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  <context>
    <name>CmdMeshAddFacet</name>
    <message>
      <location filename="../../Command.cpp" line="847"/>
      <source>Mesh</source>
      <translation type="unfinished">Mesh</translation>
    </message>
    <message>
      <location filename="../../Command.cpp" line="848"/>
      <source>Add triangle</source>
      <translation>Üçgen Ekle</translation>
    </message>
    <message>
      <location filename="../../Command.cpp" line="849"/>
      <location filename="../../Command.cpp" line="851"/>
      <source>Add triangle manually to a mesh</source>
      <translation>bir kafese elle Üçgen Ekle</translation>
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  <context>
    <name>CmdMeshBoundingBox</name>
    <message>
      <location filename="../../Command.cpp" line="1562"/>
      <source>Mesh</source>
      <translation type="unfinished">Mesh</translation>
    </message>
    <message>
      <location filename="../../Command.cpp" line="1563"/>
      <source>Boundings info...</source>
      <translation>Sınır bilgileri...</translation>
    </message>
    <message>
      <location filename="../../Command.cpp" line="1564"/>
      <location filename="../../Command.cpp" line="1566"/>
      <source>Shows the boundings of the selected mesh</source>
      <translation>Seçilen kafesin sınırlarını gösterir</translation>
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  <context>
    <name>CmdMeshBuildRegularSolid</name>
    <message>
      <location filename="../../Command.cpp" line="1604"/>
      <source>Mesh</source>
      <translation type="unfinished">Mesh</translation>
    </message>
    <message>
      <location filename="../../Command.cpp" line="1605"/>
      <source>Regular solid...</source>
      <translation>Normal katı...</translation>
    </message>
    <message>
      <location filename="../../Command.cpp" line="1606"/>
      <location filename="../../Command.cpp" line="1608"/>
      <source>Builds a regular solid</source>
      <translation>Düzenli bir solid oluşturur</translation>
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  <context>
    <name>CmdMeshCrossSections</name>
    <message>
      <location filename="../../Command.cpp" line="1074"/>
      <source>Mesh</source>
      <translation type="unfinished">Mesh</translation>
    </message>
    <message>
      <location filename="../../Command.cpp" line="1075"/>
      <source>Cross-sections...</source>
      <translation>Kesitler...</translation>
    </message>
    <message>
      <location filename="../../Command.cpp" line="1076"/>
      <location filename="../../Command.cpp" line="1077"/>
      <source>Cross-sections</source>
      <translation>Kesit</translation>
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  <context>
    <name>CmdMeshDecimating</name>
    <message>
      <location filename="../../Command.cpp" line="1463"/>
      <source>Mesh</source>
      <translation type="unfinished">Mesh</translation>
    </message>
    <message>
      <location filename="../../Command.cpp" line="1464"/>
      <source>Decimation...</source>
      <translation>Seyreltme...</translation>
    </message>
    <message>
      <location filename="../../Command.cpp" line="1465"/>
      <location filename="../../Command.cpp" line="1466"/>
      <location filename="../../Command.cpp" line="1467"/>
      <source>Decimates a mesh</source>
      <translation>Bir ağı seyreltir</translation>
    </message>
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  <context>
    <name>CmdMeshDemolding</name>
    <message>
      <location filename="../../Command.cpp" line="133"/>
      <source>Mesh</source>
      <translation type="unfinished">Mesh</translation>
    </message>
    <message>
      <location filename="../../Command.cpp" line="134"/>
      <source>Interactive demolding direction</source>
      <translation>İnteraktif kalıptan çıkarma yönü</translation>
    </message>
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  <context>
    <name>CmdMeshDifference</name>
    <message>
      <location filename="../../Command.cpp" line="298"/>
      <source>Mesh</source>
      <translation type="unfinished">Mesh</translation>
    </message>
    <message>
      <location filename="../../Command.cpp" line="299"/>
      <source>Difference</source>
      <translation>Fark</translation>
    </message>
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  <context>
    <name>CmdMeshEvaluateFacet</name>
    <message>
      <location filename="../../Command.cpp" line="1197"/>
      <source>Mesh</source>
      <translation type="unfinished">Mesh</translation>
    </message>
    <message>
      <location filename="../../Command.cpp" line="1198"/>
      <source>Face info</source>
      <translation>Yüz bilgisi</translation>
    </message>
    <message>
      <location filename="../../Command.cpp" line="1199"/>
      <location filename="../../Command.cpp" line="1201"/>
      <source>Information about face</source>
      <translation>Yüz hakkında bilgi</translation>
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  <context>
    <name>CmdMeshEvaluateSolid</name>
    <message>
      <location filename="../../Command.cpp" line="1362"/>
      <source>Mesh</source>
      <translation type="unfinished">Mesh</translation>
    </message>
    <message>
      <location filename="../../Command.cpp" line="1363"/>
      <source>Check solid mesh</source>
      <translation>Katı kafesi kontrol edin</translation>
    </message>
    <message>
      <location filename="../../Command.cpp" line="1364"/>
      <location filename="../../Command.cpp" line="1366"/>
      <source>Checks whether the mesh is a solid</source>
      <translation>Örgünün katı olup olmadığını kontrol eder</translation>
    </message>
  </context>
  <context>
    <name>CmdMeshEvaluation</name>
    <message>
      <location filename="../../Command.cpp" line="1154"/>
      <source>Mesh</source>
      <translation type="unfinished">Mesh</translation>
    </message>
    <message>
      <location filename="../../Command.cpp" line="1156"/>
      <source>Evaluate and repair mesh...</source>
      <translation>Değerlendir ve kafesi onar...</translation>
    </message>
    <message>
      <location filename="../../Command.cpp" line="1157"/>
      <location filename="../../Command.cpp" line="1159"/>
      <source>Opens a dialog to analyze and repair a mesh</source>
      <translation>Çözümlemek ve bir kafes onarmak için bir iletişim kutusu açar</translation>
    </message>
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  <context>
    <name>CmdMeshExport</name>
    <message>
      <location filename="../../Command.cpp" line="491"/>
      <source>Mesh</source>
      <translation type="unfinished">Mesh</translation>
    </message>
    <message>
      <location filename="../../Command.cpp" line="492"/>
      <source>Export mesh...</source>
      <translation>Kafesi Dışa Aktar...</translation>
    </message>
    <message>
      <location filename="../../Command.cpp" line="493"/>
      <location filename="../../Command.cpp" line="495"/>
      <source>Exports a mesh to file</source>
      <translation>Bir Kafes yapıyı, dosyaya (dışa) aktarır</translation>
    </message>
  </context>
  <context>
    <name>CmdMeshFillInteractiveHole</name>
    <message>
      <location filename="../../Command.cpp" line="1673"/>
      <source>Mesh</source>
      <translation type="unfinished">Mesh</translation>
    </message>
    <message>
      <location filename="../../Command.cpp" line="1674"/>
      <source>Close hole</source>
      <translation>Deliği kapat</translation>
    </message>
    <message>
      <location filename="../../Command.cpp" line="1675"/>
      <location filename="../../Command.cpp" line="1677"/>
      <source>Close holes interactively</source>
      <translation>Etkileşimli olarak delikleri doldur</translation>
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  <context>
    <name>CmdMeshFillupHoles</name>
    <message>
      <location filename="../../Command.cpp" line="1635"/>
      <source>Mesh</source>
      <translation type="unfinished">Mesh</translation>
    </message>
    <message>
      <location filename="../../Command.cpp" line="1636"/>
      <source>Fill holes...</source>
      <translation>Delikleri doldur...</translation>
    </message>
    <message>
      <location filename="../../Command.cpp" line="1637"/>
      <location filename="../../Command.cpp" line="1639"/>
      <source>Fill holes of the mesh</source>
      <translation>Ağdaki delikleri doldur</translation>
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  <context>
    <name>CmdMeshFlipNormals</name>
    <message>
      <location filename="../../Command.cpp" line="1528"/>
      <source>Mesh</source>
      <translation type="unfinished">Mesh</translation>
    </message>
    <message>
      <location filename="../../Command.cpp" line="1529"/>
      <source>Flip normals</source>
      <translation>Normale Çevir</translation>
    </message>
    <message>
      <location filename="../../Command.cpp" line="1530"/>
      <location filename="../../Command.cpp" line="1532"/>
      <source>Flips the normals of the mesh</source>
      <translation>Kafes Olarak Normale Çevir</translation>
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  <context>
    <name>CmdMeshFromGeometry</name>
    <message>
      <location filename="../../Command.cpp" line="565"/>
      <source>Mesh</source>
      <translation type="unfinished">Mesh</translation>
    </message>
    <message>
      <location filename="../../Command.cpp" line="566"/>
      <source>Create mesh from geometry...</source>
      <translation>Geometriden Kafes Oluştur...</translation>
    </message>
    <message>
      <location filename="../../Command.cpp" line="567"/>
      <location filename="../../Command.cpp" line="569"/>
      <source>Create mesh from the selected geometry</source>
      <translation>Seçilen geometriden kafes oluştur</translation>
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  <context>
    <name>CmdMeshFromPartShape</name>
    <message>
      <location filename="../../Command.cpp" line="623"/>
      <source>Mesh</source>
      <translation type="unfinished">Mesh</translation>
    </message>
    <message>
      <location filename="../../Command.cpp" line="624"/>
      <source>Create mesh from shape...</source>
      <translation>Parçacıktan şekil oluştur</translation>
    </message>
    <message>
      <location filename="../../Command.cpp" line="625"/>
      <source>Tessellate shape</source>
      <translation>Şekilden Örgü oluştur</translation>
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  <context>
    <name>CmdMeshHarmonizeNormals</name>
    <message>
      <location filename="../../Command.cpp" line="1494"/>
      <source>Mesh</source>
      <translation type="unfinished">Mesh</translation>
    </message>
    <message>
      <location filename="../../Command.cpp" line="1495"/>
      <source>Harmonize normals</source>
      <translation>Normları uyumlu hale getirin</translation>
    </message>
    <message>
      <location filename="../../Command.cpp" line="1496"/>
      <location filename="../../Command.cpp" line="1498"/>
      <source>Harmonizes the normals of the mesh</source>
      <translation>Kafes Normlarına uyumlu hale getirin</translation>
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  <context>
    <name>CmdMeshImport</name>
    <message>
      <location filename="../../Command.cpp" line="440"/>
      <source>Mesh</source>
      <translation type="unfinished">Mesh</translation>
    </message>
    <message>
      <location filename="../../Command.cpp" line="441"/>
      <source>Import mesh...</source>
      <translation>Kafesi içeri aktar...</translation>
    </message>
    <message>
      <location filename="../../Command.cpp" line="442"/>
      <location filename="../../Command.cpp" line="444"/>
      <source>Imports a mesh from file</source>
      <translation>Dosyadan bir kafes içeri aktarır</translation>
