<?xml version="1.0" encoding="utf-8"?>
<!DOCTYPE TS>
<TS version="2.0" language="pt-BR" sourcelanguage="en">
  <context>
    <name>CmdRaytracingExportProject</name>
    <message>
      <location filename="../../Command.cpp" line="+489"/>
      <source>File</source>
      <translation>Arquivo</translation>
    </message>
    <message>
      <location line="+1"/>
      <source>&amp;Export project...</source>
      <translation>&amp;Exportar projeto...</translation>
    </message>
    <message>
      <location line="+1"/>
      <source>Export a Raytracing project to a file</source>
      <translation type="unfinished">Exportar um projeto de Raytracing para um arquivo</translation>
    </message>
    <message>
      <source>Export the Povray project file</source>
      <translation type="obsolete">Exportar o arquivo de projeto Povray</translation>
    </message>
  </context>
  <context>
    <name>CmdRaytracingNewLuxProject</name>
    <message>
      <location line="+175"/>
      <source>Raytracing</source>
      <translation type="unfinished">Raytracing</translation>
    </message>
    <message>
      <location line="+1"/>
      <source>New Luxrender project</source>
      <translation type="unfinished">Novo projeto do LuxRender</translation>
    </message>
    <message>
      <location line="+1"/>
      <source>Insert new Luxrender project into the document</source>
      <translation type="unfinished">Inserir novo projeto LuxRender no documento</translation>
    </message>
    <message>
      <location line="+39"/>
      <source>No template</source>
      <translation type="unfinished">Nenhum modelo</translation>
    </message>
    <message>
      <location line="+1"/>
      <source>No template available</source>
      <translation type="unfinished">Nenhum modelo disponível</translation>
    </message>
  </context>
  <context>
    <name>CmdRaytracingNewPartSegment</name>
    <message>
      <location line="-302"/>
      <source>Raytracing</source>
      <translation>Raytracing</translation>
    </message>
    <message>
      <location line="+1"/>
      <source>Insert part</source>
      <translation>Inserir Part</translation>
    </message>
    <message>
      <location line="+1"/>
      <source>Insert a new part object into a Raytracing project</source>
      <translation type="unfinished">Inserir uma nova peça em um projeto de Raytracing</translation>
    </message>
    <message>
      <source>Insert a new part object into a Povray project</source>
      <translation type="obsolete">Inserir um novo objeto Part em um projeto Povray</translation>
    </message>
  </context>
  <context>
    <name>CmdRaytracingNewPovrayProject</name>
    <message>
      <location line="-101"/>
      <source>Raytracing</source>
      <translation>Raytracing</translation>
    </message>
    <message>
      <location line="+1"/>
      <source>New Povray project</source>
      <translation>Novo projeto Povray</translation>
    </message>
    <message>
      <location line="+1"/>
      <source>Insert new Povray project into the document</source>
      <translation>Inserir novo projeto Povray no documento</translation>
    </message>
    <message>
      <location line="+39"/>
      <source>No template</source>
      <translation type="unfinished">Nenhum modelo</translation>
    </message>
    <message>
      <location line="+1"/>
      <source>No template available</source>
      <translation type="unfinished">Nenhum modelo disponível</translation>
    </message>
  </context>
  <context>
    <name>CmdRaytracingRender</name>
    <message>
      <location line="+200"/>
      <source>Raytracing</source>
      <translation type="unfinished">Raytracing</translation>
    </message>
    <message>
      <location line="+1"/>
      <source>&amp;Render</source>
      <translation type="unfinished">&amp;Renderizar</translation>
    </message>
    <message>
      <location line="+1"/>
      <source>Renders the current raytracing project with an external renderer</source>
      <translation type="unfinished">Processa o atual projeto de raytracing com um renderizador externo</translation>
    </message>
  </context>
  <context>
    <name>CmdRaytracingResetCamera</name>
    <message>
      <location line="+214"/>
      <source>Raytracing</source>
      <translation type="unfinished">Raytracing</translation>
    </message>
    <message>
      <location line="+1"/>
      <source>&amp;Reset Camera</source>
      <translation type="unfinished">&amp;Redefinir câmera</translation>
    </message>
    <message>
      <location line="+1"/>
