<?xml version="1.0" encoding="utf-8"?>
<!DOCTYPE TS>
<TS version="2.0" language="ja" sourcelanguage="en">
  <context>
    <name>BlockDefinition</name>
    <message>
      <location filename="../../DlgBlock.ui" line="+14"/>
      <source>Block definition</source>
      <translation>ブロックの定義</translation>
    </message>
    <message>
      <location line="+6"/>
      <source>First limit</source>
      <translation>最初の制限</translation>
    </message>
    <message>
      <location line="+20"/>
      <location line="+181"/>
      <source>Type:</source>
      <translation>タイプ:</translation>
    </message>
    <message>
      <location line="-174"/>
      <location line="+154"/>
      <source>mm</source>
      <translation>mm</translation>
    </message>
    <message>
      <location line="-144"/>
      <location line="+200"/>
      <source>Length:</source>
      <translation>長さ:</translation>
    </message>
    <message>
      <location line="-192"/>
      <location line="+164"/>
      <source>Dimension</source>
      <translation>寸法</translation>
    </message>
    <message>
      <location line="-159"/>
      <location line="+164"/>
      <source>Up to next</source>
      <translation>次まで</translation>
    </message>
    <message>
      <location line="-159"/>
      <location line="+164"/>
      <source>Up to last</source>
      <translation>最後まで</translation>
    </message>
    <message>
      <location line="-159"/>
      <location line="+164"/>
      <source>Up to plane</source>
      <translation>平面まで</translation>
    </message>
    <message>
      <location line="-159"/>
      <location line="+164"/>
      <source>Up to face</source>
      <translation>面まで</translation>
    </message>
    <message>
      <location line="-156"/>
      <location line="+171"/>
      <source>Limit:</source>
      <translation>制限:</translation>
    </message>
    <message>
      <location line="-161"/>
      <location line="+39"/>
      <location line="+72"/>
      <location line="+95"/>
      <source>No selection</source>
      <translation>選択されていません</translation>
    </message>
    <message>
      <location line="-194"/>
      <source>Profile</source>
      <translation>プロファイル</translation>
    </message>
    <message>
      <location line="+20"/>
      <source>Selection:</source>
      <translation>選択:</translation>
    </message>
    <message>
      <location line="+27"/>
      <source>Reverse</source>
      <translation>反転</translation>
    </message>
    <message>
      <location line="+7"/>
      <source>Both sides</source>
      <translation>両側</translation>
    </message>
    <message>
      <location line="+12"/>
      <source>Second limit</source>
      <translation>2番目の制限</translation>
    </message>
    <message>
      <location line="+95"/>
      <source>Direction</source>
      <translation>方向</translation>
    </message>
    <message>
      <location line="+12"/>
      <source>Perpendicular to sketch</source>
      <translation>スケッチに垂直</translation>
    </message>
    <message>
      <location line="+28"/>
      <source>Reference</source>
      <translation>参照</translation>
    </message>
    <message>
      <source>Apply</source>
      <translation type="obsolete">適用する</translation>
    </message>
    <message>
      <source>Cancel</source>
      <translation type="obsolete">キャンセル</translation>
    </message>
    <message>
      <source>OK</source>
      <translation type="obsolete">OK</translation>
    </message>
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  <context>
    <name>CmdCheckGeometry</name>
    <message>
      <location filename="../../Command.cpp" line="+1452"/>
      <source>Part</source>
      <translation>部品</translation>
    </message>
    <message>
      <location line="+1"/>
      <source>Check Geometry</source>
      <translation>幾何形状のチェック</translation>
    </message>
    <message>
      <location line="+1"/>
      <source>Analyzes Geometry For Errors</source>
      <translation>形状に欠陥がないか分析</translation>
    </message>
  </context>
  <context>
    <name>CmdColorPerFace</name>
    <message>
      <location line="+31"/>
      <source>Part</source>
      <translation>部品</translation>
    </message>
    <message>
      <location line="+1"/>
      <source>Color per face</source>
      <translation>面ごとの色</translation>
    </message>
    <message>
      <location line="+1"/>
      <source>Set color per face</source>
      <translation>面ごとの色の設定</translation>
    </message>
  </context>
  <context>
    <name>CmdMeasureAngular</name>
    <message>
      <location line="+62"/>
      <source>Part</source>
      <translation type="unfinished">部品</translation>
    </message>
    <message>
      <location line="+1"/>
      <location line="+1"/>
      <source>Measure Angular</source>
      <translation type="unfinished">角度計測</translation>
    </message>
  </context>
  <context>
    <name>CmdMeasureClearAll</name>
    <message>
      <location line="+26"/>
      <source>Part</source>
      <translation type="unfinished">部品</translation>
    </message>
    <message>
      <location line="+1"/>
      <location line="+1"/>
      <source>Clear All</source>
      <translation type="unfinished">全てクリア</translation>
    </message>
  </context>
  <context>
    <name>CmdMeasureLinear</name>
    <message>
      <location line="-58"/>
      <source>Part</source>
      <translation type="unfinished">部品</translation>
    </message>
    <message>
      <location line="+1"/>
      <location line="+1"/>
      <source>Measure Linear</source>
      <translation type="unfinished">距離計測</translation>
    </message>
  </context>
  <context>
    <name>CmdMeasureToggle3d</name>
    <message>
      <location line="+116"/>
      <source>Part</source>
      <translation type="unfinished">部品</translation>
    </message>
    <message>
      <location line="+1"/>
      <location line="+1"/>
      <source>Toggle 3d</source>
      <translation type="unfinished">3D（表示のオンオフ）</translation>
    </message>
  </context>
  <context>
    <name>CmdMeasureToggleAll</name>
    <message>
      <location line="-36"/>
      <source>Part</source>
      <translation type="unfinished">部品</translation>
    </message>
    <message>
      <location line="+1"/>
      <location line="+1"/>
      <source>Toggle All</source>
      <translation type="unfinished">表示のオンオフ</translation>
    </message>
  </context>
  <context>
    <name>CmdMeasureToggleDelta</name>
    <message>
      <location line="+60"/>
      <source>Part</source>
      <translation type="unfinished">部品</translation>
    </message>
    <message>
      <location line="+1"/>
      <location line="+1"/>
      <source>Toggle Delta</source>
      <translation type="unfinished">デルタ（表示のオンオフ）</translation>
    </message>
  </context>
  <context>
    <name>CmdPartBoolean</name>
    <message>
      <location line="-840"/>
      <source>Part</source>
      <translation>部品</translation>
    </message>
    <message>
      <location line="+1"/>
      <source>Boolean...</source>
      <translation>ブーリアン演算...</translation>
    </message>
    <message>
      <location line="+1"/>
      <source>Run a boolean operation with two shapes selected</source>
      <translation>選択された二つの図形のブーリアン演算を実行します</translation>
    </message>
  </context>
  <context>
    <name>CmdPartBox</name>
    <message>
      <location filename="../../CommandParametric.cpp" line="+86"/>
      <source>Part</source>
      <translation>部品</translation>
    </message>
    <message>
      <location line="+1"/>
      <location line="+10"/>
      <location line="+5"/>
      <source>Cube</source>
      <translation type="unfinished">立方体</translation>
    </message>
    <message>
      <location line="-14"/>
      <source>Create a cube solid</source>
      <translation type="unfinished">立方体のソリッドを作成</translation>
    </message>
    <message>
      <source>Box</source>
      <translation type="obsolete">立方体</translation>
    </message>
    <message>
      <source>Create a box solid</source>
      <translation type="obsolete">ボックスソリッドを作成</translation>
    </message>
  </context>
  <context>
    <name>CmdPartBox2</name>
    <message>
      <location filename="../../Command.cpp" line="-705"/>
      <source>Part</source>
      <translation>部品</translation>
    </message>
    <message>
      <location line="+1"/>
      <source>Box fix 1</source>
      <translation>ボックス固定1</translation>
    </message>
    <message>
      <location line="+1"/>
      <source>Create a box solid without dialog</source>
      <translation>ボックスのソリッドをダイアログ無しで作成</translation>
    </message>
  </context>
  <context>
    <name>CmdPartBox3</name>
    <message>
      <location line="+39"/>
      <source>Part</source>
      <translation>部品</translation>
    </message>
    <message>
      <location line="+1"/>
      <source>Box fix 2</source>
      <translation>ボックス固定2</translation>
    </message>
    <message>
      <location line="+1"/>
      <source>Create a box solid without dialog</source>
      <translation>ボックスのソリッドをダイアログ無しで作成</translation>
    </message>
  </context>
  <context>
    <name>CmdPartBuilder</name>
    <message>
      <location line="+864"/>
      <source>Part</source>
      <translation>部品</translation>
    </message>
    <message>
      <location line="+1"/>
      <source>Shape builder...</source>
      <translation>シェイプビルダー...</translation>
    </message>
    <message>
      <location line="+1"/>
      <source>Advanced utility to create shapes</source>
      <translation>高度な図形作成ユーティリティ</translation>
    </message>
  </context>
  <context>
    <name>CmdPartChamfer</name>
    <message>
      <location line="-95"/>
      <source>Part</source>
      <translation>部品</translation>
    </message>
    <message>
      <location line="+1"/>
      <source>Chamfer...</source>
      <translation>面取り...</translation>
    </message>
    <message>
      <location line="+1"/>
      <source>Chamfer the selected edges of a shape</source>
      <translation>形状の選択されたエッジを面取り</translation>
    </message>
  </context>
  <context>
    <name>CmdPartCommon</name>
    <message>
      <location line="-619"/>
      <source>Part</source>
      <translation>部品</translation>
    </message>
    <message>
      <location line="+1"/>
      <source>Intersection</source>
      <translation>共通集合</translation>
    </message>
    <message>
      <location line="+1"/>
      <source>Make an intersection of two shapes</source>
      <translation>二つの図形の共通集合を作成</translation>
    </message>
  </context>
  <context>
    <name>CmdPartCompound</name>
    <message>
      <location line="+128"/>
      <source>Part</source>
      <translation type="unfinished">部品</translation>
    </message>
    <message>
      <location line="+1"/>
      <source>Make compound</source>
      <translation type="unfinished">複合体</translation>
    </message>
    <message>
      <location line="+1"/>
      <source>Make a compound of several shapes</source>
      <translation type="unfinished">複数の図形から複合体を作る</translation>
    </message>
  </context>
  <context>
    <name>CmdPartCone</name>
    <message>
      <location filename="../../CommandParametric.cpp" line="+78"/>
      <source>Part</source>
      <translation>部品</translation>
    </message>
    <message>
      <location line="+1"/>
      <location line="+10"/>
      <location line="+5"/>
      <source>Cone</source>
      <translation>三角錐</translation>
    </message>
    <message>
      <location line="-14"/>
      <source>Create a cone solid</source>
      <translation>円錐のソリッドを作成</translation>
    </message>
  </context>
  <context>
    <name>CmdPartCrossSections</name>
    <message>
      <location filename="../../Command.cpp" line="+539"/>
      <source>Part</source>
      <translation>部品</translation>
    </message>
    <message>
      <location line="+1"/>
      <source>Cross-sections...</source>
      <translation>断面...</translation>
    </message>
    <message>
      <location line="+1"/>
      <source>Cross-sections</source>
      <translation>断面</translation>
    </message>
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  <context>
    <name>CmdPartCut</name>
    <message>
      <location line="-736"/>
      <source>Part</source>
      <translation>部品</translation>
    </message>
    <message>
      <location line="+1"/>
      <source>Cut</source>
      <translation>切り取り</translation>
    </message>
    <message>
      <location line="+1"/>
      <source>Make a cut of two shapes</source>
      <translation>2つの図形から減算結果を作成</translation>
    </message>
  </context>
  <context>
    <name>CmdPartCylinder</name>
    <message>
      <location filename="../../CommandParametric.cpp" line="-122"/>