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  <context>
    <name>CmdMeshIntersection</name>
    <message>
      <location filename="../../Command.cpp" line="369"/>
      <source>Mesh</source>
      <translation type="unfinished">Mesh</translation>
    </message>
    <message>
      <location filename="../../Command.cpp" line="370"/>
      <source>Intersection</source>
      <translation>Kesişim</translation>
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  <context>
    <name>CmdMeshMerge</name>
    <message>
      <location filename="../../Command.cpp" line="1787"/>
      <source>Mesh</source>
      <translation type="unfinished">Mesh</translation>
    </message>
    <message>
      <location filename="../../Command.cpp" line="1788"/>
      <source>Merge</source>
      <translation>Birleştir</translation>
    </message>
    <message>
      <location filename="../../Command.cpp" line="1789"/>
      <source>Merges selected meshes into one</source>
      <translation>Seçilen eklemeleri bir kafeste topla</translation>
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  <context>
    <name>CmdMeshPolyCut</name>
    <message>
      <location filename="../../Command.cpp" line="894"/>
      <source>Mesh</source>
      <translation type="unfinished">Mesh</translation>
    </message>
    <message>
      <location filename="../../Command.cpp" line="895"/>
      <source>Cut mesh</source>
      <translation>Kafesi kes</translation>
    </message>
    <message>
      <location filename="../../Command.cpp" line="896"/>
      <location filename="../../Command.cpp" line="898"/>
      <source>Cuts a mesh with a picked polygon</source>
      <translation>Kafesi seçilen bir çokgen ile kes</translation>
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  <context>
    <name>CmdMeshPolySegm</name>
    <message>
      <location filename="../../Command.cpp" line="738"/>
      <source>Mesh</source>
      <translation type="unfinished">Mesh</translation>
    </message>
    <message>
      <location filename="../../Command.cpp" line="739"/>
      <source>Make segment</source>
      <translation>Parça oluştur</translation>
    </message>
    <message>
      <location filename="../../Command.cpp" line="740"/>
      <location filename="../../Command.cpp" line="742"/>
      <source>Creates a mesh segment</source>
      <translation>Kafes parçası oluştur</translation>
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  <context>
    <name>CmdMeshPolySelect</name>
    <message>
      <location filename="../../Command.cpp" line="794"/>
      <source>Mesh</source>
      <translation type="unfinished">Mesh</translation>
    </message>
    <message>
      <location filename="../../Command.cpp" line="795"/>
      <source>Select mesh</source>
      <translation>Kafes seç</translation>
    </message>
    <message>
      <location filename="../../Command.cpp" line="796"/>
      <location filename="../../Command.cpp" line="798"/>
      <source>Select an area of the mesh</source>
      <translation>Kafeste bir alan seç</translation>
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  <context>
    <name>CmdMeshPolySplit</name>
    <message>
      <location filename="../../Command.cpp" line="1100"/>
      <source>Mesh</source>
      <translation type="unfinished">Mesh</translation>
    </message>
    <message>
      <location filename="../../Command.cpp" line="1101"/>
      <source>Split mesh</source>
      <translation>Kafesi ayır</translation>
    </message>
    <message>
      <location filename="../../Command.cpp" line="1102"/>
      <location filename="../../Command.cpp" line="1104"/>
      <source>Splits a mesh into two meshes</source>
      <translation>Kafesi ikiye ayır</translation>
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  <context>
    <name>CmdMeshPolyTrim</name>
    <message>
      <location filename="../../Command.cpp" line="955"/>
      <source>Mesh</source>
      <translation type="unfinished">Mesh</translation>
    </message>
    <message>
      <location filename="../../Command.cpp" line="956"/>
      <source>Trim mesh</source>
      <translation>Kafesi kırp</translation>
    </message>
    <message>
      <location filename="../../Command.cpp" line="957"/>
      <location filename="../../Command.cpp" line="959"/>
      <source>Trims a mesh with a picked polygon</source>
      <translation>Alınan çokgenli bir örgü parçala</translation>
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  <context>
    <name>CmdMeshRemeshGmsh</name>
    <message>
      <location filename="../../Command.cpp" line="1285"/>
      <source>Mesh</source>
      <translation type="unfinished">Mesh</translation>
    </message>
    <message>
      <location filename="../../Command.cpp" line="1286"/>
      <source>Refinement...</source>
      <translation>İnceltme...</translation>
    </message>
    <message>
      <location filename="../../Command.cpp" line="1287"/>
      <location filename="../../Command.cpp" line="1288"/>
      <source>Refine existing mesh</source>
      <translation>Mevcut ağ yapısını incelt</translation>
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  <context>
    <name>CmdMeshRemoveCompByHand</name>
    <message>
      <location filename="../../Command.cpp" line="1318"/>
      <source>Mesh</source>
      <translation type="unfinished">Mesh</translation>
    </message>
    <message>
      <location filename="../../Command.cpp" line="1319"/>
      <source>Remove components by hand...</source>
      <translation>Parçaları elle çıkarın...</translation>
    </message>
    <message>
      <location filename="../../Command.cpp" line="1320"/>
      <location filename="../../Command.cpp" line="1322"/>
      <source>Mark a component to remove it from the mesh</source>
      <translation>Örgü parçasını çıkarmak için bir bileşene işaretlemm</translation>
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  <context>
    <name>CmdMeshRemoveComponents</name>
    <message>
      <location filename="../../Command.cpp" line="1240"/>
      <source>Mesh</source>
      <translation type="unfinished">Mesh</translation>
    </message>
    <message>
      <location filename="../../Command.cpp" line="1241"/>
      <source>Remove components...</source>
      <translation>Bileşeni kaldır...</translation>
    </message>
    <message>
      <location filename="../../Command.cpp" line="1242"/>
      <location filename="../../Command.cpp" line="1244"/>
      <source>Remove topologic independent components from the mesh</source>
      <translation>Kafesten bağımsız bileşenleri çıkarın</translation>
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  <context>
    <name>CmdMeshScale</name>
    <message>
      <location filename="../../Command.cpp" line="1876"/>
      <source>Mesh</source>
      <translation type="unfinished">Mesh</translation>
    </message>
    <message>
      <location filename="../../Command.cpp" line="1877"/>
      <source>Scale...</source>
      <translation>Ölçeklendir...</translation>
    </message>
    <message>
      <location filename="../../Command.cpp" line="1878"/>
      <source>Scale selected meshes</source>
      <translation>Seçilen kafesleri ölçeklendir</translation>
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  <context>
    <name>CmdMeshSectionByPlane</name>
    <message>
      <location filename="../../Command.cpp" line="1045"/>
      <source>Mesh</source>
      <translation type="unfinished">Mesh</translation>
    </message>
    <message>
      <location filename="../../Command.cpp" line="1046"/>
      <source>Create section from mesh and plane</source>
      <translation>Örgü ve düzlemden kesit oluştur</translation>
    </message>
    <message>
      <location filename="../../Command.cpp" line="1047"/>
      <location filename="../../Command.cpp" line="1048"/>
      <source>Section from mesh and plane</source>
      <translation>Örgü ve düzlemden kesit</translation>
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  <context>
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    <message>
      <location filename="../../Command.cpp" line="1715"/>
      <source>Mesh</source>
      <translation type="unfinished">Mesh</translation>
    </message>
    <message>
      <location filename="../../Command.cpp" line="1716"/>
      <source>Create mesh segments...</source>
      <translation>Kafes bölümleri oluştur...</translation>
    </message>
    <message>
      <location filename="../../Command.cpp" line="1717"/>
      <location filename="../../Command.cpp" line="1719"/>
      <source>Create mesh segments</source>
      <translation>Kafes bölümleri oluştur</translation>
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  <context>
    <name>CmdMeshSegmentationBestFit</name>
    <message>
      <location filename="../../Command.cpp" line="1751"/>
      <source>Mesh</source>
      <translation type="unfinished">Mesh</translation>
    </message>
    <message>
      <location filename="../../Command.cpp" line="1752"/>
      <source>Create mesh segments from best-fit surfaces...</source>
      <translation>En uygun yüzeylerden kafes kesimleri oluşturun...</translation>
    </message>
    <message>
      <location filename="../../Command.cpp" line="1753"/>
      <location filename="../../Command.cpp" line="1755"/>
      <source>Create mesh segments from best-fit surfaces</source>
      <translation>En uygun yüzeylerden kafes kesimleri oluşturun</translation>
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  <context>
    <name>CmdMeshSmoothing</name>
    <message>
      <location filename="../../Command.cpp" line="1400"/>
      <source>Mesh</source>
      <translation type="unfinished">Mesh</translation>
    </message>
    <message>
      <location filename="../../Command.cpp" line="1401"/>
      <source>Smooth...</source>
      <translation>Pürüzsüz...</translation>
    </message>
    <message>
      <location filename="../../Command.cpp" line="1402"/>
      <location filename="../../Command.cpp" line="1404"/>
      <source>Smooth the selected meshes</source>
      <translation>Seçili örgüler pürüzsüz</translation>
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  </context>
  <context>
    <name>CmdMeshSplitComponents</name>
    <message>
      <location filename="../../Command.cpp" line="1830"/>
      <source>Mesh</source>
      <translation type="unfinished">Mesh</translation>
    </message>
    <message>
      <location filename="../../Command.cpp" line="1831"/>
      <source>Split by components</source>
      <translation>Bileşenlere göre ayır</translation>
    </message>
    <message>
      <location filename="../../Command.cpp" line="1832"/>
      <source>Split selected mesh into its components</source>
      <translation>Seçilen mesh'i bileşenlerine ayır</translation>
    </message>
  </context>
  <context>
    <name>CmdMeshToolMesh</name>
    <message>
      <location filename="../../Command.cpp" line="172"/>
      <source>Mesh</source>
      <translation type="unfinished">Mesh</translation>
    </message>
    <message>
      <location filename="../../Command.cpp" line="173"/>
      <source>Segment by tool mesh</source>
      <translation>Alet örgüsünden parça</translation>
    </message>
    <message>
      <location filename="../../Command.cpp" line="174"/>
      <location filename="../../Command.cpp" line="176"/>
      <source>Creates a segment from a given tool mesh</source>
      <translation>Verilen bir alet ağından bir segment oluştur</translation>
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  <context>
    <name>CmdMeshTransform</name>
    <message>
      <location filename="../../Command.cpp" line="94"/>
      <source>Mesh</source>
      <translation type="unfinished">Mesh</translation>
    </message>
    <message>
      <location filename="../../Command.cpp" line="95"/>
      <source>Transform mesh</source>
      <translation>Örgüyü Dönüştür</translation>
    </message>
    <message>
      <location filename="../../Command.cpp" line="96"/>
