<?xml version="1.0" encoding="utf-8"?>
<!DOCTYPE TS>
<TS version="2.0" language="it" sourcelanguage="en">
  <context>
    <name>CmdRaytracingExportProject</name>
    <message>
      <location filename="../../Command.cpp" line="+489"/>
      <source>File</source>
      <translation>File</translation>
    </message>
    <message>
      <location line="+1"/>
      <source>&amp;Export project...</source>
      <translation>&amp;Esporta progetto...</translation>
    </message>
    <message>
      <location line="+1"/>
      <source>Export a Raytracing project to a file</source>
      <translation type="unfinished">Esporta un progetto Raytracing in un file</translation>
    </message>
    <message>
      <source>Export the Povray project file</source>
      <translation type="obsolete">Esporta il file di progetto Povray</translation>
    </message>
  </context>
  <context>
    <name>CmdRaytracingNewLuxProject</name>
    <message>
      <location line="+175"/>
      <source>Raytracing</source>
      <translation type="unfinished">Raytracing</translation>
    </message>
    <message>
      <location line="+1"/>
      <source>New Luxrender project</source>
      <translation type="unfinished">Nuovo progetto Luxrender</translation>
    </message>
    <message>
      <location line="+1"/>
      <source>Insert new Luxrender project into the document</source>
      <translation type="unfinished">Inserisce un nuovo progetto Luxrender nel documento</translation>
    </message>
    <message>
      <location line="+39"/>
      <source>No template</source>
      <translation type="unfinished">Nessun modello</translation>
    </message>
    <message>
      <location line="+1"/>
      <source>No template available</source>
      <translation type="unfinished">Nessun modello disponibile</translation>
    </message>
  </context>
  <context>
    <name>CmdRaytracingNewPartSegment</name>
    <message>
      <location line="-302"/>
      <source>Raytracing</source>
      <translation>Raytracing</translation>
    </message>
    <message>
      <location line="+1"/>
      <source>Insert part</source>
      <translation>Inserisci parte</translation>
    </message>
    <message>
      <location line="+1"/>
      <source>Insert a new part object into a Raytracing project</source>
      <translation type="unfinished">Inserisce un nuovo oggetto parte in un progetto Raytracing</translation>
    </message>
    <message>
      <source>Insert a new part object into a Povray project</source>
      <translation type="obsolete">Inserisci un nuovo oggetto parte in un progetto Povray</translation>
    </message>
  </context>
  <context>
    <name>CmdRaytracingNewPovrayProject</name>
    <message>
      <location line="-101"/>
      <source>Raytracing</source>
      <translation>Raytracing</translation>
    </message>
    <message>
      <location line="+1"/>
      <source>New Povray project</source>
      <translation>Nuovo progetto Povray</translation>
    </message>
    <message>
      <location line="+1"/>
      <source>Insert new Povray project into the document</source>
      <translation>Inserisce un nuovo progetto Povray nel documento</translation>
    </message>
    <message>
      <location line="+39"/>
      <source>No template</source>
      <translation type="unfinished">Nessun modello</translation>
    </message>
    <message>
      <location line="+1"/>
      <source>No template available</source>
      <translation type="unfinished">Nessun modello disponibile</translation>
    </message>
  </context>
  <context>
    <name>CmdRaytracingRender</name>
    <message>
      <location line="+200"/>
      <source>Raytracing</source>
      <translation type="unfinished">Raytracing</translation>
    </message>
    <message>
      <location line="+1"/>
      <source>&amp;Render</source>
      <translation type="unfinished">&amp;Render</translation>
    </message>
    <message>
      <location line="+1"/>
      <source>Renders the current raytracing project with an external renderer</source>
      <translation type="unfinished">Esegue il rendering del progetto corrente raytracing con un renderizzatore esterno</translation>
    </message>
  </context>
  <context>
    <name>CmdRaytracingResetCamera</name>
    <message>
      <location line="+214"/>
      <source>Raytracing</source>
      <translation type="unfinished">Raytracing</translation>
    </message>
    <message>
      <location line="+1"/>
      <source>&amp;Reset Camera</source>
      <translation type="unfinished">&amp;Reset Camera</translation>
    </message>
    <message>
      <location line="+1"/>