      <source>Part</source>
      <translation>部品</translation>
    </message>
    <message>
      <location line="+2"/>
      <source>Create a Cylinder</source>
      <translation>円柱を作成</translation>
    </message>
    <message>
      <location line="-1"/>
      <location line="+10"/>
      <location line="+5"/>
      <source>Cylinder</source>
      <translation>円柱</translation>
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  <context>
    <name>CmdPartExport</name>
    <message>
      <location filename="../../Command.cpp" line="+345"/>
      <source>Part</source>
      <translation>部品</translation>
    </message>
    <message>
      <location line="+1"/>
      <source>Export CAD...</source>
      <translation>パートをエクスポート...</translation>
    </message>
    <message>
      <location line="+1"/>
      <source>Exports to a CAD file</source>
      <translation>CADファイルにエクスポート</translation>
    </message>
  </context>
  <context>
    <name>CmdPartExtrude</name>
    <message>
      <location line="+250"/>
      <source>Part</source>
      <translation>部品</translation>
    </message>
    <message>
      <location line="+1"/>
      <source>Extrude...</source>
      <translation>押し出し...</translation>
    </message>
    <message>
      <location line="+1"/>
      <source>Extrude a selected sketch</source>
      <translation>選択したスケッチを押し出し</translation>
    </message>
  </context>
  <context>
    <name>CmdPartFillet</name>
    <message>
      <location line="+52"/>
      <source>Part</source>
      <translation>部品</translation>
    </message>
    <message>
      <location line="+1"/>
      <source>Fillet...</source>
      <translation>フィレット...</translation>
    </message>
    <message>
      <location line="+1"/>
      <source>Fillet the selected edges of a shape</source>
      <translation>選択した図形のエッジをフィレットします。</translation>
    </message>
  </context>
  <context>
    <name>CmdPartFuse</name>
    <message>
      <location line="-527"/>
      <source>Part</source>
      <translation>部品</translation>
    </message>
    <message>
      <location line="+1"/>
      <source>Union</source>
      <translation>結合</translation>
    </message>
    <message>
      <location line="+1"/>
      <source>Make a union of several shapes</source>
      <translation>複数の形状の和集合を作成</translation>
    </message>
  </context>
  <context>
    <name>CmdPartImport</name>
    <message>
      <location line="+158"/>
      <source>Part</source>
      <translation>部品</translation>
    </message>
    <message>
      <location line="+2"/>
      <source>Imports a CAD file</source>
      <translation>CADファイルをインポート</translation>
    </message>
    <message>
      <location line="-1"/>
      <source>Import CAD...</source>
      <translation>パートをインポート...</translation>
    </message>
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  <context>
    <name>CmdPartImportCurveNet</name>
    <message>
      <location line="+104"/>
      <source>Part</source>
      <translation>部品</translation>
    </message>
    <message>
      <location line="+2"/>
      <source>Import a curve network</source>
      <translation>曲線ネットワークをインポート</translation>
    </message>
    <message>
      <location line="-1"/>
      <source>Import curve network...</source>
      <translation>曲線ネットワークをインポート...</translation>
    </message>
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  <context>
    <name>CmdPartLoft</name>
    <message>
      <location line="+407"/>
      <source>Part</source>
      <translation>部品</translation>
    </message>
    <message>
      <location line="+1"/>
      <source>Loft...</source>
      <translation>屋根型...</translation>
    </message>
    <message>
      <location line="+1"/>
      <source>Utility to loft</source>
      <translation>屋根型ユーティリティ</translation>
    </message>
    <message>
      <source>Advanced utility to lofts</source>
      <translation type="obsolete">Advanced utility to lofts</translation>
    </message>
  </context>
  <context>
    <name>CmdPartMakeSolid</name>
    <message>
      <location line="-365"/>
      <source>Part</source>
      <translation>部品</translation>
    </message>
    <message>
      <location line="+1"/>
      <source>Convert to solid</source>
      <translation>ソリッドに変換</translation>
    </message>
    <message>
      <location line="+1"/>
      <source>Create solid from a shell or compound</source>
      <translation>シェルまたは複合体からソリッドを作成</translation>
    </message>
  </context>
  <context>
    <name>CmdPartMirror</name>
    <message>
      <location line="+267"/>
      <source>Part</source>
      <translation>部品</translation>
    </message>
    <message>
      <location line="+1"/>
      <source>Mirroring...</source>
      <translation>ミラーリング...</translation>
    </message>
    <message>
      <location line="+1"/>
      <source>Mirroring a selected shape</source>
      <translation>選択した図形をミラーリング</translation>
    </message>
  </context>
  <context>
    <name>CmdPartOffset</name>
    <message>
      <location line="+148"/>
      <source>Part</source>
      <translation>部品</translation>
    </message>
    <message>
      <location line="+1"/>
      <source>Offset...</source>
      <translation>オフセット...</translation>
    </message>
    <message>
      <location line="+1"/>
      <source>Utility to offset</source>
      <translation>オフセットユーティリティ</translation>
    </message>
  </context>
  <context>
    <name>CmdPartPickCurveNet</name>
    <message>
      <location line="-1038"/>
      <source>Part</source>
      <translation>部品</translation>
    </message>
    <message>
      <location line="+1"/>
      <source>Pick curve network</source>
      <translation>曲線ネットワークをピック</translation>
    </message>
    <message>
      <location line="+1"/>
      <source>Pick a curve network</source>
      <translation>曲線ネットワークをピック</translation>
    </message>
  </context>
  <context>
    <name>CmdPartPrimitives</name>
    <message>
      <location line="+124"/>
      <source>Part</source>
      <translation>部品</translation>
    </message>
    <message>
      <location line="+1"/>
      <source>Create primitives...</source>
      <translation>プリミティブを作成...</translation>
    </message>
    <message>
      <location line="+1"/>
      <source>Creation of parametrized geometric primitives</source>
      <translation>パラメトリックな幾何プリミティブを作成</translation>
    </message>
  </context>
  <context>
    <name>CmdPartRefineShape</name>
    <message>
      <location filename="../../CommandSimple.cpp" line="+213"/>
      <source>Part</source>
      <translation>部品</translation>
    </message>
    <message>
      <location line="+1"/>
      <source>Refine shape</source>
      <translation>形状を高精度化</translation>
    </message>
    <message>
      <location line="+1"/>
      <source>Refine the copy of a shape</source>
      <translation>形状のコピーを高精度化</translation>
    </message>
  </context>
  <context>
    <name>CmdPartReverseShape</name>
    <message>
      <location filename="../../Command.cpp" line="+567"/>
      <source>Part</source>
      <translation>部品</translation>
    </message>
    <message>
      <location line="+1"/>
      <source>Reverse shapes</source>
      <translation>図形を反転</translation>
    </message>
    <message>
      <location line="+1"/>
      <source>Reverse orientation of shapes</source>
      <translation>図形の方向を反転します。</translation>
    </message>
  </context>
  <context>
    <name>CmdPartRevolve</name>
    <message>
      <location line="+108"/>
      <source>Part</source>
      <translation>部品</translation>
    </message>
    <message>
      <location line="+1"/>
      <source>Revolve...</source>
      <translation>回転...</translation>
    </message>
    <message>
      <location line="+1"/>
      <source>Revolve a selected shape</source>
      <translation>選択した図形を回転</translation>
    </message>
  </context>
  <context>
    <name>CmdPartRuledSurface</name>
    <message>
      <location line="+449"/>
      <source>Part</source>
      <translation>部品</translation>
    </message>
    <message>
      <location line="+1"/>
      <source>Create ruled surface</source>
      <translation>線織面を作成</translation>
    </message>
    <message>
      <location line="+1"/>
      <source>Create a ruled surface from either two Edges or two wires</source>
      <translation type="unfinished">2 本の稜線または 2 本のワイヤから線織面を作成</translation>
    </message>
    <message>
      <source>Create a ruled surface from two curves</source>
      <translation type="obsolete">2つの曲線から線織面を作成</translation>
    </message>
  </context>
  <context>
    <name>CmdPartSection</name>
    <message>
      <location line="-835"/>
      <source>Make a section of two shapes</source>
      <translation>2つの形状の横断面を作成</translation>
    </message>
    <message>
      <location line="-2"/>
      <source>Part</source>
      <translation>部品</translation>
    </message>
    <message>
      <location line="+1"/>
      <source>Section</source>
      <translation>セクション</translation>
    </message>
  </context>
  <context>
    <name>CmdPartShapeFromMesh</name>
    <message>
      <location filename="../../CommandSimple.cpp" line="-108"/>
      <source>Part</source>
      <translation>部品</translation>
    </message>
    <message>
      <location line="+1"/>
      <source>Create shape from mesh...</source>
      <translation>メッシュから形状を作成...</translation>
    </message>
    <message>
      <location line="+1"/>
      <source>Create shape from selected mesh object</source>
      <translation>選択されたメッシュオブジェクトから形状を作成</translation>
    </message>
  </context>
  <context>
    <name>CmdPartSimpleCopy</name>
    <message>
      <location line="+61"/>
      <source>Part</source>
      <translation>部品</translation>
    </message>
    <message>
      <location line="+1"/>
      <source>Create simple copy</source>
      <translation>コピーを作成</translation>
    </message>
    <message>
      <location line="+1"/>
      <source>Create a simple non-parametric copy</source>
      <translation>単純で非パラメトリックなコピーを作成</translation>
    </message>
  </context>
  <context>
    <name>CmdPartSimpleCylinder</name>
    <message>
      <location line="-115"/>
      <source>Part</source>
      <translation>部品</translation>
    </message>
    <message>
      <location line="+1"/>
      <source>Create Cylinder...</source>
      <translation>円柱を作成...</translation>
    </message>
    <message>
      <location line="+1"/>
      <source>Create a Cylinder</source>
      <translation>円柱を作成</translation>
    </message>
  </context>
  <context>
    <name>CmdPartSphere</name>
    <message>
      <location filename="../../CommandParametric.cpp" line="+66"/>
      <source>Create a sphere solid</source>
      <translation>球形ソリッドを作成する</translation>
    </message>
    <message>
      <location line="-2"/>
      <source>Part</source>
      <translation>部品</translation>
    </message>
    <message>
      <location line="+1"/>
      <location line="+10"/>
      <location line="+5"/>
      <source>Sphere</source>
      <translation>球体</translation>
    </message>
  </context>
  <context>
    <name>CmdPartSweep</name>
    <message>
      <location filename="../../Command.cpp" line="+586"/>
      <source>Part</source>
      <translation>部品</translation>
    </message>
    <message>
      <location line="+1"/>
      <source>Sweep...</source>
      <translation>掃引...</translation>
    </message>
    <message>
      <location line="+1"/>
      <source>Utility to sweep</source>
      <translation>掃引ユーティリティ</translation>
    </message>
  </context>
  <context>
    <name>CmdPartThickness</name>
    <message>
      <location line="+73"/>
      <source>Part</source>
      <translation>部品</translation>
    </message>
    <message>
      <location line="+1"/>
      <source>Thickness...</source>
      <translation>厚み...</translation>
    </message>
    <message>
      <location line="+1"/>
      <source>Utility to apply a thickness</source>
      <translation>厚み適用ユーティリティ</translation>
    </message>
    <message>
      <location line="+11"/>
      <location line="+20"/>
      <source>Wrong selection</source>
      <translation>誤った選択</translation>
    </message>
    <message>
      <location line="-19"/>
      <source>Selected one or more faces of a shape</source>
      <translation>1 つまたは複数の図形の面を選択</translation>
    </message>
    <message>
      <location line="+20"/>
      <source>Selected shape is not a solid</source>
      <translation>選択した図形はソリッドではありません</translation>
    </message>
  </context>
  <context>
    <name>CmdPartTorus</name>
    <message>
      <location filename="../../CommandParametric.cpp" line="+66"/>
      <source>Create a torus solid</source>