      <location filename="../../Command.cpp" line="98"/>
      <source>Rotate or move a mesh</source>
      <translation>Örgüyü döndür veya taşı</translation>
    </message>
  </context>
  <context>
    <name>CmdMeshTrimByPlane</name>
    <message>
      <location filename="../../Command.cpp" line="1016"/>
      <source>Mesh</source>
      <translation type="unfinished">Mesh</translation>
    </message>
    <message>
      <location filename="../../Command.cpp" line="1017"/>
      <source>Trim mesh with a plane</source>
      <translation>Bir düzlem ile örgü bölme</translation>
    </message>
    <message>
      <location filename="../../Command.cpp" line="1018"/>
      <location filename="../../Command.cpp" line="1019"/>
      <source>Trims a mesh with a plane</source>
      <translation>Bir düzlemle örgü kesme</translation>
    </message>
  </context>
  <context>
    <name>CmdMeshUnion</name>
    <message>
      <location filename="../../Command.cpp" line="227"/>
      <source>Mesh</source>
      <translation type="unfinished">Mesh</translation>
    </message>
    <message>
      <location filename="../../Command.cpp" line="228"/>
      <source>Union</source>
      <translation>Birleştir</translation>
    </message>
  </context>
  <context>
    <name>CmdMeshVertexCurvature</name>
    <message>
      <location filename="../../Command.cpp" line="649"/>
      <source>Mesh</source>
      <translation type="unfinished">Mesh</translation>
    </message>
    <message>
      <location filename="../../Command.cpp" line="650"/>
      <source>Curvature plot</source>
      <translation>Eğrilik grafiği</translation>
    </message>
    <message>
      <location filename="../../Command.cpp" line="651"/>
      <location filename="../../Command.cpp" line="653"/>
      <source>Calculates the curvature of the vertices of a mesh</source>
      <translation>Örgü köşelerinin eğriliğini hesaplar</translation>
    </message>
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  <context>
    <name>CmdMeshVertexCurvatureInfo</name>
    <message>
      <location filename="../../Command.cpp" line="692"/>
      <source>Mesh</source>
      <translation type="unfinished">Mesh</translation>
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    <message>
      <location filename="../../Command.cpp" line="693"/>
      <source>Curvature info</source>
      <translation>Eğrilik bilgisi</translation>
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    <message>
      <location filename="../../Command.cpp" line="694"/>
      <location filename="../../Command.cpp" line="696"/>
      <source>Information about curvature</source>
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      <location filename="../../Command.cpp" line="110"/>
      <location filename="../../Command.cpp" line="149"/>
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      <translation type="unfinished">Mesh Mesh Create</translation>
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    <message>
      <location filename="../../Command.cpp" line="188"/>
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      <translation>Alet örgüsünden parça</translation>
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    <message>
      <location filename="../../Command.cpp" line="243"/>
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      <translation type="unfinished">Mesh union</translation>
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    <message>
      <location filename="../../Command.cpp" line="312"/>
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      <translation type="unfinished">Mesh difference</translation>
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    <message>
      <location filename="../../Command.cpp" line="383"/>
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      <translation type="unfinished">Mesh intersection</translation>
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    <message>
      <location filename="../../Command.cpp" line="469"/>
      <source>Import Mesh</source>
      <translation type="unfinished">Import Mesh</translation>
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      <location filename="../../Command.cpp" line="665"/>
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      <translation type="unfinished">Mesh VertexCurvature</translation>
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    <message>
      <location filename="../../Command.cpp" line="1414"/>
      <location filename="../../DlgSmoothing.cpp" line="178"/>
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      <translation type="unfinished">Harmonize mesh normals</translation>
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      <translation type="unfinished">Flip mesh normals</translation>
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      <location filename="../../Command.cpp" line="1650"/>
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      <translation type="unfinished">Fill up holes</translation>
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      <translation>Normları uyumlu hale getirin</translation>
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      <translation type="unfinished">Fix self-intersections</translation>
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      <translation type="unfinished">Repair mesh</translation>
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      <location filename="../../ViewProvider.cpp" line="874"/>
      <location filename="../../ViewProvider.cpp" line="929"/>
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      <location filename="../../ViewProvider.cpp" line="990"/>
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    <message>
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      <translation type="unfinished">Segment</translation>
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      <translation type="unfinished">Fill hole</translation>
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      <location filename="../../DlgDecimating.ui" line="14"/>
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      <translation>Azaltma</translation>
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      <location filename="../../DlgDecimating.ui" line="57"/>
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      <location filename="../../DlgDecimating.cpp" line="91"/>
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      <translation>Tam sayı</translation>
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    <message>
      <location filename="../../DlgDecimating.ui" line="102"/>
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      <translation>Tolerans</translation>
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    <message>
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      <source>Absolute number (Maximum: %1)</source>
      <translation>Tam sayı (En fazla:: %1)</translation>
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      <location filename="../../DlgEvaluateMesh.ui" line="14"/>
      <source>Evaluate &amp; Repair Mesh</source>
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    <message>
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      <source>Mesh information</source>
      <translation>Ağ bilgisi</translation>
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    <message>
      <location filename="../../DlgEvaluateMesh.ui" line="43"/>
      <source>Number of points:</source>
      <translation>Noktaların sayısı:</translation>
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    <message>
      <location filename="../../DlgEvaluateMesh.ui" line="50"/>
      <location filename="../../DlgEvaluateMesh.ui" line="67"/>
      <location filename="../../DlgEvaluateMesh.ui" line="116"/>
      <location filename="../../DlgEvaluateMesh.ui" line="211"/>
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      <location filename="../../DlgEvaluateMesh.ui" line="371"/>
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      <location filename="../../DlgEvaluateMesh.ui" line="531"/>
      <location filename="../../DlgEvaluateMesh.ui" line="611"/>
      <location filename="../../DlgEvaluateMesh.ui" line="691"/>
      <location filename="../../DlgEvaluateMesh.ui" line="753"/>
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      <translation>Bilgi yok</translation>
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    <message>
      <location filename="../../DlgEvaluateMesh.ui" line="60"/>
      <source>Number of faces:</source>
      <translation>Yüz sayısı:</translation>
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    <message>
      <location filename="../../DlgEvaluateMesh.ui" line="77"/>
      <source>Number of edges:</source>
      <translation>Kenarların sayısı:</translation>
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    <message>
      <location filename="../../DlgEvaluateMesh.ui" line="160"/>
      <source>Refresh</source>
      <translation>Yenile</translation>
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    <message>
      <location filename="../../DlgEvaluateMesh.ui" line="187"/>
      <source>Orientation</source>
      <translation>Yönlendirme</translation>
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    <message>
      <location filename="../../DlgEvaluateMesh.ui" line="234"/>
      <location filename="../../DlgEvaluateMesh.ui" line="314"/>
      <location filename="../../DlgEvaluateMesh.ui" line="394"/>
      <location filename="../../DlgEvaluateMesh.ui" line="474"/>
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    <message>
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      <location filename="../../DlgEvaluateMesh.ui" line="404"/>
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      <location filename="../../DlgEvaluateMesh.ui" line="507"/>
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      <translation>Dejenere Olmuş yüzler</translation>
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    <message>
      <location filename="../../DlgEvaluateMesh.ui" line="587"/>
      <source>Face indices</source>
      <translation>Yüz indeksleri</translation>
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    <message>
      <location filename="../../DlgEvaluateMesh.ui" line="667"/>
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      <location filename="../../DlgEvaluateMesh.ui" line="806"/>
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      <translation>Yukarıdaki testlerin hepsi birlikte</translation>
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      <location filename="../../DlgEvaluateMesh.ui" line="830"/>
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      <translation>Tekrarlı onarım</translation>
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      <location filename="../../DlgEvaluateMeshImp.cpp" line="150"/>
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    <message>
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    <message>
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      <location filename="../../DlgEvaluateMeshImp.cpp" line="375"/>
      <location filename="../../DlgEvaluateMeshImp.cpp" line="376"/>
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      <translation>Bilgi yok</translation>
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    <message>
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      <translation>Çevrilmiş normaller bulundu</translation>
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    <message>
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      <location filename="../../DlgEvaluateMeshImp.cpp" line="490"/>
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      <translation>Yönlendirme</translation>
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    <message>
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Please run the command to repair folds first</source>
      <translation>Yüzeydeki kıvrımlardan dolayı kontrol başarısız oldu.
