AttacherTexts.cpp" line="327"/>
      <source>Plane</source>
      <comment>Attacher reference type</comment>
      <translation>Plano</translation>
    </message>
    <message>
      <location filename="../../AttacherTexts.cpp" line="328"/>
      <source>Sphere</source>
      <comment>Attacher reference type</comment>
      <translation>Esfera</translation>
    </message>
    <message>
      <location filename="../../AttacherTexts.cpp" line="329"/>
      <source>Revolve</source>
      <comment>Attacher reference type</comment>
      <translation>Girar</translation>
    </message>
    <message>
      <location filename="../../AttacherTexts.cpp" line="330"/>
      <source>Cylinder</source>
      <comment>Attacher reference type</comment>
      <translation>Cilindro</translation>
    </message>
    <message>
      <location filename="../../AttacherTexts.cpp" line="331"/>
      <source>Torus</source>
      <comment>Attacher reference type</comment>
      <translation>Toro</translation>
    </message>
    <message>
      <location filename="../../AttacherTexts.cpp" line="332"/>
      <source>Cone</source>
      <comment>Attacher reference type</comment>
      <translation>Cono</translation>
    </message>
    <message>
      <location filename="../../AttacherTexts.cpp" line="334"/>
      <source>Object</source>
      <comment>Attacher reference type</comment>
      <translation>Objeto</translation>
    </message>
    <message>
      <location filename="../../AttacherTexts.cpp" line="335"/>
      <source>Solid</source>
      <comment>Attacher reference type</comment>
      <translation>Sólido</translation>
    </message>
    <message>
      <location filename="../../AttacherTexts.cpp" line="336"/>
      <source>Wire</source>
      <comment>Attacher reference type</comment>
      <translation>Alambre</translation>
    </message>
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  <context>
    <name>Attacher0D</name>
    <message>
      <location filename="../../AttacherTexts.cpp" line="271"/>
      <source>Deactivated</source>
      <comment>AttachmentPoint mode caption</comment>
      <translation>Desactivado</translation>
    </message>
    <message>
      <location filename="../../AttacherTexts.cpp" line="272"/>
      <source>Attachment is disabled. Point can be moved by editing Placement property.</source>
      <comment>AttachmentPoint mode tooltip</comment>
      <translation>La fijacion está deshabilitada. El punto se puede mover editando la propiedad Ubicación.</translation>
    </message>
    <message>
      <location filename="../../AttacherTexts.cpp" line="274"/>
      <source>Object's origin</source>
      <comment>AttachmentPoint mode caption</comment>
      <translation>Origen del objeto</translation>
    </message>
    <message>
      <location filename="../../AttacherTexts.cpp" line="275"/>
      <source>Point is put at object's Placement.Position. Works on objects with placements, and ellipse/parabola/hyperbola edges.</source>
      <comment>AttachmentPoint mode tooltip</comment>
      <translation>El punto se pone en la colocación del objeto.
Posición. Funciona en objetos con ubicaciones y bordes de elipse / parábola / hipérbola.</translation>
    </message>
    <message>
      <location filename="../../AttacherTexts.cpp" line="277"/>
      <source>Focus1</source>
      <comment>AttachmentPoint mode caption</comment>
      <translation>Foco1</translation>
    </message>
    <message>
      <location filename="../../AttacherTexts.cpp" line="278"/>
      <source>Focus of ellipse, parabola, hyperbola.</source>
      <comment>AttachmentPoint mode tooltip</comment>
      <translation>Foco de la elipse, parábola, hipérbola.</translation>
    </message>
    <message>
      <location filename="../../AttacherTexts.cpp" line="280"/>
      <source>Focus2</source>
      <comment>AttachmentPoint mode caption</comment>
      <translation>Foco2</translation>
    </message>
    <message>
      <location filename="../../AttacherTexts.cpp" line="281"/>
      <source>Second focus of ellipse and hyperbola.</source>
      <comment>AttachmentPoint mode tooltip</comment>
      <translation>Segundo foco de la elipse y la hipérbola.</translation>
    </message>
    <message>
      <location filename="../../AttacherTexts.cpp" line="283"/>
      <source>On edge</source>
      <comment>AttachmentPoint mode caption</comment>
      <translation>En la arista</translation>
    </message>
    <message>
      <location filename="../../AttacherTexts.cpp" line="284"/>
      <source>Point is put on edge, MapPathParameter controls where. Additionally, vertex can be linked in for making a projection.</source>
      <comment>AttachmentPoint mode tooltip</comment>
      <translation>El punto se coloca en el borde, el parámetro MapPath controla dónde. Además, el vértice se puede vincular para hacer una proyección.</translation>
    </message>
    <message>
      <location filename="../../AttacherTexts.cpp" line="286"/>
      <source>Center of curvature</source>
      <comment>AttachmentPoint mode caption</comment>
      <translation>Centro de curvatura</translation>
    </message>
    <message>
      <location filename="../../AttacherTexts.cpp" line="287"/>
      <source>Center of osculating circle of an edge. Optional vertex link defines where.</source>
      <comment>AttachmentPoint mode tooltip</comment>
      <translation>Centro del circulo osculador de una arista. Enlace opcional del vértice define donde.".".</translation>
    </message>
    <message>
      <location filename="../../AttacherTexts.cpp" line="289"/>
      <source>Center of mass</source>
      <comment>AttachmentPoint mode caption</comment>
      <translation>Centro de masas</translation>
    </message>
    <message>
      <location filename="../../AttacherTexts.cpp" line="290"/>
      <source>Center of mass of all references (equal densities are assumed).</source>
      <comment>AttachmentPoint mode tooltip</comment>
      <translation>Centro de masas de todas las referencias (se asumen densidades iguales).</translation>
    </message>
    <message>
      <location filename="../../AttacherTexts.cpp" line="292"/>
      <source>Intersection</source>
      <comment>AttachmentPoint mode caption</comment>
      <translation>Intersección</translation>
    </message>
    <message>
      <location filename="../../AttacherTexts.cpp" line="293"/>
      <source>Not implemented</source>
      <comment>AttachmentPoint mode tooltip</comment>
      <translation>No implementado</translation>
    </message>
    <message>
      <location filename="../../AttacherTexts.cpp" line="295"/>
      <source>Vertex</source>
      <comment>AttachmentPoint mode caption</comment>
      <translation>Vértice</translation>
    </message>
    <message>
      <location filename="../../AttacherTexts.cpp" line="296"/>
      <source>Put Datum point coincident with another vertex.</source>
      <comment>AttachmentPoint mode tooltip</comment>
      <translation>Poner punto de Datum coincidente con otro vértice.</translation>
    </message>
    <message>
      <location filename="../../AttacherTexts.cpp" line="298"/>
      <source>Proximity point 1</source>
      <comment>AttachmentPoint mode caption</comment>
      <translation>Punto de proximidad 1</translation>
    </message>
    <message>
      <location filename="../../AttacherTexts.cpp" line="299"/>
      <source>Point on first reference that is closest to second reference.</source>
      <comment>AttachmentPoint mode tooltip</comment>
      <translation>Punto en la primera referencia que esta mas cerca de la segunda referencia</translation>
    </message>
    <message>
      <location filename="../../AttacherTexts.cpp" line="301"/>
      <source>Proximity point 2</source>
      <comment>AttachmentPoint mode caption</comment>
      <translation>Punto de proximidad 2</translation>
    </message>
    <message>
      <location filename="../../AttacherTexts.cpp" line="302"/>
      <source>Point on second reference that is closest to first reference.</source>
      <comment>AttachmentPoint mode tooltip</comment>
      <translation>Punto en la segunda referencia más cercana a la primera referencia.</translation>
    </message>
  </context>
  <context>
    <name>Attacher1D</name>
    <message>
      <location filename="../../AttacherTexts.cpp" line="202"/>
      <source>Deactivated</source>
      <comment>AttachmentLine mode caption</comment>
      <translation>Desactivado</translation>
    </message>
    <message>
      <location filename="../../AttacherTexts.cpp" line="203"/>
      <source>Attachment is disabled. Line can be moved by editing Placement property.</source>
      <comment>AttachmentLine mode tooltip</comment>
      <translation>La fijacion está deshabilitada. La linea se puede mover editando la propiedad Ubicación.</translation>
    </message>
    <message>
      <location filename="../../AttacherTexts.cpp" line="205"/>
      <source>Object's X</source>
      <comment>AttachmentLine mode caption</comment>
      <translation>Objetos de X</translation>
    </message>
    <message>
      <location filename="../../AttacherTexts.cpp" line="206"/>
      <location filename="../../AttacherTexts.cpp" line="212"/>
      <source>Line is aligned along local X axis of object. Works on objects with placements, and ellipse/parabola/hyperbola edges.</source>
      <comment>AttachmentLine mode tooltip</comment>
      <translation>La linea es alineada a lo largo del eje X del objeto. Funciona en objetos con colocacion, y bordes de elipses/parabola/ hiperbola.</translation>
    </message>
    <message>
      <location filename="../../AttacherTexts.cpp" line="208"/>
      <source>Object's Y</source>
      <comment>AttachmentLine mode caption</comment>
      <translation>Objetos de Y</translation>
    </message>
    <message>
      <location filename="../../AttacherTexts.cpp" line="209"/>
      <source>Line is aligned along local Y axis of object. Works on objects with placements, and ellipse/parabola/hyperbola edges.</source>
      <comment>AttachmentLine mode tooltip</comment>
      <translation>La linea se alinea a lo largo del eje Y del objeto. Funciona en objetos con colocacon y bordes de elipses/ parabolas e hiperbolas.</translation>
    </message>
    <message>
      <location filename="../../AttacherTexts.cpp" line="211"/>
      <source>Object's Z</source>
      <comment>AttachmentLine mode caption</comment>
      <translation>Objetos de Z</translation>
    </message>
    <message>
      <location filename="../../AttacherTexts.cpp" line="214"/>
      <source>Axis of curvature</source>
      <comment>AttachmentLine mode caption</comment>
      <translation>Eje de curvatura</translation>
    </message>
    <message>
      <location filename="../../AttacherTexts.cpp" line="215"/>
      <source>Line that is an axis of osculating circle of curved edge. Optional vertex defines where.</source>
      <comment>AttachmentLine mode tooltip</comment>
      <translation>Línea que es un eje del círculo osculador de la arista curva. Vértice optional define donde.</translation>
    </message>
    <message>
      <location filename="../../AttacherTexts.cpp" line="217"/>
      <source>Directrix1</source>
      <comment>AttachmentLine mode caption</comment>
      <translation>Directriz1</translation>
    </message>
    <message>
      <location filename="../../AttacherTexts.cpp" line="218"/>
      <source>Directrix line for ellipse, parabola, hyperbola.</source>
      <comment>AttachmentLine mode tooltip</comment>
      <translation>Línea directriz para elipse, parábola e hipérbola.</translation>
    </message>
    <message>
      <location filename="../../AttacherTexts.cpp" line="220"/>
      <source>Directrix2</source>
      <comment>AttachmentLine mode caption</comment>
      <translation>Directriz2</translation>
    </message>
    <message>
      <location filename="../../AttacherTexts.cpp" line="221"/>
      <source>Second directrix line for ellipse and hyperbola.</source>
      <comment>AttachmentLine mode tooltip</comment>
      <translation>Segunda línea directriz para elipse e hipérbola.</translation>
    </message>
    <message>
      <location filename="../../AttacherTexts.cpp" line="223"/>
      <source>Asymptote1</source>
      <comment>AttachmentLine mode caption</comment>
      <translation>Asíntota1</translation>
    </message>
    <message>
      <location filename="../../AttacherTexts.cpp" line="224"/>
      <source>Asymptote of a hyperbola.</source>
      <comment>AttachmentLine mode tooltip</comment>
      <translation>Asíntota de una hipérbola.</translation>
    </message>
    <message>
      <location filename="../../AttacherTexts.cpp" line="226"/>
      <source>Asymptote2</source>
      <comment>AttachmentLine mode caption</comment>
      <translation>Asíntota2</translation>
    </message>
    <message>
      <location filename="../../AttacherTexts.cpp" line="227"/>
      <source>Second asymptote of hyperbola.</source>
      <comment>AttachmentLine mode tooltip</comment>
      <translation>Segunda asíntota de la hipérbola.</translation>
    </message>
    <message>
      <location filename="../../AttacherTexts.cpp" line="229"/>
      <source>Tangent</source>
      <comment>AttachmentLine mode caption</comment>
      <translation>Tangente</translation>
    </message>
    <message>
      <location filename="../../AttacherTexts.cpp" line="230"/>
      <source>Line tangent to an edge. Optional vertex link defines where.</source>
      <comment>AttachmentLine mode tooltip</comment>
      <translation>Línea tangente a una arista. El enlace opcional de vértice define dónde.</translation>
    </message>
    <message>
      <location filename="../../AttacherTexts.cpp" line="232"/>
      <source>Normal to edge</source>
      <comment>AttachmentLine mode caption</comment>
      <translation>Normal a la arista</translation>
    </message>
    <message>
      <location filename="../../AttacherTexts.cpp" line="233"/>
      <source>Align to N vector of Frenet-Serret coordinate system of curved edge. Optional vertex link defines where.</source>
      <comment>AttachmentLine mode tooltip</comment>
      <translation>Alinee al vector de N del sistema de coordenadas de Frenet-Serret de borde curvo. Enlace opcional vértice define donde.</translation>
    </message>
    <message>
      <location filename="../../AttacherTexts.cpp" line="235"/>
      <source>Binormal</source>
      <comment>AttachmentLine mode caption</comment>
      <translation>Binormal</translation>
    </message>
    <message>
      <location filename="../../AttacherTexts.cpp" line="236"/>
      <source>Align to B vector of Frenet-Serret coordinate system of curved edge. Optional vertex link defines where.</source>
      <comment>AttachmentLine mode tooltip</comment>
      <translation>Alinea al vector B al sistema de coordenadas de Frenet-Serret de borde curvo. Enlace de vertice opcional, define donde.</translation>
    </message>
    <message>
      <location filename="../../AttacherTexts.cpp" line="238"/>
      <source>Tangent to surface (U)</source>
      <comment>AttachmentLine mode caption</comment>
      <translation>Tangente a la superficie (U)</translation>
    </message>
    <message>
      <location filename="../../AttacherTexts.cpp" line="239"/>
      <location filename="../../AttacherTexts.cpp" line="242"/>
      <source>Tangent to surface, along U parameter. Vertex link defines where.</source>
      <comment>AttachmentLine mode tooltip</comment>
      <translation>Tangente a la superficie, a lo largo del parámetro U. El enlace de vértice define dónde.</translation>
    </message>
    <message>
      <location filename="../../AttacherTexts.cpp" line="241"/>
      <source>Tangent to surface (V)</source>
      <comment>AttachmentLine mode caption</comment>
      <translation>Tangente a la superficie (V)</translation>
    </message>
    <message>
      <location filename="../../AttacherTexts.cpp" line="244"/>
      <source>Through two points</source>
      <comment>AttachmentLine mode caption</comment>
      <translation>A través de dos puntos</translation>
    </message>
    <message>
      <location filename="../../AttacherTexts.cpp" line="245"/>
      <source>Line that passes through two vertices.</source>
      <comment>AttachmentLine mode tooltip</comment>
      <translation>Línea que pasa por dos vértices.</translation>
    </message>
    <message>
      <location filename="../../AttacherTexts.cpp" line="247"/>
      <source>Intersection</source>
      <comment>AttachmentLine mode caption</comment>
      <translation>Intersección</translation>
    </message>
    <message>
      <location filename="../../AttacherTexts.cpp" line="248"/>
      <source>Not implemented.</source>
      <comment>AttachmentLine mode tooltip</comment>
      <translation>No implementado.</translation>
    </message>
    <message>
      <location filename="../../AttacherTexts.cpp" line="250"/>
      <source>Proximity line</source>
      <comment>AttachmentLine mode caption</comment>
      <translation>Línea de proximidad</translation>
    </message>
    <message>
      <location filename="../../AttacherTexts.cpp" line="251"/>
      <source>Line that spans the shortest distance between shapes.</source>
      <comment>AttachmentLine mode tooltip</comment>
      <translation>Línea que se extiende por la distancia más corta entre formas.</translation>
    </message>
    <message>
      <location filename="../../AttacherTexts.cpp" line="253"/>
      <source>1st principal axis</source>
      <comment>AttachmentLine mode caption</comment>
      <translation>Primer eje principal</translation>
    </message>
    <message>
      <location filename="../../AttacherTexts.cpp" line="254"/>
      <source>Line follows first principal axis of inertia.</source>
      <comment>AttachmentLine mode tooltip</comment>
      <translation>Línea que sigue al primer eje principal de inercia.</translation>
    </message>
    <message>
      <location filename="../../AttacherTexts.cpp" line="256"/>
      <source>2nd principal axis</source>
      <comment>AttachmentLine mode caption</comment>
      <translation>Segundo eje principal</translation>
    </message>
    <message>
      <location filename="../../AttacherTexts.cpp" line="257"/>
      <source>Line follows second principal axis of inertia.</source>
      <comment>AttachmentLine mode tooltip</comment>
      <translation>Línea que sigue al segundo eje principal de inercia.</translation>
    </message>
    <message>
      <location filename="../../AttacherTexts.cpp" line="259"/>
      <source>3rd principal axis</source>
      <comment>AttachmentLine mode caption</comment>
      <translation>Tercer eje principal</translation>
    </message>
    <message>
      <location filename="../../AttacherTexts.cpp" line="260"/>
      <source>Line follows third principal axis of inertia.</source>
      <comment>AttachmentLine mode tooltip</comment>
      <translation>Línea que sigue al tercer eje principal de inercia.</translation>
    </message>
    <message>
      <location filename="../../AttacherTexts.cpp" line="262"/>
      <source>Normal to surface</source>
      <comment>AttachmentLine mode caption</comment>
      <translation>Normal a la superficie</translation>
    </message>
    <message>
      <location filename="../../AttacherTexts.cpp" line="263"/>
      <source>Line perpendicular to surface at point set by vertex.</source>
      <comment>AttachmentLine mode tooltip</comment>
      <translation>Configurar línea perpendicular a la superficie en el punto de vértice.</translation>
    </message>
  </context>
  <context>
    <name>Attacher2D</name>
    <message>
      <location filename="../../AttacherTexts.cpp" line="127"/>
      <source>Deactivated</source>
      <comment>AttachmentPlane mode caption</comment>
      <translation>Desactivado</translation>
    </message>
    <message>
      <location filename="../../AttacherTexts.cpp" line="128"/>
      <source>Attachment is disabled. Object can be moved by editing Placement property.</source>
      <comment>AttachmentPlane mode tooltip</comment>
      <translation>Accesorio está deshabilitado. El objeto se puede mover mediante la edición propiedad de colocación.</translation>
    </message>
    <message>
      <location filename="../../AttacherTexts.cpp" line="130"/>
      <source>Translate origin</source>
      <comment>AttachmentPlane mode caption</comment>
      <translation>Trasladar origen</translation>
    </message>
    <message>
      <location filename="../../AttacherTexts.cpp" line="131"/>
      <source>Origin is aligned to match Vertex. Orientation is controlled by Placement property.</source>
      <comment>AttachmentPlane mode tooltip</comment>
      <translation>El origen está alineado para que coincida con el vértice. La orientación es controlada por la propiedad de Colocación.</translation>
    </message>
    <message>
      <location filename="../../AttacherTexts.cpp" line="133"/>
      <source>Object's XY</source>
      <comment>AttachmentPlane mode caption</comment>
      <translation>Objetos de XY</translation>
    </message>
    <message>
      <location filename="../../AttacherTexts.cpp" line="134"/>
      <source>Plane is aligned to XY local plane of linked object.</source>
      <comment>AttachmentPlane mode tooltip</comment>
      <translation>El plano está alineado al plano local XY del objeto vinculado.</translation>
    </message>
    <message>
      <location filename="../../AttacherTexts.cpp" line="136"/>
      <source>Object's XZ</source>
      <comment>AttachmentPlane mode caption</comment>
      <translation>Objetos de XZ</translation>
    </message>
    <message>
      <location filename="../../AttacherTexts.cpp" line="137"/>
      <source>Plane is aligned to XZ local plane of linked object.</source>
      <comment>AttachmentPlane mode tooltip</comment>
      <translation>El plano está alineado al plano local XZ del objeto vinculado.</translation>
    </message>
    <message>
      <location filename="../../AttacherTexts.cpp" line="139"/>
      <source>Object's YZ</source>
      <comment>AttachmentPlane mode caption</comment>
      <translation>Objetos de YZ</translation>
    </message>
    <message>
      <location filename="../../AttacherTexts.cpp" line="140"/>
      <source>Plane is aligned to YZ local plane of linked object.</source>
      <comment>AttachmentPlane mode tooltip</comment>
      <translation>El plano está alineado al plano local YZ del objeto vinculado.</translation>
    </message>
    <message>
      <location filename="../../AttacherTexts.cpp" line="142"/>
      <source>Plane face</source>
      <comment>AttachmentPlane mode caption</comment>
      <translation>Cara plana</translation>
    </message>
    <message>
      <location filename="../../AttacherTexts.cpp" line="143"/>
      <source>Plane is aligned to coincide planar face.</source>
      <comment>AttachmentPlane mode tooltip</comment>
      <translation>Plano se alinea para coincidir con una cara plana.</translation>
    </message>
    <message>
      <location filename="../../AttacherTexts.cpp" line="145"/>
      <source>Tangent to surface</source>
      <comment>AttachmentPlane mode caption</comment>
      <translation>Tangente a la superficie</translation>
    </message>
    <message>
      <location filename="../../AttacherTexts.cpp" line="146"/>
      <source>Plane is made tangent to surface at vertex.</source>
      <comment>AttachmentPlane mode tooltip</comment>
      <translation>El plano se hace tangente a la superficie en el vértice.</translation>
    </message>
    <message>
      <location filename="../../AttacherTexts.cpp" line="148"/>
      <source>Normal to edge</source>
      <comment>AttachmentPlane mode caption</comment>
      <translation>Normal a la arista</translation>
    </message>
    <message>
      <location filename="../../AttacherTexts.cpp" line="149"/>
      <source>Plane is made tangent to edge. Optional vertex link defines where.</source>
      <comment>AttachmentPlane mode tooltip</comment>
      <translation>Plano hecho tangente a la arista. El enlace opcional de vértice define dónde.</translation>
    </message>
    <message>
      <location filename="../../AttacherTexts.cpp" line="151"/>
      <source>Frenet NB</source>
      <comment>AttachmentPlane mode caption</comment>
      <translation>Frenet NB</translation>
    </message>
    <message>
      <location filename="../../AttacherTexts.cpp" line="152"/>
      <location filename="../../AttacherTexts.cpp" line="155"/>
      <location filename="../../AttacherTexts.cpp" line="158"/>
      <source>Align to Frenet-Serret coordinate system of curved edge. Optional vertex link defines where.</source>
      <comment>AttachmentPlane mode tooltip</comment>
      <translation>Alinear al sistema de coordenadas de Frenet-Serret de arista curva. Enlace opcional el vértice define donde.</translation>
    </message>
    <message>
      <location filename="../../AttacherTexts.cpp" line="154"/>
      <source>Frenet TN</source>
      <comment>AttachmentPlane mode caption</comment>
      <translation>Frenet TN</translation>
    </message>
    <message>
      <location filename="../../AttacherTexts.cpp" line="157"/>
      <source>Frenet TB</source>
      <comment>AttachmentPlane mode caption</comment>
      <translation>Frenet TB</translation>
    </message>
    <message>
      <location filename="../../AttacherTexts.cpp" line="160"/>
      <source>Concentric</source>
      <comment>AttachmentPlane mode caption</comment>
      <translation>Concéntrico</translation>
    </message>
    <message>
      <location filename="../../AttacherTexts.cpp" line="161"/>
      <source>Align to plane to osculating circle of an edge. Origin is aligned to point of curvature. Optional vertex link defines where.</source>
      <comment>AttachmentPlane mode tooltip</comment>
      <translation>Alinear plano al círculo osculador de una arista. El origen se alinea con el punto de curvatura. El enlace opcional al vértice define donde.</translation>
    </message>
    <message>
      <location filename="../../AttacherTexts.cpp" line="163"/>
      <source>Revolution Section</source>
      <comment>AttachmentPlane mode caption</comment>
      <translation>Sección de revolución</translation>
    </message>
    <message>
      <location filename="../../AttacherTexts.cpp" line="164"/>
      <source>Plane is perpendicular to edge, and Y axis is matched with axis of osculating circle. Optional vertex link defines where.</source>
      <comment>AttachmentPlane mode tooltip</comment>
      <translation>El plano es perpendicular a la arista, y el eje Y es coincidente con el eje del círculo osculador. Enlace de vértice opcional define donde.</translation>
    </message>
    <message>
      <location filename="../../AttacherTexts.cpp" line="166"/>
      <source>Plane by 3 points</source>
      <comment>AttachmentPlane mode caption</comment>
      <translation>Plano mediante 3 puntos</translation>
    </message>
    <message>
      <location filename="../../AttacherTexts.cpp" line="167"/>
      <source>Align plane to pass through three vertices.</source>
      <comment>AttachmentPlane mode tooltip</comment>
      <translation>Alinear plano para pasar a través de tres vértices.</translation>
    </message>
    <message>
      <location filename="../../AttacherTexts.cpp" line="169"/>
      <source>Normal to 3 points</source>
      <comment>AttachmentPlane mode caption</comment>
      <translation>Normal a 3 puntos</translation>
    </message>
    <message>
      <location filename="../../AttacherTexts.cpp" line="170"/>
      <source>Plane will pass through first two vertices, and perpendicular to plane that passes through three vertices.</source>
      <comment>AttachmentPlane mode tooltip</comment>
      <translation>Plano que pasará a través de dos vértices, y perpendicular al plano que pasa por los tres vértices.</translation>
    </message>
    <message>
      <location filename="../../AttacherTexts.cpp" line="172"/>
      <source>Folding</source>
      <comment>AttachmentPlane mode caption</comment>
      <translation>Plegado</translation>
    </message>
    <message>
      <location filename="../../AttacherTexts.cpp" line="173"/>
      <source>Specialty mode for folding polyhedra. Select 4 edges in order: foldable edge, fold line, other fold line, other foldable edge. Plane will be aligned to folding the first edge.</source>
      <comment>AttachmentPlane mode tooltip</comment>
      <translation>Modo de especialidad de doblaje de poliedros. Seleccionar las 4 aristas orden: borde plegable, doble línea, otra línea de doblez, otro borde plegable. El plano a doblar se alineará con el primer borde.</translation>
    </message>
    <message>
      <location filename="../../AttacherTexts.cpp" line="175"/>
      <source>Inertia 2-3</source>
      <comment>AttachmentPlane mode caption</comment>
      <translation>Inercia 2-3</translation>
    </message>
    <message>
      <location filename="../../AttacherTexts.cpp" line="176"/>
      <source>Plane constructed on second and third principal axes of inertia (passes through center of mass).</source>
      <comment>AttachmentPlane mode tooltip</comment>
      <translation>Plano construido en segundo y tercer ejes principales de inercia (pasa por el centro de masa).</translation>
    </message>
  </context>
  <context>
    <name>Attacher3D</name>
    <message>
      <location filename="../../AttacherTexts.cpp" line="52"/>
      <source>Deactivated</source>
      <comment>Attachment3D mode caption</comment>
      <translation>Desactivado</translation>
    </message>
    <message>
      <location filename="../../AttacherTexts.cpp" line="53"/>
      <source>Attachment is disabled. Object can be moved by editing Placement property.</source>
      <comment>Attachment3D mode tooltip</comment>
      <translation>Accesorio está deshabilitado. El objeto se puede mover mediante la edición propiedad de colocación.</translation>
    </message>
    <message>
      <location filename="../../AttacherTexts.cpp" line="55"/>
      <source>Translate origin</source>
      <comment>Attachment3D mode caption</comment>
      <translation>Trasladar origen</translation>
    </message>
    <message>
      <location filename="../../AttacherTexts.cpp" line="56"/>
      <source>Origin is aligned to match Vertex. Orientation is controlled by Placement property.</source>
      <comment>Attachment3D mode tooltip</comment>
      <translation>El origen está alineado para que coincida con el vértice. La orientación es controlada por la propiedad de Colocación.</translation>
    </message>
    <message>
      <location filename="../../AttacherTexts.cpp" line="58"/>
      <source>Object's X Y Z</source>
      <comment>Attachment3D mode caption</comment>
      <translation>Objetos X Y Z</translation>
    </message>
    <message>
      <location filename="../../AttacherTexts.cpp" line="59"/>
      <source>Placement is made equal to Placement of linked object.</source>
      <comment>Attachment3D mode tooltip</comment>