      <translation>環状体ソリッドを作成する</translation>
    </message>
    <message>
      <location line="-2"/>
      <source>Part</source>
      <translation>部品</translation>
    </message>
    <message>
      <location line="+1"/>
      <location line="+10"/>
      <location line="+5"/>
      <source>Torus</source>
      <translation>環状体</translation>
    </message>
  </context>
  <context>
    <name>DlgExtrusion</name>
    <message>
      <source>Select a shape for extrusion, first.</source>
      <translation type="obsolete">Select a shape for extrusion, first.</translation>
    </message>
    <message>
      <source>The document '%1' doesn't exist.</source>
      <translation type="obsolete">The document '%1' doesn't exist.</translation>
    </message>
  </context>
  <context>
    <name>DlgRevolution</name>
    <message>
      <source>Select a shape for revolution, first.</source>
      <translation type="obsolete">Select a shape for revolution, first.</translation>
    </message>
  </context>
  <context>
    <name>DlgSettings3DViewPart</name>
    <message>
      <source>Deviation</source>
      <translation type="obsolete">Deviation</translation>
    </message>
    <message>
      <source>Setting a too small deviation causes the tessellation to take longerand thus freezes or slows down the GUI.</source>
      <translation type="obsolete">Setting a too small deviation causes the tessellation to take longerand thus freezes or slows down the GUI.</translation>
    </message>
  </context>
  <context>
    <name>PartGui::CrossSections</name>
    <message>
      <location filename="../../CrossSections.ui" line="+14"/>
      <source>Cross sections</source>
      <translation>断面</translation>
    </message>
    <message>
      <location line="+6"/>
      <source>Guiding plane</source>
      <translation>ガイド平面</translation>
    </message>
    <message>
      <location line="+6"/>
      <source>XY</source>
      <translation>XY</translation>
    </message>
    <message>
      <location line="+10"/>
      <source>XZ</source>
      <translation>XZ</translation>
    </message>
    <message>
      <location line="+7"/>
      <source>YZ</source>
      <translation>YZ</translation>
    </message>
    <message>
      <location line="+9"/>
      <source>Position:</source>
      <translation>位置:</translation>
    </message>
    <message>
      <location line="+19"/>
      <source>Sections</source>
      <translation>断面</translation>
    </message>
    <message>
      <location line="+12"/>
      <source>On both sides</source>
      <translation>両側</translation>
    </message>
    <message>
      <location line="+9"/>
      <source>Count</source>
      <translation>総数</translation>
    </message>
    <message>
      <location line="+17"/>
      <source>Distance:</source>
      <translation>距離:</translation>
    </message>
  </context>
  <context>
    <name>PartGui::DlgBooleanOperation</name>
    <message>
      <location filename="../../DlgBooleanOperation.ui" line="+14"/>
      <source>Boolean Operation</source>
      <translation>論理演算</translation>
    </message>
    <message>
      <location line="+100"/>
      <source>Second shape</source>
      <translation>2番目の図形</translation>
    </message>
    <message>
      <location line="-38"/>
      <source>First shape</source>
      <translation>１番目の図形</translation>
    </message>
    <message>
      <location line="-56"/>
      <source>Boolean operation</source>
      <translation>論理演算</translation>
    </message>
    <message>
      <location line="+12"/>
      <source>Section</source>
      <translation>セクション</translation>
    </message>
    <message>
      <location line="+7"/>
      <source>Difference</source>
      <translation>差集合</translation>
    </message>
    <message>
      <location line="+7"/>
      <source>Union</source>
      <translation>結合</translation>
    </message>
    <message>
      <location line="+10"/>
      <source>Intersection</source>
      <translation>共通集合</translation>
    </message>
    <message>
      <location filename="../../DlgBooleanOperation.cpp" line="+385"/>
      <source>Cannot perform a boolean operation with the same shape</source>
      <translation>同じ図形を使用してブーリアン演算を行うことはできません</translation>
    </message>
    <message>
      <location filename="../../DlgBooleanOperation.ui" line="+25"/>
      <location line="+38"/>
      <source>Solids</source>
      <translation>ソリッド</translation>
    </message>
    <message>
      <location line="-33"/>
      <location line="+38"/>
      <source>Shells</source>
      <translation>シェル</translation>
    </message>
    <message>
      <location line="-33"/>
      <location line="+38"/>
      <source>Compounds</source>
      <translation>複合体</translation>
    </message>
    <message>
      <location line="-33"/>
      <location line="+38"/>
      <source>Faces</source>
      <translation>面</translation>
    </message>
    <message>
      <location line="+21"/>
      <source>Swap selection</source>
      <translation>選択の反転</translation>
    </message>
    <message>
      <location filename="../../DlgBooleanOperation.cpp" line="-10"/>
      <source>Select a shape on the left side, first</source>
      <translation>最初に左側の図形を選択します</translation>
    </message>
    <message>
      <location line="+5"/>
      <source>Select a shape on the right side, first</source>
      <translation>最初に右側の図形を選択します</translation>
    </message>
    <message>
      <location line="+15"/>
      <source>No active document available</source>
      <translation>利用可能なアクティブドキュメントはありませんでした</translation>
    </message>
    <message>
      <location line="+10"/>
      <source>One of the selected objects doesn't exist anymore</source>
      <translation>選択したオブジェクトはもう存在しません</translation>
    </message>
    <message>
      <location line="+7"/>
      <source>Performing union on non-solids is not possible</source>
      <translation>ソリッドでないものに対する結合は行えません</translation>
    </message>
    <message>
      <location line="+9"/>
      <source>Performing intersection on non-solids is not possible</source>
      <translation>ソリッドでないものに対する共通集合は行えません</translation>
    </message>
    <message>
      <location line="+9"/>
      <source>Performing difference on non-solids is not possible</source>
      <translation>ソリッドでないものに対する論理差は行えません</translation>
    </message>
  </context>
  <context>
    <name>PartGui::DlgChamferEdges</name>
    <message>
      <location filename="../../DlgFilletEdges.cpp" line="+951"/>
      <source>Chamfer Edges</source>
      <translation>Chamfer Edges</translation>
    </message>
  </context>
  <context>
    <name>PartGui::DlgExtrusion</name>
    <message>
      <location filename="../../DlgExtrusion.ui" line="+14"/>
      <source>Extrude</source>
      <translation>押し出し</translation>
    </message>
    <message>
      <location line="+12"/>
      <source>Direction</source>
      <translation>方向</translation>
    </message>
    <message>
      <location line="+123"/>
      <source>Along normal</source>
      <translation>法線に沿って</translation>
    </message>
    <message>
      <location line="-34"/>
      <source>Length:</source>
      <translation>長さ:</translation>
    </message>
    <message>
      <location line="+41"/>
      <source>3D view</source>
      <translation>3Dビュー</translation>
    </message>
    <message>
      <location line="+20"/>
      <source>Note:This option works for planes only</source>
      <translation>注: このオプションは平面に対してのみ動作します</translation>
    </message>
    <message>
      <location line="+10"/>
      <source>Create solid</source>
      <translation>ソリッド作成</translation>
    </message>
    <message>
      <location line="+9"/>
      <source>Taper outward angle</source>
      <translation>外側のテーパ角度</translation>
    </message>
    <message>
      <location line="+38"/>
      <source>Shape</source>
      <translation>シェイプ</translation>
    </message>
    <message>
      <source/>
      <translation>[empty string]</translation>
    </message>
    <message>
      <location line="-199"/>
      <source>X:</source>
      <translation>X:</translation>
    </message>
    <message>
      <location line="+52"/>
      <source>Z:</source>
      <translation>z:</translation>
    </message>
    <message>
      <location line="-26"/>
      <source>Y:</source>
      <translation>Y:</translation>
    </message>
    <message>
      <location filename="../../DlgExtrusion.cpp" line="+149"/>
      <source>Select a shape for extrusion, first.</source>
      <translation>Select a shape for extrusion, first.</translation>
    </message>
    <message>
      <location line="+8"/>
      <source>The document '%1' doesn't exist.</source>
      <translation>The document '%1' doesn't exist.</translation>
    </message>
    <message>
      <location line="+85"/>
      <source>Suceeded</source>
      <translation type="unfinished">完了</translation>
    </message>
    <message>
      <location line="+4"/>
      <location line="+5"/>
      <location line="+5"/>
      <source>Failed</source>
      <translation type="unfinished">失敗</translation>
    </message>
  </context>
  <context>
    <name>PartGui::DlgFilletEdges</name>
    <message>
      <location filename="../../DlgFilletEdges.ui" line="+14"/>
      <source>Fillet Edges</source>
      <translation>エッジをフィレット化</translation>
    </message>
    <message>
      <location line="+37"/>
      <source>Fillet Parameter</source>
      <translation>フィレット パラメーター</translation>
    </message>
    <message>
      <location line="+45"/>
      <source>Radius:</source>
      <translation>半径:</translation>
    </message>
    <message>
      <location line="+52"/>
      <source>Select faces</source>
      <translation type="unfinished">面を選択</translation>
    </message>
    <message>
      <location line="+20"/>
      <source>Select edges</source>
      <translation type="unfinished">エッジを選択</translation>
    </message>
    <message>
      <location line="-104"/>
      <source>Fillet type:</source>
      <translation>フィレットの種類:</translation>
    </message>
    <message>
      <location line="+8"/>
      <source>Constant Radius</source>
      <translation>一定半径</translation>
    </message>
    <message>
      <location line="+5"/>
      <source>Variable Radius</source>
      <translation>可変半径</translation>
    </message>
    <message>
      <location line="-57"/>
      <source>Shape</source>
      <translation>シェイプ</translation>
    </message>
    <message>
      <location line="+12"/>
      <source>Selected shape:</source>
      <translation>選択した図形:</translation>
    </message>
    <message>
      <location line="+8"/>
      <source>No selection</source>
      <translation>選択されていません</translation>
    </message>
    <message>
      <location filename="../../DlgFilletEdges.cpp" line="-715"/>
      <source>Length:</source>
      <translation type="unfinished">長さ:</translation>
    </message>
    <message>
      <location line="+1"/>
      <source>Constant Length</source>
      <translation type="unfinished">Constant Length</translation>
    </message>
    <message>
      <location line="+1"/>
      <source>Variable Length</source>
      <translation type="unfinished">Variable Length</translation>
    </message>
    <message>
      <location line="+2"/>
      <source>Edges to chamfer</source>
      <translation type="unfinished">Edges to chamfer</translation>
    </message>
    <message>
      <location line="+1"/>
      <location line="+507"/>
      <source>Start length</source>
      <translation type="unfinished">Start length</translation>
    </message>
    <message>
      <location line="-506"/>
      <source>End length</source>
      <translation type="unfinished">End length</translation>
    </message>
    <message>
      <location line="+3"/>
      <source>Edges to fillet</source>
      <translation>フィレットにするエッジ</translation>
    </message>
    <message>
      <location line="+1"/>
      <location line="+504"/>
      <source>Start radius</source>
      <translation>開始半径</translation>
    </message>
    <message>
      <location line="-503"/>
      <source>End radius</source>
      <translation>終了半径</translation>
    </message>
    <message>
      <location line="+493"/>
      <source>Length</source>
      <translation type="unfinished">長さ</translation>
    </message>
    <message>
      <location line="+2"/>
      <source>Radius</source>
      <translation>半径</translation>
    </message>
    <message>
      <location line="+106"/>
      <source>No edge selected</source>
      <translation>エッジが選択されていません</translation>
    </message>
    <message>
      <location line="+1"/>
      <source>No edge entity is checked to fillet.