Önce katlamaları onarmak için lütfen komutu çalıştırın</translation>
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      <translation>Çarpıtılmış standartlar yok</translation>
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    <message>
      <location filename="../../DlgEvaluateMeshImp.cpp" line="465"/>
      <source>%1 flipped normals</source>
      <translation>%1 normaller ters çevrildi</translation>
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    <message>
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      <translation>Manifoldlar yok</translation>
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    <message>
      <location filename="../../DlgEvaluateMeshImp.cpp" line="552"/>
      <source>%1 non-manifolds</source>
      <translation>%1 manifoldlar yok</translation>
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    <message>
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      <location filename="../../DlgEvaluateMeshImp.cpp" line="602"/>
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      <translation>Çoğaltılamayan Manifoldlar</translation>
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    <message>
      <location filename="../../DlgEvaluateMeshImp.cpp" line="602"/>
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      <translation>Kaldırılamayan Manifoldlar</translation>
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    <message>
      <location filename="../../DlgEvaluateMeshImp.cpp" line="640"/>
      <source>Invalid face indices</source>
      <translation>Geçersiz yüz endeksleri</translation>
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    <message>
      <location filename="../../DlgEvaluateMeshImp.cpp" line="647"/>
      <source>Invalid point indices</source>
      <translation>Geçersiz nokta endeksleri</translation>
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    <message>
      <location filename="../../DlgEvaluateMeshImp.cpp" line="654"/>
      <source>Multiple point indices</source>
      <translation>Çoklu nokta endeksleri</translation>
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    <message>
      <location filename="../../DlgEvaluateMeshImp.cpp" line="661"/>
      <source>Invalid neighbour indices</source>
      <translation>Geçersiz komşu dizinleri</translation>
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    <message>
      <location filename="../../DlgEvaluateMeshImp.cpp" line="668"/>
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      <translation>Geçersiz dizin yok</translation>
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    <message>
      <location filename="../../DlgEvaluateMeshImp.cpp" line="692"/>
      <source>Indices</source>
      <translation>Endeksler</translation>
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    <message>
      <location filename="../../DlgEvaluateMeshImp.cpp" line="727"/>
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      <translation>Dejenerasyon yok</translation>
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    <message>
      <location filename="../../DlgEvaluateMeshImp.cpp" line="733"/>
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      <translation>%1 bozulmuş yüzeyler</translation>
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    <message>
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    <message>
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    <message>
      <location filename="../../DlgEvaluateMeshImp.cpp" line="799"/>
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      <translation>%1 Çoğaltılan Yüzeyler</translation>
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    <message>
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      <translation>Yinelenen yüzler</translation>
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    <message>
      <location filename="../../DlgEvaluateMeshImp.cpp" line="859"/>
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      <location filename="../../DlgEvaluateMeshImp.cpp" line="890"/>
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      <location filename="../../DlgEvaluateMeshImp.cpp" line="975"/>
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      <translation>Yüzeyde %1 kıvrım var</translation>
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      <location filename="../../DlgEvaluateMeshImp.cpp" line="1196"/>
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      <translation>Ağı onar</translation>
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      <source>Evaluation settings</source>
      <translation>Değerlendirme ayarları</translation>
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      <source>Settings</source>
      <translation>Ayarlar</translation>
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      <translation>Manifold olmayan noktaları kontrol edin</translation>
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      <source>Only consider zero area faces as degenerated</source>
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    <message>
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      <source>Alt+C</source>
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      <translation>Katı:</translation>
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    <message>
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      <source>Cube</source>
      <translation>Küp</translation>
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      <source>Cylinder</source>
      <translation>Silindir</translation>
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      <source>Cone</source>
      <translation>Koni</translation>
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    <message>
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      <source>Sphere</source>
      <translation>Küre</translation>
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    <message>
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      <source>Ellipsoid</source>
      <translation>Elipsoid</translation>
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    <message>
      <location filename="../../DlgRegularSolid.ui" line="142"/>
      <source>Torus</source>
      <translation>Simit</translation>
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      <source>Height:</source>
      <translation>Yükseklik:</translation>
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      <location filename="../../DlgRegularSolid.ui" line="301"/>
      <location filename="../../DlgRegularSolid.ui" line="418"/>
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      <translation>Uzunluk:</translation>
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      <source>Width:</source>
      <translation>Genişlik:</translation>
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      <location filename="../../DlgRegularSolid.ui" line="556"/>
      <source>Radius:</source>
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      <location filename="../../DlgRegularSolid.ui" line="496"/>
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      <location filename="../../DlgRegularSolid.ui" line="489"/>
      <location filename="../../DlgRegularSolid.ui" line="593"/>
      <location filename="../../DlgRegularSolid.ui" line="697"/>
      <location filename="../../DlgRegularSolid.ui" line="801"/>
      <source>Sampling:</source>
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      <location filename="../../DlgRegularSolid.ui" line="513"/>
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      <location filename="../../DlgRegularSolid.ui" line="670"/>
      <location filename="../../DlgRegularSolid.ui" line="754"/>
      <source>Radius 1:</source>
      <translation>Yarıçap 1:</translation>
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      <location filename="../../DlgRegularSolid.ui" line="442"/>
      <location filename="../../DlgRegularSolid.ui" line="653"/>
      <location filename="../../DlgRegularSolid.ui" line="747"/>
      <source>Radius 2:</source>
      <translation>Yarıçap 2:</translation>
    </message>
  </context>
  <context>
    <name>MeshGui::DlgRegularSolidImp</name>
    <message>
      <location filename="../../DlgRegularSolidImp.cpp" line="127"/>
      <location filename="../../DlgRegularSolidImp.cpp" line="212"/>
      <location filename="../../DlgRegularSolidImp.cpp" line="220"/>
      <source>Create %1</source>
      <translation>%1 Oluşturmak</translation>
    </message>
    <message>
      <location filename="../../DlgRegularSolidImp.cpp" line="127"/>
      <source>No active document</source>
      <translation>Etkin belge yok</translation>
    </message>
  </context>
  <context>
    <name>MeshGui::DlgSettingsImportExport</name>
    <message>
      <location filename="../../DlgSettingsImportExport.ui" line="14"/>
      <source>Mesh Formats</source>
      <translation>Kafes biçimleri</translation>
    </message>
    <message>
      <location filename="../../DlgSettingsImportExport.ui" line="20"/>
      <source>Export</source>
      <translation type="unfinished">Export</translation>
    </message>
    <message>
      <location filename="../../DlgSettingsImportExport.ui" line="28"/>
      <source>Maximal deviation between mesh and object</source>
      <translation>Ağ ve nesne arasındaki en yüksek sapma</translation>
    </message>
    <message>
      <location filename="../../DlgSettingsImportExport.ui" line="50"/>
      <source>Deviation of tessellation to the actual surface</source>