      <translation>La colocación se hace igual a la colocación del objeto vinculado.</translation>
    </message>
    <message>
      <location filename="../../AttacherTexts.cpp" line="61"/>
      <source>Object's X Z Y</source>
      <comment>Attachment3D mode caption</comment>
      <translation>Objetos X Z Y</translation>
    </message>
    <message>
      <location filename="../../AttacherTexts.cpp" line="62"/>
      <source>X', Y', Z' axes are matched with object's local X, Z, -Y, respectively.</source>
      <comment>Attachment3D mode tooltip</comment>
      <translation>Los ejes X', Y', Z' coinciden con los del objeto local X, Z, -Y, respectivamente.</translation>
    </message>
    <message>
      <location filename="../../AttacherTexts.cpp" line="64"/>
      <source>Object's Y Z X</source>
      <comment>Attachment3D mode caption</comment>
      <translation>Objetos Y Z X</translation>
    </message>
    <message>
      <location filename="../../AttacherTexts.cpp" line="65"/>
      <source>X', Y', Z' axes are matched with object's local Y, Z, X, respectively.</source>
      <comment>Attachment3D mode tooltip</comment>
      <translation>Los ejes X', Y', Z' coinciden con los del objeto local Y, Z, X, respectivamente.</translation>
    </message>
    <message>
      <location filename="../../AttacherTexts.cpp" line="67"/>
      <source>XY on plane</source>
      <comment>Attachment3D mode caption</comment>
      <translation>XY en plano</translation>
    </message>
    <message>
      <location filename="../../AttacherTexts.cpp" line="68"/>
      <source>X' Y' plane is aligned to coincide planar face.</source>
      <comment>Attachment3D mode tooltip</comment>
      <translation>El plano X' Y' está alineado para coincidir con la cara plana.</translation>
    </message>
    <message>
      <location filename="../../AttacherTexts.cpp" line="70"/>
      <source>XY tangent to surface</source>
      <comment>Attachment3D mode caption</comment>
      <translation>XY tangente a la superficie</translation>
    </message>
    <message>
      <location filename="../../AttacherTexts.cpp" line="71"/>
      <source>X' Y' plane is made tangent to surface at vertex.</source>
      <comment>Attachment3D mode tooltip</comment>
      <translation>Plano X' Y' plano hecho tangente a la superficie en el vértice.</translation>
    </message>
    <message>
      <location filename="../../AttacherTexts.cpp" line="73"/>
      <source>Z tangent to edge</source>
      <comment>Attachment3D mode caption</comment>
      <translation>Z tangente a la arista</translation>
    </message>
    <message>
      <location filename="../../AttacherTexts.cpp" line="74"/>
      <source>Z' axis is aligned to be tangent to edge. Optional vertex link defines where.</source>
      <comment>Attachment3D mode tooltip</comment>
      <translation>El eje Z' eje se alinea para ser tangente a la arista. El enlace opcional de vértice define dónde.</translation>
    </message>
    <message>
      <location filename="../../AttacherTexts.cpp" line="76"/>
      <source>Frenet NBT</source>
      <comment>Attachment3D mode caption</comment>
      <translation>Frenet NBT</translation>
    </message>
    <message>
      <location filename="../../AttacherTexts.cpp" line="77"/>
      <location filename="../../AttacherTexts.cpp" line="80"/>
      <location filename="../../AttacherTexts.cpp" line="83"/>
      <source>Align to Frenet-Serret coordinate system of curved edge. Optional vertex link defines where.</source>
      <comment>Attachment3D mode tooltip</comment>
      <translation>Alinear al sistema de coordenadas de Frenet-Serret de arista curva. Enlace opcional el vértice define donde.</translation>
    </message>
    <message>
      <location filename="../../AttacherTexts.cpp" line="79"/>
      <source>Frenet TNB</source>
      <comment>Attachment3D mode caption</comment>
      <translation>Frenet TNB</translation>
    </message>
    <message>
      <location filename="../../AttacherTexts.cpp" line="82"/>
      <source>Frenet TBN</source>
      <comment>Attachment3D mode caption</comment>
      <translation>Frenet TBN</translation>
    </message>
    <message>
      <location filename="../../AttacherTexts.cpp" line="85"/>
      <source>Concentric</source>
      <comment>Attachment3D mode caption</comment>
      <translation>Concéntrico</translation>
    </message>
    <message>
      <location filename="../../AttacherTexts.cpp" line="86"/>
      <source>Align XY plane to osculating circle of an edge. Optional vertex link defines where.</source>
      <comment>Attachment3D mode tooltip</comment>
      <translation>Alinear el plano XY al círculo osculador de una arista. El enlace opcional al vértice define donde.</translation>
    </message>
    <message>
      <location filename="../../AttacherTexts.cpp" line="88"/>
      <source>Revolution Section</source>
      <comment>Attachment3D mode caption</comment>
      <translation>Sección de revolución</translation>
    </message>
    <message>
      <location filename="../../AttacherTexts.cpp" line="89"/>
      <source>Align Y' axis to match axis of osculating circle of an edge. Optional vertex link defines where.</source>
      <comment>Attachment3D mode tooltip</comment>
      <translation>Alinear eje Y' a eje osculador de círculo de un borde. El enlace opcional al vértice define donde.</translation>
    </message>
    <message>
      <location filename="../../AttacherTexts.cpp" line="91"/>
      <source>XY plane by 3 points</source>
      <comment>Attachment3D mode caption</comment>
      <translation>Plano XY de 3 puntos</translation>
    </message>
    <message>
      <location filename="../../AttacherTexts.cpp" line="92"/>
      <source>Align XY plane to pass through three vertices.</source>
      <comment>Attachment3D mode tooltip</comment>
      <translation>Alinear plano para pasar a través de tres vértices.</translation>
    </message>
    <message>
      <location filename="../../AttacherTexts.cpp" line="94"/>
      <source>XZ plane by 3 points</source>
      <comment>Attachment3D mode caption</comment>
      <translation>Plano XZ de 3 puntos</translation>
    </message>
    <message>
      <location filename="../../AttacherTexts.cpp" line="95"/>
      <source>Align XZ plane to pass through 3 points; X axis will pass through two first points.</source>
      <comment>Attachment3D mode tooltip</comment>
      <translation>Alinear el plano XZ para pasar por 3 puntos; Eje X pasará a través de los dos primeros puntos.</translation>
    </message>
    <message>
      <location filename="../../AttacherTexts.cpp" line="97"/>
      <source>Folding</source>
      <comment>Attachment3D mode caption</comment>
      <translation>Plegado</translation>
    </message>
    <message>
      <location filename="../../AttacherTexts.cpp" line="98"/>
      <source>Specialty mode for folding polyhedra. Select 4 edges in order: foldable edge, fold line, other fold line, other foldable edge. XY plane will be aligned to folding the first edge.</source>
      <comment>Attachment3D mode tooltip</comment>
      <translation>Modo de especialidad de doblaje de poliedros. Seleccionar las 4 aristas en orden: arista plegable, doble línea, otra línea de doblez, otra arista plegable. El plano XY se alineará para doblar la primera arista.</translation>
    </message>
    <message>
      <location filename="../../AttacherTexts.cpp" line="100"/>
      <source>Inertial CS</source>
      <comment>Attachment3D mode caption</comment>
      <translation>SC inercial</translation>
    </message>
    <message>
      <location filename="../../AttacherTexts.cpp" line="101"/>
      <source>Inertial coordinate system, constructed on principal axes of inertia and center of mass.</source>
      <comment>Attachment3D mode tooltip</comment>
      <translation>Sistema de coordenadas inercial, construido sobre los ejes principales de inercia y centro de masa.</translation>
    </message>
    <message>
      <location filename="../../AttacherTexts.cpp" line="103"/>
      <source>Align O-Z-X</source>
      <comment>Attachment3D mode caption</comment>
      <translation>Alinear O-Z-X</translation>
    </message>
    <message>
      <location filename="../../AttacherTexts.cpp" line="104"/>
      <source>Match origin with first Vertex. Align Z' and X' axes towards vertex/along line.</source>
      <comment>Attachment3D mode tooltip</comment>
      <translation>Coincidir el origen con el primer vértice. Alinear ejes Z' y X' hacia el vértice/a lo largo de la línea.</translation>
    </message>
    <message>
      <location filename="../../AttacherTexts.cpp" line="106"/>
      <source>Align O-Z-Y</source>
      <comment>Attachment3D mode caption</comment>
      <translation>Alinear O-Z-Y</translation>
    </message>
    <message>
      <location filename="../../AttacherTexts.cpp" line="107"/>
      <source>Match origin with first Vertex. Align Z' and Y' axes towards vertex/along line.</source>
      <comment>Attachment3D mode tooltip</comment>
      <translation>Coincidir el origen con el primer vértice. Alinear ejes Z' y ' hacia el vértice/a lo largo de la línea.</translation>
    </message>
    <message>
      <location filename="../../AttacherTexts.cpp" line="109"/>
      <location filename="../../AttacherTexts.cpp" line="184"/>
      <source>Align O-X-Y</source>
      <comment>Attachment3D mode caption</comment>
      <translation>Alinear O-X-Y</translation>
    </message>
    <message>
      <location filename="../../AttacherTexts.cpp" line="110"/>
      <source>Match origin with first Vertex. Align X' and Y' axes towards vertex/along line.</source>
      <comment>Attachment3D mode tooltip</comment>
      <translation>Coincidir el origen con el primer vértice. Alinear ejes X' e Y ' hacia el vértice/a lo largo de la línea.</translation>
    </message>
    <message>
      <location filename="../../AttacherTexts.cpp" line="112"/>
      <source>Align O-X-Z</source>
      <comment>Attachment3D mode caption</comment>
      <translation>Alinear O-X-Z</translation>
    </message>
    <message>
      <location filename="../../AttacherTexts.cpp" line="113"/>
      <source>Match origin with first Vertex. Align X' and Z' axes towards vertex/along line.</source>
      <comment>Attachment3D mode tooltip</comment>
      <translation>Coincidir el origen con el primer vértice. Alinear ejes X' y Z' hacia el vértice/a lo largo de la línea.</translation>
    </message>
    <message>
      <location filename="../../AttacherTexts.cpp" line="115"/>
      <source>Align O-Y-Z</source>
      <comment>Attachment3D mode caption</comment>
      <translation>Alinear O-Y-Z</translation>
    </message>
    <message>
      <location filename="../../AttacherTexts.cpp" line="116"/>
      <source>Match origin with first Vertex. Align Y' and Z' axes towards vertex/along line.</source>
      <comment>Attachment3D mode tooltip</comment>
      <translation>Coincidir el origen con el primer vértice. Alinear ejes Y' y Z' hacia el vértice/a lo largo de la línea.</translation>
    </message>
    <message>
      <location filename="../../AttacherTexts.cpp" line="118"/>
      <location filename="../../AttacherTexts.cpp" line="193"/>
      <source>Align O-Y-X</source>
      <comment>Attachment3D mode caption</comment>
      <translation>Alinear O-Y-X</translation>
    </message>
    <message>
      <location filename="../../AttacherTexts.cpp" line="119"/>
      <source>Match origin with first Vertex. Align Y' and X' axes towards vertex/along line.</source>
      <comment>Attachment3D mode tooltip</comment>
      <translation>Coincidir el origen con el primer vértice. Alinear ejes Y' y X' hacia el vértice/a lo largo de la línea.</translation>
    </message>
    <message>
      <location filename="../../AttacherTexts.cpp" line="178"/>
      <source>Align O-N-X</source>
      <comment>Attachment3D mode caption</comment>
      <translation>Alinear O-N-X</translation>
    </message>
    <message>
      <location filename="../../AttacherTexts.cpp" line="179"/>
      <source>Match origin with first Vertex. Align normal and horizontal plane axis towards vertex/along line.</source>
      <comment>Attachment3D mode tooltip</comment>
      <translation>Coincidir origen con el primer vértice. Alinear los ejes del plano en dirección Normal y Horizontal al vértice / a lo largo de la linea.</translation>
    </message>
    <message>
      <location filename="../../AttacherTexts.cpp" line="181"/>
      <source>Align O-N-Y</source>
      <comment>Attachment3D mode caption</comment>
      <translation>Alinear O-N-Y</translation>
    </message>
    <message>
      <location filename="../../AttacherTexts.cpp" line="182"/>
      <source>Match origin with first Vertex. Align normal and vertical plane axis towards vertex/along line.</source>
      <comment>Attachment3D mode tooltip</comment>
      <translation>Coincidir origen con el primer vértice. Alinear los ejes del plano en dirección Normal y Vertical al vértice / a lo largo de la linea.</translation>
    </message>
    <message>
      <location filename="../../AttacherTexts.cpp" line="185"/>
      <source>Match origin with first Vertex. Align horizontal and vertical plane axes towards vertex/along line.</source>
      <comment>Attachment3D mode tooltip</comment>
      <translation>Coincidir origen con el primer vértice. Alinear los ejes del plano en dirección Horizontal y Vertical al vértice / a lo largo de la linea.</translation>
    </message>
    <message>
      <location filename="../../AttacherTexts.cpp" line="187"/>
      <source>Align O-X-N</source>
      <comment>Attachment3D mode caption</comment>
      <translation>Alinear O-X-N</translation>
    </message>
    <message>
      <location filename="../../AttacherTexts.cpp" line="188"/>
      <source>Match origin with first Vertex. Align horizontal plane axis and normal towards vertex/along line.</source>
      <comment>Attachment3D mode tooltip</comment>
      <translation>Coincidir origen con el primer vértice. Alinear los ejes del plano en dirección Horizontal y Normal al vértice / a lo largo de la linea.</translation>
    </message>
    <message>
      <location filename="../../AttacherTexts.cpp" line="190"/>
      <source>Align O-Y-N</source>
      <comment>Attachment3D mode caption</comment>
      <translation>Alinear O-Y-N</translation>
    </message>
    <message>
      <location filename="../../AttacherTexts.cpp" line="191"/>
      <source>Match origin with first Vertex. Align vertical plane axis and normal towards vertex/along line.</source>
      <comment>Attachment3D mode tooltip</comment>
      <translation>Coincidir origen con el primer vértice. Alinear los ejes del plano en dirección Vertical y Normal al vértice / a lo largo de la linea.</translation>
    </message>
    <message>
      <location filename="../../AttacherTexts.cpp" line="194"/>
      <source>Match origin with first Vertex. Align vertical and horizontal plane axes towards vertex/along line.</source>
      <comment>Attachment3D mode tooltip</comment>
      <translation>Coincidir origen con el primer vértice. Alinear los ejes del plano en dirección Vertical y Horizontal al vértice / a lo largo de la linea.</translation>
    </message>
  </context>
  <context>
    <name>BlockDefinition</name>
    <message>
      <location filename="../../DlgBlock.ui" line="14"/>
      <source>Block definition</source>
      <translation>Definición de bloque</translation>
    </message>
    <message>
      <location filename="../../DlgBlock.ui" line="20"/>
      <source>First limit</source>
      <translation>Primer límite</translation>
    </message>
    <message>
      <location filename="../../DlgBlock.ui" line="40"/>
      <location filename="../../DlgBlock.ui" line="201"/>
      <source>Type:</source>
      <translation>Tipo:</translation>
    </message>
    <message>
      <location filename="../../DlgBlock.ui" line="48"/>
      <location filename="../../DlgBlock.ui" line="209"/>
      <source>Dimension</source>
      <translation>Cota</translation>
    </message>
    <message>
      <location filename="../../DlgBlock.ui" line="53"/>
      <location filename="../../DlgBlock.ui" line="214"/>
      <source>Up to next</source>
      <translation>Hasta el siguiente</translation>
    </message>
    <message>
      <location filename="../../DlgBlock.ui" line="58"/>
      <location filename="../../DlgBlock.ui" line="219"/>
      <source>Up to last</source>
      <translation>Hasta el último</translation>
    </message>
    <message>
      <location filename="../../DlgBlock.ui" line="63"/>
      <location filename="../../DlgBlock.ui" line="224"/>
      <source>Up to plane</source>
      <translation>Hasta el plano</translation>
    </message>
    <message>
      <location filename="../../DlgBlock.ui" line="68"/>
      <location filename="../../DlgBlock.ui" line="229"/>
      <source>Up to face</source>
      <translation>Hasta la cara</translation>
    </message>
    <message>
      <location filename="../../DlgBlock.ui" line="76"/>
      <location filename="../../DlgBlock.ui" line="237"/>
      <source>Length:</source>
      <translation>Longitud:</translation>
    </message>
    <message>
      <location filename="../../DlgBlock.ui" line="83"/>
      <location filename="../../DlgBlock.ui" line="244"/>
      <source>mm</source>
      <translation>mm</translation>
    </message>
    <message>
      <location filename="../../DlgBlock.ui" line="93"/>
      <location filename="../../DlgBlock.ui" line="254"/>
      <source>Limit:</source>
      <translation>Límite:</translation>
    </message>
    <message>
      <location filename="../../DlgBlock.ui" line="103"/>
      <location filename="../../DlgBlock.ui" line="142"/>
      <location filename="../../DlgBlock.ui" line="264"/>
      <location filename="../../DlgBlock.ui" line="316"/>
      <source>No selection</source>
      <translation>Ninguna selección</translation>
    </message>
    <message>
      <location filename="../../DlgBlock.ui" line="115"/>
      <source>Profile</source>
      <translation>Perfíl</translation>
    </message>
    <message>
      <location filename="../../DlgBlock.ui" line="135"/>
      <source>Selection:</source>
      <translation>Selección:</translation>
    </message>
    <message>
      <location filename="../../DlgBlock.ui" line="162"/>
      <source>Reverse</source>
      <translation>Invertir</translation>
    </message>
    <message>
      <location filename="../../DlgBlock.ui" line="169"/>
      <source>Both sides</source>
      <translation>Ambos lados</translation>
    </message>
    <message>
      <location filename="../../DlgBlock.ui" line="181"/>
      <source>Second limit</source>
      <translation>Segundo límite</translation>
    </message>
    <message>
      <location filename="../../DlgBlock.ui" line="276"/>
      <source>Direction</source>
      <translation>Dirección</translation>
    </message>
    <message>
      <location filename="../../DlgBlock.ui" line="288"/>
      <source>Perpendicular to sketch</source>
      <translation>Perpendicular al plano del croquis</translation>
    </message>
    <message>
      <location filename="../../DlgBlock.ui" line="306"/>
      <source>Reference</source>
      <translation>Referencia</translation>
    </message>
  </context>
  <context>
    <name>CmdBoxSelection</name>
    <message>
      <location filename="../../Command.cpp" line="2326"/>
      <source>Part</source>
      <translation>Pieza</translation>
    </message>
    <message>
      <location filename="../../Command.cpp" line="2327"/>
      <location filename="../../Command.cpp" line="2328"/>
      <location filename="../../Command.cpp" line="2330"/>
      <source>Box selection</source>
      <translation>Cuadro de selección</translation>
    </message>
  </context>
  <context>
    <name>CmdCheckGeometry</name>
    <message>
      <location filename="../../Command.cpp" line="2035"/>
      <source>Part</source>
      <translation>Pieza</translation>
    </message>
    <message>
      <location filename="../../Command.cpp" line="2036"/>
      <source>Check Geometry</source>
      <translation>Verificar geometría</translation>
    </message>
    <message>
      <location filename="../../Command.cpp" line="2037"/>
      <source>Analyzes Geometry For Errors</source>
      <translation>Analiza la Geometría en busca de Errores</translation>
    </message>
  </context>
  <context>
    <name>CmdColorPerFace</name>
    <message>
      <location filename="../../Command.cpp" line="2068"/>
      <source>Part</source>
      <translation>Pieza</translation>
    </message>
    <message>
      <location filename="../../Command.cpp" line="2069"/>
      <source>Color per face</source>
      <translation>Color por cara</translation>
    </message>
    <message>
      <location filename="../../Command.cpp" line="2070"/>
      <source>Set the color of each individual face of the selected object.</source>
      <translation>Establece el color de cada cara individual del objeto seleccionado.</translation>
    </message>
  </context>
  <context>
    <name>CmdMeasureAngular</name>
    <message>
      <location filename="../../Command.cpp" line="2138"/>
      <source>Part</source>
      <translation>Pieza</translation>
    </message>
    <message>
      <location filename="../../Command.cpp" line="2139"/>
      <source>Measure Angular</source>
      <translation>Medida Angular</translation>
    </message>
    <message>
      <location filename="../../Command.cpp" line="2140"/>
      <source>Measure the angle between two edges.</source>
      <translation>Mide el ángulo entre dos bordes.</translation>
    </message>
  </context>
  <context>
    <name>CmdMeasureClearAll</name>
    <message>
      <location filename="../../Command.cpp" line="2197"/>
      <source>Part</source>
      <translation>Pieza</translation>
    </message>
    <message>
      <location filename="../../Command.cpp" line="2198"/>
      <source>Clear All</source>
      <translation>Borrar todo</translation>
    </message>
    <message>
      <location filename="../../Command.cpp" line="2199"/>
      <source>Clear all dimensions from the screen.</source>
      <translation>Borra todas las cotas de la pantalla.</translation>
    </message>
  </context>
  <context>
    <name>CmdMeasureLinear</name>
    <message>
      <location filename="../../Command.cpp" line="2107"/>
      <source>Part</source>
      <translation>Pieza</translation>
    </message>
    <message>
      <location filename="../../Command.cpp" line="2108"/>
      <source>Measure Linear</source>
      <translation>Medida lineal</translation>
    </message>
    <message>
      <location filename="../../Command.cpp" line="2109"/>
      <source>Measure the linear distance between two points;
if edges or faces are picked, it will measure
between two vertices of them.</source>
      <translation>Mide la distancia lineal entre dos puntos;
si se seleccionan bordes o caras, medirá
entre dos vértices de ellos.</translation>
    </message>
  </context>
  <context>
    <name>CmdMeasureRefresh</name>
    <message>
      <location filename="../../Command.cpp" line="2167"/>
      <source>Part</source>
      <translation>Pieza</translation>
    </message>
    <message>
      <location filename="../../Command.cpp" line="2168"/>
      <source>Refresh</source>
      <translation>Actualizar pantalla</translation>
    </message>
    <message>
      <location filename="../../Command.cpp" line="2169"/>
      <source>Recalculate the dimensions
if the measured points have moved.</source>
      <translation>Recalcula las cotas
si los puntos medidos se han movido.</translation>
    </message>
  </context>
  <context>
    <name>CmdMeasureToggle3d</name>
    <message>
      <location filename="../../Command.cpp" line="2263"/>
      <source>Part</source>
      <translation>Pieza</translation>
    </message>
    <message>
      <location filename="../../Command.cpp" line="2264"/>
      <source>Toggle 3D</source>
      <translation>Alterna 3D</translation>
    </message>
    <message>
      <location filename="../../Command.cpp" line="2265"/>
      <source>Toggle on and off all direct dimensions,
including angular.</source>
      <translation>Activa y desactiva todas las cotas directas,
incluso las angulares.</translation>
    </message>
  </context>
  <context>
    <name>CmdMeasureToggleAll</name>
    <message>
      <location filename="../../Command.cpp" line="2226"/>
      <source>Part</source>
      <translation>Pieza</translation>
    </message>
    <message>
      <location filename="../../Command.cpp" line="2227"/>
      <source>Toggle All</source>
      <translation>Cambiar Todo</translation>
    </message>
    <message>
      <location filename="../../Command.cpp" line="2228"/>
      <source>Toggle on and off all currently visible dimensions,
direct, orthogonal, and angular.</source>
      <translation>Activa y desactiva todas las cotas visibles actualmente, 
directas, ortogonales y angulares.</translation>
    </message>
  </context>
  <context>
    <name>CmdMeasureToggleDelta</name>
    <message>
      <location filename="../../Command.cpp" line="2294"/>
      <source>Part</source>
      <translation>Pieza</translation>
    </message>
    <message>
      <location filename="../../Command.cpp" line="2295"/>
      <source>Toggle Delta</source>
      <translation>Activar Delta</translation>
    </message>
    <message>
      <location filename="../../Command.cpp" line="2296"/>
      <source>Toggle on and off all orthogonal dimensions,
meaning that a direct dimension will be decomposed
into its X, Y, and Z components.</source>
      <translation>Activa y desactiva todas las cotas ortogonales,
lo que significa que una cota directa se descompondrá
en sus componentes X, Y y Z.</translation>
    </message>
  </context>
  <context>
    <name>CmdPartBoolean</name>
    <message>
      <location filename="../../Command.cpp" line="1247"/>
      <source>Part</source>
      <translation>Pieza</translation>
    </message>
    <message>
      <location filename="../../Command.cpp" line="1248"/>
      <source>Boolean...</source>
      <translation>Booleano...</translation>
    </message>
    <message>
      <location filename="../../Command.cpp" line="1249"/>
      <source>Run a boolean operation with two shapes selected</source>
      <translation>Ejecuta una operación booleana con dos formas seleccionadas</translation>
    </message>
  </context>
  <context>
    <name>CmdPartBox</name>
    <message>
      <location filename="../../CommandParametric.cpp" line="106"/>
      <source>Part</source>
      <translation>Pieza</translation>
    </message>
    <message>
      <location filename="../../CommandParametric.cpp" line="107"/>
      <location filename="../../CommandParametric.cpp" line="118"/>
      <location filename="../../CommandParametric.cpp" line="123"/>
      <source>Cube</source>
      <translation>Cubo</translation>
    </message>
    <message>
      <location filename="../../CommandParametric.cpp" line="108"/>
      <source>Create a cube solid</source>
      <translation>Crear un cubo sólido</translation>
    </message>
  </context>
  <context>
    <name>CmdPartBox2</name>
    <message>
      <location filename="../../Command.cpp" line="130"/>
      <source>Part</source>
      <translation>Pieza</translation>
    </message>
    <message>
      <location filename="../../Command.cpp" line="131"/>
      <source>Box fix 1</source>
      <translation>Fijar prisma 1</translation>
    </message>
    <message>
      <location filename="../../Command.cpp" line="132"/>
      <source>Create a box solid without dialog</source>
      <translation>Crear un cuadro sólido sin diálogo</translation>
    </message>
  </context>
  <context>
    <name>CmdPartBox3</name>
    <message>
      <location filename="../../Command.cpp" line="171"/>
      <source>Part</source>
      <translation>Pieza</translation>
    </message>
    <message>
      <location filename="../../Command.cpp" line="172"/>
      <source>Box fix 2</source>
      <translation>Fijar prisma 2</translation>
    </message>
    <message>
      <location filename="../../Command.cpp" line="173"/>
      <source>Create a box solid without dialog</source>
      <translation>Crear un cuadro sólido sin diálogo</translation>
    </message>
  </context>
  <context>
    <name>CmdPartBuilder</name>
    <message>
      <location filename="../../Command.cpp" line="1509"/>
      <source>Part</source>
      <translation>Pieza</translation>
    </message>
    <message>
      <location filename="../../Command.cpp" line="1510"/>
      <source>Shape builder...</source>
      <translation>Generador de forma...</translation>
    </message>
    <message>
      <location filename="../../Command.cpp" line="1511"/>
      <source>Advanced utility to create shapes</source>
      <translation>Utilidad avanzada para crear formas</translation>
    </message>
  </context>
  <context>
    <name>CmdPartChamfer</name>
    <message>
      <location filename="../../Command.cpp" line="1414"/>
      <source>Part</source>
      <translation>Pieza</translation>
    </message>
    <message>
      <location filename="../../Command.cpp" line="1415"/>
      <source>Chamfer...</source>
      <translation>Chaflán...</translation>
    </message>
    <message>
      <location filename="../../Command.cpp" line="1416"/>
      <source>Chamfer the selected edges of a shape</source>
      <translation>Crear chaflán para el borde seleccionado</translation>
    </message>
  </context>
  <context>
    <name>CmdPartCommon</name>
    <message>
      <location filename="../../Command.cpp" line="358"/>
      <source>Part</source>
      <translation>Pieza</translation>
    </message>
    <message>
      <location filename="../../Command.cpp" line="359"/>
      <source>Intersection</source>
      <translation>Intersección</translation>
    </message>
    <message>
      <location filename="../../Command.cpp" line="360"/>
      <source>Make an intersection of two shapes</source>
      <translation>Hacer una intersección de dos formas</translation>
    </message>
  </context>
  <context>
    <name>CmdPartCompCompoundTools</name>
    <message>
      <location filename="../../Command.cpp" line="735"/>
      <source>Part</source>
      <translation>Pieza</translation>
    </message>
    <message>
      <location filename="../../Command.cpp" line="736"/>
      <source>Compound tools</source>
      <translation>Herramientas compuestas</translation>
    </message>
    <message>
      <location filename="../../Command.cpp" line="737"/>
      <source>Compound tools: working with lists of shapes.</source>
      <translation>Herramientas compuestas: trabajando con listas de formas.</translation>
    </message>
  </context>
  <context>
    <name>CmdPartCompJoinFeatures</name>
    <message>
      <location filename="../../Command.cpp" line="511"/>
      <source>Part</source>
      <translation>Pieza</translation>
    </message>
    <message>
      <location filename="../../Command.cpp" line="512"/>
      <source>Join objects...</source>