      <source>Sets the camera of the selected Raytracing project to match the current view</source>
      <translation type="unfinished">Coloca a câmera do projeto de Raytracing selecionado na posição da vista 3D atual</translation>
    </message>
  </context>
  <context>
    <name>CmdRaytracingWriteCamera</name>
    <message>
      <location line="-686"/>
      <source>Raytracing</source>
      <translation>Raytracing</translation>
    </message>
    <message>
      <location line="+1"/>
      <source>Export camera to povray...</source>
      <translation>Exportar a câmera para povray...</translation>
    </message>
    <message>
      <location line="+1"/>
      <source>Export the camera positon of the active 3D view in PovRay format to a file</source>
      <translation>Exportar a posição da câmera da vista 3D ativa no formato PovRay para um arquivo</translation>
    </message>
  </context>
  <context>
    <name>CmdRaytracingWritePart</name>
    <message>
      <location line="+91"/>
      <source>Raytracing</source>
      <translation>Raytracing</translation>
    </message>
    <message>
      <location line="+1"/>
      <source>Export part to povray...</source>
      <translation>Exporte parte para povray...</translation>
    </message>
    <message>
      <location line="+1"/>
      <source>Write the selected Part (object) as a povray file</source>
      <translation>Gravar a parte selecionada (objeto) como um arquivo povray</translation>
    </message>
  </context>
  <context>
    <name>CmdRaytracingWriteView</name>
    <message>
      <location line="-79"/>
      <location line="+139"/>
      <location line="+87"/>
      <location line="+359"/>
      <source>No perspective camera</source>
      <translation>Nenhuma câmera de perspectiva</translation>
    </message>
    <message>
      <location line="-584"/>
      <location line="+139"/>
      <location line="+87"/>
      <source>The current view camera is not perspective and thus the result of the povray image later might look different to what you expect.
Do you want to continue?</source>
      <translation>A câmera atual não está em modo perspectiva, sendo assim a imagem resultante do povray pode parecer diferente do que você espera. Você quer continuar?</translation>
    </message>
    <message>
      <location line="-104"/>
      <source>Raytracing</source>
      <translation>Raytracing</translation>
    </message>
    <message>
      <location line="+1"/>
      <source>Export view to povray...</source>
      <translation>Exportar vista para povray...</translation>
    </message>
    <message>
      <location line="+1"/>
      <source>Write the active 3D view with camera and all its content to a povray file</source>
      <translation>Gravar a vista 3D ativa com câmera e todo o seu conteúdo em um arquivo povray</translation>
    </message>
    <message>
      <location line="+461"/>
      <source>The current view camera is not perspective and thus the result of the luxrender image later might look different to what you expect.
Do you want to continue?</source>
      <translation type="unfinished">A câmera da vista 3D atual não é perspectiva, portanto o resultado da imagem produzida pelo luxrender pode ficar diferente do que você espera. Deseja continuar?</translation>
    </message>
  </context>
  <context>
    <name>QObject</name>
    <message>
      <location line="-549"/>
      <location line="+51"/>
      <location line="+62"/>
      <source>Povray(*.pov)</source>
      <translation>Povray (*.pov)</translation>
    </message>
    <message>
      <location line="-112"/>
      <location line="+51"/>
      <location line="+62"/>
      <location line="+268"/>
      <location line="+97"/>
      <source>All Files (*.*)</source>
      <translation>Todos os arquivos (*.*)</translation>
    </message>
    <message>
      <location line="-477"/>
      <location line="+51"/>
      <location line="+63"/>
      <location line="+268"/>
      <source>Export page</source>
      <translation>Exportar página</translation>
    </message>
    <message>
      <location line="-100"/>
      <location line="+86"/>
      <location line="+61"/>
      <location line="+215"/>
      <source>Wrong selection</source>
      <translation>Seleção errada</translation>
    </message>
    <message>
      <location line="-361"/>
      <source>Select a Part object.</source>
      <translation>Selecione um objeto Part.</translation>
    </message>
    <message>
      <location line="+10"/>
      <location line="+12"/>
      <source>No Raytracing project to insert</source>
      <translation type="unfinished">Nenhum projeto de Raytracing para inserir</translation>