      <translation>Boşluksuz dizilimin mevcut yüzeye olan sapması</translation>
    </message>
    <message>
      <location filename="../../DlgSettingsImportExport.ui" line="53"/>
      <source>&lt;html&gt;&lt;head&gt;&lt;meta name="qrichtext" content="1" /&gt;&lt;/head&gt;&lt;body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"&gt;&lt;p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"&gt;&lt;span style=" font-weight:600;"&gt;Tessellation&lt;/span&gt;&lt;/p&gt;&lt;p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-weight:600;"&gt;&lt;/p&gt;&lt;p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-weight:600;"&gt;&lt;span style=" font-weight:400;"&gt;Defines the maximum deviation of the tessellated mesh to the surface. The smaller the value is the slower the render speed which results in increased detail/resolution.&lt;/span&gt;&lt;/p&gt;&lt;/body&gt;&lt;/html&gt;</source>
      <translation>&lt;html&gt;&lt;head&gt;&lt;meta name="qrichtext" content="1" /&gt;&lt;/head&gt;&lt;body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"&gt;&lt;p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"&gt;&lt;span style=" font-weight:600;"&gt;Tessellation&lt;/span&gt;&lt;/p&gt;&lt;p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-weight:600;"&gt;&lt;/p&gt;&lt;p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-weight:600;"&gt;&lt;span style=" font-weight:400;"&gt;Mozaikli ağın, yüzeye olan en fazla sapmasını tanımlar. Değer ne kadar küçük olursa, ayrıntı / çözünürlük artışıyla sonuçlanan oluşturma hızı o kadar yavaş olur.&lt;/span&gt;&lt;/p&gt;&lt;/body&gt;&lt;/html&gt;</translation>
    </message>
    <message>
      <location filename="../../DlgSettingsImportExport.ui" line="56"/>
      <source>Maximum mesh deviation</source>
      <translation>Maksimum kafes sapması</translation>
    </message>
    <message>
      <location filename="../../DlgSettingsImportExport.ui" line="63"/>
      <source>ZIP compression is used when writing a mesh file in AMF format</source>
      <translation>Bir ağ dosyası AMF biçiminde yazılırken kullanılan ZIP sıkıştırması</translation>
    </message>
    <message>
      <location filename="../../DlgSettingsImportExport.ui" line="66"/>
      <source>Export AMF files using compression</source>
      <translation>Sıkıştırmayı kullanarak AMF dosyalarını dışa aktarma</translation>
    </message>
    <message>
      <location filename="../../DlgSettingsImportExport.ui" line="95"/>
      <source>Width:</source>
      <translation>Genişlik:</translation>
    </message>
    <message>
      <location filename="../../DlgSettingsImportExport.ui" line="119"/>
      <source>Height:</source>
      <translation>Yükseklik:</translation>
    </message>
    <message>
      <location filename="../../DlgSettingsImportExportImp.cpp" line="37"/>
      <source>This parameter indicates whether ZIP compression
is used when writing a file in AMF format</source>
      <translation>Bu parametre, AMF formatında bir dosya yazarken ZIP sıkıştırmasının kullanılıp kullanılmayacağını gösterir</translation>
    </message>
  </context>
  <context>
    <name>MeshGui::DlgSettingsMeshView</name>
    <message>
      <location filename="../../DlgSettingsMeshView.ui" line="14"/>
      <source>Mesh view</source>
      <translation>Kafes görüntüsü</translation>
    </message>
    <message>
      <location filename="../../DlgSettingsMeshView.ui" line="26"/>
      <source>Default appearance for new meshes</source>
      <translation>Yeni örgüler için varsayılan görünüm</translation>
    </message>
    <message>
      <location filename="../../DlgSettingsMeshView.ui" line="62"/>
      <source>Default line color</source>
      <translation>Varsayılan çizgi rengi</translation>
    </message>
    <message>
      <location filename="../../DlgSettingsMeshView.ui" line="69"/>
      <source>Mesh transparency</source>
      <translation>Kafes Saydamlığı</translation>
    </message>
    <message>
      <location filename="../../DlgSettingsMeshView.ui" line="76"/>
      <source>Default color for new meshes</source>
      <translation>Yeni ağ örgüleri için varsayılan renk</translation>
    </message>
    <message>
      <location filename="../../DlgSettingsMeshView.ui" line="96"/>
      <location filename="../../DlgSettingsMeshView.ui" line="119"/>
      <source>%</source>
      <translation>%</translation>
    </message>
    <message>
      <location filename="../../DlgSettingsMeshView.ui" line="112"/>
      <source>Default mesh color</source>
      <translation>Standart kafes rengi</translation>
    </message>
    <message>
      <location filename="../../DlgSettingsMeshView.ui" line="148"/>
      <source>A bounding box will be displayed</source>
      <translation>Bir sınır kutusu görüntülenecek</translation>
    </message>
    <message>
      <location filename="../../DlgSettingsMeshView.ui" line="151"/>
      <source>Show bounding-box for highlighted or selected meshes</source>
      <translation>Vurgulanan veya seçilen örgüler için sınırlayıcı kutuyu göster</translation>
    </message>
    <message>
      <location filename="../../DlgSettingsMeshView.ui" line="187"/>
      <source>Default line color for new meshes</source>
      <translation>Yeni şekiller için varsayılan çizgi rengi</translation>
    </message>
    <message>
      <location filename="../../DlgSettingsMeshView.ui" line="207"/>
      <source>The bottom side of surface will be rendered the same way than top side.
If not checked, it depends on the option "Enable backlight color"
(preferences section Display -&gt; 3D View). Either the backlight color
will be used or black.</source>
      <translation>Yüzeyin alt tarafı, üst tarafla aynı yolla görsel işlemeye tabi tutulacak.
Eğer işaretlenmezse, "Arka aydınlatma rengini etkinleştir" seçeneğine bağlı kalacak (tercihler bölümü Görünüm -&gt; 3B Görünüm). Arka aydınlatma rengi veya siyah kullanılacak.</translation>
    </message>
    <message>
      <location filename="../../DlgSettingsMeshView.ui" line="213"/>
      <source>Two-side rendering</source>
      <translation>İki taraflı işle (render)</translation>
    </message>
    <message>
      <location filename="../../DlgSettingsMeshView.ui" line="229"/>
      <source>Line transparency</source>
      <translation>Çizgi şeffaflığı</translation>
    </message>
    <message>
      <location filename="../../DlgSettingsMeshView.ui" line="236"/>
      <source>Backface color</source>
      <translation>Arkayüz rengi</translation>
    </message>
    <message>
      <location filename="../../DlgSettingsMeshView.ui" line="280"/>
      <source>Smoothing</source>
      <translation>Düzgünleştirme</translation>
    </message>
    <message>
      <location filename="../../DlgSettingsMeshView.ui" line="292"/>
      <source>&lt;html&gt;&lt;head&gt;&lt;meta name="qrichtext" content="1" /&gt;&lt;/head&gt;&lt;body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"&gt;&lt;p style=" margin-top:12px; margin-bottom:12px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"&gt;This is the smallest angle between two faces where normals get calculated to do flat shading.&lt;/p&gt;&lt;p style=" margin-top:12px; margin-bottom:12px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"&gt;If the angle between the normals of two neighbouring faces is less than the crease angle, the faces will be smoothshaded around their common edge.&lt;/p&gt;&lt;/body&gt;&lt;/html&gt;</source>
      <translation>&lt;html&gt;&lt;head&gt;&lt;meta name = "qrichtext" content = "1"/&gt; &lt;/head&gt;&lt;body style = "beyaz-alan: ön-sarma; font-family: MS Shell Dlg 2; font-size: 7.8 punto, yazı tipi ağırlığı: 400, yazı tipi normal: metin süsleme: yok; "&gt; &lt;p style =" kenar boşluğu üstü: 12px; boşluk-altı: 12px; boşluk solu: 0px; boşluk-sağ: 0px; -qt-block-girintisi: 0; text-indent: 0px; font-size: 8pt; "&gt; Bu, normal gölgeleme yapmak için normaller hesaplanan iki yüz arasındaki en küçük açıdır. &lt;/P&gt; &lt;p style = "margin-top: 12px; margin-bottom: 12px; margin-left: 0px; margin-right: 0px; -qt-block-girintisi: 0; text-indent: 0px; font-size: 8pt;"&gt; iki komşu yüzün normalleri arasındaki açı kırışma açısından azsa, yüzler ortak kenarlarının etrafında düzgün gölgeli olacaktır. &lt;/p&gt;&lt;/body&gt;&lt;/html&gt;</translation>
    </message>
    <message>
      <location filename="../../DlgSettingsMeshView.ui" line="295"/>
      <source>Crease angle</source>
      <translation>Kırışma açısı</translation>
    </message>
    <message>
      <location filename="../../DlgSettingsMeshView.ui" line="302"/>
      <source>If this option is set Phong shading is used, otherwise flat shading.
Shading defines the appearance of surfaces.

With flat shading the surface normals are not defined per vertex that leads
to a unreal appearance for curved surfaces while using Phong shading leads
to a smoother appearance.
</source>
      <translation>Bu seçenek ayarlıysa Phong gölgeleme tekniği, yoksa düzlem gölgeleme kullanılır. Gölgeleme, yüzeylerin dış görünüşünü tanımlar.

Phong gölgeleme tekniği daha yumuşak bir dış görünüşe yol açarken, zemin gölgelemede yüzey normalleri her köşede tanımlanmaz ve kavisli yüzeyler için gerçek dışı bir dış görünüşe yol açar.
</translation>
    </message>
    <message>
      <location filename="../../DlgSettingsMeshView.ui" line="311"/>
      <source>Define normal per vertex</source>
      <translation>Vertex başına normal tanımlayın</translation>
    </message>
    <message>
      <location filename="../../DlgSettingsMeshView.ui" line="340"/>
      <source>Crease angle is a threshold angle between two faces.