      <translation>Unir objetos...</translation>
    </message>
    <message>
      <location filename="../../Command.cpp" line="513"/>
      <source>Join walled objects</source>
      <translation>Une objetos amurallados</translation>
    </message>
  </context>
  <context>
    <name>CmdPartCompOffset</name>
    <message>
      <location filename="../../Command.cpp" line="1708"/>
      <source>Part</source>
      <translation>Pieza</translation>
    </message>
    <message>
      <location filename="../../Command.cpp" line="1709"/>
      <source>Offset:</source>
      <translation>Desplazamiento:</translation>
    </message>
    <message>
      <location filename="../../Command.cpp" line="1710"/>
      <source>Tools to offset shapes (construct parallel shapes)</source>
      <translation>Herramientas para separación de formas (construir formas paralelas)</translation>
    </message>
  </context>
  <context>
    <name>CmdPartCompSplitFeatures</name>
    <message>
      <location filename="../../Command.cpp" line="617"/>
      <source>Part</source>
      <translation>Pieza</translation>
    </message>
    <message>
      <location filename="../../Command.cpp" line="618"/>
      <source>Split objects...</source>
      <translation>Partir objetos...</translation>
    </message>
    <message>
      <location filename="../../Command.cpp" line="619"/>
      <source>Shape splitting and Compsolid creation tools.</source>
      <translation>Herramientas de división de formas y creación Compsolid.</translation>
    </message>
  </context>
  <context>
    <name>CmdPartCompound</name>
    <message>
      <location filename="../../Command.cpp" line="842"/>
      <source>Part</source>
      <translation>Pieza</translation>
    </message>
    <message>
      <location filename="../../Command.cpp" line="843"/>
      <source>Make compound</source>
      <translation>Crear cuerpo compuesto</translation>
    </message>
    <message>
      <location filename="../../Command.cpp" line="844"/>
      <source>Make a compound of several shapes</source>
      <translation>Crear composición desde varias formas</translation>
    </message>
  </context>
  <context>
    <name>CmdPartCone</name>
    <message>
      <location filename="../../CommandParametric.cpp" line="190"/>
      <source>Part</source>
      <translation>Pieza</translation>
    </message>
    <message>
      <location filename="../../CommandParametric.cpp" line="191"/>
      <location filename="../../CommandParametric.cpp" line="202"/>
      <location filename="../../CommandParametric.cpp" line="207"/>
      <source>Cone</source>
      <translation>Cono</translation>
    </message>
    <message>
      <location filename="../../CommandParametric.cpp" line="192"/>
      <source>Create a cone solid</source>
      <translation>Crear un cono sólido</translation>
    </message>
  </context>
  <context>
    <name>CmdPartCrossSections</name>
    <message>
      <location filename="../../Command.cpp" line="1470"/>
      <source>Part</source>
      <translation>Pieza</translation>
    </message>
    <message>
      <location filename="../../Command.cpp" line="1471"/>
      <source>Cross-sections...</source>
      <translation>Cortes transversales...</translation>
    </message>
    <message>
      <location filename="../../Command.cpp" line="1472"/>
      <source>Cross-sections</source>
      <translation>Cortes transversales</translation>
    </message>
  </context>
  <context>
    <name>CmdPartCut</name>
    <message>
      <location filename="../../Command.cpp" line="299"/>
      <source>Part</source>
      <translation>Pieza</translation>
    </message>
    <message>
      <location filename="../../Command.cpp" line="300"/>
      <source>Cut</source>
      <translation>Cortar</translation>
    </message>
    <message>
      <location filename="../../Command.cpp" line="301"/>
      <source>Make a cut of two shapes</source>
      <translation>Hacer un corte de dos formas</translation>
    </message>
  </context>
  <context>
    <name>CmdPartCylinder</name>
    <message>
      <location filename="../../CommandParametric.cpp" line="64"/>
      <source>Part</source>
      <translation>Pieza</translation>
    </message>
    <message>
      <location filename="../../CommandParametric.cpp" line="65"/>
      <location filename="../../CommandParametric.cpp" line="76"/>
      <location filename="../../CommandParametric.cpp" line="81"/>
      <source>Cylinder</source>
      <translation>Cilindro</translation>
    </message>
    <message>
      <location filename="../../CommandParametric.cpp" line="66"/>
      <source>Create a Cylinder</source>
      <translation>Crear un cilindro</translation>
    </message>
  </context>
  <context>
    <name>CmdPartDefeaturing</name>
    <message>
      <location filename="../../CommandSimple.cpp" line="412"/>
      <source>Part</source>
      <translation>Pieza</translation>
    </message>
    <message>
      <location filename="../../CommandSimple.cpp" line="413"/>
      <source>Defeaturing</source>
      <translation>Detectado de formas y características</translation>
    </message>
    <message>
      <location filename="../../CommandSimple.cpp" line="414"/>
      <source>Remove feature from a shape</source>
      <translation>Quitar la operación de una forma</translation>
    </message>
  </context>
  <context>
    <name>CmdPartElementCopy</name>
    <message>
      <location filename="../../CommandSimple.cpp" line="324"/>
      <source>Part</source>
      <translation>Pieza</translation>
    </message>
    <message>
      <location filename="../../CommandSimple.cpp" line="325"/>
      <source>Create shape element copy</source>
      <translation>Crea copia de la forma del elemento</translation>
    </message>
    <message>
      <location filename="../../CommandSimple.cpp" line="326"/>
      <source>Create a non-parametric copy of the selected shape element</source>
      <translation>Crea una copia no paramétrica de la forma del elemento seleccionado</translation>
    </message>
  </context>
  <context>
    <name>CmdPartExport</name>
    <message>
      <location filename="../../Command.cpp" line="1010"/>
      <source>Part</source>
      <translation>Pieza</translation>
    </message>
    <message>
      <location filename="../../Command.cpp" line="1011"/>
      <source>Export CAD...</source>
      <translation>Exportar CAD...</translation>
    </message>
    <message>
      <location filename="../../Command.cpp" line="1012"/>
      <source>Exports to a CAD file</source>
      <translation>Exporta a un archivo CAD</translation>
    </message>
  </context>
  <context>
    <name>CmdPartExtrude</name>
    <message>
      <location filename="../../Command.cpp" line="1278"/>
      <source>Part</source>
      <translation>Pieza</translation>
    </message>
    <message>
      <location filename="../../Command.cpp" line="1279"/>
      <source>Extrude...</source>
      <translation>Extruir...</translation>
    </message>
    <message>
      <location filename="../../Command.cpp" line="1280"/>
      <source>Extrude a selected sketch</source>
      <translation>Extruye el croquis seleccionado</translation>
    </message>
  </context>
  <context>
    <name>CmdPartFillet</name>
    <message>
      <location filename="../../Command.cpp" line="1386"/>
      <source>Part</source>
      <translation>Pieza</translation>
    </message>
    <message>
      <location filename="../../Command.cpp" line="1387"/>
      <source>Fillet...</source>
      <translation>Redondeo...</translation>
    </message>
    <message>
      <location filename="../../Command.cpp" line="1388"/>
      <source>Fillet the selected edges of a shape</source>
      <translation>Redondea las aristas seleccionadas de una forma</translation>
    </message>
  </context>
  <context>
    <name>CmdPartFuse</name>
    <message>
      <location filename="../../Command.cpp" line="434"/>
      <source>Part</source>
      <translation>Pieza</translation>
    </message>
    <message>
      <location filename="../../Command.cpp" line="435"/>
      <source>Union</source>
      <translation>Unión</translation>
    </message>
    <message>
      <location filename="../../Command.cpp" line="436"/>
      <source>Make a union of several shapes</source>
      <translation>Hacer una unión de varias formas</translation>
    </message>
  </context>
  <context>
    <name>CmdPartImport</name>
    <message>
      <location filename="../../Command.cpp" line="947"/>
      <source>Part</source>
      <translation>Pieza</translation>
    </message>
    <message>
      <location filename="../../Command.cpp" line="948"/>
      <source>Import CAD...</source>
      <translation>Importar CAD...</translation>
    </message>
    <message>
      <location filename="../../Command.cpp" line="949"/>
      <source>Imports a CAD file</source>
      <translation>Importa un archivo de CAD</translation>
    </message>
  </context>
  <context>
    <name>CmdPartImportCurveNet</name>
    <message>
      <location filename="../../Command.cpp" line="1058"/>
      <source>Part</source>
      <translation>Pieza</translation>
    </message>
    <message>
      <location filename="../../Command.cpp" line="1059"/>
      <source>Import curve network...</source>
      <translation>Importa red de curvas...</translation>
    </message>
    <message>
      <location filename="../../Command.cpp" line="1060"/>
      <source>Import a curve network</source>
      <translation>Importa una red de curvas</translation>
    </message>
  </context>
  <context>
    <name>CmdPartLoft</name>
    <message>
      <location filename="../../Command.cpp" line="1538"/>
      <source>Part</source>
      <translation>Pieza</translation>
    </message>
    <message>
      <location filename="../../Command.cpp" line="1539"/>
      <source>Loft...</source>
      <translation>Proyección...</translation>
    </message>
    <message>
      <location filename="../../Command.cpp" line="1540"/>
      <source>Utility to loft</source>
      <translation>Crear proyección</translation>
    </message>
  </context>
  <context>
    <name>CmdPartMakeFace</name>
    <message>
      <location filename="../../Command.cpp" line="1306"/>
      <source>Part</source>
      <translation>Pieza</translation>
    </message>
    <message>
      <location filename="../../Command.cpp" line="1307"/>
      <source>Make face from wires</source>
      <translation>Crear cara a partir de alambres</translation>
    </message>
    <message>
      <location filename="../../Command.cpp" line="1308"/>
      <source>Make face from set of wires (e.g. from a sketch)</source>
      <translation>Hacer cara del conjunto de alambres (por ejemplo, desde un croquis)</translation>
    </message>
  </context>
  <context>
    <name>CmdPartMakeSolid</name>
    <message>
      <location filename="../../Command.cpp" line="1106"/>
      <source>Part</source>
      <translation>Pieza</translation>
    </message>
    <message>
      <location filename="../../Command.cpp" line="1107"/>
      <source>Convert to solid</source>
      <translation>Convertir a sólido</translation>
    </message>
    <message>
      <location filename="../../Command.cpp" line="1108"/>
      <source>Create solid from a shell or compound</source>
      <translation>Crear sólido desde un cascarón o un compuesto</translation>
    </message>
  </context>
  <context>
    <name>CmdPartMirror</name>
    <message>
      <location filename="../../Command.cpp" line="1442"/>
      <source>Part</source>
      <translation>Pieza</translation>
    </message>
    <message>
      <location filename="../../Command.cpp" line="1443"/>
      <source>Mirroring...</source>
      <translation>Reflejar...</translation>
    </message>
    <message>
      <location filename="../../Command.cpp" line="1444"/>
      <source>Mirroring a selected shape</source>
      <translation>Reflejar una forma seleccionada</translation>
    </message>
  </context>
  <context>
    <name>CmdPartOffset</name>
    <message>
      <location filename="../../Command.cpp" line="1596"/>
      <source>Part</source>
      <translation>Pieza</translation>
    </message>
    <message>
      <location filename="../../Command.cpp" line="1597"/>
      <source>3D Offset...</source>
      <translation>Desplazamiento 3D...</translation>
    </message>
    <message>
      <location filename="../../Command.cpp" line="1598"/>
      <source>Utility to offset in 3D</source>
      <translation>Utilidad para desplazamiento en 3D</translation>
    </message>
  </context>
  <context>
    <name>CmdPartOffset2D</name>
    <message>
      <location filename="../../Command.cpp" line="1653"/>
      <source>Part</source>
      <translation>Pieza</translation>
    </message>
    <message>
      <location filename="../../Command.cpp" line="1654"/>
      <source>2D Offset...</source>
      <translation>Desplazamiento 2D...</translation>
    </message>
    <message>
      <location filename="../../Command.cpp" line="1655"/>
      <source>Utility to offset planar shapes</source>
      <translation>Utilidad para equidistancia de formas planares</translation>
    </message>
  </context>
  <context>
    <name>CmdPartPickCurveNet</name>
    <message>
      <location filename="../../Command.cpp" line="84"/>
      <source>Part</source>
      <translation>Pieza</translation>
    </message>
    <message>
      <location filename="../../Command.cpp" line="85"/>
      <source>Pick curve network</source>
      <translation>Designa una red de curvas</translation>
    </message>
    <message>
      <location filename="../../Command.cpp" line="86"/>
      <source>Pick a curve network</source>
      <translation>Designa una red de curvas</translation>
    </message>
  </context>
  <context>
    <name>CmdPartPointsFromMesh</name>
    <message>
      <location filename="../../CommandSimple.cpp" line="134"/>
      <source>Part</source>
      <translation>Pieza</translation>
    </message>
    <message>
      <location filename="../../CommandSimple.cpp" line="135"/>
      <source>Create points object from geometry</source>
      <translation>Crea objeto de puntos a partir de la geometría</translation>
    </message>
    <message>
      <location filename="../../CommandSimple.cpp" line="136"/>
      <source>Create selectable points object from selected geometric object</source>
      <translation>Crea objeto de puntos seleccionables a partir del objeto geométrico seleccionado</translation>
    </message>
  </context>
  <context>
    <name>CmdPartPrimitives</name>
    <message>
      <location filename="../../Command.cpp" line="212"/>
      <source>Part</source>
      <translation>Pieza</translation>
    </message>
    <message>
      <location filename="../../Command.cpp" line="213"/>
      <source>Create primitives...</source>
      <translation>Crear primitivas...</translation>
    </message>
    <message>
      <location filename="../../Command.cpp" line="214"/>
      <source>Creation of parametrized geometric primitives</source>
      <translation>Creación de primitivas geométricas paramétricas</translation>
    </message>
  </context>
  <context>
    <name>CmdPartProjectionOnSurface</name>
    <message>
      <location filename="../../Command.cpp" line="2356"/>
      <source>Part</source>
      <translation>Pieza</translation>
    </message>
    <message>
      <location filename="../../Command.cpp" line="2357"/>
      <source>Create projection on surface...</source>
      <translation>Crea proyección en superficie...</translation>
    </message>
    <message>
      <location filename="../../Command.cpp" line="2358"/>
      <source>Project edges, wires, or faces of one object
onto a face of another object.
The camera view determines the direction
of projection.</source>
      <translation>Proyectar bordes, alambres o caras de un objeto
en la cara de otro objeto.
La vista de la cámara determina la dirección
de proyección.</translation>
    </message>
  </context>
  <context>
    <name>CmdPartRefineShape</name>
    <message>
      <location filename="../../CommandSimple.cpp" line="352"/>
      <source>Part</source>
      <translation>Pieza</translation>
    </message>
    <message>
      <location filename="../../CommandSimple.cpp" line="353"/>
      <source>Refine shape</source>
      <translation>Refinar la forma</translation>
    </message>
    <message>
      <location filename="../../CommandSimple.cpp" line="354"/>
      <source>Refine the copy of a shape</source>
      <translation>Refinar la copia de una forma</translation>
    </message>
  </context>
  <context>
    <name>CmdPartReverseShape</name>
    <message>
      <location filename="../../Command.cpp" line="1185"/>
      <source>Part</source>
      <translation>Pieza</translation>
    </message>
    <message>
      <location filename="../../Command.cpp" line="1186"/>
      <source>Reverse shapes</source>
      <translation>Invertir formas</translation>
    </message>
    <message>
      <location filename="../../Command.cpp" line="1187"/>
      <source>Reverse orientation of shapes</source>
      <translation>Invertir la orientación de las formas</translation>
    </message>
  </context>
  <context>
    <name>CmdPartRevolve</name>
    <message>
      <location filename="../../Command.cpp" line="1358"/>
      <source>Part</source>
      <translation>Pieza</translation>
    </message>
    <message>
      <location filename="../../Command.cpp" line="1359"/>
      <source>Revolve...</source>
      <translation>Girar...</translation>
    </message>
    <message>
      <location filename="../../Command.cpp" line="1360"/>
      <source>Revolve a selected shape</source>
      <translation>Girar una forma seleccionada</translation>
    </message>
  </context>
  <context>
    <name>CmdPartRuledSurface</name>
    <message>
      <location filename="../../Command.cpp" line="1930"/>
      <source>Part</source>
      <translation>Pieza</translation>
    </message>
    <message>
      <location filename="../../Command.cpp" line="1931"/>
      <source>Create ruled surface</source>
      <translation>Crear superficie reglada</translation>
    </message>
    <message>
      <location filename="../../Command.cpp" line="1932"/>
      <source>Create a ruled surface from either two Edges or two wires</source>
      <translation>Crear superficie reglada desde dos aristas o dos alambres</translation>
    </message>
  </context>
  <context>
    <name>CmdPartSection</name>
    <message>
      <location filename="../../Command.cpp" line="899"/>
      <source>Part</source>
      <translation>Pieza</translation>
    </message>
    <message>
      <location filename="../../Command.cpp" line="900"/>
      <source>Section</source>
      <translation>Sección</translation>
    </message>
    <message>
      <location filename="../../Command.cpp" line="901"/>
      <source>Make a section of two shapes</source>
      <translation>Hacer una sección de dos formas</translation>
    </message>
  </context>
  <context>
    <name>CmdPartSectionCut</name>
    <message>
      <location filename="../../Command.cpp" line="2390"/>
      <source>Persistent section cut</source>
      <translation>Corte de sección persistente</translation>
    </message>
    <message>
      <location filename="../../Command.cpp" line="2391"/>
      <source>Creates a persistent section cut of visible part objects</source>
      <translation>Crea un corte de sección persistente de objetos de piezas visibles</translation>
    </message>
  </context>
  <context>
    <name>CmdPartShapeFromMesh</name>
    <message>
      <location filename="../../CommandSimple.cpp" line="105"/>
      <source>Part</source>
      <translation>Pieza</translation>
    </message>
    <message>
      <location filename="../../CommandSimple.cpp" line="106"/>
      <source>Create shape from mesh...</source>
      <translation>Crear forma de malla...</translation>
    </message>
    <message>
      <location filename="../../CommandSimple.cpp" line="107"/>
      <source>Create shape from selected mesh object</source>
      <translation>Crear la forma del objeto de malla seleccionada</translation>
    </message>
  </context>
  <context>
    <name>CmdPartSimpleCopy</name>
    <message>
      <location filename="../../CommandSimple.cpp" line="221"/>
      <source>Part</source>
      <translation>Pieza</translation>
    </message>
    <message>
      <location filename="../../CommandSimple.cpp" line="222"/>
      <source>Create simple copy</source>
      <translation>Crear copia simple</translation>
    </message>
    <message>
      <location filename="../../CommandSimple.cpp" line="223"/>
      <source>Create a simple non-parametric copy</source>
      <translation>Crear una copia simple no paramétrica</translation>
    </message>
  </context>
  <context>
    <name>CmdPartSimpleCylinder</name>
    <message>
      <location filename="../../CommandSimple.cpp" line="55"/>
      <source>Part</source>
      <translation>Pieza</translation>
    </message>
    <message>
      <location filename="../../CommandSimple.cpp" line="56"/>
      <source>Create Cylinder...</source>
      <translation>Crear cilindro...</translation>
    </message>
    <message>
      <location filename="../../CommandSimple.cpp" line="57"/>
      <source>Create a Cylinder</source>
      <translation>Crear un cilindro</translation>
    </message>
  </context>
  <context>
    <name>CmdPartSphere</name>
    <message>
      <location filename="../../CommandParametric.cpp" line="148"/>
      <source>Part</source>
      <translation>Pieza</translation>
    </message>
    <message>
      <location filename="../../CommandParametric.cpp" line="149"/>
      <location filename="../../CommandParametric.cpp" line="160"/>
      <location filename="../../CommandParametric.cpp" line="165"/>
      <source>Sphere</source>
      <translation>Esfera</translation>
    </message>
    <message>
      <location filename="../../CommandParametric.cpp" line="150"/>
      <source>Create a sphere solid</source>
      <translation>Crear una esfera sólida</translation>
    </message>
  </context>
  <context>
    <name>CmdPartSweep</name>
    <message>
      <location filename="../../Command.cpp" line="1567"/>
      <source>Part</source>
      <translation>Pieza</translation>
    </message>
    <message>
      <location filename="../../Command.cpp" line="1568"/>
      <source>Sweep...</source>
      <translation>Barrido...</translation>
    </message>
    <message>
      <location filename="../../Command.cpp" line="1569"/>
      <source>Utility to sweep</source>
      <translation>Crear barrido</translation>
    </message>
  </context>
  <context>
    <name>CmdPartThickness</name>
    <message>
      <location filename="../../Command.cpp" line="1800"/>
      <source>Part</source>
      <translation>Pieza</translation>
    </message>
    <message>
      <location filename="../../Command.cpp" line="1801"/>
      <source>Thickness...</source>
      <translation>Espesor...</translation>
    </message>
    <message>
      <location filename="../../Command.cpp" line="1802"/>
      <source>Utility to apply a thickness</source>
      <translation>Utilidad para aplicar un espesor</translation>
    </message>
    <message>
      <location filename="../../Command.cpp" line="1851"/>
      <source>Wrong selection</source>
      <translation>Selección incorrecta</translation>
    </message>
    <message>
      <location filename="../../Command.cpp" line="1852"/>
      <source>Selected shape is not a solid</source>
      <translation>La forma seleccionada no es un sólido</translation>
    </message>
  </context>
  <context>
    <name>CmdPartTorus</name>
    <message>
      <location filename="../../CommandParametric.cpp" line="232"/>
      <source>Part</source>
      <translation>Pieza</translation>
    </message>
    <message>
      <location filename="../../CommandParametric.cpp" line="233"/>
      <location filename="../../CommandParametric.cpp" line="244"/>
      <location filename="../../CommandParametric.cpp" line="249"/>
      <source>Torus</source>
      <translation>Toro</translation>
    </message>
    <message>
      <location filename="../../CommandParametric.cpp" line="234"/>
      <source>Create a torus solid</source>
      <translation>Crear un toroide sólido</translation>
    </message>
  </context>
  <context>
    <name>CmdPartTransformedCopy</name>
    <message>
      <location filename="../../CommandSimple.cpp" line="296"/>
      <source>Part</source>
      <translation>Pieza</translation>
    </message>
    <message>
      <location filename="../../CommandSimple.cpp" line="297"/>
      <source>Create transformed copy</source>
      <translation>Crear copia transformada</translation>
    </message>
    <message>
      <location filename="../../CommandSimple.cpp" line="298"/>
      <source>Create a non-parametric copy with transformed placement</source>
      <translation>Crea una copia no paramétrica con ubicación transformada</translation>
    </message>
  </context>
  <context>
    <name>Command</name>
    <message>
      <location filename="../../Command.cpp" line="141"/>
      <location filename="../../Command.cpp" line="182"/>
      <source>Part Box Create</source>
      <translation>Crear Caja</translation>
    </message>
    <message>
      <location filename="../../Command.cpp" line="335"/>
      <source>Part Cut</source>
      <translation>Corte</translation>
    </message>
    <message>
      <location filename="../../Command.cpp" line="411"/>
      <source>Common</source>
      <translation>Común</translation>
    </message>
    <message>
      <location filename="../../Command.cpp" line="487"/>
      <source>Fusion</source>
      <translation>Fusión</translation>
    </message>
    <message>
      <location filename="../../Command.cpp" line="877"/>
      <source>Compound</source>
      <translation>Compuesto</translation>
    </message>
    <message>
      <location filename="../../Command.cpp" line="922"/>
      <source>Section</source>
      <translation>Sección</translation>
    </message>
    <message>
      <location filename="../../Command.cpp" line="974"/>
      <source>Import Part</source>
      <translation>Importar Parte</translation>
    </message>
    <message>
      <location filename="../../Command.cpp" line="1081"/>
      <source>Part Import Curve Net</source>
      <translation>Importar Curva Net de Pieza</translation>
    </message>
    <message>
      <location filename="../../Command.cpp" line="1198"/>
      <source>Reverse</source>
      <translation>Invertir</translation>
    </message>
    <message>
      <location filename="../../Command.cpp" line="1320"/>
      <source>Make face</source>
      <translation>Hacer cara</translation>
    </message>
    <message>
      <location filename="../../Command.cpp" line="1620"/>
      <source>Make Offset</source>
      <translation>Desplazar</translation>
    </message>
    <message>
      <location filename="../../Command.cpp" line="1678"/>
      <source>Make 2D Offset</source>
      <translation>Desplazar 2D</translation>
    </message>
    <message>
      <location filename="../../Command.cpp" line="1858"/>
      <source>Make Thickness</source>
      <translation>Dar espesor</translation>
    </message>
    <message>
      <location filename="../../Command.cpp" line="2010"/>
      <source>Create ruled surface</source>
      <translation>Crear superficie reglada</translation>
    </message>
    <message>
      <location filename="../../CommandSimple.cpp" line="70"/>
      <source>Create Part Cylinder</source>
      <translation>Crear Cilindro</translation>
    </message>
    <message>
      <location filename="../../CommandSimple.cpp" line="181"/>
      <source>Points from geometry</source>
      <translation>Puntos dada la geometría</translation>
    </message>
    <message>
      <location filename="../../CommandSimple.cpp" line="369"/>
      <source>Refine shape</source>
      <translation>Refinar la forma</translation>
    </message>
    <message>
      <location filename="../../CommandSimple.cpp" line="426"/>
      <source>Defeaturing</source>
      <translation>Detectado de formas y características</translation>
    </message>
    <message>
      <location filename="../../ShapeFromMesh.cpp" line="76"/>
      <source>Convert mesh</source>
      <translation>Convertir malla</translation>
    </message>
    <message>
      <location filename="../../TaskAttacher.cpp" line="1077"/>
      <source>Edit attachment</source>
      <translation>Editar adjunto</translation>
    </message>
    <message>
      <location filename="../../TaskFaceColors.cpp" line="419"/>
      <source>Change face colors</source>
      <translation>Cambiar colores de cara</translation>
    </message>
    <message>
      <location filename="../../TaskLoft.cpp" line="203"/>
      <source>Loft</source>
      <translation>Proyección</translation>
    </message>
    <message>
      <location filename="../../TaskShapeBuilder.cpp" line="265"/>
      <source>Edge</source>
      <translation>Arista</translation>
    </message>
    <message>
      <location filename="../../TaskShapeBuilder.cpp" line="306"/>
      <source>Wire</source>
      <translation>Alambre</translation>
    </message>
    <message>
      <location filename="../../TaskShapeBuilder.cpp" line="358"/>
      <location filename="../../TaskShapeBuilder.cpp" line="410"/>
      <source>Face</source>
      <translation>Cara</translation>
    </message>
    <message>
      <location filename="../../TaskShapeBuilder.cpp" line="473"/>
      <source>Shell</source>
      <translation>Cascarón</translation>
    </message>
    <message>
      <location filename="../../TaskShapeBuilder.cpp" line="525"/>
      <source>Solid</source>
      <translation>Sólido</translation>
    </message>
    <message>
      <location filename="../../TaskSweep.cpp" line="369"/>
      <source>Sweep</source>
      <translation>Barrido</translation>
    </message>
    <message>
      <location filename="../../ViewProviderMirror.cpp" line="198"/>
      <source>Edit Mirror</source>
      <translation>Editar Reflejo en Espejo</translation>
    </message>
  </context>
  <context>
    <name>PartDesignGui::TaskDatumParameters</name>
    <message>
      <location filename="../../../AttachmentEditor/TaskAttachmentEditor.ui" line="14"/>
      <source>Form</source>
      <translation>Formulario</translation>
    </message>
    <message>
      <location filename="../../../AttachmentEditor/TaskAttachmentEditor.ui" line="20"/>
      <source>Selection accepted</source>
      <translation>Selección aceptada</translation>
    </message>
    <message>
      <location filename="../../../AttachmentEditor/TaskAttachmentEditor.ui" line="35"/>
      <source>Reference 1</source>
      <translation>Referencia 1</translation>
    </message>
    <message>
      <location filename="../../../AttachmentEditor/TaskAttachmentEditor.ui" line="52"/>
      <source>Reference 2</source>
      <translation>Referencia 2</translation>
    </message>
    <message>
      <location filename="../../../AttachmentEditor/TaskAttachmentEditor.ui" line="69"/>
      <source>Reference 3</source>