Please check one or more edge entities first.</source>
      <translation>フィレット化するためのエッジエンティティがチェックされていません。
まず1つまたは複数のエッジエンティティをチェックしてください。</translation>
    </message>
    <message>
      <location filename="../../DlgFilletEdges.ui" line="+101"/>
      <source>All</source>
      <translation>すべて</translation>
    </message>
    <message>
      <location line="-84"/>
      <source>None</source>
      <translation>なし</translation>
    </message>
    <message>
      <location filename="../../DlgFilletEdges.cpp" line="-246"/>
      <location line="+60"/>
      <source>Edge%1</source>
      <translation>エッジ %1</translation>
    </message>
    <message>
      <location line="+135"/>
      <source>No shape selected</source>
      <translation>図形が選択されていません</translation>
    </message>
    <message>
      <location line="+1"/>
      <source>No valid shape is selected.
Please select a valid shape in the drop-down box first.</source>
      <translation>有効な形状が選択されていません。
まずドロップダウンボックスにある有効な形状を選択してください。</translation>
    </message>
  </context>
  <context>
    <name>PartGui::DlgPartBox</name>
    <message>
      <location filename="../../DlgPartBox.ui" line="+14"/>
      <source>Box definition</source>
      <translation>ボックスの定義</translation>
    </message>
    <message>
      <location line="+62"/>
      <source>X:</source>
      <translation>X:</translation>
    </message>
    <message>
      <location line="+14"/>
      <source>Z:</source>
      <translation>z:</translation>
    </message>
    <message>
      <location line="-7"/>
      <source>Y:</source>
      <translation>Y:</translation>
    </message>
    <message>
      <source>Cancel</source>
      <translation type="obsolete">キャンセル</translation>
    </message>
    <message>
      <source>OK</source>
      <translation type="obsolete">OK</translation>
    </message>
    <message>
      <location line="+17"/>
      <source>Size:</source>
      <translation>サイズ:</translation>
    </message>
    <message>
      <location line="+42"/>
      <source>Height:</source>
      <translation>高さ:</translation>
    </message>
    <message>
      <location line="+7"/>
      <source>Width:</source>
      <translation>幅：</translation>
    </message>
    <message>
      <location line="+7"/>
      <source>Length:</source>
      <translation>長さ:</translation>
    </message>
    <message>
      <location line="-136"/>
      <source>Position:</source>
      <translation>位置:</translation>
    </message>
    <message>
      <location line="+49"/>
      <source>Direction:</source>
      <translation>Direction:</translation>
    </message>
  </context>
  <context>
    <name>PartGui::DlgPartCylinder</name>
    <message>
      <location filename="../../DlgPartCylinder.ui" line="+14"/>
      <source>Cylinder definition</source>
      <translation>円柱の定義</translation>
    </message>
    <message>
      <location line="+86"/>
      <source>Parameter</source>
      <translation>パラメーター</translation>
    </message>
    <message>
      <location line="+12"/>
      <source>Height:</source>
      <translation>高さ:</translation>
    </message>
    <message>
      <location line="+7"/>
      <source>Radius:</source>
      <translation>半径:</translation>
    </message>
    <message>
      <location line="-99"/>
      <source>Position:</source>
      <translation>位置:</translation>
    </message>
    <message>
      <location line="+19"/>
      <source>Direction:</source>
      <translation>Direction:</translation>
    </message>
    <message>
      <location line="+7"/>
      <source>X:</source>
      <translation>X:</translation>
    </message>
    <message>
      <location line="+7"/>
      <source>Z:</source>
      <translation>z:</translation>
    </message>
    <message>
      <location line="+7"/>
      <source>Y:</source>
      <translation>Y:</translation>
    </message>
    <message>
      <source>OK</source>
      <translation type="obsolete">OK</translation>
    </message>
    <message>
      <source>Cancel</source>
      <translation type="obsolete">キャンセル</translation>
    </message>
  </context>
  <context>
    <name>PartGui::DlgPartImportIges</name>
    <message>
      <location filename="../../DlgPartImportIges.ui" line="+14"/>
      <source>IGES input file</source>
      <translation>IGES入力ファイル</translation>
    </message>
    <message>
      <location line="+40"/>
      <source>...</source>
      <translation>...</translation>
    </message>
    <message>
      <source>Cancel</source>
      <translation type="obsolete">キャンセル</translation>
    </message>
    <message>
      <source>OK</source>
      <translation type="obsolete">OK</translation>
    </message>
    <message>
      <location line="-34"/>
      <source>File Name</source>
      <translation>ファイル名</translation>
    </message>
    <message>
      <source/>
      <translation>[empty string]</translation>
    </message>
  </context>
  <context>
    <name>PartGui::DlgPartImportIgesImp</name>
    <message>
      <location filename="../../DlgPartImportIgesImp.cpp" line="+69"/>
      <source>IGES (*.igs *.iges);;All Files (*.*)</source>
      <translation>IGES（*.IGS *.IGES）;;すべてのファイル(*.*)</translation>
    </message>
  </context>
  <context>
    <name>PartGui::DlgPartImportStep</name>
    <message>
      <location filename="../../DlgPartImportStep.ui" line="+54"/>
      <source>...</source>
      <translation>...</translation>
    </message>
    <message>
      <source>Cancel</source>
      <translation type="obsolete">キャンセル</translation>
    </message>
    <message>
      <source>OK</source>
      <translation type="obsolete">OK</translation>
    </message>
    <message>
      <location line="-40"/>
      <source>Step input file</source>
      <translation>ステップ入力ファイル</translation>
    </message>
    <message>
      <location line="+6"/>
      <source>File Name</source>
      <translation>ファイル名</translation>
    </message>
    <message>
      <source/>
      <translation>[empty string]</translation>
    </message>
  </context>
  <context>
    <name>PartGui::DlgPartImportStepImp</name>
    <message>
      <location filename="../../DlgPartImportStepImp.cpp" line="+68"/>
      <source>STEP (*.stp *.step);;All Files (*.*)</source>
      <translation>STEPファイル(*.stp *.step);すべてのファイル (*.*)</translation>
    </message>
  </context>
  <context>
    <name>PartGui::DlgPrimitives</name>
    <message>
      <location filename="../../DlgPrimitives.ui" line="+14"/>
      <source>Geometric Primitives</source>
      <translation>幾何プリミティブ</translation>
    </message>
    <message>
      <source>Primitive</source>
      <translation type="obsolete">プリミティブ</translation>
    </message>
    <message>
      <source>X min</source>
      <translation type="obsolete">X min</translation>
    </message>
    <message>
      <source>x max</source>
      <translation type="obsolete">x max</translation>
    </message>
    <message>
      <source>Y min</source>
      <translation type="obsolete">Y min</translation>
    </message>
    <message>
      <source>Y max</source>
      <translation type="obsolete">Y max</translation>
    </message>
    <message>
      <source>Z min</source>
      <translation type="obsolete">Z min</translation>
    </message>
    <message>
      <source>Z max</source>
      <translation type="obsolete">Z max</translation>
    </message>
    <message>
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      <source>&lt;html&gt;&lt;head&gt;&lt;meta name="qrichtext" content="1" /&gt;&lt;/head&gt;&lt;body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"&gt;&lt;p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"&gt;&lt;span style=" font-weight:600;"&gt;Flat shading/Phong shading&lt;/span&gt;&lt;/p&gt;&lt;p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"&gt;&lt;/p&gt;&lt;p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"&gt;With flat shading the surface normals are not defined per vertex that leads to a unreal appearance for curved surfaces while using Phong shading leads to a smoother appearance. &lt;/p&gt;&lt;p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"&gt;&lt;/p&gt;&lt;p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"&gt;If this option is unset Phong shading is used, if it is set flat shading is used.&lt;/p&gt;&lt;/body&gt;&lt;/html&gt;</source>
      <translation>&lt;html&gt;&lt;head&gt;&lt;meta name="qrichtext" content="1" /&gt;&lt;/head&gt;&lt;body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"&gt;&lt;p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"&gt;&lt;span style=" font-weight:600;"&gt;Flat shading/Phong shading&lt;/span&gt;&lt;/p&gt;&lt;p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"&gt;&lt;/p&gt;&lt;p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"&gt;フラットシェーディングを使うと頂点ごとの面法線が定義されず非現実的な曲面の表示になります。一方、フォンシェーディングを使うとよりなめらかな表示になります。 &lt;/p&gt;&lt;p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"&gt;&lt;/p&gt;&lt;p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"&gt;このオプションが設定されていない場合はフォンシェーディングが使用され、設定されている場合はフラットシェーディングが使用されます。&lt;/p&gt;&lt;/body&gt;&lt;/html&gt;</translation>
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      <source>&lt;html&gt;&lt;head&gt;&lt;meta name="qrichtext" content="1" /&gt;&lt;/head&gt;&lt;body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"&gt;&lt;p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"&gt;&lt;span style=" font-weight:600;"&gt;Tessellation&lt;/span&gt;&lt;/p&gt;&lt;p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-weight:600;"&gt;&lt;/p&gt;&lt;p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-weight:600;"&gt;&lt;span style=" font-weight:400;"&gt;Defines the maximum deviation of the tessellated mesh to the surface. The smaller the value is the slower the render speed and the nicer the appearance are.&lt;/span&gt;&lt;/p&gt;&lt;/body&gt;&lt;/html&gt;</source>
      <translation>&lt;html&gt;&lt;head&gt;&lt;meta name="qrichtext" content="1" /&gt;&lt;/head&gt;&lt;body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"&gt;&lt;p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"&gt;&lt;span style=" font-weight:600;"&gt;テッセレーション&lt;/span&gt;&lt;/p&gt;&lt;p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-weight:600;"&gt;&lt;/p&gt;&lt;p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-weight:600;"&gt;&lt;span style=" font-weight:400;"&gt;表面にテッセレーションされたメッシュの最大偏差を定義します。値が小さいほど外観がよくなりますが、レンダリング速度が遅くなります。&lt;/span&gt;&lt;/p&gt;&lt;/body&gt;&lt;/html&gt;</translation>