 If face angle ≥ crease angle, facet shading is used
 If face angle &lt; crease angle, smooth shading is used</source>
      <translation>Kıvrım açısı, iki yüz arasındaki sınır açıdır.

Yüz açısı ≥ kıvrım açısı ise, yüzey gölgeleme kullanıllır
Yüz açısı &lt; kıvrım açısı ise, pürüzsüz gölgeleme kullanılır</translation>
    </message>
    <message>
      <location filename="../../DlgSettingsMeshView.ui" line="346"/>
      <source> °</source>
      <translation> °</translation>
    </message>
    <message>
      <location filename="../../DlgSettingsMeshView.ui" line="362"/>
      <source>&lt;html&gt;&lt;head&gt;&lt;meta name="qrichtext" content="1" /&gt;&lt;/head&gt;&lt;body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"&gt;&lt;p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"&gt;&lt;span style=" font-weight:600;"&gt;Hint&lt;/span&gt;&lt;/p&gt;&lt;p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"&gt;Defining the normals per vertex is also called &lt;span style=" font-style:italic;"&gt;Phong shading&lt;/span&gt;&lt;/p&gt;&lt;p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt; font-style:italic;"&gt;&lt;span style=" font-style:normal;"&gt;while defining the normals per face is called &lt;/span&gt;Flat shading&lt;span style=" font-style:normal;"&gt;.&lt;/span&gt;&lt;/p&gt;&lt;/body&gt;&lt;/html&gt;</source>
      <translation>&lt;html&gt;&lt;head&gt;&lt;meta name="qrichtext" content="1" /&gt;&lt;/head&gt;&lt;body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"&gt;&lt;p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"&gt;&lt;span style=" font-weight:600;"&gt;İpucu&lt;/span&gt;&lt;/p&gt;&lt;p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"&gt;Her nokta normalleri tanımlanırken ayrıca şöyle de isimlendirilir:&lt;span style=" font-style:italic;"&gt;Phong gölgeleme.&lt;/span&gt;&lt;/p&gt;&lt;p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt; font-style:italic;"&gt;&lt;span style=" font-style:normal;"&gt;her yüzey normalleri tanımlanırken ayrıca söyle isimlendirilir: &lt;/span&gt;düzlem gölgeleme&lt;span style=" font-style:normal;"&gt;.&lt;/span&gt;&lt;/p&gt;&lt;/body&gt;&lt;/html&gt;</translation>
    </message>
  </context>
  <context>
    <name>MeshGui::DlgSmoothing</name>
    <message>
      <location filename="../../DlgSmoothing.ui" line="14"/>
      <source>Smoothing</source>
      <translation>Düzgünleştirme</translation>
    </message>
    <message>
      <location filename="../../DlgSmoothing.ui" line="23"/>
      <source>Method</source>
      <translation>Yöntem</translation>
    </message>
    <message>
      <location filename="../../DlgSmoothing.ui" line="29"/>
      <source>Taubin</source>
      <translation>Taubin</translation>
    </message>
    <message>
      <location filename="../../DlgSmoothing.ui" line="39"/>
      <source>Laplace</source>
      <translation>Laplace</translation>
    </message>
    <message>
      <location filename="../../DlgSmoothing.ui" line="49"/>
      <source>Parameter</source>
      <translation>Parametre</translation>
    </message>
    <message>
      <location filename="../../DlgSmoothing.ui" line="55"/>
      <source>Iterations:</source>
      <translation>Yineleme:</translation>
    </message>
    <message>
      <location filename="../../DlgSmoothing.ui" line="72"/>
      <source>Lambda:</source>
      <translation>Lamda:</translation>
    </message>
    <message>
      <location filename="../../DlgSmoothing.ui" line="95"/>
      <source>Mu:</source>
      <translation>Mü:</translation>
    </message>
    <message>
      <location filename="../../DlgSmoothing.ui" line="118"/>
      <source>Only selection</source>
      <translation>Sadece seçim</translation>
    </message>
  </context>
  <context>
    <name>MeshGui::GmshWidget</name>
    <message>
      <location filename="../../RemeshGmsh.cpp" line="98"/>
      <source>Automatic</source>
      <translation>Otomatik</translation>
    </message>
    <message>
      <location filename="../../RemeshGmsh.cpp" line="99"/>
      <source>Adaptive</source>
      <translation>Uyarlanan</translation>
    </message>
    <message>
      <location filename="../../RemeshGmsh.cpp" line="101"/>
      <source>Frontal</source>
      <translation>Cephe</translation>
    </message>
    <message>
      <location filename="../../RemeshGmsh.cpp" line="103"/>
      <source>Frontal Quad</source>
      <translation>Ön Dörtlü</translation>
    </message>
    <message>
      <location filename="../../RemeshGmsh.cpp" line="104"/>
      <source>Parallelograms</source>
      <translation>Paralelkenarlar</translation>
    </message>
    <message>
      <location filename="../../RemeshGmsh.cpp" line="175"/>
      <location filename="../../RemeshGmsh.cpp" line="231"/>
      <source>Time:</source>
      <translation>Zaman:</translation>
    </message>
    <message>
      <location filename="../../RemeshGmsh.cpp" line="220"/>
      <source>Running gmsh...</source>
      <translation>Gmsh çalışıyor...</translation>
    </message>
    <message>
      <location filename="../../RemeshGmsh.cpp" line="242"/>
      <source>Failed to start</source>
      <translation>Başlatma başarısız</translation>
    </message>
    <message>
      <location filename="../../RemeshGmsh.cpp" line="249"/>
      <source>Error</source>
      <translation>Hata</translation>
    </message>
  </context>
  <context>
    <name>MeshGui::MeshFaceAddition</name>
    <message>
      <location filename="../../MeshEditor.cpp" line="379"/>
      <source>Add triangle</source>
      <translation>Üçgen Ekle</translation>
    </message>
    <message>
      <location filename="../../MeshEditor.cpp" line="380"/>
      <source>Flip normal</source>
      <translation>Normal çevir</translation>
    </message>
    <message>
      <location filename="../../MeshEditor.cpp" line="381"/>
      <source>Clear</source>
      <translation>Temizle</translation>
    </message>
    <message>
      <location filename="../../MeshEditor.cpp" line="396"/>
      <source>Finish</source>
      <translation>Bitir</translation>
    </message>
  </context>
  <context>
    <name>MeshGui::MeshFillHole</name>
    <message>
      <location filename="../../MeshEditor.cpp" line="729"/>
      <source>Finish</source>
      <translation>Bitir</translation>
    </message>
  </context>
  <context>
    <name>MeshGui::ParametersDialog</name>
    <message>
      <location filename="../../SegmentationBestFit.cpp" line="159"/>
      <source>Surface fit</source>
      <translation>Uygun yüzey</translation>
    </message>
    <message>
      <location filename="../../SegmentationBestFit.cpp" line="166"/>
      <source>Parameters</source>
      <translation>Parametreler</translation>
    </message>
    <message>
      <location filename="../../SegmentationBestFit.cpp" line="171"/>
      <source>Selection</source>
      <translation>seçim</translation>
    </message>
    <message>
      <location filename="../../SegmentationBestFit.cpp" line="179"/>
      <source>Region</source>
      <translation>Bölge</translation>
    </message>
    <message>
      <location filename="../../SegmentationBestFit.cpp" line="185"/>
      <source>Triangle</source>
      <translation>Üçgen</translation>
    </message>
    <message>
      <location filename="../../SegmentationBestFit.cpp" line="191"/>
      <source>Clear</source>
      <translation>Temizle</translation>
    </message>
    <message>
      <location filename="../../SegmentationBestFit.cpp" line="197"/>
      <source>Compute</source>
      <translation>Hesapla</translation>
    </message>
    <message>
      <location filename="../../SegmentationBestFit.cpp" line="285"/>
      <source>No selection</source>
      <translation>Seçim yok</translation>
    </message>
    <message>
      <location filename="../../SegmentationBestFit.cpp" line="285"/>
      <source>Before fitting the surface select an area.</source>
      <translation>Yüzeye uydurmadan önce bir alan seçin.</translation>
    </message>
  </context>
  <context>
    <name>MeshGui::RemeshGmsh</name>
    <message>
      <location filename="../../RemeshGmsh.ui" line="14"/>
      <source>Remesh by gmsh</source>
      <translation>Gmsh ile tekrar ağ ör</translation>
    </message>
    <message>
      <location filename="../../RemeshGmsh.ui" line="26"/>
      <source>Remeshing Parameter</source>
      <translation>Tekrar Ağ Örme Değişkeni</translation>
    </message>
    <message>
      <location filename="../../RemeshGmsh.ui" line="32"/>
      <source>Meshing:</source>
      <translation>Ağ örme:</translation>
    </message>
    <message>
      <location filename="../../RemeshGmsh.ui" line="42"/>
      <source>Max element size (0.0 = Auto):</source>
      <translation>En fazla eleman boyutu (0.0 = Oto):</translation>
    </message>
    <message>
      <location filename="../../RemeshGmsh.ui" line="68"/>
      <source>Min element size (0.0 = Auto):</source>
      <translation>En az eleman boyutu (0.0 = Oto):</translation>
    </message>
    <message>
      <location filename="../../RemeshGmsh.ui" line="94"/>
      <source>Angle:</source>
      <translation>Açı:</translation>
    </message>
    <message>
      <location filename="../../RemeshGmsh.ui" line="126"/>
      <source>Gmsh</source>
      <translation>Gmsh</translation>
    </message>
    <message>
      <location filename="../../RemeshGmsh.ui" line="134"/>
      <source>Path</source>
      <translation>Path</translation>
    </message>
    <message>
      <location filename="../../RemeshGmsh.ui" line="154"/>
      <source>Kill</source>
      <translation>Bitir</translation>
    </message>
    <message>
      <location filename="../../RemeshGmsh.ui" line="181"/>
      <source>Time:</source>
      <translation>Zaman:</translation>
    </message>
    <message>
      <location filename="../../RemeshGmsh.ui" line="188"/>
      <source>Clear</source>
      <translation>Temizle</translation>
    </message>
  </context>
  <context>
    <name>MeshGui::RemoveComponents</name>
    <message>
      <location filename="../../RemoveComponents.ui" line="14"/>
      <source>Remove components</source>
      <translation>Bileşeni kaldır</translation>
    </message>
    <message>
      <location filename="../../RemoveComponents.ui" line="20"/>
      <source>Select</source>
      <translation>Seç</translation>
    </message>
    <message>
      <location filename="../../RemoveComponents.ui" line="32"/>
      <source>Select whole component</source>
      <translation>Bütün bileşeni seç</translation>
    </message>
    <message>
      <location filename="../../RemoveComponents.ui" line="39"/>
      <location filename="../../RemoveComponents.ui" line="125"/>
      <source>Pick triangle</source>
      <translation>Üçgeni seç</translation>
    </message>
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      <location filename="../../RemoveComponents.ui" line="49"/>
      <source>&lt; faces than</source>
      <translation>'den az yüzler</translation>
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    <message>
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      <location filename="../../RemoveComponents.ui" line="155"/>
      <source>Region</source>