      <translation>Referencia 3</translation>
    </message>
    <message>
      <location filename="../../../AttachmentEditor/TaskAttachmentEditor.ui" line="86"/>
      <source>Reference 4</source>
      <translation>Referencia 4</translation>
    </message>
    <message>
      <location filename="../../../AttachmentEditor/TaskAttachmentEditor.ui" line="101"/>
      <source>Attachment mode:</source>
      <translation>Modo de fijación:</translation>
    </message>
    <message>
      <location filename="../../../AttachmentEditor/TaskAttachmentEditor.ui" line="124"/>
      <source>Attachment Offset (in local coordinates):</source>
      <translation>Desplazamiento adjunto (en coordenadas locales):</translation>
    </message>
    <message>
      <location filename="../../../AttachmentEditor/TaskAttachmentEditor.ui" line="136"/>
      <source>In x-direction:</source>
      <translation>En dirección x:</translation>
    </message>
    <message>
      <location filename="../../../AttachmentEditor/TaskAttachmentEditor.ui" line="158"/>
      <location filename="../../../AttachmentEditor/TaskAttachmentEditor.ui" line="190"/>
      <location filename="../../../AttachmentEditor/TaskAttachmentEditor.ui" line="222"/>
      <source>Note: The placement is expressed in local space of object being attached.</source>
      <translation>Nota: La ubicación se expresa en el espacio local del objeto que se adjunta.</translation>
    </message>
    <message>
      <location filename="../../../AttachmentEditor/TaskAttachmentEditor.ui" line="171"/>
      <source>In y-direction:</source>
      <translation>En dirección y:</translation>
    </message>
    <message>
      <location filename="../../../AttachmentEditor/TaskAttachmentEditor.ui" line="203"/>
      <source>In z-direction:</source>
      <translation>En la dirección z:</translation>
    </message>
    <message>
      <location filename="../../../AttachmentEditor/TaskAttachmentEditor.ui" line="235"/>
      <source>Around x-axis:</source>
      <translation>Alrededor del eje x:</translation>
    </message>
    <message>
      <location filename="../../../AttachmentEditor/TaskAttachmentEditor.ui" line="254"/>
      <source>Rotation around the x-axis
Note: The placement is expressed in local space of object being attached.</source>
      <translation>Rotación alrededor del eje x
Nota: La ubicación se expresa en el espacio local del objeto que se adjunta.</translation>
    </message>
    <message>
      <location filename="../../../AttachmentEditor/TaskAttachmentEditor.ui" line="280"/>
      <source>Around y-axis:</source>
      <translation>Alrededor del eje y:</translation>
    </message>
    <message>
      <location filename="../../../AttachmentEditor/TaskAttachmentEditor.ui" line="299"/>
      <source>Rotation around the y-axis
Note: The placement is expressed in local space of object being attached.</source>
      <translation>Rotación alrededor del eje y
Nota: La ubicación se expresa en el espacio local del objeto que se adjunta.</translation>
    </message>
    <message>
      <location filename="../../../AttachmentEditor/TaskAttachmentEditor.ui" line="325"/>
      <source>Around z-axis:</source>
      <translation>Alrededor del eje z:</translation>
    </message>
    <message>
      <location filename="../../../AttachmentEditor/TaskAttachmentEditor.ui" line="344"/>
      <source>Rotation around the z-axis
Note: The placement is expressed in local space of object being attached.</source>
      <translation>Rotación alrededor del eje z
Nota: La ubicación se expresa en el espacio local del objeto que se adjunta.</translation>
    </message>
    <message>
      <location filename="../../../AttachmentEditor/TaskAttachmentEditor.ui" line="367"/>
      <source>Flip sides</source>
      <translation>Voltear caras</translation>
    </message>
  </context>
  <context>
    <name>PartGui::CrossSections</name>
    <message>
      <location filename="../../CrossSections.ui" line="14"/>
      <source>Cross sections</source>
      <translation>Cortes transversales</translation>
    </message>
    <message>
      <location filename="../../CrossSections.ui" line="20"/>
      <source>Guiding plane</source>
      <translation>Plano de rector</translation>
    </message>
    <message>
      <location filename="../../CrossSections.ui" line="26"/>
      <source>XY</source>
      <translation>XY</translation>
    </message>
    <message>
      <location filename="../../CrossSections.ui" line="36"/>
      <source>XZ</source>
      <translation>XZ</translation>
    </message>
    <message>
      <location filename="../../CrossSections.ui" line="43"/>
      <source>YZ</source>
      <translation>YZ</translation>
    </message>
    <message>
      <location filename="../../CrossSections.ui" line="52"/>
      <source>Position:</source>
      <translation>Posición:</translation>
    </message>
    <message>
      <location filename="../../CrossSections.ui" line="71"/>
      <source>Sections</source>
      <translation>Secciones</translation>
    </message>
    <message>
      <location filename="../../CrossSections.ui" line="83"/>
      <source>On both sides</source>
      <translation>A ambos lados</translation>
    </message>
    <message>
      <location filename="../../CrossSections.ui" line="92"/>
      <source>Count</source>
      <translation>Count</translation>
    </message>
    <message>
      <location filename="../../CrossSections.ui" line="109"/>
      <source>Distance:</source>
      <translation>Distancia:</translation>
    </message>
  </context>
  <context>
    <name>PartGui::DlgBooleanOperation</name>
    <message>
      <location filename="../../DlgBooleanOperation.ui" line="14"/>
      <source>Boolean Operation</source>
      <translation>Operación booleana</translation>
    </message>
    <message>
      <location filename="../../DlgBooleanOperation.ui" line="20"/>
      <source>Boolean operation</source>
      <translation>Operación booleana</translation>
    </message>
    <message>
      <location filename="../../DlgBooleanOperation.ui" line="32"/>
      <source>Union</source>
      <translation>Unión</translation>
    </message>
    <message>
      <location filename="../../DlgBooleanOperation.ui" line="42"/>
      <source>Difference</source>
      <translation>Diferencia</translation>
    </message>
    <message>
      <location filename="../../DlgBooleanOperation.ui" line="49"/>
      <source>Intersection</source>
      <translation>Intersección</translation>
    </message>
    <message>
      <location filename="../../DlgBooleanOperation.ui" line="56"/>
      <source>Section</source>
      <translation>Sección</translation>
    </message>
    <message>
      <location filename="../../DlgBooleanOperation.ui" line="76"/>
      <source>First shape</source>
      <translation>Primera forma</translation>
    </message>
    <message>
      <location filename="../../DlgBooleanOperation.ui" line="81"/>
      <location filename="../../DlgBooleanOperation.ui" line="119"/>
      <source>Solids</source>
      <translation>Sólidos</translation>
    </message>
    <message>
      <location filename="../../DlgBooleanOperation.ui" line="86"/>
      <location filename="../../DlgBooleanOperation.ui" line="124"/>
      <source>Shells</source>
      <translation>Cascarones</translation>
    </message>
    <message>
      <location filename="../../DlgBooleanOperation.ui" line="91"/>
      <location filename="../../DlgBooleanOperation.ui" line="129"/>
      <source>Compounds</source>
      <translation>Compuestos</translation>
    </message>
    <message>
      <location filename="../../DlgBooleanOperation.ui" line="96"/>
      <location filename="../../DlgBooleanOperation.ui" line="134"/>
      <source>Faces</source>
      <translation>Caras</translation>
    </message>
    <message>
      <location filename="../../DlgBooleanOperation.ui" line="114"/>
      <source>Second shape</source>
      <translation>Segunda forma</translation>
    </message>
    <message>
      <location filename="../../DlgBooleanOperation.ui" line="155"/>
      <source>Swap selection</source>
      <translation>Intercambiar selección</translation>
    </message>
    <message>
      <location filename="../../DlgBooleanOperation.cpp" line="385"/>
      <source>Select a shape on the left side, first</source>
      <translation>Seleccione primero una forma en el lado izquierdo,</translation>
    </message>
    <message>
      <location filename="../../DlgBooleanOperation.cpp" line="390"/>
      <source>Select a shape on the right side, first</source>
      <translation>Seleccione primero una forma en el lado derecho,</translation>
    </message>
    <message>
      <location filename="../../DlgBooleanOperation.cpp" line="395"/>
      <source>Cannot perform a boolean operation with the same shape</source>
      <translation>No es posible realizar una operación booleana con la misma forma</translation>
    </message>
    <message>
      <location filename="../../DlgBooleanOperation.cpp" line="405"/>
      <source>No active document available</source>
      <translation>Ningún documento activo disponible</translation>
    </message>
    <message>
      <location filename="../../DlgBooleanOperation.cpp" line="415"/>
      <source>One of the selected objects doesn't exist anymore</source>
      <translation>Uno de los objetos seleccionados ya no existe</translation>
    </message>
    <message>
      <location filename="../../DlgBooleanOperation.cpp" line="422"/>
      <source>Performing union on non-solids is not possible</source>
      <translation>No es posible realizar la Unión en no sólidos</translation>
    </message>
    <message>
      <location filename="../../DlgBooleanOperation.cpp" line="430"/>
      <source>Performing intersection on non-solids is not possible</source>
      <translation>No es posible realizar la intersección en no sólidos</translation>
    </message>
    <message>
      <location filename="../../DlgBooleanOperation.cpp" line="438"/>
      <source>Performing difference on non-solids is not possible</source>
      <translation>No es posible realizar la diferencia en no sólidos</translation>
    </message>
  </context>
  <context>
    <name>PartGui::DlgChamferEdges</name>
    <message>
      <location filename="../../DlgFilletEdges.cpp" line="1067"/>
      <source>Chamfer Edges</source>
      <translation>Chaflán en Aristas</translation>
    </message>
  </context>
  <context>
    <name>PartGui::DlgExportHeaderStep</name>
    <message>
      <location filename="../../DlgExportHeaderStep.ui" line="14"/>
      <source>STEP</source>
      <translation>STEP</translation>
    </message>
    <message>
      <location filename="../../DlgExportHeaderStep.ui" line="20"/>
      <source>If not empty, field contents will be used in the STEP file header.</source>
      <translation>Si no está vacío, el contenido del campo se utilizará en el encabezado del archivo STEP.</translation>
    </message>
    <message>
      <location filename="../../DlgExportHeaderStep.ui" line="23"/>
      <source>Header</source>
      <translation>Título</translation>
    </message>
    <message>
      <location filename="../../DlgExportHeaderStep.ui" line="29"/>
      <source>Company</source>
      <translation>Organización</translation>
    </message>
    <message>
      <location filename="../../DlgExportHeaderStep.ui" line="39"/>
      <source>Author</source>
      <translation>Autor</translation>
    </message>
    <message>
      <location filename="../../DlgExportHeaderStep.ui" line="49"/>
      <source>Product</source>
      <translation>Producto</translation>
    </message>
  </context>
  <context>
    <name>PartGui::DlgExportStep</name>
    <message>
      <location filename="../../DlgExportStep.ui" line="14"/>
      <source>STEP</source>
      <translation>STEP</translation>
    </message>
    <message>
      <location filename="../../DlgExportStep.ui" line="20"/>
      <source>Export</source>
      <translation>Exportar</translation>
    </message>
    <message>
      <location filename="../../DlgExportStep.ui" line="26"/>
      <source>Units for export of STEP</source>
      <translation>Unidades en las que exportar el STEP</translation>
    </message>
    <message>
      <location filename="../../DlgExportStep.ui" line="47"/>
      <source>Millimeter</source>
      <translation>Milímetro</translation>
    </message>
    <message>
      <location filename="../../DlgExportStep.ui" line="52"/>
      <source>Meter</source>
      <translation>Metro</translation>
    </message>
    <message>
      <location filename="../../DlgExportStep.ui" line="57"/>
      <source>Inch</source>
      <translation>Pulgada</translation>
    </message>
    <message>
      <location filename="../../DlgExportStep.ui" line="65"/>
      <source>Write out curves in parametric space of surface</source>
      <translation>Escribir las curvas en el espacio paramétrico de superficie</translation>
    </message>
    <message>
      <location filename="../../DlgExportStep.ui" line="72"/>
      <source>Uncheck this to skip invisible object when exporting, which is useful for CADs that do not support invisibility STEP styling.</source>
      <translation>Desmarque esto para omitir objetos invisibles al exportar, lo que es útil para CADs que no soportan la invisibilidad del STEP.</translation>
    </message>
    <message>
      <location filename="../../DlgExportStep.ui" line="75"/>
      <source>Export invisible objects</source>
      <translation>Exportar objetos invisibles</translation>
    </message>
    <message>
      <location filename="../../DlgExportStep.ui" line="88"/>
      <source>Check this option to keep the placement information when exporting
a single object. Please note that when import back the STEP file, the
placement will be encoded into the shape geometry, instead of keeping
it inside the Placement property.</source>
      <translation>Marque esta opción para mantener la información de ubicación al exportar
un solo objeto. Tenga en cuenta que al importar de nuevo el archivo STEP, la ubicación se codificará en la geometría de la forma, en lugar de mantenerla
dentro de la propiedad Ubicación.</translation>
    </message>
    <message>
      <location filename="../../DlgExportStep.ui" line="94"/>
      <source>Export single object placement</source>
      <translation>Exportar ubicación de un objeto único</translation>
    </message>
    <message>
      <location filename="../../DlgExportStep.ui" line="107"/>
      <source>Use legacy export function</source>
      <translation>Usar función de exportación antigua</translation>
    </message>
    <message>
      <location filename="../../DlgExportStep.ui" line="120"/>
      <source>Scheme</source>
      <translation>Esquema</translation>
    </message>
    <message>
      <location filename="../../DlgExportStep.cpp" line="59"/>
      <source>This parameter indicates whether parametric curves (curves in parametric space of surface)
should be written into the STEP file. This parameter can be set to off in order to minimize
the size of the resulting STEP file.</source>
      <translation>Este parámetro indica si las curvas paramétricas (curvas en espacio paramétrico de superficie)
deben ser escritas en el archivo STEP. Este parámetro se puede desactivar para minimizar
el tamaño del archivo STEP resultante.</translation>
    </message>
  </context>
  <context>
    <name>PartGui::DlgExtrusion</name>
    <message>
      <location filename="../../DlgExtrusion.ui" line="14"/>
      <source>Extrude</source>
      <translation>Extrusión</translation>
    </message>
    <message>
      <location filename="../../DlgExtrusion.ui" line="26"/>
      <source>Direction</source>
      <translation>Dirección</translation>
    </message>
    <message>
      <location filename="../../DlgExtrusion.ui" line="32"/>
      <source>Extrude perpendicularly to plane of input shape.</source>
      <translation>Extruir perpendicularmente al plano de la forma de entrada.</translation>
    </message>
    <message>
      <location filename="../../DlgExtrusion.ui" line="35"/>
      <source>Along normal</source>
      <translation>A lo largo de la normal</translation>
    </message>
    <message>
      <location filename="../../DlgExtrusion.ui" line="45"/>
      <source>Set direction to match a direction of straight edge. Hint: to account for length of the edge too, set both lengths to zero.</source>
      <translation>Configurar la dirección a una dirección de arista recta. Sugerencia: para tener en cuenta también para la longitud de la arista, pon ambos tramos a cero.</translation>
    </message>
    <message>
      <location filename="../../DlgExtrusion.ui" line="48"/>
      <source>Along edge:</source>
      <translation>A lo largo de la arista:</translation>
    </message>
    <message>
      <location filename="../../DlgExtrusion.ui" line="55"/>
      <source>If checked, direction of extrusion is reversed.</source>
      <translation>Si está marcada, se invierte la dirección de extrusión.</translation>
    </message>
    <message>
      <location filename="../../DlgExtrusion.ui" line="58"/>
      <source>Reversed</source>
      <translation>Invertido</translation>
    </message>
    <message>
      <location filename="../../DlgExtrusion.ui" line="68"/>
      <source>Click to start selecting an edge in 3d view.</source>
      <translation>Haga clic para comenzar a seleccionar una arista en vista 3d.</translation>
    </message>
    <message>
      <location filename="../../DlgExtrusion.ui" line="71"/>
      <location filename="../../DlgExtrusion.cpp" line="230"/>
      <source>Select</source>
      <translation>Seleccionar</translation>
    </message>
    <message>
      <location filename="../../DlgExtrusion.ui" line="78"/>
      <source>Specify direction manually using X,Y,Z values.</source>
      <translation>Especificar dirección manualmente usando valores X, Y, Z.</translation>
    </message>
    <message>
      <location filename="../../DlgExtrusion.ui" line="81"/>
      <source>Custom direction:</source>
      <translation>Dirección personalizada:</translation>
    </message>
    <message>
      <location filename="../../DlgExtrusion.ui" line="99"/>
      <source>X:</source>
      <translation>X:</translation>
    </message>
    <message>
      <location filename="../../DlgExtrusion.ui" line="122"/>
      <source>Y:</source>
      <translation>Y:</translation>
    </message>
    <message>
      <location filename="../../DlgExtrusion.ui" line="145"/>
      <source>Z:</source>
      <translation>Z:</translation>
    </message>
    <message>
      <location filename="../../DlgExtrusion.ui" line="179"/>
      <source>Length</source>
      <translation>Longitud</translation>
    </message>
    <message>
      <location filename="../../DlgExtrusion.ui" line="185"/>
      <source>Along:</source>
      <translation>A lo largo de:</translation>
    </message>
    <message>
      <location filename="../../DlgExtrusion.ui" line="204"/>
      <source>Length to extrude along direction (can be negative).
If both lengths are zero, magnitude of direction is used.</source>
      <translation>Longitud para extruir a lo largo de la dirección (puede ser negativa).
Si ambas longitudes son cero, se utiliza la magnitud de la dirección.</translation>
    </message>
    <message>
      <location filename="../../DlgExtrusion.ui" line="224"/>
      <source>Against:</source>
      <translation>En contra:</translation>
    </message>
    <message>
      <location filename="../../DlgExtrusion.ui" line="243"/>
      <source>Length to extrude against the direction (can be negative).</source>
      <translation>Longitud a extruir contra la dirección (puede ser negativa).</translation>
    </message>
    <message>
      <location filename="../../DlgExtrusion.ui" line="262"/>
      <source>Distribute extrusion length equally to both sides.</source>
      <translation>Distribución de la longitud de extrusión a ambos lados equivalentemente.</translation>
    </message>
    <message>
      <location filename="../../DlgExtrusion.ui" line="265"/>
      <source>Symmetric</source>
      <translation>Simétrico</translation>
    </message>
    <message>
      <location filename="../../DlgExtrusion.ui" line="277"/>
      <source>Taper angle along</source>
      <translation>Ángulo de conicidad hacia delante</translation>
    </message>
    <message>
      <location filename="../../DlgExtrusion.ui" line="290"/>
      <source>Taper (draft) angle along extrusion direction</source>
      <translation>Ángulo de conicidad (borrador) hacia la dirección de extrusión</translation>
    </message>
    <message>
      <location filename="../../DlgExtrusion.ui" line="306"/>
      <source>Taper angle against</source>
      <translation>Ángulo de conicidad hacia atrás</translation>
    </message>
    <message>
      <location filename="../../DlgExtrusion.ui" line="319"/>
      <source>Taper (draft) angle against extrusion direction</source>
      <translation>Ángulo de conicidad (borrador) en contra de la dirección de extrusión</translation>
    </message>
    <message>
      <location filename="../../DlgExtrusion.ui" line="337"/>
      <source>If checked, extruding closed wires will give solids, not shells.</source>
      <translation>Si está marcada, la extrusión de alambres cerrados dará sólidos, no cascarones.</translation>
    </message>
    <message>
      <location filename="../../DlgExtrusion.ui" line="340"/>
      <source>Create solid</source>
      <translation>Crear sólido</translation>
    </message>
    <message>
      <location filename="../../DlgExtrusion.ui" line="360"/>
      <source>Select shape(s) that should be extruded</source>
      <translation>Selecciona la(s) forma(s) que deben ser extruídas</translation>
    </message>
    <message>
      <location filename="../../DlgExtrusion.ui" line="373"/>
      <source>Shape</source>
      <translation>Forma</translation>
    </message>
    <message>
      <location filename="../../DlgExtrusion.cpp" line="204"/>
      <source>Selecting...</source>
      <translation>Seleccionar...</translation>
    </message>
    <message>
      <location filename="../../DlgExtrusion.cpp" line="452"/>
      <source>The document '%1' doesn't exist.</source>
      <translation type="unfinished">The document '%1' doesn't exist.</translation>
    </message>
    <message>
      <location filename="../../DlgExtrusion.cpp" line="500"/>
      <location filename="../../DlgExtrusion.cpp" line="506"/>
      <source>Creating Extrusion failed.
%1</source>
      <translation>Error al crear la extrusión.
%1</translation>
    </message>
    <message>
      <location filename="../../DlgExtrusion.cpp" line="573"/>
      <source>Object not found: %1</source>
      <translation>Objeto no encontrado: %1</translation>
    </message>
    <message>
      <location filename="../../DlgExtrusion.cpp" line="635"/>
      <source>No shapes selected for extrusion. Select some, first.</source>
      <translation>No hay formas seleccionadas para extrusión. Seleccione algunas, primero.</translation>
    </message>
    <message>
      <location filename="../../DlgExtrusion.cpp" line="652"/>
      <source>Unknown error</source>
      <translation>Error desconocido</translation>
    </message>
    <message>
      <location filename="../../DlgExtrusion.cpp" line="656"/>
      <source>Extrusion direction link is invalid.

%1</source>
      <translation>El enlace de dirección de extrusión no es válido.

%1</translation>
    </message>
    <message>
      <location filename="../../DlgExtrusion.cpp" line="658"/>
      <source>Direction mode is to use an edge, but no edge is linked.</source>
      <translation>El modo de dirección debe utilizar una arista, pero la arista no está vinculada.</translation>
    </message>
    <message>
      <location filename="../../DlgExtrusion.cpp" line="681"/>
      <source>Can't determine normal vector of shape to be extruded. Please use other mode. 

(%1)</source>
      <translation>No se puede determinar el vector normal de la forma para ser extruido. Por favor utilice otro modo. 

 (%1)</translation>
    </message>
    <message>
      <location filename="../../DlgExtrusion.cpp" line="691"/>
      <source>Extrusion direction vector is zero-length. It must be non-zero.</source>
      <translation>El vector de dirección de extrusión es de longitud cero. Debe ser distinto de cero.</translation>
    </message>
    <message>
      <location filename="../../DlgExtrusion.cpp" line="702"/>
      <source>Total extrusion length is zero (length1 == -length2). It must be nonzero.</source>
      <translation>Longitud total de extrusión es cero (length1 == - length2). Esta debe ser distinta de cero.</translation>
    </message>
  </context>
  <context>
    <name>PartGui::DlgFilletEdges</name>
    <message>
      <location filename="../../DlgFilletEdges.ui" line="14"/>
      <source>Fillet Edges</source>
      <translation>Redondear aristas</translation>
    </message>
    <message>
      <location filename="../../DlgFilletEdges.ui" line="20"/>
      <source>Shape</source>
      <translation>Forma</translation>
    </message>
    <message>
      <location filename="../../DlgFilletEdges.ui" line="32"/>
      <source>Selected shape:</source>
      <translation>Forma seleccionada:</translation>
    </message>
    <message>
      <location filename="../../DlgFilletEdges.ui" line="40"/>
      <source>No selection</source>
      <translation>Ninguna selección</translation>
    </message>
    <message>
      <location filename="../../DlgFilletEdges.ui" line="51"/>
      <location filename="../../DlgFilletEdges.cpp" line="276"/>
      <source>Fillet Parameter</source>
      <translation>Parámetro de redondeo</translation>
    </message>
    <message>
      <location filename="../../DlgFilletEdges.ui" line="57"/>
      <source>Selection</source>
      <translation>Selección</translation>
    </message>
    <message>
      <location filename="../../DlgFilletEdges.ui" line="63"/>
      <source>Select edges</source>
      <translation>Seleccione aristas</translation>
    </message>
    <message>
      <location filename="../../DlgFilletEdges.ui" line="73"/>
      <source>Select faces</source>
      <translation>Seleccione caras</translation>
    </message>
    <message>
      <location filename="../../DlgFilletEdges.ui" line="80"/>
      <source>All</source>
      <translation>Todo</translation>
    </message>
    <message>
      <location filename="../../DlgFilletEdges.ui" line="87"/>
      <source>None</source>
      <translation>Nada</translation>
    </message>
    <message>
      <location filename="../../DlgFilletEdges.ui" line="110"/>
      <source>Fillet type:</source>
      <translation>Tipo de redondeo:</translation>
    </message>
    <message>
      <location filename="../../DlgFilletEdges.ui" line="118"/>
      <source>Constant Radius</source>
      <translation>Radio constante</translation>
    </message>
    <message>
      <location filename="../../DlgFilletEdges.ui" line="123"/>
      <source>Variable Radius</source>
      <translation>Radio variable</translation>
    </message>
    <message>
      <location filename="../../DlgFilletEdges.ui" line="142"/>
      <source>Radius:</source>
      <translation>Radio:</translation>
    </message>
    <message>
      <location filename="../../DlgFilletEdges.cpp" line="265"/>
      <source>Chamfer Parameter</source>
      <translation>Parámetro de biselado</translation>
    </message>
    <message>
      <location filename="../../DlgFilletEdges.cpp" line="266"/>
      <source>Chamfer type</source>
      <translation>Tipo de biselado</translation>
    </message>
    <message>
      <location filename="../../DlgFilletEdges.cpp" line="267"/>
      <source>Length:</source>
      <translation>Longitud:</translation>
    </message>
    <message>
      <location filename="../../DlgFilletEdges.cpp" line="271"/>
      <source>Edges to chamfer</source>
      <translation>Aristas para chaflán</translation>
    </message>
    <message>
      <location filename="../../DlgFilletEdges.cpp" line="864"/>
      <source>Start length</source>
      <translation>Longitud inicial</translation>
    </message>
    <message>
      <location filename="../../DlgFilletEdges.cpp" line="268"/>
      <source>Equal distance</source>
      <translation>Igual distancia</translation>
    </message>
    <message>
      <location filename="../../DlgFilletEdges.cpp" line="269"/>
      <source>Two distances</source>
      <translation>Dos distancias</translation>
    </message>
    <message>
      <location filename="../../DlgFilletEdges.cpp" line="272"/>
      <source>Size</source>
      <translation>Tamaño</translation>
    </message>
    <message>
      <location filename="../../DlgFilletEdges.cpp" line="273"/>
      <source>Size2</source>
      <translation>Tamaño2</translation>
    </message>
    <message>
      <location filename="../../DlgFilletEdges.cpp" line="277"/>
      <source>Fillet type</source>
      <translation>Tipo de filete</translation>
    </message>
    <message>
      <location filename="../../DlgFilletEdges.cpp" line="278"/>
      <source>Edges to fillet</source>
      <translation>Aristas a redondear</translation>
    </message>
    <message>
      <location filename="../../DlgFilletEdges.cpp" line="279"/>
      <location filename="../../DlgFilletEdges.cpp" line="866"/>
      <source>Start radius</source>
      <translation>Radio inicial</translation>
    </message>
    <message>
      <location filename="../../DlgFilletEdges.cpp" line="280"/>
      <source>End radius</source>
      <translation>Radio final</translation>
    </message>
    <message>
      <location filename="../../DlgFilletEdges.cpp" line="713"/>
      <location filename="../../DlgFilletEdges.cpp" line="773"/>
      <source>Edge%1</source>
      <translation>Arista %1</translation>
    </message>
    <message>
      <location filename="../../DlgFilletEdges.cpp" line="856"/>
      <source>Length</source>
      <translation>Longitud</translation>
    </message>
    <message>
      <location filename="../../DlgFilletEdges.cpp" line="858"/>
      <source>Radius</source>
      <translation>Radio</translation>
    </message>
    <message>
      <location filename="../../DlgFilletEdges.cpp" line="912"/>
      <source>No shape selected</source>
      <translation>No hay forma seleccionada</translation>
    </message>
    <message>
      <location filename="../../DlgFilletEdges.cpp" line="913"/>
      <source>No valid shape is selected.
Please select a valid shape in the drop-down box first.</source>
      <translation>No se ha seleccionado ninguna forma válida. Por favor, primero seleccione una forma válida en el cuadro desplegable.</translation>
    </message>
    <message>
      <location filename="../../DlgFilletEdges.cpp" line="964"/>
      <source>No edge selected</source>
      <translation>Ninguna arista seleccionada</translation>
    </message>
    <message>
      <location filename="../../DlgFilletEdges.cpp" line="965"/>
      <source>No edge entity is checked to fillet.