    </message>
    <message>
      <location line="-11"/>
      <source>Create a Raytracing project to insert a view.</source>
      <translation type="unfinished">Criar um projeto de Raytracing para inserir uma vista.</translation>
    </message>
    <message>
      <location line="+12"/>
      <source>Select a Raytracing project to insert the view.</source>
      <translation type="unfinished">Selecione um projeto de Raytracing para inserir uma vista.</translation>
    </message>
    <message>
      <location line="+63"/>
      <location line="+61"/>
      <location line="+215"/>
      <source>Select one Raytracing project object.</source>
      <translation type="unfinished">Selecione um projeto de Raytracing.</translation>
    </message>
    <message>
      <location line="-200"/>
      <location line="+6"/>
      <source>Povray not found</source>
      <translation type="unfinished">Povray não encontrado</translation>
    </message>
    <message>
      <location line="-5"/>
      <source>Please set the path to the povray executable in the preferences.</source>
      <translation type="unfinished">Por favor, defina o caminho para o executável do povray nas preferências.</translation>
    </message>
    <message>
      <location line="+6"/>
      <source>Please correct the path to the povray executable in the preferences.</source>
      <translation type="unfinished">Por favor, corrija o caminho para o executável do povray nas preferências.</translation>
    </message>
    <message>
      <location line="+7"/>
      <location line="+6"/>
      <source>Luxrender not found</source>
      <translation type="unfinished">LuxRender não encontrado</translation>
    </message>
    <message>
      <location line="-5"/>
      <source>Please set the path to the luxrender or luxconsole executable in the preferences.</source>
      <translation type="unfinished">Por favor, defina o caminho para o executável do luxrender ou luxconsole nas preferências.</translation>
    </message>
    <message>
      <location line="+6"/>
      <source>Please correct the path to the luxrender or luxconsole executable in the preferences.</source>
      <translation type="unfinished">Por favor, corrija o caminho para o executável do luxrender ou luxconsole nas preferências.</translation>
    </message>
    <message>
      <location line="+10"/>
      <source>Rendered image (*.png)</source>
      <translation type="unfinished">Imagem renderizada (*.png)</translation>
    </message>
    <message>
      <location line="+2"/>
      <source>Rendered image</source>
      <translation type="unfinished">Imagem renderizada</translation>
    </message>
    <message>
      <source>No Povray project to insert</source>
      <translation type="obsolete">Nenhum projeto Povray para inserir</translation>
    </message>
    <message>
      <source>Create a Povray project to insert a view.</source>
      <translation type="obsolete">Criar um projeto Povray para inserir uma vista.</translation>
    </message>
    <message>
      <source>Select a Povray project to insert the view.</source>
      <translation type="obsolete">Selecione um projeto do Povray para inserir uma vista.</translation>
    </message>
    <message>
      <source>Select one Povray project object.</source>
      <translation type="obsolete">Selecione um objeto de projeto Povray.</translation>
    </message>
  </context>
  <context>
    <name>RaytracingGui::DlgSettingsRay</name>
    <message>
      <location filename="../../DlgSettingsRay.ui" line="+14"/>
      <source>Raytracing</source>
      <translation>Raytracing</translation>
    </message>
    <message>
      <location line="+227"/>
      <source>Directories</source>
      <translation>Diretórios</translation>
    </message>
    <message>
      <location line="+53"/>
      <source>Default Project dir:</source>
      <translation>Pasta de projeto padrão:</translation>
    </message>
    <message>
      <location line="-26"/>
      <source>Camera file name:</source>
      <translation>Nome de arquivo de câmera:</translation>
    </message>
    <message>
      <location line="-159"/>
      <source>Render</source>
      <translation type="unfinished">Renderizador</translation>
    </message>
    <message>
      <location line="+8"/>
      <source>The path to the povray executable, if you want to render from FreeCAD</source>
      <translation type="unfinished">O caminho para o executável do povray, se você deseja renderizar a partir do FreeCAD</translation>
    </message>
    <message>
      <location line="+13"/>
      <source>Povray executable:</source>