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    <message>
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      <location filename="../../RemoveComponents.ui" line="182"/>
      <source>Components</source>
      <translation>Bileşenler</translation>
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      <location filename="../../RemoveComponents.ui" line="175"/>
      <source>All</source>
      <translation>Hepsi</translation>
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    <message>
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      <source>Deselect</source>
      <translation>Seçimi kaldır</translation>
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    <message>
      <location filename="../../RemoveComponents.ui" line="118"/>
      <source>Deselect whole component</source>
      <translation>Tüm bileşen seçimini kaldırın</translation>
    </message>
    <message>
      <location filename="../../RemoveComponents.ui" line="135"/>
      <source>&gt; faces than</source>
      <translation>'den fazla yüz</translation>
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    <message>
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      <source>Region options</source>
      <translation>Bölge seçenekleri</translation>
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    <message>
      <location filename="../../RemoveComponents.ui" line="198"/>
      <source>Respect only visible triangles</source>
      <translation>Yalnızca görünür üçgenlere saygı gösterin</translation>
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    <message>
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      <source>Respect only triangles with normals facing screen</source>
      <translation>Ekrana bakan normallere sahip yalnızca üçgenlere saygı gösterin</translation>
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    <name>MeshGui::Segmentation</name>
    <message>
      <location filename="../../Segmentation.ui" line="14"/>
      <source>Mesh segmentation</source>
      <translation>Örgü bölütleme</translation>
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    <message>
      <location filename="../../Segmentation.ui" line="20"/>
      <source>Smooth mesh</source>
      <translation>Düz örgü</translation>
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    <message>
      <location filename="../../Segmentation.ui" line="37"/>
      <source>Plane</source>
      <translation>Düzlem</translation>
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    <message>
      <location filename="../../Segmentation.ui" line="46"/>
      <location filename="../../Segmentation.ui" line="189"/>
      <location filename="../../Segmentation.ui" line="252"/>
      <location filename="../../Segmentation.ui" line="286"/>
      <source>Tolerance</source>
      <translation>Tolerans</translation>
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    <message>
      <location filename="../../Segmentation.ui" line="63"/>
      <location filename="../../Segmentation.ui" line="143"/>
      <location filename="../../Segmentation.ui" line="206"/>
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      <source>Minimum number of faces</source>
      <translation>Minimum yüz sayısı</translation>
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    <message>
      <location filename="../../Segmentation.ui" line="83"/>
      <source>Cylinder</source>
      <translation>Silindir</translation>
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    <message>
      <location filename="../../Segmentation.ui" line="92"/>
      <location filename="../../Segmentation.ui" line="172"/>
      <source>Curvature</source>
      <translation>Eğrilik</translation>
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    <message>
      <location filename="../../Segmentation.ui" line="109"/>
      <source>Tolerance (Flat)</source>
      <translation>Tolerans (Düz)</translation>
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    <message>
      <location filename="../../Segmentation.ui" line="126"/>
      <source>Tolerance (Curved)</source>
      <translation>Tolerans (Eğimli)</translation>
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    <message>
      <location filename="../../Segmentation.ui" line="163"/>
      <source>Sphere</source>
      <translation>Küre</translation>
    </message>
    <message>
      <location filename="../../Segmentation.ui" line="226"/>
      <source>Freeform</source>
      <translation>Serbest form</translation>
    </message>
    <message>
      <location filename="../../Segmentation.ui" line="235"/>
      <source>Max. Curvature</source>
      <translation>En fazla Eğrilik</translation>
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    <message>
      <location filename="../../Segmentation.ui" line="269"/>
      <source>Min. Curvature</source>
      <translation>En az Eğrilik</translation>
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  <context>
    <name>MeshGui::SegmentationBestFit</name>
    <message>
      <location filename="../../SegmentationBestFit.ui" line="14"/>
      <source>Mesh segmentation</source>
      <translation>Örgü bölütleme</translation>
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    <message>
      <location filename="../../SegmentationBestFit.ui" line="20"/>
      <source>Sphere</source>
      <translation>Küre</translation>
    </message>
    <message>
      <location filename="../../SegmentationBestFit.ui" line="29"/>
      <location filename="../../SegmentationBestFit.ui" line="82"/>
      <location filename="../../SegmentationBestFit.ui" line="135"/>
      <source>Tolerance</source>
      <translation>Tolerans</translation>
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    <message>
      <location filename="../../SegmentationBestFit.ui" line="46"/>
      <location filename="../../SegmentationBestFit.ui" line="99"/>
      <location filename="../../SegmentationBestFit.ui" line="152"/>
      <source>Minimum number of faces</source>
      <translation>Minimum yüz sayısı</translation>
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    <message>
      <location filename="../../SegmentationBestFit.ui" line="63"/>
      <location filename="../../SegmentationBestFit.ui" line="116"/>
      <location filename="../../SegmentationBestFit.ui" line="169"/>
      <source>Parameters...</source>
      <translation>Parametreler...</translation>
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    <message>
      <location filename="../../SegmentationBestFit.ui" line="73"/>
      <source>Plane</source>
      <translation>Düzlem</translation>
    </message>
    <message>
      <location filename="../../SegmentationBestFit.ui" line="126"/>
      <source>Cylinder</source>
      <translation>Silindir</translation>
    </message>
    <message>
      <location filename="../../SegmentationBestFit.cpp" line="337"/>
      <location filename="../../SegmentationBestFit.cpp" line="363"/>
      <source>Base</source>
      <translation>Baz</translation>
    </message>
    <message>
      <location filename="../../SegmentationBestFit.cpp" line="338"/>
      <source>Normal</source>
      <translation>Olağan</translation>
    </message>
    <message>
      <location filename="../../SegmentationBestFit.cpp" line="364"/>
      <source>Axis</source>
      <translation>Eksen</translation>
    </message>
    <message>
      <location filename="../../SegmentationBestFit.cpp" line="365"/>
      <location filename="../../SegmentationBestFit.cpp" line="392"/>
      <source>Radius</source>
      <translation>Yarıçap</translation>
    </message>
    <message>
      <location filename="../../SegmentationBestFit.cpp" line="391"/>
      <source>Center</source>
      <translation>Ortala</translation>
    </message>
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    <message>
      <location filename="../../Selection.ui" line="14"/>
      <location filename="../../Selection.ui" line="20"/>
      <source>Selection</source>
      <translation>seçim</translation>
    </message>
    <message>
      <location filename="../../Selection.ui" line="39"/>
      <source>Add</source>
      <translation>Ekle</translation>
    </message>
    <message>
      <location filename="../../Selection.ui" line="46"/>
      <source>Clear</source>
      <translation>Temizle</translation>
    </message>
    <message>
      <location filename="../../Selection.ui" line="53"/>
      <source>Respect only visible triangles</source>
      <translation>Yalnızca görünür üçgenlere saygı gösterin</translation>
    </message>
    <message>
      <location filename="../../Selection.ui" line="63"/>
      <source>Respect only triangles with normals facing screen</source>
      <translation>Ekrana bakan normallere sahip yalnızca üçgenlere saygı gösterin</translation>
    </message>
    <message>
      <location filename="../../Selection.cpp" line="72"/>
      <source>Use a brush tool to select the area</source>
      <translation>Alanı seçmek için fırça aracını kullanın</translation>
    </message>
    <message>
      <location filename="../../Selection.cpp" line="75"/>
      <source>Clears completely the selected area</source>
      <translation>Seçilen alanı tamamen temizler</translation>
    </message>
  </context>
  <context>
    <name>MeshGui::TaskRemoveComponents</name>
    <message>
      <location filename="../../RemoveComponents.cpp" line="174"/>
      <location filename="../../RemoveComponents.cpp" line="231"/>
      <source>Delete</source>
      <translation>Sil</translation>
    </message>
    <message>
      <location filename="../../RemoveComponents.cpp" line="175"/>
      <location filename="../../RemoveComponents.cpp" line="232"/>
      <source>Invert</source>
      <translation>Evir</translation>
    </message>
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  <context>
    <name>Mesh_BoundingBox</name>
    <message>
      <location filename="../../Command.cpp" line="1580"/>
      <source>Boundings of %1:</source>
      <translation>%1'in limiti:</translation>
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  <context>
    <name>Mesh_Union</name>
    <message>
      <location filename="../../Command.cpp" line="273"/>
      <location filename="../../Command.cpp" line="278"/>
      <location filename="../../Command.cpp" line="344"/>
      <location filename="../../Command.cpp" line="349"/>
      <location filename="../../Command.cpp" line="415"/>
      <location filename="../../Command.cpp" line="420"/>
      <source>OpenSCAD</source>
      <translation>OpenSCAD</translation>
    </message>
    <message>
      <location filename="../../Command.cpp" line="274"/>
      <location filename="../../Command.cpp" line="345"/>
      <location filename="../../Command.cpp" line="416"/>
      <source>Unknown error occurred while running OpenSCAD.</source>
      <translation>OpenSCAD çalıştırılırken bilinmeyen hata oluştu.</translation>
    </message>
    <message>
      <location filename="../../Command.cpp" line="279"/>
      <location filename="../../Command.cpp" line="350"/>
      <location filename="../../Command.cpp" line="421"/>
      <source>OpenSCAD cannot be found on your system.