Please check one or more edge entities first.</source>
      <translation>No se ha seleccionado ninguna arista para redondear
Por favor selecciona primero una o más aristas.</translation>
    </message>
  </context>
  <context>
    <name>PartGui::DlgImportExportIges</name>
    <message>
      <location filename="../../DlgImportExportIges.ui" line="14"/>
      <source>IGES</source>
      <translation>IGES</translation>
    </message>
    <message>
      <location filename="../../DlgImportExportIges.ui" line="20"/>
      <source>Export</source>
      <translation>Exportar</translation>
    </message>
    <message>
      <location filename="../../DlgImportExportIges.ui" line="26"/>
      <source>Units for export of IGES</source>
      <translation>Unidades en las que exportar el IGES</translation>
    </message>
    <message>
      <location filename="../../DlgImportExportIges.ui" line="47"/>
      <source>Millimeter</source>
      <translation>Milímetro</translation>
    </message>
    <message>
      <location filename="../../DlgImportExportIges.ui" line="52"/>
      <source>Meter</source>
      <translation>Metro</translation>
    </message>
    <message>
      <location filename="../../DlgImportExportIges.ui" line="57"/>
      <source>Inch</source>
      <translation>Pulgada</translation>
    </message>
    <message>
      <location filename="../../DlgImportExportIges.ui" line="65"/>
      <source>Write solids and shells as</source>
      <translation>Escribir sólidos y cascarones como</translation>
    </message>
    <message>
      <location filename="../../DlgImportExportIges.ui" line="71"/>
      <source>Solids and shells will be exported as trimmed surface</source>
      <translation>Los sólidos y cascarones se exportarán como superficie recortada</translation>
    </message>
    <message>
      <location filename="../../DlgImportExportIges.ui" line="74"/>
      <source>Groups of Trimmed Surfaces (type 144)</source>
      <translation>Grupos de superficies cortadas (tipo 144)</translation>
    </message>
    <message>
      <location filename="../../DlgImportExportIges.ui" line="84"/>
      <source>Solids will be exported as manifold solid B-Rep object, shells as shell</source>
      <translation>Los sólidos serán exportados como objetos B-Rep sólidos manifold, cascarones como cascarón</translation>
    </message>
    <message>
      <location filename="../../DlgImportExportIges.ui" line="87"/>
      <source>Solids (type 186) and Shells (type 514) / B-REP mode</source>
      <translation>Sólidos (tipo 186) y cascarones (tipo 514) / modo B-REP</translation>
    </message>
    <message>
      <location filename="../../DlgImportExportIges.ui" line="100"/>
      <source>Import</source>
      <translation>Importar</translation>
    </message>
    <message>
      <location filename="../../DlgImportExportIges.ui" line="106"/>
      <source>Blank entities will not be imported</source>
      <translation>Las entidades en blanco no se importarán</translation>
    </message>
    <message>
      <location filename="../../DlgImportExportIges.ui" line="109"/>
      <source>Skip blank entities</source>
      <translation>Saltar campos vacíos</translation>
    </message>
    <message>
      <location filename="../../DlgImportExportIges.ui" line="119"/>
      <source>If not empty, field contents will be used in the IGES file header</source>
      <translation>Si no está vacío, el contenido del campo se utilizará en el encabezado del archivo IGES</translation>
    </message>
    <message>
      <location filename="../../DlgImportExportIges.ui" line="122"/>
      <source>Header</source>
      <translation>Título</translation>
    </message>
    <message>
      <location filename="../../DlgImportExportIges.ui" line="128"/>
      <source>Company</source>
      <translation>Organización</translation>
    </message>
    <message>
      <location filename="../../DlgImportExportIges.ui" line="138"/>
      <source>Author</source>
      <translation>Autor</translation>
    </message>
    <message>
      <location filename="../../DlgImportExportIges.ui" line="148"/>
      <source>Product</source>
      <translation>Producto</translation>
    </message>
  </context>
  <context>
    <name>PartGui::DlgImportExportStep</name>
    <message>
      <location filename="../../DlgSettingsGeneral.cpp" line="177"/>
      <source>STEP</source>
      <translation>STEP</translation>
    </message>
  </context>
  <context>
    <name>PartGui::DlgImportStep</name>
    <message>
      <location filename="../../DlgImportStep.ui" line="14"/>
      <source>STEP</source>
      <translation>STEP</translation>
    </message>
    <message>
      <location filename="../../DlgImportStep.ui" line="20"/>
      <source>Import</source>
      <translation>Importar</translation>
    </message>
    <message>
      <location filename="../../DlgImportStep.ui" line="26"/>
      <source>If checked, no Compound merge will be done
during file reading (slower but higher details).</source>
      <translation>Si está marcado, no se realizará una fusión compuesta durante la lectura del archivo (más lenta pero con más detalles).</translation>
    </message>
    <message>
      <location filename="../../DlgImportStep.ui" line="30"/>
      <source>Enable STEP Compound merge</source>
      <translation>Habilitar combinación de PASO compuesto</translation>
    </message>
    <message>
      <location filename="../../DlgImportStep.ui" line="43"/>
      <source>Select this to use App::LinkGroup as group container, or else use App::Part.</source>
      <translation>Seleccione esto para usar App::LinkGroup como contenedor de grupo, o utilice App::Part.</translation>
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    <message>
      <location filename="../../DlgImportStep.ui" line="46"/>
      <source>Use LinkGroup</source>
      <translation>Usar LinkGroup</translation>
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    <message>
      <location filename="../../DlgImportStep.ui" line="59"/>
      <source>Select this to import invisible objects.</source>
      <translation>Seleccionar para importar objetos no visibles.</translation>
    </message>
    <message>
      <location filename="../../DlgImportStep.ui" line="62"/>
      <source>Import invisible objects</source>
      <translation>Importar objetos invisibles</translation>
    </message>
    <message>
      <location filename="../../DlgImportStep.ui" line="75"/>
      <source>Reduce number of objects using Link array</source>
      <translation>Reduce el número de objetos usando la matriz Link</translation>
    </message>
    <message>
      <location filename="../../DlgImportStep.ui" line="78"/>
      <source>Reduce number of objects</source>
      <translation>Reduce el número de objetos</translation>
    </message>
    <message>
      <location filename="../../DlgImportStep.ui" line="91"/>
      <source>Expand compound shape with multiple solids</source>
      <translation>Expandir forma compuesta con múltiples sólidos</translation>
    </message>
    <message>
      <location filename="../../DlgImportStep.ui" line="94"/>
      <source>Expand compound shape</source>
      <translation>Expandir forma compuesta</translation>
    </message>
    <message>
      <location filename="../../DlgImportStep.ui" line="107"/>
      <location filename="../../DlgImportStep.ui" line="110"/>
      <source>Show progress bar when importing</source>
      <translation>Mostrar barra de progreso al importar</translation>
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    <message>
      <location filename="../../DlgImportStep.ui" line="123"/>
      <source>Do not use instance name. Useful for some legacy STEP file with non-meaningful auto generated instance names.</source>
      <translation>No utilice el nombre de la instancia. Útil para algún archivo STEP heredado con nombres de instancia generados automáticamente sin sentido.</translation>
    </message>
    <message>
      <location filename="../../DlgImportStep.ui" line="126"/>
      <source>Ignore instance names</source>
      <translation>Ignorar nombres de instancias</translation>
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    <message>
      <location filename="../../DlgImportStep.ui" line="141"/>
      <source>Mode</source>
      <translation>Modo</translation>
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    <message>
      <location filename="../../DlgImportStep.ui" line="161"/>
      <source>Single document</source>
      <translation>Documento simple</translation>
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    <message>
      <location filename="../../DlgImportStep.ui" line="166"/>
      <source>Assembly per document</source>
      <translation>Ensamble por documento</translation>
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    <message>
      <location filename="../../DlgImportStep.ui" line="171"/>
      <source>Assembly per document in sub-directory</source>
      <translation>Ensamblado por documento en subdirectorio</translation>
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    <message>
      <location filename="../../DlgImportStep.ui" line="176"/>
      <source>Object per document</source>
      <translation>Objeto por documento</translation>
    </message>
    <message>
      <location filename="../../DlgImportStep.ui" line="181"/>
      <source>Object per document in sub-directory</source>
      <translation>Objeto por documento en subdirectorio</translation>
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  <context>
    <name>PartGui::DlgPartBox</name>
    <message>
      <location filename="../../DlgPartBox.ui" line="14"/>
      <source>Box definition</source>
      <translation>Definición de prisma</translation>
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    <message>
      <location filename="../../DlgPartBox.ui" line="20"/>
      <source>Position:</source>
      <translation>Posición:</translation>
    </message>
    <message>
      <location filename="../../DlgPartBox.ui" line="32"/>
      <source>X:</source>
      <translation>X:</translation>
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    <message>
      <location filename="../../DlgPartBox.ui" line="52"/>
      <source>Y:</source>
      <translation>Y:</translation>
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    <message>
      <location filename="../../DlgPartBox.ui" line="72"/>
      <source>Z:</source>
      <translation>Z:</translation>
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    <message>
      <location filename="../../DlgPartBox.ui" line="92"/>
      <source>Direction:</source>
      <translation>Dirección:</translation>
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    <message>
      <location filename="../../DlgPartBox.ui" line="109"/>
      <source>Size:</source>
      <translation>Tamaño:</translation>
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    <message>
      <location filename="../../DlgPartBox.ui" line="121"/>
      <source>Length:</source>
      <translation>Longitud:</translation>
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    <message>
      <location filename="../../DlgPartBox.ui" line="141"/>
      <source>Width:</source>
      <translation>Ancho:</translation>
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    <message>
      <location filename="../../DlgPartBox.ui" line="161"/>
      <source>Height:</source>
      <translation>Altura:</translation>
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  <context>
    <name>PartGui::DlgPartCylinder</name>
    <message>
      <location filename="../../DlgPartCylinder.ui" line="14"/>
      <source>Cylinder definition</source>
      <translation>Definición de cilindro</translation>
    </message>
    <message>
      <location filename="../../DlgPartCylinder.ui" line="20"/>
      <source>Position:</source>
      <translation>Posición:</translation>
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    <message>
      <location filename="../../DlgPartCylinder.ui" line="32"/>
      <source>X:</source>
      <translation>X:</translation>
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    <message>
      <location filename="../../DlgPartCylinder.ui" line="52"/>
      <source>Y:</source>
      <translation>Y:</translation>
    </message>
    <message>
      <location filename="../../DlgPartCylinder.ui" line="72"/>
      <source>Z:</source>
      <translation>Z:</translation>
    </message>
    <message>
      <location filename="../../DlgPartCylinder.ui" line="92"/>
      <source>Direction:</source>
      <translation>Dirección:</translation>
    </message>
    <message>
      <location filename="../../DlgPartCylinder.ui" line="109"/>
      <source>Parameter</source>
      <translation>Parámetro</translation>
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    <message>
      <location filename="../../DlgPartCylinder.ui" line="121"/>
      <source>Radius:</source>
      <translation>Radio:</translation>
    </message>
    <message>
      <location filename="../../DlgPartCylinder.ui" line="141"/>
      <source>Height:</source>
      <translation>Altura:</translation>
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  </context>
  <context>
    <name>PartGui::DlgPartImportIges</name>
    <message>
      <location filename="../../DlgPartImportIges.ui" line="14"/>
      <source>IGES input file</source>
      <translation>Archivo de entrada IGES</translation>
    </message>
    <message>
      <location filename="../../DlgPartImportIges.ui" line="20"/>
      <source>File Name</source>
      <translation>Nombre de archivo</translation>
    </message>
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  <context>
    <name>PartGui::DlgPartImportIgesImp</name>
    <message>
      <location filename="../../DlgPartImportIgesImp.cpp" line="70"/>
      <source>IGES</source>
      <translation>IGES</translation>
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    <message>
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      <source>All Files</source>
      <translation>Todos los Archivos</translation>
    </message>
  </context>
  <context>
    <name>PartGui::DlgPartImportStep</name>
    <message>
      <location filename="../../DlgPartImportStep.ui" line="14"/>
      <source>Step input file</source>
      <translation>Archivo de entrada STEP</translation>
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    <message>
      <location filename="../../DlgPartImportStep.ui" line="20"/>
      <source>File Name</source>
      <translation>Nombre de archivo</translation>
    </message>
  </context>
  <context>
    <name>PartGui::DlgPartImportStepImp</name>
    <message>
      <location filename="../../DlgPartImportStepImp.cpp" line="70"/>
      <source>STEP</source>
      <translation>STEP</translation>
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    <message>
      <location filename="../../DlgPartImportStepImp.cpp" line="71"/>
      <source>All Files</source>
      <translation>Todos los Archivos</translation>
    </message>
  </context>
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    <name>PartGui::DlgPrimitives</name>
    <message>
      <location filename="../../DlgPrimitives.ui" line="14"/>
      <source>Geometric Primitives</source>
      <translation>Primitivas geométricas</translation>
    </message>
    <message>
      <location filename="../../DlgPrimitives.ui" line="33"/>
      <location filename="../../DlgPrimitives.cpp" line="274"/>
      <source>Plane</source>
      <translation>Plano</translation>
    </message>
    <message>
      <location filename="../../DlgPrimitives.ui" line="42"/>
      <location filename="../../DlgPrimitives.cpp" line="349"/>
      <source>Box</source>
      <translation>Caja</translation>
    </message>
    <message>
      <location filename="../../DlgPrimitives.ui" line="51"/>
      <location filename="../../DlgPrimitives.cpp" line="439"/>
      <source>Cylinder</source>
      <translation>Cilindro</translation>
    </message>
    <message>
      <location filename="../../DlgPrimitives.ui" line="60"/>
      <location filename="../../DlgPrimitives.cpp" line="535"/>
      <source>Cone</source>
      <translation>Cono</translation>
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    <message>
      <location filename="../../DlgPrimitives.ui" line="69"/>
      <location filename="../../DlgPrimitives.cpp" line="626"/>
      <source>Sphere</source>
      <translation>Esfera</translation>
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    <message>
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      <location filename="../../DlgPrimitives.cpp" line="730"/>
      <source>Ellipsoid</source>
      <translation>Elipsoide</translation>
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    <message>
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      <location filename="../../DlgPrimitives.cpp" line="837"/>
      <source>Torus</source>
      <translation>Toro</translation>
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    <message>
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      <location filename="../../DlgPrimitives.cpp" line="935"/>
      <source>Prism</source>
      <translation>Prisma</translation>
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    <message>
      <location filename="../../DlgPrimitives.ui" line="105"/>
      <location filename="../../DlgPrimitives.cpp" line="1077"/>
      <source>Wedge</source>
      <translation>Cuña</translation>
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    <message>
      <location filename="../../DlgPrimitives.ui" line="114"/>
      <location filename="../../DlgPrimitives.cpp" line="1203"/>
      <source>Helix</source>
      <translation>Hélice</translation>
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    <message>
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      <location filename="../../DlgPrimitives.cpp" line="1292"/>
      <source>Spiral</source>
      <translation>Espiral</translation>
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    <message>
      <location filename="../../DlgPrimitives.ui" line="132"/>
      <location filename="../../DlgPrimitives.cpp" line="1372"/>
      <source>Circle</source>
      <translation>Circunferencia</translation>
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    <message>
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      <location filename="../../DlgPrimitives.cpp" line="1458"/>
      <source>Ellipse</source>
      <translation>Elipse</translation>
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    <message>
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      <source>Point</source>
      <translation>Punto</translation>
    </message>
    <message>
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      <location filename="../../DlgPrimitives.cpp" line="1634"/>
      <source>Line</source>
      <translation>Línea</translation>
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    <message>
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      <location filename="../../DlgPrimitives.cpp" line="1535"/>
      <source>Regular polygon</source>
      <translation>Polígono regular</translation>
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    <message>
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      <source>Parameter</source>
      <translation>Parámetro</translation>
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    <message>
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      <location filename="../../DlgPrimitives.ui" line="331"/>
      <source>Length:</source>
      <translation>Longitud:</translation>
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    <message>
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      <location filename="../../DlgPrimitives.ui" line="351"/>
      <source>Width:</source>
      <translation>Ancho:</translation>
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    <message>
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      <location filename="../../DlgPrimitives.ui" line="465"/>
      <location filename="../../DlgPrimitives.ui" line="683"/>
      <location filename="../../DlgPrimitives.ui" line="1419"/>
      <location filename="../../DlgPrimitives.ui" line="1745"/>
      <source>Height:</source>
      <translation>Altura:</translation>
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    <message>
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      <location filename="../../DlgPrimitives.ui" line="803"/>
      <location filename="../../DlgPrimitives.ui" line="1765"/>
      <location filename="../../DlgPrimitives.ui" line="1914"/>
      <location filename="../../DlgPrimitives.ui" line="1970"/>
      <source>Radius:</source>
      <translation>Radio:</translation>
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    <message>
      <location filename="../../DlgPrimitives.ui" line="485"/>
      <location filename="../../DlgPrimitives.ui" line="1439"/>
      <source>Angle in first direction:</source>
      <translation>Ángulo en la primera dirección:</translation>
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    <message>
      <location filename="../../DlgPrimitives.ui" line="492"/>
      <location filename="../../DlgPrimitives.ui" line="1446"/>
      <source>Angle in first direction</source>
      <translation>Ángulo en la primera dirección</translation>
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    <message>
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      <location filename="../../DlgPrimitives.ui" line="1465"/>
      <source>Angle in second direction:</source>
      <translation>Ángulo en la segunda dirección:</translation>
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    <message>
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      <location filename="../../DlgPrimitives.ui" line="1472"/>
      <source>Angle in second direction</source>
      <translation>Ángulo en la segunda dirección</translation>
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    <message>
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      <source>Rotation angle:</source>
      <translation>Ángulo de rotación:</translation>
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      <location filename="../../DlgPrimitives.ui" line="975"/>
      <location filename="../../DlgPrimitives.ui" line="1184"/>
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      <translation>Radio 1:</translation>
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    <message>
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      <location filename="../../DlgPrimitives.ui" line="995"/>
      <location filename="../../DlgPrimitives.ui" line="1204"/>
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      <translation>Radio 2:</translation>
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    <message>
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      <location filename="../../DlgPrimitives.ui" line="1785"/>
      <source>Angle:</source>
      <translation>Ángulo:</translation>
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    <message>
      <location filename="../../DlgPrimitives.ui" line="852"/>
      <location filename="../../DlgPrimitives.ui" line="1064"/>
      <source>U parameter:</source>
      <translation>Parámetro U:</translation>
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    <message>
      <location filename="../../DlgPrimitives.ui" line="872"/>
      <source>V parameters:</source>
      <translation>Parámetros V:</translation>
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    <message>
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      <translation>Radio 3:</translation>
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    <message>
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      <location filename="../../DlgPrimitives.ui" line="1273"/>
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      <translation>Parámetro V:</translation>
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    <message>
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      <source>U Parameter:</source>
      <translation>Parámetro U:</translation>
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    <message>
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      <location filename="../../DlgPrimitives.ui" line="2418"/>
      <source>Polygon:</source>
      <translation>Polígono:</translation>
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    <message>
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      <location filename="../../DlgPrimitives.ui" line="2441"/>
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    <message>
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      <source>X min/max:</source>
      <translation>X min/max:</translation>
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    <message>
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      <translation>Y min/max:</translation>
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    <message>
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      <source>Z min/max:</source>
      <translation>Z mín/máx:</translation>
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      <translation>X 2 min/max:</translation>
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    <message>
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      <source>Z2 min/max:</source>
      <translation>Z2 min/max:</translation>
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    <message>
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      <source>Pitch:</source>
      <translation>Paso:</translation>
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    <message>
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      <source>Coordinate system:</source>
      <translation>Sistema de coordenadas:</translation>
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    <message>
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      <source>Right-handed</source>
      <translation>A derechas</translation>
    </message>
    <message>
      <location filename="../../DlgPrimitives.ui" line="1815"/>
      <source>Left-handed</source>
      <translation>A izquierdas</translation>
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    <message>
      <location filename="../../DlgPrimitives.ui" line="1874"/>
      <source>Growth:</source>
      <translation>Evolución:</translation>
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    <message>
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      <source>Number of rotations:</source>
      <translation>Número de rotaciones:</translation>
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    <message>
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      <location filename="../../DlgPrimitives.ui" line="2112"/>
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      <translation>Ángulo 1:</translation>
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    <message>
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      <translation>Ángulo 2:</translation>
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    <message>
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      <source>From three points</source>
      <translation>De tres puntos</translation>
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    <message>
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      <source>Major radius:</source>
      <translation>Radio mayor:</translation>
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    <message>
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      <source>Minor radius:</source>
      <translation>Radio menor:</translation>
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    <message>
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      <location filename="../../DlgPrimitives.ui" line="2268"/>
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      <translation>X:</translation>
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    <message>
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      <location filename="../../DlgPrimitives.ui" line="2301"/>
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      <translation>Y:</translation>
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      <location filename="../../DlgPrimitives.ui" line="2334"/>
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      <translation>Z:</translation>
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    <message>
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      <source>Start point</source>
      <translation>Punto de inicio</translation>
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    <message>
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      <source>End point</source>
      <translation>Punto final</translation>
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      <translation>Vértice</translation>
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    <message>
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      <location filename="../../DlgPrimitives.cpp" line="1922"/>
      <location filename="../../DlgPrimitives.cpp" line="1937"/>
      <location filename="../../DlgPrimitives.cpp" line="1941"/>
      <source>Create %1</source>
      <translation>Crear %1</translation>
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    <message>
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      <source>No active document</source>
      <translation>Ningún documento activo</translation>
    </message>
    <message>
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      <source>&amp;Create</source>
      <translation>&amp;Crear</translation>
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  <context>
    <name>PartGui::DlgProjectionOnSurface</name>
    <message>
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      <source>Projection on surface</source>
      <translation>Proyección en superficie</translation>
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    <message>
      <location filename="../../DlgProjectionOnSurface.ui" line="20"/>
      <source>Select projection surface</source>
      <translation>Seleccionar superficie de proyección</translation>
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    <message>
      <location filename="../../DlgProjectionOnSurface.ui" line="31"/>
      <source>Add face</source>
      <translation>Añadir cara</translation>
    </message>
    <message>
      <location filename="../../DlgProjectionOnSurface.ui" line="38"/>
      <source>Add wire</source>
      <translation>Añadir alambre</translation>
    </message>
    <message>
      <location filename="../../DlgProjectionOnSurface.ui" line="45"/>
      <source>Add edge</source>
      <translation>Añadir arista</translation>
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    <message>
      <location filename="../../DlgProjectionOnSurface.ui" line="56"/>
      <source>Show all</source>
      <translation>Mostrar todo</translation>
    </message>
    <message>
      <location filename="../../DlgProjectionOnSurface.ui" line="66"/>
      <source>Show faces</source>
      <translation>Mostrar caras</translation>
    </message>
    <message>
      <location filename="../../DlgProjectionOnSurface.ui" line="76"/>
      <source>Show Edges</source>
      <translation>Mostrar aristas</translation>
    </message>
    <message>
      <location filename="../../DlgProjectionOnSurface.ui" line="92"/>
      <source>Extrude height</source>
      <translation>Altura de extrusión</translation>
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    <message>
      <location filename="../../DlgProjectionOnSurface.ui" line="116"/>
      <source>Solid depth</source>
      <translation>Profundidad del sólido</translation>
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    <message>
      <location filename="../../DlgProjectionOnSurface.ui" line="141"/>
      <source>Direction</source>
      <translation>Dirección</translation>
    </message>
    <message>
      <location filename="../../DlgProjectionOnSurface.ui" line="147"/>
      <source>Get current camera direction</source>
      <translation>Obtener la dirección actual de la cámara</translation>
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    <message>
      <location filename="../../DlgProjectionOnSurface.ui" line="156"/>
      <source>X:</source>
      <translation>X:</translation>
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    <message>
      <location filename="../../DlgProjectionOnSurface.ui" line="186"/>
      <source>Y:</source>
      <translation>Y:</translation>
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    <message>
      <location filename="../../DlgProjectionOnSurface.ui" line="213"/>
      <source>Z:</source>
      <translation>Z:</translation>
    </message>
    <message>
      <location filename="../../DlgProjectionOnSurface.cpp" line="135"/>
      <source>Projection Object</source>
      <translation>Objeto de proyección</translation>
    </message>
    <message>
      <location filename="../../DlgProjectionOnSurface.cpp" line="165"/>
      <source>Have no active document!!!</source>
      <translation>¡No tienes ningún documento activo!!!</translation>
    </message>
    <message>
      <location filename="../../DlgProjectionOnSurface.cpp" line="172"/>
      <source>Can not create a projection object!!!</source>
      <translation>¡No se puede crear un objeto de proyección!!!</translation>
    </message>
  </context>
  <context>
    <name>PartGui::DlgRevolution</name>
    <message>
      <location filename="../../DlgRevolution.ui" line="20"/>
      <source>Revolve</source>
      <translation>Girar</translation>
    </message>
    <message>
      <location filename="../../DlgRevolution.ui" line="42"/>
      <source>Shape</source>
      <translation>Forma</translation>
    </message>
    <message>
      <location filename="../../DlgRevolution.ui" line="56"/>
      <source>Revolution axis</source>
      <translation>Eje de revolución</translation>
    </message>
    <message>
      <location filename="../../DlgRevolution.ui" line="64"/>
      <source>Center X:</source>
      <translation>Centro X:</translation>
    </message>
    <message>
      <location filename="../../DlgRevolution.ui" line="84"/>
      <source>Center Y:</source>
      <translation>Centro Y:</translation>
    </message>
    <message>
      <location filename="../../DlgRevolution.ui" line="104"/>
      <source>Center Z:</source>
      <translation>Centro Z:</translation>
    </message>
    <message>
      <location filename="../../DlgRevolution.ui" line="146"/>
      <location filename="../../DlgRevolution.ui" line="187"/>
      <source>Click to set this as axis</source>
      <translation>Haga clic para definirlo como eje</translation>
    </message>
    <message>
      <location filename="../../DlgRevolution.ui" line="149"/>
      <source>Dir. X:</source>
      <translation>Dir. X:</translation>
    </message>
    <message>
      <location filename="../../DlgRevolution.ui" line="190"/>
      <source>Dir. Y:</source>
      <translation>Dir. Y:</translation>
    </message>
    <message>
      <location filename="../../DlgRevolution.ui" line="228"/>
      <source>Dir. Z:</source>
      <translation>Dir. Z:</translation>
    </message>
    <message>
      <location filename="../../DlgRevolution.ui" line="250"/>
      <location filename="../../DlgRevolution.cpp" line="463"/>
      <source>Select reference</source>
      <translation>Seleccionar referencia</translation>
    </message>
    <message>
      <location filename="../../DlgRevolution.ui" line="281"/>
      <source>Angle:</source>
      <translation>Ángulo:</translation>
    </message>
    <message>
      <location filename="../../DlgRevolution.ui" line="315"/>
      <source>If checked, revolution will extend forwards and backwards by half the angle.</source>
      <translation>Si está marcada, la revolución se extenderá hacia adelante y hacia atrás por la mitad del ángulo.</translation>
    </message>
    <message>
      <location filename="../../DlgRevolution.ui" line="318"/>
      <source>Symmetric angle</source>
      <translation>Ángulo simétrico</translation>
    </message>
    <message>
      <location filename="../../DlgRevolution.ui" line="325"/>
      <source>If checked, revolving wires will produce solids. If not, revolving a wire yields a shell.</source>
      <translation>Si está marcada, al girar los alambres se producirán sólidos. Si no, al girar un alambre se obtendrá una cascarón.</translation>
    </message>
    <message>
      <location filename="../../DlgRevolution.ui" line="328"/>
      <source>Create Solid</source>
      <translation>Crear sólido</translation>
    </message>
    <message>
      <location filename="../../DlgRevolution.cpp" line="183"/>
      <source>Object not found: %1</source>
      <translation>Objeto no encontrado: %1</translation>
    </message>
    <message>
      <location filename="../../DlgRevolution.cpp" line="264"/>
      <source>Select a shape for revolution, first.</source>
      <translation>Primero seleccione una forma de revolución.</translation>
    </message>
    <message>
      <location filename="../../DlgRevolution.cpp" line="280"/>
      <location filename="../../DlgRevolution.cpp" line="285"/>
      <location filename="../../DlgRevolution.cpp" line="290"/>
      <source>Revolution axis link is invalid.

%1</source>
      <translation>El enlace del eje de revolución es válido. %1</translation>
    </message>
    <message>
      <location filename="../../DlgRevolution.cpp" line="290"/>
      <source>Unknown error</source>
      <translation>Error desconocido</translation>
    </message>
    <message>
      <location filename="../../DlgRevolution.cpp" line="299"/>
      <source>Revolution axis direction is zero-length. It must be non-zero.</source>
      <translation>Dirección del eje de revolución de longitud cero. Debe ser distinta de cero.</translation>
    </message>
    <message>
      <location filename="../../DlgRevolution.cpp" line="309"/>
      <source>Revolution angle span is zero. It must be non-zero.</source>
      <translation>Ángulo span es cero. Debe ser distinto de cero.</translation>
    </message>
    <message>
      <location filename="../../DlgRevolution.cpp" line="443"/>
      <location filename="../../DlgRevolution.cpp" line="447"/>
      <source>Creating Revolve failed.

%1</source>
      <translation>Creación de revolución fallida. 

%1</translation>
    </message>
    <message>
      <location filename="../../DlgRevolution.cpp" line="459"/>
      <source>Selecting... (line or arc)</source>
      <translation>Seleccionar... (línea o arco)</translation>
    </message>
  </context>
  <context>
    <name>PartGui::DlgSettings3DViewPart</name>
    <message>
      <location filename="../../DlgSettings3DViewPart.ui" line="14"/>
      <source>Shape view</source>
      <translation>Vista forma</translation>
    </message>
    <message>
      <location filename="../../DlgSettings3DViewPart.ui" line="26"/>
      <source>Tessellation</source>
      <translation>Teselado</translation>
    </message>
    <message>
      <location filename="../../DlgSettings3DViewPart.ui" line="46"/>
      <source>Defines the deviation of tessellation to the actual surface</source>
      <translation>Define la desviación del teselado de la superfice actual</translation>
    </message>
    <message>
      <location filename="../../DlgSettings3DViewPart.ui" line="49"/>
      <source>&lt;html&gt;&lt;head&gt;&lt;meta name="qrichtext" content="1" /&gt;&lt;/head&gt;&lt;body style=" white-space: pre-wrap; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"&gt;&lt;p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"&gt;&lt;span style=" font-weight:600;"&gt;Tessellation&lt;/span&gt;&lt;/p&gt;&lt;p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-weight:600;"&gt;&lt;/p&gt;&lt;p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-weight:600;"&gt;&lt;span style=" font-weight:400;"&gt;Defines the maximum deviation of the tessellated mesh to the surface. The smaller the value is the slower the render speed which results in increased detail/resolution.&lt;/span&gt;&lt;/p&gt;&lt;/body&gt;&lt;/html&gt;</source>
      <translation>&lt;html&gt;&lt;head&gt;&lt;meta name="qrichtext" content="1" /&gt;&lt;/head&gt;&lt;body style=" white-space: pre-wrap; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"&gt;&lt;p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"&gt;&lt;span style=" font-weight:600;"&gt;Teselado&lt;/span&gt;&lt;/p&gt;&lt;p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-weight:600;"&gt;&lt;/p&gt;&lt;p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-weight:600;"&gt;&lt;span style=" font-weight:400;"&gt;Define la desviación máxima de la malla teselada a la superficie. Cuanto menor sea el valor, menor es la velocidad de renderizado, que resulta en mayor detalle/resolución..&lt;/span&gt;&lt;/p&gt;&lt;/body&gt;&lt;/html&gt;</translation>
    </message>
    <message>
      <location filename="../../DlgSettings3DViewPart.ui" line="52"/>
      <source>Maximum deviation depending on the model bounding box</source>
      <translation>Desviación máxima según el modelo de cuadro delimitador</translation>
    </message>
    <message>
      <location filename="../../DlgSettings3DViewPart.ui" line="87"/>
      <source>Maximum angular deflection</source>
      <translation>Deflexión angular máxima</translation>
    </message>
    <message>
      <location filename="../../DlgSettings3DViewPartImp.cpp" line="70"/>
      <source>Deviation</source>
      <translation>Desviación</translation>
    </message>
    <message>
      <location filename="../../DlgSettings3DViewPartImp.cpp" line="71"/>
      <source>Setting a too small deviation causes the tessellation to take longerand thus freezes or slows down the GUI.</source>
      <translation>Seleccionando una desviación demasiado pequeña causa que la teselación tome un valor más grande, pudiendo congelar o ralentizar la GUI.</translation>
    </message>
  </context>
  <context>
    <name>PartGui::DlgSettingsGeneral</name>
    <message>
      <location filename="../../DlgSettingsGeneral.ui" line="14"/>
      <source>General</source>
      <translation>General</translation>
    </message>
    <message>
      <location filename="../../DlgSettingsGeneral.ui" line="20"/>
      <source>Model settings</source>
      <translation>Configuraciones del modelo</translation>
    </message>
    <message>
      <location filename="../../DlgSettingsGeneral.ui" line="26"/>
      <source>Automatically check model after boolean operation</source>
      <translation>Verificar automáticamente el modelo después de una operación booleana</translation>
    </message>
    <message>
      <location filename="../../DlgSettingsGeneral.ui" line="39"/>
      <source>Automatically refine model after boolean operation</source>
      <translation>Refinar automáticamente el modelo después de una operación booleana</translation>
    </message>
    <message>
      <location filename="../../DlgSettingsGeneral.ui" line="52"/>
      <source>Automatically refine model after sketch-based operation</source>
      <translation>Refinar el modelo automáticamente tras operaciones basadas en bocetos</translation>
    </message>
    <message>
      <location filename="../../DlgSettingsGeneral.ui" line="68"/>
      <source>Object naming</source>
      <translation>Nombrar objeto</translation>
    </message>
    <message>
      <location filename="../../DlgSettingsGeneral.ui" line="77"/>
      <source>Add name of base object</source>
      <translation>Añadir nombre del objeto base</translation>
    </message>
  </context>
  <context>
    <name>PartGui::DlgSettingsMeasure</name>
    <message>
      <location filename="../../DlgSettingsMeasure.ui" line="20"/>
      <source>Measure</source>
      <translation>Medir</translation>
    </message>
    <message>
      <location filename="../../DlgSettingsMeasure.ui" line="26"/>
      <source>Measurement settings</source>
      <translation>Ajustes de medición</translation>
    </message>
    <message>
      <location filename="../../DlgSettingsMeasure.ui" line="51"/>
      <source>3D color</source>
      <translation>Color 3D</translation>
    </message>
    <message>
      <location filename="../../DlgSettingsMeasure.ui" line="88"/>
      <source>Delta color</source>
      <translation>Color Delta</translation>
    </message>
    <message>
      <location filename="../../DlgSettingsMeasure.ui" line="112"/>
      <source>Angular color</source>
      <translation>Color angular</translation>
    </message>
    <message>
      <location filename="../../DlgSettingsMeasure.ui" line="145"/>
      <source>Font size</source>
      <translation>Tamaño de la fuente</translation>
    </message>
    <message>
      <location filename="../../DlgSettingsMeasure.ui" line="158"/>
      <source>Bold</source>
      <translation>Negrita</translation>
    </message>
    <message>
      <location filename="../../DlgSettingsMeasure.ui" line="176"/>
      <source>Italic</source>
      <translation>Cursiva</translation>
    </message>
    <message>
      <location filename="../../DlgSettingsMeasure.ui" line="189"/>
      <source>defaultFont</source>
      <translation>Fuentepredeterminada</translation>
    </message>
    <message>
      <location filename="../../DlgSettingsMeasure.ui" line="202"/>
      <source>Font name</source>
      <translation>Nombre de la fuente</translation>
    </message>
    <message>
      <location filename="../../DlgSettingsMeasure.ui" line="213"/>
      <source>Refresh existing measurements</source>
      <translation>Actualizar mediciones existentes</translation>
    </message>
  </context>
  <context>
    <name>PartGui::DlgSettingsObjectColor</name>
    <message>
      <location filename="../../DlgSettingsObjectColor.ui" line="14"/>
      <source>Shape appearance</source>
      <translation>Apariencia de la forma</translation>
    </message>
    <message>
      <location filename="../../DlgSettingsObjectColor.ui" line="20"/>
      <source>Default Shape view properties</source>
      <translation>Propiedades predeterminadas de la vista Forma</translation>
    </message>
    <message>
      <location filename="../../DlgSettingsObjectColor.ui" line="34"/>
      <source>Shape color</source>
      <translation>Color del cuerpo</translation>
    </message>
    <message>
      <location filename="../../DlgSettingsObjectColor.ui" line="41"/>
      <source>The default color for new shapes</source>
      <translation>Color predeterminado para nuevos cuerpos</translation>
    </message>
    <message>
      <location filename="../../DlgSettingsObjectColor.ui" line="61"/>
      <source>Use random color instead</source>
      <translation>Usar color aleatorio en su lugar</translation>
    </message>
    <message>
      <location filename="../../DlgSettingsObjectColor.ui" line="64"/>
      <source>Random</source>
      <translation>Aleatorio</translation>
    </message>
    <message>
      <location filename="../../DlgSettingsObjectColor.ui" line="83"/>
      <source>Shape transparency</source>
      <translation>Transparencia de forma</translation>
    </message>
    <message>
      <location filename="../../DlgSettingsObjectColor.ui" line="90"/>
      <source>The default transparency for new shapes</source>
      <translation>La transparencia por defecto para las nuevas formas</translation>
    </message>
    <message>
      <location filename="../../DlgSettingsObjectColor.ui" line="118"/>
      <source>Line color</source>
      <translation>Color de línea</translation>
    </message>
    <message>
      <location filename="../../DlgSettingsObjectColor.ui" line="125"/>
      <source>The default line color for new shapes</source>
      <translation>Color de arista por defecto para nuevos cuerpos</translation>
    </message>
    <message>
      <location filename="../../DlgSettingsObjectColor.ui" line="151"/>
      <source>Line width</source>
      <translation>Ancho de la línea</translation>
    </message>
    <message>
      <location filename="../../DlgSettingsObjectColor.ui" line="158"/>
      <source>The default line thickness for new shapes</source>
      <translation>Grosor de arista por defecto para nuevos cuerpos</translation>
    </message>
    <message>
      <location filename="../../DlgSettingsObjectColor.ui" line="161"/>
      <location filename="../../DlgSettingsObjectColor.ui" line="229"/>
      <source>px</source>
      <translation>px</translation>
    </message>
    <message>
      <location filename="../../DlgSettingsObjectColor.ui" line="186"/>
      <source>Vertex color</source>
      <translation>Color de vértices</translation>
    </message>
    <message>
      <location filename="../../DlgSettingsObjectColor.ui" line="193"/>
      <source>The default color for new vertices</source>
      <translation>El color predeterminado para los nuevos vértices</translation>
    </message>
    <message>
      <location filename="../../DlgSettingsObjectColor.ui" line="219"/>
      <source>Vertex size</source>
      <translation>Tamaño vértices</translation>
    </message>
    <message>
      <location filename="../../DlgSettingsObjectColor.ui" line="226"/>
      <source>The default size for new vertices</source>
      <translation>Tamaño por defecto para nuevos vértices</translation>
    </message>
    <message>
      <location filename="../../DlgSettingsObjectColor.ui" line="254"/>
      <source>Bounding box color</source>
      <translation>Color del cuadro delimitador</translation>
    </message>
    <message>
      <location filename="../../DlgSettingsObjectColor.ui" line="261"/>
      <source>The color of bounding boxes in the 3D view</source>
      <translation>El color de los cuadros delimitadores en la vista 3D</translation>
    </message>
    <message>
      <location filename="../../DlgSettingsObjectColor.ui" line="287"/>
      <source>Bounding box font size</source>
      <translation>Tamaño de letra del cuadro delimitador</translation>
    </message>
    <message>
      <location filename="../../DlgSettingsObjectColor.ui" line="294"/>
      <source>The font size of bounding boxes in the 3D view</source>
      <translation>Tamaño de letra de los recuadros delimitadores en la vista 3D</translation>
    </message>
    <message>
      <location filename="../../DlgSettingsObjectColor.ui" line="328"/>
      <source>Bottom side of surface will be rendered the same way than top.
