@sc{Andrew Mihal} (@email{acmihal@@users.sourceforge.net}) has written
Enblend and Enfuse.

@noindent
@strong{Contributors}

@itemize
@item
@sc{Pablo d'Angelo} (@email{dangelo@@users.sourceforge.net}) added the
contrast criteria.

@item
@sc{Joe Beda}: Win32 porting up to version@tie{}3.2.

@item
@sc{Kornel Benko}, @email{kornelbenko@@users.sourceforge.net}: CMake support
for version@tie{}4.0.

@item
@sc{Roger Goodman}: Proofreading of the manuals.

@item
@sc{Max Lyons}.

@item
@sc{Mark} aka mjz: Win32 porting up to version@tie{}3.2.

@item
@sc{Thomas Modes}, @email{tmodes@@users.sourceforge.net}: Win32
porting of version@tie{}4.0.

@item
@sc{Ryan Sleevi}, @email{ryansleevi@@users.sourceforge.net}: Win32 porting
of version@tie{}4.0.

@item
@sc{Christoph Spiel} (@email{cspiel@@users.sourceforge.net}) added the
gray projectors, the @acronym{LoG}-based edge detection, an
O(n)-algorithm for the calculation of local contrast, entropy
weighting, and various other features.

@item
@sc{Brent Townshend}, @email{btownshend@@users.sourceforge.net}:
@acronym{HDR} support.
@end itemize

@noindent
Thanks to @sc{Simon Andriot} and @sc{Pablo Joubert} for suggesting the
@sc{Mertens}-@sc{Kautz}-@sc{Van Reeth} technique and the name
``Enfuse''.