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      <source>&lt;html&gt;&lt;head&gt;&lt;meta name="qrichtext" content="1" /&gt;&lt;/head&gt;&lt;body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"&gt;&lt;p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"&gt;&lt;span style=" font-weight:600;"&gt;Hint&lt;/span&gt;&lt;/p&gt;&lt;p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"&gt;Defining the normals per vertex is also called &lt;span style=" font-style:italic;"&gt;Phong shading&lt;/span&gt;&lt;/p&gt;&lt;p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt; font-style:italic;"&gt;&lt;span style=" font-style:normal;"&gt;while defining the normals per face is called &lt;/span&gt;Flat shading&lt;span style=" font-style:normal;"&gt;.&lt;/span&gt;&lt;/p&gt;&lt;/body&gt;&lt;/html&gt;</source>
      <translation>&lt;html&gt;&lt;head&gt;&lt;meta name="qrichtext" content="1" /&gt;&lt;/head&gt;&lt;body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"&gt;&lt;p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"&gt; &lt;span style=" font-weight:600;"&gt;ヒント&lt;/span&gt; &lt;/p&gt;&lt;p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"&gt;頂点ごとに法線を定義する方法は&lt;span style=" font-style:italic;"&gt;フォンシェーディング&lt;/span&gt;と呼ばれています&lt;/p&gt;&lt;p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt; font-style:italic;"&gt; &lt;span style=" font-style:normal;"&gt;また、面ごとの法線を定義する方法は&lt;/span&gt;フラットシェーディング&lt;span style=" font-style:normal;"&gt;と呼ばれています。&lt;/span&gt; &lt;/p&gt;&lt;/body&gt;&lt;/html&gt;</translation>
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      <location line="+45"/>
      <source>&lt;html&gt;&lt;head&gt;&lt;meta name="qrichtext" content="1" /&gt;&lt;/head&gt;&lt;body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"&gt;&lt;p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"&gt;&lt;span style=" font-weight:600;"&gt;High-quality normals&lt;/span&gt;&lt;/p&gt;&lt;p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"&gt;&lt;/p&gt;&lt;p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"&gt;This will slow down render speed but will lead to nicer results.&lt;/p&gt;&lt;/body&gt;&lt;/html&gt;</source>
      <translation>&lt;html&gt;&lt;head&gt;&lt;meta name="qrichtext"content="1"/&gt;&lt;/head&gt; &lt;body style="white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"&gt; &lt;p style="margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px;-qt-block-indent:0; text-indent:0px;"&gt; &lt;span style="font-weight:600;"&gt; 高品質法線&lt;/span&gt;&lt;/p&gt; &lt;p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px;-qt-block-indent:0; text-indent:0px;"&gt;&lt;/p&gt; &lt;p style="margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px;-qt-block-indent:0; text-indent:0px;"&gt;レンダリングの速度が遅くなりますが、よりよい結果につながります。&lt;/p&gt;&lt;/body&gt;&lt;/html&gt;。</translation>
    </message>
    <message>
      <location line="-52"/>
      <source>Maximum deviation depending on the model bounding box</source>
      <translation>最大偏差はモデルのバウンディングボックスに依存します</translation>
    </message>
    <message>
      <location line="+21"/>
      <source> %</source>
      <translation> %</translation>
    </message>
    <message>
      <location filename="../../DlgSettings3DViewPartImp.cpp" line="+64"/>
      <source>Deviation</source>
      <translation>Deviation</translation>
    </message>
    <message>
      <location line="+1"/>
      <source>Setting a too small deviation causes the tessellation to take longerand thus freezes or slows down the GUI.</source>
      <translation>Setting a too small deviation causes the tessellation to take longerand thus freezes or slows down the GUI.</translation>
    </message>
  </context>
  <context>
    <name>PartGui::DlgSettingsGeneral</name>
    <message>
      <location filename="../../DlgSettingsGeneral.ui" line="+14"/>
      <source>General</source>
      <translation>標準</translation>
    </message>
    <message>
      <location line="+6"/>
      <source>Export</source>
      <translation>エクスポート</translation>
    </message>
    <message>
      <location line="+13"/>
      <source>Millimeter</source>
      <translation>ミリメートル</translation>
    </message>
    <message>
      <location line="+5"/>
      <source>Meter</source>
      <translation>メートル</translation>
    </message>
    <message>
      <location line="+5"/>
      <source>Inch</source>
      <translation>インチ</translation>
    </message>
    <message>
      <location line="+8"/>
      <source>Units for export of STEP/IGES</source>
      <translation>STEP/IGESをエキスポート時の単位</translation>
    </message>
    <message>
      <location line="+23"/>
      <source>Model settings</source>
      <translation>モデルの設定</translation>
    </message>
    <message>
      <location line="+19"/>
      <source>Automatically refine model after boolean operation</source>
      <translation>ブーリアン演算後に自動でモデルを高精度化</translation>
    </message>
    <message>
      <location line="+13"/>
      <source>Automatically refine model after sketch-based operation</source>
      <translation type="unfinished">Automatically refine model after sketch-based operation</translation>
    </message>
    <message>
      <location line="+16"/>
      <source>Object naming</source>
      <translation type="unfinished">Object naming</translation>
    </message>
    <message>
      <location line="+6"/>
      <source>Add name of base object</source>
      <translation type="unfinished">Add name of base object</translation>
    </message>
    <message>
      <location line="-48"/>
      <source>Automatically check model after boolean operation</source>
      <translation>ブーリアン演算後に自動でモデルをチェック</translation>
    </message>
  </context>
  <context>
    <name>PartGui::DlgSettingsObjectColor</name>
    <message>
      <location filename="../../DlgSettingsObjectColor.ui" line="+14"/>
      <source>Part colors</source>
      <translation type="unfinished">部品の色</translation>
    </message>
    <message>
      <location line="+6"/>
      <source>Default Part colors</source>
      <translation type="unfinished">部品の既定色</translation>
    </message>
    <message>
      <location line="+14"/>
      <source>Default shape color</source>
      <translation type="unfinished">図形の既定色</translation>
    </message>
    <message>
      <location line="+7"/>
      <source>The default color for new shapes</source>
      <translation type="unfinished">新規図形の既定色</translation>
    </message>
    <message>
      <location line="+26"/>
      <source>Default line color</source>
      <translation type="unfinished">デフォルトの線の色</translation>
    </message>
    <message>
      <location line="+7"/>
      <location line="+68"/>
      <source>The default line color for new shapes</source>
      <translation type="unfinished">新規図形での既定の線色</translation>
    </message>
    <message>
      <location line="-42"/>
      <source>Default line width</source>
      <translation type="unfinished">Default line width</translation>
    </message>
    <message>
      <location line="+7"/>
      <location line="+68"/>
      <source>The default line thickness for new shapes</source>
      <translation type="unfinished">新規図形での既定の線の太さ</translation>
    </message>
    <message>
      <location line="-65"/>
      <location line="+68"/>
      <source>px</source>
      <translation type="unfinished">px</translation>
    </message>
    <message>
      <location line="-43"/>
      <source>Default vertex color</source>
      <translation type="unfinished">頂点の既定色</translation>
    </message>
    <message>
      <location line="+33"/>
      <source>Default vertex size</source>
      <translation type="unfinished">頂点の既定サイズ</translation>
    </message>
    <message>
      <location line="+35"/>
      <source>Bounding box color</source>
      <translation type="unfinished">境界枠の色</translation>
    </message>
    <message>
      <location line="+7"/>
      <source>The color of bounding boxes in the 3D view</source>
      <translation type="unfinished">3Dビューにおける境界枠の色</translation>
    </message>
  </context>
  <context>
    <name>PartGui::FaceColors</name>
    <message>
      <location filename="../../TaskFaceColors.cpp" line="+394"/>
      <source>Face colors</source>
      <translation>面の色</translation>
    </message>
    <message>
      <location line="+0"/>
      <source>Do you really want to cancel?</source>
      <translation>本当にキャンセルしますか?</translation>
    </message>
  </context>
  <context>
    <name>PartGui::Location</name>
    <message>
      <location filename="../../Location.ui" line="+14"/>
      <source>Location</source>
      <translation>場所</translation>
    </message>
    <message>
      <location line="+9"/>
      <source>Position</source>
      <translation>Position</translation>
    </message>
    <message>
      <location line="+24"/>
      <source>3D View</source>
      <translation>3D ビュー</translation>
    </message>
  </context>
  <context>
    <name>PartGui::LoftWidget</name>
    <message>
      <source>Vertex/Wire</source>
      <translation type="obsolete">頂点/連線</translation>
    </message>
    <message>
      <location filename="../../TaskLoft.cpp" line="+72"/>
      <location line="+131"/>
      <source>Vertex/Edge/Wire/Face</source>
      <translation type="unfinished">頂点/辺/法線/面</translation>
    </message>
    <message>
      <location line="-130"/>
      <location line="+131"/>
      <source>Loft</source>
      <translation>ロフト</translation>
    </message>
    <message>
      <location line="-63"/>
      <source>Too few elements</source>
      <translation>要素が少なすぎます</translation>
    </message>
    <message>
      <location line="+0"/>
      <source>At least two vertices, edges, wires or faces are required.</source>
      <translation type="unfinished">少なくとも 2 つの頂点、稜線、ワイヤまたは面を必要とします。</translation>
    </message>
    <message>
      <location line="+33"/>
      <source>Input error</source>
      <translation type="unfinished">入力エラー</translation>
    </message>
    <message>
      <source>At least two vertices, edges or wires are required.</source>