If not checked, it depends on the option "Backlight color"
(preferences section Display -&gt; 3D View); either the backlight color
will be used or black.</source>
      <translation>El extremo inferior de la superficie se mostrará de la misma forma que el superior.
Si no está marcado, depende de la opción "Color de luz de fondo".
(sección de preferencias Pantalla -&gt; Vista 3D); será usado ya sea el color de la luz de fondo o el color negro.</translation>
    </message>
    <message>
      <location filename="../../DlgSettingsObjectColor.ui" line="334"/>
      <source>Two-side rendering</source>
      <translation>Renderizado en dos caras</translation>
    </message>
    <message>
      <location filename="../../DlgSettingsObjectColor.ui" line="368"/>
      <source>Default Annotation color</source>
      <translation>Color predeterminado para Anotación</translation>
    </message>
    <message>
      <location filename="../../DlgSettingsObjectColor.ui" line="382"/>
      <source>Text color</source>
      <translation>Color del texto</translation>
    </message>
    <message>
      <location filename="../../DlgSettingsObjectColor.ui" line="389"/>
      <source>Text color for document annotations</source>
      <translation>Color de texto para anotaciones de documentos</translation>
    </message>
  </context>
  <context>
    <name>PartGui::Location</name>
    <message>
      <location filename="../../Location.ui" line="14"/>
      <source>Location</source>
      <translation>Ubicación</translation>
    </message>
    <message>
      <location filename="../../Location.ui" line="29"/>
      <source>Position</source>
      <translation>Posición</translation>
    </message>
    <message>
      <location filename="../../Location.ui" line="37"/>
      <source>X</source>
      <translation>X</translation>
    </message>
    <message>
      <location filename="../../Location.ui" line="54"/>
      <source>Y</source>
      <translation>Y</translation>
    </message>
    <message>
      <location filename="../../Location.ui" line="71"/>
      <source>Z</source>
      <translation>Z</translation>
    </message>
    <message>
      <location filename="../../Location.ui" line="90"/>
      <source>3D view</source>
      <translation>Vista 3D</translation>
    </message>
    <message>
      <location filename="../../Location.ui" line="106"/>
      <source>Use custom vector for pad direction otherwise
the sketch plane's normal vector will be used</source>
      <translation>Usar vector personalizado para la dirección del pad de lo contrario
se utilizará el vector normal del plano de croquis</translation>
    </message>
    <message>
      <location filename="../../Location.ui" line="110"/>
      <source>Rotation axis</source>
      <translation>Eje de rotación</translation>
    </message>
    <message>
      <location filename="../../Location.ui" line="118"/>
      <source>x</source>
      <translation>x</translation>
    </message>
    <message>
      <location filename="../../Location.ui" line="125"/>
      <source>x-component of direction vector</source>
      <translation>Componente X del vector de dirección</translation>
    </message>
    <message>
      <location filename="../../Location.ui" line="147"/>
      <source>y</source>
      <translation>y</translation>
    </message>
    <message>
      <location filename="../../Location.ui" line="154"/>
      <source>y-component of direction vector</source>
      <translation>componente Y del vector de dirección</translation>
    </message>
    <message>
      <location filename="../../Location.ui" line="176"/>
      <source>z</source>
      <translation>z</translation>
    </message>
    <message>
      <location filename="../../Location.ui" line="183"/>
      <source>z-component of direction vector</source>
      <translation>componente Z del vector de dirección</translation>
    </message>
    <message>
      <location filename="../../Location.ui" line="208"/>
      <source>Angle</source>
      <translation>Ángulo</translation>
    </message>
  </context>
  <context>
    <name>PartGui::LoftWidget</name>
    <message>
      <location filename="../../TaskLoft.cpp" line="77"/>
      <source>Available profiles</source>
      <translation>Perfiles disponibles</translation>
    </message>
    <message>
      <location filename="../../TaskLoft.cpp" line="78"/>
      <source>Selected profiles</source>
      <translation>Perfiles seleccionados</translation>
    </message>
    <message>
      <location filename="../../TaskLoft.cpp" line="181"/>
      <source>Too few elements</source>
      <translation>Demasiados pocos elementos</translation>
    </message>
    <message>
      <location filename="../../TaskLoft.cpp" line="181"/>
      <source>At least two vertices, edges, wires or faces are required.</source>
      <translation>Se necesitan al menos dos vértices, aristas o alambres.</translation>
    </message>
    <message>
      <location filename="../../TaskLoft.cpp" line="215"/>
      <source>Input error</source>
      <translation>Error de entrada</translation>
    </message>
    <message>
      <location filename="../../TaskLoft.cpp" line="244"/>
      <source>Vertex/Edge/Wire/Face</source>
      <translation>Vértice/Arista/Alambre/Cara</translation>
    </message>
    <message>
      <location filename="../../TaskLoft.cpp" line="245"/>
      <source>Loft</source>
      <translation>Proyección</translation>
    </message>
  </context>
  <context>
    <name>PartGui::Mirroring</name>
    <message>
      <location filename="../../Mirroring.ui" line="14"/>
      <source>Mirroring</source>
      <translation>Duplicar</translation>
    </message>
    <message>
      <location filename="../../Mirroring.ui" line="33"/>
      <source>Shapes</source>
      <translation>Formas</translation>
    </message>
    <message>
      <location filename="../../Mirroring.ui" line="41"/>
      <source>Mirror plane:</source>
      <translation>plano de reflexión:</translation>
    </message>
    <message>
      <location filename="../../Mirroring.ui" line="49"/>
      <source>XY plane</source>
      <translation>Plano XY</translation>
    </message>
    <message>
      <location filename="../../Mirroring.ui" line="54"/>
      <source>XZ plane</source>
      <translation>Plano XZ</translation>
    </message>
    <message>
      <location filename="../../Mirroring.ui" line="59"/>
      <source>YZ plane</source>
      <translation>Plano YZ</translation>
    </message>
    <message>
      <location filename="../../Mirroring.ui" line="67"/>
      <source>Base point</source>
      <translation>Punto base</translation>
    </message>
    <message>
      <location filename="../../Mirroring.ui" line="73"/>
      <source>x</source>
      <translation>x</translation>
    </message>
    <message>
      <location filename="../../Mirroring.ui" line="96"/>
      <source>y</source>
      <translation>y</translation>
    </message>
    <message>
      <location filename="../../Mirroring.ui" line="119"/>
      <source>z</source>
      <translation>z</translation>
    </message>
    <message>
      <location filename="../../Mirroring.cpp" line="129"/>
      <source>Select a shape for mirroring, first.</source>
      <translation>Primero seleccione la forma que va a reflejar.</translation>
    </message>
    <message>
      <location filename="../../Mirroring.cpp" line="136"/>
      <source>No such document '%1'.</source>
      <translation>'%1' No es un documento.</translation>
    </message>
  </context>
  <context>
    <name>PartGui::OffsetWidget</name>
    <message>
      <location filename="../../TaskOffset.cpp" line="210"/>
      <source>Input error</source>
      <translation>Error de entrada</translation>
    </message>
  </context>
  <context>
    <name>PartGui::ResultModel</name>
    <message>
      <location filename="../../TaskCheckGeometry.cpp" line="340"/>
      <source>Name</source>
      <translation>Nombre</translation>
    </message>
    <message>
      <location filename="../../TaskCheckGeometry.cpp" line="342"/>
      <source>Type</source>
      <translation>Tipo</translation>
    </message>
    <message>
      <location filename="../../TaskCheckGeometry.cpp" line="344"/>
      <source>Error</source>
      <translation>Error</translation>
    </message>
  </context>
  <context>
    <name>PartGui::SectionCut</name>
    <message>
      <location filename="../../SectionCutting.ui" line="20"/>
      <source>Permanent Section Cutting</source>
      <translation>Corte de Sección Permanente</translation>
    </message>
    <message>
      <location filename="../../SectionCutting.ui" line="32"/>
      <source>Cutting X</source>
      <translation>Corte X</translation>
    </message>
    <message>
      <location filename="../../SectionCutting.ui" line="44"/>
      <location filename="../../SectionCutting.ui" line="118"/>
      <location filename="../../SectionCutting.ui" line="186"/>
      <source>Offset</source>
      <translation>Desplazamiento</translation>
    </message>
    <message>
      <location filename="../../SectionCutting.ui" line="71"/>
      <location filename="../../SectionCutting.ui" line="145"/>
      <location filename="../../SectionCutting.ui" line="213"/>
      <source>Flip</source>
      <translation>Voltear</translation>
    </message>
    <message>
      <location filename="../../SectionCutting.ui" line="106"/>
      <source>Cutting Y</source>
      <translation>Corte Y</translation>
    </message>
    <message>
      <location filename="../../SectionCutting.ui" line="174"/>
      <source>Cutting Z</source>
      <translation>Corte Z</translation>
    </message>
    <message>
      <location filename="../../SectionCutting.ui" line="242"/>
      <source>Cut face</source>
      <translation>Cortar cara</translation>
    </message>
    <message>
      <location filename="../../SectionCutting.ui" line="254"/>
      <location filename="../../SectionCutting.ui" line="394"/>
      <source>Color of cut face</source>
      <translation>Color de la cara cortada</translation>
    </message>
    <message>
      <location filename="../../SectionCutting.ui" line="257"/>
      <location filename="../../SectionCutting.ui" line="397"/>
      <source>Color</source>
      <translation>Color</translation>
    </message>
    <message>
      <location filename="../../SectionCutting.ui" line="302"/>
      <location filename="../../SectionCutting.ui" line="445"/>
      <source>If checked, the color and transparency
will be taken from the cut objects.
Works only properly if all objects
have the same values.</source>
      <translation>Si se selecciona, el color y la transparencia
se tomarán de los objetos cortados.
Funciona sólo correctamente si todos los objetos
tienen los mismos valores.</translation>
    </message>
    <message>
      <location filename="../../SectionCutting.ui" line="308"/>
      <location filename="../../SectionCutting.ui" line="451"/>
      <source>Auto</source>
      <translation>Auto</translation>
    </message>
    <message>
      <location filename="../../SectionCutting.ui" line="330"/>
      <location filename="../../SectionCutting.ui" line="473"/>
      <source>Transparency of cut face</source>
      <translation>Transparencia de la cara cortada</translation>
    </message>
    <message>
      <location filename="../../SectionCutting.ui" line="333"/>
      <location filename="../../SectionCutting.ui" line="476"/>
      <source>Transparency</source>
      <translation>Transparencia</translation>
    </message>
    <message>
      <location filename="../../SectionCutting.ui" line="371"/>
      <source>Allows to cut objects intersecting each other
for the price that all cut objects
will get the same color</source>
      <translation>Permite cortar objetos que se intersecan entre sí
para que todos los objetos cortados
obtengan el mismo color</translation>
    </message>
    <message>
      <location filename="../../SectionCutting.ui" line="376"/>
      <source>Cut intersecting objects</source>
      <translation>Cortar objetos intersectoriales</translation>
    </message>
    <message>
      <location filename="../../SectionCutting.ui" line="419"/>
      <source>Color for all objects</source>
      <translation>Color de todos los objetos</translation>
    </message>
    <message>
      <location filename="../../SectionCutting.ui" line="511"/>
      <source>Refreshes the list of visible objects</source>
      <translation>Actualiza la lista de objetos visibles</translation>
    </message>
    <message>
      <location filename="../../SectionCutting.ui" line="514"/>
      <source>Refresh view</source>
      <translation>Actualizar vista</translation>
    </message>
    <message>
      <location filename="../../SectionCutting.ui" line="544"/>
      <source>When the dialog is closed,
only created cuts will be visible</source>
      <translation>Cuando se cierra el diálogo,
solo los cortes creados serán visibles</translation>
    </message>
    <message>
      <location filename="../../SectionCutting.ui" line="548"/>
      <source>Keep only cuts visible when closing</source>
      <translation>Mantener solo los cortes visibles al cerrar</translation>
    </message>
    <message>
      <location filename="../../SectionCutting.cpp" line="520"/>
      <source>Sliders are disabled for assemblies</source>
      <translation>Los deslizadores están desactivados para ensamblar</translation>
    </message>
  </context>
  <context>
    <name>PartGui::ShapeBuilderWidget</name>
    <message>
      <location filename="../../TaskShapeBuilder.cpp" line="224"/>
      <source>Unsupported</source>
      <translation>No soportado</translation>
    </message>
    <message>
      <location filename="../../TaskShapeBuilder.cpp" line="224"/>
      <source>Box selection for shells is not supported</source>
      <translation>No se admite la selección de cajas para shells</translation>
    </message>
    <message>
      <location filename="../../TaskShapeBuilder.cpp" line="233"/>
      <location filename="../../TaskShapeBuilder.cpp" line="252"/>
      <location filename="../../TaskShapeBuilder.cpp" line="280"/>
      <location filename="../../TaskShapeBuilder.cpp" line="321"/>
      <location filename="../../TaskShapeBuilder.cpp" line="373"/>
      <location filename="../../TaskShapeBuilder.cpp" line="425"/>
      <location filename="../../TaskShapeBuilder.cpp" line="488"/>
      <source>Wrong selection</source>
      <translation>Selección incorrecta</translation>
    </message>
    <message>
      <location filename="../../TaskShapeBuilder.cpp" line="233"/>
      <location filename="../../TaskShapeBuilder.cpp" line="252"/>
      <source>Select two vertices</source>
      <translation>Seleccione dos vértices</translation>
    </message>
    <message>
      <location filename="../../TaskShapeBuilder.cpp" line="280"/>
      <location filename="../../TaskShapeBuilder.cpp" line="373"/>
      <source>Select one or more edges</source>
      <translation>Seleccione uno o más aristas</translation>
    </message>
    <message>
      <location filename="../../TaskShapeBuilder.cpp" line="321"/>
      <source>Select three or more vertices</source>
      <translation>Seleccione tres o más vértices</translation>
    </message>
    <message>
      <location filename="../../TaskShapeBuilder.cpp" line="425"/>
      <source>Select two or more faces</source>
      <translation>Seleccione dos o más caras</translation>
    </message>
    <message>
      <location filename="../../TaskShapeBuilder.cpp" line="488"/>
      <source>Select only one part object</source>
      <translation>Seleccione un único objeto de la pieza</translation>
    </message>
    <message>
      <location filename="../../TaskShapeBuilder.cpp" line="540"/>
      <source>Select two vertices to create an edge</source>
      <translation>Seleccionar dos vértices para crear un borde</translation>
    </message>
    <message>
      <location filename="../../TaskShapeBuilder.cpp" line="547"/>
      <source>Select adjacent edges</source>
      <translation>Seleccionar aristas adyacentes</translation>
    </message>
    <message>
      <location filename="../../TaskShapeBuilder.cpp" line="554"/>
      <source>Select a list of vertices</source>
      <translation>Selecciona una lista de vértices</translation>
    </message>
    <message>
      <location filename="../../TaskShapeBuilder.cpp" line="561"/>
      <source>Select a closed set of edges</source>
      <translation>Seleccione un conjunto cerrado de bordes</translation>
    </message>
    <message>
      <location filename="../../TaskShapeBuilder.cpp" line="568"/>
      <source>Select adjacent faces</source>
      <translation>Seleccione las caras adyacentes</translation>
    </message>
    <message>
      <location filename="../../TaskShapeBuilder.cpp" line="575"/>
      <source>All shape types can be selected</source>
      <translation>Se pueden seleccionar todos los tipos de forma</translation>
    </message>
  </context>
  <context>
    <name>PartGui::ShapeFromMesh</name>
    <message>
      <location filename="../../ShapeFromMesh.ui" line="14"/>
      <source>Shape from mesh</source>
      <translation>Forma a partir de malla</translation>
    </message>
    <message>
      <location filename="../../ShapeFromMesh.ui" line="20"/>
      <source>Sew shape</source>
      <translation>Coser la figura</translation>
    </message>
    <message>
      <location filename="../../ShapeFromMesh.ui" line="32"/>
      <source>Enter tolerance for sewing shape:</source>
      <translation>Introduzca la tolerancia para forma cosida:</translation>
    </message>
  </context>
  <context>
    <name>PartGui::SweepWidget</name>
    <message>
      <location filename="../../TaskSweep.cpp" line="135"/>
      <source>Available profiles</source>
      <translation>Perfiles disponibles</translation>
    </message>
    <message>
      <location filename="../../TaskSweep.cpp" line="136"/>
      <source>Selected profiles</source>
      <translation>Perfiles seleccionados</translation>
    </message>
    <message>
      <location filename="../../TaskSweep.cpp" line="332"/>
      <source>Too few elements</source>
      <translation>Demasiados pocos elementos</translation>
    </message>
    <message>
      <location filename="../../TaskSweep.cpp" line="332"/>
      <source>At least one edge or wire is required.</source>
      <translation>Se requiere al menos una arista o linea es requerida.</translation>
    </message>
    <message>
      <location filename="../../TaskSweep.cpp" line="336"/>
      <source>Invalid selection</source>
      <translation>Selección inválida</translation>
    </message>
    <message>
      <location filename="../../TaskSweep.cpp" line="336"/>
      <source>Select one or more edges from a single object.</source>
      <translation>Seleccione uno o más aristas de un solo objeto.</translation>
    </message>
    <message>
      <location filename="../../TaskSweep.cpp" line="343"/>
      <source>Wrong selection</source>
      <translation>Selección incorrecta</translation>
    </message>
    <message>
      <location filename="../../TaskSweep.cpp" line="343"/>
      <source>'%1' cannot be used as profile and path.</source>
      <translation>'%1' no puede usarse como perfil y trayectoria.</translation>
    </message>
    <message>
      <location filename="../../TaskSweep.cpp" line="381"/>
      <source>Input error</source>
      <translation>Error de entrada</translation>
    </message>
    <message>
      <location filename="../../TaskSweep.cpp" line="414"/>
      <source>Done</source>
      <translation>Hecho</translation>
    </message>
    <message>
      <location filename="../../TaskSweep.cpp" line="416"/>
      <source>Select one or more connected edges in the 3d view and press 'Done'</source>
      <translation>Seleccione uno o más vértices conectados en la vista 3d y pulse 'Hecho'</translation>
    </message>
    <message>
      <location filename="../../TaskSweep.cpp" line="438"/>
      <location filename="../../TaskSweep.cpp" line="446"/>
      <source>Sweep path</source>
      <translation>Ruta de barrido</translation>
    </message>
    <message>
      <location filename="../../TaskSweep.cpp" line="438"/>
      <location filename="../../TaskSweep.cpp" line="446"/>
      <source>The selected sweep path is invalid.</source>
      <translation>Trayectoria no válida para el barrido.</translation>
    </message>
    <message>
      <location filename="../../TaskSweep.cpp" line="458"/>
      <source>Vertex/Wire</source>
      <translation type="unfinished">Vertex/Wire</translation>
    </message>
    <message>
      <location filename="../../TaskSweep.cpp" line="459"/>
      <source>Sweep</source>
      <translation>Barrido</translation>
    </message>
  </context>
  <context>
    <name>PartGui::TaskAttacher</name>
    <message>
      <location filename="../../TaskAttacher.ui" line="14"/>
      <source>Form</source>
      <translation>Formulario</translation>
    </message>
    <message>
      <location filename="../../TaskAttacher.ui" line="20"/>
      <source>Selection accepted</source>
      <translation>Selección aceptada</translation>
    </message>
    <message>
      <location filename="../../TaskAttacher.ui" line="35"/>
      <source>Reference 1</source>
      <translation>Referencia 1</translation>
    </message>
    <message>
      <location filename="../../TaskAttacher.ui" line="52"/>
      <source>Reference 2</source>
      <translation>Referencia 2</translation>
    </message>
    <message>
      <location filename="../../TaskAttacher.ui" line="69"/>
      <source>Reference 3</source>
      <translation>Referencia 3</translation>
    </message>
    <message>
      <location filename="../../TaskAttacher.ui" line="86"/>
      <source>Reference 4</source>
      <translation>Referencia 4</translation>
    </message>
    <message>
      <location filename="../../TaskAttacher.ui" line="101"/>
      <source>Attachment mode:</source>
      <translation>Modo de fijación:</translation>
    </message>
    <message>
      <location filename="../../TaskAttacher.ui" line="124"/>
      <location filename="../../TaskAttacher.cpp" line="335"/>
      <source>Attachment Offset (in local coordinates):</source>
      <translation>Desplazamiento adjunto (en coordenadas locales):</translation>
    </message>
    <message>
      <location filename="../../TaskAttacher.ui" line="136"/>
      <source>In x-direction:</source>
      <translation>En dirección x:</translation>
    </message>
    <message>
      <location filename="../../TaskAttacher.ui" line="158"/>
      <location filename="../../TaskAttacher.ui" line="194"/>
      <location filename="../../TaskAttacher.ui" line="230"/>
      <source>Note: The placement is expressed in local coordinate system
of object being attached.</source>
      <translation>Nota: La ubicación se expresa en el sistema de coordenadas local
del objeto que se adjunta.</translation>
    </message>
    <message>
      <location filename="../../TaskAttacher.ui" line="175"/>
      <source>In y-direction:</source>
      <translation>En dirección y:</translation>
    </message>
    <message>
      <location filename="../../TaskAttacher.ui" line="211"/>
      <source>In z-direction:</source>
      <translation>En la dirección z:</translation>
    </message>
    <message>
      <location filename="../../TaskAttacher.ui" line="247"/>
      <source>Around x-axis:</source>
      <translation>Alrededor del eje x:</translation>
    </message>
    <message>
      <location filename="../../TaskAttacher.ui" line="260"/>
      <source>Rotation around the x-axis
Note: The placement is expressed in local coordinate system
of object being attached.</source>
      <translation>Rotación alrededor del eje x
Nota: La ubicación se expresa en el sistema local de coordenadas
del objeto que se adjunta.</translation>
    </message>
    <message>
      <location filename="../../TaskAttacher.ui" line="287"/>
      <source>Around y-axis:</source>
      <translation>Alrededor del eje y:</translation>
    </message>
    <message>
      <location filename="../../TaskAttacher.ui" line="300"/>
      <source>Rotation around the y-axis
Note: The placement is expressed in local coordinate system
of object being attached.</source>
      <translation>Rotación alrededor del eje y
Nota: La ubicación se expresa en el sistema local de coordenadas
del objeto que se adjunta.</translation>
    </message>
    <message>
      <location filename="../../TaskAttacher.ui" line="327"/>
      <source>Around z-axis:</source>
      <translation>Alrededor del eje z:</translation>
    </message>
    <message>
      <location filename="../../TaskAttacher.ui" line="340"/>
      <source>Rotation around the z-axis
Note: The placement is expressed in local coordinate system
of object being attached.</source>
      <translation>Rotación alrededor del eje z
Nota: La ubicación se expresa en el sistema local de coordenadas
del objeto que se adjunta.</translation>
    </message>
    <message>
      <location filename="../../TaskAttacher.ui" line="364"/>
      <source>Flip side of attachment and offset</source>
      <translation>Voltear el lado del adjunto y el desplazamiento</translation>
    </message>
    <message>
      <location filename="../../TaskAttacher.ui" line="367"/>
      <source>Flip sides</source>
      <translation>Voltear caras</translation>
    </message>
    <message>
      <location filename="../../TaskAttacher.cpp" line="318"/>
      <source>OCC error: %1</source>
      <translation>Error OCC: %1</translation>
    </message>
    <message>
      <location filename="../../TaskAttacher.cpp" line="320"/>
      <source>unknown error</source>
      <translation>error desconocido</translation>
    </message>
    <message>
      <location filename="../../TaskAttacher.cpp" line="323"/>
      <source>Attachment mode failed: %1</source>
      <translation>Modo de conexión falló: %1</translation>
    </message>
    <message>
      <location filename="../../TaskAttacher.cpp" line="327"/>
      <source>Not attached</source>
      <translation>No adjuntado</translation>
    </message>
    <message>
      <location filename="../../TaskAttacher.cpp" line="331"/>
      <source>Attached with mode %1</source>
      <translation>Atado con el modo %1</translation>
    </message>
    <message>
      <location filename="../../TaskAttacher.cpp" line="335"/>
      <source>Attachment Offset (inactive - not attached):</source>
      <translation>Separación archivo adjunto (inactivo - no adjunto):</translation>
    </message>
    <message>
      <location filename="../../TaskAttacher.cpp" line="632"/>
      <source>Face</source>
      <translation>Cara</translation>
    </message>
    <message>
      <location filename="../../TaskAttacher.cpp" line="639"/>
      <source>Edge</source>
      <translation>Arista</translation>
    </message>
    <message>
      <location filename="../../TaskAttacher.cpp" line="646"/>
      <source>Vertex</source>
      <translation>Vértice</translation>
    </message>
    <message>
      <location filename="../../TaskAttacher.cpp" line="711"/>
      <source>Selecting...</source>
      <translation>Seleccionar...</translation>
    </message>
    <message>
      <location filename="../../TaskAttacher.cpp" line="715"/>