      <source>Sets the camera of the selected Raytracing project to match the current view</source>
      <translation type="unfinished">Imposta la camera del progetto Raytracing selezionato in modo da corrispondere con la visualizzazione corrente</translation>
    </message>
  </context>
  <context>
    <name>CmdRaytracingWriteCamera</name>
    <message>
      <location line="-686"/>
      <source>Raytracing</source>
      <translation>Raytracing</translation>
    </message>
    <message>
      <location line="+1"/>
      <source>Export camera to povray...</source>
      <translation>Esporta la camera a povray...</translation>
    </message>
    <message>
      <location line="+1"/>
      <source>Export the camera positon of the active 3D view in PovRay format to a file</source>
      <translation>Esporta la posizione della telecamera della vista 3D attiva in un file in formato PovRay</translation>
    </message>
  </context>
  <context>
    <name>CmdRaytracingWritePart</name>
    <message>
      <location line="+91"/>
      <source>Raytracing</source>
      <translation>Raytracing</translation>
    </message>
    <message>
      <location line="+1"/>
      <source>Export part to povray...</source>
      <translation>Esporta la parte in povray...</translation>
    </message>
    <message>
      <location line="+1"/>
      <source>Write the selected Part (object) as a povray file</source>
      <translation>Scrive la parte selezionata (oggetto) come un file povray</translation>
    </message>
  </context>
  <context>
    <name>CmdRaytracingWriteView</name>
    <message>
      <location line="-79"/>
      <location line="+139"/>
      <location line="+87"/>
      <location line="+359"/>
      <source>No perspective camera</source>
      <translation>Nessuna telecamera di prospettiva</translation>
    </message>
    <message>
      <location line="-584"/>
      <location line="+139"/>
      <location line="+87"/>
      <source>The current view camera is not perspective and thus the result of the povray image later might look different to what you expect.
Do you want to continue?</source>
      <translation>La vista corrente non è in prospettiva e così il risultato dell'immagine povray potrebbe essere diverso da ciò che vi aspettate.
Si desidera continuare?</translation>
    </message>
    <message>
      <location line="-104"/>
      <source>Raytracing</source>
      <translation>Raytracing</translation>
    </message>
    <message>
      <location line="+1"/>
      <source>Export view to povray...</source>
      <translation>Esporta la vista in povray...</translation>
    </message>
    <message>
      <location line="+1"/>
      <source>Write the active 3D view with camera and all its content to a povray file</source>
      <translation>Salva la vista 3D attiva con la camera e tutto il suo contenuto in un file povray</translation>
    </message>
    <message>
      <location line="+461"/>
      <source>The current view camera is not perspective and thus the result of the luxrender image later might look different to what you expect.
Do you want to continue?</source>
      <translation type="unfinished">La camera corrente non è prospettiva e così il risultato dell'immagine luxrender potrebbe apparire diverso da quello previsto. Si desidera continuare?</translation>
    </message>
  </context>
  <context>
    <name>QObject</name>
    <message>
      <location line="-549"/>
      <location line="+51"/>
      <location line="+62"/>
      <source>Povray(*.pov)</source>
      <translation>Povray (*.pov)</translation>
    </message>
    <message>
      <location line="-112"/>
      <location line="+51"/>
      <location line="+62"/>
      <location line="+268"/>
      <location line="+97"/>
      <source>All Files (*.*)</source>
      <translation>Tutti i file (*.*)</translation>
    </message>
    <message>
      <location line="-477"/>
      <location line="+51"/>
      <location line="+63"/>
      <location line="+268"/>
      <source>Export page</source>
      <translation>Esporta pagina</translation>
    </message>
    <message>
      <location line="-100"/>
      <location line="+86"/>
      <location line="+61"/>
      <location line="+215"/>
      <source>Wrong selection</source>
      <translation>Selezione errata</translation>
    </message>
    <message>
      <location line="-361"/>
      <source>Select a Part object.</source>
      <translation>Seleziona un oggetto Part.</translation>
    </message>
    <message>
      <location line="+10"/>
      <location line="+12"/>
      <source>No Raytracing project to insert</source>