      <translation type="obsolete">少なくとも2つの頂点、エッジ、またはワイヤーが必要です。</translation>
    </message>
    <message>
      <source>At least two vertices or wires are required.</source>
      <translation type="obsolete">少なくとも二つの頂点か連線が必要です。</translation>
    </message>
  </context>
  <context>
    <name>PartGui::Mirroring</name>
    <message>
      <location filename="../../Mirroring.ui" line="+14"/>
      <source>Mirroring</source>
      <translation>ミラーリング</translation>
    </message>
    <message>
      <location line="+19"/>
      <source>Shapes</source>
      <translation>図形</translation>
    </message>
    <message>
      <location line="+8"/>
      <source>Mirror plane:</source>
      <translation>鏡像面:</translation>
    </message>
    <message>
      <location line="+8"/>
      <source>XY plane</source>
      <translation>XY平面</translation>
    </message>
    <message>
      <location line="+5"/>
      <source>XZ plane</source>
      <translation>XZ平面</translation>
    </message>
    <message>
      <location line="+5"/>
      <source>YZ plane</source>
      <translation>YZ平面</translation>
    </message>
    <message>
      <location line="+8"/>
      <source>Base point:</source>
      <translation>基準点:</translation>
    </message>
    <message>
      <location line="+7"/>
      <source>x</source>
      <translation>x</translation>
    </message>
    <message>
      <location line="+20"/>
      <source>y</source>
      <translation>y</translation>
    </message>
    <message>
      <location line="+20"/>
      <source>z</source>
      <translation>z</translation>
    </message>
    <message>
      <location filename="../../Mirroring.cpp" line="+121"/>
      <source>Select a shape for mirroring, first.</source>
      <translation>ミラーリングのためにはまず形状を選択してください。</translation>
    </message>
    <message>
      <location line="+7"/>
      <source>No such document '%1'.</source>
      <translation>'%1' というドキュメントがありません</translation>
    </message>
  </context>
  <context>
    <name>PartGui::OffsetWidget</name>
    <message>
      <location filename="../../TaskOffset.cpp" line="+165"/>
      <source>Input error</source>
      <translation>入力エラー</translation>
    </message>
  </context>
  <context>
    <name>PartGui::ResultModel</name>
    <message>
      <location filename="../../TaskCheckGeometry.cpp" line="+330"/>
      <source>Name</source>
      <translation>名前</translation>
    </message>
    <message>
      <location line="+2"/>
      <source>Type</source>
      <translation>タイプ</translation>
    </message>
    <message>
      <location line="+2"/>
      <source>Error</source>
      <translation>エラー</translation>
    </message>
  </context>
  <context>
    <name>PartGui::ShapeBuilderWidget</name>
    <message>
      <location filename="../../TaskShapeBuilder.cpp" line="+166"/>
      <location line="+19"/>
      <location line="+22"/>
      <location line="+46"/>
      <location line="+47"/>
      <source>Wrong selection</source>
      <translation>誤った選択</translation>
    </message>
    <message>
      <location line="-134"/>
      <location line="+19"/>
      <source>Select two vertices</source>
      <translation>2つの頂点を選択</translation>
    </message>
    <message>
      <source>Select three or more edges</source>
      <translation type="obsolete">三つ以上のエッジを選択</translation>
    </message>
    <message>
      <location line="+22"/>
      <source>Select one or more edges</source>
      <translation>1つ以上のエッジを選択してください</translation>
    </message>
    <message>
      <location line="+46"/>
      <source>Select two or more faces</source>
      <translation>2つ以上の面を選択</translation>
    </message>
    <message>
      <location line="+47"/>
      <source>Select only one part object</source>
      <translation>部品オブジェクトを1つ選択してください</translation>
    </message>
    <message>
      <location line="+34"/>
      <source>Select two vertices to create an edge</source>
      <translation>エッジを作成するための2頂点を選択してください</translation>
    </message>
    <message>
      <location line="+6"/>
      <source>Select a closed set of edges</source>
      <translation>閉じたエッジの集合を選択してください</translation>
    </message>
    <message>
      <location line="+6"/>
      <source>Select adjacent faces</source>
      <translation>隣接する面を選択</translation>
    </message>
    <message>
      <location line="+6"/>
      <source>All shape types can be selected</source>
      <translation>全ての図形タイプを選択できます</translation>
    </message>
  </context>
  <context>
    <name>PartGui::SweepWidget</name>
    <message>
      <location filename="../../TaskSweep.cpp" line="+234"/>
      <source>Vertex/Wire</source>
      <translation>頂点/連線</translation>
    </message>
    <message>
      <location line="-160"/>
      <location line="+161"/>
      <source>Sweep</source>
      <translation>スイープ</translation>
    </message>
    <message>
      <location line="-162"/>
      <source>Vertex/Edge/Wire/Face</source>
      <translation type="unfinished">頂点/辺/法線/面</translation>
    </message>
    <message>
      <location line="+54"/>
      <source>Sweep path</source>
      <translation>スイープパス</translation>
    </message>
    <message>
      <location line="+0"/>
      <source>Select an edge or wire you want to sweep along.</source>
      <translation>スイープパスにしたいエッジまたはワイヤーを選択してください。</translation>
    </message>
    <message>
      <location line="+35"/>
      <source>Too few elements</source>
      <translation>要素が少なすぎます</translation>
    </message>
    <message>
      <location line="+0"/>
      <source>At least one edge or wire is required.</source>
      <translation>少なくとも1つのエッジまたはワイヤーが必要です。</translation>
    </message>
    <message>
      <location line="+7"/>
      <source>Wrong selection</source>
      <translation type="unfinished">誤った選択</translation>
    </message>
    <message>
      <location line="+0"/>
      <source>'%1' cannot be used as profile and path.</source>
      <translation type="unfinished">'%1' は、プロファルおよびパスとして使用できません。</translation>
    </message>
    <message>
      <location line="+36"/>
      <source>Input error</source>
      <translation type="unfinished">入力エラー</translation>
    </message>
  </context>
  <context>
    <name>PartGui::TaskCheckGeometryDialog</name>
    <message>
      <location filename="../../TaskCheckGeometry.cpp" line="+548"/>
      <source>Shape Content</source>
      <translation type="unfinished">Shape Content</translation>
    </message>
  </context>
  <context>
    <name>PartGui::TaskCheckGeometryResults</name>
    <message>
      <location line="-511"/>
      <source>Check Geometry</source>
      <translation>幾何形状のチェック</translation>
    </message>
  </context>
  <context>
    <name>PartGui::TaskDialogEditDynamic</name>
    <message>
      <source>Hint</source>
      <translation type="obsolete">Hint</translation>
    </message>
    <message>
      <source>Select Control.</source>
      <translation type="obsolete">Select Control.</translation>
    </message>
    <message>
      <source>Control</source>
      <translation type="obsolete">Control</translation>
    </message>
    <message>
      <source>Dynamic</source>
      <translation type="obsolete">Dynamic</translation>
    </message>
    <message>
      <source>Align</source>
      <translation type="obsolete">Align</translation>
    </message>
    <message>
      <source>Value</source>
      <translation type="obsolete">値</translation>
    </message>
    <message>
      <source>Special</source>
      <translation type="obsolete">Special</translation>
    </message>
    <message>
      <source>Command</source>
      <translation type="obsolete">コマンド</translation>
    </message>
    <message>
      <source>Stretch</source>
      <translation type="obsolete">Stretch</translation>
    </message>
    <message>
      <source>Move</source>
      <translation type="obsolete">移動</translation>
    </message>
    <message>
      <source>Rotate</source>
      <translation type="obsolete">回転</translation>
    </message>
    <message>
      <source>Offset</source>
      <translation type="obsolete">オフセット</translation>
    </message>
    <message>
      <source>Orient</source>
      <translation type="obsolete">Orient</translation>
    </message>
    <message>
      <source>Match</source>
      <translation type="obsolete">Match</translation>
    </message>
    <message>
      <source>Surround</source>
      <translation type="obsolete">Surround</translation>
    </message>
    <message>
      <source>dummy</source>
      <translation type="obsolete">dummy</translation>
    </message>
    <message>
      <source>X Axis</source>
      <translation type="obsolete">X軸</translation>
    </message>
    <message>
      <source>Y Axis</source>
      <translation type="obsolete">Y軸</translation>
    </message>
    <message>
      <source>Z Axis</source>
      <translation type="obsolete">Z軸</translation>
    </message>
    <message>
      <source>Increment</source>
      <translation type="obsolete">Increment</translation>
    </message>
    <message>
      <source>.125</source>
      <translation type="obsolete">.125</translation>
    </message>
    <message>
      <source>.500</source>
      <translation type="obsolete">.500</translation>
    </message>
    <message>
      <source>1.000</source>
      <translation type="obsolete">1.000</translation>
    </message>
    <message>
      <source>5.000</source>
      <translation type="obsolete">5.000</translation>
    </message>
    <message>
      <source>10.000</source>
      <translation type="obsolete">10.000</translation>
    </message>
    <message>
      <source>Drag arrows to stretch box by increment</source>
      <translation type="obsolete">Drag arrows to stretch box by increment</translation>
    </message>
    <message>
      <source>Drag arrows to move box by increment</source>
      <translation type="obsolete">Drag arrows to move box by increment</translation>
    </message>
    <message>
      <source>Not implemented yet</source>
      <translation type="obsolete">Not implemented yet</translation>
    </message>
    <message>
      <source>Drag arrows to offset checked axes by increment</source>
      <translation type="obsolete">Drag arrows to offset checked axes by increment</translation>
    </message>
    <message>