      <translation type="unfinished">Povray executável:</translation>
    </message>
    <message>
      <location line="+7"/>
      <source>Povray output parameters:</source>
      <translation type="unfinished">Parâmetros de saída do Povray:</translation>
    </message>
    <message>
      <location line="+9"/>
      <source>The povray parameters to be passed to the render.</source>
      <translation type="unfinished">Os parâmetros de render a serem passados para o povray.</translation>
    </message>
    <message>
      <location line="+3"/>
      <source>+P +A</source>
      <translation type="unfinished">+P +A</translation>
    </message>
    <message>
      <location line="+13"/>
      <source>+W: </source>
      <translation type="unfinished">+L: </translation>
    </message>
    <message>
      <location line="+7"/>
      <source>The width of the rendered image</source>
      <translation type="unfinished">A largura da imagem renderizada</translation>
    </message>
    <message>
      <location line="+19"/>
      <source> +H : </source>
      <translation type="unfinished"> +A : </translation>
    </message>
    <message>
      <location line="+7"/>
      <source>The height of the rendered image</source>
      <translation type="unfinished">A altura da imagem renderizada</translation>
    </message>
    <message>
      <location line="+21"/>
      <source>Luxrender executable:</source>
      <translation type="unfinished">Executável do Luxrender:</translation>
    </message>
    <message>
      <location line="+7"/>
      <source>The path to the luxrender (or luxconsole) executable</source>
      <translation type="unfinished">O caminho para o executável do luxrender (ou luxconsole)</translation>
    </message>
    <message>
      <location line="+38"/>
      <source>Part file name:</source>
      <translation>Nome do arquivo de Part:</translation>
    </message>
    <message>
      <location line="+17"/>
      <location line="+23"/>
      <location line="+16"/>
      <source>Used by utility tools</source>
      <translation type="unfinished">Utilizado por ferramentas de utilidade</translation>
    </message>
    <message>
      <location line="-13"/>
      <source>TempCamera.inc</source>
      <translation>TempCamera.inc</translation>
    </message>
    <message>
      <location line="+16"/>
      <source>TempPart.inc</source>
      <translation>TempPart.inc</translation>
    </message>
    <message>
      <location line="-294"/>
      <source>Mesh export settings</source>
      <translation>Configurações de exportação de malha</translation>
    </message>
    <message>
      <location line="+26"/>
      <source>max mesh deviation:</source>
      <translation>desvio máximo de malha:</translation>
    </message>
    <message>
      <location line="+28"/>
      <source>Do not calculate vertex normals</source>
      <translation>Não calcular normais de vértices</translation>
    </message>
    <message>
      <location line="+13"/>
      <source>Write u,v coordinates</source>
      <translation>Gravar coordenadas u,v</translation>
    </message>
  </context>
  <context>
    <name>RaytracingGui::ViewProviderLux</name>
    <message>
      <location filename="../../ViewProvider.cpp" line="+68"/>
      <source>Edit LuxRender project</source>
      <translation type="unfinished">Editar projeto LuxRender</translation>
    </message>
    <message>
      <location line="+24"/>
      <source>LuxRender template</source>
      <translation type="unfinished">Modelo LuxRender</translation>
    </message>
    <message>
      <location line="+0"/>
      <source>Select a LuxRender template</source>
      <translation type="unfinished">Selecionar um modelo LuxRender</translation>
    </message>
  </context>
  <context>
    <name>RaytracingGui::ViewProviderPovray</name>
    <message>
      <location line="+48"/>
      <source>Edit Povray project</source>
      <translation type="unfinished">Editar projeto Povray</translation>
    </message>
    <message>
      <location line="+24"/>
      <source>Povray template</source>
      <translation type="unfinished">Modelo Povray</translation>
    </message>
    <message>
      <location line="+0"/>
      <source>Select a Povray template</source>
      <translation type="unfinished">Selecionar um modelo Povray</translation>
    </message>
  </context>
  <context>
    <name>Workbench</name>
    <message>
      <location filename="../../Workbench.cpp" line="+37"/>
      <source>&amp;Raytracing</source>
      <translation>&amp;Raytracing</translation>
    </message>
  </context>
</TS>