      <translation type="unfinished">Nessun progetto Raytracing da inserire</translation>
    </message>
    <message>
      <location line="-11"/>
      <source>Create a Raytracing project to insert a view.</source>
      <translation type="unfinished">Crea un progetto Raytracing per inserire una vista.</translation>
    </message>
    <message>
      <location line="+12"/>
      <source>Select a Raytracing project to insert the view.</source>
      <translation type="unfinished">Seleziona un progetto Raytracing per inserire la vista.</translation>
    </message>
    <message>
      <location line="+63"/>
      <location line="+61"/>
      <location line="+215"/>
      <source>Select one Raytracing project object.</source>
      <translation type="unfinished">Seleziona un oggetto progetto Raytracing.</translation>
    </message>
    <message>
      <location line="-200"/>
      <location line="+6"/>
      <source>Povray not found</source>
      <translation type="unfinished">Povray non trovato</translation>
    </message>
    <message>
      <location line="-5"/>
      <source>Please set the path to the povray executable in the preferences.</source>
      <translation type="unfinished">Impostare il percorso dell'eseguibile povray nelle preferenze.</translation>
    </message>
    <message>
      <location line="+6"/>
      <source>Please correct the path to the povray executable in the preferences.</source>
      <translation type="unfinished">Correggere il percorso dell'eseguibile povray nelle preferenze.</translation>
    </message>
    <message>
      <location line="+7"/>
      <location line="+6"/>
      <source>Luxrender not found</source>
      <translation type="unfinished">LuxRender non trovato</translation>
    </message>
    <message>
      <location line="-5"/>
      <source>Please set the path to the luxrender or luxconsole executable in the preferences.</source>
      <translation type="unfinished">Impostare il percorso dell'eseguibile luxrender o luxconsole nelle preferenze.</translation>
    </message>
    <message>
      <location line="+6"/>
      <source>Please correct the path to the luxrender or luxconsole executable in the preferences.</source>
      <translation type="unfinished">Correggere il percorso dell'eseguibile luxrender o luxconsole nelle preferenze.</translation>
    </message>
    <message>
      <location line="+10"/>
      <source>Rendered image (*.png)</source>
      <translation type="unfinished">Immagine renderizzata (*.png)</translation>
    </message>
    <message>
      <location line="+2"/>
      <source>Rendered image</source>
      <translation type="unfinished">Immagine renderizzata</translation>
    </message>
    <message>
      <source>No Povray project to insert</source>
      <translation type="obsolete">Nessun progetto Povray da inserire</translation>
    </message>
    <message>
      <source>Create a Povray project to insert a view.</source>
      <translation type="obsolete">Crea un progetto Povray per inserire una vista.</translation>
    </message>
    <message>
      <source>Select a Povray project to insert the view.</source>
      <translation type="obsolete">Seleziona un progetto Povray dove inserire la vista.</translation>
    </message>
    <message>
      <source>Select one Povray project object.</source>
      <translation type="obsolete">Seleziona un progetto Povray.</translation>
    </message>
  </context>
  <context>
    <name>RaytracingGui::DlgSettingsRay</name>
    <message>
      <location filename="../../DlgSettingsRay.ui" line="+14"/>
      <source>Raytracing</source>
      <translation>Raytracing</translation>
    </message>
    <message>
      <location line="+227"/>
      <source>Directories</source>
      <translation>Cartelle</translation>
    </message>
    <message>
      <location line="+53"/>
      <source>Default Project dir:</source>
      <translation>Cartella di default del progetto:</translation>
    </message>
    <message>
      <location line="-26"/>
      <source>Camera file name:</source>
      <translation>Nome del file della telecamera:</translation>
    </message>
    <message>
      <location line="-159"/>
      <source>Render</source>
      <translation type="unfinished">Render</translation>
    </message>
    <message>
      <location line="+8"/>
      <source>The path to the povray executable, if you want to render from FreeCAD</source>
      <translation type="unfinished">Il percorso dell'eseguibile povray, se si desidera eseguire il rendering da FreeCAD</translation>
    </message>
    <message>
      <location line="+13"/>
      <source>Povray executable:</source>