      <source>Select dragger for stretch by align</source>
      <translation type="obsolete">Select dragger for stretch by align</translation>
    </message>
    <message>
      <source>Select dragger for move by align</source>
      <translation type="obsolete">Select dragger for move by align</translation>
    </message>
    <message>
      <source>Select dragger for stretch by value</source>
      <translation type="obsolete">Select dragger for stretch by value</translation>
    </message>
    <message>
      <source>Select dragger for move by value</source>
      <translation type="obsolete">Select dragger for move by value</translation>
    </message>
    <message>
      <source>1.0</source>
      <translation type="obsolete">1.0</translation>
    </message>
    <message>
      <source>Enter Value</source>
      <translation type="obsolete">Enter Value</translation>
    </message>
    <message>
      <source>Select box to match</source>
      <translation type="obsolete">Select box to match</translation>
    </message>
    <message>
      <source>Select a point</source>
      <translation type="obsolete">Select a point</translation>
    </message>
    <message>
      <source>0.0</source>
      <translation type="obsolete">0.0</translation>
    </message>
    <message>
      <source>Select dragger to align</source>
      <translation type="obsolete">Select dragger to align</translation>
    </message>
    <message>
      <source>Select dragger to modify</source>
      <translation type="obsolete">Select dragger to modify</translation>
    </message>
  </context>
  <context>
    <name>PartGui::TaskFaceColors</name>
    <message>
      <location filename="../../TaskFaceColors.ui" line="+14"/>
      <source>Set color per face</source>
      <translation>面ごとの色の設定</translation>
    </message>
    <message>
      <location line="+6"/>
      <source>Click on the faces in the 3d view to select them.</source>
      <translation>それらを選択するには、3Dビューで面をクリックしてください。</translation>
    </message>
    <message>
      <location line="+19"/>
      <source>Faces:</source>
      <translation>面:</translation>
    </message>
    <message>
      <location line="+20"/>
      <source>Set to default</source>
      <translation>デフォルト値に設定</translation>
    </message>
    <message>
      <location line="+7"/>
      <source>Box selection</source>
      <translation type="unfinished">矩形選択</translation>
    </message>
  </context>
  <context>
    <name>PartGui::TaskLoft</name>
    <message>
      <location filename="../../TaskLoft.ui" line="+14"/>
      <source>Loft</source>
      <translation>ロフト</translation>
    </message>
    <message>
      <source>Vertex/Wire</source>
      <translation type="obsolete">頂点/連線</translation>
    </message>
    <message>
      <source>Move right</source>
      <translation type="obsolete">右へ移動</translation>
    </message>
    <message>
      <source>&lt;b&gt;Move the selected item one level down.&lt;/b&gt;&lt;p&gt;This will also change the level of the parent item.&lt;/p&gt;</source>
      <translation type="obsolete">&lt;b&gt;選択した項目を1つ下のレベルに移動します。&lt;/b&gt; &lt;p&gt;これは、親項目のレベルも変更します。 &lt;/p&gt;</translation>
    </message>
    <message>
      <source>Move left</source>
      <translation type="obsolete">左へ移動</translation>
    </message>
    <message>
      <source>&lt;b&gt;Move the selected item one level up.&lt;/b&gt;&lt;p&gt;This will also change the level of the parent item.&lt;/p&gt;</source>
      <translation type="obsolete">&lt;b&gt;選択した項目を1つ上のレベルに移動します。&lt;/b&gt; &lt;p&gt;これは、親項目のレベルも変更します。 &lt;/p&gt;</translation>
    </message>
    <message>
      <source>Move up</source>
      <translation type="obsolete">上へ移動</translation>
    </message>
    <message>
      <source>&lt;b&gt;Move the selected item up.&lt;/b&gt;&lt;p&gt;The item will be moved within the hierarchy level.&lt;/p&gt;</source>
      <translation type="obsolete">&lt;b&gt;選択された項目を上へ移動します。&lt;/b&gt; &lt;p&gt;項目は階層レベル内で移動されます。 &lt;/p&gt;</translation>
    </message>
    <message>
      <source>Move down</source>
      <translation type="obsolete">下へ移動</translation>
    </message>
    <message>
      <source>&lt;b&gt;Move the selected item down.&lt;/b&gt;&lt;p&gt;The item will be moved within the hierarchy level.&lt;/p&gt;</source>
      <translation type="obsolete">&lt;b&gt;選択された項目を下へ移動します。&lt;/b&gt; &lt;p&gt;項目は階層レベル内で移動されます。 &lt;/p&gt;</translation>
    </message>
    <message>
      <location line="+9"/>
      <source>Create solid</source>
      <translation>ソリッド作成</translation>
    </message>
    <message>
      <location line="+7"/>
      <source>Ruled surface</source>
      <translation>線織面</translation>
    </message>
    <message>
      <location line="+20"/>
      <source>Closed</source>
      <translation type="unfinished">閉じる</translation>
    </message>
  </context>
  <context>
    <name>PartGui::TaskOffset</name>
    <message>
      <location filename="../../TaskOffset.ui" line="+14"/>
      <location line="+6"/>
      <source>Offset</source>
      <translation>オフセット</translation>
    </message>
    <message>
      <location line="+10"/>
      <source>Mode</source>
      <translation>モード</translation>
    </message>
    <message>
      <location line="+8"/>
      <source>Skin</source>
      <translation>スキン</translation>
    </message>
    <message>
      <location line="+5"/>
      <source>Pipe</source>
      <translation>パイプ</translation>
    </message>
    <message>
      <location line="+5"/>
      <source>RectoVerso</source>
      <translation>右綴じ</translation>
    </message>
    <message>
      <location line="+8"/>
      <source>Join type</source>
      <translation>接合の種類</translation>
    </message>
    <message>
      <location line="+8"/>
      <source>Arc</source>
      <translation>円弧</translation>
    </message>
    <message>
      <location line="+5"/>
      <source>Tangent</source>
      <translation>正接</translation>
    </message>
    <message>
      <location line="+5"/>
      <location line="+8"/>
      <source>Intersection</source>
      <translation>共通集合</translation>
    </message>
    <message>
      <location line="+7"/>
      <source>Self-intersection</source>
      <translation>自己交差</translation>
    </message>
    <message>
      <location line="+7"/>
      <source>Fill offset</source>
      <translation>オフセットを埋める</translation>
    </message>
    <message>
      <location line="+14"/>
      <source>Faces</source>
      <translation>面</translation>
    </message>
    <message>
      <location line="+27"/>
      <source>Update view</source>
      <translation>ビューを更新</translation>
    </message>
  </context>
  <context>
    <name>PartGui::TaskShapeBuilder</name>
    <message>
      <location filename="../../TaskShapeBuilder.ui" line="+14"/>
      <location line="+6"/>
      <source>Create shape</source>
      <translation>シェイプ作成</translation>
    </message>
    <message>
      <location line="+6"/>
      <source>Edge from vertices</source>
      <translation>頂点からエッジへ</translation>
    </message>
    <message>
      <location line="+7"/>
      <source>Face from edges</source>
      <translation>エッジから面へ</translation>
    </message>
    <message>
      <location line="+7"/>
      <source>Planar</source>
      <translation>平面</translation>
    </message>
    <message>
      <location line="+7"/>
      <source>Shell from faces</source>
      <translation>面からシェルへ</translation>
    </message>
    <message>
      <location line="+7"/>
      <source>Solid from shell</source>
      <translation>シェルからソリッドへ</translation>
    </message>
    <message>
      <location line="+22"/>
      <source>Create</source>
      <translation>作成</translation>
    </message>
    <message>
      <location line="+9"/>
      <source>All faces</source>
      <translation>すべての面</translation>
    </message>
  </context>
  <context>
    <name>PartGui::TaskSweep</name>
    <message>
      <location filename="../../TaskSweep.ui" line="+14"/>
      <source>Sweep</source>
      <translation>スイープ</translation>
    </message>
    <message>
      <location line="+9"/>
      <source>Create solid</source>
      <translation>ソリッド作成</translation>
    </message>
    <message>
      <location line="+20"/>
      <source>Frenet</source>
      <translation>フレネ</translation>
    </message>
    <message>
      <location line="+7"/>
      <source>Select one or more profiles and select an edge or wire
in the 3D view for the sweep path.</source>
      <translation>スイープパス用に3Dビューで1つまたは複数のプロファイルを選択し、
エッジまたはワイヤーを選択してください。</translation>
    </message>
  </context>
  <context>
    <name>PartGui::ThicknessWidget</name>
    <message>
      <location filename="../../TaskThickness.cpp" line="+101"/>
      <location line="+165"/>
      <location line="+10"/>
      <source>Thickness</source>
      <translation>厚み</translation>
    </message>
    <message>
      <location line="-119"/>
      <source>Select faces of the source object and press 'Done'</source>
      <translation>元となるオブジェクトの面を選択して'完了'を押してください</translation>
    </message>
    <message>
      <location line="+3"/>
      <source>Done</source>
      <translation>終了</translation>
    </message>
    <message>
      <location line="+71"/>
      <source>Input error</source>
      <translation>入力エラー</translation>
    </message>
  </context>
  <context>
    <name>QObject</name>
    <message>
      <location filename="../../Command.cpp" line="-926"/>
      <location line="+63"/>
      <location line="+65"/>
      <location line="+64"/>
      <location line="+50"/>
      <location line="+908"/>
      <source>Wrong selection</source>
      <translation>誤った選択</translation>
    </message>
    <message>
      <location line="-1149"/>
      <location line="+242"/>
      <source>Select two shapes please.</source>
      <translation>2つの図形を選択してください。</translation>
    </message>
    <message>
      <location line="-232"/>
      <location line="+67"/>
      <location line="+65"/>
      <source>Non-solids selected</source>
      <translation type="unfinished">非ソリッドが選択されています</translation>
    </message>
    <message>
      <location line="-131"/>
      <location line="+67"/>
      <location line="+65"/>
      <source>The use of non-solids for boolean operations may lead to unexpected results.