      <source>Reference%1</source>
      <translation>Referencia%1</translation>
    </message>
    <message>
      <location filename="../../TaskAttacher.cpp" line="762"/>
      <source>Not editable because rotation of AttachmentOffset is bound by expressions.</source>
      <translation>No es editable porque la rotación está restringida por la superposición de las expresiones.</translation>
    </message>
    <message>
      <location filename="../../TaskAttacher.cpp" line="828"/>
      <source>Reference combinations:</source>
      <translation>Combinaciones de referencia:</translation>
    </message>
    <message>
      <location filename="../../TaskAttacher.cpp" line="845"/>
      <source>%1 (add %2)</source>
      <translation>%1 (Añadir %2)</translation>
    </message>
    <message>
      <location filename="../../TaskAttacher.cpp" line="850"/>
      <source>%1 (add more references)</source>
      <translation>%1 (añadir más referencias)</translation>
    </message>
  </context>
  <context>
    <name>PartGui::TaskCheckGeometryDialog</name>
    <message>
      <location filename="../../TaskCheckGeometry.cpp" line="1001"/>
      <source>Shape Content</source>
      <translation>Contenido de Forma</translation>
    </message>
    <message>
      <location filename="../../TaskCheckGeometry.cpp" line="1009"/>
      <location filename="../../TaskCheckGeometry.cpp" line="1204"/>
      <source>Settings</source>
      <translation>Opciones</translation>
    </message>
    <message>
      <location filename="../../TaskCheckGeometry.cpp" line="1013"/>
      <source>Skip settings page</source>
      <translation>Omitir página de configuración</translation>
    </message>
    <message>
      <location filename="../../TaskCheckGeometry.cpp" line="1015"/>
      <source>Skip this settings page and run the geometry check automatically.</source>
      <translation>Omitir esta página de configuración y ejecutar la verificación de geometría automáticamente.</translation>
    </message>
    <message>
      <location filename="../../TaskCheckGeometry.cpp" line="1017"/>
      <source>Default: false</source>
      <translation>Por defecto: falso</translation>
    </message>
    <message>
      <location filename="../../TaskCheckGeometry.cpp" line="1024"/>
      <source>Run boolean operation check</source>
      <translation>Ejecutar comprobación de operación booleana</translation>
    </message>
    <message>
      <location filename="../../TaskCheckGeometry.cpp" line="1025"/>
      <source>Extra boolean operations check that can sometimes find errors that
the standard BRep geometry check misses. These errors do not always
mean the checked object is unusable.  Default: false</source>
      <translation>Comprobación de operaciones booleanas extra que a veces pueden encontrar errores que la verificación estándar de la geometría BRep falla. Estos errores no siempre significan que el objeto comprobado es inutilizable. Por defecto: falso</translation>
    </message>
    <message>
      <location filename="../../TaskCheckGeometry.cpp" line="1035"/>
      <source>Single-threaded</source>
      <translation>De un solo hilo</translation>
    </message>
    <message>
      <location filename="../../TaskCheckGeometry.cpp" line="1036"/>
      <source>Run the geometry check in a single thread.  This is slower,
but more stable.  Default: false</source>
      <translation>Ejecute la comprobación de geometría en un solo hilo. Esto es mas lento pero más estable. Predeterminado: falso</translation>
    </message>
    <message>
      <location filename="../../TaskCheckGeometry.cpp" line="1045"/>
      <source>Log errors</source>
      <translation>Registro de Errores</translation>
    </message>
    <message>
      <location filename="../../TaskCheckGeometry.cpp" line="1046"/>
      <source>Log errors to report view.  Default: true</source>
      <translation>Registro de errores para vista de reportes. Por defecto: verdadero</translation>
    </message>
    <message>
      <location filename="../../TaskCheckGeometry.cpp" line="1053"/>
      <source>Expand shape content</source>
      <translation>Expandir contenido de forma</translation>
    </message>
    <message>
      <location filename="../../TaskCheckGeometry.cpp" line="1054"/>
      <source>Expand shape content.  Changes will take effect next time you use 
the check geometry tool.  Default: false</source>
      <translation>Expandir contenido de forma. Los cambios tendrán efecto la próxima vez que utilices 
la herramienta de verificación de geometría. Por defecto: false</translation>
    </message>
    <message>
      <location filename="../../TaskCheckGeometry.cpp" line="1063"/>
      <source>Advanced shape content</source>
      <translation>Contenido avanzado de forma</translation>
    </message>
    <message>
      <location filename="../../TaskCheckGeometry.cpp" line="1064"/>
      <source>Show advanced shape content.  Changes will take effect next time you use 
the check geometry tool.  Default: false</source>
      <translation>Muestra el contenido avanzado de la forma. Los cambios tendrán efecto la próxima vez que utilices 
la herramienta de verificación de geometría. Por defecto: false</translation>
    </message>
    <message>
      <location filename="../../TaskCheckGeometry.cpp" line="1072"/>
      <source>
Individual boolean operation checks:</source>
      <translation>
Comprobación de operaciones booleanas individuales:</translation>
    </message>
    <message>
      <location filename="../../TaskCheckGeometry.cpp" line="1075"/>
      <source>Bad type</source>
      <translation>Tipo incorrecto</translation>
    </message>
    <message>
      <location filename="../../TaskCheckGeometry.cpp" line="1083"/>
      <source>Self-intersect</source>
      <translation>Auto-intersección</translation>
    </message>
    <message>
      <location filename="../../TaskCheckGeometry.cpp" line="1091"/>
      <source>Too small edge</source>
      <translation>Arista demasiada pequeña</translation>
    </message>
    <message>
      <location filename="../../TaskCheckGeometry.cpp" line="1099"/>
      <source>Nonrecoverable face</source>
      <translation>Cara no recuperable</translation>
    </message>
    <message>
      <location filename="../../TaskCheckGeometry.cpp" line="1107"/>
      <source>Continuity</source>
      <translation>Continuidad</translation>
    </message>
    <message>
      <location filename="../../TaskCheckGeometry.cpp" line="1115"/>
      <source>Incompatibility of face</source>
      <translation>Incompatibilidad de cara</translation>
    </message>
    <message>
      <location filename="../../TaskCheckGeometry.cpp" line="1123"/>
      <source>Incompatibility of vertex</source>
      <translation>Incompatibilidad de vértices</translation>
    </message>
    <message>
      <location filename="../../TaskCheckGeometry.cpp" line="1131"/>
      <source>Incompatibility of edge</source>
      <translation>Incompatibilidad de arista</translation>
    </message>
    <message>
      <location filename="../../TaskCheckGeometry.cpp" line="1139"/>
      <source>Invalid curve on surface</source>
      <translation>Curva inválida en la superficie</translation>
    </message>
    <message>
      <location filename="../../TaskCheckGeometry.cpp" line="1076"/>
      <source>Check for bad argument types.  Default: true</source>
      <translation>Chequear tipos de argumentos incorrectos. Predeterminado: verdadero</translation>
    </message>
    <message>
      <location filename="../../TaskCheckGeometry.cpp" line="1084"/>
      <source>Check for self-intersections.  Default: true</source>
      <translation>Chequear autointersecciones. Predeterminado: verdadero</translation>
    </message>
    <message>
      <location filename="../../TaskCheckGeometry.cpp" line="1092"/>
      <source>Check for edges that are too small.  Default: true</source>
      <translation>Chequear aristas demasiado pequeñas. Predeterminado: verdadero</translation>
    </message>
    <message>
      <location filename="../../TaskCheckGeometry.cpp" line="1100"/>
      <source>Check for nonrecoverable faces.  Default: true</source>
      <translation>Chequear caras irrecuperables. Predeterminado: verdadero</translation>
    </message>
    <message>
      <location filename="../../TaskCheckGeometry.cpp" line="1108"/>
      <source>Check for continuity.  Default: true</source>
      <translation>Chequear continuidad. Predeterminado: verdadero</translation>
    </message>
    <message>
      <location filename="../../TaskCheckGeometry.cpp" line="1116"/>
      <source>Check for incompatible faces.  Default: true</source>
      <translation>Chequear caras incompatibles. Predeterminadoo: verdadero</translation>
    </message>
    <message>
      <location filename="../../TaskCheckGeometry.cpp" line="1124"/>
      <source>Check for incompatible vertices.  Default: true</source>
      <translation>Chequear vértices incompatibles. Predeterminado: verdadero</translation>
    </message>
    <message>
      <location filename="../../TaskCheckGeometry.cpp" line="1132"/>
      <source>Check for incompatible edges.  Default: true</source>
      <translation>Chequear aristas incompatibles. Predeterminado: verdadero</translation>
    </message>
    <message>
      <location filename="../../TaskCheckGeometry.cpp" line="1140"/>
      <source>Check for invalid curves on surfaces.  Default: true</source>
      <translation>Chequear curvas inválidas en superficies. Predeterminado: verdadero</translation>
    </message>
    <message>
      <location filename="../../TaskCheckGeometry.cpp" line="1203"/>
      <source>Run check</source>
      <translation>Ejecutar verificación</translation>
    </message>
    <message>
      <location filename="../../TaskCheckGeometry.cpp" line="1209"/>
      <source>Results</source>
      <translation>Resultados</translation>
    </message>
  </context>
  <context>
    <name>PartGui::TaskCheckGeometryResults</name>
    <message>
      <location filename="../../TaskCheckGeometry.cpp" line="375"/>
      <source>Check Geometry Results</source>
      <translation>Comprueba los resultados de la geometría</translation>
    </message>
    <message>
      <location filename="../../TaskCheckGeometry.cpp" line="394"/>
      <source>Check is running...</source>
      <translation>Comprobar se está ejecutando...</translation>
    </message>
    <message>
      <location filename="../../TaskCheckGeometry.cpp" line="417"/>
      <source>Boolean operation check...</source>
      <translation>Comprobación de operación booleana...</translation>
    </message>
    <message>
      <location filename="../../TaskCheckGeometry.cpp" line="419"/>
      <location filename="../../TaskCheckGeometry.cpp" line="424"/>
      <source>Check geometry</source>
      <translation>Comprobar geometría</translation>
    </message>
    <message>
      <location filename="../../TaskCheckGeometry.cpp" line="459"/>
      <source>Invalid</source>
      <translation>No válido</translation>
    </message>
    <message>
      <location filename="../../TaskCheckGeometry.cpp" line="478"/>
      <source>Checking</source>
      <translation>Comprobando</translation>
    </message>
    <message>
      <location filename="../../TaskCheckGeometry.cpp" line="501"/>
      <source>%1 processed out of %2 selected</source>
      <translation>%1 procesados de %2 seleccionados</translation>
    </message>
    <message numerus="yes">
      <location filename="../../TaskCheckGeometry.cpp" line="502"/>
      <source>%n invalid shapes.</source>
      <translation type="unfinished">
        <numerusform>%n formas inválidas.</numerusform>
        <numerusform>%n invalid shapes.</numerusform>
      </translation>
    </message>
    <message>
      <location filename="../../TaskCheckGeometry.cpp" line="590"/>
      <source>Checked object</source>
      <translation>Objeto marcado</translation>
    </message>
  </context>
  <context>
    <name>PartGui::TaskDlgAttacher</name>
    <message>
      <location filename="../../TaskAttacher.cpp" line="1118"/>
      <source>Datum dialog: Input error</source>
      <translation>Diálogo Datum: Error de entrada</translation>
    </message>
  </context>
  <context>
    <name>PartGui::TaskExportStep</name>
    <message>
      <location filename="../../DlgExportStep.cpp" line="213"/>
      <source>Don't show this dialog again</source>
      <translation>No volver a mostrar este cuadro de diálogo</translation>
    </message>
  </context>
  <context>
    <name>PartGui::TaskFaceColors</name>
    <message>
      <location filename="../../TaskFaceColors.ui" line="14"/>
      <source>Set color per face</source>
      <translation>Establecer color por cara</translation>
    </message>
    <message>
      <location filename="../../TaskFaceColors.ui" line="20"/>
      <source>Click on the faces in the 3D view to select them</source>
      <translation>Haga clic en las caras de la vista 3D para seleccionarlas</translation>
    </message>
    <message>
      <location filename="../../TaskFaceColors.ui" line="39"/>
      <source>Faces:</source>
      <translation>Caras:</translation>
    </message>
    <message>
      <location filename="../../TaskFaceColors.ui" line="87"/>
      <source>Resets color for all faces of the part</source>
      <translation>Restablece el color de todas las caras de la pieza</translation>
    </message>
    <message>
      <location filename="../../TaskFaceColors.ui" line="90"/>
      <source>Set to default</source>
      <translation>Establecer predet.</translation>
    </message>
    <message>
      <location filename="../../TaskFaceColors.ui" line="97"/>
      <source>When checked, the you can select multiple faces
by dragging a selection rectangle in the 3D view</source>
      <translation>Cuando se selecciona, puede seleccionar múltiples caras
arrastrando un rectángulo de selección en la vista 3D</translation>
    </message>
    <message>
      <location filename="../../TaskFaceColors.ui" line="101"/>
      <source>Box selection</source>
      <translation>Cuadro de selección</translation>
    </message>
  </context>
  <context>
    <name>PartGui::TaskLoft</name>
    <message>
      <location filename="../../TaskLoft.ui" line="14"/>
      <source>Loft</source>
      <translation>Proyección</translation>
    </message>
    <message>
      <location filename="../../TaskLoft.ui" line="23"/>
      <source>Create solid</source>
      <translation>Crear sólido</translation>
    </message>
    <message>
      <location filename="../../TaskLoft.ui" line="30"/>
      <source>Ruled surface</source>
      <translation>Superficie reglada</translation>
    </message>
    <message>
      <location filename="../../TaskLoft.ui" line="37"/>
      <source>Closed</source>
      <translation>Cerrado</translation>
    </message>
  </context>
  <context>
    <name>PartGui::TaskOffset</name>
    <message>
      <location filename="../../TaskOffset.ui" line="14"/>
      <location filename="../../TaskOffset.ui" line="20"/>
      <source>Offset</source>
      <translation>Desplazamiento</translation>
    </message>
    <message>
      <location filename="../../TaskOffset.ui" line="34"/>
      <source>Mode</source>
      <translation>Modo</translation>
    </message>
    <message>
      <location filename="../../TaskOffset.ui" line="42"/>
      <source>Skin</source>
      <translation>Piel</translation>
    </message>
    <message>
      <location filename="../../TaskOffset.ui" line="47"/>
      <source>Pipe</source>
      <translation>Tubo</translation>
    </message>
    <message>
      <location filename="../../TaskOffset.ui" line="52"/>
      <source>RectoVerso</source>
      <translation>RectoVerso</translation>
    </message>
    <message>
      <location filename="../../TaskOffset.ui" line="60"/>
      <source>Join type</source>
      <translation>Tipo de unión</translation>
    </message>
    <message>
      <location filename="../../TaskOffset.ui" line="68"/>
      <source>Arc</source>
      <translation>Arco</translation>
    </message>
    <message>
      <location filename="../../TaskOffset.ui" line="73"/>
      <source>Tangent</source>
      <translation>Tangente</translation>
    </message>
    <message>
      <location filename="../../TaskOffset.ui" line="78"/>
      <location filename="../../TaskOffset.ui" line="86"/>
      <source>Intersection</source>
      <translation>Intersección</translation>
    </message>
    <message>
      <location filename="../../TaskOffset.ui" line="93"/>
      <source>Self-intersection</source>
      <translation>Auto-intersección</translation>
    </message>
    <message>
      <location filename="../../TaskOffset.ui" line="100"/>
      <source>Fill offset</source>
      <translation>Rellenar desplazamiento</translation>
    </message>
    <message>
      <location filename="../../TaskOffset.ui" line="114"/>
      <source>Faces</source>
      <translation>Caras</translation>
    </message>
    <message>
      <location filename="../../TaskOffset.ui" line="144"/>
      <source>Update view</source>
      <translation>Actualizar vista</translation>
    </message>
  </context>
  <context>
    <name>PartGui::TaskShapeBuilder</name>
    <message>
      <location filename="../../TaskShapeBuilder.ui" line="14"/>
      <location filename="../../TaskShapeBuilder.ui" line="20"/>
      <source>Create shape</source>
      <translation>Crear forma</translation>
    </message>
    <message>
      <location filename="../../TaskShapeBuilder.ui" line="26"/>
      <source>Edge from vertices</source>
      <translation>Borde desde vértices</translation>
    </message>
    <message>
      <location filename="../../TaskShapeBuilder.ui" line="33"/>
      <source>Wire from edges</source>
      <translation>Alambrar a partir de aristas</translation>
    </message>
    <message>
      <location filename="../../TaskShapeBuilder.ui" line="40"/>
      <source>Face from vertices</source>
      <translation>Cara desde vértices</translation>
    </message>
    <message>
      <location filename="../../TaskShapeBuilder.ui" line="47"/>
      <source>Face from edges</source>
      <translation>Cara desde aristas</translation>
    </message>
    <message>
      <location filename="../../TaskShapeBuilder.ui" line="54"/>
      <source>Shell from faces</source>
      <translation>Cascarón a partir de caras</translation>
    </message>
    <message>
      <location filename="../../TaskShapeBuilder.ui" line="61"/>
      <source>Solid from shell</source>
      <translation>Sólido a partir de cascarón</translation>
    </message>
    <message>
      <location filename="../../TaskShapeBuilder.ui" line="75"/>
      <source>Planar</source>
      <translation>Planar</translation>
    </message>
    <message>
      <location filename="../../TaskShapeBuilder.ui" line="82"/>
      <source>Refine shape</source>
      <translation>Refinar la forma</translation>
    </message>
    <message>
      <location filename="../../TaskShapeBuilder.ui" line="92"/>
      <source>All faces</source>
      <translation>Todas las caras</translation>
    </message>
    <message>
      <location filename="../../TaskShapeBuilder.ui" line="101"/>
      <source>Box selection...</source>
      <translation>Selección de cuadro...</translation>
    </message>
    <message>
      <location filename="../../TaskShapeBuilder.ui" line="121"/>
      <source>Create</source>
      <translation>Crear</translation>
    </message>
  </context>
  <context>
    <name>PartGui::TaskSweep</name>
    <message>
      <location filename="../../TaskSweep.ui" line="14"/>
      <source>Sweep</source>
      <translation>Barrido</translation>
    </message>
    <message>
      <location filename="../../TaskSweep.ui" line="23"/>
      <source>Sweep Path</source>
      <translation>Trayectoria del barrido</translation>
    </message>
    <message>
      <location filename="../../TaskSweep.ui" line="53"/>
      <source>Create solid</source>
      <translation>Crear sólido</translation>
    </message>
    <message>
      <location filename="../../TaskSweep.ui" line="60"/>
      <source>Frenet</source>
      <translation>Ángulo fijo</translation>
    </message>
    <message>
      <location filename="../../TaskSweep.cpp" line="488"/>
      <source>Select one or more profiles and select an edge or wire
in the 3D view for the sweep path.</source>
      <translation>Seleccionar uno o más perfiles y seleccione una arista o alambre en la vista 3D para el trazado de barrido.</translation>
    </message>
  </context>
  <context>
    <name>PartGui::TaskTube</name>
    <message>
      <location filename="../../../BasicShapes/TaskTube.ui" line="14"/>
      <source>Tube</source>
      <translation>Tubo</translation>
    </message>
    <message>
      <location filename="../../../BasicShapes/TaskTube.ui" line="23"/>
      <source>Parameter</source>
      <translation>Parámetro</translation>
    </message>
    <message>
      <location filename="../../../BasicShapes/TaskTube.ui" line="46"/>
      <source>Outer radius</source>
      <translation>Radio exterior</translation>
    </message>
    <message>
      <location filename="../../../BasicShapes/TaskTube.ui" line="69"/>
      <source>Inner radius</source>
      <translation>Radio interno</translation>
    </message>
    <message>
      <location filename="../../../BasicShapes/TaskTube.ui" line="92"/>
      <source>Height:</source>
      <translation>Altura:</translation>
    </message>
  </context>
  <context>
    <name>PartGui::ThicknessWidget</name>
    <message>
      <location filename="../../TaskThickness.cpp" line="95"/>
      <location filename="../../TaskThickness.cpp" line="294"/>
      <location filename="../../TaskThickness.cpp" line="304"/>
      <source>Thickness</source>
      <translation>Espesor</translation>
    </message>
    <message>
      <location filename="../../TaskThickness.cpp" line="191"/>
      <source>Select faces of the source object and press 'Done'</source>
      <translation>Seleccionar caras del objeto de origen y pulse 'Hecho'</translation>
    </message>
    <message>
      <location filename="../../TaskThickness.cpp" line="194"/>
      <source>Done</source>
      <translation>Hecho</translation>
    </message>
    <message>
      <location filename="../../TaskThickness.cpp" line="259"/>
      <source>Input error</source>
      <translation>Error de entrada</translation>
    </message>
  </context>
  <context>
    <name>Part_FaceMaker</name>
    <message>
      <location filename="../../../App/FaceMakerBullseye.cpp" line="58"/>
      <source>Bull's-eye facemaker</source>
      <translation>Ojo de buey fabricador de superficies</translation>
    </message>
    <message>
      <location filename="../../../App/FaceMakerBullseye.cpp" line="63"/>
      <source>Supports making planar faces with holes with islands.</source>
      <translation>Soporta hacer superficies planas con agujeros con islas.</translation>
    </message>
    <message>
      <location filename="../../../App/FaceMaker.cpp" line="175"/>
      <source>Simple</source>
      <translation>Simple</translation>
    </message>
    <message>
      <location filename="../../../App/FaceMaker.cpp" line="180"/>
      <source>Makes separate plane face from every wire independently. No support for holes; wires can be on different planes.</source>
      <translation>Hace caras planas separadas para cada alambre independientemente. No hay soporte para agujeros; los alambres pueden estar en diferentes planos.</translation>
    </message>
    <message>
      <location filename="../../../App/FaceMakerCheese.cpp" line="247"/>
      <source>Cheese facemaker</source>
      <translation>Fabricador de superficies cheese</translation>
    </message>
    <message>
      <location filename="../../../App/FaceMakerCheese.cpp" line="252"/>
      <source>Supports making planar faces with holes, but no islands inside holes.</source>
      <translation>Ayudas haciendo caras planas con agujeros, pero sin islas dentro de los agujeros.</translation>
    </message>
    <message>
      <location filename="../../../App/FeatureExtrusion.cpp" line="337"/>
      <source>Part Extrude facemaker</source>
      <translation>Extrusión de pieza fabricador de superficies</translation>
    </message>
    <message>
      <location filename="../../../App/FeatureExtrusion.cpp" line="342"/>
      <source>Supports making faces with holes, does not support nesting.</source>
      <translation>Soporta hacer caras con agujeros, no soporta anidación.</translation>
    </message>
  </context>
  <context>
    <name>QObject</name>
    <message>
      <location filename="../../../BasicShapes/ViewProviderShapes.py" line="47"/>
      <location filename="../../../BasicShapes/ViewProviderShapes.py" line="54"/>
      <location filename="../../ViewProviderPrimitive.cpp" line="56"/>
      <location filename="../../ViewProvider.cpp" line="53"/>
      <source>Edit %1</source>
      <translation>Editar %1</translation>
    </message>
    <message>
      <location filename="../../AppPartGui.cpp" line="228"/>
      <source>Part and Part Design workbench</source>
      <translation>Piezas y banco de trabajo de diseño de piezas</translation>
    </message>
    <message>
      <location filename="../../AppPartGui.cpp" line="229"/>
      <location filename="../../AppPartGui.cpp" line="230"/>
      <location filename="../../AppPartGui.cpp" line="231"/>
      <location filename="../../AppPartGui.cpp" line="232"/>
      <source>Part/Part Design</source>
      <translation>Diseño de parte/parte</translation>
    </message>
    <message>
      <location filename="../../AppPartGui.cpp" line="233"/>
      <location filename="../../AppPartGui.cpp" line="234"/>
      <source>Import-Export</source>
      <translation>Importar/Exportar</translation>
    </message>
    <message>
      <location filename="../../Command.cpp" line="313"/>
      <location filename="../../Command.cpp" line="389"/>
      <location filename="../../Command.cpp" line="465"/>
      <location filename="../../Command.cpp" line="856"/>
      <location filename="../../Command.cpp" line="913"/>
      <location filename="../../Command.cpp" line="2005"/>
      <source>Wrong selection</source>
      <translation>Selección incorrecta</translation>
    </message>
    <message>
      <location filename="../../Command.cpp" line="314"/>
      <location filename="../../Command.cpp" line="914"/>
      <source>Select two shapes please.</source>
      <translation>Seleccione dos formas por favor.</translation>
    </message>
    <message>
      <location filename="../../Command.cpp" line="324"/>
      <location filename="../../Command.cpp" line="400"/>
      <location filename="../../Command.cpp" line="476"/>
      <source>Non-solids selected</source>
      <translation>Se han seleccionado objetos no sólidos</translation>
    </message>
    <message>
      <location filename="../../Command.cpp" line="325"/>
      <location filename="../../Command.cpp" line="401"/>
      <location filename="../../Command.cpp" line="477"/>
      <source>The use of non-solids for boolean operations may lead to unexpected results.
Do you want to continue?</source>
      <translation>Usar objetos no sólidos para operaciones booleanas puede causar resultados inesperados.