      <translation type="unfinished">Eseguibile Povray:</translation>
    </message>
    <message>
      <location line="+7"/>
      <source>Povray output parameters:</source>
      <translation type="unfinished">Parametri di output Povray:</translation>
    </message>
    <message>
      <location line="+9"/>
      <source>The povray parameters to be passed to the render.</source>
      <translation type="unfinished">I parametri da passare per il rendering povray.</translation>
    </message>
    <message>
      <location line="+3"/>
      <source>+P +A</source>
      <translation type="unfinished">+P +A</translation>
    </message>
    <message>
      <location line="+13"/>
      <source>+W: </source>
      <translation type="unfinished">+W: </translation>
    </message>
    <message>
      <location line="+7"/>
      <source>The width of the rendered image</source>
      <translation type="unfinished">La larghezza dell'immagine renderizzata</translation>
    </message>
    <message>
      <location line="+19"/>
      <source> +H : </source>
      <translation type="unfinished"> +H : </translation>
    </message>
    <message>
      <location line="+7"/>
      <source>The height of the rendered image</source>
      <translation type="unfinished">L'altezza dell'immagine renderizzata</translation>
    </message>
    <message>
      <location line="+21"/>
      <source>Luxrender executable:</source>
      <translation type="unfinished">Eseguibile LuxRender:</translation>
    </message>
    <message>
      <location line="+7"/>
      <source>The path to the luxrender (or luxconsole) executable</source>
      <translation type="unfinished">Il percorso dell'eseguibile luxrender (o luxconsole)</translation>
    </message>
    <message>
      <location line="+38"/>
      <source>Part file name:</source>
      <translation>Nome del file della parte:</translation>
    </message>
    <message>
      <location line="+17"/>
      <location line="+23"/>
      <location line="+16"/>
      <source>Used by utility tools</source>
      <translation type="unfinished">Usata dagli strumenti di utilità</translation>
    </message>
    <message>
      <location line="-13"/>
      <source>TempCamera.inc</source>
      <translation>TempCamera.inc</translation>
    </message>
    <message>
      <location line="+16"/>
      <source>TempPart.inc</source>
      <translation>TempPart.inc</translation>
    </message>
    <message>
      <location line="-294"/>
      <source>Mesh export settings</source>
      <translation>Impostazioni di esportazione mesh</translation>
    </message>
    <message>
      <location line="+26"/>
      <source>max mesh deviation:</source>
      <translation>Massima deviazione della mesh:</translation>
    </message>
    <message>
      <location line="+28"/>
      <source>Do not calculate vertex normals</source>
      <translation>Non calcolare le normali ai vertici</translation>
    </message>
    <message>
      <location line="+13"/>
      <source>Write u,v coordinates</source>
      <translation>Salva le coordinate u,v</translation>
    </message>
  </context>
  <context>
    <name>RaytracingGui::ViewProviderLux</name>
    <message>
      <location filename="../../ViewProvider.cpp" line="+68"/>
      <source>Edit LuxRender project</source>
      <translation type="unfinished">Modifica progetto LuxRender</translation>
    </message>
    <message>
      <location line="+24"/>
      <source>LuxRender template</source>
      <translation type="unfinished">Modello LuxRender</translation>
    </message>
    <message>
      <location line="+0"/>
      <source>Select a LuxRender template</source>
      <translation type="unfinished">Seleziona un modello LuxRender</translation>
    </message>
  </context>
  <context>
    <name>RaytracingGui::ViewProviderPovray</name>
    <message>
      <location line="+48"/>
      <source>Edit Povray project</source>
      <translation type="unfinished">Modifica progetto Povray</translation>
    </message>
    <message>
      <location line="+24"/>
      <source>Povray template</source>
      <translation type="unfinished">Modello Povray</translation>
    </message>
    <message>
      <location line="+0"/>
      <source>Select a Povray template</source>
      <translation type="unfinished">Seleziona un modello Povray</translation>
    </message>
  </context>
  <context>
    <name>Workbench</name>
    <message>
      <location filename="../../Workbench.cpp" line="+37"/>
      <source>&amp;Raytracing</source>
      <translation>&amp;Raytracing</translation>
    </message>
  </context>
</TS>