Please visit http://www.openscad.org/index.html to install it.</source>
      <translation>OpenSCAD sisteminizde bulunamadı.
Yüklemek için lütfen http://www.openscad.org/index.html adresini ziyaret edin.</translation>
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  <context>
    <name>QDockWidget</name>
    <message>
      <location filename="../../DlgEvaluateMeshImp.cpp" line="1239"/>
      <source>Evaluate &amp; Repair Mesh</source>
      <translation>Ağı Değerlendir ve Onar</translation>
    </message>
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  <context>
    <name>QObject</name>
    <message>
      <location filename="../../AppMeshGui.cpp" line="160"/>
      <source>Import-Export</source>
      <translation>İçe-Dışa Aktar</translation>
    </message>
    <message>
      <location filename="../../Command.cpp" line="452"/>
      <source>All Mesh Files</source>
      <translation>Tüm Örgü Dosyaları</translation>
    </message>
    <message>
      <location filename="../../Command.cpp" line="453"/>
      <location filename="../../Command.cpp" line="510"/>
      <source>Binary STL</source>
      <translation>İkili STL</translation>
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    <message>
      <location filename="../../Command.cpp" line="454"/>
      <location filename="../../Command.cpp" line="511"/>
      <location filename="../../Command.cpp" line="512"/>
      <source>ASCII STL</source>
      <translation>ASCII STL</translation>
    </message>
    <message>
      <location filename="../../Command.cpp" line="455"/>
      <location filename="../../Command.cpp" line="513"/>
      <source>Binary Mesh</source>
      <translation>İkili Örgü</translation>
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    <message>
      <location filename="../../Command.cpp" line="456"/>
      <location filename="../../Command.cpp" line="514"/>
      <source>Alias Mesh</source>
      <translation>Alias Örgü</translation>
    </message>
    <message>
      <location filename="../../Command.cpp" line="457"/>
      <location filename="../../Command.cpp" line="516"/>
      <source>Object File Format</source>
      <translation>Nesne Dosyası Biçimi</translation>
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    <message>
      <location filename="../../Command.cpp" line="458"/>
      <location filename="../../Command.cpp" line="517"/>
      <source>Inventor V2.1 ascii</source>
      <translation>Ascii V2.1 mucidi</translation>
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    <message>
      <location filename="../../Command.cpp" line="459"/>
      <location filename="../../Command.cpp" line="521"/>
      <source>Stanford Polygon</source>
      <translation>Stanford Poligonu</translation>
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    <message>
      <location filename="../../Command.cpp" line="461"/>
      <location filename="../../Command.cpp" line="527"/>
      <source>All Files</source>
      <translation>Tüm Dosyalar</translation>
    </message>
    <message>
      <location filename="../../Command.cpp" line="465"/>
      <source>Import mesh</source>
      <translation>Kafesi içe aktar</translation>
    </message>
    <message>
      <location filename="../../Command.cpp" line="515"/>
      <source>Simple Model Format</source>
      <translation>Basit Model biçimi</translation>
    </message>
    <message>
      <location filename="../../Command.cpp" line="518"/>
      <source>X3D Extensible 3D</source>
      <translation>X3D Genişletilebilir 3D</translation>
    </message>
    <message>
      <location filename="../../Command.cpp" line="519"/>
      <source>Compressed X3D</source>
      <translation>Sıkıştırılmış X3D</translation>
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    <message>
      <location filename="../../Command.cpp" line="520"/>
      <source>WebGL/X3D</source>
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    <message>
      <location filename="../../Command.cpp" line="522"/>
      <source>VRML V2.0</source>
      <translation>VRML V2.0</translation>
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    <message>
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      <source>Compressed VRML 2.0</source>
      <translation>Sıkıştırılmış VRML 2.0</translation>
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    <message>
      <location filename="../../Command.cpp" line="524"/>
      <source>Nastran</source>
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    <message>
      <location filename="../../Command.cpp" line="525"/>
      <source>Python module def</source>
      <translation>Python def modülü</translation>
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    <message>
      <location filename="../../Command.cpp" line="526"/>
      <source>Asymptote Format</source>
      <translation>Asimptot Biçimi</translation>
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    <message>
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      <translation>Kafesi Dışa Aktar</translation>
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    <message>
      <location filename="../../Command.cpp" line="575"/>
      <source>Meshing Tolerance</source>
      <translation>Örgü Toleransı</translation>
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    <message>
      <location filename="../../Command.cpp" line="576"/>
      <source>Enter tolerance for meshing geometry:</source>
      <translation>Örgü geometrisi için toleransı girin:</translation>
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    <message>
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      <translation>Örgü '%1' sağlam değil.</translation>
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    <message>
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      <translation>Örüü '%1' sağlam bir yapıdadır.</translation>
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    <message>
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      <source>Solid Mesh</source>
      <translation>Katı örgü</translation>
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    <message>
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      <source>Boundings</source>
      <translation>Sınırlayıcılar</translation>
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    <message>
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      <source>Fill holes</source>
      <translation>Doldurma delikleri</translation>
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    <message>
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      <source>Fill holes with maximum number of edges:</source>
      <translation>Delikleri maksimum sayıda kenarla doldurun:</translation>
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    <message>
      <location filename="../../Command.cpp" line="1891"/>
      <source>Scaling</source>
      <translation>Ölçekleme</translation>
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    <message>
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      <source>Enter scaling factor:</source>
      <translation>Ölçeklendirme faktörünü girin:</translation>
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    <message>
      <location filename="../../PropertyEditorMesh.cpp" line="77"/>
      <source>[Points: %1, Edges: %2, Faces: %3]</source>
      <translation>[Noktalar: %1, Kenarlar: %2, Yüzler: %3]</translation>
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    <message>
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      <source>Display components</source>
      <translation>Ekran bileşenleri</translation>
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    <message>
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      <source>Display segments</source>
      <translation>Parçaları görüntüle</translation>
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    <message>
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      <location filename="../../ViewProviderCurvature.cpp" line="491"/>
      <source>Leave info mode</source>
      <translation>Bilgi modundan çık</translation>
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    <message>
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      <source>Index: %1</source>
      <translation>Dizin: %1</translation>
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    <message>
      <location filename="../../ViewProvider.cpp" line="1659"/>
      <source>Leave hole-filling mode</source>
      <translation>Delik dolumu modundan çık</translation>
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    <message>
      <location filename="../../ViewProvider.cpp" line="1705"/>
      <source>Leave removal mode</source>
      <translation>Yaprak kaldırma modu</translation>
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    <message>
      <location filename="../../ViewProvider.cpp" line="1706"/>
      <source>Delete selected faces</source>
      <translation>Seçilen yüzleri sil</translation>
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    <message>
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      <source>Clear selected faces</source>
      <translation>Seçili yüzleri temizle</translation>
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    <message>
      <location filename="../../ViewProviderCurvature.cpp" line="488"/>
      <source>Annotation</source>
      <translation>Not</translation>
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  <context>
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    <message>
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      <source>Analyze</source>
      <translation>İrdele (Analiz)</translation>
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    <message>
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      <source>Boolean</source>
      <translation>Boolean</translation>
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    <message>
      <location filename="../../Workbench.cpp" line="47"/>
      <source>&amp;Meshes</source>
      <translation>Kafesler</translation>
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    <message>
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      <source>Mesh tools</source>
      <translation>Kafes araçları</translation>
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