¿Quieres continuar?</translation>
    </message>
    <message>
      <location filename="../../Command.cpp" line="390"/>
      <source>Select two shapes or more, please. Or, select one compound containing two or more shapes to compute common between.</source>
      <translation>Seleccione dos o más formas, por favor. O bien, seleccione un compuesto que contiene dos o más formas para calcular el común entre ellas.</translation>
    </message>
    <message>
      <location filename="../../Command.cpp" line="466"/>
      <source>Select two shapes or more, please. Or, select one compound containing two or more shapes to be fused.</source>
      <translation>Seleccione dos formas o más, por favor. O bien, seleccione un compuesto que contiene dos o más formas para ser fusionado.</translation>
    </message>
    <message>
      <location filename="../../Command.cpp" line="857"/>
      <source>Select one shape or more, please.</source>
      <translation>Seleccione una o más formas, por favor.</translation>
    </message>
    <message>
      <location filename="../../Command.cpp" line="1071"/>
      <source>All CAD Files</source>
      <translation>Todos los archivos CAD</translation>
    </message>
    <message>
      <location filename="../../Command.cpp" line="1076"/>
      <source>All Files</source>
      <translation>Todos los Archivos</translation>
    </message>
    <message>
      <location filename="../../Command.cpp" line="2006"/>
      <source>You have to select either two edges or two wires.</source>
      <translation>Tiene que seleccionar dos aristas o dos alambres.</translation>
    </message>
    <message>
      <location filename="../../TaskAttacher.cpp" line="66"/>
      <location filename="../../TaskAttacher.cpp" line="102"/>
      <source>No reference selected</source>
      <translation>Ninguna referencia seleccionada</translation>
    </message>
    <message>
      <location filename="../../TaskCheckGeometry.cpp" line="81"/>
      <location filename="../../TaskAttacher.cpp" line="75"/>
      <source>Face</source>
      <translation>Cara</translation>
    </message>
    <message>
      <location filename="../../TaskCheckGeometry.cpp" line="83"/>
      <location filename="../../TaskAttacher.cpp" line="78"/>
      <source>Edge</source>
      <translation>Arista</translation>
    </message>
    <message>
      <location filename="../../TaskCheckGeometry.cpp" line="84"/>
      <location filename="../../TaskAttacher.cpp" line="81"/>
      <source>Vertex</source>
      <translation>Vértice</translation>
    </message>
    <message>
      <location filename="../../TaskCheckGeometry.cpp" line="77"/>
      <source>Compound</source>
      <translation>Compuesto</translation>
    </message>
    <message>
      <location filename="../../TaskCheckGeometry.cpp" line="78"/>
      <source>Compound Solid</source>
      <translation>Sólido Compuesto</translation>
    </message>
    <message>
      <location filename="../../TaskCheckGeometry.cpp" line="79"/>
      <source>Solid</source>
      <translation>Sólido</translation>
    </message>
    <message>
      <location filename="../../TaskCheckGeometry.cpp" line="80"/>
      <source>Shell</source>
      <translation>Cascarón</translation>
    </message>
    <message>
      <location filename="../../TaskCheckGeometry.cpp" line="82"/>
      <source>Wire</source>
      <translation>Alambre</translation>
    </message>
    <message>
      <location filename="../../TaskCheckGeometry.cpp" line="85"/>
      <source>Shape</source>
      <translation>Forma</translation>
    </message>
    <message>
      <location filename="../../TaskCheckGeometry.cpp" line="100"/>
      <source>No Error</source>
      <translation>Ningún Error</translation>
    </message>
    <message>
      <location filename="../../TaskCheckGeometry.cpp" line="101"/>
      <source>Invalid Point On Curve</source>
      <translation>Punto no válido de curva</translation>
    </message>
    <message>
      <location filename="../../TaskCheckGeometry.cpp" line="102"/>
      <source>Invalid Point On Curve On Surface</source>
      <translation>Punto no válido de curva sobre superficie</translation>
    </message>
    <message>
      <location filename="../../TaskCheckGeometry.cpp" line="103"/>
      <source>Invalid Point On Surface</source>
      <translation>Punto no válido de superficie</translation>
    </message>
    <message>
      <location filename="../../TaskCheckGeometry.cpp" line="104"/>
      <source>No 3D Curve</source>
      <translation>Ninguna curva 3D</translation>
    </message>
    <message>
      <location filename="../../TaskCheckGeometry.cpp" line="105"/>
      <source>Multiple 3D Curve</source>
      <translation>Curva 3D múltiple</translation>
    </message>
    <message>
      <location filename="../../TaskCheckGeometry.cpp" line="106"/>
      <source>Invalid 3D Curve</source>
      <translation>Curva 3D no válida</translation>
    </message>
    <message>
      <location filename="../../TaskCheckGeometry.cpp" line="107"/>
      <source>No Curve On Surface</source>
      <translation>Ninguna curva en superficie</translation>
    </message>
    <message>
      <location filename="../../TaskCheckGeometry.cpp" line="108"/>
      <source>Invalid Curve On Surface</source>
      <translation>Curva no válida en superficie</translation>
    </message>
    <message>
      <location filename="../../TaskCheckGeometry.cpp" line="109"/>
      <source>Invalid Curve On Closed Surface</source>
      <translation>Curva no válida en superficie cerrada</translation>
    </message>
    <message>
      <location filename="../../TaskCheckGeometry.cpp" line="110"/>
      <source>Invalid Same Range Flag</source>
      <translation>Marcador Mismo Rango no válido</translation>
    </message>
    <message>
      <location filename="../../TaskCheckGeometry.cpp" line="111"/>
      <source>Invalid Same Parameter Flag</source>
      <translation>Marcador Mismo Parámetro no válido</translation>
    </message>
    <message>
      <location filename="../../TaskCheckGeometry.cpp" line="112"/>
      <source>Invalid Degenerated Flag</source>
      <translation>Marcador degenerado no válido</translation>
    </message>
    <message>
      <location filename="../../TaskCheckGeometry.cpp" line="113"/>
      <source>Free Edge</source>
      <translation>Arista libre</translation>
    </message>
    <message>
      <location filename="../../TaskCheckGeometry.cpp" line="114"/>
      <source>Invalid MultiConnexity</source>
      <translation>Multiconexidad no válida</translation>
    </message>
    <message>
      <location filename="../../TaskCheckGeometry.cpp" line="115"/>
      <source>Invalid Range</source>
      <translation>Rango no válido</translation>
    </message>
    <message>
      <location filename="../../TaskCheckGeometry.cpp" line="116"/>
      <source>Empty Wire</source>
      <translation>Alambre vacío</translation>
    </message>
    <message>
      <location filename="../../TaskCheckGeometry.cpp" line="117"/>
      <source>Redundant Edge</source>
      <translation>Arista redundante</translation>
    </message>
    <message>
      <location filename="../../TaskCheckGeometry.cpp" line="118"/>
      <source>Self Intersecting Wire</source>
      <translation>Auto Intersección de alambre</translation>
    </message>
    <message>
      <location filename="../../TaskCheckGeometry.cpp" line="119"/>
      <source>No Surface</source>
      <translation>Ninguna superficie</translation>
    </message>
    <message>
      <location filename="../../TaskCheckGeometry.cpp" line="120"/>
      <source>Invalid Wire</source>
      <translation>Alambre no válido</translation>
    </message>
    <message>
      <location filename="../../TaskCheckGeometry.cpp" line="121"/>
      <source>Redundant Wire</source>
      <translation>Alambre redundante</translation>
    </message>
    <message>
      <location filename="../../TaskCheckGeometry.cpp" line="122"/>
      <source>Intersecting Wires</source>
      <translation>Intersección de alambres</translation>
    </message>
    <message>
      <location filename="../../TaskCheckGeometry.cpp" line="123"/>
      <source>Invalid Imbrication Of Wires</source>
      <translation>Superposición de alambres no válida</translation>
    </message>
    <message>
      <location filename="../../TaskCheckGeometry.cpp" line="124"/>
      <source>Empty Shell</source>
      <translation>Cascarón vacío</translation>
    </message>
    <message>
      <location filename="../../TaskCheckGeometry.cpp" line="125"/>
      <source>Redundant Face</source>
      <translation>Cara redundante</translation>
    </message>
    <message>
      <location filename="../../TaskCheckGeometry.cpp" line="126"/>
      <source>Unorientable Shape</source>
      <translation>Forma no orientable</translation>
    </message>
    <message>
      <location filename="../../TaskCheckGeometry.cpp" line="127"/>
      <source>Not Closed</source>
      <translation>No cerrado</translation>
    </message>
    <message>
      <location filename="../../TaskCheckGeometry.cpp" line="128"/>
      <source>Not Connected</source>
      <translation>No conectado</translation>
    </message>
    <message>
      <location filename="../../TaskCheckGeometry.cpp" line="129"/>
      <source>Sub Shape Not In Shape</source>
      <translation>Subforma No en Forma</translation>
    </message>
    <message>
      <location filename="../../TaskCheckGeometry.cpp" line="130"/>
      <source>Bad Orientation</source>
      <translation>Mala orientación</translation>
    </message>
    <message>
      <location filename="../../TaskCheckGeometry.cpp" line="131"/>
      <source>Bad Orientation Of Sub Shape</source>
      <translation>Mala orientación de subforma</translation>
    </message>
    <message>
      <location filename="../../TaskCheckGeometry.cpp" line="132"/>
      <source>Invalid Tolerance Value</source>
      <translation>Valor de tolerancia no válido</translation>
    </message>
    <message>
      <location filename="../../TaskCheckGeometry.cpp" line="133"/>
      <source>Check Failed</source>
      <translation>Fallo de comprobación</translation>
    </message>
    <message>
      <location filename="../../TaskCheckGeometry.cpp" line="143"/>
      <source>No Result</source>
      <translation>Ningún resultado</translation>
    </message>
    <message>
      <location filename="../../TaskCheckGeometry.cpp" line="147"/>
      <source>Out Of Enum Range:</source>
      <translation>Fuera del rango de enumeración:</translation>
    </message>
    <message>
      <location filename="../../TaskCheckGeometry.cpp" line="159"/>
      <source>Boolean operation: Unknown check</source>
      <translation>Operación booleana: Chequeo desconocido</translation>
    </message>
    <message>
      <location filename="../../TaskCheckGeometry.cpp" line="160"/>
      <source>Boolean operation: Bad type</source>
      <translation>Operación booleana: Tipo incorrecto</translation>
    </message>
    <message>
      <location filename="../../TaskCheckGeometry.cpp" line="161"/>
      <source>Boolean operation: Self-intersection found</source>
      <translation>Operación booleana: Autointersección encontrada</translation>
    </message>
    <message>
      <location filename="../../TaskCheckGeometry.cpp" line="162"/>
      <source>Boolean operation: Edge too small</source>
      <translation>Operación booleana: Arista demasiado pequeña</translation>
    </message>
    <message>
      <location filename="../../TaskCheckGeometry.cpp" line="163"/>
      <source>Boolean operation: Non-recoverable face</source>
      <translation>Operación booleana: Cara no recuperable</translation>
    </message>
    <message>
      <location filename="../../TaskCheckGeometry.cpp" line="164"/>
      <source>Boolean operation: Incompatibility of vertex</source>
      <translation>Operación booleana: incompatibilidad de vértices</translation>
    </message>
    <message>
      <location filename="../../TaskCheckGeometry.cpp" line="165"/>
      <source>Boolean operation: Incompatibility of edge</source>
      <translation>Operación booleana: incompatibilidad de arista</translation>
    </message>
    <message>
      <location filename="../../TaskCheckGeometry.cpp" line="166"/>
      <source>Boolean operation: Incompatibility of face</source>
      <translation>Operación booleana: incompatibilidad de cara</translation>
    </message>
    <message>
      <location filename="../../TaskCheckGeometry.cpp" line="167"/>
      <source>Boolean operation: Aborted</source>
      <translation>Operación booleana: operación abortada</translation>
    </message>
    <message>
      <location filename="../../TaskCheckGeometry.cpp" line="168"/>
      <source>Boolean operation: GeomAbs_C0</source>
      <translation>Operación booleana: GeomAbs_C0</translation>
    </message>
    <message>
      <location filename="../../TaskCheckGeometry.cpp" line="169"/>
      <source>Boolean operation: Invalid curve on surface</source>
      <translation>Operación booleana: Curva inválida en la superficie</translation>
    </message>
    <message>
      <location filename="../../TaskCheckGeometry.cpp" line="170"/>
      <source>Boolean operation: Not valid</source>
      <translation>Operación booleana: no válida</translation>
    </message>
    <message>
      <location filename="../../TaskCheckGeometry.cpp" line="699"/>
      <source>Invalid</source>
      <translation>No válido</translation>
    </message>
    <message>
      <location filename="../../TaskDimension.cpp" line="656"/>
      <location filename="../../TaskDimension.cpp" line="1792"/>
      <source>Selections</source>
      <translation>Selecciones</translation>
    </message>
    <message>
      <location filename="../../TaskDimension.cpp" line="663"/>
      <location filename="../../TaskDimension.cpp" line="1799"/>
      <source>Control</source>
      <translation>Control</translation>
    </message>
    <message>
      <location filename="../../TaskDimension.cpp" line="1420"/>
      <source>Selection </source>
      <translation>Selección </translation>
    </message>
    <message>
      <location filename="../../TaskDimension.cpp" line="1504"/>
      <source>Reset selection</source>
      <translation>Reiniciar selección</translation>
    </message>
    <message>
      <location filename="../../TaskDimension.cpp" line="1508"/>
      <source>Toggle direct dimensions</source>
      <translation>Alternar cotas directas</translation>
    </message>
    <message>
      <location filename="../../TaskDimension.cpp" line="1513"/>
      <source>Toggle orthogonal dimensions</source>
      <translation>Alternar cotas ortogonales</translation>
    </message>
    <message>
      <location filename="../../TaskDimension.cpp" line="1518"/>
      <source>Clear all dimensions</source>
      <translation>Borrar todas las cotas</translation>
    </message>
    <message>
      <location filename="../../ViewProviderExt.cpp" line="858"/>
      <source>Set colors...</source>
      <translation>Ajustar colores...</translation>
    </message>
    <message>
      <location filename="../../ViewProviderMirror.cpp" line="78"/>
      <source>Edit mirror plane</source>
      <translation>Editar plano de simetría</translation>
    </message>
    <message>
      <location filename="../../ViewProviderMirror.cpp" line="284"/>
      <source>Edit fillet edges</source>
      <translation>Editar aristas redondeadas</translation>
    </message>
    <message>
      <location filename="../../ViewProviderMirror.cpp" line="396"/>
      <source>Edit chamfer edges</source>
      <translation>Editar aristas del chaflán</translation>
    </message>
    <message>
      <location filename="../../ViewProviderMirror.cpp" line="540"/>
      <source>Edit offset</source>
      <translation>Editar desplazamiento</translation>
    </message>
    <message>
      <location filename="../../ViewProviderMirror.cpp" line="624"/>
      <source>Edit thickness</source>
      <translation>Editar espesor</translation>
    </message>
    <message>
      <location filename="../../ViewProviderSpline.cpp" line="97"/>
      <source>Show control points</source>
      <translation>Mostrar puntos de control</translation>
    </message>
    <message>
      <location filename="../../ViewProviderAttachExtension.cpp" line="118"/>
      <source>Attachment editor</source>
      <translation>Editor de adjuntos</translation>
    </message>
    <message>
      <location filename="../../../BasicShapes/CommandShapes.py" line="52"/>
      <source>Create tube</source>
      <translation>Crear tubo</translation>
    </message>
    <message>
      <location filename="../../CommandSimple.cpp" line="173"/>
      <source>Distance in parameter space</source>
      <translation>Distancia en el espacio del parámetro</translation>
    </message>
    <message>
      <location filename="../../CommandSimple.cpp" line="174"/>
      <source>Enter distance:</source>
      <translation>Ingresar distancia:</translation>
    </message>
  </context>
  <context>
    <name>Workbench</name>
    <message>
      <location filename="../../Workbench.cpp" line="33"/>
      <source>&amp;Part</source>
      <translation>&amp;Pieza</translation>
    </message>
    <message>
      <location filename="../../Workbench.cpp" line="34"/>
      <source>&amp;Simple</source>
      <translation>&amp;Simple</translation>
    </message>
    <message>
      <location filename="../../Workbench.cpp" line="35"/>
      <source>&amp;Parametric</source>
      <translation>&amp;Paramétrico</translation>
    </message>
    <message>
      <location filename="../../Workbench.cpp" line="36"/>
      <source>Solids</source>
      <translation>Sólidos</translation>
    </message>
    <message>
      <location filename="../../Workbench.cpp" line="37"/>
      <source>Part tools</source>
      <translation>Herramientas de pieza</translation>
    </message>
    <message>
      <location filename="../../Workbench.cpp" line="38"/>
      <source>Boolean</source>
      <translation>Booleano</translation>
    </message>
    <message>
      <location filename="../../Workbench.cpp" line="39"/>
      <source>Primitives</source>
      <translation>Primitivas</translation>
    </message>
    <message>
      <location filename="../../Workbench.cpp" line="40"/>
      <source>Join</source>
      <translation>Unirse</translation>
    </message>
    <message>
      <location filename="../../Workbench.cpp" line="41"/>
      <source>Split</source>
      <translation>Dividir</translation>
    </message>
    <message>
      <location filename="../../Workbench.cpp" line="42"/>
      <source>Compound</source>
      <translation>Compuesto</translation>
    </message>
    <message>
      <location filename="../../Workbench.cpp" line="43"/>
      <source>Create a copy</source>
      <translation>Crear una copia</translation>
    </message>
    <message>
      <location filename="../../Workbench.cpp" line="44"/>
      <source>Measure</source>
      <translation>Medir</translation>
    </message>
  </context>
  <context>
    <name>Part_Tube</name>
    <message>
      <location filename="../../../BasicShapes/CommandShapes.py" line="44"/>
      <source>Create tube</source>
      <translation>Crear tubo</translation>
    </message>
    <message>
      <location filename="../../../BasicShapes/CommandShapes.py" line="50"/>
      <source>Creates a tube</source>
      <translation>Crea un tubo</translation>
    </message>
  </context>
  <context>
    <name>Part_JoinFeatures</name>
    <message>
      <location filename="../../../BOPTools/JoinFeatures.py" line="78"/>
      <source>Computing the result failed with an error:</source>
      <translation>El cálculo del resultado falló con un error:</translation>
    </message>
    <message>
      <location filename="../../../BOPTools/JoinFeatures.py" line="79"/>
      <source>Click 'Continue' to create the feature anyway, or 'Abort' to cancel.</source>
      <translation>Haga clic en 'Continuar' para crear la característica de todos modos, o 'Abortar' para cancelar.</translation>
    </message>
    <message>
      <location filename="../../../BOPTools/JoinFeatures.py" line="80"/>
      <location filename="../../../BOPTools/JoinFeatures.py" line="199"/>
      <location filename="../../../BOPTools/JoinFeatures.py" line="295"/>
      <location filename="../../../BOPTools/JoinFeatures.py" line="389"/>
      <source>Bad selection</source>
      <translation>Mala selección</translation>
    </message>
    <message>
      <location filename="../../../BOPTools/JoinFeatures.py" line="82"/>
      <source>Continue</source>
      <translation>Continuar</translation>
    </message>
    <message>
      <location filename="../../../BOPTools/JoinFeatures.py" line="198"/>
      <source>Select at least two objects, or one or more compounds</source>
      <translation>Seleccione al menos dos objetos, o uno o más compuestos</translation>
    </message>
    <message>
      <location filename="../../../BOPTools/JoinFeatures.py" line="294"/>
      <source>Select base object, then the object to embed, and then invoke this tool.</source>
      <translation>Selecciona el objeto base, después el objeto a incrustar y luego inicie esta herramienta.</translation>
    </message>
    <message>
      <location filename="../../../BOPTools/JoinFeatures.py" line="388"/>
      <source>Select the object to make a cutout in, then the object that should fit into the cutout, and then invoke this tool.</source>
      <translation>Seleccione el objeto para hacer un recorte, después el objeto que debe encajar en el recorte y luego inicie esta herramienta.</translation>
    </message>
  </context>
  <context>
    <name>Part_JoinConnect</name>
    <message>
      <location filename="../../../BOPTools/JoinFeatures.py" line="186"/>
      <source>Connect objects</source>
      <translation>Conectar objetos</translation>
    </message>
    <message>
      <location filename="../../../BOPTools/JoinFeatures.py" line="191"/>
      <source>Fuses objects, taking care to preserve voids.</source>
      <translation>Fusiona objetos, cuidando de preservar los espacios vacíos.</translation>
    </message>
  </context>
  <context>
    <name>Part_JoinEmbed</name>
    <message>
      <location filename="../../../BOPTools/JoinFeatures.py" line="282"/>
      <source>Embed object</source>
      <translation>Incrustar objeto</translation>
    </message>
    <message>
      <location filename="../../../BOPTools/JoinFeatures.py" line="287"/>
      <source>Fuses one object into another, taking care to preserve voids.</source>
      <translation>Fusiona un objeto en otro, cuidando de preservar los vacíos.</translation>
    </message>
  </context>
  <context>
    <name>Part_JoinCutout</name>
    <message>
      <location filename="../../../BOPTools/JoinFeatures.py" line="376"/>
      <source>Cutout for object</source>
      <translation>Recorte del objeto</translation>
    </message>
    <message>
      <location filename="../../../BOPTools/JoinFeatures.py" line="381"/>
      <source>Makes a cutout in one object to fit another object.</source>
      <translation>Realizar un recorte en un objeto para encajar otro objeto.</translation>
    </message>
  </context>
  <context>
    <name>Part_SplitFeatures</name>
    <message>
      <location filename="../../../BOPTools/SplitFeatures.py" line="155"/>
      <location filename="../../../BOPTools/SplitFeatures.py" line="298"/>
      <location filename="../../../BOPTools/SplitFeatures.py" line="492"/>
      <source>Computing the result failed with an error:</source>
      <translation>El cálculo del resultado falló con un error:</translation>
    </message>
    <message>
      <location filename="../../../BOPTools/SplitFeatures.py" line="156"/>
      <location filename="../../../BOPTools/SplitFeatures.py" line="299"/>
      <location filename="../../../BOPTools/SplitFeatures.py" line="493"/>
      <source>Click 'Continue' to create the feature anyway, or 'Abort' to cancel.</source>
      <translation>Haga clic en 'Continuar' para crear la característica de todos modos, o 'Abortar' para cancelar.</translation>
    </message>
    <message>
      <location filename="../../../BOPTools/SplitFeatures.py" line="157"/>
      <location filename="../../../BOPTools/SplitFeatures.py" line="199"/>
      <location filename="../../../BOPTools/SplitFeatures.py" line="300"/>
      <location filename="../../../BOPTools/SplitFeatures.py" line="354"/>
      <location filename="../../../BOPTools/SplitFeatures.py" line="385"/>
      <location filename="../../../BOPTools/SplitFeatures.py" line="494"/>
      <location filename="../../../BOPTools/SplitFeatures.py" line="535"/>
      <source>Bad selection</source>
      <translation>Mala selección</translation>
    </message>
    <message>
      <location filename="../../../BOPTools/SplitFeatures.py" line="159"/>
      <location filename="../../../BOPTools/SplitFeatures.py" line="302"/>
      <location filename="../../../BOPTools/SplitFeatures.py" line="496"/>
      <location filename="../../../CompoundTools/_CommandCompoundFilter.py" line="114"/>
      <source>Continue</source>
      <translation>Continuar</translation>
    </message>
    <message>
      <location filename="../../../BOPTools/SplitFeatures.py" line="198"/>
      <location filename="../../../BOPTools/SplitFeatures.py" line="534"/>
      <source>Select at least two objects, or one or more compounds. If only one compound is selected, the compounded shapes will be intersected between each other (otherwise, compounds with self-intersections are invalid).</source>
      <translation>Seleccione al menos dos objetos, o uno o más compuestos. Si solo se selecciona un compuesto, las formas compuestas se intersectarán entre sí (de lo contrario, los compuestos con autointersecciones no son válidos).</translation>
    </message>
    <message>
      <location filename="../../../BOPTools/SplitFeatures.py" line="353"/>
      <location filename="../../../BOPTools/SplitFeatures.py" line="384"/>
      <source>Select at least two objects. The first one is the object to be sliced; the rest are objects to slice with.</source>
      <translation>Seleccione al menos dos objetos. El primero es el objeto a cortar; el resto son objetos con los que cortar.</translation>
    </message>
  </context>
  <context>
    <name>Part_CompoundFilter</name>
    <message>
      <location filename="../../../CompoundTools/_CommandCompoundFilter.py" line="51"/>
      <source>Compound Filter</source>
      <translation>Filtro compuesto</translation>
    </message>
    <message>
      <location filename="../../../CompoundTools/_CommandCompoundFilter.py" line="61"/>
      <source>Filter out objects from a selected compound by characteristics like volume,
area, or length, or by choosing specific items.
If a second object is selected, it will be used as reference, for example,
for collision or distance filtering.</source>
      <translation>Filtrar objetos de un compuesto seleccionado por características como volumen,
área o longitud, o eligiendo elementos específicos.
Si se selecciona un segundo objeto, se utilizará como referencia, por ejemplo,
para el filtrado de colisión o distancia.</translation>
    </message>
    <message>
      <location filename="../../../CompoundTools/_CommandCompoundFilter.py" line="70"/>
      <source>First select a shape that is a compound. If a second object is selected (optional) it will be treated as a stencil.</source>
      <translation>Primero seleccione una forma que sea un compuesto. Si un segundo objeto es seleccionado (opcional) se tratará como una plantilla.</translation>
    </message>
    <message>
      <location filename="../../../CompoundTools/_CommandCompoundFilter.py" line="71"/>
      <location filename="../../../CompoundTools/_CommandCompoundFilter.py" line="112"/>
      <source>Bad selection</source>
      <translation>Mala selección</translation>
    </message>
    <message>
      <location filename="../../../CompoundTools/_CommandCompoundFilter.py" line="110"/>
      <source>Computing the result failed with an error:</source>
      <translation>El cálculo del resultado falló con un error:</translation>
    </message>
    <message>
      <location filename="../../../CompoundTools/_CommandCompoundFilter.py" line="111"/>
      <source>Click 'Continue' to create the feature anyway, or 'Abort' to cancel.</source>
      <translation>Haga clic en 'Continuar' para crear la característica de todos modos, o 'Abortar' para cancelar.</translation>
    </message>
  </context>
  <context>
    <name>Part_ExplodeCompound</name>
    <message>
      <location filename="../../../CompoundTools/_CommandExplodeCompound.py" line="50"/>
      <source>Explode compound</source>
      <translation>Explotar compuesto</translation>
    </message>
    <message>
      <location filename="../../../CompoundTools/_CommandExplodeCompound.py" line="56"/>
      <source>Split up a compound of shapes into separate objects.
It will create a 'Compound Filter' for each shape.</source>
      <translation>Divida un compuesto de formas en objetos separados.
Se creará un 'Filtro Compuesto' para cada forma.</translation>
    </message>
    <message>
      <location filename="../../../CompoundTools/_CommandExplodeCompound.py" line="62"/>
      <source>First select a shape that is a compound.</source>
      <translation>Primero seleccione una forma que sea un compuesto.</translation>
    </message>
    <message>
      <location filename="../../../CompoundTools/_CommandExplodeCompound.py" line="63"/>
      <source>Bad selection</source>
      <translation>Mala selección</translation>
    </message>
  </context>
  <context>
    <name>AttachmentEditor</name>
    <message>
      <location filename="../../../AttachmentEditor/TaskAttachmentEditor.py" line="87"/>
      <source>No object named {}</source>
      <translation>Ningún objeto llamado {}</translation>
    </message>
    <message>
      <location filename="../../../AttachmentEditor/TaskAttachmentEditor.py" line="91"/>
      <source>Failed to parse link (more than one colon encountered)</source>
      <translation>No se pudo analizar el enlace (más de un punto encontrado)</translation>
    </message>
    <message>
      <location filename="../../../AttachmentEditor/TaskAttachmentEditor.py" line="204"/>
      <source>Object {} is neither movable nor attachable, can't edit attachment</source>
      <translation>El objeto {} no es movible ni se puede adjuntar, no se puede editar el archivo adjunto</translation>
    </message>
    <message>
      <location filename="../../../AttachmentEditor/TaskAttachmentEditor.py" line="214"/>
      <source>{} is not attachable. You can still use attachment editor dialog to align the object, but the attachment won't be parametric.</source>
      <translation>{} no se puede adjuntar. Todavía puede usar el cuadro de diálogo del editor de archivos adjuntos para alinear el objeto, pero el archivo adjunto no será paramétrico.</translation>
    </message>
    <message>
      <location filename="../../../AttachmentEditor/TaskAttachmentEditor.py" line="215"/>
      <location filename="../../../AttachmentEditor/TaskAttachmentEditor.py" line="228"/>
      <source>Attachment</source>
      <translation>Adjunto</translation>
    </message>
    <message>
      <location filename="../../../AttachmentEditor/TaskAttachmentEditor.py" line="217"/>
      <source>Continue</source>
      <translation>Continuar</translation>
    </message>
    <message>
      <location filename="../../../AttachmentEditor/TaskAttachmentEditor.py" line="272"/>
      <location filename="../../../AttachmentEditor/TaskAttachmentEditor.py" line="317"/>
      <source>Edit attachment of {}</source>
      <translation>Editar adjunto de {}</translation>
    </message>
    <message>
      <location filename="../../../AttachmentEditor/TaskAttachmentEditor.py" line="362"/>
      <source>Ignored. Can't attach object to itself!</source>
      <translation>Ignorado. ¡No se puede adjuntar objeto a sí mismo!</translation>
    </message>
    <message>
      <location filename="../../../AttachmentEditor/TaskAttachmentEditor.py" line="365"/>
      <source>{} depends on object being attached, can't use it for attachment</source>
      <translation>{} depende del objeto que se adjunte, no se puede usar para el adjunto</translation>
    </message>
    <message>
      <location filename="../../../AttachmentEditor/TaskAttachmentEditor.py" line="505"/>
      <source>{} (add {})</source>
      <translation>{} (añadir {})</translation>
    </message>
    <message>
      <location filename="../../../AttachmentEditor/TaskAttachmentEditor.py" line="507"/>
      <source>{} (add more references)</source>
      <translation>{} (añadir más referencias)</translation>
    </message>
    <message>
      <location filename="../../../AttachmentEditor/TaskAttachmentEditor.py" line="537"/>
      <source>Reference combinations:</source>
      <translation>Combinaciones de referencia:</translation>
    </message>
    <message>
      <location filename="../../../AttachmentEditor/TaskAttachmentEditor.py" line="553"/>
      <source>Reference{}</source>
      <translation>Referencia{}</translation>
    </message>
    <message>
      <location filename="../../../AttachmentEditor/TaskAttachmentEditor.py" line="558"/>
      <source>Selecting...</source>
      <translation>Seleccionar...</translation>
    </message>
    <message>
      <location filename="../../../AttachmentEditor/TaskAttachmentEditor.py" line="582"/>
      <source>Failed to resolve links. {}</source>
      <translation>Error al resolver enlaces. {}</translation>
    </message>
    <message>
      <location filename="../../../AttachmentEditor/TaskAttachmentEditor.py" line="590"/>
      <source>Not attached</source>
      <translation>No adjuntado</translation>
    </message>
    <message>
      <location filename="../../../AttachmentEditor/TaskAttachmentEditor.py" line="593"/>
      <source>Attached with mode {}</source>
      <translation>Adjunto con el modo {}</translation>
    </message>
    <message>
      <location filename="../../../AttachmentEditor/TaskAttachmentEditor.py" line="599"/>
      <source>Error: {}</source>
      <translation>Error: {}</translation>
    </message>
    <message>
      <location filename="../../../AttachmentEditor/TaskAttachmentEditor.py" line="602"/>
      <source>Attachment Offset (in local coordinates):</source>
      <translation>Desplazamiento adjunto (en coordenadas locales):</translation>
    </message>
    <message>
      <location filename="../../../AttachmentEditor/TaskAttachmentEditor.py" line="605"/>
      <source>Attachment Offset (inactive - not attached):</source>
      <translation>Separación archivo adjunto (inactivo - no adjunto):</translation>
    </message>
  </context>
  <context>
    <name>Part_EditAttachment</name>
    <message>
      <location filename="../../../AttachmentEditor/Commands.py" line="79"/>
      <source>Attachment...</source>
      <translation>Adjunto...</translation>
    </message>
    <message>
      <location filename="../../../AttachmentEditor/Commands.py" line="83"/>
      <source>Edit attachment of selected object.</source>
      <translation>Editar el adjunto del objeto seleccionado.</translation>
    </message>
  </context>
  <context>
    <name>TaskCheckGeometryResults</name>
    <message>
      <location filename="../../../BasicShapes/ShapeContent.py" line="31"/>
      <source>Shape type</source>
      <translation>Tipo de forma</translation>
    </message>
    <message>
      <location filename="../../../BasicShapes/ShapeContent.py" line="35"/>
      <source>Vertices</source>
      <translation>Vértices</translation>
    </message>
    <message>
      <location filename="../../../BasicShapes/ShapeContent.py" line="41"/>
      <source>Edges</source>
      <translation>Bordes</translation>
    </message>
    <message>
      <location filename="../../../BasicShapes/ShapeContent.py" line="47"/>
      <source>Wires</source>
      <translation>Alambres</translation>
    </message>
    <message>
      <location filename="../../../BasicShapes/ShapeContent.py" line="53"/>
      <source>Faces</source>
      <translation>Caras</translation>
    </message>
    <message>
      <location filename="../../../BasicShapes/ShapeContent.py" line="59"/>
      <source>Shells</source>
      <translation>Cascarones</translation>
    </message>
    <message>
      <location filename="../../../BasicShapes/ShapeContent.py" line="65"/>
      <source>Solids</source>
      <translation>Sólidos</translation>
    </message>
    <message>
      <location filename="../../../BasicShapes/ShapeContent.py" line="71"/>
      <source>CompSolids</source>
      <translation>CompSolids</translation>
    </message>
    <message>
      <location filename="../../../BasicShapes/ShapeContent.py" line="77"/>
      <source>Compounds</source>
      <translation>Compuestos</translation>
    </message>
    <message>
      <location filename="../../../BasicShapes/ShapeContent.py" line="83"/>
      <source>Shapes</source>
      <translation>Formas</translation>
    </message>
    <message>
      <location filename="../../../BasicShapes/ShapeContent.py" line="108"/>
      <source>Area</source>
      <translation>Área</translation>
    </message>
    <message>
      <location filename="../../../BasicShapes/ShapeContent.py" line="121"/>
      <source>Volume</source>
      <translation>Volumen</translation>
    </message>
    <message>
      <location filename="../../../BasicShapes/ShapeContent.py" line="128"/>
      <source>Mass</source>
      <translation>Masa</translation>
    </message>
    <message>
      <location filename="../../../BasicShapes/ShapeContent.py" line="135"/>
      <source>Length</source>
      <translation>Longitud</translation>
    </message>
    <message>
      <location filename="../../../BasicShapes/ShapeContent.py" line="142"/>
      <source>Radius</source>
      <translation>Radio</translation>
    </message>
    <message>
      <location filename="../../../BasicShapes/ShapeContent.py" line="149"/>
      <source>Curve center</source>
      <translation>Curva central</translation>
    </message>
    <message>
      <location filename="../../../BasicShapes/ShapeContent.py" line="156"/>
      <source>Continuity</source>
      <translation>Continuidad</translation>
    </message>
    <message>
      <location filename="../../../BasicShapes/ShapeContent.py" line="163"/>
      <source>Center of mass</source>
      <translation>Centro de masas</translation>
    </message>
    <message>
      <location filename="../../../BasicShapes/ShapeContent.py" line="186"/>
      <source>Is closed</source>
      <translation>Está cerrado</translation>
    </message>
    <message>
      <location filename="../../../BasicShapes/ShapeContent.py" line="193"/>
      <source>Orientation</source>
      <translation>Orientación</translation>
    </message>
    <message>
      <location filename="../../../BasicShapes/ShapeContent.py" line="211"/>
      <source>Global center of mass</source>
      <translation>Centro global de masa</translation>
    </message>
    <message>
      <location filename="../../../BasicShapes/ShapeContent.py" line="229"/>
      <source>Global placement</source>
      <translation>Ubicación global</translation>
    </message>
    <message>
      <location filename="../../../BasicShapes/ShapeContent.py" line="231"/>
      <source>Placement</source>
      <translation>Ubicación</translation>
    </message>
  </context>
  <context>
    <name>Part_BooleanFragments</name>
    <message>
      <location filename="../../../BOPTools/SplitFeatures.py" line="180"/>
      <source>Boolean fragments</source>
      <translation>Fragmentos booleanos</translation>
    </message>
    <message>
      <location filename="../../../BOPTools/SplitFeatures.py" line="189"/>
      <source>Create a 'Boolean Fragments' object from two or more selected objects,
or from the shapes inside a compound.
This is a boolean union which is then sliced at the intersections
of the original shapes.
A 'Compound Filter' can be used to extract the individual slices.</source>
      <translation>Crea 'Fragmentos booleanos' a partir de dos o más objetos seleccionados,
o desde las formas dentro de un compuesto.
Esta es una unión booleana que luego se corta en las intersecciones
de las formas originales.
Un 'Filtro Compuesto' se puede utilizar para extraer los cortes individuales.</translation>
    </message>
  </context>
  <context>
    <name>Part_Slice</name>
    <message>
      <location filename="../../../BOPTools/SplitFeatures.py" line="337"/>
      <source>Slice to compound</source>
      <translation>Recortar en compuesto</translation>
    </message>
    <message>
      <location filename="../../../BOPTools/SplitFeatures.py" line="344"/>
      <source>Slice a selected object by using other objects as cutting tools.
The resulting pieces will be stored in a compound.
A 'Compound Filter' can be used to extract the individual slices.</source>
      <translation>Corte un objeto seleccionado usando otros objetos como herramientas de corte.
Las piezas resultantes se almacenarán en un compuesto.
Un 'Filtro Compuesto' se puede utilizar para extraer los cortes individuales.</translation>
    </message>
  </context>
  <context>
    <name>Part_SliceApart</name>
    <message>
      <location filename="../../../BOPTools/SplitFeatures.py" line="369"/>
      <source>Slice apart</source>
      <translation>Cortar aparte</translation>
    </message>
    <message>
      <location filename="../../../BOPTools/SplitFeatures.py" line="375"/>
      <source>Slice a selected object by other objects, and split it apart.
It will create a 'Compound Filter' for each slice.</source>
      <translation>Cortar un objeto seleccionado por otros objetos, y dividirlo por separado.
Se creará un 'Filtro Compuesto' para cada corte.</translation>
    </message>
  </context>
  <context>
    <name>Part_XOR</name>
    <message>
      <location filename="../../../BOPTools/SplitFeatures.py" line="517"/>
      <source>Boolean XOR</source>
      <translation>XOR booleanos</translation>
    </message>
    <message>
      <location filename="../../../BOPTools/SplitFeatures.py" line="525"/>
      <source>Perform an 'exclusive OR' boolean operation with two or more selected objects,
or with the shapes inside a compound.
This means the overlapping volumes of the shapes will be removed.
A 'Compound Filter' can be used to extract the remaining pieces.</source>
      <translation>Realiza una operación booleana 'exclusiva OR' con dos o más objetos seleccionados,
o con las figuras dentro de un componente.
Esto significa que los volúmenes superpuestos de las figuras se eliminarán.
Un 'Filtro Compuesto' se puede utilizar para extraer las piezas restantes.</translation>
    </message>
  </context>
</TS>