Do you want to continue?</source>
      <translation type="unfinished">非ソリッドをブーリアン演算に用いると、予期しない結果を引き起こす可能性があります。続行しますか？</translation>
    </message>
    <message>
      <location line="+248"/>
      <source>All CAD Files (*.stp *.step *.igs *.iges *.brp *.brep)</source>
      <translation>すべてのCADファイル (*.stp *.step *.igs *.iges *.brp *.brep)</translation>
    </message>
    <message>
      <location line="+1"/>
      <source>STEP (*.stp *.step)</source>
      <translation>STEP (*.stp *.step)</translation>
    </message>
    <message>
      <location line="+1"/>
      <source>IGES (*.igs *.iges)</source>
      <translation>IGES (*.igs *.iges)</translation>
    </message>
    <message>
      <location line="+1"/>
      <source>BREP (*.brp *.brep)</source>
      <translation>BREP (*.brp *.brep)</translation>
    </message>
    <message>
      <location line="+1"/>
      <source>All Files (*.*)</source>
      <translation>すべてのファイル (*.*)</translation>
    </message>
    <message>
      <location filename="../../CommandSimple.cpp" line="+59"/>
      <source>Sewing Tolerance</source>
      <translation>縫い合わせのトレランス</translation>
    </message>
    <message>
      <location line="+1"/>
      <source>Enter tolerance for sewing shape:</source>
      <translation>図形の縫い合わせ用のトレランスを入力してください</translation>
    </message>
    <message>
      <location filename="../../ViewProviderMirror.cpp" line="+77"/>
      <source>Edit mirror plane</source>
      <translation>鏡像面を編集</translation>
    </message>
    <message>
      <location line="+299"/>
      <source>Edit chamfer edges</source>
      <translation>面取りエッジを編集</translation>
    </message>
    <message>
      <location line="+141"/>
      <source>Edit offset</source>
      <translation>オフセットを編集</translation>
    </message>
    <message>
      <location line="+81"/>
      <source>Edit thickness</source>
      <translation>厚さを編集</translation>
    </message>
    <message>
      <source>Transform</source>
      <translation type="obsolete">変換</translation>
    </message>
    <message>
      <location filename="../../AppPartGui.cpp" line="+161"/>
      <location line="+1"/>
      <source>Part design</source>
      <translation>部品設計</translation>
    </message>
    <message>
      <location line="+1"/>
      <source>Display</source>
      <translation type="unfinished">表示</translation>
    </message>
    <message>
      <location filename="../../Command.cpp" line="-332"/>
      <location line="+65"/>
      <location line="+64"/>
      <source>Select two shapes or more, please.</source>
      <translation>2つ以上の図形を選択してください．</translation>
    </message>
    <message>
      <location line="+958"/>
      <source>You have to select either two edges or two wires.</source>
      <translation>2 つのエッジまたは 2 本のワイヤを選択する必要があります。</translation>
    </message>
    <message>
      <location filename="../../ViewProviderMirror.cpp" line="-325"/>
      <source>Edit fillet edges</source>
      <translation>フィレットエッジを編集</translation>
    </message>
    <message>
      <location filename="../../ViewProviderExt.cpp" line="+587"/>
      <source>Set colors...</source>
      <translation>色を設定...</translation>
    </message>
    <message>
      <location filename="../../TaskCheckGeometry.cpp" line="-305"/>
      <source>Compound</source>
      <translation>複合体</translation>
    </message>
    <message>
      <location line="+1"/>
      <source>Compound Solid</source>
      <translation>複合体ソリッド</translation>
    </message>
    <message>
      <location line="+1"/>
      <source>Solid</source>
      <translation>ソリッド</translation>
    </message>
    <message>
      <location line="+1"/>
      <source>Shell</source>
      <translation>シェル</translation>
    </message>
    <message>
      <location line="+1"/>
      <source>Face</source>
      <translation>面</translation>
    </message>
    <message>
      <location line="+1"/>
      <source>Wire</source>
      <translation>ワイヤー</translation>
    </message>
    <message>
      <location line="+1"/>
      <source>Edge</source>
      <translation>エッジ</translation>
    </message>
    <message>
      <location line="+1"/>
      <source>Vertex</source>
      <translation>頂点</translation>
    </message>
    <message>
      <location line="+1"/>
      <source>Shape</source>
      <translation>シェイプ</translation>
    </message>
    <message>
      <location line="+15"/>
      <source>No Error</source>
      <translation>エラーなし</translation>
    </message>
    <message>
      <location line="+1"/>
      <source>Invalid Point On Curve</source>
      <translation>カーブ上の無効な点</translation>
    </message>
    <message>
      <location line="+1"/>
      <source>Invalid Point On Curve On Surface</source>
      <translation>サーフェス上のカーブの無効な点</translation>
    </message>
    <message>
      <location line="+1"/>
      <source>Invalid Point On Surface</source>
      <translation>サーフェス上の無効な点</translation>
    </message>
    <message>
      <location line="+1"/>
      <source>No 3D Curve</source>
      <translation>3Dカーブがありません</translation>
    </message>
    <message>
      <location line="+1"/>
      <source>Multiple 3D Curve</source>
      <translation>複数の3Dカーブ</translation>
    </message>
    <message>
      <location line="+1"/>
      <source>Invalid 3D Curve</source>
      <translation>無効な3Dカーブ</translation>
    </message>
    <message>
      <location line="+1"/>
      <source>No Curve On Surface</source>
      <translation>サーフェス上にカーブがありません</translation>
    </message>
    <message>
      <location line="+1"/>
      <source>Invalid Curve On Surface</source>
      <translation>無効なサーフェス上のカーブ</translation>
    </message>
    <message>
      <location line="+1"/>
      <source>Invalid Curve On Closed Surface</source>
      <translation>無効な閉曲面上のカーブ</translation>
    </message>
    <message>
      <location line="+1"/>
      <source>Invalid Same Range Flag</source>
      <translation>無効な同範囲フラグ</translation>
    </message>
    <message>
      <location line="+1"/>
      <source>Invalid Same Parameter Flag</source>
      <translation>無効な同パラメーターフラグ</translation>
    </message>
    <message>
      <location line="+1"/>
      <source>Invalid Degenerated Flag</source>
      <translation>無効な縮退フラグ</translation>
    </message>
    <message>
      <location line="+1"/>
      <source>Free Edge</source>
      <translation>非拘束なエッジ</translation>
    </message>
    <message>
      <location line="+1"/>
      <source>Invalid MultiConnexity</source>
      <translation>無効な複数接続状態</translation>
    </message>
    <message>
      <location line="+1"/>
      <source>Invalid Range</source>
      <translation>無効な範囲</translation>
    </message>
    <message>
      <location line="+1"/>
      <source>Empty Wire</source>
      <translation>空のワイヤー</translation>
    </message>
    <message>
      <location line="+1"/>
      <source>Redundant Edge</source>
      <translation>冗長なエッジ</translation>
    </message>
    <message>
      <location line="+1"/>
      <source>Self Intersecting Wire</source>
      <translation>自己交差したワイヤー</translation>
    </message>
    <message>
      <location line="+1"/>
      <source>No Surface</source>
      <translation>サーフェスがありません</translation>
    </message>
    <message>
      <location line="+1"/>
      <source>Invalid Wire</source>
      <translation>無効なワイヤー</translation>
    </message>
    <message>
      <location line="+1"/>
      <source>Redundant Wire</source>
      <translation>冗長なワイヤー</translation>
    </message>
    <message>
      <location line="+1"/>
      <source>Intersecting Wires</source>
      <translation>交差したワイヤー</translation>
    </message>
    <message>
      <location line="+1"/>
      <source>Invalid Imbrication Of Wires</source>
      <translation>無効なワイヤーのインブリケーション</translation>
    </message>
    <message>
      <location line="+1"/>
      <source>Empty Shell</source>
      <translation>空のシェル</translation>
    </message>
    <message>
      <location line="+1"/>
      <source>Redundant Face</source>
      <translation>冗長な面</translation>
    </message>
    <message>
      <location line="+1"/>
      <source>Unorientable Shape</source>
      <translation>方向付け不可能な形状</translation>
    </message>
    <message>
      <location line="+1"/>
      <source>Not Closed</source>
      <translation>閉じていません</translation>
    </message>
    <message>
      <location line="+1"/>
      <source>Not Connected</source>
      <translation>接続されていません</translation>
    </message>
    <message>
      <location line="+1"/>
      <source>Sub Shape Not In Shape</source>
      <translation>形状にサブ形状がありません</translation>
    </message>
    <message>
      <location line="+1"/>
      <source>Bad Orientation</source>
      <translation>方向が不正</translation>
    </message>
    <message>
      <location line="+1"/>
      <source>Bad Orientation Of Sub Shape</source>
      <translation>サブ形状の方向が不正</translation>
    </message>
    <message>
      <location line="+1"/>
      <source>Invalid Tolerance Value</source>
      <translation>無効な公差値</translation>
    </message>
    <message>
      <location line="+1"/>
      <source>Check Failed</source>
      <translation>チェックに失敗しました</translation>
    </message>
    <message>
      <location line="+10"/>
      <source>No Result</source>
      <translation>結果なし</translation>
    </message>
    <message>
      <location line="+4"/>
      <source>Out Of Enum Range: </source>
      <translation>列挙型の範囲外:</translation>
    </message>
    <message>
      <location line="+12"/>
      <source>BOPAlgo CheckUnknown</source>
      <translation type="unfinished">BOPAlgo CheckUnknown</translation>
    </message>
    <message>
      <location line="+1"/>
      <source>BOPAlgo BadType</source>
      <translation type="unfinished">BOPAlgo BadType</translation>
    </message>
    <message>
      <location line="+1"/>
      <source>BOPAlgo SelfIntersect</source>
      <translation type="unfinished">BOPAlgo SelfIntersect</translation>
    </message>
    <message>
      <location line="+1"/>
      <source>BOPAlgo TooSmallEdge</source>
      <translation type="unfinished">BOPAlgo TooSmallEdge</translation>
    </message>
    <message>
      <location line="+1"/>
      <source>BOPAlgo NonRecoverableFace</source>
      <translation type="unfinished">BOPAlgo NonRecoverableFace</translation>
    </message>
    <message>
      <location line="+1"/>
      <source>BOPAlgo IncompatibilityOfVertex</source>
      <translation type="unfinished">BOPAlgo IncompatibilityOfVertex</translation>
    </message>
    <message>
      <location line="+1"/>
      <source>BOPAlgo IncompatibilityOfEdge</source>
      <translation type="unfinished">BOPAlgo IncompatibilityOfEdge</translation>
    </message>
    <message>
      <location line="+1"/>
      <source>BOPAlgo IncompatibilityOfFace</source>
      <translation type="unfinished">BOPAlgo IncompatibilityOfFace</translation>
    </message>
    <message>
      <location line="+1"/>
      <source>BOPAlgo OperationAborted</source>
      <translation type="unfinished">BOPAlgo OperationAborted</translation>
    </message>
    <message>
      <location line="+1"/>
      <source>BOPAlgo GeomAbs_C0</source>
      <translation type="unfinished">BOPAlgo GeomAbs_C0</translation>
    </message>
    <message>
      <location line="+1"/>
      <source>BOPAlgo NotValid</source>
      <translation type="unfinished">BOPAlgo NotValid</translation>
    </message>
    <message>
      <location line="+284"/>
      <location line="+162"/>
      <source>Invalid</source>
      <translation>無効です</translation>
    </message>
    <message>
      <location filename="../../TaskDimension.cpp" line="+546"/>
      <location line="+1040"/>
      <source>Selections</source>
      <translation type="unfinished">選択</translation>
    </message>
    <message>
      <location line="-1033"/>
      <location line="+1040"/>
      <source>Control</source>
      <translation type="unfinished">Control</translation>
    </message>
    <message>
      <location line="-265"/>
      <source>Reset Dialog</source>
      <translation type="unfinished">ダイアログのリセット</translation>
    </message>
    <message>
      <location line="+4"/>
      <source>Toggle 3d</source>
      <translation type="unfinished">3D（表示のオンオフ）</translation>
    </message>
    <message>
      <location line="+5"/>
      <source>Toggle Delta</source>
      <translation type="unfinished">デルタ（表示のオンオフ）</translation>
    </message>
    <message>
      <location line="+5"/>
      <source>Clear All</source>
      <translation type="unfinished">全てクリア</translation>
    </message>
  </context>
  <context>
    <name>Workbench</name>
    <message>
      <location filename="../../Workbench.cpp" line="+37"/>
      <source>&amp;Part</source>
      <translation>部品(&amp;p)</translation>
    </message>
    <message>
      <location line="+1"/>
      <source>&amp;Simple</source>
      <translation>シンプル(&amp;s)</translation>
    </message>
    <message>
      <location line="+1"/>
      <source>&amp;Parametric</source>
      <translation>パラメトリック(&amp;p)</translation>
    </message>
    <message>
      <location line="+2"/>
      <source>Part tools</source>
      <translation>部品ツール</translation>
    </message>
    <message>
      <location line="-1"/>
      <source>Solids</source>
      <translation>ソリッド</translation>
    </message>
    <message>
      <location line="+2"/>
      <source>Boolean</source>
      <translation>論理演算</translation>
    </message>
  </context>
</TS>
